I miss single player tactical shooters
Then go play one
>>719934313Modern "gamers" hate fun, so all games catering to them remove any tactical stuff in their games
>>719934313You guys are busting the Food Wall, what the hell?
>>719934424Not OP, but what are some good ones?
>>719934313me too.
I like doing the Fairfax Residence level in SWAT 4 with all my guys staying outside and me just going in with a pistol and a flashlight like it's the climax of a detective thriller movie. Great game.
>>719936184You play any custom maps?
>>719936220Nah I never actually checked them out. Any spooky ones?
>>719936184Think looks comfy. I'm gonna check out SWAT 4.
>>719936356This*
Why is every Tactical shooter that comes out these days a technical mess?
>>719936184based sigma wolf
Ready or not had so much potential but they fucked it up after v1 release
>>719935493NTA but Ive been playing arma 3 solo antistasi like an artist for the past 500 hours
One day I will go through SWAT 4 again and try to use the Colt Accurized Rifle. It seems like it could be effective if used right.
>>719934313>dat feel when we'll never got more Full Spectrum Warrior games
Zero hour has a single player mode that is pretty alright, the game has a lot of soul.
raven shield assets are so soulful
>>719935493Ready or Not?
>>719935493Due Process
>>719936356make sure you download the elite force mod.bunch of QoL in that
>>719935493https://rentry.org/tacticalg>>719936246>Any spooky ones?I played one with a spooky silent hill like cult
>>719937048>Full Spectrum Warriornew name for autists
>>719937946hearty kek
>>719936473The more detail-oriented autism you put into something, the more things there are to break.
>>719937048This game was based on it, but in the socom setting, it's cool.
>>719937946Stealing this.
>>719934313Do SOCOM games count?
>>719934313Door kicker 2. I know, it have less budget than broken spear, but all the money went into woke esport rainbow6.
>>719935493The GOAT
>wants to be swat 4 if it was a roguelike>wants to be slow and tactical, but also fast paced and arcade-y>wants you to use stealth and non-lethal options, doesn't give them to you at all unless you use an in-game gambling system to get a non-lethal item>missions being timed result in you having to rush through, but with enemy variety and RNG being so stagnant you can relatively easily guess where shit will pop upVery mid experience that didn't seem to know what it wanted to really be from their Next Fest demo. I can't imagine them improving it crazy amounts when they launch in early access.
>>719939490I didn't knew how good it was. I didn't knew it would never get better. I was optimistic about the future.
>>719939490If I want to play this in 2025, what would be the best way?
>>719939569the story of our generations
>>719939172shit I just downloaded ppsspp too, thanks Anonymous.
>>719939172>SCAR with woodland and early GWOT webbingI don't know that that aesthetic is called but I love it either way. amazing.
>>719934313So why did these games die out? It's not a console thing because we've seen they can work with there even if you don't have all the minute controls.
>>719935493SWAT3, 4, Ghost Recon 1, Rainbow Six, Rainbow Six Las Vegas, Hidden & Dangerous 2 (kinda)
>>719934313double drums on augs?
>>719937148When did they add single player to it?
>>719934313I'm waiting for this game to be be more polished:https://store.steampowered.com/app/1619310/SWAT_Commander/It's trying to do singleplayer Ready or Not i suppose. But i will not buy it until i know that it's improved somehow. Because however it launched the AI is very rough for squad mates. And the way the enemies react needs serious work too. If they can actually iron this out it might turn out good. Or y'know you could just play Ready or Not. Or better yet Swat 4.
>>719941273it always had single player mode, but it was very undeveloped, there is more stuff now like AI teammates, K9, briefing scenes.
>>719939742this modhttps://www.moddb.com/mods/rainbow-six-black-ops-20
>>719934313SWAT 4 SEF is peak comfy.
If I wanted to play Arma 3 as a single player tactical game what's the best way to achieve that?
>>719942234antistasi or player made missions
>>719935493start with swat 4. make sure you have the DLC and use your microphone for voice commands. So you can just aim your crosshair at a door and say "red, bang and clear" and then aim down a hallway behind you and say "blue, cover" and in 2 seconds, half of your team is covering and half is moving up. Just to give you an idea.You can aim at suspects and say stuff like "cuff him". It works so well it revolutionizes the game.start there. it's one of the best single player tactical fps experiences you can have IMO
>>719942381holy fuck i nver used the voice commands, gotta reinstall to see how well that works
>>719941917holy shit
>>719941089>So why did these games die out?Because nobody could compete with Ubisoft's Tom Clancy license and then Ubisoft decided to start making slop exclusively.
>SWAT 4>Cool as shit tactical squad shooter>fail missions for shooting the criminals with guns holding hostages instead of telling them to surrender I want the REAL cop experience of shooting beaners and groids
>>719942619Beanbag guns
>>719942428hell yeah hope it works. it worked so well I wondered why modern games aren't utilizing it. I was using the Elite Force mod last time I played but I have no idea how that affected speech commands, maybe it improved them maybe not. But I know they were added in the Stetchkov DLC.
I wish SWAT 2 would get a remake/remaster/mod with some quality of life features. It's a cool concept and it's almost fun to play, but the UI is ass visually and functionally.
How is the GRAW series?
>>719934313wow you reminded me of like 20 years ago when I had nothing to do but somebody lent me (I think) the Rainbow Six CD I didn't have the slightest interest in... but installed it anyway and I was hooked for like a monthgood times
>>719941089because casualfags didn't want a tactical experience they wanted cinematic schlock like call of dutythat's why all large developers were pushed by publishers to sloppify their properties for ~15 years in various wayssome more directly like battlefield and that socom game that killed the franchise and others more indirectly like how we started getting a ton of third person over the shoulder cinematic experiences with big setpieces that weren't explicitly but had no gameplayfor the most part it all sold like hotcakes and still does because casualfags are retardedwe're still dealing the the industry fallout today and probably will for the foreseeable future
>>719942234ACE is obligatory for the ballistics and all the added interactions, but you probably want to adjust the medical system to be more single player friendly.SOG AI, for controlling units.MagRepackLAMBS_SuppressionSplendid SmokeSuppressBreach - RewriteProne with Launcher [2024 Update]Drongos DYEL FPV Drone CrocusImproved Melee SystemTactical Position Ready
>Original R6 trilogy and the first GR allowed you to have multiple squads and instantaneously swap control of characters between them>20 years later and almost no modern squad based tactical shooter is able to replicate something that was done in games that literally didn't have first person weapon modelsHow have we regressed in this regard?
>>719943417Consoles, they have limited buttons and RAM.
Are there any more games like Hidden & Dangerous 2? It's the perfect combination of tactical squad-based combat with actual fun and open-ended design. It basically fulfills my fantasy of leading a squad of highly specialized soldiers to conduct sabotage deep behind enemy lines in way I haven't seen in other games
>>719943702gears of war lolthe original medal of honor was also cool but not squad-based
>>719943702Is it slop where you can magically heal yourself?
>>719943702try the Conflict and Deadly Dozen series, I don't think they're as good as H&D but still fun.
>>719939514All those rainbow colors doesn't belong to anything serious and tactical already show sign it's going to be a shit game.
>>719934313you're in my way sir
Which is better Swat 4 or Rainbow Six 3
Any must try mods?
>>719934313I never see that gun used by cops irl. Cool design but I doubt it has anything to do with practicality.
>the cult map in swat4>the basementshit gave me nightmares when i was young
you're in my spot sir, move over
>>719945983thats my markeryou gotta move over
>>719936949DId your faggotphone autocorrect "autist"?
>>719945701Rainbow Six 3 easily. SWAT 4 has great atmosphere but it feels kinda gimped compared to other tacticool games if you aren't using mods.
>>719935493Ghost Recon: Wildlands will get you that fix and then some. Turn off AI teammates and go full open world Sam Fisher on those cartel faggots
>>719942729Didn't Dead Space 3 have it? It looked extremely clunky though.
>>719946079no I typed out artist instead of autist because it was fuckin 7am where I live
to anyone about to play swat 4dont forget about the "secure" command where your dudes will search the area for evidence and weapons
>>719945786That's because it was mostly used in Austria
>>719946216Not sure, I played the demo and wasn't feeling it so I never tried the full game.
>>719937184I've got both the release version and the current version installed. The release version is better in so many ways that it makes me mad. You can crouch lower, blow heads off with shotguns, and all the weapons of the newer version can be unlocked with mods.
>>719937184Retard
>>719943003>enemies stand still in the open and forget they have gunsyour webm a shit
I'm late to the party on Ready or Not. People claim the game was destroyed for consoles so that's quite jarring to hear. Is it worth installing or should i spend my time elsewhere? i mean i bought it i just never got around to it. How much was it ruined? to what extent?
>>719946898Oh man i searched up the graphical downgrades. What a goddamn tragedy. It looks nothing like it was advertised now. It looks like complete shit after it was downgraded.
You're in my way, sir.
>>719946898It got censored, more buggy, and the graphics and gore were downgraded. As far as I know, the core gameplay is still the same. People saying it's destroyed is perhaps a bit hyperbolic but arguably the reaction should have been much worse given they just made a game people already owned noticeably worse purely so they could chase a new audience while being too lazy/incompetent to develop updates on two slightly different builds.
>>719947051yeah they can go get fucked. negative review left and I will not be playing again.
>>719946898it's mostly just censoring some "dark themes" and nudity, how big of a deal that is is up to you but it is fucking gayi'm more annoyed by their rampant use of ai slop and not having it mentioned on the store page and lying saying "oh it's placeholders we forgot to remove"purely from a gameplay standpoint? it's fun though and if that's all that matters to you definitely check it out
Does this count?
>>719936246nta but check out the ones made for training by some canadian government agency, they're larger than most maps but very cool when it all comes together
>>719947304i actually hadn't heard about the extent of the graphical downgrade when posting this, what the fuck man
>>719945786retard
For Ready or Not, is the best option to deal with suspects pressing the "ask them to surrender" button, then immediately start firing at them as soon as you see them? That worked for me when playing aggressively in SWAT 4.
>>719945786actual midwit
>>719934313I miss old Rainbow Six
>>719947304We really need a Delta Green tactical shooter
>>719946676ARMA AI isn't made for the Rainbow Six or SWAT levels of turning around and snap firing someone they see; without proper directives to make them go about as orders in an area, they're borderline turrets if placed indoors and little else. If anything the breach team stuff is cheating the AI by giving them directives versus the enemy team. ARMA is made for open space combat in towns, forests, mountains, etc., you literally need mods to even get the AI to work worth a damn indoors, hence the brief moment of a breaching team literally clipping through a wall.Sometimes trying to mangle a game into playing like something it isn't just kinda makes a mess. I'm learning that the hard way by trying to make Garry's Mod play like SOCOM.
>>719945786>I doubt it has anything to do with practicalityhaving a barrel twice as long for the same length gun is pretty practical IMHO
>>719949303there's this thing with the AUG where early game depictions loved depicting it with the full length 508mm barrel because it was iconic to the design, but nowadays you get them getting far smaller barrels ala >>719948130 to better fit for proper police tactics and CQB encounters, plus that "modern tacticool edge".
>>719936184SOVL
Are there any recent feature complete, single-player focused tactical squad based shooters with a full campaign? I've notice everything is either multiplayer or early access. I don't understand why they just stopped making these after the mid 2000s
>>719949407even that smaller barrel is rifle length in a carbine length gun (which btw were invented by Austrians for use on trains, of all things)
>>719949103that would be pretty dull without any of the investigative aspects
>>719950010Most things are duller without the tabletop experience, you just have to make up for it in other ways
AUTIST IN GHILLIE
Real shame about Ready or Not.
Ready or Not annoys me on a deep level. In SWAT 4, the enemies had varying levels of motivation that you might expect. The eco-terrorist in paramilitary gear is much less likely to surrender than the convenience store robber that go in over his head. This is communicated very clearly in gameplay, voice lines, appearance, and just overall common sense.In Ready or Not, nothing matters. Everyone is a cracked out meth demon that will never surrender unless you physically incapacitate them. Gas station robber? You better believe he's firing and advancing with this tec-9 into 5 SWAT officers with near perfect accuracy and never surrendering. The devs should've just made a Rainbow Six game instead if they wanted AI like this.
>>719950539counterpoint. the gas station robbers are niggers.
>>719950010i just mean it would be a better fit for some kind of detective game like the frogwares stuff over a tactical shooter.
>>719950539Soulful development vs "spiritual successor" made for profit
>>719937048I wanna develop a game like this mixed in with Xcom.
>>719950539ron is just so clearly an example of people trying to copy swat 4 without understanding it or why it worked.
>>719950621I guess I used Delta Green as shorthand for 'tactical with occult elements'Like SWAT 4 but we went up against cultists and shoggoths and stuffAnd the otherwise mundane maps had alternate dimensions you could fall intoSo you're right but given the quality of most CoC games I'd rather just play at the table, or just shoot stuff
>>719950803fair enough, it would be fun to see someone take that kinda pulpy approach to a modern day 'urban fantasy' setting instead of a 30s/ww2 one.
>>719934313i miss single player shooters in general
Byw in case you guys like Swat 4 check Elite Force mod (its also on GOG) >>719945737>>719937879>https://rentry.org/tacticalgIt has been 10years>>719942234Check the mods the other anon recced but in case you want tome random shit there are also random mission generators (idk which one is good now)>>719950123john is that you ?
>>719951096for me its First Responders
>>719951096>john is that you ?no idea who youre talking about mate sorry
SWAT 3 is a pretty good game too. A bit more clunky and requires some mods to work on modern systems but still solid. Some of the missions are kinda crazy though. Like full on nuclear threat tier.
i always loved working with AI teammates and ordering them around. whats a good recent one?
Behold, a singleplayer tactical shooter!
>>719951458With the way things are going it might as well be.
>>719946338Should have said you were painting the map
>>719934313I miss single player.
>>719950916>Walk into an old house with the boys to rescue some hostages from some cultists>One of the cultists stabs himself rather than comply with me telling him to get on the ground>Cosmic horrors pour out of his stab wound and now we have to deal with that while saving hostages>One of the horrors sends one of the boys to the Infinite Mirror Dimension and we have to get him back on top of everything else>SAN scores about to flatlineI need to learn how to make videogames
>>719946198based, my fav operator kino
>>719945876>The lullaby recording
>>719951818There was a scenario like that in one of those dogshit v/h/s movies, was actually kinda sick.
>>719946198>People like Ghost Recon: WildlandsMan, I remember when everyone trashed it on release while I kinda enjoyed flying around with my squad on a helicopter.
SWAT 4 is my favourite game of all time but i wish there was a mod to fix the AI death that occurs when you play for too long.
>>719952850I don't know how it was on release, I started playing it like 2 years ago, but it's overall a really solid game. You'll virtually never run out of content, unlike something like Mad Max or Far Cry where the content is on a timer and you'll eventually be starved for encounters
>>719951818I love these image sets and I always wished for a game made around them or a tv series
>>719951818kino
>>719935493Intravenous I+IIGames stopped being fun to me 10 years ago and they are probably the most fun I've had with modern games. The sequel dropped after I quit drinking and I'm still having fun, it's kinda amazing. i have a personal story with the developer so i might be a bit biased but it's legitimately a great series
>>719953131ok sseth
>>719937946i kneel
does anyone have that image saved where a guy who looks like Angry Joe gets shot by the Taliban
>>719953178literally who
>>719952157this looks artful
>>719953309God I hope I die like that.
>>719946376can confirm, the only way i learned the biggest spree killing in the country took place 15 minutes from my doorstep was seeing military police with AUGs near the train station. then i checked /pol/
This is the most tactical FPS on the market today but you're not going to like it
>>719953131> after I quit drinkingwhat's your nickname?
>>719953941I'd play it if they release a classic edition where you can only play as the release operators.
>>719948130>will never be a tall guy:(
>>719954850Well hey, it makes you a smaller target at least.
>>719952974yeah the nu GRs are great operator dressup open world sloppers, put hundreds of hours into both.
>>719955229>have lower body mass/muscle compared to tall guy who can build a lot more>that means i can't throw people as much>clothes don't look as cool even when it's fitted>will never have enough arm reach to beat women more
>>719955532counterpoint: women are taller for fetish purposes.
>>719946198Wildlands with no AI teammates is great. Really gives you a sense of paranoia being the only white man in a shithole full of deranged savages. My only problem with Wildlands is that enemies die in one hit with stealth. They kinda fixed that in Breakpoint but then again Breakpoint kinda sucked. Wildlands also had awful writing but that’s kinda expected from an Ubisoft game. The gameplay itself is fucking peak
>>719956526>he actually wants damage sponges and graded (((loot)))kys
>>719941089Because, unfortunately, the average punter has no patience for managing a squad and figuring out strategy.
>>719934313>I miss single playerthis applies to many genres
Anyone ever try SWAT: Target Liberty for the PSP?
DING is DOWN!
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