I love difficulty but this boss is actual aids cancer
>>720107446I beat that fucker once after 30 tries, but didn't realise you needed to claim the emblem and so its back again.The reaper emblem in Greymore is great though. That aids boss gets you the beast emblem.
Just stop panicing and moving around all over. The only time he's annoying is when two of those big fuckers spawn with him, but if he does the punch down attack like in your image he can kill them in 1 hit.
>>720107446the rematch fight is a pain in the ass
>>720107446>Heard that it was a hard fight>Only took 2 tries (first one I was on low spirit/health, second one got unlucky on spawns positioning)
>>720107446i recommend using this + straight pin and/or sting shardsmack the boss between attacks when it is too far away from you to hit in melee and the damage will add up quicklythis strat is useful against a lot of bosses btw, and i used it to quickly burn through widow and last judge's second phases
>>720108302silk storm trivializes it
>>720107446Took me 3 tries. Make him crush his own adds
>>720108302I think it's a better fight due to the larger arena, and the platform gimmick makes it more interesting.
This is the boss that has given me the most trouble. It’s just an obnoxious fight. The refight is horrible. He destroys every platform, goes off the screen so you can’t tell where he’s coming from, and spawns flying mobs that shoot fireballs that stay on the ground. It’s absolute cancer.
>>720107446The one in the lava is even worse cuz its mob also do 2 dmg + lingering ember on the ground
>>720107446It was hard, but by far not the hardest. Prepare uranus for more overtuned bosses.
>>720109516>touch a stunned boss>still take damageWHAT A GAME, MARK
>>720109636It's even better>stun the boss>his hitbox changes>die
>>720109516It took me ages to beat but managed it last night, haven't found any of the tools used in this webm though. Didn't even realise crests existed until after the fight. Did I play myself?
>>720109836wow, you went there pretty early thenbut yeah hunter's downward aerial attack is awful and i prefer reaper and wanderer for that alone
>>720107446THIS is the boss people are complaining about? It's 2 fucking moves, you retards. No, the fodder enemies it spawns in don't count because they all die in 3 hits. I beat this nigger 4 hours in on either my first or second try. I can't recall because it was such a nothingburger fight. This is Gruzmother tier difficulty.
>>720108807I preferred the parry. Do it near the adds to kill them and damage the boss at the same time.
>>720110543>they all die in 3 hitsOoooh, so you got there with at least 1 if not multiple weapon upgrades.Your opinions is discarded.
>>720107446Really not that hard. No idea why you guys are having so much trouble.
>>720113703
I just beat him where am I supposed to go now?
>>720107446The worst thing about it was the walk to get to it.
>You know what's better than 1 Choir Clapper?>2 Choir Clappers
>>720109314The anti-fire charm reduces the damage from the adds but it has to recharge, so when he summons two or you just end up in a situation where getting hit by the fireball knocks you into the lava the second hit deals double.You can just leave the fight though.
>>720114083>15 seconds of running with one enemy that you can just jump overHow?
>>720114078To the right and up from the lava zone to reach greymoor
>>720114527I wanted to kill that fag, and ended dying to him a few times.
>>720114659already been there and through Wormways which took me back to the start
>>720107446Dont do this until you have the wall climb
>>720114949Upper left side of shadewood then.
Took a shot at the Courier's Rasher, unfortunately I died while making my second trip back and now all the enemies are back. Also I realized I should've killed one of those mini-judge enemies in Blasted Steps that I skipped cause it'd make the progress through there quicker (it was the first one in the room after the top of the vertical shaft with the Fast Travel station for reference). Was surprisingly cathartic going through some areas I'd struggled in the Citadel and Blasted Steps and just cleaning them out, I do wish the bomb flower enemies in Shellwood didn't always respawn though.It does feel like I've got a bunch of things on my plate but I'm not sure which to tackle as I've tried each and had middling results;- Moorwing in Greymoor (cause I accidentally skipped the original encounter due to getting all the Fleas)- 2nd Savage Beastfly in Far Fields (feel pretty confident I'll get this one soon, just gotta get better at handling the little fire spitter enemies)- Mount Fay climb (Just need to go back at some point with enough rosaries to buy the bench, my destitute ass rocked up with fuck all rosaries)- Bilewater & Cogwork Core (did some exploration but left partway through, don't remember if there was some roadblock or I was just getting my ass handed to me)- High Halls (getting stuck on an enemy gauntlet fight, I fucking hate the big flying guys, the maestros are alright though)
>>720115487Do you have the spa route unlocked for couriers rasher?
>>720107446this boss took me more tries than widow
>>720113665>so you got there with at least 1 if not multiple weapon upgradesI told you it was 4 hours in. I'm not even aware that there are nail upgrades in this game. It was definitely 3 or 4 hits for the little spiky guys. There might've been tougher enemies later in the fight, but they died too quickly for me to register them. Anyway, I'm 9 hours in and just beat Sister Splinter on my first go. This game is fun and just the right amount of difficult so far, if a little easier.
>>720108302>rematch fightGod, this game is lazily designed. How it took this long to release is beyond me.
>>720108807>trivializes itIf you are not in point blank range of the adds, they survive the silkstormHe also starts summoning 2 adds one on each sideIf anything silkstorm/parry is a necessity to even get trough the first phases. The fight is still absolute cancer. And an RNG fest. Sometimes the adds would decide to fly away, way out of my range. I just could not touch them while they could shit up the arena.The AI of flying enemies is 100% cancer. Intentionally designed to be as annoying and time wasting as possible.
>>720109745>>his hitbox changes>>dieHOLY FUCKING SHIT I KNEW I WAS NOT GOING INSANE.I swear to god I was complaining about hitboxes being absolute jank. I fucking knew it.
>>720109745Does he fall to the ground?I feel like this is necessary.Sister Splinter falls on you in it's fight when you stun them and it harms you. I like that personally. You should be forced to get out of it's way. But with this webm it's looking like collision is forcing Hornet into the boss, which probably is a genuine... bug.Honestly baffling this bug isn't very very common given the format of the game and things that happen with collision/physics. This must have been a nightmare to bug test and I suspect most of the past few years was spent polishing the combat, which is by far the crispest I've seen for a game like this given the complex bullshit it does with Hornet's movement. They could have just nerfed her to make her less buggy here, but where's the fun in that right?
>>720115487I'm not reading all that
>>720115719Oh, then you are lying. The large bugs that do a little silkstorm like attack require 6 or 7 attacks. The spike bugs on the floor require 4, and the flying ones iirc also require 4 attacks.So much for >they ALL die in 3 hits
>>720110543It is very hard to get to and I haven't really tried this one.I just went >I'll come back to it
>>720115910>probably is a genuine... bugDoubt it. I mean the interaction of changing the hitbox might be a bug, but the hitboxes are almost always larger than the enemy/you, this is the first game that I saw doing that, almost always the hitboxes are within the enemy, to give the player a bit of a grace, not here tho.
>>720115772git gudskill issue
>>720115954Are hits even consistent?I still suspect that if you hit things a certain distance away and pressing buttons a specific amount of time changes the damage amount. I only suspect this because of fucking around with bouncing with the needle, which is kinda fun.I hope it's inconsistent to stop the player from totally relying on their mental health gauge of the boss. There's a reason why there is no souls hp bar.
>>720116004The hitbox probably does change, but the real issue is that it looks like Hornet is being pushed into the boss, not away from the boss when that change happens. I think I get that issue a bit. I just learned to keep a bit of distance when it stuns, but your case is kinda unlucky and genuinely hinders the gameplay, making the player hesitate with a viable strat.
>>720115772Physics.Hornet's combat and movement is so precise compared to HK's, which I'm barely able to pogo with.
>>720116006>criticise lazy design which has nothing to do with difficulty>s-skill issue!Retard
>>720116142>>720116004Oh and it was the Wasp Queen things that did it, maybe it's just early development bosses?I don't get this sort of thing with the latter bosses.
>>720115593I'm going to say probably not, my route is in pic rel
>>720115954>Oh, then you are lyingI was being hyperbolic.>the flying ones iirc also require 4 attacksI don't think so. The little flying bugs (both the slow, floating ones and the ones that dash horizontally) take 3 hits to kill. This boss really isn't that hard; it's in the running for the easiest boss in the game. That said, I can understand how a new player or one unfamiliar with the first game (or sidescrollers in general) could struggle. I find it a little annoying that my familiarity with the prequel has let me breeze through the game so far. I'm just hoping for a difficulty spike soon to spice things up.>>720116065Nah, the damage amount is always consistent. I think the Wanderer crest has a crit mechanic, though.
>>720109516>dashes through bossshade cloak habit
>>720107446I beat him first try, just stop being bad.
>>720108508>using gay poisons.you didn't beat the game
filtered
>>720107446USE YOUR TOOLS FOR GOD SAKEAnytime you're in a pinch because of multiple enemies it will save your ass
How do I git gud(der)?I can't stop PANICKING and RAGING at the slightest failure
>>720107446This is the thing skill checking you nerds? A boss with a very readable pattern that YOU lead around the room, and he kills his own ads. It took me a couple tries, but there were some enemy gauntlets, and new area explorations that gave me more headache.
>>720109516>Spawning mooks that frame trap you>Contact damage takes 2 HPand people try to say this game isn't poorly designed.of course it's badly designed when the "difficulty curve" is so fucked.you'll have multiple bosses that are actually too easy, then one that's just random, messy, bullshit design that no one put any thought into.
>>720116723jerk off before playing to reset your stress meter
>>720116723Do steroids, cocaine and lift.
>>720116501Take a left turn at the choral chamber fast travel station. It is safer and faster.
>>720116723Stop playing. Play something else. Come back later and try again. No, there are no shortcuts. There are no Tibetan monks hiding sacred knowledge from you on this one. It really is the only way.
>>720116264I had it happen to enemies as well, where I would hit them, and instead of both of us bouncing slightly apart I would take damage.It has to be some quirk with knockback, also I never used the no knockback equippable.
>>720109516>playing like garbage>just fleeing back and fourth>getting hit by easily telegraphed attacksjesus FUCK you people cannot play games.why arent you aggressively chain bouncing on him? Dash over him when backed to the wall. Used magic on ranged attacks to get the adds too.You "people" make shit harder on yourself by playing garbage, passively like cowards, then wonder why its "so hard"you should be better than this by the time you hit this boss kek
>>720116723just build a habit of doing the minimum movement when dodging attacks. it will eventually transfer in high pressure situations.
>>720116534>tfw I've unlocked dash through>mfwAdmittedly it uses Silk so it's not so OP, but fuck is it nice to again have a move to get out of a corner.
>>720109950>hunter's downward aerial attack is awful and i prefer reaper and wanderer for that alonekek>the hunters attack is fast, and moves you down, making it quick and easy to chain bounces when at the correct 45 degree angle, requires more skill to aim and time obviously>the reaper attack is a sweep that doesnt move you down as much, making it much much easier to land due to the arcing hitbox, its slower so speed bouncing isnt possibleits an easy mode option for people who cant do stick-fu.
>>720116830>I wandered into the hard zone>I never bothered to turn around and come back later>muh difficulty curve is bad!holy shit, 14 years later and the catacombs are still getting people
>>720116637>health is critically low>remember that I have Tools™ at my disposal>start spamming the trap one all at once>get like a kill or two>still die anyway>still forget to use them next time anywayA century of consumables in video games and this shit has NEVER GOTTEN ANY BETTER.
>>720109836>haven't found any of the tools used in this webm thoughHe's only using the trap, buyable at a vendorThe other one is just the silk spear, that you already have
>>720114659I finished lava, greymoor and farfields before ever seeing this guypeople REALLY still dont get the whole "come back later" design these games ALWAYS have. Hunters march posts were already annoying but youd think after 14 fucking years people would learn that the catacombs are best left for later when you are equipped, or, are already good at the game from experience.
>>720109950>>720117153I was forced to become a hunter lord when my hunter crest was upgraded. I couldn't pass up the dps boost. Now I pogo just as well as I do on wanderer.
>>720108508I never have any shards so I never have any tools. Even with the more shards charm. Projectile tools might as well not even be a mechanic for me, I'm too much of a shitter with all the attempts it takes on bosses.
>>720117242it's because consumables are gay, I only remember them if it helps farming more souls/money
>>720117238this isn't a turnbased RPG you dumb faggot.it doesn't matter if you have 1 hp, the boss should still be fair and doable.frame traps and unavoidable damage don't happen in well designed games.
>>720117427You don't spam them on every attempt. You learn the fight first and then use tools to skip the last phase on a good attempt.
>>720117423I honestly prefer the Hunter pogo because 90% of the complex pogo jumps in the game are practically built around it. You almost always end up in a perfect position to auto chain bounces together without even having to move Hornet. Wanderer and Reaper actually make you have to move after a pogo.Also I like the momentum.
>>720117238that's not the case.you'll beat a bunch of bullshit bosses and right after, further along the path you'll beat several easy as fuck bosses.the game is meant to get gradually harder, the devs are just shit at balance so the progression is fucked.it's the same with enemies too. you'll find harder enemies in early areas. and easier enemies in areas beyond that one.the game just seems to be a mishmash of ideas; some ok, some badly executed, some terrible and all of them horrible ordered.
>find hidden boss First Sinner>mostly 1 mask damage attacks>fast-paced, dodging and attacking flows together into a dance>feel myself improving at every new attempt>quickly becomes my favorite fight>game respawns you in front of the boss door so no runback>wow how nice, I'm sure this small mercy comes with no caveat>realize that I can use throwing knifes to deal with a certain boss mechanic to interrupt her healing>respawning in front of the door doesn't allow Hornet to construct more throwing knifes>have to run back to the bench to craft more anyways, effectively doubling the boss runbackTEAM CHERRYYYYYYYYYYYYY
>>720109516Everyone who complains this guy is hard never got the spike trap tool I swear to god. It almost always kills the adds or brings them to 1 hit from death. The poison variant actually DOES kill them.
>>720117663I like the grunts she makes when she gets the healing buff on hunter, very cute, hate the fucking pogo, though
>>720117663Reaper feels so good that after I got jumped, raped and locked in prison the moment I got my shit back wasn’t even cathartic because I had been auto-swapped back to Hunter.Reaper or die. I haven’t gotten Wanderer yet (I assumed Reaper was “the one with the classic pogo” people talked about) but honestly when I do, I doubt I’ll even use it.
>>720117067I'll try this, thanksI think I'll have to spend entire attempts on every boss just watching and dodging
>>720117903Wanderer sucks, it's 1:1 the hollow knight moveset but the range on attacks is absolutely terrible in this game.
>>720117903Wanderer is the move set from HK1. Good if you wanna double up on nail damage because of how fast the swings are, but you miss out on having two red tools.
>>720117759The spike trap trivializes basically everything in the game that people bitch about. It's extremely OP.
>>720118013>>720117903Wanderer becomes better than Reaper as soon as you get the charm that increases weapon range
>>720117427Having your consumables be used up by a failed attempt is very annoying and heavily discourages using them at all. Sekiro suffered the same issue with spirit emblems, where you barely used them because if you relied on them you constantly ran out and had to farm them. I don’t know why shards are even a thing. The tools already have an ammo counter that only reloads at benches, that’s sufficient without a secondary reserve currency pool.
>>720117903wanderer is the ghost gameplay one, though I feel you need the momentum that you get from the diagonal pogos the other crests have, it ends up feeling very underwhelming and a waste of a simple key
>>720117698This is an unavoidable outcome of playtesting your own game. Being very good at a game while also having it memorized makes it impossible to properly evaluate the difficulty of enemies and platforming challenges. The devs also seem to hate the idea of enemies dying without you engaging with their full moveset, every single time, no matter how experienced you are at dealing with said enemy.
>>720118086Actually for me it’s the Reaper pogo having that little air float, that shit feels better than the HK full-inertia pogo. That and I’m entirely too accustomed to being able to smack silk pickups out of a boss after healing.
>>720118000there's plenty of time to sneak in 1 hit, sometimes room for 2. 3 hits will get you tagged by the next attack in most cases.
>>720117663I noticed right away, the red buds in hunters march have vines on them, all at 45 degree angles, if you line up with the vine, you hit it every time... like the game was designed by good developers, but people who are blind, and dumb, cant see it and then fuck up over and over. Feels like the other moves were added later or something.The hunter lets you speed-stab which basically doubles your DPS over the others.
>>720118131The irony is I used that simple key, MISSED the path to the Chapel, ascended the entirety of Wormways, and got into the next area before going “okay, I’m not gonna play the entire game down this path I’m clearly meant to have wall kicks before this”I actually assumed people were going backwards to Greymoor to get Reaper before completing Deep Docks, kek.
Why was this boss so cathartic to fight?
>>720118403>game devs literally require you to hatecrime two random gay guysthat's why
>>720118449Can they be gay if they're not even alive?
>>720118185It took me some time to adjust to the pogo as well, but being able to do 2 regular swings during openings instead of 1 is a huge difference and with the weapon reach charm your Wanderer attacks have the same range as base Reaper.
>>720118168It’s not just that, the game will always struggle with “which way” guidance since it doesn’t lock you out of harder paths. If you’re TC you can’t un-know that taking Hunter’s March is not the intended early game route, but tons and tons of players wind up doing that first (myself included) and absolutely reeling at the “sudden difficulty spike” because we missed the intended path to Deep Docks.
>>720109516Huh, that's not where I fought this aids nigga, I fought him in a small arena.
Are you fucking kidding me
>>720118396I got the reaper from the deep docks path before beating deep docksIIRC I went through the fire zone, to the far fields, back to the left to deep docks then made it to greymoor all in one go, leaving the fields and docks unsearchednot sure what path others took but it feels like im going backwards, found the bell village after I did the bug bosswhat happened was I found the deep dock tramway and found a secret path in the wall, with all the rats, that connected back to the leftI hit EVERY wall, and have found 3 skips so far.
>>720117759I didnt have the trap, and still didnt think he was the worst thing. Lead the boss. Clear the ads. Whoa. Such challenge. Little hectic at times depending on mob spawn. Clearly these people never played through the Mega Man games.
>>720118348The vines are rarely above the buds which is about as useful as looking at the attack itself and saying "yeah, that's 45 degrees". It's like the firefly fuckery in The Mist where it seems like they're supposed to guide you but it's nonsensical. You're supposed to get into their weird Australian heads where obvious hints aren't actually hints and it's just random bullshit.
>>720107446This games artstyle is fucking ugly dogshit
>>720118396I don't know how important using the simple key to free NPCs is, but there's possibly 2 or 3 instances of questlines being dependant on it, getting wanderer early feels like such a waste now
>>720118560Honestly a non-issue if you got the ability from that place already.
>>720118105Spirit Emblems were much worse in Sekiro. Killing a Sekiro enemy takes much longer than killing a Silksong enemy and you got less emblems with each use of a tool being much more expensive. Plus your inventory of emblems is super limited in Sekiro which makes the cost of tool usage annoying as you cannot stockpile them.I ran out of shards once ever and it was when doing Sinner's Road because I needed spike traps to kill those sword flies. Meanwhile I never used prosthetics in Sekiro because I never had the emblems.Meanwhile in Sekiro
>>720118590The fireflies do guide you, you just have to play the needolin to calm themAgreed that section is in the “how were you supposed to figure that out” box though.
>>720118590Based retard, they do guide you if you play music for them.
>>720118490vampires are gay as hell, anon
>>720117501you can beat it just fine if you are skilled enough you dumb nigger, just like the catacombs and every other time this was doneits not even that hard, you really do just suck that badly.the point is if you ARENT skilled enough, like you clearly arent, you can leave. Go somewhere else. Come back with new moves, more HP, more damage, tools, charms or even a whole new moveset.The bosses are "fair and doable" you dumb nigger otherwise no one would do them. There is no "unavoidable" damage you just fucking suck. Stop getting hit. Every instance of "unavoidable damage" couldve been avoided if you stopped playing like a greedy retarded nigger.post the boss name on youtube with "no hit" in the title and weep.
>>720118490I think you are basically desecrating the gay corpse robot of a gay bug and its gay clone. I cleared the fight before I rescued the living gay lover bug, and found him mourning over his dead gaybot.
>>720118643There's enough keys for everything. If you mean Green Prince, there's a mini boss in Sinner's Road (one of the chain dudes) that drops a key for him.
>>720118403>When it does its ult by itself.
>>720118661If the best thing you can say about a mechanic is “I didn’t notice it at all” it’s still a bad fucking mechanic. It variously either annoys the player or makes no difference; never once does it have a positive effect on overall game balance.The purpose of ammo constraints in any game is to balance a useful tool by forcing the player to consider where best to use it and to use it carefully, because uses are limited. Insofar as the only way to reload your combat tools is to reach a checkpoint and respawn all of the enemies, having that reload draw from a master pool serves no purpose.It isn’t even like it’s needed to give the game currency more value, Rosaries are already used for everything to a degree that would make a modern capitalist blush, adding a second currency does nothing but make the player go>oh boy, I see this secret area gives me the WORTHLESS moneyThe entire shards system should be scrapped. Replace shard drops with small rosary drops and have tool ammo only be contingent upon bench reloads.
>>720118661In sekiro you can grind sen for 10 minutes and now you have enough money to buy hundreds of emblems which is enough for at the very least two dozen of hours of playtime
>>720117698name them, the areas, bosses and enemies.Guarantee its player choice related.East of hunters march is easier because you couldve gone UNDER hunters march (forgot the name, the fire one) and got the heat shield, then gone east and north from there, which is clearly what the game sees as the "easy path"hunters march is clearly a challenging route thats significantly faster, for speedrunning or challenge purposes I'd assume, since its basically a straight bridge from A to B.Lots of games have ebbs and flows, anon, after a hard boss theyd have a come-down zone of zombies that you can roflstomp for a bit before ramping up again.But I dont see any evidence that this is a particular issue here.
>>720118673>>720118712I don't even have the item. Which means I was just wasting my time. It should have just been gated off completely until you get the item. It's entering bullshit La Mulana territory letting you fuck around in areas you can't progress in.
>>720108302You can completely cheese the fight by simply leaving the arena, there are no wallsOnce you get far enough away (don't switch screens) the adds despawn, then you can go hit him again until he spawns the next wave of adds and repeat until he dies
>>720118560You are supposed to have gotten the double jump from the tippy top of mount fay before you head there. Also make sure you bring the ruined took from Bilewater up there with you too. It will let you get the best version of the silk shot, a freakin laser cannon.>>720118105If you are having issues keepning your tools stocked, just switch to the architect crest. You can charge your tools with silk.
>>720109745His hitbox didn't "change", he just floats upwards slowly whenever he gets stunned so since you were so close he floated into you
>>720118586yeah I was getting old MMX vibes too.Jump, dash, downstab bounce over boss, blitz the add, go back to the boss.real "challenging" boss eh?meanwhile hollow knight had a fight where the floor was lava and you had to only ever wall jump and bounce, with adds. No one complained, probably because they were filtered out by that point.
>that arena right before the mask in deep docks that is stupidly hard for some reasoncan someone explain this to me? all of those enemies are complete pushover but put 3 of them in a room and somehow I cant move without jumping straight into on for some reason. No other arena has been like this so far
>>720118798here's the thing, I thought you needed keys to free the thief and the old man near the ant miniboss, but I just checked it and their doors were just breakable, now I feel very very retarded, holy shit
>>720119032pull out the spike traps
>>720119032good time to learn to use your tools anon
>>720119007>hollow knight had a fight where the floor was lava and you had to only ever wall jump and bounce, with adds.>find the obligatory floor-is-lava challenge room in Silksong>manage to kill all the critters>left with 1 hp clinging to the wall>the lava starts rising>aaaaaAAAAAAA
>>720117112its the best panic button
>>720118930So like Hollow Knight then? Retard.
>>720119224that place gave me so much troubleon the plus side I learned how to use my grappling hook in combat better
>>720107446I thought this one was pretty easy, he doesn't have any fast moves and telegraphs everything way in advanceI still died a few times because I'm bad at videogames, but it felt very fair and straightforward
>>720119051I actually don't blame you, I thought the same thing until I accidentally smacked the thief door and noticed it crack
>>720119317Honestly the boss itself isn't that bad but the "two masks on contact damage" thing is fairly cancerous when the boss itself has a janky body hitbox and randomly floats around
>>720114147>Choir ClappersMoments like these reminded me that Silksong was originally going to be DLC. What the fuck were they thinking?
>>720118590>The vines are rarely above the budsare you fucking retarded you autistic faggot?wait, dont answer.Holy shit you people failed school, didnt you?
Did anyone else get a crying baby in their inventory? What the fuck do I do with this thing and why won't it shut up.
>>720117730I have the charm that lets you survive death once, and that didn't reset eitherI just did it with no tools+no charm resets. not too bad but a really fun fight
>>720119478It's part of a questline to unlock a crest. Take it to the weird grey dude in shellwood that you did the pollip quest for
>>720119312I actually came back to it when I found two charms that helped immensely. The thing that prevents sliding on walls and the magma damage reduction>>720119478I found that too, yesterday. No clue where to take it, I plan to check in with the birth/rebirth weirdo bug in Shellwood.
>>720118930>what the fuck I entered the crystal mines and its pitch black, I cant see anything and I keep dying to spikes>"get the lantern then, anon">WHAT THE FUCK they let me die in the dark without a lantern?!Hollow Knight did thisgod forbid the developers of a game treat the player with the respect that theyd be intelligent enough to realise theyre missing somehting and should come back later. in a METROIDVANIA.
>>720118013It innately has quick slash which is bonkers once you get used to the stubby rangeLongnail also exists too
>>720118612Lets see YOUR drawings then, bubcome on, post YOUR art for the class.
>>720107446>friend was stuck at that boss for 2 days>ask him to stream the fight>he plays only with the nail, spending 4 hits to kill each spawn, or even worse, 4 pogo stick jumps on each>remember my experience>I was using the silk spear and the tools to either oneshot the small mobs or 1 skill and 1 nail attack>if I couldn't lead them under him to let him kill themIt's legit a GITGUD boss.
>>720119448kek holy shit he will not recover from this basic lesson.
>barbed wire trinket>get 4 damage instead of 2oy vey that's some stuffanyway, anyone using beast crest? maybe i should do beast crest run, on another walkthrough
>>720118590I didn't know that you needed to play music for the firefly's, but I did go to the exits closest to them and it usually was the correct one. I just thought that you needed to do it a several times
I haven't seen a game that made so many people seethe and rage in a long time.Well done Team Cherry, waiting seven years was worth it.
>>720118989This is right, the main problem here is the boss going upwards before Hornet bouncing with the attack
>>720119809Beast Crest is unfathomable shit for platforming but it's a great boss killer.
>Lace 2>Lets take a white boss with white attacks and put them in an arena that's all fucking white, and add more white particle effectsThis is why you don't let the art team design gameplay.
>>720119884The second arena is fine, as she can be stunned and dropped into the pit for extra damage, same as you can scale walls to heal safely/do other shenanigans. If anything, Lace 2 felt like one of the few fights where the entirety of the challenge is fair in comparison to much of the bullshit before her.
>>720119809Beast crest isn't bad, but not having any blue charms is a massive downside. No matter how good you are with beastmode, it won't outperform the advantage of pollip pouch and shattered mask.
>>720119032You have to start thinking like those psychos on Team Cherry and understand what some fights are trying to do. This is usually the first or second arena, and it's basically telling you "hey use your tools instead of face checking shit". I was dying to fucking everything until I realized this and now platforming and arenas are far less of a trouble because a lot of annoying ass flying enemies are usually dead in three hits.>>720119809That shit is insane on bosses that are fat. HORRENDOUS pogo. But it's meant for bosses and tough arenas.
>>720119863does beast attack do more damage or something?
>>720119965Nope, nothing feels this stupid. Between random sound effects (as opposed to doing the logical thing and cuing them to specific effects) and this much visual obfuscation this easily the most bullshit fight since Beastfly 1. Everything else has actually felt quite reasonable and fair (well maybe not some of the gauntlets).
>>720120014When you bind you also get faster attacks
Does anyone have the image of this boss alongside like 3 enemies on the screen?
>>720119863Why go people keep saying it is bad for platforming? My personel theory is that people just haven't realized that they can hit platforming objects horizontally. I can imagine there being some late game guitar hero sections where it is literally unuseable, but i haven't had any difficulty using it so far.
>>720120014damage, range and knockback go up.
>people meme up primal aspid with HK cause its one of the most annoying enemies in the game>Team Cherry thought it would be a funny idea to give each zone its own type of primal aspid flying asscancer enemy>all those cheapshit traps>after losing to a boss its normal to put atleast 1-2 annoying ass traps or enemies onto that road just to inconvenience you>every 2nd boss has RNG spawn shitMaybe people aren't wrong when they compare this to Dark Souls 2
>>720119809I genuinely see no redeeming qualities in beast crest>movesetthe running attack is great but the least versatilePogo is outright terrible in both contexts as far as ive seen, it should have sawed an enemy but it only hits onceThe fast attacks are outright worse than getting the fastest hit potential from hunters' dash and pogo, or just usint wanderer's baby crest>bindBy far the worst bind. No HP for platforming and nowhere as reliable for bosses despite the potential, would be great if it gave you hyperarmor>slotsNo blue slots instantly kills the potential of it being ahead of the competition in damage
>>720119884I honestly had no issues with visibility there and i loved clashing>>720120051you genuinely need to get better with your eyes
>>720120051She has basically 2-3 basic moves that alternate between leaps and counters. Phase 2 adds the after images to only her version of the diagonal pogo and extra dashes to her normal single thrust. Third phase literally adds nothing new except her Silkstorm attack and you practically only have to move left to right. It's a very fair boss.
i feel like the seething is subsiding now. more anons have pushed through and goten all the op shit that makes the game way less chalenging at this stage
>>720119683Yes, but the RNG is kind of bullshit because of the fat bugs I-frames. That's where the fight just gets unfair because he takes no fucking damage even when he's directly under sometimes and if you're cornered it gets annoying because you have Beastfly running to you and then that fatass cutting you off. But I do agree, it's a DPS + skill check. They're checking to see if you actually use your tools, Skills and Crests, instead of running around pogoing (which you think you can do because the boss is fat and gives you a bunch of bounces).I left learning a lot... and shockingly had less trouble on the rematch with the added stage hazard because the game does this a bunch. While I think some hazards and stunned bosses hitting for two is bullshit, I think a lot of things aren't that bad once you question what the devs were trying to do in certain areas. Hunter's March in general doesn't actually have something worth of use early, and it's purposely in a direction where most players end up going. Shit, go back with the float and you realize how fucking stupidly easy it is to navigate and how almost everything here is kind of shitty if you're just hopping early game.
>>720120205you say this now as a skill-let, but come time people will be swearing by it for the most damage potential>pogo downward isnt needed, horizontal attacks bounce with it>bind makes your combat abilities go up which puts it ahead of others like hunter>red tools are massively underrated right now, theyre incredibly potent, especially poison darts or the spike trap early on.beast is the best combat focused moveset for sure, hunter is pretty good but is clearly an all rounder, that also focuses on platforming speed.
>>720120301The boss is fair, albeit not very fun. It's the visuals. Give the fight some damn contrast instead of copying Fromsoft and using another generic field of white flowers.
>>720119965>If anything, Lace 2 felt like one of the few fights where the entirety of the challenge is fair in comparison to much of the bullshit before herholy shit, /v/ really does suck at games.When did you all become DSP?
>>720120482Lack of blue charms is such a big hit to damage and survivability that the beast mode just doesn't compensate for it. Give it one blue slot and it is balanced, give it 2 and it is the best crest.
>>720118875this is cope you know the games progression is a mess because of all the text you just wrote preemptively defending it.after the under area you're talking about.. the next area is even easier.
>>720120349Early game is a huge filter. Which is funny, because Team Cherry literally tells you where to go for a reason and that's for the important movement upgrades.
>>720119224It always loves to up you just with 1 more thing than HK.>then another>then anotherIt's brilliant.
>>720119809I do dislike how there is no overcharmed mechanic... so far in this game for me.
is the backwards dodge tool just style?seems slightly faster than the just a normal dash maybe
>>720119842Mate, you know that big bug enemy at the base of city of tears with the complex move set.Most enemies in this game are much harder than that. It's ridiculous. That must have taken for ever.
>>720120670you think farfields are easier than deepdocks?anon, have you considered this is a (You) issue?I asked for names, proof, you have posted nothing you just WANT the game to be "unbalanced" to justify failing to early game bosses and enemies. youre a sourpuss.>>720120793accidentally finding overcharmed was cool, I dont even know why I bothered trying when I only had 1 slot left, but after enough accidental bad math attempts, one frustrated "I just want this charm!" meme press... worked?!great memory, doing it again would kind of ruin it. like the whole praise the sun shit.
>>720119884Ok, that is kinda a low blow. My eyes have retinal issues post jab so that might be a problem for me.
>>720120542>Vast majority of bosses prior to Lace 2 either gank fights with varyingly ass backwards arenas, ranging from being stuck in tiny arenas with 3-4 enemies at the same time>Lava rooms with sinking platforms or damaging walls. >Playing Simon says with bosses that remain on the screen for anywhere between 3-4 seconds and then fuck off (Trobbio, Conchflies/Raging Conchfly, etc...)From what is non-optional, most of them were honestly fine up until you get to the Last Judge or Phantom, from there the screw only tightens and practically everything in Act 3 is magnitudes more of the above.
>>720107446i found him after the first nail upgrade and it was a hard fight but no where near hardest
>>720120871I kinda missed that because I can do math.>being good at math is a debuff for that game apparently
>>720120861no?first of all, you mean the soul guy? not that hard assuming you have the dash (I didnt) without it you need to bounce over him more. Trick his magic into the floor (again, easy with dash)but sure lets set the bar at him, what enemy in the first 5 hours beats him?The ants, scissor guy and such are like mantis'sthe bugs are just bugs.I dont think you get a soul-guy tier guy until at least the post-halfway house area. so 50% throug h the game
>Last Judge run backWhat the actual fuckWho thought this was a good idea?
>>720120905It's not actually that hard, spam tacks or traps. It's just a shit decision when it comes to visual design and gameplay.
>>720120996>soul-guyIs he the big dude with the shield that does big damage all the time?
>>720120871the farfields are insanely easy.it's not a me issue. it's a progression design issue.
>>720121157Are you talking about the big red guys who do 2 masks? What is complex about their moveset, they have a grand total of two attacks
>>720121121kekI just went through the mist.Best fight in the game too. Though she(?) hurt my hands because it took that long to fight her for one fight. (also took hours because hard to endure the fight and master initially)
>>720121121programming more benches would have costed another 7 years. pls understand
>>720119968The Vesticrest gives you one free yellow and one free blue slot you can use independant of whatever other crest you use.
>>720121121You guys need better bait. There are way worse runbacks in the game like for example Sinners Road if you try to make it to the right side bench and die.
last judge runback is a stroke of genius and briliant game design. as you runback more and more it trains you to be more efficient and proficient in aerial maneuvers and optimized movement. i tip my hat desu
>>720121234It's not complex, it's more getting their distance and hitbox right. That took forever for me.Enemies in this game probably do way more than him though and react weirdly to you because you have so much speed now that they have to compensate for it. At first it's annoying, until you get the dash and then it's pretty engaging. You're never relaxed with enemies which is a good thing. I hate splatter musou enemies that barely do anything and die in one hit. That shit sucks ass.
>>720121324qrd?
>>720121185>the farfields are insanely easy....yeah?youd do them BEFORE the hunters march if you were smart.if you struggled with HM, but made it through either way, then reached FF and had an easy time you should think (upon seeing FF connection to deep docks) "OOOOOHHH I couldve gone here instead! well on a new playthrough I will consider that!"I did deepnest before I beat mantis lords and did their zone in HK, I didnt scream "omg why is this easier than deepnest!" I thought "oh, I came in backwards, cool!"
>>720121347Doesn't change the fact that most charms you want are blue while yellow ones are almost entirely garbage. Having 3 blue slots is preferable to most people.
>>7201214747 year old spagheti code
>>720121527Unity is also not fun is what I hear.
>>720121439bullshit, hes easy and thats a (You) based skill issue.
Team Cherry has mastered the art of game design and filtered it down to it's best components: enemy waves in locked areas. It's masterful game design and YOU WILL love it.
>>720121527they can't even code.they're using a visual scripting asset in unity.
>>720121121It's long, but it's not bad in terms of enemies. You never even have to aggro a judge enemy.
>>720121347You get the free blue rather late, and obviously vesticrests are mostly irrelevant here, as all crests get them. Hunter with 2 extra blue slots is still going to be better than beast.
>>720121559>>720116235
>>720121580they have a secret.>give the enemy a sane amount of HP that would be in a well designed game.>...then double it
>being forced to go through whatever unity shits out in the background because of the unity shit recentlyYeah that sounds like pure hell.But hey, now the game is far more punchy and consistent.>>720121559>hes easy and thats a (You) based skill issue.Well eventually, yes and that's because enemies in that game are significantly easier I think. Compare that to SS's enemies where they're always bouncing around. It's so much harder to master and you're on your toes all the time. I relax in HK eventually. I can't relax in SS because otherwise you will die constantly. I can see why I prefer the latter because the former can get a little boring at times.
>>720121615>>720121121Its not long at all the fuck are you talking about?Seriously whats with you fuckers and acting like its even remotely one of the worst? Its EASY LOOK AT THIS>>720116052Like you do shit like this >>720121374 way before that part yet that LITTLE part is what stands out? Fucking get real.
>>720121624>vesticrests are mostly irrelevant here, as all crests get them.I think beast is shit, but I don't agree with this. Getting 1 blue vs getting none is a way bigger deal than getting 3 vs 2.
>>720121682explain how the soul guy in HK was "lazy design"then explain how this "has nothing to do with difficulty" when thats LITERALLY what he said, you dumb, dumb nigger(you wont, you will just ignore or deflect)Heres the context you ignored, coward>>720120861>Mate, you know that big bug enemy at the base of city of tears with the complex move set.>Most enemies in this game are much harder than that>>720121157>the big dude with the shield that does big damage all the time?>>720121439>getting their distance and hitbox right. That took forever for me.now back to you>UHM ITS NOT ABOUT DIFFICULTY, ITS ABOUT MUH 'LAZY' DESIGN AND NO I WONT ELABORATE ON WHAT THAT MEAAAANS
REEEEEEEEE
>>720121598>visual scripting assetI saw a doco a while back, it wasn't rocket science that's for sure.Something tells me Silksong actually had massive problems because of this so they had to get dicky with the code. You can tell straight away because the combat is way more responsive. HK's is not great, ngl. I had that issue the whole playthrough with it. SS was just instantly better the moment I moved Hornet.
>>720121687I'm really baffled by the HP of regular enemies. It's not even difficulty, it's just added tediousness to the game. I can't really imagine them playtesting, having to hit flyers 4-5 times and be like "oh yeah this is just perfect"
>>720121513why would I? hunters mach is what you encounter first. it's the straight path right to the dash upgrade.the sooner you get it the less tedious the game gets.and you ignored the point which is; far fields has easier enemies than the start of the game.they're way easier than deepdocks. the progression is not balanced.
>>720121831>no caps or punctuationOh it's you again.You can't read.
Someone please post the Beastfly basedak
>Get ClawlineCall me Totalbiscuit because this shit is giving me ass cancer
>>720121939>14 years later and people like you are still being tricked by the catacombs trickholy shit you are dumb, so, so fucking dumb.>>720121945Ah, I was right then>you wont, you will just ignore or deflectyou went with deflect.You lost.
>>720122083nice deflection. the irony of you lecturing that other guy on deflection.
>>720121910>It's not even difficultyThen why are you annoyed?Sounds like it is difficult to endure it.To me, I've been waiting for games to start doing this more because reviewists nerfed them hard on account of them being mad about having to review games that take time to master and effort to play.I used to play games where enemies took up to 10-20 hits and it felt far more satisfying to overcome than games where they took 1 hit.Add their AI which makes them super tricky to nail and it's prefect for me.I don't know how they did this shit in unity though, kek.
>>720122083>I can't read, therefore I winHe has me there.
>>720119863Wanderer is way better
>>720122194Not him but it can slow the game down to a crawl, which isn't fun given how enjoyable the quick movement is. Same problem Metroid: Samus Returns had.
>>720107446if /v/ is getting filtered by this they are NOT finishing the game keki beat him on the 2nd try he wasnt hard
>>720122189its not deflection, though, since I already made this clear earlier in the thread you dumb nigger.>>720121513>youd do them BEFORE the hunters march if you were smart.>>720118875>East of hunters march is easier because you couldve gone UNDER hunters march>which is clearly what the game sees as the "easy path"I even referenced the catacombs 14 years ago in that comment chain, retard.>>720117238>>I wandered into the hard zone>>I never bothered to turn around and come back later>>muh difficulty curve is bad!>>holy shit, 14 years later and the catacombs are still getting people
you guys have no idea how much I love pogoing in this fucking game, I even pogo easily jumpable spikes for the joy of pogoing
IT'S OPTIONALYOU CAN JUST COME BACK LATERYOU DON'T NEED TO BASH YOUR HEAD AGAINST THE WALL IF IT FEELS HARD
>>720122194>Then why are you annoyed?>Sounds like it is difficult to endure it.god you're a fucking brainlett. why not give the enemy 100000HP then?make it take a full year to kill one enemy. then the game will be even more difficult to endure it thus better right?it's amazing you have no design sense. HK enemies are so simplistic they do not warrant high HP. a lot of these things just fly at you.
There are so many retarded things in Silksong that could easily be improved, I'm baffled. Even the most basic shit like controls.Like why are tools bound to the spell button and require fucking UP AND DOWN INPUTS, making all three of them incredibly prone to misinput? Why does violin you never need take up a whole fucking face button? Why is map still on a separate button instead of holding select?
i mean this fat beetle is not hardest boss for sure
>>720122247you deflected instead of responding because you know you lost, yes.try answering.>>720121831>>720121831>>720121831You say "you cant read" and yet he was CLEARLY discussing difficulty, and you deflected with >>720116235You lost, you are wrong, admit it.
>>720122060Okay, figured it out. Basically have to offscreen the higher up bug platform, what the fuck. Wow is this thing insane at fighting flying creatures though, makes sense why they were so annoying to fight before. This is by far the biggest combat upgrade so far, and that's including the nail upgrade.
>>720121765I never said it was one of the worst. I just said it was long (not the longest, before you try that next).
>>720122275They're getting filtered by any boss they don't one shot.That's so sad, it's just like people associating "I don't like the game so it must be bad": "I lost against the boss so it must be bad".And the funny thing in that? These guys are probably playing mashing X. No tool, no skill, just don't use the things the game give you. Mash X.
>>720116191Movement has momentum which is the opposite of precise. Most easily seen by dashing one way and trying to go back the other.
>>720122396it's a fly, dude
>>720122415Yeah, can you believe that most people don't even think to use it in combat? It's fucking sick. Luckily One endgame boss absolutely requires you to use it as it's fought entirely over spikes
>>720122387>he isn't using the needolin to stun enemies, fast travel to the bells and to summon memories
>>720122387LB = use dive slash (this way you can aim you direction properly)RB + X = main skillRB + Y = second toolRB + B = third tooljust fixed the game. yeah I agree the devs are fucking idiots.
>>720122387The mandolin thing is the nee dreamnail I think. You use it in front of an NPC to know what they think.
>>720122194you know there can be a middle point, it doesn't have to be either 1-hit or 5-hits, right? Imagine killing all flying enemies in 3 hits, maybe 2 for lesser zone flyers once you reach the appropiate nail upgrade. Would you really feel the game is worse because of that?
>>720122260>Not him but it can slow the game down to a crawlDealing with it in Cities Skylines is a fucking nightmare.Having grown up with sim city 3000 and 4 and seeing this slow clunky mess was quite something.I wonder how they got these large areas with heaps of enemies to function in this game. There are several layers of shit moving at different speeds and ways at all times and it has to calculate all of that shit and render output. I can't see how they managed this on unity.HK used to have bad lag for me at times. Phantom fight got a bit slower after about 2 hours of fighting it (I was tired though, so maybe it was just my brain) and I was missing hits again that I had earlier mastered and it was a noticeably consistent timing miscalculation for me. I hope that's just me getting tired.
>>720121910This is what happens when devs playtest their own game. Since they are more than familiar with the game, enemies with reasonable health pools feel like they die before getting to do anything, so they end up inflating the health to force engagement.
>>720108872This
>>720122371>why not give the enemy 100000HP then?Don't give Team Cherry ideas.>Ultra Mega Zote
>>720118989>”stun” a boss>he moves anyways10/10 game design right here
Whats the fire thing in Deep Docks for?
>>720122589People are too fucking stupid to use tools, can't blame the devs on this one.
>>720122387>Like why are tools bound to the spell button and require fucking UP AND DOWN INPUTS, making all three of them incredibly prone to misinput?Never really do though.I thought I would have this issue, but I don't.
>>720107446This boss and widow made me realize that you should fight every boss as if they were nightmare king grimm i.e. fight them like you were in a dance with them. I pity those who didn't play the original hollow knight before silksong.
>>720122654it would help if the inputs for the tools weren't retarded and terrible.
>>720121765>defending this Holy retard It's not about the time, it's about the amount of platformingSometimes you get fatigued with multiple attempts at a boss and you end up slipping even if you memorized the path perfectly, it's simply annoying
Anons.. I'm running out of things to do, I think I may have to start the meat run...
>>720122343the amount of people who are unable to stop and think "this feels too hard, maybe I should consider my options and try other routes before trying this fight over and over" is astounding
>>720122547>you can do thisAfter figuring out some shit accidentally on my own, not sure if true or not.
>>720108508I used this and ended up wasting all my shards for nothing since it was way easier to just nail it to death.Yet another game poison a shitty gimmick because it deals no damage.
>>720122439noticed a lot of people arent engaging with the games systems and playing it like HK
>>720122557graveyards and the mirror near the phantom arena too
>>720122696NKG didn't summon those big bees from the hive.
>>720122387>Like why are tools bound to the spell button and require fucking UP AND DOWN INPUTSthought the same thing. what is this, a fucking NES game?
>>720122762I'm just playing, hoping for a new shortcut to open up to make the trek easier. Surely, I will stumble across one soon...
>>720122696some bosses are better designed to get this feeling than others. the retard beastfly isn't even consistent with how much she flies away with the dash attack, and the spawns are too random
>>720122442>Movement has momentum which is the opposite of precise.I disagree, it's added precision for me.Some people think taking it away is precision, but that's imprecise in my opinion.But, it is fun trying to make her move left right constantly when dashing with speed boosts. She just dances on the spot.
>>720122814Poison is good. Savage beastfly is just so cancer that even strong stuff feels bad against it.
>>720122715Can you even tie your shoelaces with those fingers of yours?
>>720122557>>720122547>heehee lemme play captain obvious xDThis doesn't warrant a face button that could be used for more frequent actions
>>720122343>>720122805this is not an RPG. you should not need to tank hits with health upgrades.everything should be fair and every attack clear, readable and avoidable.cluttering the screen with bullshit is bad design. there is no cope way around this. mooks in boss fights is bad design.
>>720122568>Imagine killing all flying enemies in 3 hits, maybe 2 for lesser zone flyers once you reach the appropiate nail upgrade. Would you really feel the game is worse because of that?But they do? huh?
>>720122732I found the runback platforming easy but I do agree with you. The game is just full of time wasting design decisions like this.
>>720119809That crest is so ass... It has no range, no slots, no reliable healing and the downward attack is straight up awful, it even has a small windup were you can still get contact hit by whatever you are trying to pogo on if too close contrary to the other ones.It could be a very good boss killer but you need to already be good to use it, making it entirely worthless if not for slightly faster kill times.
>>720122776I want my instant gratification NOW. I want to be CODDLED, I want to feel challenged but only so that it makes me feel good immediately, I don't want to have to actually try hard, as that would mean that I am imperfect as a person and have room for growth.The GAME is wrong, I am not wrong, I am a perfect being. This isn't true difficulty, it is artificial and it only stifles my need for a power fantasy.
>>720122983no they don't.flying enemies that should take 2 hits take like 5 or more.it's retarded.
>>720122814Get the crafting kit to upgrade the strength of your tools. You can get two of them before the last judge fight. Basically all of the random upgrades you get are worthless, but the tool upgrades do pay off.
>>720122962This is, by definition, an RPG.Everything is also avoidable, and it is still an RPG. You need to update your definitions, bud.
>>720123056that guy is suggesting you go and get health upgrades.that's not skill or challenge at all you retard.
>>720122776>expecting anything else from people who have never played a metroidvania and are only playing the game thanks to immense hype
>>720122732>its about the amount of platforming>ots about ME having to PLAY TOO MUCH OF THE GAMEYou need to get strangled jesus fucking christ. Just drop it if you dont like it.
>want to get the double jump>have to play Celeste with risk of death by freezing to death to do soOh fuck right off, Team Cherry
Why does the stupid music instrument get a dedicated button? It's no dream nail, you barely use it
>>720122568Even one hit is too much for those bell chucking niggers in the citadel.
>>720123105I had both at +2, I don't think a third I might have missed would have mattered.It's faster, easier and safer to melee since you generate silk to heal and nuke the adds with.
>>720123232>PLAY TOO MUCH OF THE GAMEplaying the same monotonous segment over and over has no gameplay value you low IQ nigger.I would stomp you neck you little cunt.
>>720123172It's a way to alleviate the difficulty within the bounds of the game if you're too impatient to actually learn the fight.You could also do shit like:>Get more tools>Upgrade your tools>Upgrade your needle>Get more silk>Get more Crests
>>720123253You can use it on every NPC, special locations, even enemies, and it gains additional use-cases later on.
一作目のラディアンスまでやってたらクソにしかならんのわかりそうだけどな序盤でクソなら終盤とかノコギリと槍で粉砕されまくってウンコ漏らすだろ
>>720123523So true
>>720122814>Yet another game poison a shitty gimmick because it deals no damage.DS2 called.It's poison is so overpowered, many players decided it was too cheesy to use.Made the game arguably trivial.
>>720123556周回遅れの馬鹿ガイジンがありがたがってるだけでゲーム先進国じゃ通用しないんだよね
>>720122962>you should not need to tank hits with health upgrades.Who said?>everything should be fair and every attack clear, readable and avoidable.Who made you the boss?I like how Silksong is calling that out constantly.
>>720122828>NKG didn't summon those big bees from the hive.Doesn't matter, you should still fight to the tune of the boss and not get greedy>>720122895>the retard beastfly isn't even consistent with how much she flies away with the dash attackYou have to bait the boss into dashing into a direction where you can easily dodge it and hit it from below as it dashes>and the spawns are too randomJust make the boss kill its minions with the slam attack it does
>>720123091>flying enemies that should take 2 hits take like 5 or more.Skill issue.
for me Silksong is like another darksouls game, or elden ring. maybe developers should've made more big complex locations like this big chapel. i'm getting Leyndell vibes here.
The normal gameplay thread is going to die in a minute, so I'm going to ask here: can I get a hint on where to get the vintage nectar? It's the one ingredient I'm missing.I assume it might have something to do with the purple flowers in Shellwood because it felt like a logical conclusion based on the first ingredient, but it doesn't seem to. The description says something about sense of smell, but I can't remember any bugs that smell well, just Nuu.
>>720107446Why is everyone having trouble with this one? I took like 4 tries. He gives you lots of chances to heal and he smashes his own bugs.You guys will get fucked in the arse by weaver and super ass raped by the judge.
>>720123905Sure bro.The nectar is where you can drink your worries away
>>720122858I think if you have Bellhart > Wormways > Judge > Citadel Spa > Dining hall thing unlocked that's already the best route..
>>720123523アクション下手くそで敗走した雑魚がうじうじなんか言ってて草黙ってエルデンリングでレベル上げでもしてろよw
>>720123971Ah, that makes sense...
>>720123905Halfway House in Graymoor. Talk to the barkeep.
>>720123863>dat themeBliss. Forest Temple tier.
>>720123826>Just make the boss kill its minions with the slam attack it doesCan't do that when they float one pixel above the hitbox for the ground pound.
>>720123996>w?
>>720124117Guess my pixels just aligned perfectly then, must be solar radiation.
>>720123971That cellar fight SUCKS.
>>720124221Just Do it floor by floor, you don't aggro them all that way.
>>720124056nier was good, the original one
>>720124149tl note: w means lol
>>720124197Are you actually going to try and pretend that shit doesn't happen? There's no fucking way you never saw that faggot dive right through its own adds who barely off the ground but they still didn't die.
>>720124221It's just some ants and Ant-Smough again, anon. If anything I was shocked that the cellar didn't turn into a duo bossfight over a lava pit
>>720124328Hey man I fucking beat the fight I don't know what to tell you.
>>720124283>the original oneI hate the original with a passion you wouldn't believe. It's so fucking shit compared to automata. Hated everything about it. I'm not even sure what it is. The levels being kinda lame and none of the grand opera feel that auto has maybe?It's themes were ok, but overused because the levels needed replaying over and over and there were not that many of them.Sorry that game triggers me bad because I wasted so many fucking hours on those fucking stupid flowers and never used them.
>>720124149カマホモきも 笑うwlol
>>720123238why? You would rather just simply fight a boss like HK? Not up for the platforming challenge kid?
>>720109516>Dodge for two hours to get 1 miserable hit inEpic, I love watching the boss be cool
>>720124384I've beaten them many times and for some reason that area fucks me a bit.I haven't tried too many times yet though.
>>720124553Starscourge was cool to watch and you could hit him though.With quick hits SS bosses can easily be hit multiple times per opportunity with enough practice. It's just hard to nail.
>>720124418Yeah, me too. And I saw it do that on almost every good attempt.
>>720115487You defeat all the enemies before doing that trek? Don't bother with that, feels like a waste of time compared to just dashing through and dealing with the few enemies on the way by just bouncing over their heads.
>>720122962>everything should be fair and every attack clear, readable and avoidable.everything ispost webm of evidence to the contrary.Im waiting...
So far I have 4 Crests and Hunter was upgraded for whatever that's worth. Does anyone know if the other crests get upgraded too, also are any of the crests I'm missing (Witch, Architect, Shaman) particularly good for general play, Reaper's my default.
>>720124686Often I just blitz through aerial areas because the enemies are mere suggestion, as intended, because the platforming is often hard already.
>>720123996洋ゲー終わってて草
>>720115886>>720109745Zote was exactly the same.
>>720124838I don't think they should have to give you an indicator that it's about to do a move. Being unable to overcome unforeseeable risk is another skill issue. Hell we use science in real life for this sort of thing.
>>720115487There are two Moorwings?
>>720124686Got me a lot of rosaries and shells in the process, which helped cause I run out of the latter way too easily. Did end up doing what another anon suggested and going through the left side of Choral Chambers.Also am I missing something in Whispering Vaults, I just got to the area, ran through, didn't find the map and ended up getting Pale Oil, I found the guy to give the music cylinders to and the shortcut to Songclave but that's kinda it.
post yfw finding out that people are getting filtered by a boss that has ONLY TWO ATTACKS.
>>720115886It's so much worse in HK.>aspid fire clipping through the platforms in Trial of the Fool>but you never seem to be able to do the same>often get stuck on them when moving>often get hit assuming the shot is going to be obstructed by the same hit boxThis was infuriating. It went through the platform while you were pushed away outside the edge of the sprite for the platform.
>>720125090>Also am I missing something in Whispering Vaults, I just got to the area, ran through, didn't find the mapIf you found the shortcut to Songclave you should have found the map.
>>720125075I don't think it's two, but from what I've read Moorwing can either show up the first time you're in Greymoor where Garmond & Zaza help or something (I missed this encounter because I had the Fleas already in Greymoor by that stage), then at some point later Moorwing will show up just outside the fast travel station, that's the encounter I've got and I think you get it if Moorwing was skipped initially.
>need to fight the optional bird boss in the bird infested lands>he isn't really too bad but takes forever>stun him while he is on the corner of a ledge>he bugs out and stays in the falling down animation indefinitely >slash him 50 times>think he is bugged out and I can't damage him>slash him more>he finally diesThat would have been so aids
Just got to Coral Tower. I need a break, I can feel myself getting worse at the game. I'll probably do it on my first try after the break, but this is pretty hard! I don't like how I have to sit through two slow animations before even starting the runback to the fights.
>>720125210I must genuinely be blind then, I'll take a look again, I assume it's a diagram like the other ones in the citadel, is it in that upper set of tunnels above the chunky guy?
WHAT? WHERE IS THE THIRD ACT?
>>720125237I had an ant spaz out for me in the floor kek.I don't think that happened for me once in HK because I guess the physics are that much simpler in HK.
>>720109636>>720109636The hitbox collision during stun is one of my biggest issues with the game so far. The other being the new DreamNail-thingy costing mana so it's a pain to get lore from enemies/NPCs.
>>720125310Why is there even a split in acts 1/2?I was expecting a passage of time or something.
>>720125412blame everything that doesn't make sense in this game on the fact that it was supposed to be a DLC and you'll be right more often than not
The bosses aren't even that hard compared to stuff like sands of karak
>>720107446I fought him before Silkstorm or any other meaningful upgrades. He was one of the harder bosses but only when the minions showed up. His attack where he smashes down will kill all the minions in one hit if it gets then except for the fat flies, so use that to your advantage. You also don't get anything good for beating him so it's not worth it to fight him as soon as you find him if you're struggling.
>>720125310>>720125412You're supposed to clear all the sidequests before beating the final boss to get act 3 and the true ending
>>720125310Unlocked By doing a quest, you just got the bad ending anon, reload your save.>>720125412Because There are multiple ways into the Citadel, and going there triggers a lot of sidequests etc changing. There is actually a very significant difference in maps from Act 2 to 3.
>>720125310You need to complete all the bounties to access act 3
>>720125303Yeah I think it was there? I remember not finding the map after looking for it three times, but I also did not find that shortcut because I didn't notice that think on the ceiling for a long time. But after I noticed that I found the map.
>>720125578Can you miss sidequests by starting a new act? And does the cutscene change depending on how you enter the citadel?
>>720124843Architect is good if you like charged attacks and reloading tools with silk, the charged drill attack fucks harder than regular charge attacks of other crests.Wanderer is better than Reaper if you combine it with the weapon reach charm.
>>720125567>You're supposed to clear all the sidequests before beating the final boss to get act 3 and the true endingThanks for the spoiler.But I had already gathered that kek. Still makes no sense.
>>720125578Aw man, I got there super early through the power of birds.
>>720125690Only Act 3. Act 2 doesn't lockout anything
>>720126005Essentially it's>Okay you're a proven really good guy, we trust you to do this really dangerous fucking thing now and to reveal our true natures.
>>720122649the heat shield?to cross the hot coals, retard.
>>720107446GIT GUD
>>720119809I've not unequipped it once, it's a perfect fit for my impatient monkey playstyle. I just wish the sprint attack wasn't meant to be used from 15 rooms away. Pogo is already an insane gapcloser I'm not fighting enemies on the other side of the planet here
>>720120014Like others say, you get bonus attackspeed and range plus lifesteal. I think people underestimate how broken it truly is, for instance you can facetank the entirety of last judges first phase so long as you keep resetting the buff which isn't difficult, add in the beer shit you get from the fleas and you can go absolutely bananas. There are plenty of big enemies i just never bothered learning the moveset of because I could just chew through them
>>720123846no it's not the enemies don't change their behavior retard.it's literally just a waste of time.
>get that 'take more damage - do more damage' trinket>go outside out of the inn to test it>small birds which previously took 3 hits to die, still need 3 hits to die>meanwhile I take increased damage from everythingUhhh HUH
>>720125567Oh fuck me what a pain. I've basically been ignoring every quest, just doing the ones that you get done by just playing.
>>720124838someone post the image of the guy being frame trapped by the boss and 2 enemies all charging at him in a corer with no direction to go.
>>720126808That's what we call positioning.
love this lil nigga like you wouldn't believe
>>720127162no it's what we call bad design.
>>720126235Why would you ever need that, all you have to do is jump sometimes.
>>720126624Yeah, I tested it on the big snake dude further west. I was even using hunter and had whacked some enemies to charge it up. Fucker still had a million health.It seems like it does less than either a nail upgrade or hunter focus. Not at all worth double damage. It seems like an outright trap charm.
>>720127293Don't put your fucking king in a retarded place and then complain you get checkmated in three turns.
Oh my god
>>720127593Hahahahaha fucking rekt.I would've gone the other way anyway.
>>720126092this fucking place made me way angrier than that fat fly, fucking hate that fat pigeon
>>720122814>try pollip>it's shit>swap pollip with long claw>it's kinoThat rapist plant owes me reparations for that shitty crest and the purple tumor.
>>720109516>boss that just charges left and right >or sometimes down>and occasionally spawns a small enemy>this is supposed to be difficultIs Hollow Knight just popular because it's the only action platformer the internet has convinced its fans to play?
>>720127389I used the default hunter mask thing and just a minute ago learned you can upgrade needle (as in i dont have any upgrades while im right before the marker at the very top) which makes me think its like a decimal upgrade or something which sucks.I really wish I had that upgrade earlier. Fuck.
>>720127593Just find the secret room and disable them you fucking casual
>>720127738it's a flunkie bossthe flunkies have invincibility seconds attacks.
>>720127497>only direction you can go>retarded placeyou're a dumb nigger. the only other thing you he can do is take contact damage.
>>720128230Why was he in that situation to begin with? Ask yourself that.
>>720117056>jesus FUCK you people cannot play games.Right? I'm seeing clips of people bragging while moving like geriatric patients.How do these people have NO coordination?
>>720125128>YAMETE FOURTH CHOIR-SAMA>SPARE ME AIEEEEEEEEEEEEkek, gacha fags really do by like that
>>720128263because the boss charged down to the right side of the stage while the mooks moved towards him from the right forcing him left.from there his path back to the right was blocked with the enemies closing in.the enemy AI is not designed to communicate so frame traps like this can just happen.the biggest problem is if you feel the need to lazily throw mooks into your boss fight because it's not interesting enough on it's own you're a shit designer who failed at boss design.
>>720128527So why didn't he kill the adds before there were so many of them?
>>720127593Literally just turn them off if they are too difficult for your 90 year old boomer reflexes to handle. Team Cherry put so many easy mode options into this game SPECIFICALLY because they knew bandwagoning shitters like you who haven't played a game since the 1980s would get caught up in the hype and buy the game, but you don't even use them.
>>720125128Problem with Beastfly isn't Beastfly but the RNG adds. He's still not that bad if you bring spike traps and silkstorm but you can easily get locked in an inescapable corner or similar situation if he spawns the wrong combo in the wrong area.
>>720124479
>>720128570because they're damage sponges.
>>720128642Uh huh...
>>720128768you can't kill 2 enemies in 0.5 seconds.not even with the double damage mod.
When does the game get fun?
So in order to access act 3 do I have to complete literally every quest or just the quest boards? Which as far as I'm aware of there are 3 of them
I think the game wants you to use tools, that kills the enemies quicker, but the whole deal about currency and limited uses and lack of benches makes you not use them so it is retarded
>>720130012Quest boards and Fleatopia
>>720130215>makes you not use themSays you. I use them despite that. Hell, the red trap alone shreds enemies to shit.
>>720128642Not an excuse. Takes two seconds to kill them and you're gaining silk to make up for that time lost on the main boss.
>>720130363>forgetting the original issueIs this a bot?
>>720107446>game hyped by trannies>turns out it cuts off your dickwho knew
>>720130215It's bloodborne vial farming all over again.
>>720130473I did not even read it. I'm just saying.
>>720114982Are you serious? I looked it up and there's like two or three more bosses to kill to get that ability.
>>720130291 Enjoy farming shards like a cuck.
>>720126224Kinda meh lore ngl.>yes do these multiple fetch quests for us as a testThen again, these fetch quests don't feel like HK's because the difficulty of the areas are so high that even late game tools don't make it much easier.I just wish they had ignored fetch quests and just given you better tool rewards to bait you into exploring the map. The thing that has made me explore the map the most are quest for Shakra's maps, bell stations, shops and tools placed around the world behind labrinths, puzzles and bosses/enemy royales. The fetch quests are by far the biggest criticism of the game. They only really work when they lead to more quests with more interesting gameplay, like FNV does, or more puzzles like Blue Prince does with it's collectables.
>>720132832Pretty sure you don't need to do fetch quests though.
>>720127707I did too, until I exploited them for height and figured out that they followed you everywhere. Then it made it possible to climb the map earlier in the game.It's surprisingly easy and, more surprisingly, actually fun.
>>720128616It's probably an irrational hatred. Those fucking flowers killed me.
>>720132942I thought he said you did?People lying on the internet? Outrageous. How could they!
>>720133275They're not quest board quests, to be frank.I myself did the lacquer one and needle upgrade one and went to Act 3 with those.
>>720108207Beast emblem is good if you aren't retarded
>>720123523>>720123786>>720124501>>720124882And a ching chong ping pong to you too young lady
>>720108248That's exactly what the plebs are doing wrong. They panic and spreg out.Use precision.
>>720124882>>720123996>>720123523>Konami is this madTry making a good game.
>>720133501>try to precision input>input stolen (unity secret sauce for difficulty)>RAM stolen>eat a hit
>>720107446Skill issue, GIT GUD!
>side-down dash to attack>this mf's giant hitbox is bigger than my hurtbox apparently, so I get hit instead???
>>720127808>>720128586huh what's the room? does it turn off every single enemy i nthe citadel or just this room? I'm already in act 3 and I had activated the robot soldier and in one occasion he appeared to fight them off.
>>720118403KILL FAG BOT, BEHEAD FAG BOT, ROUND HOUSE KICK A FAG BOT
I just discovered a massive exploit. The hp of summoned cogflies resets when walking between rooms. Since they do massive damage, you can clear entire areas with just three of them as long as you reset their hp regularly.
>>720118403Feels like a Mantis Lords fight, multiple enemies you have to track but their patterns are fair and don’t have a lot of mix-ups or fake-out attacks, so it never feels like you got killed unfairly. Very satisfying when you finally learn the dance and can waltz right through the fight like you’re untouchable.
>>720127729Where do you get longclaw?
>about to kill swamp nigger>controller goes on the fritz
Just first-tried Groal. It's funny how after spending all of Sinner's Row/Bug Blight Town trying to avoid the maggoty water, diving into it actually works out better than sticking to dry land because it invalidates pretty much every attack of his aside from like, two you can easily dodge.
>>720137279>cheesed itdidnt win
>>720121580This. Reminder to chew slower.
>Watch Hollow Knight video after spending 4 days playing SilksongWhy does it feel like it's in slow mode.https://www.youtube.com/watch?v=a9LGXmaIOJY
>>720107446>Get through the first phase with no damage on first try>Immediately fuck as soon as he starts summoningOh well, I'll try again later.
>>720109516>Struggling against this.Jesus christ /v/ has fallen really hard.
>>720109516Going to be honest. That doesn't look fun at all. I don't like these sloppa games where you have a boss you spend 9/10 of the fight dodging just to get 1 attack in. Especially if there are segments where the boss is invincible. It's boring as hell. This design has infected so many genres too.
>>720139752This guy is just shit and plays like a grandma. The easiest way to beat this boss is through full aggro, not slowly wandering around
>judgeI'm getting my ass handed to me on this one.The run back isn't as bad as I thought it would be, you get used to it after a while, but the fight itself just keeps fucking me over.I've been using reaper but maybe I should try something different now.
>>720133392This. Beast Emblem is ooga boogie mode. Equip the weight charm and go crazy, tank everything.
>>720139306Fighting normal bosses after their dream versions already made them feel like they were in slow motion. Now it's going to be the whole game.
>>720139905Use Wanderer.
Team Cherry needs to tone down the effects.Holy shit, i was fighting against the Moss Mother pair and when i beat one of them, she starts convulsing and emiting light from every orifice. Thank god i was at full health because all the shit flying and crawling around the screen took 5 ticks of health and almost killed me.Whats the obsession with bosses having a swarm of minions all around them, its annoying and unfun.
>>720139905It helped me to just take it slow. There's no chaotic bullshit with adds or random falling debris or whatever. So as long as you can figure out how to dodge each attack and get a hit in every now and then, eventually you will win.
>>720109745this is reaper crest's doing, it moves you slightly down even after you hit the pogoit's still stupid>>720118959architect crest recharge still costs emblemsnot like you can't farm for 10 minutes and just buy infinite shard pouches
>>720139905go back to the beginning and explore to the left to get wanderers crest. its a 1 to 1 re-creation of HK1 moveset with built in swift slash. its the best crest in the game imo until architect which is endgamego do deepdocks and buy the magma bell. it makes all the attacks deal only 1 damage. also pick up the spike trap if you havnt already because it can be used to cheese any boss in the game that has a stagger
>>720108248>but if he does the punch down attack like in your image he can kill them in 1 hit.but he doesn't - he phases through them unless they're nearly touching the floor, even though the smaller flying guys get killed if hit mid air.it feels terrible to play against, and the mechanic of the boss killing his own ads isn't even consistently functional.
My favorite boss so far holy shit
>>720140262I had to turn down screen shake on widow. Went from an annoying cancer fight to actually very fun and cool.
>>720123348No gameplay value? You are playing the game. Its not a cutscene, you arent immediately committed to it nor is it even a long segment. All you are doing is fabricating some nonsense hulahoop to justify your own overly sensitive mental fortitude. Would you kindly reach up and strangle yourself since I cant? You'd be doing humanity a favor, thanks.
>>720139905I used beast on her and went aggressive.
>>720115910You can see it in the webm. When he is stunned he reels into a different with his head up compared to his charge hitbox. He also slowly floats up when he's stunned. They put a fucking delay on when you use a downward attack and when Hornet actually goes up so stunning it while bouncing off of it makes it move up into you before you get any elevation. It's not falling like Sister Splinter
>>720138514Dilate.
>>720139635Most people find it pretty early and it's quite a bit harder and random than most bosses at that point
This fight was fucking kinoSurprised by how few people beat it so far
>cleaning up the Slab after getting the double jump>"Oh hey, I wonder where that hole in the ceiling goes">expect a shit trinket that I'll never use, shards, or beads>find a lore-important superboss with her own silk skillPretty good fight, too, though some of her attacks overlapped in her last phase to where I was forced to take a hit a few times. That issue aside though it was a solid 8/10 boss, would fight again.
>>720107446I agree.This is genuinely the only boss in this game I hate.
>>720107446The one that you fight during the quest where you track it down?I found that to be trivial compared to that tiny room where you have to fight a bunch of shit and then the lava rises
>>720118403>Expecting the last phase to be an rage mode>it’s actually sadness>>720118590>>720118673>entering the mist literally has the flys at the entrance that go in before you>playing the needle reveals secrets similar to the dream nailCmon now
>>720121416This
>>720141219 Based as hell. I wasn’t even mad when I died the first few times, the whole fight is just such a tight dance. The soundtrack kicking in halfway through had me grinning like an idiot. This is the kind of boss that makes the pain worth it.
>>720142170Is this most people's first video game or something?
I LOVE THE EXPANDED HUNTER CREST ITS TYE MASTERFUL GAMBIT TO DEALING WITY ALL ENEMIES AND LEARNING HOW NOT TI GET HIT
>>720143583>Based as hell. I wasn’t even mad when I died the first few timesSame, and when I killed him I was happy for a moment but then I was kinda sad that it was over. Good thing I immediately died to his suicide bomb.
>>720119224That part was ass. If it wasn't so fucking dark it would be fair, instead you can't see more than one platform ahead to mentally prepare what you need to do next. It makes no sense either. The entire floor is bright glowing lava but doesn't light up the room.
>>720107446my feeling with silksong so far is that you often don't get hit by being attacked, but by touching the hitbox of spastic flying mobs while trying to hit them with your ridiculously short weapon
>>720126624>>720127389>>720127752Lmao thats funny. I guess this confirms that the game doesnt function on "hits" but actual health pool values.
>>720142249One of those bosses that feels crazy but somehow beat her second try. I was at one mask for probably more than a minute in phase 3. Don't know if I could do it again in less than 5. I love how she is purposefully a mixed up version of HK Hornet so you just keep fumbling on moves you think you know.
>>720144873Rather the games enemies dont function on hits like you do,they have health bars.Youre the only loser around that does.
finally finished off Groal the Great
>>720107446Git gud scrub
>>720108508Combining this with flew brew and wanderer crest, while requiring perhaps more deliberation in placement, melts bosses with speed run clear times.
>>720120693for whatever reason the average gamer does not understand the concept of coming back to a place later in a game about exploration
>>720121121finish second fleas quest and they move their bench to right before it
>>720146550Hey man proud of you lil bud.
>>720118105yea, I'm loving the game, but agree on the shards.The only time they come into play is if you keep replaying a boss or if you need to make a donation. So its like you have them available at all times except for when you actually need them. And because theres a cap, and because they have pretty limited ammo per sit, it just doesnt feel rewarding when you find a hidden path that just gives you a shard rock. Like great! I can use my full move set for 1 more bossfight. And then theres the potions that make you come back to the NPC to refill it every 30/40 charges on top of it. It's like the mechanic exists entirely to make a charm better but by the time you get it you're done with a large part of the game. It felt much better just to have more soul moves in the first game
>>720142170The first time you find it is the easiest fucking shit. just jump over it
>have to kill two easy but tedious enemies to even fight her>janky flying enemy movement patterns>2 damage on every attack because of fucking course she does>maggot projectilesI want to hatefuck the shit out of that chef boss and her fat ass, jesus christ
>>720148415>*tracks your jump as its charging you*
>>720118930I can't believe the castlemania isn't linear
>>720148439Just killed her, eat shit Lugoli
>>720124553>bloodborne players when they cant mash attack until the boss dies
>>720126624Do you even get enough health upgrades to last 2 hits with this trinket?
>>720149042You can get at least 9 health
>>720149042Fractured mask synergizes really well with the barbed one. Or it would if the damage increase was actually noticeable.
>>720149407Ten health is the max.
>>720123232Why dont you run back and forth in the tutorial area if you enjoy it so much?Just stay there, its so much fun to repeatedly traverse the same path!
>>720149679>endgame hornet can take as many hits as game start knight
>>720146550Did you sit in the water like a little bitch?He's awful I had to take a break after fucking with him for an hour
>>720122194>2 dmg upgrades>The flying swordbugs take 7 hits to kill>There's 3 of them + random homing bullshitYes, it's so much fun running from side to side waiting for the enemies to stack up properly so I dont get frametrapped by their AOE multihit attacks.>A big normal enemy with a mace>27 hitsWew, that was so engaging especially since you cant pogo on him because he randomly leaps into air and hits you with its body.
>>720149909what water? I tried to stay out of the parasitic water at all times if that's what you mean
so how come hornet is so weak compared to the knight
>>720151080She's a girl.
>>720151080Ones a full god the other is half god
>>720151080Void > silk
>>720151080feels like they were too afraid of an upgrade trivializing the game so they either dont give you much or you dont get it until end game
>>720109636Contact damage is dogshit always has been since Hollow Knight
>>720118959Do you only get one chance to upgrade the silk shot? I gave it to The Architect and she turned it into a three-shot rifle.
>>720118673Nah The Mist is actually fair as fuck. You KNOW it has something to do with the glowing moths if you're paying attention and playing music is the universal "Don't know what to do here might as well sing" shit.
>>720121837Had this fucking piece of shit in my inventory for 5 hours before just looking up how to get rid of it. Insanity.
>>720107446why is everyone pissing their pants over a completely optional boss? do they not understand that in a metroidvania, if you hit a wall you should just go somewhere else?
>>720107446i dont believe you are being genuine. theres a good chance you dont even have the game
The entire game is aids cancer. Idk about you guys but i dont want my 1st time through this game to be tainted. This game obviously wasnt playtested, I will be waiting for the patches.
Reaper crest feels so bad to use I don't know why everyone likes it, Hunter Crest is much more fluid.
>I love difficulty
>>720155572try doing a jump puzzle with that piece of shit hunter pogo
>>720155512>dead end>dead end>dead end>only 1 pathway>JUST GO SOMEWHERE ELSE LOLretard, the game is super linear, you obviously didnt play it
>>720155609maybe you should take a break lil guy
>>720155609A break might help bro. Go for a walk, get a glass of water.
>>720155720I beat the true ending last night with 97% items collected. The only thing locked behind that boss is the worst crest in the game. Go somewhere else you fuckwit
>>720155656It's really easy, people getting filtered by its pogo are literally retarded or something. I don't know how they fuck up using it, I beat that Ant's March place and then saw everyone complaining about it later and thought I entered some sort of alternate dimension or something. I'm far into Act 2 now and haven't encountered any difficult platforming segments either, nothing even remotely close to Path of Pain from the first game or even normal White Palace difficulty.
>>720107446i kind of expected more considering how /v/ hyped him up very underwhelming fight
>>720155805maybe even touch some grass
>>720155853yea same, beat him my second try. thought he was gonna have a second phase or something
>>720107446>I love difficulty but this boss is actual aids cancer
>>720155840There's a mandatory new Path of Pain at the final stretches of act 2.
You're all bad except me
>>720155572Wanderer is the best anyway. You can't beat Hollow Knight's pogo.
>>720155926mt fay is nowhere near as hard as path of pain though
>>720155832Okay now what's your justification for someone who's stuck on morwing or widow? Do I just go somewhere else for those as well? Did I miss a super secret ultra rare pathway hidden behind three destructible walls that has an easy mode behind it?
>>720155936I like Hunter it feels so graceful. I like doing the dash attack followed up by the down stab, it feels so nice.
>>720155983It's not Mt. Fay.
Any fellow witch crest chads around?
>>720156021How about you don't get stuck on easy bosses. If you're having trouble with this you may as well quit now because those aren't remotely difficult compared to late game.
>>720156107idk which area you're talking about then
>>720156123>no yellow charm slotNaahh miss me with that shit.
>>720156164You'll get there eventually.
>>720156021I'm a NEET and have done nothing but play video games and post on 4chan for the last 15 years. Those bosses are extremely easy and you need to git gud.
>>720156021If you’ve exhausted literally every route and you’re still too shit to beat any of the many bosses available, then the game just isn’t for you. It doesn’t need to “justify” itself to a shitter who refuses to put in any effort and learn the game’s mechanics and boss’s attacks
I got the reaper crest and immediately started enjoying myself more, but that's was also lined up with Shellwood, so far the only zone I've enjoyed exploring.
>>720155926I beat act 3 and I have no clue what you’re referring to. The only section that rivals path of pain was the climb to the surface for the final step of the mr mushroom quest, entirely optional
>>720115910>Sister Splinter falls on you in it's fight when you stun them and it harms you. I like that personally. You should be forced to get out of it's way.I couldn't get out of her way because I was almost dead in the corner and there was a flyer doing his invincible spin attack blocking me. I would have lived if she didn't fall because I accidentally hit her.
>>720156390The core climb nigga.
>>720156145>>720156271>>720156281touch grass, neets. Imagine having such a pathetic life that literally the only thing you have going for it is that you forced yourself to finish an unfinished unplaytested game just for bragging rights that literally no one cares about
>>720156528>WAAAAH WAAAAAAAHlol
>>720156528You didn't beat the game, so you're coping. I am literally better than you forever and you're a bitch.
>>720156493cogwork core? that shit was easy it took like 2 tries. not even close to path of pain. did you do it without double jump or something like that?
>>720156685Yes, no double jump
>>720109516Damn your ass.Luckily the game will whip you up to shape by mid act 2. Or you just get filtered before then.
>>720116723First few attempts of a hard boss should be spent just learning their moveset, just focus on dodging and positioning until you get a decent grasp of what to do. Going in swining your nail around is pointless. They are tanks, you die in 2-4 hits.
>>720117730You really dont need tools for first sinner. Just dash leap strike when sinner is doing the heal animation.
>>720119884>whining about lace 2Youll love lace 3
>>720156528>t. Filtered at Act 1
What does the upgraded hunters crest even do?Im not seeing much of a difference