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Why are games with tropical beach vibes just not a thing anymore?
>>
>>719970434
Too difficult to build and render. You need realistic water effects, the ocean needs to be dynamic along with the sand, which can't just generate footprints as you walk on it anymore, the sand needs to have its own physics system. It's easier to just spend 3 years making a forest.
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>>719970632
>Too difficult to build and render. You need realistic water effects, the ocean needs to be dynamic along with the sand, which can't just generate footprints as you walk on it anymore, the sand needs to have its own physics system
but not everything has to be realistic
>>
>>719970434
Sega fired all the people making those beaches years ago, and nobody else really cared. Just look in how few years the paradigm became brown soldiers in grey worlds after the death of the Dreamcast.
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>>719970434
>posting SADX instead of Dreamcast
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when was the last time you went to the beach you twat?
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>>719970805
Innovation is the only thing that turns the wheel of modern gaming. Anyone can make small improvements to what's already there. Anyone can make an indie game. But the only reason gaming isn't dead is because we're getting new games with new ideas, and more importantly, next-gen graphics. People don't just want a game, they want to be wowed by the realistic shaders, textures and dynamic ray-traced lighting, and that requires half a decade of development time just to create an empty open world that we haphazardly add missions to right before release.
>>
>>719971065
last year in Japan
>>
>>719970434
lost technology
everything has to be grey and gloomy full of smoke
>>
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>>719970434
There are still some games that do that, but they almost always got that fucking ugly haze pic rel
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>>719970434
sea of thieves is 90% tropical beaches and it's got the best water physics out of any game ever made
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>>719970929
how can you tell
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>>719970434
I don't know
>>
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>>719971115
>People don't just want a game, they want to be wowed by the realistic shaders, textures and dynamic ray-traced lighting
fuck people
>>
Developers are soulless nowadays
>>
>>719971115
Making a huge gay ass rendering system for your gay ass beach is not an innovation in gaming.

Its simply expensive, ancillary stuff that has nothing to do with playing a game taking place on a beach
>>
>>719970434
because zoomers don't go to the beach
>>
>>719972704
But you have to look like you're innovating otherwise consumers won't have any interest. You'll have fans on youtube spamming "L" in the chat. You'll have comments saying "billion dollar company btw". You need graphics if you're larger than indie tier, more than you need gameplay.
>>
modern gamedevs and game audiences have never been to a quiet beach.
>>
>>719970434
What is even the point of muh tropical islands if the water is full of niggers of the fish world (sharks).
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>this is beyond the capabilities of todays developers
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Is this the water thread ?
>>
>>719973130
it also is the water thread since water is a lost technology unless it's RARE
>>
>>719973274
sea of thieves has such nice water
>>
>>719970434
climate change
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This picture doesn't do it justice.
Love the view of it from the mountain area too.
>>
>>719973051
That island was probably modeled by a single guy with another one for the buildings in two days, all with less polygons than the average character of today, potentially runs at 60 fps on the original hardware.
Of course it's beyond the capabilities of today's developers.
>>
>>719970434
too colorful and optimistic they don't want men having fun
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>>719973750
PSO had nice looking areas.
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>>719971526
The weird glowing coastline effect wasn't present in the dreamcast version.

SADX actually fucks up a lot of the textures, and the model for Sonic is different
>>
Bragging about how good your water looked stopped being a thing in games. With early 3D games there was a kind of dick measuring contest going on.
>>
>>719970632
See, this is the problem. Devs lying about needing any of those things when the majority of the highest selling games look like shit.
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>>719974092
It started with Miyamoto being blown away by the water in Crash Bandicoot, man dedicated an entire console to water because of it
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>>719973807
this
everything has to be desaturated and depressing
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>>719974304
VGH
SOVL
>>
>>719970949
shame that game had mall-metal for its soundtrack instead of Japanese jazz-fusion
>>
>>719971115
You're a fucking idiot. Perfect drooling goyim.
>>
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>>719973750
>>
>>719970649
haha penis
>>
Happiness is verboten these days and with fucked tonemappers we aren't allowed beaches.
>>
>>719970434
Beaches are vibrant and colorful, and those words were federally banned in the early 2000s.
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>>719974202
Wave race 64 was that.
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>>719974554
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>>719970434
Toram Online has tropical beaches
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>>719974304
when will dead or alive volleyball emulate well
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>>719974683
>>
>>719973735
>1998
Summer existed in the early 90's as well. It was just...more pixelated.
>>
>>719970434
We're post 9-11
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>>719974202
Ehhh sugoi your gamu have berry gud wata
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>>719970632
Nobody cares about that, people played and still play old games just fine.
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>>719975713
>people played and still play old games just fine.
Exactly, which is what new games have to compete with. That's why gaming HAS to have amazing graphics that take 5 years to make or it's dead in the water. That means you're getting forests and mountains instead of beaches and you will like it.
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>>719975076
Or even in the late 80s
>>
>>719970434
I feel like it was probably something unique to Japanese culture, but becoming a more globally minded industry they pretty much dropped it. People are already living in tropical places so it's not exotic to them anymore and others are just depressed and cynical that they don't care about going to an idealistic tropical place in a video game.
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What is stopping devs from making a game that looks kinda like this?
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>>719976451
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>>719970434
Frutiger aero. Take me back.
>>
>>719976451
>>719976541
That never happpened
>>719976676
It was never popular in the 2000s
>>
>>719976762
>That never happpened
What?
>>
>>719976451
I remember saving some video someone made of this but in 3D, can't find it.
>>
>>719977005
damn man, please find it
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>>719973880
I really ought to play episode 3 sometime
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>>719977185
>>
>oled screens are popular
>capable of a vast amount of colour
>"lmao lets just wash everything with a grey filter"
Bravo devs, bravo.

Pic not related to above statement.
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>>719977260
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>>719977328
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>>719974034
>Anon has never heard of fluorescent algae
>Anon thinks it's not normal for ocean water to glow
>Anon is having a suicidal meltdown just because SADX mogged his shitty Sega console that failed for a reason
*does a 360 and sigma walks out of the thread*
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>>719977185
Here https://www.artstation.com/artwork/3oQBN2
>>
You need colors for beaches to work.

Can't have that in modern games.
>>
>>719977698
based anon delivers
>>
>>719977442
Outrun tweaks is fantastic.
>set timer to infinite
>hide hud
>cruise each beautiful stage at a pace that takes my fancy
>>
>>719975713
People ITT don't care, but he is right. The average normalfag is an extreme graphics whore.
I remember when the newest spidermans jetski chase scene got shown as a gameplay teaster. The comments were full of people complaining it "looked like a ps2 game", despite having foam, waves, and a ton of shit that no game 20 years ago could have ever done.
>>
>>719978253
Fucking normalfags
>>
We can all agree a good beach either needs some smooth drum and bass or steel drum music right?
>>
>>719970632
All of that can be simulated reasonably well. There's no skill anymore.
>but some players will figure out the illusion and make eviltube videos about it!
So what? You don't see anyone doing it about lack of any terrain deformation (Red Faction is how old now?) let alone realistic one, or about presence of convenient waist-high cover. There's a million such illusions they are accustomed to but these specific 2 or 3 will be a complete outrage, sure.
>>
>>719978593
Sad but true. I personally am satisfied with a flat plane with a water caustic laid on top. But that would be public suicide for any non indie game to do these days.
>>
>>719978253
>The average normalfag is an extreme graphics whore.
The extent of this is overwhelming
>>
>>719970434
Unironically Okinawan 80s-90s holidays.

Salarymen had a bunch of kino cheap holidays in those eras, got sent back to the Japanese work gulags and started pining for better times. It's the reason there's a huge glut of tropical style games that then suddenly die off into grey/brown piss filter shit games. Their souls finally died.
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>>719970929
SADX is the inferior version, but its also what the majority of people played. Even now people just play it on steam without bothering to mod it.
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Harvest Moon's ocean is one of my favorites.
>>
The touryst has some good beaches.
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Why are you faggots so hung up on this?
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>>719970434
genshin literally released one
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>>719970434
it's sad, i haven't even seen indie devs do any tropical beaches in their levels, afaik of course.
>>
>>719979436
You been to the beach lately anon?

It's nice.
>>
You retards realize that beaches are a real thing you can go to and visit, right?
Like, just go there and stop making these retarded threads with the same 8 screenshots
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>>719973130
I will never forgive them for fucking with this in the remake. At least we have two PC ports now, with HD textures.
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>>719970434
Vgh...
https://youtu.be/mCjCPjWS-l4
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>>719970434
Critter Cove aka New Horizon clone on the PC was release as an EA last year with that premise.
>>
>>719979436
>>719979651
God forbid people talk about video games on the fucking video game board. Go back to your offtopic /pol/ and twitter screenshot threads.
>>
>>719979347
>but its also what the majority of people played
who cares?
>>
>>719979651
it's september and i live in saskatchewan
>>
>>719979548
>All that anti soul fog
>that UI
ugh...
>>
>>719976676
>Frutiger aero
This term never existed before 2020
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The beach at sundown is nice as well.
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>>719980258
The term "Frutiger Aero" was coined
in 2017 by Sofi Lee of the Consumer Aesthetics Research Institute.
This is like saying 'kino' and 'soul' weren't terms until you lurked here.
>>
>>719971115
Go take a long walk off a short pier, pal.
>>
>>719970434
Why is this a thread you need to post every single day?
>>
>>719980438
You're hotdog water pussy- you're-
you're a zero, pussy!
You can't succeed at anything in life, EXCEPT being a HACKER who can't even HACK is own BANK ACCOUNT!
>>
>>719980159
You can't feign ignorance and act surprised when people post the most popular version of the game. Personally I'd like to see Sega reach out to the guy who wrote SAModManager, and make it the new launcher for the adventure games. But that's probably never going to happen.
>>
>>719970434
The jews that own companies like Blackrock and Vangaurd which own all video game studios don’t want the goy to be happy. They want everything to be grey and shit. They serve Satan.
>>
>>719970434
Showing off water and wave tech isn't a marker of graphical quality anymore.
>>
>>719980607
Know one cares about that, graphiconsumer.
>>
>>719980694
Bot post.
>>
>>719974034
The dreamcast ports are the best aside from framerate which is a non-issue once you play it long enough.
>>
>>719980694
Unfortunatly the majority of people do. Otherwise the soulless corpos in charge of games these days wouldn't keep chasing graphics.
>>
>>719980258
>>719976762
This is why autistic freaks got bullied in highschool. I miss when that was an acceptable thing to do.
>>
>>719980827
Anon there are no dreamcast ports. You either emulate the dreamcast version, or play the gamecube ports with mods.
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>>719977185
>>719977260
that's beautiful
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>>719970434
Most single-player games are trying to be melodramatic and serious these days. Tropical beaches are more of a thing for playful, laid-back vibes.
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>>719971115
>they want
No they don't.
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>>719970434
Consoles became powerful enough to render animated water but graphics were not good enough for people to expect complete realism.
>>
>>719970434
Game development is much harder and time consuming now. Because something like a beach has so many dynamic elements to it, it's a pain in the ass to make. Why do you think GTA VI is taking so damn long?
>>
>>719970434
They want us to forget about pure uncontaminated nature and blue sky which are only reserved for rich ones. That's why every game has smog now.
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>>719970434
Because nobody goes outside anymore
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>>719979375
No way would he pick a retarded loli. His brother might though and not for hugs and cuddles.
>>
>>719981056
Oh God help me I used the word "port" incorrectly. Whatever faggot just try to have a discussion outside of pointing out minor lexical mistakes.
>>
>>719980989
Unfortunately, you’re wrong. The majority of people don’t. Most large gaming studios have no idea what the consumer wants and that is why there are thousands of lay-offs after failed releases. The prettiest games are all the gatcha slop which is colorful and pleasing, not focused on bullshit “graphically fidelity.”
>>
>>719974304
Quite literally the worst picture of Chrono Cross to choose. You can tell the guy was just lifting the first image off google at some point.
>>
>>719979436
i'm sure some jewtuber dropped a youtube video about this
>>
>zoomer fake nostalgia thread
The 6th gen will never be retro
The 2000s always sucked
>>
>>719982014
>t. fomo zoomer
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>>719979548
>>719980237
I think the Smog is there cause the chinese developers don't know anything else
>>
>>719970434
Artists and devs dont want to think about a color pallete they want volumetric fog and pale washed out colors and gritty dark vibes.
>>
Shame these palm trees aren't green
>>
>>719970805
Try explaining that to your typical AAA publisher nowadays. Bloated polygon counts, AI-upscaled resolution, raytracing, and other bullshit look good in a marketing screenshot. Running at a stable 60FPS does not look good in a marketing screenshot.
>>
>>719970434
I feel like the early 2000s had way more beach themes in media, spring break tropical vacations were big in pop culture and tanning was still huge. then 9/11 hit, mill sims and the great brown filtering started to happen and games started getting more "mature", with the beach games feeling childish in comparison.
>>
>>719979548
too bad its a cancerous, trash weeaboo gacha game
>>
>>719980142
I just don't understand how this many people are hyperfixated on this one kind of environment, enough so that two threads about it are practically right next to each other on the 'og.
>>
>>719982929
A few years ago (or longer maybe i donno) somebody made the observation that the tropical beachfront aesthetic was rather common in the early 2000s and then seemingly died out one day. Ever since that observation was made, it's become a pet issue for a lot of people. Now every time they get reminded of this supposed phenomenon they go make a thread about it.
>>
>>719982929
Its less about the literal environment and more so the atmosphere and feel good vibes. It's why you don't see shit like GTA5 get posted here, despite it having a huge beach area.
>>
>>719970434
Kingdom Hearts still does it just fine.
>>
>>719983247
>the atmosphere and feel good vibes
I never thought about it before but this is probably right. A lot of modern games haven't been very "positive" in their outlook or tone. Lots of grimdark or nihilism.
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Don’t make me play FFX again
>>
>>719979934
>During development, Aonuma played through the original version of Majora's Mask, this time while keeping a list of things which would be adjusted in the remake. This became colloquially known as the "what in the world" list, composed of moments that stuck out to him as unreasonable and alienating for players.
Thanks Aonuma-san!
>>
>>719983138
>>719983247
For what it's worth, I think the water themed layers in DK Bananza matched this early 2000's beach aesthetic pretty well but I see your points. It's more an observation that aesthetic design philosophies have majorly shifted towards less interesting realism, which should already have been obvious over the past two decades. GTA VI might have some nice looking beaches.
>>
>>719970434
There's no SpeedSand middle ware for you to plug into your UE pipeline... Yet.
>>
>>719971115
They want fun games.
>>
>>719983951
Newer games can do it, as there are some examples ITT. But the point was it goes a bit beyond just "beaches".
>>
>>719975951
Bs. Game devs can emulate games of the past. Like 2D sidescrollers had a comeback and top down games like Hotline Miami were popular. The next wave can be Frutiger Aero inspired island summertime vibe games.
>>
>>719976141
>Florida
>Hawaii
>People going on cruises to the Caribbean
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>>719985664
>>
>>719976762
It was popular in the late 90s to early 2000s. The term is used to describe user interfaces, but it's essentially become a term for the Y2K aesthetic. It existed into the rest of the 2000s in user interface form only. There may have been a few games, like Mirror's Edge, that somewhat fit the bill. Mirror's Edge was more like the maturation of the aesthetic.
>>
Beaches portray the beauty of nature. Communists exist to destroy beauty and nature.
>>
There was a period in time where games insta-kills you if you get into water, we have not recovered from that.
>>
>>719976015
>>719975076
It blows my mind humans were enjoying the beach as little as a few decades ago.
>>
needs RTX sand and global illumination water with a dash of lumen
>>
>>719982014
It's basically Y2K aesthetic which most zoomers barely remember.
>>
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>>719985738
>>
>>719970434
Rebirth and Infinite Wealth came out not too long ago

Guess what? You faggots hated both
>>
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>>719970805
>anti-soul gas
>changed the water color for no reason
simplified the clouds for no reason

yup time to play an unreal engine game

https://noclip.website/#kh/di00_01;ShareData=AAxM;9mf-{8(-M*9o~(Y=x=sr6NqnNUc]zc9ZyFwWFGASUs0W[8}!YW9tjm)=a
>>
>>719975057
I think Wave race actually pretty much started this aesthetic. A lot of people bought the game purely due to the water physic and then next gen game along and they all decided hey this is what people liked last gen lets try and do it ourselves
>>
>>719983138
This but with y2k aesthetics, frutiger aero, "x game was impacted by war on terror", I like x game despite never playing it, and other annoying youtuber talking points. No one naturally forms their opinion on anything anymore. That requires too much of a commitment.
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>>719970434
I miss Sonic Team's oceans.
>>
>>719983138
There's multiple aesthetics and trends that are being grouped together, but they're all related. I think it starts with the beach island games and the Y2K aesthetic in the late 90s to 2000 and then becomes the Frutiger Aero aesthetic (Bubbly shaped electronics, Apple computers with the different colors) then the UI Frutiger Aero aesthetic continued until 2010s. The rise of HD tv/video also brought back a bit of the aesthetic outside of UI. The sleek HD look of late 2000s is somewhat reminiscent of Frutiger Aero. The peak years definitely centered around Y2K and 9/11. I remember by 2004 it seemed outdated. Like i said it survived in UI, but it morphed and matured into the shiny HD look.
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>>719971115
>the only reason gaming isn't dead is because we're getting new games with new ideas
Which alternate timeline are you posting from?
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>>719980013
>LGBTQrap furry baby game
Try again
>>
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>>719986432
SEGA arcade racers had been using that aesthetic since the beginning.
>>
>>719987837
Be better :|
>>
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>>719971115
>Innovation
>ew games with new ideas
>next-gen graphics
>>
>>719976541
Would suck if you lived on the bottom floor and sewage pipe burst from any floors above you and all that raw sewage leaked into your room. Don't these artists even pay attention to these things when they make these drawings? Look at how impossible maintenance is there not to mention direct exposure to saltwater.
>>
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Game for this feel?
>>
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>>719970434
Sad that this did not came to be.
>>
>>719988158
>Would suck if you lived on the bottom floor and sewage pipe burst from any floors above you and all that raw sewage leaked into your room.
wouldn't that aslo be a risk in a normal apartment?
>>
>>
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>>719988158
Yeah that's why apartment buildings don't exist IRL, because pipes could leak
>>
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the beaches in wow are pretty nice
>>
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Me while going to turning on my Sega Dreamcast™ in 2001 to play Sonic™ beach level.
>>
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>>719971526
don't...
>>
>>719988513
>>719988158
That would be a great opening quest for a game with a setting like that. Help fix a pipe that burst. May be it's the catalyst for the player to venture out into town and stumble into the main plot. All because a pipe burst and diarrhea water started filling their house.
>>
>>719988218
Is this AI?
>>
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don't kill yourself
>>
>>719988936
90% sure it is
>>
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>>719988936
No. It was made much later, 2016.
>>
>>719988936
Nah, that pic is old
>>
It is not.
>>
>>
>>719989121
wrong, zoomer faggot.
>>
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>>719970929
>>719979347
>>719980159
Sonic Adventure and Sonic Adventure 2 were built specifically for the Sega Dreamcast's SH4 CPU.

Dreamcast goes all out on transparency and lighting, supports 8-bit destination alpha blending with 24-bit sourcing 32-bit z-buffer, Saturn and Dreamcast diffuse+specular lightning based on palette indices, Dreamcast used tile layered deferred rendering which supported order independent transparency. the Egg Carrier in Sky Chase appears to be rendered using the functions that ignore palette lighting, and thus it is using Ninja Lights set up in the SL file.

Technically SA1 does have dynamic lighting effects, but you can't see them because they almost always get overridden with palette lighting. They were certainly meant to be in the game at some earlier point, though.

Sonic Adventure 1 was highly downgraded in terms of lighting on on the GC. SA2 lacked a bunch of shadowing effects which used the DC's modifier volumes. SA2 DC abused the Dreamcast's volumetric fog features for some interesting effects, like security alarms (Iron Gate, Flying Dog, Egg Quarters) and approximated "rain waves" (White Jungle). These effects are gone in SA2B, replaced with full-screen overlays (Flying Dog, Egg Quarters) or with a rotating vertex light (Iron Gate)

Sega changed SA1's palette based lighting to specular lighting in DX GC port and they barely even used it. SA2 CnkMultiDraw does support Vertex color + Lighting though used in Events

The porting team likely ran into problems implementing palette lighting, so they figured it would be easier to just update everything that didn't work immediately after they were brought over to SADX. Even SA2B doesn't use specular in the same way the DC version uses it.

That's what happens when the Dreamcast is the only system with hardware support for OIT lol
>>
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play Soma.
>>
>>719989486
I wonder if isle delfino is based off oahu, or the big island of hawaii
>>
>>719989486
Bad game that looks good
>>
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>>719988945
not planning to, but thanks
>>
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>>
>>719988936
Those are the book covers for Isaac Asimov's Foundation trilogy. They're pretty old.
>>
>>719988945
What islands are these?
>>
>>719989870
man why the fuck can't I get clouds like that
>>
>>719970434
"Aqua," which is what a lot of companies called this look on official material, simply went out of style in favor of more urban styles.
>>
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>the beaches near me smell like sewage and rot thanks to Mexico
>>
>>719989964
I think those are from the Fiji islands.
>>
>>719978253
go to a new game trailer that has realistic graphics and check the comments, it's all people being wowed by graphics. To be fair i was like that once and i assume we all were at one point
>>
>>719990105
San Diego?
>>
>>719979436
silence phone poster, you words hold no meaning
>>
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I love the SEA.
>>
>>
>>719971182
bros I fapped to the bikini-clad women on this spot
>>
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>>719990125
Personally I was never wowed by graphics, but tech leaps. Kind of similar, but the difference is now a days they have to zoom in on a models face to show the minor differences. When back in the day you just had to post a screenshot of SM64 and sunshine next to each other.
>>
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>>719990107
>>
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>pictures you can hear
>>
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>>719970434
I miss 'em
>>
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>>719973750
>>719974554
>>719974726
How about at night?
>>
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>>
>>719981762
Hit dogs holler.
>>
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>>
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>>
>>
>>719981985
Think it was made using the images from a previous tropical thread
>>
>>
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Too bad they went overboard
>>
>>719991542
fuck that whole game was comfy
>>
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>>
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>>719976676
What went so wrong?
>>
>>
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>>
>>719991716
It was
>>
>>719991779
>What went so wrong?
Apple
>>
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>>719991779
I just want MSN back... Fuck "whatsapp".
>>
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>>719970872
>>
>>719991779
The Mayans were right and soul died with the end of the 13th baktun
>>
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Fun fact, sonic heroes started on dreamcast and it ran fine. Ironically even in the early stages it ran at 60hz, unlike the shitty ps2 port.

According to legend, Sonic Heroes was originally going to be on Gamecube and XBox only. However, Sony told SEGA the same thing they had told Capcom numerous times: “Release this on Playstation 2 or you'll never be allowed to release games on a Sony brand console ever again”. The PS2 was the dominant console that generation and being prevented from releasing titles on it could doom a company. However, SEGA was terrible at programming for the PS2. They had even produced a number of Dreamcast titles in the past that flat-out could not be done on PS2. But now, SEGA had to take a title they had already partially finished and move it from it's own proprietary engine to something that could easily be ported to all three consoles: Renderware. This sudden engine shift probably put them far behind schedule and messed up any chance to really polish the game as much as it needed to be. This caused SEGA to produce yet another sub-Adventure title.
>>
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>>719991951
It annoys me Link is not at an angle like the rest of them
>>
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>>719989648
finally, a real autist in this godforsaken place
>>
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>>
>>719991779
Apple being at the forefront then everyone else just blindly followed, most egregious example being the phone notch, fucking cancerous eyesore yet magically all other brand (except snoy and maybe few others) just agreed overnight it was the best thing ever.
>>
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WHERE THE HOOD AT?
>>
>>719982295
i don't care about smog
stuff more than 100 meters away from me are litterally not my problem
>>
>>719974508
>mall-metal
kek
>>
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>>719992329
Oh, them niggas actin' up? Where the wolves at?
You better bust that if you gon' pull that
>>
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>>719976451
>>
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>>719992476
>>
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>>
>>719991779
Flat designs started a bit earlier than that, see the Pepsi logo change
>>719992237
Apple adopted flat design much later though.
>>
Despite never owning one, Dreamcast's graphics hold a special place in my nostalgia. There's something about games like Sonic Adventure, Shenmue, Soulcalibur and Berserk that just take me right back to being 6.
>>
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>>719992578
>indie game with animal mascot in the 2020s
how do I know this isn't just furry bait?
>>
>>719992694
are good skyboxes still a thing?
>>
>>719989136
>>719989173
Well, is it from anything or is it a one-off from an artist online? That's what I was really asking.
>>
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>>719992476
kek
>>
>>719992902
Excessively detailed paws instead of using more human-like hands/feet.
>>
>>719989923
Oh. Never would have guessed.
>>
>>719991983
Gamecube Sonic Heroes is the definitive version.
>>
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>>719992902
it is furry bait
i still saved those video/picture because outside of the furry bait, the environment and color palette is really good, too bad it's made by a furry troon so... https://x.com/splaffinator
>>
>>
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>>719993123
I fucking knew it
>>
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>>719989654
>play scary 'everything is doomed forever' apocalyptic philosophical horror game to get your cheery water wonderland fix
>>
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>>719993210
I know, it suck
>>
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>>719992961
I 100% Tales of Zestiria and it is. It is overhated.
>>
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>>719993332
>>
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idk how to remove the depth of field shit that's in my emulator, idk if it's intentional in the game either.
>>
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>>719990434
This was the most recent example I've seen of how pointless modern graphical improvements have become. IIRC this is supposed to be modeling hair with circles or spheres instead of triangles. So a massive FPS loss and far higher hardware demands for something you need to be lectured on how it's an improvement, that the average person almost certainly isn't going to notice let alone care about.
>>
>>719976541
It sure looks cozy but that many people living that close to eachother would be hell.
>>
>>719993256
After Bioshock, it is the best "undewater sci-fi" game.
>>
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>>719992849
could have taken a better picture for this masterpiece
>>
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>"Don't worry, we have modern AAA beaches"
>>
>>719993556
It's also a logistical nightmare. Just going to the store would be a pain in the ass, requiring you to up and down multiple flights of stairs and walking through other people's property to do so. And just imagine actually getting product to these stores and restaurants in the first place.
>>
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>>719993556
K E K
E
K
>>
>>719992902
Not only is it furry bait, it's also trans coded

>t. know nothing of the game, but I'm right.
>>
>>719993556
I take it you're not from a big city?
>>
>>719993665
At least it isn't a de-saturated grey gloomscape.
>>
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>>719993584
I do have some more. Beautiful indeed.
>>
>>719988158
Why the fuck would a sewage pipe leak anywhere but straight down the shaft? They don't meander. You're just a gross person who wants to talk about shit and imagine shit. Probably jewish.
>>
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>>719993771
based, such beautiful game
>>
>>719993493
Depth of field was invented by normalfags who are jealous people with glasses can't see shit without them. Even though blurring like in that screenshot would be a 1000x improvement over how bad my eyes are, that's what it feels like whenever I play a game with it.
>>
>>719975713
do they buy those old games tho? no, they pirate them.
>>
>>719993665
>shit everywhere
>meh looking water
>grey sky
>desaturated
I hate modern developers so much, why do they feel the need to fill everything with visual clutter?
>>
>>719990310
Game?
>>
>>719970632
Realistic lighting
>>
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*breaks
>I will save him anyway
>>
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:)
:>
>>
>>719993708
Dystopian nightmare.
>>
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>>719992795
Dreamcast.
Soul.
>>
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modern devs hate this
>>
>>719993928
sonic unleashed
>>
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>>719994103
indeed
>>
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>>719993493
>>
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>>
>>719994143
bazd
>>
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oh fuck!
>>
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the only "modern" game that is still based and full of Souls
>>
>>719993708
china or south korea?
>>
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>>719994338
Preach it.
>>
>>719994359
China
>>
>>
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>>719994416
>>
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>>719994193
>>
>>719990536
the song to that level is great

https://www.youtube.com/watch?v=lDggtBn0YAY
>>
>>719993123
>furry troon
I fucking knew it...
>>
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>>719994481
>>
>>719994454
>>719991805
>>719985738
>>719985664
>>719977260
>>719977185
>>719976541
>>719976451
Is there a game with this vibe?
>>
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>>719994416
>>
>>719991779
Apparently the "Frutiger Aero" look was just called "Aqua" and died off simply because they didn't have any more corporate demand for the look.
>>
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>>719994598
yes
>>
>>719994603
>the little splashes when the waves reach his feet
FUCKING
SOUL
>>
>>719994689
straight up murdered her damn
>>
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>>719994598
Boku no Natsuyasumi.
>>
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>>719995026
>>
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>>719994989
kek poor girl
>>
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>>719995098
>>
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>>719995187
>>
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>>
>>719995026
>>719995098
>>719995187
>>719995252
oh shit, that looks nice
>>
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>>719995252
>>
>>719970632
False.
It's too difficulty to have a tropical beach and the game be open world because brainlets complain sea exploration is boring.
If a game can't be open world then it's not made anymore.
>>
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>>719995359
>>
>>719995386
Wind Waker did this perfectly and faggots still complained.
>>
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>>719995432
>>
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>>
Post thread theme.
>>
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>>719995430
I want to lay down right there
>>
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>>719995568
>>
>>719993961
What's this from?
It's hitting weird.
Synchronicity and stuff.
Don't wanna break masquerade.
>>
>>719995568
already posted>>719994538
>>
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>>719995671
comfy
>>
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>>719995732
Witch in the Holy Night climax.
>>
>>719992091
I have news for you , you're extreeeemely autistic.
>>
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>>719995937
>>
>>719971115
>and more importantly, next-gen graphics
Literally no one wants a simple graphics bump though.
>>
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>>
>When Mamma won't go, better call Mammago!
https://www.youtube.com/watch?v=PjZCIsPyRGc
>>
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>>
>>719996116
this one reminds me of ghibli
>>
>>719973735
tf2
ac bf
yakuza we wuz pirates n shieeet
>>
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What chao mods should I use on SA2?
>>
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>>719970434
>>
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>>719996209
awww shit
https://www.youtube.com/watch?v=IlrIRahS81A
>>
Sun, sea, and sand is antisemitic. The world of the goyim must be grey & brown to stop Hitler 2.
>>
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>>719995937
Cool k thx
There's no way he'll see this, but I hope the "magician" I respect can relax. I'm OK. Things are as good as they realistically can be for now. Please relax and like ... idk ... focus on cool fish for a week. It seems the situation we're in has good potential, but let's relax and take it easy. I'll touch base again if you want.
>>
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>
>>
>>719996471
>¡Ole, olé! ¡Ole, olé!
>Cuatro ruedas al sol
>>
>>719970949
Aw fuck yeah this is SOVL
>>
>>719994143
The GameCube also had great graphics. The PS2 with the graphics of the DreamCast or GameCube would have been amazing.
>>
>>719970434
jews want you to be unhappy.
>>
>>719979375
AWL? Yeah, that one is great.
>>
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>see all these great summer beach scenes
>always imagine a cool and refreshing vibe of the sea/ocean as a respite from the heat and the sun
>remember sea water is salty and annoying as hell
>getting it into your eyes or mouth feels awful and you feel all muggy when you get out if you don't wash off right away
>vibe ruined
What a fatal design flaw for what could've been heaven on Earth
>>
>>719995568
https://www.youtube.com/watch?v=SIQ3DfHrd60&ab_channel=DICEplays
>>
>>719996476
Falseflag, no Jew thinks this.
>>
>>719996697
I'm not sure this is actually true, as much as it's that they're extremely cursed and afraid of being happy themselves.
>>
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>>719996842
>>
>>719996820
Swimming in the ocean for too long also always makes my ballsack hurt for some reason.
>>
>>719996820
Humans are just biologically programmed to want to be near water sources. It's okay if it just looks nice and has fish instead of drinkable water.
>>
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We are balling, money round.
>>
>>719993142
I love WWs aesthetics, shame the game is so half assed. The ambience still reminds me of OOT/MMs at times, just nothing else does:
https://www.youtube.com/watch?v=KhvjlgA-lw4
>>
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>>719996947
>>
>>719996842
Brutalism was made by a Jew.
>>
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>>719970434
ty the tazmanian tiger has some really lovely beaches. rex marks the spot and ship rex are both very fun to explore with great music
>>
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>>719995568

https://www.youtube.com/watch?v=tm4nY7I_rXg
https://www.youtube.com/watch?v=vFUqmPPnui4
https://www.youtube.com/watch?v=NFkceXQFUEs
https://www.youtube.com/watch?v=3rkw_Lym2BM
https://www.youtube.com/watch?v=oAxgIoHIxug
https://www.youtube.com/watch?v=we_yXQdDXOw
https://www.youtube.com/watch?v=57hfI9-TWu8
https://www.youtube.com/watch?v=d6yNmHknhtM
https://www.youtube.com/watch?v=-MOv6BoeTR8
>>
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>>719997067
>Brutalism was made by a Jew.
Worse
It was coined by a swede
>>
>>719997207
It pains me that they had to go woke with the sequel after this masterpiece.
>>
>>719995568
https://www.youtube.com/watch?v=oX5pLwHbllg
>>
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>Okage has one of my favorite ocean side towns in gaming
>almost no good screen shots of it because the game is almost inherently top down
Such is life.
>>
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>>719997295
It would be fine if she was younger, but, yeah.
>>
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>>719997436
>>
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>>719970434
>>
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>I am not "mad".
>>
>>719997436
She also has a very bad voice, if you were to play in english that is
https://www.youtube.com/shorts/oI_0uo9h8YU
>>
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>>719970434
Horse girl game
>>
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>>719997614
I do not play in "eng·lish", but ok.

https://www.youtube.com/watch?v=uctD_1SKqtM
>>
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>>719997821
>>
>>719997965
What is he thinking in this moment?
>>
Is it too late to play a summer game now that autumn is close?
>>
>>719990180
yea
>>
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>>719971115
If this is ragebait well done
>>
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>>719997821
>
>>
>>719997190
>Threads of Fate
a man of culture I see
>>
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>>719997874
>>
>>719998007
>where is lara?
>>
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>>719997965
>>719998048
>>
>>719998010
never
>>
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>>719998081
>>
>>719976141
It was but not specifically japanese, operating system icons and corporate logos used to look like this. basically there was more fun and good vibes in the world. 9/11 fucked things up
>>
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>>719998243
>>
>>719970434
Zoomers get anxious about nature, so everything has to be a city.
>>
>>719976451
A straight white male would enjoy it.
>>
>>719998346
>this breaks the zoomers mind
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>>719998330
>>
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>>719997584
hey dis do be a fruitger areo thread
>>
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>>719997874

https://www.youtube.com/watch?v=Jw1DJu9p6FY
https://www.youtube.com/watch?v=8a5lKYx8x18
>>
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>>719998509
:C
>>
>>719998509
>fruitger areo
Completely different thing, no one ever looked at pic related and though "you know what this reminds me of, the beach in Mario Sunshine"
>>
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>>719998056
>a man of culture I see
yes
https://www.youtube.com/watch?v=axgM5Ss0xfo
>>
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>>719998551
's alright
let's just keep masquerade for now
>>
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>>719998540
>>
>>719998657
They're pretty similar and share influences idk what hair you're splitting
>>
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>>719998405
we have the technology, but the not the soul anymore to make things pretty
grim
>>
>>719998749
>>They're pretty similar
They're not
>and share influences
They don't
>idk what hair you're splitting
I'm correcting an obviously wrong claim, I don't want misinformation about the period spread around by people who weren't there
>>
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>>719998704
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This thread has been very cozy. I think i'll have good dreams tonight.
>>
>>719998842
So what hair are you splitting? Actually I don't care, I'm just going to call you a nigger.
>>
>>719998842
NTA
I was there, and I'll say there is enough conceptual overlap between Frutiger Areo and Mario Sunshine to call them pretty much the same thing.
Even the Gamecube itself has frutiger aero design cues. The prototype was called "dolphin" - there was sort of an effort to make things feel like TV/Computer screens were a portal into a cool digital world, and Mario Sunshine was a digital re-creation of a tropical paradise.

This is all frutiger aero adjacent.
It's also 00's tropic-core or whatever you want to call it, but they co-exist.
>>
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>
It is hard to accept
>>
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>>719998978
Have sweet dreams
https://www.youtube.com/watch?v=vfQM8TcT1l4
>>
>>719998657
The image you posted is a characature, nothing actually looked like that.
>>
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>>719999527
Horse
>>
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>>719999047
Zoomer retard

>>719999079
You are wrong, they have nothing in common, "Frutiger Aero" is abstract, futuristic, corporate, and clean, and emerged in the mid-to-late 2000s and continued into the early 2010s, meanwhile the tropical vibe of the games in this thread is organic, exotic, and tribal (complete opposite of the clean and corporate branding) and spans the late 90s and early 00s, Gamecube itself was Y2K

Conflating these two is as wrong as thinking we had YouTube in the 90s, don't let zoomers brainwash you with their lack of knowledge

t. designer
>>
>>719999638
true, true
>>
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>>719971115
>>
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>>719999942
Frog
>>
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>>719999991
correct https://www.youtube.com/watch?v=6ZDW2reFsOI
>>
>>719989723
literally the best mario game. yes, im including 3 and world
>>
>>719999827
>You are wrong, they have nothing in common, "Frutiger Aero" is abstract, futuristic, corporate, and clean
No one thought about things this way at the time.
Your neuroticism bores me.
>>
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>>720000230
I didn't say GameCube wasn't corporate, I said the beach aesthetic ITT wasn't, I said the GC was Y2K and it is

>No one thought about things this way at the time.
That is true, "Frutiger Aero" in itself is a zoomer meme, but even as a fake post hoc construct it still doesn't envelop the games posted ITT
>>
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silent cartographer my beloved
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>>719970434
The music was incredible in this stage.
>>
>>719997190
>DOA chad has great taste in music
naturally
>>
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...
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>>720000915
Not the hyper-clean original graphics?

>>720000680
Idk. The OP pic and most of the games posted from the 00's are "frutiger areo" adjacent enough for me to call this a Frutiger Areo thread.
Even though it wasn't from the late 00's era aesthetic people call "Frutiger Areo" I still consider things like Halo to fall into the category, because it hits all the same broad strokes. Esp. the "White, Green, Blue" color palette + blending of pristine natural environments with advanced technology.

Although I could agree that we maybe need a better word for this whole genre of imagery.
>>
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>>720001295
i was too lazy to find a good picture
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>>719977970
holy soul...
>>
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WAVE RACE!
>>
>>720001021
Sonic always has god tier music, even in the newer games that suck.
>>
>>719970434
They can be a thing but a lot of devs these days dont have the talent to pull it off because of the sheer amount of models and textures that eat up a lot of resources.
Adabat in Sonic Unleashed isn't a meme you know.
>>
>>720001858
Thats an absolute fact, every sonic game has a great OST
Although I have never really listened to much tracks from 2014 onwards with the exception of the Sonic x Shadow tracks
>>
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>>720001295
>Idk. The OP pic and most of the games posted from the 00's are "frutiger areo" adjacent enough for me to call this a Frutiger Areo thread.
They're not and it's not
>Even though it wasn't from the late 00's era aesthetic people call "Frutiger Areo" I still consider things like Halo to fall into the category, because it hits all the same broad strokes
There's your issue, Halo itself is not part of the beach vibe, whenever we used to have beach nostalgia threads 10-15 years ago Halo itself was never posted, it was a very recent addition to these threads

Like I said the beach vibe in these games was tropical and exotic and came from real world inspirations, whereas Halo's was just wallpaper-y and contextless oceans and skies, that does mean it's closer to the later "Frutiger Aero" aesthetic which could be what's confusing you
>>
>>719971526
sonic didn't have fingers in the dreamcast version
>>
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While working to build a good future, sometimes a man gets injured on the job and needs to take his time to recuperate.
These threads are always nice for that.
>>
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no mermaids no buy
>>
>>720002150
>Palm Beach
>Tropical
That damn island is full of mansions, nothing tropical about it
>>
>>720002150
Your whole post is wrong, but ok.
>>
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You guys should check out Natsu-mon.
>>
>>720002257
It's an exotic themed bar named Palm Beach in Estepona, Spain, Asereje is a Spanish pop song that was fucking everywhere in 2002

>>720002286
Sorry you got confused but that's how it is
>>
>>720002432
kek whoops, I actually live near the actual Palm beach
>>
>>720002432
>Sorry you got confused but that's how it is
You gave yourself away as having no clue what you were talking about with
>whenever we used to have beach nostalgia threads 10-15 years ago
>>
>>720002509
Is your house going to be in GTA6
>>
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>>720001115
of course, one last for the ride, night theme:

https://www.youtube.com/watch?v=NSPC-Cd6yO8
https://www.youtube.com/watch?v=FFQRJHh3VNc
https://www.youtube.com/watch?v=pbHskUnIIMs
https://www.youtube.com/watch?v=Vr375RXBA_Y
https://www.youtube.com/watch?v=fadxwFMS6fI
https://www.youtube.com/watch?v=FX5KBzcUR2c
https://youtu.be/lMGgicGydG0?t=97
https://www.youtube.com/watch?v=IXBMmWYnP_E
https://www.youtube.com/watch?v=vnAPkBIfhKE
>>
>>720002582
Not only were you not around in the 2000s to know what they were like, you weren't even around for the OG early 2000s beach nostalgia threads 10-15 years ago and think the idea started with the twitter zoomer image
>>
>>720002620
I wouldn't know, I dont plan on buying GTA 6
>>
>>719971445
Is that summer in mara?
>>
>>720002704
15 years ago was 2010 anon.
At that point we weren't even fully out of the tropical beach era yet.
You can seethe all you want.
>>
>>720001858
Be fucking quiet man. You might trick ignorants into thinking you're right.

No, no other score even comes close to this masterpiece.
https://m.youtube.com/watch?v=_SBKj5ofGVw&pp=ygUVU29uaWMgYWR2ZW50dXJlIGJlYWNo
>>
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>>720002380
>>
>>719994338
>game
>>
>>720003030
>15 years ago was 2010 anon.
Yes, when we had beach nostalgia threads that you weren't around for
>At that point we weren't even fully out of the tropical beach era yet.
We were for 6-7 years already, around 2005 it felt like someone flipped a switch and we went from colorful optimism to brown and bloom, you can see how quickly it happened in Jak 1 vs Jak 2 and Wind Waker vs Twilight Princess, around 2010 people were already sick of it
>>
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>>720003135
>>
>>720003235
Anon, you're actually too old to know what you're talking about.
Having nostalgia for early 00's Margaritaville tropical beach aesthetics, like you posted here >>720002150 is not the same thing at all as having nostalgia for 00's beach videogames. Which it seems like you haven't played very many of.
>>
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>>720003235
>around 2005 it felt like someone flipped a switch and we went from colorful optimism to brown and bloom
It's true that there was a move towards "realism" in the mid-2000s, but the beach aesthetics managed to survive a bit longer into the early '10s.
>>
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>>720003231
yes, the console versions are games
>>
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>>720003631
The Wii had so many of these
>>
>>720003598
>Having nostalgia for early 00's Margaritaville tropical beach aesthetics, like you posted here >>720002150 is not the same thing at all as having nostalgia for 00's beach videogames
I didn't say it was, I said they were born out of the same tropical vibe zeitgeist of the late 90s and early 00s, which is distinctly different to frutiger aero which was futuristic, clean, and abstract, I said we had beach threads with Sunshine, Wind Waker, Chrono Cross etc, but never Halo because it wasn't tropical, that was later confusion added by zoomers
>>
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>>720003631
blame the PS3/X360 FPS mania
>>
>>719999827
"Frutiger Aero" is literally just characterized by use of water according to the interviews with marketing designers from the time. They wanted things to look clean.
>>
>>720003959
You can trace it back to Halo in 2001 but even that had the Silent Cartographer.
>>
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>>720003879
Sorry you missed the boat on all where the tropical beaches went.
>>
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>>720004084
not even actually, because Halo 1 (and even 2) were really colorful in comparison, it's Halo 3 that truly made it more "dramatic" and "realistic" and thus massively toned down the colors
>>
>>719970632
And reflections and ray tracing
Who cares about level design and gameplay
>>
>>719972000
What game?
>>
>>720004283
I think it's Skyward Sword but I could be wrong.
>>
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>>720004096
which is still a massive downgrade in colors
>>
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>>719971115
I FUCKING HATE THIS SHIT
IT'S A FUCKING VIDEO GAME
A FUCKING G A M E
WHY ARE YOU TRYING TO MAKE IT LOOK AS "REAL" AS POSSIBLE?
THIS ISN'T INNOVATION, WE'RE FUCKING GOING BACKWARDS
>>
>>720004256
Man, you have no idea what you're talking about.
>>
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>>720004403
No.
>>
>>720004551
>>720004613
>posts muted brown screenshots
>>
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This place was so comfy to run through
>>
>>720004551
>>720004613
literally showing pictures with colors being toned down lol
>>
>>719994598
Raft is the dark aftermath of such a world
>>
>>720004682
Just take the L.
>>
>>720004436
kek didn't someone post a collage of "realistic" game and real life, with real life more colorful and less foggy?
>>
>>720004807
>posts more brown
>>
>>719990818
There's a night version of this level? Or is that a shoop?
>>
>>720004807
>>720004256
compare the armor, blue and red
>>720004935
yes there is, and you can even find Nights in it
>>
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>>720004782
Halo 2 is way more muted than 3.
Gen X fags have no idea what they're talking about here.
>>
>>720005037
>yes there is, and you can even find Nights in it
How is it accessed?
>>
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Halo 2 is so fucking muted compared to Halo 3.
This is Zanzibar, which was remade as Last Resort in Halo 3, pictured here >>720004096
>>
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>>720005054
>Gen X fags
fucker, I owned all those console back then (still own a RAM upgraded XBOX and still playing on insignia to this day), no, Halo 2 is not more muted than Halo 3, stop your bullshit.
>>
>>720005141
if I remember there is a quest where you need to play with the rappy and make some puzzle shit, I think it's only online though.
>>
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>>720005197
Sorry about your lack of eyes.
>>
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>>720005187
>>720005272
cherypicking the "gray" maps to make a point lol
>>
also don't start with those cherrypicked pictures between 480i/480p, we all know that when the Xbox use the HD variant the image get darker (something easily noticeable on the dashboard).
>>
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>>720005343
More like you cherry picked 1 out of the 2 colorful maps in Halo 2, in a list of 23.
You have to struggle to find a single Halo 3 map as muted as anything in Halo 2.
>>
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>>720005559
all the images you posted show "muted" colors, everything is put under an heavy tone mapping that prevent a wide gap of color vibration.
>>
>>720005735
How about you post actual screenshots of Halo 2 instead of pre-release promotional images.
>>
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>>720005850
here, even better, a video https://www.youtube.com/watch?v=GnH-RFsgLAI
>>
>>720006106
Cool. You picked a screenshot where the players armor colors have high contrast.
Unlike the rest of the game.
https://www.youtube.com/watch?v=ovs2vlDyboY
>>
Halofags ruin yet another beach thread
>>
>>720006401
no, I took a screenshot where we can see both armors.
thanks for posting an halo 3 video where we can clearly see how muted and washed all the colors are.
>>
>>720002690
thank you so much, fren, very elite taste
see you in the next DOA thread!
>>
>>720006569
This is the average color palette of a Halo 2 map.
>>
>>720006685
which is still more colorful than what you have shown.
again, another video that show its more colorful and vibrant during gameplay

https://www.youtube.com/watch?v=6AFU6cD0ezI
>>
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>>720006676
thank you and see you anon!
>>
>>720006839
You're being deliberately retarded.
And I don't care for that.

Anyway, here's a Halo 3 remake of a Halo 2 map.
>>
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>>720006949
... and here is the Halo 2 map.

Oh btw this >>720006839 is the other one of the two colorful maps in Halo 2.
>>
File: 1734620264014109.png (553 KB, 640x480)
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>>720006949
I mean, at this point you are blind.... how can you not see how washed all the colors are in that pic?
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>>720007039
>take another bad quality/washed pic to show how a map look in H2
>still have more color vibration that what H3 variant have
lol
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File: 1600px-H2_Turf_Base.png (1.66 MB, 1600x900)
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>>720007093
Ah.
So you're boosting the color saturation in photoshop.
Anyway, this is what the game actually looks like 90% of the time.
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>>720003235
>around 2005 it felt like someone flipped a switch and we went from colorful optimism to brown and bloom
what the fuck, i thought i was the only person who felt that! so i'm not alone on this...
i've been trying to figure out for years why it happened
i've been looking at the change in technology at the time which allowed for new processes, i've looked at the economy, the stuff taught in unis and i still haven't really found one single concrete proof
the mystery of it is infuriating
>>
>>720007271
>So you're boosting the color saturation in photoshop.
https://activerush.wordpress.com/halo-2-callouts-guide/
there is no boosting, just pictures taken from the first site I found lol
>>720007271
yes, there is some maps that are washed/grey on H2, but even those are more colorful than their H3 counterpart, like what, do I really need to go and pick a color picker in those images to show you how washed the color are?



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