/Our game/ seems to be a massive flop... sad. I want the studio to improve, not shut down.
>>719933737Good I fucking love polearms
Did any of you finish the game yet?
>>719933737Is the exploration comfy for its own sake?If not, are the rewards for exploration fun?
should a map say "clear" when you killed all enemies?
Combat was too boring and encounters too samey to have such an important presence in the game
>>719933737I feel a little bad about canceling my preorder. I saw that Amazon never shipped it, no estimated date, $85 steelbook, lukewarm reception, borderlands and SH releasing this month. It looks like a sale game to me, but the franchise looks promising
The worst thing for a game of this type, isnt strictly to "filter" normies, but also lack enough substance to attract enthusiasts.If you want some idea of what I mean. Read this:Reposting my response to a post from a past thread>>719855305>The puzzles overall are not very hard... they're just standard Resident Evil type puzzles and never go beyond that. I was expecting some big brain shit like Outer Wilds but it was just password/code puzzles over and over. It was a good game overall but, but not amazing.Basically why I dropped my hype on the game, for once a reviewer put it perfectly. Theres like zero interactivity with any of the puzzles. Its the effective equivalent of just pressing buttons in a correct order at every turn. No depth, No substance, No developments. Additional factors cannot be added to complicate something so fundamentally mechanically simple. Hence they can only stack how much you have to remember to press or so.Which is Ironic, because Outer Wilds itself isnt very interactive, but its enviroment is very dynamic, so the game is about understanding how to find the order in the chaos basically. How to become "one" with the environment and flow with it. Not against it. Virtually every single outer wilds puzzle can be explained by this virtue.And it is why, despite not having direct interactivity where the player can manipulate, effect, and change things naturally, logically as a direct course of an ACTION rather than "input".The enviroment still gets to be interactive on its own, and engage you the player, and you engage it (Quantum stuff, Photographing. Its a feedback relationship, you need it to exist as something dynamic before you can stablize it without even interacting directly)
>>719934480That is a good review. Definitely not buying at launch then. Maybe not even sale.
>>719933737>cronos flopped tooJust how many games got fucked by Silksong?
>>719934654I might buy on sale, just for the sheer fact of how rare it is for an action adventure game to even bother to focus on "puzzles" and general investigation as much as this game. But if you get lenient with your definition of "problem solving" or "figuring things out" then there are actually simply much better, even AAA games at this./v/ wont like this, but id argue that for both TLOU games figuring out an encounter engages much more of my brain akin to a puzzle than most AAA puzzles. You could argue that the Hitman games engage the same way based on what ive heard. And of course Resident Evil just does what this game is trying better, because its a tighter space.Somebody posted an apt meme of the game based on reviews and playthroughs ive watched, where the chest is on one side of the map, and you have to find the key on the opposite side and "backtrack" as if youre doing some insane mental mapping just because its miles away, it just masks the simplicity of what youre doing.Another problem is the optionality.In Resident Evil what makes "bring Item A to Door A" engaging is that 1. Its a puzzle box type design (Solve X Puzzle to unlock more pieces of the broader puzzle that you can use to unlock further parts of the overall puzzle and finally complete the puzzle) As well as the fact that you usually have to juggle and manage multiple items, multiple keys, multiple doors all at the same time, and track how they connect and relate and connect, and route your way to them.I have a feeling with Hell is Us. The "difficulty" will come more from lack of direction than actual mental mappingResident Evil didnt need to remove the map to be intricate and engaging.
If anyone finished the game, I'd like to know their impressions
>>719935271>Somebody posted an apt meme of the game based on reviews and playthroughs ive watched, where the chest is on one side of the map, and you have to find the key on the opposite side and "backtrack" as if youre doing some insane mental mapping just because its miles away, it just masks the simplicity of what youre doing.describing all metroidvanias
>>719935550I can do a mean Nixon
>>719935576Traversing through those is usually faster and more engaging plus the puzzles aren't as contrived
>>719934298its really getting fucking annoying how devs do not understand the important of enemy variety these days. So many come out with like fucking 12 enemies only.
>>719933737well I mean its pretty telling when you're trying to show off the gameplay and this is the best webm you could post
>>719935713replay sotn and tell me this again
>>719935723That's more than this game has
>>719935790>turn into wolf and sprint through the mapEZ
>>719933737just finished it, I can rarely sit down for multiple hours in singleplayer games anymore but I banged this out in 3 days. ending leaves it open for a sequel.
>>719935993Do you have any more detailed thoughts?
>>719935576>>719935713No, thats the wrong characterization. Metroidvanias dont have puzzles whatsoever. Even considering the charitable fact that I consider Metroidvania interactivity to be simple enough that often its just context/colour coded keys.The difference is that the abilities in a metroidvania are often traversal, based, so theyre utilized more frequently and generally than a key or item, and is more about giving direct access to soms area or level, rather than unlocking something in particular, whether a reward, item, or "secret" not that it doesnt have those, its just not the core of the game.Metroidvanias are about figuring out where you CAN go.Games like Resident Evil are about knowing where you can already go, and collecting all the pieces so you know HOW to go where you need.Its a difference youd know if you engaged with videogame design at a level beyond surface level characteristics. Just because they both involve some degree of mental mapping doesnt mean they manifest in the same, or even charitably similar ways.This is mostly directed at the first guy I quoted. Im trying to defend the second guys mistaken attempt at a counterexplanation.
>>719935723That too but my main problem is more about the fact that the entirety of the combat is based on the one same umbilical cord gimmick in the exact same way for all of the enemies, even the "bosses"
>>719934224>Is the exploration comfy for its own sake? If not, are the rewards for exploration fun?it's cool but it's a little too "obvious" for my tastes.I was kinda hoping for more organic puzzles or knowledge puzzles like outer wilds but at the moment the loop is:>run around every nook and cranny of a map>find a bunch of keys + combinations + doors>opening them completes a secret/gives me some shitty buff item/glyph.and the character ones aren't much better >"OH MAN I COULD REEEALLLY USE SOME SHEET MUSIC"and then magically I find some sheet music in a piano not 50m away.I get a checkbox ticked in my PDAgranted im only a few hours in but so far it's pretty disappointing, the atmosphere and story is good so far though very bleak.
>>719936127Are you the fucking developer or something?
an adventure game set in a war-ridden shithole sounds like a decent concept, why the fuck add in shitty souls combat with some weird ass demon monsters to the package?
>>719934924Retard.
>>719933737i entered the underwater temple and somehow do no damage anymore
>>719936474What else would the adventure be about?
>>719936541Random question, how many hours do you have so far?
>>719936608
I changed the difficulty to easy mode not because I can't beat the game but because I'd rather push the combat out of the way entirely
>>719936474>why the fuck add in shitty souls combat with some weird ass demon monsters to the package?a lot of reviews were shitting on the combat so I was expecting a lot worse but I think the combat is fine.but I think I would have preferred zombies + guns to "oh it's X enemy, I beat that with Y"kinda parallels the puzzles desu, all the puzzles are basically fit the shape (or symbols) into the hole, and the combat is the same.
>>719936641Thanks, imagine playing this game for 11 hours and the only things you've fought are the same 3-4 enemies then you get to the end of the underwater temple and the "boss" is just a basic enemy but with 7 of those blue cores flailing around you
>>719933737>random encounters turn into flashy miniboss fightsWill soulslike games ever get good combat gameplay?
>>719933737>Soulslike>Premade character>Premade character looks like shitYeah nah.
>>719933737i am enjoying it
>>719936790There's nothing bad with the combat in terms of its gameplay, it's smooth enough, the ki pulse thing is a good mechanic and the skill you have for both you and the drone are fun. It's the enemies that are the problem.
>>719936790>zombies and gunsim glad youre not in charge for any games. holy fuck
>>719936553uh, about killing the people at war with each other? just give the player a gat and scarce ammo
>>719936978oh yeah famously games with zombies and guns are scorned by all and not popular or fun.I'm just saying were they to pick a direction STALKER would have been better than Dark souls.
>>719935993>>719936431Is the exploration just to find combat shit? Did you think it was worth the time to go around solving optional puzzles? Is the lore good? Is the story good? Does it feel rewarding to explore it deeply? Is the ending satisfying even if it's open?
>>719933737>/Our game/fuck off retard
>>719936802whats your point
>>719934241Yes.It was kind of wonky with Plains of Mist for me.I cleared out the place, went to APC.Map shown Threat II.Made another round, no enemies whatsoever.Map still shown Threat II.Traveled away and only then it registered and started showing Clear.Later I saw it switch between Threat II and Clear despite not touching that area anymore.All the other areas behaved normally.
>>719935825wrongand I'm not even counting the variations, just basic enemies
>>719937292That the game was poorly designed
>>719936857>retard>absolute idiot>absolute idiot also ignorantYeah nah.
>>719937568low IQ zoomzoom is still in denial that his game is just a generic souls clone, lmao
>>719937042I keep saying a mixed style like Remnants 2 would've been better for a game like this
>>719933737Legit one of the games that would've massivly improved if it was more linear without the open areas.>Get in APC, head towards goal, get stopped by X, fight through areaSimple formula that would've improved this game IMO. Also, more human enemies that use their numebrs and firepower against you
>Somehow missed two people in Talju despite going over the entire place three times
>>719933737puzzles are too much for the casual retard audience to handlepls understand
>>719936653Same here. I mainly play for the investigations now and there seems to be little point in fighting enemies. The umbilical cord variant is a pain in the ass and not fun to fight at all. It's visual crap noise.After some 12 or so hours put into it, I can't say that the ''no map'' thing is feeling like a benefit. They basically made a ubisoft open world and stripped away the map and navigational helpers (even the compass function behaves like an absolute shitter with that 5 or so seconds it stays on screen after you call for it). Yes, I'm forced to take notes to remember everything because it's absolutely packed with quests and side quests.The demo, for anyone who played it, is actually false advertising because the initial area keeps the points of interest less overwhelming. The second area is basically playing GTA with the HUD turned off. The no-map thing is especially irksome because the game does seem to have a very intricate and attractive map, as seen within the APC, but that's the only way to view it.tl;dr imo they failed more than they succeeded because the game does little to no effort to provide you with information in a different way after they stripped the map and markers. It's even a pain in the ass to dig around for info in the PDA!
>>719938192Anon... The APC map is meant to be the whole Hadea region, it doesn't map individual level layouts. However, for the largest levels, you do find individual maps. There's one for the swamp. And besides compass, it has plenty of landmarks to help you orient yourself/point you towards points of interest.
I wanna go there
>>719938192what a bad write up
Where was the chest at Jeljin?
>>719934298Really felt like they just threw combat encounters everywhere when they didn't need to. The Ministry could easily have had no enemies in it and it would've been better for it.
>>719933737This realistic modern artstyle with fantastical Dark Souls style weapons clashes way too much. It looks silly
>>719933737Shut up retard, this game is neat as hell but it is dark as shit and I have to enjoy it in steps.
>>719941203>it is dark as shit
>dude what if we didna rollslop with..stalkerWhat were they thinking
>>719938718someone commited sudoku there if you read the notes
>timed release with Silksong Poor game never stood a chance
>>719941321
I finished the first map in an hour, does the game get better? I didn’t understand the purpose of combat since you can tank all the hits and heal afterwards. I didn’t even try dodging or defending once.Oh yea, Cronos combat also sucks hard
>>719941610Fug.But wait, he seem to have one hand. Must not be that nice himself.
>>719941840The combat is really easy until you reach the fourth area and it finally introduces tier 2 enemies which are significantly more difficult. Which is about 6 hours in.
does this game have waifu
>>719942718Not sure, but you should literally kys yourself, sex-obsessed normalnigger.
Nice water in this game
>>719936903Does it look so shit in general or is it the usual console peak performance?
>soulslop
>>719943339It's a bit shit looking. Definitely more of a PS4 game look
>>719943441The quality of red spikes and the cum splatter are a huge no-go. Sad.
>>719943339Looks like he has motion blur cranked to the max.
I just requested a refund cause the puzzles are shit, If I dont get it ill probably force myself through it.but if I do get the refund what should I buy instead?
>>719943673i think that's the intended effect for the spikes
>>719944323Meds
>>719936903>>719933737that has to be the worst enemy design ive ever seen.does the game have a second enemy type?
>>719944568I only played for few hours but everything was like that. Just untextured humanoids but some with bigger arms and others with spiky hands.
>>719933737I don't buy every game at launch. If the mentality in the industry is that if X studio doesn't meet a sales projection within x amount of days then it's not my fault that publishers expectations are unrealistic and that the current system is broken. So i don't feel guilty about it. I'll pick it up eventually i suppose. But i just don't like the industry's attitude about whether studios sinks or swims on this criteria. I remember Bend studio saying that you should buy games or launch or the studio basically goes bust or their game is considered a failure in the eyes of the publisher.investors. And i think that's flawed and unrealistic to think people will be able to afford every single game that comes out. Game prices aren't cheap, so if the publisher wants that instant sale maybe they could not sell it for so high.
>>719933737This looks like dogshit
I want a better journal with ability to take notes.
>>719944657Rogue Factor could probably have gotten away with graphics closer to the PS1 standard.They're a new studio, and this is their first game; they need to build up a good rep first and foremost- then they can have fancier graphics.
>>719943339it's unreal engine, so average/generic looking
Yellow > Blue > Green > RedAlso Spear > Sword > Hatchets > Greatsword
>>719934480>>719935271>>719936178Why the fuck do you talk like an AI who only read about video games and never had a single abstract thought in his life? Why do you even compare an action adventure game with puzzle elements to a raw adventure mystery game.People don't communicate like that you Polumnist shite
>>719946694He's copy pasted the same post into multiple threads already so you already know he's autistic.
>>719933737>le heckin based art direction and le visual effects with mediocre gameplay you've seen a billion timesGood. Fuck off
I don't know about you people but me killing monsters, turning around and seeing the hanging tree of school children. Knowing full well it wasn't the monsters that did this - and I was actually defending the people who did this was a very nice touch.
>>719946694that's essayfag he's a well known retard you should always ignore he doesnt even play games
>>719944939bro your piece of paper?
>>719947721Eh the game hammers the same point so many times that you grow insensitive to it by your first mass grave. You need to mix dark with light for dark to keep working. Otherwise you just get used to it
>>719948092>lightyou help save people instead of everyone dying around no matter what you do, so that's nice
The combat was dogshit and completely unnecessary.
>>719933737This is like a game for people that haven't played Souls games or Death Stranding, so basically no one.
>>719948174Yeah but they all keep talking about how much they want to kill the other guys so at no point did I feel too sympathetic. Needed some waifus unironically. Something to keep you motivated in this world of shit
>>719933737>WE DONT HAVE A MAPok then you dont have a sale lmao
>>719948645I played a lot of soulslikes, that's exactly why I can appreciate a slightly new take on the formula. Don't get why they had to steal so many visual ideas from Death Stranding though, that's just lame
>what if we made a really bad souls game at the peak of souls fatiguegee i wonder why
>>719948771It's just a bunch of soulslike levels, it's not open world. Soulslikes don't have maps, it's fine, you can't get lost really, locations are too small
>>719948825I don't know, for some reason it feels like a poorly made Chinese knockoff to me, just a jumbled mess of stolen ideas and no real originality.
>>719940761Anyone?
>people calling this a Soulslike>reminds me more of Nier
>>719948174The lack of any combat with humans kind of drags it down. You encounter a bunch of people aggressive towards other factions but never anyone that's aggressive towards you. At one point you actively fuck with some pals right in front of their eyes and instead of giving you a beating they just go "huh who did that???".
>>719949920Soulslite needs to be a term for games like this that feel like a soulslike (here in terms of level design, combat mechanics and progression systems) but are missing some core soulslike features like bonfires respawning enemies. I shall be calling this soulslite
>>719949920Any slow paced action game with a stamina bar instantly gets labeled a soulslike.
>>719950025tard
>>719950281fag
>>719950025retard
>>719950315NO U
>>719950315faggot
>>719950336faggot>>719950360retard
>>719950564that font looks terrible lmao
>>719933737how well does it run? im sick of getting duped by unrealslops
>>719950878runs really well for me1440p@60fps without DLSS on a 4070ti
>>719950878it's one of the better running UE5 games imo
>>719950252This one feels exactly like a souls game though, the lockon, the dodging, light attacks and charge attacks, stamina management, enemies that spazz out. the melee oriented combat also doesn't fit the setting at all, they should have copied Remnant: From the Ashes's homework instead.
>Wheel Chairman wants you to close the time loops>He holds out on giving you items you need to close time loops until you've done enough good deeds
ahh yes Souls invented the stamina bar and charge attacks
>>719951387retard
>>719933737well, maybe they shouldn't be making souls shit then?
>>719933737got raped by Silksong
>>719951514genius
>>719950878Runs well on my system that stuttered all over Cronos
does it matter if you hand in only 1 good deed or more at once? old man congratulates and seems to give you more rewards but idk
>>719951508If you replicate a bunch of features from another game in exactly the same way and order then there's a high chance the game you're making will feel like that other game. I don't know why this is hard for you to understand.
>>719951508Ahh yes this game that plays exactly like souls when it comes to combat and exploration and even steals Nioh's pulse mechanic for some fucking reason, it has nothing to do with soulslikes, it's a DMC clone because ummm you have a sword
>>719951508kek
>>719951434that's annoying me, i kill all enemies then cant close loop so they'll respawn when i finally get the mcguffinartificial way to force me to rekill everything a second time, as if the combat wasnt already getting old
>>719951960so it's a niohlike
>>719951960Nioh isn't actually a soulslike though.
>>719952198Very funny
>>719952198are you actually retarded?
>>719951661this sadly
not being able to jump or at least vault over shit really sucks
its epilepsyslop
>>719949920that's actually a good point
seems like hell is us..
>>719949920oh yeah it is a lot like nier gestalt
https://www.youtube.com/watch?v=1lffg88WDRg
>>719933737another souless soulsclone, pass.
>>719952047I really don't know why there are multiple different kinds of loop closing items to begin with, especially when you have no way to know which kind a specific loop wants.But yeah, the further I get the more I think the game would be improved by just removing half the enemies entirely.
>>719952956there's a location later on with 4 girls that got that treatment. based game.
>>719952976>>719952852
Wait a minute, that picture..
I was really interested in this game until I saw the stupid melee souls combat. It feels so odd to have a modern war but then the entire game is magic melee shenanigans.
>>719952956also look in her bedroom there are condoms everywhere kek
it took me until getting the APC to realize the MC is Adam Jensen lmao
>>719953112And a chain fixed to the bed.
>>719953095it plays more like the original niers with the nioh mechanic of healing thrown in
RIP bozo
white women..
I just started, just got the first weapon and gear blablablaI understand that the 4 icons on the right are for the drone and that i will be able to "equip" 4 drone skillsWhat are the 4 icons on the left for? I wanted to put the medkit in one of those to no availAlso how do i cycle between usable items, i also tried to put the medkit in the inventory by the compass and while it shows i cant cycle, its stuck on the compass.Im playing on KBM, but i might have to wipe out the controller.Thank you kindly
I NEVER ASKED FOR THIS
>>719950754that lazy-ass font is used way too much
>>719953374left skills are weapon skills (glyphs) you'll unlock soon. items on controller you just press left/right dpad to go through them and down to use, dunno mbk check keybinds.
>>719953238>he's gonna be finelel
>>719953674Thank you. Yeah just needed to check keybinds.
I love the level design. So many branching paths everywhere. After Wuchang, exploration chads are eating good this year.
some of the enemies have nice asses..
The game lost all the good faith it had built with the opening and early tutorial when it decided to show me a cut scene of an anime battle between these creatures and the woman that donates you the early gearSeemed straight out of Naruto and didnt feel like it matched the vibe the game had given me so far.What a weird ass decision
>>719954160what a retarded thing to be upset about
>>719954160are you for real?
>>719954160I like when you undress her and put women clothes on the second she dies LMAO
SNEED
>>719954267im not upset, i thought it was a terrible cutscene with the lady flipping about ninja style and that it didnt match the vibe of the game.Is not like have uninstalled the game after it>>719954313Yeah i thought it was lame, i am for real dude>>719954378At leas you cover her corpse with your jacket
>hell is USWhy are Canadians like this
>>719954505>At leas you cover her corpse with your jacketyeah nice little detail
>>719954160>forsaken poncho'd one, listen... the white hollows are the metaphorical manifestations of raped women's sorrow, dead children's fear and genocider's rage>uh ok, and?>*does some tony hawk styling on their corpses*>*gets canonically diagnosed as a sociopath*
>>719933737What is this game about anyway
>>719954563Zanzibart forgive me for this sick ass ollie im about to perform
>>719954610war and some evangelion angels or some shitand rape
>>719934924>middling/bad games tanking.. must be silksong's fault!>>719933737Of what I watched of it I really don't like their approach to telegraphing and creature design that doesn't enable telegraphing. like a blob. you can't do that in a game where it'd vital to dodge attacks accurately.
>>719954703>Of what I watched
>>719954703shut the fuck up retard
>>719954703>you can't do that in a game where it'd vital to dodge attacks accuratelyi agree.... but the thing is you dont need to in this gamecombat is extremely forgiving, this is not a souls clone trying to make you learn enemies' patternsI also personally really like the way the enemies move, it works for me
>>719954664
>>719954736He's right though, the telegraphing is pretty bad. That cube thing just flails about 24/7, I have no idea which one of those flailings is supposed to telegraph an attack, just looks like random shit to me
dont forget to manually back up your saves
>>719954848nta but git gud
I will now play your game.
>>719954892>slowkek
>>719954881No need to, game is easy as shit, I just block. But the attacks are not well telegraphed anyway. I have no idea when an attack from that cube is coming, it's literally a fucking cube
Man, demo was fun, but ran like absolute shit for me.Guess I'll get back to it in a few years, when I upgrade and it goes on sale as well
I tried the demo and the game did nothing to convince me it'd be any harder with puzzles than a normal AAA game. The marketing angle they took was simply that. Marketing. If they were actually smart themselves, they wouldn't have put out a demo in the first place.
>>719955189they removed the demo because it ran like shitthe full game runs MUCH better
I didn't like the demo. Got bored of the combat fast but I was hoping the full game addressed this and when it didn't, I lost interest. I liked the soundtrack at least.
okay we get ityou didn't like the demo
>>719955135>>719954848They have audio cues.
>>719955189Like the other anon said the full game runs a lot better than the demo did. Some areas still run like shit though.
Demo was shit. Happy to see it flopped. Hopefully they shutdown before the year ends and never get to work again.
>>719955394Are you supposed to give babies cow milk?
>>719955394just ignore the sperg
i love the atmosphere so much
>>719955513sure why not
>>719933737>Hell is us>But also these crazy looking monstersThe game looks gay. If it was about people being monsters then I'd be all for it. Adding literal monsters shows you have no faith in your concept.
>>719955394>call a mediocre /ourgame/ in the OP>get mad people chime in to say it's shitActions have consequences, retard. Make a normal OP next time and I'll ignore it.
I legit might get this today. I enjoyed the hell out of the demo and I feel so bad for the devs. Getting cucked by a $20 indie title must suck, even if it's a really good one. Really shouldn't be spending full price for another game right now but you know what, fuck it.
>>719955514yeah he's just a broken record samefagging for some reason
>is not open world>Actual is like GTA without a map>Is not a soulslike>Is just like dark soulsNobody agrees.
>>719955741nta but kill yourself tnx
>>719955741
>>719955769>for some reasonit's autism
>>719955535Same. Shame in act 2 they start ruining it by putting mook enemies every two steps.
>>719955787>Ancient old meme nobody uses anymore This is how you identify shills.
>>719955772My impression of the demo was that the devs are right in that it's not a soulslike game even though the combat is definitely in the ballpark of soulslike. Because the combat isn't the focal point of the game. The way its structured, its honestly closer to being a zeldalike than a soulslike.
Damm... Another studio closed.
>>719955861fuck off newfag
>>719955891>Because the combat isn't the focal point of the game. The way its structured, its honestly closer to being a zeldalike than a soulslike.Then why the fuck did they add so many enemies and combat?
>>719955919oof. damn shame. really enjoying the game.
>>719955968Publisher insistence, probably.
>>719955960Did you get that one off knowyourmeme, mr. Developer? >>719955919Great news. Better start looking for a new job lol.
>>719933737its a hidden gem that didnt market well also overshadowed by shillsong
>>719955996Keep taking screenshots, god forbid people see the non existent gameplay.
>>719933737main character too ugly, sorry I don't care about his story or struggles
>>719956047Hidden gems tend to be good.
The demo was pretty fucking awful but I had a good laugh when I looked up the director and found out it's the guy who made Human Revolution have a piss filter.
>>719956086He looks like if Todd Howard was a chad
>>719955395action games use both visual and audio cues, with visual being the main cue, traditionally. if you're gonna flip conventions on their head expect users to complain.personally I'd call a design relying on audio cues bad.
>>719955919Lost Soul Aside and Cronos also did 3k just now. Where are all those "we need more AA games" people. Nobody buys AA games. Either go AAA, go retro clone indie or go mobile, those things sell
>>719956065?
>>719956086Fag
>>719956434it's just really really low effort bait
>>719956086the curly hair just does not suit his face at all
>>719956280AA games didn't look exactly the same back in the day. Now they all use UE5, have the same look, the same problems, the same half baked gameplay, and a boring story.When people say AA games they mean Expeditions 33, and I know they use the same engine, I'm just telling you what they think of.These new games don't even have memorable characters or good OSTs, just a bland forgettable game. Mafia game recently was just that, game that came and went like a fart in the wind.
>>719956280Just releasing AA games is not enough, they need to be actually good AA games.
Do a crossover DLC pack with Pseudoregalia and PizzaTower, and maybe then I'll might consider buying it on a sale.
>>719956440>s-shame on you!ok but like I'm still not buying your game?
>>719955919AA bros, was E33 a fluke?
>>719956474I think they were going for the Cowboy Bebop jewfro.
>dying for the first time
>>719956845Just goes to show that you need to fake a grassroots movement for your shit game to be widely played. Neither E33 nor HK are any better than HiU but their astroturfing campaigns were brilliant
>>719953985
>>719956962you need cute girl protagonists
>>719956280AA might actually be profitable with these moderate saleswhile AAA ballooned budgets are unsustainable unless you sell 5+million copies at 60bux
>>719956903I shudder myself
>>719956962Now that's some industrial level cope. Hell is Us is boring and uninspired made by insecure devs.
grimI haven't felt engrossed by a game like that in a while
>>719957256what
Everybody knows hell is other robots though
>>719956962it's really an all or nothing, winner take all market now cuz zoomers are terminally fomo-brainedpeople will only play a game if everyone else is playing it, so they can feel part of something, even if it's single playerand streamers dictate what becomes popular now
>>719957409shidded myself
i'm confuse
>>719933737Particle diarrhea is not "my game"
>>719957417Even the friend slop games that zoomers love are more engaging than this.
>>719957330>more people playing that shitty dead space wannabe gameyikes - but i guess it had better advertizing
>>719956962shillsong been promoted by MS and they spent millions on adverts (over a million on just games cons, where 1 min costs ~100k)
>>719957426oh rightme too
>>719957542I truly wonder how much you get paid in Mumbai per post.
>>719957497You need a weird lamp item thingy you can randomly find to close timeloops.Just continue the story and you'll get introduced to them.
>>719957330yeah they did poor marketing job I only accidentally found about it cause Im subbed to a youtuber who liked it
>>719956474>>719956086It looks like they put an Israeli's hair on a European head
>>719957737?
>>719957737the fuck are you on about?
>>719956845I never even heard of this game.
>>719957934but i criticized their lack of marketing you dumb fuck
>>719957934fuck off retard
>>719933737Again a white man game that flops, and the sequel will be woke, it’s always the same
>>719958015>soulslikeit was doomed from the start
>>719958015Sequel? There will be no studio by the end of the month.
>>719957330This looks average to me. I don't like the game but a AA game I do like is Robocop and it got around these numbers too and was considered a success. Don't let all the chart spammers distort your view of what normal performance looks like. Hell Is Us does seem like it was more expensive, but regardless I wouldn't doompost about if you like it yourself.
I AM UNSTOPPABLE
>>719956271>action games use both visual and audio cues, with visual being the main cue, traditionally.Man who has played 0 action games weighs in on action games
>>719958117>AA game I do like is RobocopWhy? You fags shilled me that game and I paid money for it and it was the blandest shooter I ever played. What was all that shilling about>inb4 but it's oldschoolIt's not and we have 10 mediocre "oldschool" shooters coming out every month
>>719956903my only death so far was missing a ladder prompt and falling
>>719958368Name 1 good action game without good VISUAL telegraphing. Fighting a sperging out cube doesn't feel good. Its attacks don't even look like attacks, it's just sperging out all the time and sometimes that deals damage for some reason
>>719957815I only heard of it from Skill Up and he was trying really hard to shill the game, but he kept making it sound bad whenever he got into the details. The way he described it and why he liked it, it sounded like it was a game for people who want to play a Ubislop, but they have Ubislop fatigue, so the lack of excessive handholding and the grim atmosphere is a breath of fresh air.
>>719933737they should have improved before shitting out this poo
>>719958612>lack of excessive handholding and the grim atmosphere is a breath of fresh airBut literally every soulslike is like this. None of them have quest logs or maps and they're all grim. None of them decided that needs to be their marketing angle. "Play AI Limit, it has no mission objectives". Yeah why would it
>>719958143best weapon type
>>719958514It just really nailed the humor and tone and that was enough for me, and I'm not even a Robocop superfan so the references and details didn't do anything for me. I don't think the gameplay is that good either, and I was skeptical because most of the people shilling it also loved the developer's previous Terminator games which just straight up sucked in my opinion. But I figured it was a decent way to kill time since I liked that one aspect so I bought it and don't regret it.
which is the best for a polearm?
>>719958850Fair enough I guess, I do like Robocop movies actually and they did match the tone.
>steam achievements indicate only 30% of players got past the blacksmith doorcodeyike
>>719958717Soulslikes usually don't have much in the way of puzzles and generally have more directed level design (which is why you usually don't need a map), whereas Hell is Us has tons of puzzles and has semi-open world areas. What I'm trying to get at is that it seems like it's leaning more towards Ubislop than soulslike, so the expectations are different.
>>719958970nvm its rage
I did my first good deed and it has a message>a reward MIGHT be available for this deedbut the npc doesnt say anything else, am i to assume a different npc might reard me further down the quesline, talking about the literal first good deed in the game.Also found some trapped civilians that told me the dude that trapped them there left.I assume i have to go there retrieve a key from him and come back, am i right?I thought that the areas would be fully self contained, but i understand then (going by that quest i mentioned) that im supposed to move from one to the other and back as needed?
>>719959294I put the game down after this i could NOT read the fucking number in the 3rd picture, at least not on a 1080p monitor even when I screenshotted and tried to enhance in GIMP. Ended up brute forcing those 2 digits.
>>719933737The invincibility gimmick was already a pain in Lords of the Fallen, why the heck make it worse?
>>719959646Is that AI? Looks uncanny.
>>719959904no they're white
>>719960587
NPCs will try to claim this game isn't incredibly soulful
>>719959817The car in the 3rd picture was in the basement above you. Kek
>>719960983Quick Francois make a le collage of some imagery from the game and then post it organically in the QuatreChan
>>719959817what a fucking retard
>>719959817and I thought I was dumb..
>>719959817
>>719962148oh shit dsp is playing this?
>>719959768>am i to assume a different npc might reard me further down the queslineyes>and come back, am i right?that's the whole game, yes. don't worry about it too much (unless the npc is in danger, then they might die if you progress without helping), some of the quests you'll only find ways to progress much later>I thought that the areas would be fully self containedthey're not self contained, you'll have to backtrack back and forth often if you want to do a completionist run
What the absolute fuck is this?
>>719962148
>>719962428Thank youI thought that it would be like stages and once i sent the APC forward i couldnt come back.
It bugs me whenever retards try getting attention with phrases like /our game/, I never heard of this game and pretending I have any reason to identify with it just annoys me. If you're not a dev you shouldn't shill for free. Convince me this dime-a-dozen indieslop is worth my time.
pls dont die
If this was a woke game we would be celebrating christmas right now
>>719962703clean your jacket and take a shower stinky
>>719962695no
>>719962703>You take the cunny with youI will now continue playing your game
>>719962451Protip: Even if you can't kill the humanoids while the core is out, doing enough damage to them does put them in a disabled state for a fairly long time.For multi-mob fights, rushing to disable certain enemies (the floating range spammers) can be useful.
chainmail kino
>88% positive rating>Flophuh?
>>71996281788% positive ratingSold 9 copies, 8 rated it positively
>>719962817I'm sure most of those would give it a 50% rating if they could
>>719958143wait no NOW I AM
>>719962148wait what did he remove this playthrough out of embarrassment?
>>719963993oh he played the demowas that part in the demo?
>>719962816best skin imohollowed looks dumb
>>719962148where is supposed to be the numbers?>second frame could be anything between 11 to 77 or anything relatedquality game seems
>>719964373no just a joke imagethe caption is actually from another retard (radbrad) who got filtered therejust added dsp for kek
>>719965231you can zoom inthe third number isn't on the third painting, but you find the green car somewhere else in the house
>>719965420oh lmao
So all of those amazing puzzles are just>find item in location Y>bring it back to location X and try to remember which hut the fuck is squatting inThis is giving me point and click vibes, that's how those games used to be
>>719966095>point and click vibesyes
is the plot any good? I dont mind bad combat if the story is fun
>>719966640It's misery porn if you're into that. Everyone is killed, raped and tortured. Felt kind of tone deaf to me, there's another side to war that makes people come together and take care of each other selflessly, none of that is here, just misery
>>719933737dont tell me you niggers are STILL playing z tier soulslop?
>>719966806Felt kind of tone deaf to me, there's another side to war that makes people come together and take care of each other selflessly, none of that is here, just miseryTrue true, but I guess I could larp as one who rises above all the pain and keeps hope alive
>>719941321not dark enough for me not to notice the one bland enemy the entire game and the combat being boring
>>719967121
>>719934298This is the big reason why I’m probably not gonna play it. You can’t in 2025 come out with a game with dog shit enemy variety and enemy encounters. I know gene devs said this isn’t a souls like but like… cmon nigga
>>719967568This is the thing that made Souls games really stand out, the enemy variety was really good in those games.
:(
>>719967568people will say this then have no problem emulating ps2 games with 2 enemies and say "yup now those games were based"
>>719951508You faggots can meme this all you want but there’s a reason no one calls modern day action games Witcher likes.
>>719968645cuz soulsfags are retarded and it's a forced meme term?
>>719968723exactly
>>719952198kys jesus fuck
>>719954664LMFAO
>>719955919Lies of P had 30K man Jesus.
>>719956845ouch, i dont know where i heard this game was supposed to be a meteoidvania
>>719933737Are there a lot of inside areas with large secrets, kind of like going into a house and finding a basement that leads a whole underground area type of thing
What's the premise for this game? It looks like weeb fallout with ghosts and dead children. Is there actually a good story?
Oh hell no they did not just hit me with a fucking bleakfall barrows ass skyrim puzzle the second I starting this bullshit up
who are youwho are youwho are youwho are you
>>719969876you're fucking retarded
>>719953763I am fucking scared of saving Jaffer and the girl.Knowing this shit game and shit world some time later he'd rape the girl because it's Palomnist tradition or some shit
>>719970264Sorry you are having a bad day anon, hope things get better for you soon.
>>719969876>weeb fallout????
>>719970351fuck off retard
>>719970351you sound like a redditor
>>719937006May as well just play CoD then retard.
>>719970385It's ok I still love you, we all have our bad days.
>>719933737this looks like discount Nioh
what a thrill
>>719946694He's a spamming shitposter reposting the same retarded post over and over. He's notorious for doing this kind of shit with games he hates.
>>719970417Sounds like you need a hug
>>719953985Do not fuck the extradimensional demons.
>>719966806>there's another side to war that makes people come together and take care of each other selflessly, Ah yes, because this totally happens all the time in real life.
>>719970808y
>>719969630>Are there a lot of inside areas with large secrets, kind of like going into a house and finding a basement that leads a whole underground area type of thingthat does happen
>only 5 enemy types in the game>areas categorized as threat level I, II, III, etc>the only difference for enemies between these areas is that they have...a I, II, III, etc appended next to their health barliterally lazier than recolors lmfao, fuck this slop
I uninstalled when I got to the bottom of the lymbic forge, for no other reason than I just didn't care. The game was already becoming incredibly tedious with its constant locked doors that require you to do endless amounts of back and forth just for the sake of padding the game. I like me some metroidvania, I don't mind backtracking when it's done well because backtracking being "done well" means that the world is 1) worth exploring and 2) rewarding to explore. what last of us, oh woops, hell is us (even though both games share the same overarching message) does it just hides keys and codes in the absolute ass end corner of an area, and at least half the time that mcguffin is used in a completely different map, so you just constantly need to go back and forth, both within maps and out to other maps. it only gets more and more tedious as the game goes on it seems, rather than getting more rewarding or more fun. oh yeah, and all dialogue should be skipped because the "story" is incredibly formulaic. no need to beat a dead horse, we get it, cyclic religious violence, blah blah, nothing new or profound happens in this game, story-wise, that hasn't already been rehashed by druckmann or any other religious fanatic.
loved this game. The item menu was perfect.
>>719971746Nice. Will probably get it and wait for updates before playing.
What I'm gathering is that combat sucks but exploration is really good (if you like wandering). Think I'll like this if I liked Wuchang?
Played +20 hours, pretty much scoured everything there is in the first 3 zones and more, having a lot of fun on Merciless altho Tier 3 enemies can get pretty crazy, although must say this type of difficulty is really good because enemies NEVER feel spongy and can often be killed in two weapon combos, meanwhile you can also die in half an enemy combo, love that.
https://gmtreks.com/hell-is-us/map/acasa-marshesMaps are up, game is finally playable
>>719971373>Ah yes, because this totally happens all the time in real life.yes retard
>>719962817sales you brain dead retard
I never replay games (at least for years) so i try to get everything (or most) done on the first playthroughThis game has me a bit paranoid that im missing shitI understand the idea of going with no map, im just not sure its for me.Whatever.Also a link to the comic book since i haven't seen it in the threads beforehttps://www.nacongaming.com/media/wysiwyg/product_page/HellisUS/Hell_is_us_comic_book.pdf Thanks for reading my blog subscribe for more
>>719975612i also remember that manga
>>719973674I loved wuchang and i see some similarities.Wuchangs levels are more "sprawling" corridors interconnectedThe levels here are more "here is a big ass open map" go around it to find some cool shit that may or may not be there.However the gameplay has nothing on wuchang's (which i think its the 2nd best sould like ever not from From). While the combat is similar to souls it has none of the trade marks as losing souls or enemy respawning or anything, also its fairly simple.The lock on feature ranks amongs the worst i have seen in videogames and i played Lords of the Fallen on release.
>>719933737I kinda feel sad but its fatigue, dark soul likes needs a break because the constant intensity of games like it build more fatigue then others. This game could be good but no one knows because jumping into another is too hard.
>>719956280Well, I was interested in checking both this and Cronos out (Lost Soul Aside looks like more boring chinkslop like everything else those bugs do, so that was never in consideration), but it turns out they're both not very good so I'm playing other shit instead. Having said that, I wouldn't be surprised if both these games recoup their costs.
>>719978375I have seen a ton of ads and game shows with them in it, man they burned their budget on nothing.
>>719977732>The levels here are more "here is a big ass open map"that applies to the swamp but other levels are smaller and more interconnected or sprawling and branching like soulschang
>>719933737I heard this slop had difficulty sliders you adjust instead of actual designed difficulty, is that true?Kind turns me off
>>719934480REDDIT SPACING
>>719979237hes right doe
>>719971920>lying on the internetHigher tiers of hollow walkers have expanded movesets and are more aggressive. Each tier of lymbic entity is its own version, so there are actually 17 enemy types in the game. Which is still too few for how much combat there is.
>>719979153Combat is trivial, exploration and puzzle solving is focus.
>>719979562He lacks eloquence in his posts, and uses vague descriptors too often to make his point clear; use of 'it' for example whilst the context is lost (that last sentence, sheesh).add on top of that, cringe reddit spacing, and you have yourself a post that falls just short of substance.but yeah, puzzles that aren't actually engaging because they're too simple and rely on the novelty of open map shit, rather than actual thinking or design, seems to be the way this game is builtI'm talking backtrack with thing and do basic puzzlewhen it COULD have been:find connection between two areas and then use a mechanic from one area to open a new path between them to another 3rd area- or, mazelike area leads to multiple places in novel waysidk I'm just spitballing, both of those sounds more interesting than what's actually present in hell is us
>another soulslikethank god, we almost went a week without a new one
>>719980504and if you wanted the latter, you could be playing HK or Silksong rn
>>719980596it's not a soulslike
>>719941321>so long gay bowser
>>719933737The demo was somewhat interesting, it's just a slog to play.
>>719981078sure it isn't, this time it's completely different, lol
>>719981221What makes it a Souls-like?
>>719981449look at the thread, might give you some clues
>>719981542Answer the question.
>>719981219really? I'm having a Blast
I don't understand the souls combat at all. Just seems weird and off-putting, the enemy design is atrocious bullshit, everything about it seems off and wrong.
>>719982239the answers lie within! it's as mysterious as this soulslike!
>>719982390git gud
>>719982598you got nothing
>>719982634I haven't played it at all, and now I definitely won't be buying it lol.
Why does this game have a dedicated autist shitting up the threads? Did they get that mad about it not having a map?
>>719982754there is more to the nothingness! a soulslike mystery!
I'm finally stuck, think I might drop the game. It's too goddamn boring wandering around just hoping I run into something I missed. This is unironically why 3ps games all need female MCs, or a least a choice in the matter
>>719982390The combat is an afterthought, it's a story/mystery game. You will not enjoy this game if you're playing it for the combat.
Went back to the first map to help finish a good deed and when i came back to the marsh everything except timeloop dudes had respawnedNot very cash money of you videogame
>>719983913You won't enjoy this game if you're playing it for the puzzle/mystery, either
>>719983387stuck on what?
>everyone is hyping up the puzzles as the main appeal>just finished act 1 and every single puzzle so far has been "find keys" (not a puzzle) or "what's the code for the door" (it's just written on the wall)This is like a puzzle game made for people who are bad at puzzle games but want to feel smartIf I made a fan of this game play Riven they'd probably cry
>>719984498I got to the bottom of the Lymbic Forge and now I have no idea what to do or where to go>>719984536The puzzle in the Watcher's Nest was cool
>>719984145This. An anon earlier in this thread already destroyed the games puzzle value theoretically
>>719933737I played my pirated version a bit earlier. It's meh, so far. From what I have seen so far, there seem to be only 2 enemy types in the entire game.
>>719980216do they have expanded movesets or just different colored balls? becuase from 1 to 2, that's all I noticed, the balls were more vibrantlyl colored, and larger, with new attacks, but the white hollows themselves looked and behaved identically, except with bloated stats.
I think the combat is fine
>>719933737What makes this "our game"?
>>719987979When the dev decided to advertise it here because it turns out dropping some $50 dogshit slop on the same day as Silksong wasn't a wise financial decision lmao
>>719987979Main character is a sociopath suffering from depression who would rather go in a suicide mission in a warzone instead of get a girlfriend or have a child
>>719980596it plays more like nier gestalt
>>719988251Kek>>719988243I can't fucking imagine who wants to play a $20 2d platformer as a female bug in 2025, but it isn't me.Then again I don't really like Hell is Us so far either so maybe the joke's on me.
you know not every game needs boss fights, right?
>>719989190Then why even have all these crazy combat mechanics lolIt's not like the regular enemies are putting up a challengeShit even bing bing wahoo mario has bosses despite being far less combat-oriented
Alright, fuck it, I'm looking at a guide
theres actually TOO MANY enemies in the game
>>719989749Being able to reduce enemy HP is a godsend. It makes combat faster and actually penalizes you for getting hit because enemies have less HP to leach
so many people cant just accept "okay" games. if your game is decent its going to get bad word of mouth and flop. people will aggressively shit all over it. if the hive doesnt accept a game as "DOOD THIS IS GROUNDBREAKING CINEMA!!!" its over.
>>719956845I liked this demo. That bums me out.
>>719933737so is it a shit game or just not the right environment for it?
this game makes me feel like a brainlet
>>719990047The game isn't even "okay" though, it's just a bad action game, a bad adventure game, and a bad puzzle game
>>719990131It's not great.It has a definite arstistic message. It looks and sounds awesome, but the VAs all kind of suck, there's no CaC, the combat is exceedingly okay and so are the puzzles, but I've basically lost all desire to play about six hours in.
>>719989332enemies do get tougher and more aggro at lvl 2/3
>>719990294same kek - i have terrible memory
so with hell is us, is it really hard to navigate around/find shit? or is there actual points of interest that make you go "hmm I wanna go there"?is there also quests that break if you get too far and you don't really know it's going to break?it was a problem with wuchang, so just wanna ask if it's the similar issue
>>719990549I'm in Marastan which is level 2 on the hardest difficulty and I'm still able to just button much light attack to beat everything with my rage halberdIf they group up too much I can just spam my ranged attack
it's fun
>>719969224Lies of P also essentially copy pasted their entire game from one of the greatest games of all time. Pretty hard to fuck that up, if anything this game should've stolen more from Dark Souls.
>>719991475>stolen more from Dark Soulswhat did it steal?
>>719990909Yeah the locations are pretty big and full of garbage so navigating is a big hassle. But it's not very rewarding because what you usually find at the end of some side road is a spoon you need to give to some fuck you met 5 hours ago instead of epic loot that makes you stronger
>>719990923RUN
>>719956962Both of those games you mentioned are much better than this swing and a miss mediocrity.
>>719990909The whole map in every location is covered in a green fart fog so trying to keep an eye on anything is a test of annoyanceAlso everything is grey and same-y so that doesn't help either
>>719990909>is it really hard to navigate around/find shit?not if you have decent memory - the location/level design is really good>is there actual points of interest that make you go "hmm I wanna go there"?yes>is there also quests that break if you get too far and you don't really know it's going to break?there is a lot of missable shit but you don't have to rush the game
>>719991663>>719991826post playtime
>>719991916*pisses on you*
>>719951508ah yes pong was the first videogame
>>719970494WITH DARKNESS AND SILENCE IN THE NIIIIIIGHT
>>719992039fake and gay
comfy
>the grand puzzle to enter the tomb is just "match the symbols"Jesus fucking christ what even are puzzle games anymore...
Game could use a little bit more child murder/women being rapedFeel like its really downplayed here
>>719993105>walk inside tomb>the fucking final puzzle is a symbol matching puzzleIf any of you think this is a good game you're actually retarded
>>719933737Fromslop has done so much damage to the industry. >Don't like it, don't play it. Gladly, but the problem is that ever other game coming out now is Fromslop knockoffs.
>>719993105>>719993358Joke's on you I can't even get that far
>>719993474>>719949920
wait a minute..
>>719993581I don't see it.
>>719994170Has nothing to do with the puzzle, I'll save you the headache
>>719994243don't see what? you have the same weapon types and abilities and so does your drone which is basically Weiss
>>719994286well shit
>>719993105>>719993358Lol, I already addressed this, and I havent even played the game beyond the demo. Seems my intuition was right.>719934480>Its the effective equivalent of just pressing buttons in a correct order at every turn. No depth, No substance, No developments. Additional factors cannot be added to complicate something so fundamentally mechanically simple. Hence they can only stack how much you have to remember to press or so.
>>719994393If you want a hint1513AgnesWhiteboard
>>719994531yeah i figured it out
When/where do you find the passcose for the gate to the little outpost east of Jova?Or the other PC in Watcher's Nest?
the wardens of /v/
>>719994781main story vyssa hills
>>71993572399.999% of games have less variety than elden ring
Just started it and finished hte tutorial zone after giving the famer guy his son's watch back. I am really fucking hooked so far. It's incredibly simple for a game to be designed around you actually just paying attention but it works wonders. Weird comparison but this game reminds me of the Sinking City and I like it for basically the same reason
So i can fail good deeds if i finish Acts without completing them? When does Act 1 ends?
>>719979153If you go into this expecting a souls like you are going to be dissapointed. Don't play it if that's what you want. The game is primarily focused on exploration, puzzle solving and solving issues with information you can find in the world.
>>719991663>But it's not very rewarding because what you usually find at the end of some side road is a spoon you need to give to some fuck you met 5 hours ago instead of epic loot that makes you strongerThat's way better than epic loot that makes you stronger though.
>>719991663>epicgb2reddit
To me the puzzles are a secondary aspect to the NPC quests. Those are the real interesting parts of the game.
>>719995969Kek
>>719995969g-g-g-g-GOTY....
>>719996160The game is dogshit, but not because silly stuff like that happens sometimes
I really wish the puzzles were more substantial but man I'm enjoying the game so much as a soulslike
>>719991532>what did it steal?
>>719995969out-fucking-skilled
>>719996717nice image of lies of p retard
>>719996781he was asking about lies of p, retarder
>>719978375LSA needs a bit more of optimization but it's pretty good referring to environments,combat,soundtrack and decent characters if you play with the japanese dubbing
>>719996019>To me the puzzles are a secondary aspect to the NPC quests. Those are the real interesting parts of the game.>find npc>"oh no war is so bad, i havent eaten in days if i only i had a sandwich...">go to other region on other side of map>find a sandwich in some dungeon>bring it back to npc>"thank you.... tastes better than rape">wanna claim reward?>have to fast travel and walk two minutes>shitty glyph you'll never use
so many filtered brainlets
>>719997186We can all be reductive
>>719997229what do you find interesting?
>>719997262The world building.
>>719997297agreed
>>719993105>expect puzzles in souls shitwat?
For the people saying the puzzles are bad what would you consider a game with good puzzles?
>>719997831>expect good combat in souls slop>NOOOO IT'S AN ADVENTURE PUZZLE GAME IT'S NOT SOULS>expect good puzzles in the adventure puzzle game>NOOOOOOThis game has a serious identity crisis
>>719997948Myst and Riven were released almost 30 years ago and still stand as the golden standards
>>719996998 Yeah I agree, the optimization's a bit jank especially in denser areas, some stutters here and there even on good rigs. But man, the environments are straight peak - that rainy city with the neon signage gave me chills. Combat feels weighty too, not quite Souls but still satisfying. And unironically, Japanese dub carries like 60% of the emotional weight - the English VA just ain’t hitting the same.
>>719997964It really wants to be a cinematic walking sim but it doesn't have a good story either. So it added all that other shit on top, and none of that is good either
>>719970091they should just have characters introduce themselves lol
>>719997948The "puzzles" in this just amount to walking around the levels until you find the item/information required to solve it. There's no thinking involved in any puzzle, just walking around
>>719998347The combat is fun, the mystery is engaging and the level design is fantastic
>>719997948Lorelei and the laser eyes is a good example of doing Resident evil backtrackathon with more involved but still accessible puzzles
>>719995969i got stuck like this once and used the flying drone attack to get out
>>719971373Yes actually, when real people find themselves in a fucked up situation, they start helping each other instead of trying to rape/murder everyone around them.
>>719998461On the opposite day
YOU'VE CREATED A TIME PARADOX
>>719998103I think people ain't playing it as the game deserves it (literally epic settings) on PS5 looks worse though.
>>719998884What a stupid argument. Things can die for a lot of reasons, not every death is a murder
>>719999098but what came firstthe chicken or the egg
>>719933737Does this game have any enemy variety at all? This is the same stuff I was fighting in the demo.
Holy fucking shit this room is awful>spend 60% of your health opening a door>die>respawn>do it over and over again Who the fuck made this shit
>Hell is US>trump just renamed the department of defence to the department of war
>>719983167It's just /v/'s usual cancer.
>>719999919and it's the weekend..
>you have to use the grief key in the door that looks nothingnlikle the grief keyOh. Thanks for the help, faggots.
>>719999459
>>720000808