[a / b / c / d / e / f / g / gif / h / hr / k / m / o / p / r / s / t / u / v / vg / vm / vmg / vr / vrpg / vst / w / wg] [i / ic] [r9k / s4s / vip] [cm / hm / lgbt / y] [3 / aco / adv / an / bant / biz / cgl / ck / co / diy / fa / fit / gd / hc / his / int / jp / lit / mlp / mu / n / news / out / po / pol / pw / qst / sci / soc / sp / tg / toy / trv / tv / vp / vt / wsg / wsr / x / xs] [Settings] [Search] [Mobile] [Home]
Board
Settings Mobile Home
/v/ - Video Games


Thread archived.
You cannot reply anymore.


[Advertise on 4chan]


File: DAcxRz4XUAAF_0l.jpg (1.26 MB, 3120x3120)
1.26 MB
1.26 MB JPG
Crash and co have 90's looney tunes-esc body types but are rendered with odd highly detailed textures. What do you even call that? Hate to say it but it reminds me of the excess detail of the Space Jam 2 character models where things don't mesh well.
>>
File: 1753432947402738.png (240 KB, 546x621)
240 KB
240 KB PNG
>>719948446
>odd highly detailed textures
it was looney tunes
it was all vertex coloring
the remakes are dogshit
>>
sharp angles everywhere, literally being edgy was the point
>>
>>719948446
fucking evolution of Looney Tunes style
but the untalented retards who remade it just traced over the art of talented white men
Charles Zembillas and Joe Pearson are the men behind the artstyle.
>>
>>719948446
The more 3D it looked back then, the better it would sell.

t.1989 kid



[Advertise on 4chan]

Delete Post: [File Only] Style:
[Disable Mobile View / Use Desktop Site]

[Enable Mobile View / Use Mobile Site]

All trademarks and copyrights on this page are owned by their respective parties. Images uploaded are the responsibility of the Poster. Comments are owned by the Poster.