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File: Silksong parry god.webm (3.79 MB, 1280x720)
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Wait, people actually think this game is HARD?
AHAHHAHAHAHHAHA
>>
>>720052004
If it's so easy, why can we see you breaking your death silk cocoon at the start?
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>>720052004
You see most people are trying to face tank everything which the two health damage destroys them
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>act 1 miniboss
lol, lmao even
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>>720052004
>maplestory for zoomers
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>>720052004
auto updates turned off so i can beat the game how it was intended before they inevitably nerf everything in the first patch :D
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>>720052139
DELETE THIS POST RIGHT FUCKING NOW
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>lol why is the first miniboss in the game easy??
based retard OP
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>>720052139
How is OP ever going to recover?
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>>720052139
OP on suicide watch
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>>720052139
OH N-
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>>720052139
>>
>>720052139
KEKAROOOOOO
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>>720052139
OP:s anal status = devastated
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>>720052139
>>
>>720052139
/thread
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>>720052004
What phone game is this
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>>720052139
fucking kek
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>>720052004
>parryslop
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>>720052139
fpbp
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>>720052139
>record 20 attempts
>one succeeds
>"LMAO WHY SO EASY"
OP either has to admit it's not a clip of him playing, or come up with a retarded excuse.
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>>720052139
OP about to edit out the first second and repost this
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>>720052004
did you really start a new game, so you can make a webm and post it on /v/?
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>>720052190
https://www.youtube.com/watch?v=cEZsGUqgtHQ
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>>720052139
uhhh OPbros?
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>>720052139
lmao OP is a shitter
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>>720052139
Keked, wrektd, shrektd.
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>>720052139
raped that faggot
>>
I think it might actually be a meme at this point of people posting Silksong webms after breaking a cocoon and saying the game is too easy. This is already the second one I've seen.
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>>720052190
OP is face taking, he just got extremely lucky with the spams this time after 900 attempts at this boss because he never learned how to properly evade the attacks.
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>>720052004
you didn't do this on your first try
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>webm shows someone no hit a boss
>but because there’s a bloodstain/cocoon/whatever that must mean that it is actually really fucking hard and I’m not a no skill shitter who got filtered
The mind of troons, everyone
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>>720052139
OP BTFO
>>
It was my friend's clip you fucking retards and he only retried because he took 1 (ONE (UNO)) hit the first attempt and suicided to record a more perfect run.
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>>720052139
Oh god, oh man
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>>720056563
>>720056649
The cope begins
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>>720056563
>>720056649
1-800-really-nigga
>>
doing 20 attempts to get the perfect run for a clip is infinitely more cringe than just trying a boss 4 times until you beat it
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>>720056649
>It was my friend's clip you fucking retards and he only retried because he took 1 (ONE (UNO)) hit the first attempt and suicided to record a more perfect run.
I STUMBLED UPON IT
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>>720052004
You will never be a woman
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>>720052139
OP may never walk again after getting this ass blasted
>>
This thread has like 4 posters.
Why are you guys like this?
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>>720052139
FPBP nice catch
>>
File: Capture.jpg (298 KB, 1920x1080)
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Guys, is it normal that I enjoyed Savage Beastfly?

>First try she summons a little flying shit, I think "that's what all the fuss is about?"
>Second try, she summons crawlers that pop spikes and giant fliers with whilwind attaks, think "omg wtf I'll never beat this"
>Third try, I notice she kills them when she does her ground slam
>Fourth try, I just ignore the adds and destroy the boss so fast I couldn't believe it
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>>720056563
He died to that boss. Why did he die if it was easy?
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>>720057453
>Guys, is it normal that I enjoyed Savage Beastfly?
No, it's a relatively easy boss with simple to understand mechanics
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>>720052139
LMAO
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>>720057928
fuck you
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>>720052004
Just beat the second one with Cross Stitch
Now I am the true parry god, not some clashfag
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>>720052139
>>
>>720052004
TIL you can parry on purpose
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>>720052004
>parry
You didn't beat him.
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>>720057453
I'd have enjoyed it more if the bench was closer desu
>>
OP asides, is parrying in Silksong a solid defense method? I found it very unreliable in HK, but it does feel like the window is more forgiving here.
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>>720059036
This about sums up the game.
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>>720059295
By the time you've got the boss's moveset memorized enough to make partying viable, you should've beaten them
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>>720052139
OP wrecked beyond repair.
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>>720059295
I find it unreliable simply because:
1. Dash attacks will hit you whether you get the parry or not, they simply go through you and you take damage anyway. This is probably included so that the game cant become parry centered even if you want to play that way
2. Multihit attacks cant reliably be parried, theres a delay in how often/fast you can attack, so if you try to parry an attack that hits multiple, youre more than likely fucked
3. Parry has push back, lets say that you want to parry a pure horizontal attack. Why not just jump, and then attack while youre falling down, instead of parrying and getting pushed out of range? Depending on how long the horizontal attack is.

Nightmare Grimm in the OG Hollow Knight alone, shows all these flaws in effect. Its even worse if your enemy jumps around a fuck ton, since parry sort of "freezes" the screen, it could just be a wasted attack that acts purely as defense, as the enemy dashes back or away.
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>>720059036
But... The bench is 30 seconds away with zero enemies in the path?
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>>720056649
my uncle works at Nintendo and he confirms that this anon is right
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>>720061193
What's the point then? It's even worst because it's not even testing the player, just wasting time
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>>720052004
0 pogojumps?
You didn't beat him
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>>720061469
unironically this.
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>>720054306
>die 20+ times to a boss and proclaim that it was easy once you beat it
I do this
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>>720059738
>2. Multihit attacks cant reliably be parried, theres a delay in how often/fast you can attack, so if you try to parry an attack that hits multiple, youre more than likely fucked
Nah, You can parry pretty much anyone who spams blows, by spamming attack button yourself. Maybe wanderer crest is a must have. But yellow potion also helps.
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>>720052004
just found this boss, kek. I jumped the entire time, didn't know you could do it while walking.
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>>720061193
with one enemy on the path
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>>720052139
>>
>>720052139
fippy bippy
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>>720057453
I like the fight even though I died like 8 times. I don't know what the fuck was wrong with me, I just kept making the same mistakes. The refight in the lava was fun.
>>
>>720057453
Half of my deaths were him double spawning little nigs and me getting corner trapped with literally no way out. Boss would have been far better if it was after you get something like a wall climb or double jump. If those even exist I haven’t gotten far into Shellwood yet.
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>>720059295
No, it's basically worthless after you unlock other, better defensive options. The OP's WebM is one of the rare examples where it's useful, although even then there are better ways to deal with Big Red.

In short, the risk:reward ratio of parrying isn't worth it at all. You don't deal damage by parrying, and it's difficult to intuitively parry attacks because parrying results in a brief pause that changes the timing of the attack. At best, it's a good defensive option if you want to stay close to an enemy with slow, predictable attacks; or it would be, if it weren't better to jump or dash in almost all cases. The make matters worse, there's an actual parry skill (which requires silk) that is infinitely better than the normal parry.
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>>720061193
can you untrap that bench or is just bait?
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>>720063657
yes
in the same room
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>>720061873
Youtubers do it all the time. Some even make auto parry cheats to get all the views. Yes, it's actually possible to make a game trigger a parry everytime you get hit.
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>>720063657
Secret passage on the left of the bench
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Is there a way to uncover the rest of that room? (it's the desert place with the nailmaster that teaches you a weapon art)
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>>720056563
>>720052139
Yea I don't think dying really matters that much. They obviously learned the fight enough to take no damage at all, as opposed to all of the people saying NOOOO THE GAME IS UNBEATABLE NERF IT NERF IT LITERALLY IMPOSSIBLE I CAN'T DO IT

But it clearly is possible and there's no reason to hate the game
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>>720064437
There are hanging chakrams over there.
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>>720064514
I really, really like the movement and movement tools in Silksong, but I think everything involving the clawshot is by far the worst-designed aspect of it. Maybe it's just me, but I could easily remember every place I wanted to revisit when I got dash, wall jump, double jump, etc. but not the fucking clawshot. It's just too arbitrary and weird.
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>>720052139
OP IS BEYONED FELTED.
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>>720064514
Ok I was sure this was going to be some spiderman shit, I don't have the skill yet
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>>720059738
>multihit attacks cant reliably be parried,
They can. I parried the scissors guys near the second area the fleas travel to multiple times
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>>720052139
all me btw
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>>720052139
op may now return to tao
>>
>>720052139
OH NONONONONONO



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