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well?
>>
>zoomer 2025 bond

no. they could have had brosnan do the voice and make it set in the past and it would be instant kino
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>remains unsurpassed
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>>719942461
a lazy hitman reskin with some good looking but insanely scripted uncharted segments
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>the last good James Bond actor was Daniel Craig
Makes u think.
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I'm disappointed that this James Bond is a zoomer.
>>
it looks like the type of game that would go 50% off after 6 months, and in the bargain bin by the end of the year
not that it's bad, it'll get 7 and 8's across the board, but it's just that disposable of a game. making a linear single player third person shooter in 2025 is crazy
>>
>always online fomo bullshit
>>
>>719942562
this, james bond will always be a 20th century figure, which is why the daniel craig films felt so awkward by the end. I can't take modern 007 seriously, the women the music, the car, the attitude; it's from a different time. Should have set it in the 60s or 70s
>>
this is why you shoot a man before throwing him out of a plane
>>
It looks decent for a playthrough, but Bond is inherently lame.
>>
why does a red barrel need an outline to make sure that it is in fact explosive?
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>>719942562
There's not enough old devs that remember those days. They fired them all and replaced them with zoomer indians on H1B visas.
>>
>retarded millennials still had hope at something proper, even after ioi completely raped and mutilated NuMan to death
and you will most likely still give them your money instead of wait for something akin to peacock launcher
>>
>Tell me, what do you do James?
Your response?
>>
>>719942461
I didn't watch the gameplay thing they released. How much action is in it? Or is it all just Hitman with a James Bond coat of paint?
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>>719945027
Undercover sections are Hitman, action is just reskinned Uncharted with fps drops
>>
>>719945027
Rather then messing with the core formula much they're just broken it up into hitman with a bond coat of paint and slightly deeper melee combat and then between hitman levels there's more action and driving setpiece stuff
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>>719942461
I think it looks cool, the driving and set piece action segments won't win it any awards but they seem fun enough to effectively break up the core hitman style segments.

One thing that instantly stood out to me is they seem to have put some sort of limit on luring people away from their positions, in Hitman WoA it was way too broken being able to just throw objects places to draw anybody away from anywhere

I'm also hoping that in the hotel level they showed there will be an option to check on the dropped luggage before you go after the belhop, it seems so weird to me that wasn't bonds first instinct, although I get they needed the excuse to have you go inside and need to hide from your allies, the luggage might have given you leave to actually enter, would be super fucking sick if they actually have the nature of the level change if you do that with no longer hiding from your allies
>>
>an actual, honest to God, proper, linear, narrative focused, cinematic single player third-person cover shooter
FINALLY! Thank fucking God some developers still make games like this! I remember when we had so many of these games on a monthly basis; that was the best we ever had! I'm just happy this game exists on principal.
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>>719945323
>>719945351
>They're gonna try Absolution again
Well great. Hope it works out better this time.
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All they've shown is a vertical slice/proof of concept and the stuff that should draw you in was stuttering like hell

Wait till they have something more tangible, make a decision then
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>>719942461
I like James Bond and IOI, so I'm still keeping an eye on it but considering the slew of problems in the showcase I'm definitely not super excited about it
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>>719942461
I watched it but it looks like Hitman 3 with cars
>>
I am looking forward to it
i hope hitman section are fun to mess around in and max payne sections feel good enough

also can't wait for the posters who didn't play New Hitman games getting upset about this game.
>>
>>719949523
Hitman 3 with cars and non assassination objectives is all people really wanted
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>>719949523
I'm okay with that
>>
Weird how an airport just has these dangerously explosive barrels and tankers laying around everywhere. Also, what place was that level suppose to be at? From the look of the cards with the steering wheel on the right you would think it's somewhere in Europe but then when you get to the road, everyone is driving on the American side of the lane.

I feel it's at least an improvement on the Hitman formula. This one seems to guide you more than Hitman which can be daunting for new players. It also has action set pieces so they wont' get bored of just sneaking and killing as discreetly as possible.
>>
>>719942461
It's like half price here in my third world country compared to the US's 70 dollars so I might actually get it, been itching for something to replace Uncharted
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>>719950324
Absolutely not, fuckstick
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>>719942461
seems harmless at worst, the dialogue didn't want to gauge my eyes out and I love hitman so I'm optimistic.

I wish the gadgets were more creative though, those were always my favourite parts of the movies when I was a kid.
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>>719942461
I wish we got more Hitman instead of Bond, I was never a fan of the franchise precisely because of Bond's character, I detest "cocky" archetypes in general (same reason why I thought Nathan Drake sucked since people are bringing up Uncharted a lot in these threads), 47 on the other hand is stoic and ice cold, he's barely human that's what makes him so interesting. Call me back in 2035 when they'll return to the Hitman franchise, assuming IOI will spend a decade for Bond the same way they did with nu-Hitman, which started all the way back in 2016.

What do people find in Bond anyway, do en[First ]Lighten me please
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>>719951189
Spy stories are cool, especially when you throw in misogyny, fast cars and dope ass gadgets. You're not a real person if you never dreamed of having atleast one of his gadgets.
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>>719942596
Living Daylights was peak Bondkino.
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>>719942789
making it a period piece would've helped the game come off less generic too imo
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>>719942461
>james bond as a zoomer
pass
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>>719951374
Based and Daltonpilled. That cello case chase is still one of the coldest sequences in the entire franchise. Brosnan wishes he had half that charisma without needing invisible cars and ice palaces.
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>>719947779
*principle
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>>719950579
>it's somewhere in Europe but then when you get to the road, everyone is driving on the American side of the lane

American education, folks.
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>>719942461
>well?
No thanks. I've had enough of this shit.
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>>719942461
looks unimpressive
price reflects that
heard someone call it absolution 2.0 which feels accurate
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>>719942461
Abysmal. Bond's appeal can be broken down to key elements that are much easier to do in books and movies than in a video game.
>Globetrotting
>Gadgets
>Witty dialogues
>Beautiful bond girls
>Car Chases
>Sneaking
>Fight Scenes
>Hand to Hand duels
>Memorable villains.
Bond movies feature chase scenes because they're movies and you see the final take of professional camera work, in a video game racing is only fun in GTA or a racing game.
Making a video game they should cut their losses and pick what's viable, don't do car chases that despite being a video game can only end in 1 valid way or a gameover along the way.
Hitman 1 was already enough of a bond feel, all they had to do was make that again with better melee, and a bit more leg work before killing the target, hitman 3 added even more bond with the shitty camera gimmick

Going from alpha protocol and adding gameplay that isn't atrocious with a bond license would be a divine game.
>>719944982
I'm an entertainer.
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>>719944982
>Everything that your husband can't
>>
>>719954576
Yeah, all he had was a Soviet tank and a BMW controlled by a Nokia phone.
>>
>>719957716
Oh, and a "fishing" boat as well. That wasn't even meant for him.



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