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>>720012454
rimmerworldchads, I kneel
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>>720012454
What authority does a faggot who copied DF's gameplay and Prison Architect's art have? Btw literally all of the DLC is dogshit and doesn't fit with the base game.
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>>720012454
@SILK SISTERS HOW DO WE DEBUNK THIS CHUD??? HEEEEELP!!!!
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>>720012454
Paradox games have a great deal of systems that are completely irrelevant in actual play and serve largely to trip up the AI or (attempt to) slow the inevitable snowball inherent to having more resources than the other guy. It just isn't immediately obvious to a new player since they boot the game up and see shitloads of stats and modifiers that look important.
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>>720012454
What does this have to do about silksong
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I am not gonna buy the book FAGGOT
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>some games are harder to design than others
I agree
>paradox-style grand strategy game requires much more design ability to do well than an action platformer
I don't think that holds true. While the grand strategy has far more variables to keep track of it is also a much more controllable environment for user inputs
In a map painting game the user will always be limited by which buttons he is allowed to press at any given time, if he presses something he's not supposed to the game can spit out an error message and say "lol no"
In an action platformer the game has to be able to accommodate any combination of player inputs in every situation, no matter whether they're the intended solution for a problem, the player just fucking around, or plain retarded button spamming
It tracks fewer variables but each variable that it does track needs to perform it's function flawlessly in real time
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>>720012454
Okay? I'm sure Concord was harder to make, doesn't make it good or better though
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I don't care about your tranny bug game please kill yourself twitter kek please please please please please please
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>>720012454
if you have no standards, maybe. if you do then even the smallest design decisions can fuck up the most basic-seeming games
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>>720012625
Your words are harsh
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>>720013174
stop noticing people's violent emotional attachment to the mainstream's flavor of the month
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>>720012905
Cool shit, bro. Now retarded button spam any area that requires pogoshit. Oh, wait, you can't. Because such area requires pogoshit, which forces user inputs to be exactly like pogoshit makers want.
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>>720012454
I agree, that's just a reasonable take.
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>>720012454
Theoretically this could be true for an indepth grand strategy but I don't see how that's relevant at all. It certainly doesn't speak to any sort of measure of fun or quality. I've played thousands of hours of EUIV and HOIV, modern paradox games are a mile wide and an inch deep
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>>720012454
That is a true statement, but just because something is more complicated in its design, doesn't mean it's a better game.
For example, pic related (had to resize image because 4chan is poopy butts).
The left painting is titled "Spring". Not a bad painting, in fact it's pretty good compared to an amateur, and from a technical standpoint, especially compared to the right, it just looks like some kid finger painted it.
The right is Starry Night. Yeah, you've probably seen it before.
So why have you seen right and not left? Because right is undeniably Van Gogh. You can instantly recognize it, and know who the artist is. Who is the painter of the left painting? I don't know, I had to google "worst painters of the 19th century" to even find him, and that just proves how not good of an artist he is, regardless of how good of a painter Alma-Tadema might be.
Want me to prove this to you with video games instead?
I know you've played this.
https://www.addictinggames.com/clicker/helicopter-game
But have you played Rimworld? Probably not.
Does that mean the Helicopter game is better? No, but you know about the helicopter game, you've probably played it a lot longer than you should have, you remember the feeling of narrowly hitting a wall and feeling relief when you didn't. That's what made it good and memorable after all these years, even though it's just a stupid and simple browser game.
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>>720012882
catbox?
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>complex = good
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lmao silktrannies are MAD about this post
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>>720012454
This guy doesn't even call his own game a game. Also every time he drops dlc it gets worse.
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>>720014632
What's the actual context of the Asian chick anyway?
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>>720012882
Based
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>>720012454
this the rimshitworld faggot? That game is absolute trash and always has been. Most of the systems mean nothing because it just becomes about setting up a way to turtle until you win with a bunch of tedious survival mechanics added on to pad time.
His game is best described as an even shittier version of the sims.
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>>720014807
She gives Joe Rogan a titfuck live on air
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>>720012454
I don't understand the question or what's implying here.
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>>720014580
https://files.catbox.moe/icgl4u.png
don't know if it comes with prompts
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>>720012454
i love eu4 and hollow knight no reason to pit them against each other
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>>720015567
>I don't understand the question or what's implying here.
>my game is extra complicated and that makes me intelligent beyond belief, that's why it takes me so long to put out incredibly mediocre content for my game!
essentially that.
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Fucking kill yourself twitter nigger
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>>720015687
this, 4chan stands in solidarity with bluesky!
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has this dev designed a successful platformer? if not, than I don't care
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>>720015629
It does. Thanks anon.
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>>720014807
makes inane shit up on joe rogan
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>>720014807
Something about her making up stories, and Joe Rogan believing her. I forget what country she was talking about exactly. but a lot of people were like "wait a minute, that's not true" and started mocking the interview.
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>>720012454
to make something serviceable and functional, sure, to make something pretty good, no. Grand strategy games follow the very easy formula of all number-go-up games where the entire game is just the devs drip feeding the player progression at a good steady rate so they feel like their mostly obvious and unimportant decision making is rewarded. Grand strategy games rarely have "bad" options that aren't super obvious and easy to avoid so progress is steady and difficulty is low. An action platformer that's serviceable is easy to make, but making one that's very succesful requires a lot more focus on good animations and sound design that improve the "feel" of the game, something pretty hard to nail down. The various controls and actions a platformer could have is a lot more open ended than 4x games where 99% of anything you do is clicking in menus. This is an easy stance for him to take when his game looks like shit, barely animates at all, has no music worth talking about, and is focused on the player micromanaging 50 different statuses of each character so they feel like they're progressing when it doesn't otherwise affect anything. I don't know if this is in reference to Hollow Knight, I don't really care since hollow knight is a massively overhyped and overrated action platformer, but Tynan has no legs to stand on with his arguement.
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>>720014364
>I know you've played (random generic flash game no one has ever played) and you definetly haven't played (very popular indie game)
Namefags should drink bleach
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grand strategy games are extremely shallow, anyone who's autistically sunk thousands of hours into them could tell you that.

only an actual normalfag would mistake them for a difficult or challenging experience. they're the sims for people on the spectrum.
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>>720012625
>guy wrote a book about game design
>guy makes a game based on his book
>game is mega successful
Yeah, he's probably an idiot, and you are way smarter than him with takes such as "the DLC added something that isn't in the base game".
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>>720016283
>Grand strategy games follow the very easy formula of all number-go-up games where the entire game is just the devs drip feeding the player progression at a good steady rate so they feel like their mostly obvious and unimportant decision making is rewarded
This is the most retarded thing I've heard today.
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>>720016563
>this game people sink thousands of hours into?
>yeah that one
>it's actually extremely shallow
>I am very smart
based retard
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>>720016563
Yeah, but they're as wide as the ocean. If you don't understand what you're doing, you can very easily make some incredibly stupid mistakes.
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>>720014364
You wasted oxygen, time and energy to namefag an opinion as pseudo fact which didn't make sense anyway. Both paintings are good. You're retarded. Bite your tongue off and kill yourself.
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>>720016704
It is. It is shallow. You're not doing anything differently in hour 5 than you are in hour 500. Please don't devolve to slinging insults like an orangutan throwing its feces just because you're offended at my observation.

Grand strategy games are some of the most simple games ever. There's almost no room for player expression. The time sink comes from the various ways of playing dressup and living out a historical fantasy scenario.
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>>720012454
the fuck game is paradox
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>>720016952
>You're not doing anything differently in hour 5 than you are in hour 500.
That's an idiotic take, as silly as saying "aoe2 isn't a complex game because you're still doing fundamentally the same things each game".

>Please don't devolve to slinging insults like an orangutan throwing its feces just because you're offended at my observation.
You indirectly declared everyone that disagrees with you is a normalfag you stupid cunt, don't cry about insults when you start slinging them.
Don't get offended now.

>Grand strategy games are some of the most simple games ever
Claim.

>There's almost no room for player expression
A vague attempt at an argument at best, provide examples of complex expression relative to paradox games or fuck off.

>The time sink comes from the various ways of playing dressup and living out a historical fantasy scenario.
Another claim, followed by no evidence in favour of it.

In short, fuck off you pseud.
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>>720017321
>what about aoe2
GS games aren't like age of empires 2. Lol.
>seethe
okay. lmao. cannot believe this is offending you - sad!
>Provide examples of complex expression relative to paradox games
Quite literally any game, especially PVP games. Paradox games are like chess if you could move every piece every turn and there was no timer and you were fighting a poorly programmed CPU. Seems complex for about 5 seconds but is actually completely fucking braindead and truly involves nothing more than moving everything forward and attacking every turn.

Most paradox games devolve into filling out checklists for dopamine and actively neutering yourself because of how pathetic the AI is + snowballing. And before you write another little asshurt seethe post, I'm not saying they're bad. I enjoy every paradox game I've ever played. I just don't pretend they're difficult. They're a fucking joke. Like you. In conclusion, kill yourself.
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>>720016501
>Doesn't know the helicopter game
Zoom zoom
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>>720017657
>GS games aren't like age of empires 2. Lol.
Deliberate missing of the point, or just sheer stupidity.

>okay. lmao. cannot believe this is offending you - sad!
An inability or refusal to acknowledge one's faults.

>Quite literally any game
And deliberate vagueness, most likely because you're uncomfortable with stating what games you actually consider complex.

You're either a narcissist, retarded, trolling, or some combination of the aforementioned.
You're not worth anyone's time, effort or emotional investment.
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>>720018076
concession accepted



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