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Was it hipster garbage?
>>
kys
>>
SI HICIERA UNA LISTA DE MIS ERRORES
>>
No, some of the levels were pretty fun. It was a chill platformer, but obviously the main gimmick was the level editor which people loved.

That was a very long time ago and every thread wasn't buried in 50 layers of irony
>>
honestly we need a little big planet in this day of age
>>
>>720048065
It was pure soul
The only game to get the "millenial quirky" aesthetic right without being annoying
I don't even know if that makes sense since I was 12, but it at least gave me tons of fun memories
>>
mario + second life
>>
>>720048065
ironically the only thing hipsters did right besides psychonauts instagram & tumblr.
>>
We NEED more games with level editors. Pretty much the only popular game with one that's been released within the past 5 years is Meet Your Maker, but that game sucked ass.
>>
i have no idea what late game looked like on this because i rented the game and didn't play it much, but it seemed fun. it had a playful vibe but it seemed like a regular platformer. i forgot what the core gimmick was with this game other than being a puppet in a tiny world that that to get places.
>>
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>>720048065
No, it was pure ludokino. There were levels based off There Will Be Blood and No Country For Old Men. People sharing costumes for popular characters before the official packs. I loved it. Definitely one of my absolute favourites. Nothing has come close to that level of interconnectedness.
>>
Sleepyhead
>>
>>720049326
Okay, but can we not do the "you have to play the pre-built levels to unlock everything" routine? If you want players to make your game's content, give them all the tools from the start.
>>
>>720049708
i’ll kill you
>>
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https://arch.b4k.dev/v/search/image/fKyZ4GpOUb6KzxiyMPjgHw/
Don't waste your life away on shitposting, anons.
>>
I only played 1 and 2, did it get better in 3?
>>
>>720050183
3 was the worst one.
>buggy mess at launch
>hubworlds make the pace really slow
>new player characters that could've been powerups instead
>>
>>720048065
>step on his patch
>get brought down
Shit game design
>>
>>720050540
Thats a pity, 2 was incredible. One of the best multiplayer experiences I had since peak Warcraft 3.
>>
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>>720050540
Also the increase on floor layers killed the creativity limits everyone was use to. Everyone had designs and ideas for 4 layers, making it 17 for LBP3 did nothing but allow them to say a bigger number and have the trailer include the zipping where they zoom through a bunch of layers and show off the perspective.

Turning power ups into "characters" and increasing the layers kills what LBP was.
>>
it was pure soul that deserves a port for more people to play. personally it's one of the reasons i still have my ps3 hooked up. excellent balance between challenge and enjoyment. shame they ruined it with 2 and 3. they made those games glorified show and tell for the map creator. focusing sorely on a game maker was a bad idea.
https://www.youtube.com/shorts/oxrdddE1nHY
>>
>>720048839
we could of had one with dreams but sony refused to market it
>>
>>720048839
There's a LBP clone being made on Steam called Restitched
Has no release date yet though
>>
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>>720050937
Who would win, LittlolttiL PlaolP or GIBeeBIG tennet?
>>
>>720048065
Never liked this game. Felt floaty as fuck and extremely forced.
>>
>>720048065
How the hell did they make such amazing custom content in this game? You were allowed to import photos I guess?
https://www.youtube.com/watch?v=1gOx2U0tW-Q
>>
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>>720048316
DE LOS MENORES HASTA LOS PEORES
>>
>>720055735
>You were allowed to import photos I guess?
No, if you wanted custom images in the game you had to use the PS Eye accessory which was a camera.
>>
>>720055735
I remember copying this level to my moon as a kid and laughing at the retarded level author for using a bunch of basic movers for sprite logic instead of advanced movers
upon reflection it seems as though I was the retard in this story
>>
>>720055434
>Felt floaty as fuck
this and the cringe aesthetic are the only problems, but the floaty feel is a major problem for a platformer.
Otherwise it was great. Mario Maker before that existed.
>>
>>720054373
Dreams was doing too much, at that point learn a real game dev program that isn’t tied to a single console and game
>>
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>>720049135
>tumblr
>>
>>720048065
It was hipster GOLD
>>
i wish i played this game more than the few hours i put into it in like 2011
>>
>>720048065
should i replay this or not?
>>
>>720048065
BEES IN THE CORN
>>
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>>720048065
>Was it hipster garbage?
/v/ monkeys deserve to be locked in a room for their entire life and just be forced to watch faggots like smash JT and asmongold every second of every day nonstop, with no option to ever do anything else. Miserable manlet khhv faggots.
>>
>>720048065
Played it at launch. Had a couple fun times but overall man I should have gotten a 360.
>>
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South Americans, Indians, and europoors from faggoty countries like Poland and Ukraine need to be cut off from the global internet. You fags are just cancer.
>>
>>720048065
Honestly as much as I liked the 360, I really wish I could've had a PS3 back then too. LBP is one of those games that I really regret missing out on.
>>
>>720048839
It's called Roblox
>>
>>720048065
cwc core
>>
>>720057164
iirc that was a level they made in the closed beta, obviously stuff that came out later in the game's life after everyone had gotten familiar with its tools would be more complex - this was just a proof of concept.
>>
>>720050183
Nah m8 it's pretty fucking terrible and they also added hubworlds as a sick practical joke to pad the game time
>>
>>720061421
it was made and uploaded by a player account
>>
>>720061421
>>720061497
and before you call me retarded, I now realise immediately after hitting post that I misinterpreted what you said, so I will call myself retarded before you can
>>
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>>720048065
what makes you think of hipsters?
>>
>>720048839
we have it, it's fall guys
>>
>>720050183
Story mode was meh but after all the patches I think it was a fine successor, at least in terms of the level creator. Lots of nice additions.
But then again it all could've just been added in an update for LBP2.
>>
>>720058734
>cringe aesthetic
I got over that even if I was never a huge fan of it the levels were cool but the floaty feeling made me drop it
>>
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>>720048065
>when my friends and I would dress up our sack boys
>restarting levels because everyone died from standing on top of each other
>those times we braved online with college dorm's shitty internet
>the countless shark survival levels
>no anger, no pissing contests, just laughs all around
There're certain moments in life you can't replicate again, no matter how bad you'd like to. Playing LittleBigPlanet with my friends in college and even the fact the game allowed the four of you to go online with a single system. It's a type of couch multiplayer we're never seeing again. Also one of the best soundtracks for a video game.
https://youtu.be/pnHdAT66EA4
>>
>>720048065
No, it was SOVL.

>>720048316
>>720055818
SI VOLVIER A COMENZAR.
>>
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>>720055434
>>
>>720055434
you do know yoy can adjust the floatiness you tech illiterate retard.
>>
>>720055434
you do know you can adjust the floatiness you tech illiterate retard.
>>
>>720064260
>>720064420
looks like you are the tech illiterate one.
>>
>>720048839
unironically fortnite
>>
>>720048065
No, but where the wild things are came out at the same time. Curious.
>>
peak gfcore
>>
What does hipster even mean in this context?
I just realized nobody gets called hipsters anymore
>>
>>720054373
dreams was literally just an engine tailored for a controller controls. it had zero personality
>>
>>720061119
roblox is just LBP but you actually have to pay for shitty games made by kids instead of playing them for free.
>>
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posting this classic
>>
If you didn't go into create mode and watch your friend build a giant moving dick, have you even lived?
>>
>>720055434
I never minded the floatiness, made your jumps very precise and allowed a wide range of distances.
>>
>>720066576
Speak of the devil
>>
>>720061119
roblox was contemporary with lbp, it might even predate it. I played both
>>
>>720064015
Sackgirls are CUTE!
>>
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>>720063984
>INCEST
>INCEST
>INCEST
>>
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>>720048065
This and Brawl were my introduction to MGS.
>>
Brown sackgirl...
>>
>>720048065
don't understand the point of purposefully making your main character ugly, i guess it was innovate and led to what we have today
>>
>>720068149
Sack boy is not ugly
>>
>>720048065
This would be a /v/-core game if it was available on modern platforms. RIP PS3
>>
>>720048065
1 was fun to romp around at the time, but in hindsight its age could be felt.
2 was one of the best games ever made.
>>
>>720048065
The lbp community was magical. It was pure. The level editor had a perfect mix of complexity and accessibility that led to basically everybody creating interesting or funny one offs instead of just the die hard autists creating entire campaigns (which also existed and were good too)
>>
the perfume free dlc still baffles my mind with why the fuck did it even exist
were they trying to pave way for animated emotes and decided to bin it after this or what? Why the fuck make it a costume? Why fucking perfume of all things?
>>
>>720068974
Pretty sure it's supposed to be a joke. After all, it's free and it released on April 1st.
>>
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>>720069343
way too elaborate of a joke
i was genuinely expecting more animation items after it
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I miss it, bros
>>
>>720069667
It still doesn't make sense that they never made another LittleBigPlanet game for PS4/5. Instead they made a 3D spinoff that no one gave a fuck a fuck about.
>>
>>720048065
>find out that motherfucking WATER is getting added as a DLC, holy shit
>IT'S HERE
>I OPEN THE LEVEL EDITOR:
>water is just consistent across a specific height, across the entire level
Biggest disappointment of my life.

It was still really fucking cool however.
Loved the game beyond measure, didn't like the sequels as much for some reason, I think I liked the relative simplicity of the first game. LBP1 had a level editor, 2 and beyond started getting into making entire games and stuff, but maybe it was just me that was simple.
>>
>>720069869
Wasn't there a way to make waves?
>>
>>720048065
>load up the OST
>instant smile on my face
I loved it.

https://www.youtube.com/watch?v=-9w7A39Ggz0&list=PLpNxdg2dgCWsdM2LB8HToXgZI-GL9cZRT
>>
>>720070180
Probably, it's been like 16 years so memories are a little fuzzy
I was just disappointed that you couldn't create waterfalls, pools of water, etc.
>>
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>>720070251
>the OST
>the aesthetic
>Stephen Fry talking nicely to you
Possibly the comfiest game ever made.
>>
>>720048065
>Bomb Survival 2 [Heart 4 Heart]
>tfw finally got my first Platinum with this game
>PSN was a piece of shit in 2008 so it randomly reset 80% of my trophies
I think I was more sad than angry, that took me so long.
>>
>>720048065
It was one of the most mainstream ps3 games. They don't make em like they used to.
>>
>>720048065
god damn this game was so fun to troll in
>>
>>720071821
>lbp2
>join someone's moon
>spawn in object that crashes their ps3
>>
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I can't take it anymore bros.
>>
>>720069667
>everybody made their sackboy look like punk rock or scene kids
>made all mine looked like twisted monster girls with fangs, glowing eyes, claws, and happy expression on their face
No other game has or will have a character creator this fun. Had some screenshots I took long ago, but unfortnately lost them over the years.

>>720069798
Because Media Molecule were basically done by the 2nd game which was even more of a glorified level editor than the first. Which isn't a bad thing, but if MM isn't helming an LBP then chances of it being remotely good are nill.
>>
>>720048065
>browsing the most niche, obscure, poorly-made and soulful community levels
>just dropping into some random motherfucker’s game and covering him in stickers and decorations
>spending hours in the level editor with friends screwing around with mechs and other shit we’d get from giveaway levels
>being amazed when someone pulled out the lava material or something else you couldn’t get legitimately
>ywn relive those days
>>
>>720072042
hope your parents paid for therapy to help fix your sociopathy
>>
You had the electrified skeleton skin didn't you anons? You weren't some peasant who only had the boring one right?
>>
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who was your favorite Story character?
>>
https://www.youtube.com/watch?v=IQTIdz1X65E


K I N O
>>
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>>720073330
https://www.youtube.com/watch?v=RVv8LOb96Mc
>flute section
>>
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>>720072709
she was cute
>>
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>>720072709
DaVinci. But I liked this sad note's (Clive?) world the most. Same with Victoria. 2 really felt larger than life even if my main driving force was to hear Sleepyhead. Vita was nice too.
Please end my suffering.
>>
I remember what drew me into the game: a custom level where you explore a secret underwater lair (it wasn't underwater you had a jetpack on the whole time to give the immersion though) there was a glowing sword that acted as a key throughout the dungeon, in the end you face a giant dragon with several weak points around its body.

That immediately made me get the first game, and when the second game came out I was all for the new stuff and I found a lot of cool levels, but it started going downhill when everyone was copying that annoying shark gimmick.
>>
were any of the ps3 user levels backed up or are they all lost to sony/media molecules retardation?
>>
>>720074241
Wasnt there a huge backup thats on some community servers?
lbpunion.com
>>
>>720074514
oh shit, bustin my ps3 out of the closet
>>
>>720071821
kek I used to hop into random matchmaking, grab people with the popit, and rocket them into the corner while spamming “nice level bro” in stickers all over their pod. Bonus points if they were trying to platform and I slapped a giant physics object on their head mid-jump. Good times…
>>
>>720048065
The most mismanaged franchise and mascot. Sackboy was the one PlayStation IP from the PS3 era onward that had any semblance of soul and charm to it. It's an absolute shame they fumbled LBP and it never got to see its potential realized
>>
movement physics were hot garbage, barely playable. shit games
>>
I'm surprised Sony hasn't done a LBP 1+2 remaster for modern platforms. For $30 it would sell decently
>>
>>720074959
>>720066576
>>
>>720075138
felt utterly awful to play yeah, i tried like two levels and quit
>>
>>720071821
>>720072042
I prefer more low tech
>attach giant decoration to body
>spawn in someone's pod and completely block their view
>>
>port to PC
>unfuck servers
money
>>
>>720073712
i fapped to her a few times.



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