[a / b / c / d / e / f / g / gif / h / hr / k / m / o / p / r / s / t / u / v / vg / vm / vmg / vr / vrpg / vst / w / wg] [i / ic] [r9k / s4s / vip] [cm / hm / lgbt / y] [3 / aco / adv / an / bant / biz / cgl / ck / co / diy / fa / fit / gd / hc / his / int / jp / lit / mlp / mu / n / news / out / po / pol / pw / qst / sci / soc / sp / tg / toy / trv / tv / vp / vt / wsg / wsr / x / xs] [Settings] [Search] [Mobile] [Home]
Board
Settings Mobile Home
/v/ - Video Games


Thread archived.
You cannot reply anymore.


[Advertise on 4chan]


File: file.jpg (385 KB, 3368x1605)
385 KB
385 KB JPG
>Meta Quest 2 is dirt cheap and can be used to prototype VR
>Meta Quest 3 is expensive but miles ahead of the MQ2 and a very high quality VR device sold by Meta at a loss and very easy to pirate everything else in the system
What is your excuse for not having a VR device? Reminder it is NOT a replacement for flat gaming, it is an entirely new thing, kinda like the Nintendo Wii and its sport games.
>>
https://www.youtube.com/watch?v=n8sNoGaeeMc
>>
>>719947062
>inb4 fags who think UEVR is an acceptable form of VR gaming shit up the thread
>>
>>719947495
UEVR is great, the fuck you're on
>>
>>719947062
>Reminder it is NOT a replacement for flat gaming
It kinda is, some of the virtual desktop environments are comfy.
>>
I got a Pico 4 about 2 months ago for 300€
Hurts the bridge of my nose because otherwise I can't see the lower part
Bought more accessories for it than I would have hoped
Not high res enough to make virtual desktop comfortable to use for an extended period of time
Some non-VR games through VD run like fucking shit, like frame pacing is all over the place no matter the bitrate (weirdly enough VR games work fantastic)
My hair is not pristine at all times (this shit is making me wish I was bald, the strap at the top doesn't help) so I have to always take the headset off the right way or else the lenses get all muddy
Sensitivity for controller motion is different between different pieces of software, sometimes it's like I have parkinsons, sometimes it feels laggy
End up only using it for porn and even that is a bit tricky, I have to go into a specific russian website for good torrents
VR is not bad but obviously without great hardware I'm not having a great time. But I'm not spending what, 1600€ on a fucking bigscreen beyond 2? Jesus christ
>>
>>719947062
Q3 also got rooted recently, but I doubt anyone would know how to write a custom os for it, but maybe all the zuck spying can be disabled

Q2 was only sold at a loss until the price bump
I doubt Q3 is sold at a loss

>Reminder it is NOT a replacement for flat gaming
it honestly could absorb the whole flat ecosystem when it's cheap enough and light enough
the most fun I've had is playing flat or 3ds games with vr support, just needs more devs

>>719947495
depends on the game
UEVR for ace combat is fine, since it doesn't need special controls for immersion
but any fps will feel weird if you can't interact with the world or items the way you can in proper VR games

I think VR will get a decent boost if deckard doesn't end up being a shit, one of the goals is allowing the steam library to be playable in VR virtual screens
hope valve figured out a way to give stereoscopic rendering to many traditional games through proton
https://www.youtube.com/watch?v=e_w8jMKXXAs
>>
New Deckard lore from Bradley just dropped
https://www.youtube.com/watch?v=rIM3KYrSwpE
Called Steam Frame and built to run the entire steam library on "frames" in VR or MR space. Also plays VR games I guess
>>
>>719947971
>Hurts the bridge of my nose because otherwise I can't see the lower part
I got a big one and never had that problem with my Pico 4. My pressure points are cheekbones and it's pretty comfy
>Not high res enough to make virtual desktop comfortable
True, you can't really use it for browsing and stuff, too hard to read
>Sensitivity for controller motion is different between different pieces of software
Never noticed that and I played like 70 VR games. Don't do non-VR in VR though
Also check out BamhamS and AWrath2 ports from Q3 to Pico 4, channel named crx in telegram got them hacked
Me I'm using mine for exercise mostly. Just did my daily Synth Riders run
>>
>>719947971
you sound like a huge whiny fag desu
>>
>>719947062
I'm waiting for Steam Frame just to see what it's all about.
>>
>>719948938
it's just another grift for clicks by the closet tranny
>>
>>719949018
He just had a kid, tranny crisis averted
>>
>>719949239
>>
>>719947971
I have never had any of these problems with a Meta Quest 3.
>hurts the bridge of my nose
Well that problem exists but the MQ3 has a lot of aftermarket accessories and a new head strap is obligatory. With a halo strap you won't feel the weight of the headset in your face. This is an essential accessory for a VR headset desu
>Not high res enough to make virtual desktop comfortable
It can't compete with a high end OLED display obviously, but I think it beats budget/mid quality displays
>Some non-VR games through VD run like shit
If something doesn't run well with VD for me it'll run well with Airlink or SteamVR
>Hair problems
I don't see the problem with messing your hair inside your own household unless you're using it outside your house for some reason
>Sensitivity is different for each software
Does not happen with the MQ3
>>
I do and had hot hot gay vr sex in VRChat.
>>
I got a meta quest 3 yesterday and still can't decide if I want to play beat sabers, synth riders, pistol whip or ragnarock

Ragnarock was the best one so far but it is so autistic about the accuracy. I hit the drums on-rhythm and it still bitches I was not accurate enough. Hitting it perfectly is entirely a matter of luck so far
>>
>>719950046
You can start with pistol whip because that game can be cleared in like 5 hours and it's not that replayable, you'll probably put it away after finishing
>>
Any non-mainstream game recommendations? I already played most of the core games everyone recommends.

My preference is for games that feel just like the real thing such as Eleven Table Tennis or Walkabout Minigolf
>>
>>719950113
That was the one I enjoyed the least, dodging the bullets is such a fucking chore. Maybe I'm lazy.
>>
>>719950138
Have you played The Lab, a lot of people skip it because it's like a tutorial game. But it's actually very neat
Also Lone Echo 1-2, the gameplay is simple but it's very immersive and gorgeous looking. Really feels like you're floating in space, zero G stuff feels so natural, you can push off from any surface and float away
Also Mare, not immersive or complex but if you like Ico it's very cool to experience.
>>
>>719947062
waiting for the new valve headset and i'll ditch my old vive pro
>>
>>719950291
Why do people still place expectations on Valve after the Index fiasco? 2x as expensive as a Meta Quest 3 and significantly less features. I know not every company can subsidize their headset but then why do people buy what is not subsidized other than brand loyalty?
>>
>>719950656
>older hardware is inferior
I don't know why people still buy it but on launch it was good
>>
>VR game
>asks you to twist knobs
>asks you to climb ladders
why does every single game do this, especially the ladder thing
>>
>>719950802
because climbing is fun
>>
>>719950802
Ladders can be kino in VR games especially when you have to shoot enemies while holding onto the ladder.
>>
>>719949957
Pico 4 is way more comfortable than a Quest 3.
>>
>>719951795
It depends entirely on the accessories. Out of the box yes the Pico 4 is more comfortable but no one is using VR headsets without a shitton of accessories.
>>
>>719950138
check these out

star wars tales from galaxy's edge
star wars vader immortal 1+2+3
re4vr
tetris effect+rez infinite+humanity
moss 1+2
jurassic world aftermath
crisis vrgade2
contractors
onward
iron rebellion
red matter 1+2
secrets of retropolis 1+2
a fisherman's tale + another fisherman's tale
i expect you to die 1+2+3
wallace and gromit the grand getaway
gun club vr
espire 2
green hell
arashi final cut
stranger things
the pirate queen
lego bricktales
7th guest
warplanes: battles over the pacific
creed
the climb 2
the room vr
walking dead saints and sinners
luckys tale
ven vr adventure
ninja legends
bone lab
blade and sorcery
battle talent
samba de amigo
medalofhonor
myst+riven
behemoth

flight 74
track craft
galaxy kart
ghost town
deep cuts
neolithic dawn
vrider
the pirate

teambeef vr ports
doom 1/2+3
quake 1+2+3
rtcw
jedi outcast + jedi academy
duke nukem 3d
prey 2006

virtual boy emulator
citra vr
dolphin vr
ppsspp
dolphin/citra in stereoscopic 3d
emuvr

pcvr games
half life alyx
valve's the lab
elite dangerous
vtol
boneworks
star wars squadrons
microsoft flight simulator
project wingman
euro truck simulator
uevr

deovr
immergallery
gesturevr
immersed
>>
>>719952080
also there's a lumines vr game coming soon
>>
>meta
shut the fuck up
>wireless
shut the fuck up
>>
>>719951880
no it doesn't. The Pico4 is weighted better with the battery on the back so has very little pressure on the face.
>>
File: 1750667745803531.png (186 KB, 671x449)
186 KB
186 KB PNG
>Oh hey this Ghost Town game has a demo
>You play as a woman but she's a goth with an irish accent
>Yeah that was pretty decent and it almost looked as good as Alyx
>Since they put out a demo instead of trying to scam me like Bonelabs I will actually buy it full price
>Discover Youtubers are calling it 2025 GOTY for VR
If I had known it was the best game of the year I would have saved it for a rainy day
And now I'm back to modding B&S and currently waiting for Vertigo Remastered to go on sale
>>
>>719947062
Which sets come with finger tracking? Preferably with a lighthouse system.
Gabe won't sell me an index and I need a replacement
>>
>>719947062
>Meta
>>
>Check on the Half Life VR mod
>No updates since 2023
>Never even finished adding manual reloading
Oh so it's abandoned
>>
>>719952890
>Never even finished adding manual reloading
you pretty much need to properly code in features like that, modding will only get you so far
they probably abandoned it when they realised that lol...
>>
>>719952272
With a kiwi h4 or a bobove s4 or any other halo strap there is zero pressure on the face
>>
>>719954853
I've owned both headsets. You aren't going to convince me that a Quest is as comfortable as a Pico no matter how much bullshit you spew
>>
>>719947140
quest is a shit thing targeted at poop-jeets
paajjeeets are also not humans
>>
>>719951880
>no one is using VR headsets without a shitton of accessories
What. Accessoryfags are a tiny minority. My "accessories" are bubble wrapping that I wrapped around my controller rings so that they don't break when I hit them against each other by accident. Also a covid mask I tied over the battery hatch on the controller because it keeps sweat from getting into the hatch and messing with the battery connection
>>
>>719955225
I am just saying both headsets are designed to be customized, every single part is detachable, they can be as comfortable or uncomfortable as you want them to be, so your argument is retarded. It's like saying iphones have better covers than samsung phones. And it does not matter if you do not acknowledge that you are retarded, most retards are unaware of it, that's what makes you a retard.
>>
>>719954756
those are my suspicions too, if you have motion controls but not manual reloading your game is a meme
Yeah that goes for every single UEVR mod, go all the way or go home
>>
>>719955365
In VR communities there is no dissent whatsoever on accessories being needed, maybe it is a poweruser thing and casuals don't get them.

You have no idea what you are missing without accessories anon. A headstrap is the bare minimum you should get.
>>
>>719955434
Don't need a headstrap on pico 4 because it's comfy. Only thing I would even consider is an extra battery but I never play VR games for more than 1.5 hours so don't even really need that
>>
>>719947495
>UEVR is an acceptable form of VR gaming
CORRECT faggot, correct.
UE4 is great in VR if you have a powerful enough PC (4070 and higher). What sucks is how UE5 needs mostly a fucking 5090 or future GPUs
>>
I'd like VR to continue advancing but I'm struggling to envision how it's gonna survive desu. The reason I even considered getting back into it is more because of modding non-VR games than actual new games being developed for VR. Devs have been moaning about high dev cost and low return for forever and that hasn't seemed to improve. Any substantial technical improvement incurs big costs which seems like a bad idea when even the future of consoles is starting to look increasingly uncertain. Things have been tough before but what economy will be left for VR development in the coming years?
>>
>>719955379
>your argument is retarded
I've owned both. I've tried mods on both. The Quest is bad. It's not negotiable. I don't give a fuck about your autism covid masks you clown
>>
>>719955434
VR communities are filled with positive polly shills who will espouse zero criticism on any game or headset. Due to youtubers and the community gaslighting them that if they criticize product then no one will make any VR products, so we all better be supportive so they get the next game right.
Remember Bonelabs? It was a blatant cash grab scam that every youtuber shilled for months then went
>You guys were angry at me for saying it was better than Boneworks, I get you're disappointed with the length but i really enjoyed my time with it bla bla bla and would still recommend it at full price bla bla bla I didn't shill, I'm not a shill I really liked the game bla bla bla
/v/ was one of the first and only places besides steam reviews to call it out for what it was, Anons here were genuinely baffled and thought they'd miss levels or wandered into an early ending.
And this extends fully to headsets, everyone tells you to buy a Quest 3, it's only $250 unlike that $1000 Index, but nobody tells you that you have to upgrade literally everything on the headset so it's really a lot more than $250
>Face Gasket replacement
>Headstrap replacement
>Overear speakers
>Battery pack (doubles as a counter weight for the back)
>Dedicated Wifi-6/6e/7 router for wireless
There's more but these are basically mandatory
No to mention the standard controllers are shit, it's a genuine tragedy that the knuckles design didn't catch on and even Valve is swapping to dildos with a grip button for the next iteration
>>
Honest question here for quest 3 owners...
HOW the FUCK do i disable the goddamn cocksuckin automatic updates for the HMD itself?? i have developer mode enabled and everything but the goddamn thing ALWAYS gets updates ready then if you shut it down and reboot it it still automatically installs the damn updates eventually after a few weeks or even a few months, even if you say do NOT update in settings.
Fuck forced updates
>>
>>719956512
adb shell pm disable-user --user 0 com.oculus.updater
>>
I tried quest 3 at my friend's place, and while I enjoyed shooting games quite a bit, what bothered me is that re4 which was running on the quest hardware worked without any issues, but streaming Into the Radius from PC via wifi made the image quality way worse and I could feel gagging building up a bit. Would using a cable fix this?
>>
>>719958640
Cable still uses compression. When you use cable, imagine it's literally a wired ethernet because iirc that's what it is for most practical purposes. It'll surely help if your router is trash, but if you have a decent router, the difference between cable and wireless shouldn't be too dramatic. You can also use any decent USB-C cable for it if you want to test it, you don't need oculus link specifically.

It'll never feel like an Index, but from my limited Quest PCVR experience, it can run moderately alright, definitely good enough to have fun as long as game isn't too fast and dynamic. Image quality can be really okay, it's just that you'll always feel like your body kinda lags behind your movements ever so slightly.
>>
>>719956512
this >>719958109
But may I ask why? you already have all of their spyware installed, why are you against more optimized and updated ones? it uses less battery and runs faster
>>
>>719959001
I see, thank you for answering.
>>
>>719959001
>difference between cable and wireless shouldn't be too dramatic.
very false, Data transfer with cable is at least a double of that which can be done with your average wifi7 router.
>>719958640
in that case, yes, most likely it would. Try it
>>
File: 1747656603225727.png (28 KB, 502x800)
28 KB
28 KB PNG
>>719958640
well first you'd need to learn all the bottlenecks you're having with streaming
a cable would lock you to the meta software and while it would let you push higher bitrate the resolution is capped
so first troubleshoot if the game is running bad, if your settings for the streamers are bad, if you accidentally set higher resolution than needed and if TAA is one ( very blurry )

if you're using steamlink even at max resolution it will be very low
if you're on oculus the default air link settings were fucked and non working for me so navigate to Program Files\Oculus\Support\oculus-diagnostics, run OculusDebugTool and here my settings (pic)
in the actual meta link APP you set the render resolution to the highest you can (only drop if you're on an older nvidia card with a mediocre encoding video chip), set the framerate to 72hz first and see if the game runs alright with that

now basically the better your wifi link is the higher you can push the bitrate with I would say upper bounds of around 300mbps on really good wifi 6E and the cable lets you push it to around 500-800 but you have to keep in that mind you're getting fucked by the streaming software first and foremost and theres a learning curve to learning all that shit

that's why people always recommend virtual desktop for everything because it's just that easy to use and when slapped on with a basic router you get 99% of the way there with little issues
>>
>>719959328
forgot to mention there's a debug overlay you can turn on and check a bunch of settings to see where are all your issues are but it would be another wall of text to explain it all
>>
>>719959328
Thanks!



[Advertise on 4chan]

Delete Post: [File Only] Style:
[Disable Mobile View / Use Desktop Site]

[Enable Mobile View / Use Mobile Site]

All trademarks and copyrights on this page are owned by their respective parties. Images uploaded are the responsibility of the Poster. Comments are owned by the Poster.