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what's the best mecha game?
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>>720021193
MechWarrior 5
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>>720021193
Armored Core VI
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>>720021193
Steambot Chronicles
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>>720021193
Lost Planet 2
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>>720021193
Shogo
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>>720021193
Chromehounds
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>>720021193
One Must Fall 2097
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>>720021193
Jackie Chan
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>>720021193
Stupid gook designs don't deserve a movie.
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>>720021193
Hawken
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>>720021193
original hawken was very good

baldr sky is also great (yes, it's a VN but it has a mecha game component)
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>>720021193
Front Mission
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>>720021193
Assault Suits Valken
>>
I miss Hawken

not whatever dogshit mobile game they frankenstein'd it into though
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>>720021193
War Robots
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>>720021227
How is the new dlc, nobody is talking about it
>>
>>720021193
Sadly, MWO o MW5Mercs
And I mean sadly because anyone that play them will tell you how they're half baked but cannot stop playing them. There's just good shit in them, but it's married to PGI incompetence.
>>
Supreme Commander
>>
>>720021193
Zone of the Enders
>>
Virtual On.
>>
>>720021193
Steel Battalion
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>>720021578
I have been fighting the urge to reinstall MWO, because I really do enjoy getting into some matches and picking off legs with my multi large lasers, or chowing down on some atlas' anus with the piranha
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>>720021530
>gacha game
>>
>>720021193
Phantom Crash
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>>720021193
Armored Core 3
>>
Metal Storm
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>>720021709
Does 5 not have multiplayer?
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>>720021697
i played it on a retro con recently, the idea is nice but its way to over hiped, even if you sit in a sweaty cuckbox hooked up to mood lights. the joysticks where my main hang up, they feeld like shit. a hotas + all the fancy buttons would have been so much better
>>
>>720021193
Brigador
>>
>>720021193
modded battletech 2018
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>>720021193
Mechabellum
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>>720021815
Why is its torso and feet backwards
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>>720021850
chicken mechs are cool
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>>720021815
What mods do you recommend?
>>
>>720021193
Strike Suit Zero
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>>720021193
Freeblade
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>>720021894
if he doesnt say rougetech aoac version he's a secondary
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>>720021227
>>720021576
Can't say anythinga bout the new dlc really since I just started the game, been playing for around 10hs, apparently they updated it and added a bunch of shit too,, that's why I jumped in just now. Campaign, which seems to be like an extended tutorial, its really fun.
>>
>>720021775
I guess but it's more effort than just queueing into a bunch of random faggots and shooting at them
>>
https://www.youtube.com/watch?v=tFQ7Pg07edc
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>>720021894
roguetech if you are a tabletop rules fag and like missions that take 4 hours

BEX if you like the vanilla 2018 game rules and just want more mechs and planets

BTA if you want something in between the two.
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Ring of red would be a favorite of mine if its combat rounds were only like thirty seconds. Instead it's like every other tactics game that makes you do a minigame/fight for every attack, it's just too slow.
Fighting more than ten enemies and it takes over a minute for every round and it usually takes multiple to down anyone is just glacial.
>>
ETS / X but with mechs instead.
>>
>>720021193
Front mission 3.
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>>720022812
Loved the ads on playstation magazine.
>>
>>720021193
Top gun and bottom line from mcfarren and spawn toys.
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>>720021534
https://hawakening.com/
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>>720021193
Earth Siege 2
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>>720025053
>>
>>720021734
or the PS2 follow up: Steel Lancer Arena International

https://www.imdb.com/title/tt7063382/?ref_=mv_close
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>>720022812
Looks like a more complex and tactical version of FM
>>
Anyone else is waiting for Kriegsfront Tactics?
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>>720021576
it's pretty alright clanners dont really fuck around
>>
>>720021716
wow I spotted a colossal retard
>>720021382
>>720021351
peak taste
>>720021612
>>720021457
>>720021632
respectable answers

I am surprised no one mentioned EDF Fencer.
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>>720026249
Ranger is the class that summons giant robbits thoughever
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>>720026249
EDF isn't a mech game no matter how hard you retards try to force it.
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>>720021382
apparently some guys got multiplayer working but i'm afraid to try it because I STILL remember how cancerous the balancing was
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What would your dream Mecha game look like?
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>>720025358
Steel lancer is so close to being a straight upgrade to phantom crash but god, why did they make all the menus slower, more spread out, and need to be accessed more often? It really kills the pace.
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>>720021193
Titanfall 2
>>
Mechs have value only if they have infantry for the scale
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>>720021193
Mecha games that casualfags will never touch hence never diluted.
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>>720027005
Front Mission 5
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>>720027475
Playing my mediocre mecha game with my big boy playset controller because people who wouldn't play mech sims anyway aren't gonna buy it.
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>>720021193
Armored Core 3
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>>720027475
i have seen random giga-casual vtuber women buy steel battallion, its like 300 bucks. casuals actually love "exclusive" slop that you have to buy
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>>720021846
Came here to say this, hello fellow understander of strategy
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>>720027005
a maschinen krieger game that plays like soukou kihei votoms and zoe for the space sections
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>>720027475
Are those pedals, how the fuck are you supposed to press them if they are at the same level as the joysticks? Is it supposed to simulate being in a tight cockpit?
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>>720021421
Basado como jodienda
>>
phantom crash
future cop lapd
gpolice 1 and 2
mechassault 1 and 2
lone wolf mechwarrior
gears of war 3, 4 and 5 with silverback
that not good halo 4 mecha in multiplayer mode
titanfall2
>>
>>720022812
This is the only tactics game I've beaten in my life, partly because of the amazing aesthetics, partly because a large robot punching another one NEVER gets old
>>
>>720025358
I would love a model kit of that. I already have a hund and the design reminds me of it.
>>
Half of the MaschinenKrieger models look like discount Metal Gear D
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>>720030782
I really hope you know and are just pretending to be stupid
if not then the cockatrice was the inspiration for metal gear, kow yokoyama was even hired later on to work on mgs as a designer
>>
We need more games with realistic mechs.
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>>720030782
I hear that water on the ground makes rain.
>>
>>720025358
the soundtrack was incredible and it really emulates the quirky online community vibe very well
the mechs are cool too I guess
>>
>>720030978
>realistic mechs
There is no such thing and we should not try to make them realistic. The more freeform and cool the better
>>
>>720021315
>>720021269
Correct, also Ninja Saviors Raiden playthroughs. Also, Front Mission 2D platformer and Cybertron and Mechwarrior.
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>>720031256
I think he means more industrial/military looking and less anime big robot with hands holding a gun
and he backs it up by posting...a webm of a big robot humanoid with hands holding a gun
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>>720031375
>with hands holding a gun
I insist on my mechs having articulated arms to hold their guns
Shoulder cannons without arms are lame as hell (not backmounted ones they are cool as fuck)
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>>720031375
nta but there's clearly a sliding scale with plenty of room between "superman but metal", "gundam" and "literally just some guns on legs". Armored core has always put effort into the mechs feeling like technological developments in their world, even if there's other things that take it even further.

Cause frankly if you don't like cool anime robots or treat that as disqualifying you might as well just give up on mecha entirely. That's the raison d'être.
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>>720031531
whatever floats your boat
I like all mechs, but I usually prefer function over form, which is a little ironic since it's still a design preference anyway lol
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>the "gun carriage" and "super robot" people are fighting again
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>>720031531
>Shoulder cannons without arms are lame as hell
But they look cool.
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>>720027005
dream game would be the mecha fantasy Escaflowne / Dunbine game Miyazaki mentioned, if he ever makes it, and Ueda's 4th game Project Robot seems cool
also while I'm here:
most mech games have poor sense of scale since there aren't any humans to contrast them (see: AC)
they also seem to lack focus on animation and weight. to use AC as an example again, you can turn and jump without any real momentum or inertia. it's like the mech is just an action figure flying about in someone's hand rather than a giant hunk of metal
I get that mecha is a bit of a silly concept in general since why the fuck would you ever need to actually build one, but it feels off when they're not appropriately weighty

in my dream mecha game everything you do would take at least 3-5 seconds or more. you'd have to plan your moves for events in the near future, ie if I fire a rocket now will it land 5 seconds from now and hit the target? I want everything to feel extremely deliberate and considered
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>>720032095
that gif reminds me of that one power rangers game on the psx
might even be the same one
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I like industrial mechas
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>>720021576
It seems pretty well recieved on steam with the only people shitting on it being people who are complaining about clanners shitting on them (a good thing) and people complaining about PGI breaking mods again. Personally, I will be waiting for the mods to get updated before I hop back into it. I just can't imagine playing MW5 without YAML.
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>>720031681
>Armored core has always put effort into the mechs feeling like technological developments in their world
r0fl kurwa
>>
>>720032095
People always go off about animation and weight but animation and weight also need to be appropriately snappy or it's just gonna feel like a shitty game. Armored core is pretty specifically trying to replicate a macross-style experience where your advanced, well designed mech isn't supposed to feel sluggish and unresponsive. It's just aiming for a different different experience than what you want.
They're jetlike, not tanklike, so expecting an ace combat flavored experience is more on target than wanted them to sluggishly stomp around.
>>
>>720021269
AC6 mechs are slick. The game is more stylish than anything else on the market. It's too good to be a one time thing but elden ring fags would rather buy a battle royal type game.
Fucking hell


>>720021612
Also peak.

>>720026249

Also also peak. Fencer is the best class of all time at any given time in time.
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>>720027301
Wish I played it but whenever I have the urge to go for it I remember that the game is +70-80GB.
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What we need are more games with exosuits.
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>>720032581
Exosuits aren't even mechs. They're just cosmetic costumes. You can have a guy with that helmet sporting that gun without the metal pipes and it'll be the same.
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>>720032237
The little mass produced guys get way too little appreciation. The big hero robots can't be everywhere, the boots on the ground watching every important intersection need some love too.
Well we have aerial drones for that now even in real life. Thank Joshua they can write those away with ECM or something like traditional battle tanks.
>>
>>720032095
>dream game would be the mecha fantasy Escaflowne
So mecha dark souls with swords, rolls, parry, and everything? No. I want muh lazors, skating and flying.
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>>720032789
I wouldn't say you can have a human use that gun with one hand. However, designs that have recognizable parts like that helmet can become more believable because of it.
>>
>>720030021
>>
The greatest Mecha to have ever existed
https://youtu.be/o8rjnI4S0H8?si=aMs4qAF6bMQAZeZe

on topic though have you guys tried out Mecharashi. Its decent even if its a gacha
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>>720021193
Dead Hand
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>>720021193
more mech games or franchises like picrel? where they don't look like sports cars but utilitarian war machines?
>>
>>720030112
What is wrong with you
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>>720033721
its a classic meme reference but I appreciate the flow
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>>720030112
You gotta be a skinny legend to play this game
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>>720030978
>realistic mechs
>posts a NEXT
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>>720021193
>what's the best mecha game?
Those day there's only Armored Core 6 unless you look into indy game.
Mechwarrior don't count.

>>720021382
>Chromehounds
>>720026249
>peak taste
That's the cheapest and most pitiful take on mecha game you can imagine.
>look at us, we lazily stick weapons pod over a walking plateform, and play it like a glorifed tank game

>>720031375
The meme that indushtrial chicken tank = realistic need to leave.
Obviously the anime kind of mecha are not to be encouraged but those are still a better contender for realism than your pic.
Chromehound design make no sense, it's just lazy game design. You could replace it all by tanks.
Armored Core design may use bullshit-energy, but that's just what the equivalent of infantry look like in their setting.

The army have a fuckton of logistical needs, so what if your mecha have arms and grappler? If you can make legs the arms are basically free and let you shoot from behind terrain. Being able to swap/rearm weapons in a minute would also be extremely useful, you just need to use hardpoint instead of "holding it".
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I don't get the whole mechwarrior thing

So there's Mechwarrior 5 and Mechwarrior clans? A new DLC came out for 5 but isn't clans the same as 5 just rebranded?

Why are they making DLC for 5? I'm confus
>>
>>720032789
>Exosuits aren't even mechs.
The definition is tricky.
Many "exosuit" seen in fiction are now "worn" by the pilot and could very well be piloted remotely given a proper interface and maybe adding a camera since so many hero go helmetless
Most of "Iron man" suit are just miniature mecha that just happen to have a cockpit following the body of their pilots.

Something like >>720032980 is already too big for the pilot to matter, and would also realistically automatically balance itself because you don't want to have to concentrate on how to balance yourself on your stilts.
It would take incredible engineering just to keep the pilot from getting motion-sickness and the slightest fall would kill him.
>>
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I've played a lot of mecha games and I tend to prefer games more on the simulation side, these are my favorites in no particular order:

-Armored Core 3 (before boost became obnoxious and mechs felt like mechs)
-Mobile Suit Gundam: Federation vs ZION (You will need a ps2 emulator)
-Mechwarrior 5 (I suggest some particle effects and audio mods, they really enhance the experience)
>>
>>720035143
>but those are still a better contender for realism than your pic.
Not exactly.
Anime mecha are basically glorified power-armor, but western mechs are more realistic in terms of actually being manufactured.
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>>720035143
The Japanese mech looks like it weights a lot more for no particular reason and has a pitiful, almost pathetic armament in comparison
The American mech looks like it can deliver several times more firepower and doesn't look like it would collapse under its own weight
>>
>>720035497
MW5 Mercenaries are sandbox game
MW5 Clans campaign-focused game
>>
>>720035818
The one on the right can only move 55 KM/H. The japanese mech would run circles around it and the western mech couldnt do shit about it.
>>
>>720021457
I miss Hawken like you wouldn't believe, the world needs more cockpit view mech games, so tired of third person auto-aim slop.
>>
>>720035573
You're confusing. The point of the exosuit is augmenting the soldier. The mind of a human is very useful in battle, but the human body is lacking. So we give the human something that can overcome the limits of stamina and strength. The human is the computer that pilots the exosuit, in a sense. The human will naturally balance it.
>>
>>720035908
>The one on the right can only move 55 KM/H.
86 kmph
>The japanese mech would run circles around it and the western mech couldnt do shit about it.
Yeah because of super-powerful super-portable power-source and super-agile artificial muscles, since average japanesse schoolboy in the cockpit needs all advantages so story could progress
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>>720036035
Anything that goes past the lightest of heavy mechs is fodder for a half competent lance of lights. Getting behind a battlemech is basically a death sentence for it.
>>
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>>720035143
>>
>>720035497
MW5 is the story from the perspective of the Inner Sphere. It mostly takes place in the decades leading up to the Clan invasion. MWClans is the Clan invasion, from the Clan perspective. The DLC for MW5 is also the Clan invasion, but from the Inner Sphere perspective.
>>
>>720035804
The poster child for american mechs literally traced its designs from popular anime of the time.
>>720036035
>because of super-powerful super-portable power-source and super-agile artificial muscles
That's battletech, they use synthetic muscles and generators massively more powerful than anything we can make.

It's kind of funny how much of an anime-inspired setting battletech is but people just don't realize it because they don't know the history. It's very anime.
>>
>>720036161
>MWClans is the Clan invasion, from the Clan perspective. The DLC for MW5 is also the Clan invasion, but from the Inner Sphere perspective.

I don't know what the inner sphere or clans are, which one is better?
>>
Front Mission 3 honourable mention.

I saw Hawken trailer before launch and it looked amazing. Then I forgot about it but hear it turn into absolute shit
>>
Battle engine Aquilla
>>
>>720036237
MW5 is a choose your own adventure game where you explore around doing missions of your own choosing and finding and building your own mechs. MW Clans is a story mode adventure where you follow set characters on a linear narrative. It also doesn't have the same amount of mods because it's newer, and mods are basically necessary for these games.
>>
>>720036237
>IS
>Clans
>Who is better
LMAO. Both are different flavors are terrible. The Inner Sphere has been at war over a chair for over 1k years. The clans are a eugenics program given a society with a warrior first culture.
>>
>>720036235
>The poster child for american mechs literally traced its designs from popular anime of the time.
Poster child for american mechs is Timberwolf, not Warhammer, not Marauder, not Rifleman.
> they use synthetic muscles and generators massively more powerful than anything we can make.
And they still have limitation, this is why the heavier mech the more clunky it acts (although Executioner and iron Cheetah might say a word or two)
>>
>>720032095
Is this RAD?
>>
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>>720035818
Jap mechs are able to reflect the actuals skill of a real person's movement.

Amerimutt mech are glorified tanks with legs. The kind of garbage you see in Helldivers 2
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>>720036035
>Yeah because of super-powerful super-portable power-source and super-agile artificial muscles
>big ass robots with unrealistic tech
>My realism is broken, my day ruined.
Always the funniest cope of western mechfags.
>>
>>720036035
TRVTH NVKE
WEEBS OBLITERATED
>>
>>720036613
>>720036623
Liking anime doesn't make you right though, fatties
>>
>>720036623
>>My realism is broken, my day ruined.
Where did I say it exactly?
To each their own. someone wants big robots, someone wants capeshit with catanas.
>>
>>720036613
>the actuals skill of a real person's movement.
Just see a martial arts movie if you want that. What about the skill of piloting a complicated machine? Not just that, but the variety of machines and ranged combat complicate matters, making them more exciting.
>>
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>>720036396
Battletech used anime mechs on all their cover art for ten years straight. You don't have any battletech without the anime series it took inspiration from.
>>
>>720036738
>What about the skill of piloting a complicated machine? Not just that, but the variety of machines and ranged combat complicate matters, making them more exciting
Just see any military tank/plane/boat movie if you want that.
>>
>>720036785
wasn't original design for marauder straight up yoinked from macross?
>>
>>720035143
Entertainment is about aesthetics, and this is why J-mechs are usually cooler. They often explore the metaphors around mecha, whereas W-mechs just feel like a weird combination of violence and arrested development. Like why do you need this shit to work unless you're some sycophant working at DARPA?
>>
>>720036785
>Battletech used anime mechs on all their cover art for ten years straight.
Times change. Meanwhile most popular Battletech era...
>You don't have any battletech without the anime series it took inspiration from.
You mean series like Macross and Dougram who felt into obscujrity because anime audience favoured Gundam-like capeshit?
>>
>>720036836
The fact that those are all distinct movies shows that the machine and the skill in which it's used are what's exciting. Planes fight differently to tanks, which are different to boats, which are different to mechs.
>>
>>720035705
That armor looks mighty familiar but I can't put a finger on it.
>>
>>720037029
>They often explore the metaphors around mecha
Like..?
>>
>>720037084
Like wanting to fuck your own mother, mecha being the mother, of course
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>>720036152
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>>720036867
Almost every design that got featured in their first releases was from anime. Mostly macross and dougram. They did buy rights to them but it later turned out to be complicated and become a legal issue. They still use these designs in the game today, just chunkier for their current style.
>>720037032
The timberwolf even still uses the glaugs legs and arms. It's a traced sonic OC.
>>
>>720037184
>even still uses the glaugs legs and arms.
Nope, he uses Marauders legs and arms :3
>>
>>720037128
It's funny how Battletech is better at exploring the human condition than any anime. Battletech has neurohelmets which are used to control mechs. If a pilot uses one for a long time, the helmet becomes attuned to them, like an old mattress that gains leg lanes. This makes it hard for other people to use the helmet.
>>
It's simple.
Fiction is always reflection of author's experience, views and ideas. Western mech usually made by people who are more or less fammiliar with idustrial machinery, or at least know how to drive a car. Japanesse mecha made by neet mangakas who cannot afford a prius, due to the Japan corporative culture.
>>
>>720037431
>neural link slop
zzzzzzzzzz
>>
>>720037431
>Battletech is better
stopped reading right here
>>
>>720021576
finished it yesterday, it's quite impressive imo
i fucking hated Clans' mission design and these are a lot better by comparison

my only complaint that it gets a little too easy in the second half
first mission has you facing two medium-heavy stars at once, then in the second half there's a mission where you're just curb stomping waves of dashers with the odd medium-heavy mech thrown in

clantech implementation is pretty simple but i like it, clan mechs have fixed hardpoints and omnislots. not as intricate as in Clans but it's easy to outfit them in a way you'll like
academies and hero pilots aren't very interesting since we already have mods for promoting pilots, but it's okay i guess
the mods i use are already updated to be compatible with the DLC, on release stuff like the mouse over map or the purchasing salvage mod broke the game
>>
>started playing Daemon ex Machina 2
>threads die quickly since “aktually they are power suits” despite game mechanics being the same shit

Dang man. I liked AC6
>>
>>720037747
threads die quickly because both DxM games are fucking garbage
>>
>>720037440
Your reasoning falls apart already at Tomino's Gundam.
>>
>>720037747
Doll's nest threads stayed up for ages, it's pretty shocking how little presence DxM2 has. tbf the price point is really hurting it and that's also with it being up against silksong. I'm enjoying it though, I fucking love power armor with shoulder cannons.
>>
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>>720021193
ENTER https://youtu.be/Nnhd1w6f-QI
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>>720037901
How exactly? Gundam is just too popular to undergo any changes
>>
>>720032853
>the boots on the ground watching every important intersection need some love too.
Everyone loves a Metal Gear REX grunt
>>
>>720037747
DxM 2 has no right to be 70 fucking dollars like I know Marvelous are massive Jews be Jesus man
>>
>>720038367
Can you name any other franchise where they wheeled around into making a kung fu spinoff?
>>
>>720040263
Bruce Lee movies?
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>>720035804
"Western mech" are typically just ugly to try to imply functionality first and often made retarded because "you must see the actor". The most realistic they have is literally based on Japanese design.
While I won't deny that Japanese make mecha sleeker than necessary, part of that is simply animation limitation.

>>720035818
Troll post, Patlabor's mech are known for having empty room under the armor.
The madcat look like a silly toy in comparison.
>>
What is the best mech mobile/gacha game? Is it Mecharashi?
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>>720041998
>The most realistic they have is literally based on Japanese design.
Tech level required to make this mechs: >>720036613
Would render any mech completely obsolete
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>>720042420
And yet there they are, mechs.
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>>720042772
They are as much mechs as Iron Man or Hulk.
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>>720036032
You make the mistake of glorifying the pilot for no reason.
Human balance is shit for anything but a human body, and even then we get startled, make unvoluntary movements and cannot calculate our every moves as needed, we train years just to have muscle memories. Our bodies were not built for a purpose.

Past a certain mass exo-armor aren't "worn" and don't react like a human body, it doesn't have the same inertia, it doesn't have the same strength, doesn't even react as the same speed, any pointless movement would make the pilot inside feel nauseous.
Any magic brain-mech link you can imagine to cancel the above would be incredibly invasive and some cyborg-level.

General Electric discovered +50 years ago that a human cannot focus on balancing a big machine more than 15mn before loosing concentration due to fatigue. You'll never see useful mecha before we have a computer stabilizing its every move.
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>>720036152
the "japanese" mech on the left are all made by American, the "american" mech on the right are all made by Japanese designer
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>>720043031
If they were piloted by a little guy inside them, they would be. That's kind of the important bit.
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>>720037029
>Like why do you need this shit to work unless you're some sycophant working at DARPA?
Why have any form of logic in entertainment if it doesn't matter?
Oh wait, it does. Even when you suspend your disbelief, the human mind is literally hardwired to find pattern as a survival instinct.
If Mechwarrior suddenly added an Orbital Frame from ZoE just because, the problem would be more than aesthetic.
We can easily argue that a spectators' immersion is proportional to consistency, regardless of his actual knowledge.

You are not being a smartass, just a dumbass, a contrarian dumbass.
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>>720043204
That's the joke
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>>720043296
>That's kind of the important bit.
Because..?
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>>720021193
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>>720043204
>>720044462
What if Americans invented the Japanese
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>>720044578
You confused the Japanese with the South Koreans
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>>720042420
>Tech level required to make this mechs: >>720036613
>Would render any mech completely obsolete
Put aside that you've chosen a silly example that's not even trying to be realistic
Improved tech level make so many more design obsolete that your doctrine change and you no longer see a problem in making robot/walker if it gives you an edge in any context.

I don't give a shit if plain warfare is done with battletank or artillery
If it turns out mecha become invaluable in fielding integrated anti-air anti-drone anti-shell systems along soldiers and you can't go fully unmanned because of jamming/hacking.
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>>720021315
I dropped it when i found out you can't actually trigger a full on sex scene with Savory (while Basil watches) in the apartment you have to rent
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>>720045357
What you are saying is interesting in the sense that Code Geass did include rapid technologic advances. Jamming, shields, flying and nukes were all gamechangers for the earlier era weaponry. The purple Sutherlands in the beginning represented the absolute elite of any mass deployable military asset. But they moved like walking bricks unless on wheeltracts. The weapons that made traditional weapons obsolete became obsolute themselves to sell new merch.

Then the sequels and spinoffs happened and even Sutherlands started doing >>720036613
this shit and roundhousekicking and shieet.



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