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silksong is hurting indie devs by being priced so low
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>>719916439
what makes this specific type of game dev so fucking whiney and inherently dismissive of any and all input that goes against them making 200k a year on minimal effort pixel shit
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>>719916439
>”The Gamer”
>lizard brain
idk why he even makes games considering how much disdain he has for people who play them
>>
Don't care
Didn't ask
Go back to X
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>>719917076
that isnt x
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>>719916439
You mean it hurts Borderlands 4. No indies complained. That post you wrote on fag twitter and reposted here doesn't even mention indie.

Fuck Borderlands 4. It should cost $5. All other AAA games should be no more than $10.
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>>719917150
Off-brand X, same difference
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>>719917179
unbeatable is an indie game that hes working on
>>
These guys don't realize how off-putting this behavior is. I don't care what you price your game, you sound like an annoying faggot and therefore I will ignore your work.
I don't even care about Silksong, but at the very least I know what it is, and that the devs aren't whiny fags. Still not playing flash game slop.
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>>719917616
they talk like they deserve my money.

Team Cherry never made a single statement like this shit.

well they barely made any statements at all, which I am also impressed by, just "its coming out in 2 weeks, here it is"
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>>719916439
unbeatable actually looks good, wonder what the pricing rug pull is gonna be if the devs feel the need to get ahead of it with statements like these
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>>719917150
Neither is this
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>>719916439
Anyone who complains about people having standards should be ignored. He has just proclaimed that his opinion is worthless
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>>719916439
Kek fuck yes finally, I want to see more of this specific crying
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>>719916439
who cares it's not a charity, if your game flops it's not what people want. try again or get a job doing something elss
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>you'll never have the ego and misguided confidence of an indie dev
Life would be so much easier.
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>>719916439
This person is just unironically an entitled, selfish retard.
The exact same worthless cunt that complained about Baldur's Gate 3 being """too good."""
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>>719916439
Isn't this faggot a Homestuck musician
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>>719916439
>Indie devs think they can charge $70
No
>>
>unbeatable
Oh, OF COURSE it's the second coming of Goodbye Volcano High.
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>I don't actually want to make games
holy mald
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>>719916439
>games price increase
>NOOOOO
>games are cheap
>NOOOOO
Make it make sense
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>>719916439

> why things cost what they do

some people do things with software that takes others 100 times longer or they just cannot do at all and marxist retards can't cope
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>>719916439
>these devs are independently wealthy
because they made a really good game that was fairly priced that sold a lot something you will never do
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>>719916439
>devs create a work of passion and price it reasonably
>this is a bad thing
This shit is why I wish games would go back to the days where only dedicated nerds made them and played them. The Gower brothers made Runescape in their mom's basement as a fun project, for example.
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>>719916717
narcissism and san francisco rent
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>>719916439
Back in my day indie games where free or maybe, very occasionally, 10 bucks off their website. I don't really care about this "I'm gonna make it big" shit going on now.
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>>719916439
>Effects
>Good
>The Gamer
These are not nouns. This loser suffers from terminal brainrot. In his eyes you are the product. He is owed you're money. Anything that prevent him from getting any of your money for any reason is evil. He does not care about games. He does not care about his game except in the abstract that it represents why he is owed your money. This dev deserves to suffer.

Pic rel is the game he made. An episodic demo that he has released three different times with different titles each time to scam "The Gamer" out of the money that he believes he is owed.
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>>719916439
Why did nobody complain about Deltarune being 25$?
>>
When will they learn that price and cost are two independent numbers
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>>719916439
Competition's a bitch, ain't it? Make something worth charging more for, "indie" devs, then you can charge more for it.
>>
Good.
>twitter screencap thread
Die.
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>>719919402
Unbeatable isn't a shitty visual novel full of tranny garbage though, it's a rhythm game
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>>719920235
what the fuck causes this particular mental illness? No one cares about Unbeatable, even if it was 20 dollars.
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>>719916439
Why is it that the same guys who whine about us "objectifying" when we question their shitty art also talk about us like we are gross beasts? What the fuck is "The Gamer", it sound dehumanizing?
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>>719916717
There's like 5 people who've made 200k a year on pixel shit.

Looked up that guy and he's a visual novel developer, so that explains it.

But silksong will fuck up some indie devs in the short term.
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>>719916439
added his game to my ignore list <3
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>>719920592
Because it should've been cheaper
>>
Eh Im an indie dev and I'm not worried too much since I wasn't planning on charging more than 12 bucks for my game and it isn't really the same genre as SilkSong anyway.
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>>719920235
>effect
>not a noun
AHAHAHAHAHAHAHA ESL DETECTED
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>>719922168
I'm an indie dev and I'm planning to charge $20 for my game.
Is it as high quality as silksong, probably not.
But is it a completely different niche and hence not comparable, yes.
This isn't setting a new mark for indie games, the people who want smaller indies know what they generally cost. The big indie players rarely see the small ones.
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>>719921937
>visual novel developer
oh, so he isnt a real game dev
>>
this is objectively true. not everyone has the time or money to be functionally retired, working on a game at your own pace until it's done. the stardew valley guy worked on and off for 7 years while holding full-time jobs. the cuphead guys remortgaged their house and went into absurd credit card debt so they could work on it full-time. if you do all of that and then sell your game for cheap you're fucked if it's anything other than a gigantic viral smash
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>>719916439
corpo types really love complaining about their competition in retarded ways and get confused when there is backlash, twitter isn't linkedin you fucking salesman make a better product instead of bitching about other products, imagine if the head of burger king started complaining mcdonalds was priced too low, fucking retarded
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>>719922168
I am planning on making a game for 10 dollars. I'll also ensure that it is at least 10 hours to play through. If my idea is good enough I could easily get 100,000 sales and 10 dollars enough to make that into 1 million. While Steam would take a chunk, that is still more than enough for me to live on and use to take time to make another game. The only "indie" games that charge absurd amounts are the ones who hire a massive unnecessary team because they don't want to have to learn much. They need more because it quickly turns what would be like the lottery for one person into barely liveable for multiple people.
tldr: low prices will always be good to attract sales
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>>719917076
what does the horror board has to do with any of this??
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>>719920592
You will never ever ever ever strike our Pure Saint of Videogames Toby "Radiation" Fox.
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>>719916439
Nobody cares, and nobody should care. Games are a luxury, not a necessity.
We are in an era of dissolution and upheaval again.
Scarcity is progressing and class divide is increasing.
In the midst of Humanity as a whole having less and less money to spend now, at the same time, you have an oversaturation of entertainment and video games.
Meaning you not only have people with less to spend; those same people are immune to spending bait. Oversaturation gives birth to immunity towards being gaslit, manipulated, exploited, hyped, advertised, marketed, treated like a product yourself, by corporations and indie creators alike.
That means the control is in the hands of the consumers, no longer is it in the hands of creators. Theory of self-interest 101: If you have a society unwilling to waste resources, and if that society has ample replacement for your shit produce, more replacement than there is lifespan to invest in it, your only remaining strategy in this new era is no longer to whine your entitlement to people's money, it's to figure out how to suck their cock. You will suck gamers' cocks to monopolise that little grain of attention span and pity they are willing to give needlessly, or perish in irrelevance. This is the simple objective, scientific, mathematical, quantified fact of life now - as pertains to luxury industries such as entertainment and within entertainment the small subdivision of gaming. We ain't even tackled books, comics, movies, real life hobbies, etc. as time and attention span monopolies stealing your customerbase themselves, also oversaturated EACH beyond a lifespan's reach to go through it all. So, get to sucking bitch.
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>>719919501
Top and bottom are different groups of people
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Indie devs arent pre owed your money.
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>>719916439
My game is $6, will you be there for me anon?
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>>719916439
Indie devs love pretending to be so much better than the big, evil, greedy corpos, but this anti-consumer, anti-competition mindset is exactly what corporations have.
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>>719916439
I was looking forward to Unbeatable but now I will make sure I wait until it drops to $20 before buying it.
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>>719920235
>This loser suffers from terminal brainrot.
Anon if you think that's bad...
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>>719926456
i'm not that rich to buy cheap things, sorry
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>>719916439
>I average 3 hours a day working on my game
>after 6 years I release an early access on steam for $40
>In a few months, I recoup 1 year of costs and then sales stop entirely
>I blame steam for drowning indie titles behind big AAA releases
>I blame steam for taking too large a cut from the sale
>I blame other indie game for being cheaper and better
>I blame the gamer for being broke and not buying my game even if they arent going to play it
>I blame racists because my game has a black character

I actually hate indie devs. Some of the games are great but dear god are they insufferable.
Indie dev must have the single highest tranny population of any job description on earth.
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>>719916439
Based on how this guy writes, his game deserves to flop.
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>>719916439
customers have no obligation to be understanding
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>>719922640
Team cherry did that too. Survived off of their friends' leftovers.
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I did not assume Silksong was 20$ because it was cheap to make. I just assumed they wanted people to buy the game without a second thought and so I bought it without a second thought. I literally could have pirated it.
>>
The guy who created Owl Boy is a genuine fucking master of sprite work and probably a genuine important bundle of knowledge. His game took many years to come out. It fucking sucked and just because its gorgeous and the guy behind it is talented does not mean you have to buy his game.

Its a harsh reality but what the fuck do people expect the world to operate? I have a ton of games I fucking love that sold like dog shit and that's life.
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>>719916439
Good I hate the games industry they're a load of fags
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>>719927841
>piratefag suddenly grows a conscience
You are officially kicked out of the pirate union.
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>>719928225
That's not even remotely the takeaway from that. I have a price I pirate at and a price I don't.
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>>719916439
It's simple. Make a game at least as good as Silksong, then ask $20 for it. What's the issue here?
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>>719916439
you're allowed to set your price however you like, it's a free market
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>>719916439
This is like the indie counterpart to that shitty "deprofessionalization" article. The video game industry gold rush is over and mediocre AAA and indies alike are left sifting for pyrite. No one gives a fuck what journos think deserve success, who gets laid off, or what poow widdle developews wowked weawwy weawwy hawd on. Make something worthwhile that people are eager to throw money at or eat shit. Content is king and there's decades of it to go back to if new releases stop delivering the goods.
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>>719916439
GAMERS AREN"T GOING TO PAYING MORE THAN TWENTY DOLLARS FOR GAMES FROM NOBODY INDIE DEVS, GET THAT THROUGH YOUR THICK FUCKING HEADS OR PUT A BULLET IN IT.
>>
Ender Lilies launched at 25 bucks so if Cherry had added 5 bucks to the pricing I don't think anyone would have complained.
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>>719929069
If your game features a loli you can add up to 40 dollars to its price and it will still be worth it.
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>>719928880
Marketing is the king.
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>>719921190
Trailer says otherwise.
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>>719921937
>VN developer
Oh so 90% of Silksong's audience won't be an audience for his game
And I say this as someone who's bought and enjoyed plenty of low and high budget VNs
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>>719916439
imagine admitting to the public you are a greedy fagget with a shit game, with your own game and company in that account and then thinking huh? why don't have have $200+ million

Team cherry are veterans from the game industry, they have professionalism unlike this bedroom troon devs who lack communication training.



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