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>comes out in six weeks
>nobody cares
what went wrong?
>>
it was always a meme of a game that noone really played
>>
It's being made by a bunch of nobodies, developemt restarted approximately 1 bazillion times, gameplay footage shows that it managed to be somehow even more janky than the first game.

What is there to care for?
>>
Its worse than the original in every way and the fact that you can tell without even playing it is worrying.
>>
>>720167930
It's no longer epic exclusive?
>>
The game has gotten bogged down in at this point six years of broadly contradictory marketing. It's a game where you have hours of footage online already, but most people have not watched that footage. They genuinely do not understand what this game is. VTMB1 is more niche than ever, has fallen more out of the zeitgeist. Console gamers have no clue what it is. Additionally, the sequel is imitating games like Dishonored that were so unsuccessful they almost got their studios shut down.

I want to point out that Embracer cancelled the most recent Deus Ex because they don't believe the brand was popular enough. VTMB is so much less popular than Deus Ex.

Thing is, VTMB2 is going to review really, really well. Just read the previews, just listen to the tone of the youtubers who have played it. The ones who aren't whining about the combat being too haaaard. There will be a few outliers, but overall it's going to get fantastic reviews. But it's the wrong kind of game. Any version of VTMB2 was the wrong kind of game. People don't want to wander around a brooding atmospheric urban hub investigating mysteries and tearing shit up. You show people footage of this game where you're wandering around talking up prostitutes to Rik Schaffer music, and they go glassy-eyed. They don't get it.
>>
>>720168801
>VTMB1 is more niche than ever, has fallen more out of the zeitgeist.
>still almost daily threads
>>
>>720167930
>Named character
>New World of Darkness instead of Old World of Darkness
>No 2000s edginess, it'll be the same brand of gay safe retardation that defines every AAA release in the current year
>Writing won't be nearly as good as VTMB
>Voice acting won't be as good
>Music won't be as good
>Dialogue will be much more limited thanks to voiced protagonist
I honestly can't think of a single reason why I'd want to play this. The only point it could beat VTMB is in gameplay, but I didn't play VTMB for the gameplay.
>>
The era vtm thrived in, the late 90's/early 2000's has come and gone, and they simply don't make games like bloodlines anymore
>>720168870
>New World of Darkness
Say it isn't so, please
>>
>>720168862
VTMB had a last 24 hour peak of 156 players on Steam. It's a cult classic, but console gamers have no idea what it is, and most PC gamers haven't played it and have no inclination to play it. It has endured, but in a niche.

Every single VTMB1 fan could buy the sequel, and a decent chunk of them are going to, and it wouldn't be a successful game.

The other issue is that if you go back to 2019, the hype for the fucking terrible cancelled version was pure bandwagoning. People were "hyped" for a game with some of the worst combat I've ever seen, terrible performance, and completely undercooked writing and voice acting that was clearly placeholder because they sensed that getting hyped was the expected result. That time passed. That was six years ago.
>>
>>720169648
>VTMB had a last 24 hour peak of 156 players on Steam
nigga did you really just chartspost at me for a fucking 21 year old game from a defunct studio
>>
>>720168870
>>No 2000s edginess, it'll be the same brand of gay safe retardation that defines every AAA release in the current year
I'm confused by you saying this. Have you watched, like, any footage of the game?
>"Three hundred years ago, I had a ship and a crew. We wrought such beautiful horrors. Merchant ships, naval vessels, and others. We did not discriminate. We would board, stain the white sails red. Turn entrails to rigging. How free we were, then."
What do you mean by "safe"?
>Writing won't be nearly as good as VTMB
The writing is excellent.
>Voice acting won't be as good
The voice acting is exceptional.
>Music won't be as good
The music is exceptional. It's absolutely fantastic.
>Dialogue will be much more limited thanks to voiced protagonist
But it's not. What is WRONG with you? Why did you just list a top to bottom list of things that are untrue? Why are you talking like there are not literal HOURS OF FOOTAGE OF THIS GAME ONLINE YOU STUPID FUCK?
>>
>>720169902
You're the one claiming that VTMB1 is part of the current zeitgeist.
>>
>the shill is already here
kek
>>
>>720168870
This post entirely sums up the game's marketing issues. Absolutely nothing in the post is true, but you can find a thousand posts like it. They're so fundamentally wrong, they're getting v5 mixed up with New World of Darkness.
>>
>>720170015
You know 90% of people play with the patch that doesn’t naturally launch through steam
>>
>>720170015
because it is
sane people aren't going to pay whoever the fuck is currently leeching off the IP to buy it on steam especially when the GOG version is objectively more convenient if you really want to purchase it
>>
>>720170226
Nobody buys games on GOG.
>>
>>720170282
I do.
>>
>>720168870
>>No 2000s edginess, it'll be the same brand of gay safe retardation that defines every AAA release in the current year
Saying this about one of the most hilariously grimdark AAA games of the decade is certainly a choice. Especially since it's so much darker and edgier than its upbeat and goofy prequel.
>>
>>720167930
>publisher paradox interactive
oh so it's going to be 10% of the game at launch and then day1 dlc.
>>
>>720170307
Yea, but you're a niche audience. That's what this thread is about. VTMB is not a popular game. It has zero cultural presence on consoles. It's in a much worse place in the market than Deus Ex.
>>
>>720167930
THE CURSE OF CAINE.
>>
VTMB is a meme game like Silent Hill. Most of its fans have never played it.
>>
reverse pshillcology
>>
You cant really sell a AAA game today unless you are from a big mainstream well now franchise. A game like this would only sell at like 30-40 bucks.
>>
I'm watching some youtubers play it, and I want to scream every time they fail to use the environment. There's fire extinguishers and gas canisters and they don't ever grab them during combat. Enemies are dropping guns, and I've never seen a single YTer pick one up. It's like the cultural memory of HL2's gravity gun has been completely lost. You can pull enemies towards you, and none of them do it.
>>
>>720167930
does it have girlbosses?
>>
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>>720167930
Sorry wrong game and date
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>>720170580
omg it's not on consoles.... I guess cs2, lol and wow ain't popular games either
>>
>>720167930
>paradox
>>
>>720167930
>www
it's woke feminist sjw karen biden dei propaganda slop with bl*ck dykes that have the most egregious buzzcuts
>>
>>720171785
Nah. Normies will eat that shit up. Borderlands always sells well. Its in the same tier as shit like call of duty and fifa and assassins creed.
>>
>>720171770
Kinda.
https://youtu.be/3hP7dCvHpKo?si=watokB2t-i-s5ZoB&t=4524
>>
>>720171889
Those are all live service multiplayer games.
>>
>>720172043
Jessie, what the fuck are you talking about?
>>
okay but when's the REAL hunter the reckoning game coming out
https://youtu.be/jOxHsuV83KA
>>
>>720171785
A VTM looter shooter would sell a lot better than VTMB2 is going to.
>>
>>720172468
Paradox/White Wolf are going to announce new WoD games by the end of the year, so fingers crossed.

I would love to see the original Hunter games get remastered too.
>>
>>720167930
Is this the series that had a game with a black woman in the cover flop hard?
>>
>>720172824
You mean VTM Swansong? Nacon claimed Swansong sold okay.
>>
>>720172918
>All time peak 139
>>
>>720173008
VTM Swansong was an EGS exclusive for a year.
>>
>>720167930
I care :)
i actually think it *could* hit in a pretty big way with a new audience, if it can shake the stigma it has from it's development and the vtmb1 cult. which lets be honest, it really has to, as they are 45 year olds that don't buy new games.
it has a pretty good narrative presentation, with a unique vibe. so long as the Dishonoured-like gameplay is at least serviceable and not total junk. like it or not, gameplay is not the most important aspect with a mainstream audience. hell, the original isn't exactly praised purely on gameplay.
>>
Posting...

Posting...

Posting...

Posting...

Posting still...
>>
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The problem is that it looks too fun. Fans don't want VTMB to be fun. They want it to be a miserable, janky slog.
>>
>>720173972
they really should put a block desu.
>>
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>>720173972
I feel like im watching that one anon post the CP2077 clips where he jumps around like a retard in hopes it makes his game look good
>>
>>720173972
wheres the fun?
>>
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>>720168870
>>No 2000s edginess, it'll be the same brand of gay safe retardation that defines every AAA release in the current year
This point is what actually killed the game from the start. Not even the Hardsuit Lab version which was x10 times more of an RPG than the glorified walking sim they're churning out now got it right. If you're not going to make a proper vampire game with a cool edgy atmosphere, don't even bother with it.
>>
>>720167930
>nigger tranny game
>>
>>720174702
You have a dodge button. The thing is, I don't think there's enough buttons on a standard gamepad to facilitate all the controls plus a block button.
>>
>>720174883
Do you have an example of first person brawling combat that looks better than this? To me, this strikes me as a heavily improved take on what Dead Island 2 tried to do.
>>
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>>720173972
>those punches
>that wall slam with the enemy unmoving
>that scan
>that z-target

why does this feel like a dream? how is this real?
>>
>>720175083
TCR's version is super edgy, what are you people even talking about? Why do you keep getting it confused with the safe, sanitized, literally had trigger warnings and a skip option on missions, HSL version?
>>
>>720175346
Are you trying to be critical?
>>
>>720167930
I care.
>>
>>720175346
>>that wall slam with the enemy unmoving
Of course they're unmoving. They need to freeze in place so that you can piledrive 5 enemies in a row into the wall. If they were moving around it would be impossible to aim. Sometimes I think people on this sub haven't got the faintest idea of how game design works.
>>
It's #15 on Steam's wishlists, higher than Resident Evil Requiem and Silent Hill f. #300 in pre-orders but they messed that up with the DLC business and there won't be any clear answer there for two weeks.
>>
>no non lethal stealth options
>>
>>720173972
I love how every single clip of the game is the person playing being like "this is the sickest shit I've ever played" and talking about how "refreshing" the combat is, and how fluid the movement is, and how they can't believe how polished the gameplay is, and the comments are like, "Nooo, it's bad because... it just is, okay!" It's so embarrassing and gives me huge "people crying about the demo footage of Doom 2016" energy.
>>720175346
>>those punches
This may come as a surprise but Brujah punch people, yes.
>>
>>720175793
The original had no non-lethal stealth options, either. You're a monster. You'll rip and tear until it is done.
>>
>>720175915
I want to be a nice vampire
>>
>>720175991
That's what Fabien is for. He's nice-ish.
>>
>>720175742
News on the DLC and editions is coming on the 17th, so about 8 days depending on your timezone.
>>
>>720175742
It's muddied because the game has a lot of wishlists because it has been on Steam for six years. Will people who wishlisted a completely different game with the same name purchase this when the time comes? Hard to say. I think a decent number will, but this could be the best game of the year, and it still wouldn't get a 500k concurrent or something like that. You've still got people asking, "What do you even do in the game" six weeks from release with multiple trailers and hours of footage, and that's not normal. That reflects something derailing during the marketing cycle.
>>
>>720175346
Can you explain your problem with these things? What are you complaining about?
>>
>>720175991
you could not be a nice vampire in the first game
>>
>>720173972
>When in doubt, attack the community you're supposed to sell your product to
Like clockwork, works like a charm every time
>>
>>720175846
> Removed all of the roleplaying
> Made a Dishonored clone in the year of our Lord, 2025
Yeah ok.
>>
>>720177225
It's not a lie, though. People were defensive of the complete ass combat in the HSL version because "VTMB isn't about combat" (even though it absolutely was).
>>
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>>720177449
It's not really a Dishonored clone. It's more of a Dark Messiah clone. But it's different to both of those because such a huge focus is placed on player choice and agency. Unlike the first VTMB but moreso Dishonored, this is very much one of those "your choices matter" kind of games, filled with player agency, reactivity to player choices, and so on.
>>
>>720177018
yes you could, having high humanity made most of your dialogue options super polite and caring, especially when dealing with Kine like the hobo and prostitute that die of the plague and the Norwegian archaeology dude
conversely, having low humanity made you a massive asshole who mocked these people as they died (as well as Heather lol) which was hilarious
>>
>>720177849
>this is very much one of those "your choices matter" kind of games,
Thank you Mr Shill, for confirming that your choices won't actually matter in this dogshit game. Hopefully your next client will pay more for you to at least try to be subtle
>>
>>720178110
based, a gacha thread died for this
>>
I think this is one of those devs who hired all obese pinkhairs and blacks etc. I might be getting it mixed up with another company though.
>>
ill wait for the steam reviews like anything else these days
hasnt steered me wrong yet
>>
They made a trailer with a big titty vampire woman, everyone got excited, and then they threw a fit over heckin sexism or something, and the next trailer looked like pure shit.
>>
>>720178337
It's Brighton, gay Britbongs.
>>
>>720178414
im so easy with these types of games
not even wed to the lore or anything
anything mid tier might get me to bite if the women are hot and it's not another pozfest
>>
>no skill trees
>no guns
>no factions
no thanks!
>>
Hairy werewolf snatch.....
>>
>>720167930
they keep focusing on the shitty action gameplay

no-one who cares about the original liked it for the action
>>
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>>720175482
>TCR's version is super edgy
No, is safe corporate and bland. BL 1 was actually edgy and had the cool aesthetic, sexy girls and gore everywhere. TCR is about covering prostitutes.
>>
>>720178776
They've shown off the entire prologue, you have a guy's head smashed into pulp and a hot goth with a rebar through her chest.
>>
>>720174920
We don't use the word "fun"
>>
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>>720169648
>and a decent chunk of them are going to
>>
>>720178887
Oh wow that’s so edgy. So much edgier than a schizo talking about how her dad tried to fuck her but mistook her for her sister while they were children so she blew his dead off with a shotgun.
>>
>>720167930
No one likes The Chinese Room and every decision made has been worse and worse.
>>
>>720178414
>and then they threw a fit over heckin sexism or something
they didn't.
>>
>>720179171
>>720178887
neither of these things are edgy at all.
>>
>>720168870
It's not "New World of Darkness". Unless you mean in the sense that it's "nu." It would be Vampire: The Requiem if it was NWoD.
>>
The game will suck because it’s set in Seattle, and for some godforsaken reason this city is the death flag for every series set here.
>>
>>720179171
They're not going to spoil things like that before release. That moment was a surprise kept under wraps.
>>
>>720169945
holy fucking faggot, you better be one of the devs with this horse shit.
>>
>>720179267
The kind of things you'd find edgy likely wouldn't be allowed in a game rated by the ESRB/PEGI.
>>
>>720171785
Two UE5 turds with franchises that died a long time ago
>>
>>720179267
>t. retarded underage thinking he's edgy for saying "nigger"
>>
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>>720178887
Yes, that's not edgy at all. In fact you can find the same shit in games like fallout, GTA or red dead redemption, which are as normie-friendly as they can get. If you want to be edgy show us where this corporate trash grabs has all the sexy girls using skimpy outfits and prostitutions clubs and crazy lunatics, and the hot chinese evil woman... oh wait it doesn't have anything of that because is safe corporate and bland!
>>
>>720167930
>nobody cares
You couldn't be further from the truth. /v/ has had hundreds of threads discussing every trailer, dev diary, and preview article since the game was handed off to TCR.
>>
>that poster
Holy cringe
>>
>>720179319
Is that why Kurt Cobain shot himself/got murdered by Courtney Love? Is Seattle cursed?
>>
>>720173972
This looks like it could be any other slop game around the corner.
>>
>>720179349
Don’t move the goalpost like this.
>>
>>720180082
More like there is one shill spamming threads while everyone tells him to fuck off.
>>
>>720177925
I think you are on crack cocaine.
>>
>>720173972
this is miserable janky slop, the combat looks as clunky as cyberpunk
>>
>>720170134
classic nu-game dev behavior of blaming their failure on the consumers, the "management", the marketing, anything other than themselves. its even more hilarious in this case because the fucking game isnt even out
>>
>>720167930
>angry hole screaming is the game cover
Instantly tells me everything I need to know about how bad and pozzed this vile Rudi shit will be.

ALWAYS judge a game by its cover, you'll never ever be wrong.
>>
>>720167930
>What went wrong?
I mean, I'd be surprised if someone doesn't make a documentary about that very subject within the next decade or two. What a shitshow. And for what?
>>
>>720168801
>People don't want to wander around a brooding atmospheric urban hub investigating mysteries and tearing shit up.
I know you're trying something new shillfag, but we all know that this shit isn't anything like you desperately want people to believe and your inane baby's first reverse psychology hinges on someone actually believing that you can "tear shit up" in this gayass mess of a first person pocket puncher with absolutely no real gunplay, just retarded hovergun nonsense.
>>
>>720173129
>every executive discussion where old fans come up is this
>product comes out
>bombs just as fans warned it would
>fans laugh as the creators who spat in their faces fall into a septic tank
>tyrannical creators play the victim and whine that people are allowed to say things that they don't like and act in ways that are inconvenient to their self-absorbed agenda
Watching WEF cogs at work has taught me that innately evil people exist. Their brains operate on pure narcissism, and their vanity is their #1 priority in life.

Saying that "corporate greed" is the problem isn't quite accurate. If they had two buttons:
-Green: They make $1B, but they have to acknowledge that their critics are right and hire people who don't respect sheltered theater kids or clueless MBAs
-Red: They lose $100M
They'd push red every single time. In a lot of cases over the past decade, this isn't even a hypothetical.

I think that when the Bible condemns the worship of money, they're actually talking about the above people. God promises material wealth to the loyal repeatedly. The issue is when you start living for your vanity.
>>
>>720169945
Shills should be killed.
>>
>>720173972
This clip is the Doom The Dark Ages moment for me when I saw the green orb Simon Says shit.
>>
>>720169945
reminds me of starfield where the product manager at bethesda started responding to negative reviews correcting the consumers and calling them "uninformed". surprisingly, this didn't lead to more sales.
>>
>>720170367
What fucking game are you talking about, retard? The one that isn't out yet?
I genuinely hope this is the end of the Chink Room, you need to be out of a job as soon as possible.
>>
>>720170936
>There's fire extinguishers and gas canisters and they don't ever grab them during combat.
Because nobody ever does that or wants to do that. It's a dev crutch to make fundamentally boring gameplay seem like it has variety when it doesn't. There's absolutely no need for that shit if you have a good gun, because games are about finding the path of least resistance and using it the entire game until a better gun comes along.
>>
>body type C or Z
I shall not be buying.
>>
>>720173040
So it didn't sell any copies for a year.
>>
>>720177849
>player choice and agency
FYI, normal people do not use terms like this, marketer-kun.
>>
This shit is going to be the blandest thing since the bread sandwich was invented.
>but there's blood and dismemberment and vampire mommies!
Infantile corporate approved edge and safe horny.
>>
I'll believe Paradox can handle 00s style so-edgy-it's-unintentionally-funny edge when they bring back the Baali. And I'll believe they are ready to write 90s style edge-angst when they update Demon: the Fallen and keep the part about Lucifer secretly inventing the Abrahamic religions.
>>
Let's try and guess how long past release Paradox is going to keep paying the shills.
Two weeks?
One week?

Knowing those Swedish Jews, they'll let them go on release day and the shilling will immediately stop, along with all the inorganic threads.
>>
>>720177849
VTMB2 has the advantage of taking place in a primary hub and the plotlines being interconnected. One of the things about VTMB1 is that the decisions you make in one hub don't really matter to the other hubs. It's a compartmentalized game narratively. 2 is trying to have choices and payoffs and certain characters being alive or dead based on your choices, and that's not something 1 ever really had the scope or means to pull off. For example, the Jeanette/Therese choice doesn't actually matter to the plot of the game. It's just flavour text.
>>
>>720167930
>what went wrong?
No hypnosis. Games about vampires (like the first one) should have it. BG3 did the same thing.
>>
>>720178887
>>720179171
You play a character who gleefully talks about all the innocent people she used to mutilate and murder. Good times, good times. It's grimdark edgy and that sorta shifts the rest of the tone because the reason VTMB1's edgy was shocking was that you were (sort of) a good person.
>>
>>720184724
share your copy pls
I won't tell on you trust me
>>
>>720183895
two days unless there's a huge scandalous issue on launch, in that case 2 weeks or so
>>
>>720179379
Cry more.
>If you want to be edgy show us where this corporate trash grabs has all the sexy girls using skimpy outfits and prostitutions clubs and crazy lunatics, and the hot chinese evil woman...
It has those things, though. Ryong is hot in a corpo mommy way, and she's evil as fuck.
>>
>>720182208
>its even more hilarious in this case because the fucking game isnt even out
We have more than enough raw footage to talk about the game's choices.
>>
>>720167930
It's not VtMB, they are just using the IP and surface level concepts to sell their own game. I don't care for their game.
>>
>>720182650
Who on earth was asking for gunplay in a VTMB game?
>>
>>720170015
>people aren't still, literally at this very second, all simultaneously playing this 20+ year old game.
You might as well claim OoT is a cult classic and that most people have no idea what it is.
>>
>>720182827
>What fucking game are you talking about, retard? The one that isn't out yet?
Can someone explain to me why people keep saying things like this about a game where every single person is not just aware of, but has watched hours of gameplay? What are these people talking about? Why do they keep saying these things? Make it make sense.
>>
>>720167930
>what went wrong?
Everything
>>
>>720183034
Using the gravity gun to kill people is one of the most celebrated and memorable aspects of Half-Life 2's design. I'm guessing that was before your time, though.
>>
>>720185085
I mean more that the game isn't out yet and the devs are already treating it like a failure they had no control over. If the best the team can muster is insulting the consumer for JUST NOT GETTING IT MAN, then that doesn't inspire much confidence in the final product.
>>
>>720185202
"you get two stains for looking at such grisly murders, if you partake in the feast that will be two more"
>>
>>720184808
>No hypnosis. Games about vampires (like the first one) should have it.
The game is full of mind control stuff, though. As Toreador you run around kissing people to enslave them.
>>
>>720167930
Because Bloodlines 2 was only cared about by people who liked Bloodlines 1. A niche community of people. Those people know this game has NOTHING to do with Bloodlines so who are they selling it to?
>>
>>720185248
No, haven't you read any of the interviews? They're super proud of the game, and super proud of the level of creative control Paradox gave them, including delaying the game by a year because the studio wanted to rewrite Fabien and make him a playable second protagonist. They've had an immense amount of control to make their vision of VTMB2 and not some corporate slop.
>>
>>720185128
i agree, but VTM is the IP, what you mean is the title.
>>
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>>720184724
decisions in one hub absolutely affect other hubs in VTMB 1
your choices with Heather in Santa Monica will affect whether or not she appears in Downtown, and then your actions in quests throughout different areas, as well as dialogue choices and choice of clan, will affect what Havens will be available to you in different hubs that she can stay at, and your interactions with Strauss in Downtown have a big impact on what options are available to you with Abrams in Hollywood, and by extension your choice of ending
>>
>>720185439
>Those people know this game has NOTHING to do with Bloodlines
It ditches the parts of Bloodlines that sucked and tries to focus on the stuff it did well.
>>
>>720185441
if they had complete creative control why rewrite fabien. why not just write him the way they wanted to from the beginning?
>>
>>720167930
It won't be a good VTMB game but it will be a good game.
>>
i think it's kinda funny how the devs are so open about the game they literally show their code in the dev diaries, but the shill can't speak in anything but meaningless buzzwords and reddit mannerisms.

Marketing is full of fucking retards, as always.
>>
>>720185245
this has got to be bait, half life 2 came out the exact same fucking day as VTMB
if he's bothering to post in a VTMB thread then HL2 was obviously not before his fucking time, retard
>>
>>720185509
is there a single actual person who looked at vtmb, and thought "you know what sucks about this game? the rpg elements. everyone hates those so we should ditch them and make first person action adventure no 2130949324"
>>
>>720170015
on /v/ it is, and reddit faggots claim to all be connoisseurs even though they are wastrels, and jewtubers make video essays about it
>>
>>720185512
the rewrite came after everyone told them the Zoomer Thinblood shit was bad, so they merged him with the Malk Detective DLC.
>>
>>720185516
people said the same shit about Fallout 4 and Fallout 4 was fucking terrible
Bloodlines 2 is gonna suck shit
>>
>>720185604
>they had complete creative control and are extremely proud of their unique artistic vision!
>but they rewrote the main character because it didn't do well in focus testing
hmm.
also hilarious because the shill defended the marvel quip guy in your head while that was still the direction the entire time
>>
>>720185493
That stuff is very, very thin. You're not wrong to point that out, but it's not like VTM Swansong where a choice you make hours earlier has SERIOUS consequences. They just didn't have the time to make most of the choices you make in the game matter. It's a very undercooked RPG. This is why it's so front-loaded. None of the main characters can die. No, Jeanette/Therese doesn't count.
>>
>>720185516
It wont be a good game either.
>>
>>720173129
If they wanted a new audience separate from the Bloodlines 1 niche then they shouldn't have called it Bloodlines 2.
Calling something a sequel is almost always a bad idea if you wanted new audience sales
>>
>>720185512
Because thinblood Fabien was a Dan Pinchbeck character that predated Ian Thomas joining the studio. Thomas felt that the original Fabien didn't work as a character, and Alex Skidmore, the creative director, agreed with him. So they approached Paradox with the idea that they should take the Malkavian DLC they were working on, and make its protagonist Fabien, creating a second protag for the game whose story would be told via flashbacks.
>>
>>720185679
honestly i can't understand the fascination with Thinbloods.
Hardsuit wanted you to play as a Thinblood and then TCR wanted you to have a Thinblood trapped in your head, and they only changed it after everyone told them it was shit.
>>
>>720185574
>this has got to be bait, half life 2 came out the exact same fucking day as VTMB
Yea, that's my point. You ought to know that most VTMB fans don't actually play VTMB. It's one of those meme games like Silent Hill 2.
>>720185583
VTMB was a bad RPG where the completely undercooked stats sheet and pointless disciplines and so on got in the way of what the game did well: walking around urban environments and talking to people to solve quests. You can see how the Fabien sections have really doubled down on that. Distilled the VTMB experience down to a walking sim with detective elements.
>>
>>720185726
It worked for Baldur's Gate 3. Fans of the originals were upset, but the new audience were won over.
>>
>>720185886
if you asked everyone who played and enjoyed the first game, "in a sequel, would you rather us expand on the RPG elements, or remove all that and make a walking simulator?" they would choose the first option. i know you're only using the bloodlines name because you want money, but people liked troika games for a reason, despite all the jank. you have to respect that if you want to make a sequel...or a successful sequel, rather.

>>720185967
not really. BG3 is a spiritual sequel to Dragon Age Origins, which was a spiritual sequel to the original Baldur's Gate games. its a more natural transition
>>
>>720185886
The only good part of vtmb WAS the RPG shit dumbass

Seriously the fucking walking sim subhumans working on this shit been less dismissive of the first game's merits than this nigger is.

How the fuck do you get a marketing job when you're worse at marketing than the devs talking to randos on Xitter?
>>
>>720185812
Thinbloods are sort of an immigration allegory. They dilute what it means to be a vampire, and represent the death of the old bloodlines.
>>
>you have to play not only as a pre-built character, but as two pre-built characters (in one body)
Why tho?
>>
>>720186137
>How the fuck do you get a marketing job
being a woman or a nigger or a gayfaggot
>>
>>720186032
>not really. BG3 is a spiritual sequel to Dragon Age Origins, which was a spiritual sequel to the original Baldur's Gate games. its a more natural transition
BG3 is a pretty shit spiritual successor to Dragon Age, given it's a turn based game. I get your point, though.
>>
>>720186137
>The only good part of vtmb
'S Gameplay* i'm so mad at this nigga i messed up my fucking point.
>>
>>720186163
because muh johnny silverhand
>>
>>720186032
>if you asked everyone who played and enjoyed the first game, "in a sequel, would you rather us expand on the RPG elements, or remove all that and make a walking simulator?"
They made a game that expanded on the RPG elements of VTMB. It was called VTM Swansong. Fact is, that's not what people wanted.
>>
>>720167930
give me one reason why i should play the first one. it looks janky as fuck.
>>
>>720186137
>The only good part of vtmb WAS the RPG shit dumbass
Depends on what you mean by RPG. The stuff that involved the stat sheet was useless and retarded. If we mean "RPG" in the way that VTMB2 uses "RPG", then that stuff was okay.
>>
>>720167930
the original flopped so hard it killed its studio
the only reason its known is because of terminally online contrarians who are addicted to unfinished buggy games
>>
>>720186292
It's janky as hell, every character is a one dimensional cartoon (except Knox Harrington), the quality nosedives after the first 4 hours, and the second half is terrible. Worth playing, though. Great vibes.
>>
>>720186163
That sounds hilarious. What are these devs smoking?
>>
>>720186205
offtopic to this thread, and i am a fan of turn based games, but I can see how DAO or old BG fans would be annoyed at BG3's combat turn. But in my opinion, the combat of DAO and BG3 are much closer than the combat of DAO and DA2. The action leap is a lot more jarring. At least in Mass Effect it was always a pseudo-cover shooter, so the diluting of RPG elements in that series while disappointing wasn't uncomfortable
>>
>>720167930
I didnt realize it was coming out so soon. Im genuinely shocked that this is releasing while Perfect Dark got shitcanned.
>>
>>720186364
>unfinished buggy game
one of the reason the game became a cult classic is because it was eventually fixed up by the modding crowd.
>>
>>720185967
Bloodlines 2 isn't going to be BG3 though.
BG3 had years of people playing it while it was in early access. They knew the game was good.
>>
>>720186454
Didn't Perfect Dark literally have nothing?
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>>720186292
do it for her
>>
>>720186254
people don't want this either, given by the less than tepid reaction to the release. maybe they should make an actual role playing game instead of a visual novel or walking simulator
>>
>>720186427
Bloodlines 2 is more akin to the design shift between System Shock 2 and BioShock.
>>
>>720186254
Swansong also wasn't bloodlines, making this game even less like bloodlines isn't gonna win over the bloodlines fans
>>
Anyone here actually played the Tabletop?
How is it?
>>
>>720169081
char creation in a fpp game? lol, get the fuck outta here
no guns is good, guns suck and blasting people in the middle of a city full of cops is fucking stupid
no hacking and lockpicking - good, i've never seen a game implement either correctly, ever

>boohoo this game doesn't have generic mechanics you've already seen thousand times before, that's soooo baaad!
>>
>>720186578
and im over here wishing it was more system shock 1
>>
>>720167930
paradox themselves have said they don't ever want to make another rpg after this, how could you have any confidence in it? it's had multiple developers work on it and repeatedly delayed. even ignoring the terrible marketing material nobody would ever hope for this game to be good
>>
>>720186454
Perfect Dark had huge issues behind the scenes. Bloodlines 2 has had relatively smooth development since it was rebooted. It knows exactly what it wants to be, and has committed to that. Perfect Dark was floundering around for years.
>>
>>720177849
Yeah, OK.
>>
>>720186479
online contrarians were sucking its dick long before such a mod existed
>>
>>720186678
>It knows exactly what it wants to be, and has committed to that
...except for when they rewrote the entire story in 2024 after people said Fabien was shit.
>>
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>>720186632
>guns? character creation? those things are LAME, who wants that?
>you know what the modern audience really wants? a genderless goblin protag, dialogue wheel, and a voice in your head pointing you to the next quest marker. oh and holding a gun using telepathy like a faggot, because we had to rush it in as everyone told us first person melee combat is terrible.
>>
I bet it will be a bug-ridden mess at launch
>>
>>720186632
I agree with you but you talk like a huge faggot.
>>
>>720186548
Swansong is an actual role playing game, though. Every action in the game is derived from your stat sheet and a dice roll. It's a very faithful rendition of the tabletop.

People complain about VTM games that are hardcore RPGs. People complain about VTM games that are action RPGs.
>people don't want this either, given by the less than tepid reaction to the release
People didn't want VTMB1 either, because it flopped. End of the day, people don't actually want VTM games. I think that's the core takeaway.
>>
>>720186776
I lke FPS melee combat, but this one looks really undercooked, i really hope it's at least fun to look at with the disciplines and shit.
>>720186783
Strangely bugs is the one negative thing i haven't seen about this game.
>>
>>720186776
whataboutism.
>>
>>720186587
What is Bloodlines? What is its identity beyond "Deus Ex but shit?" When we break this down, what are the essential elements that Bloodlines has that Swansong and VTMB2 do not?
>>
>>720167930
Everything. Literally everything. Still not sure IF it'll come out.

Paradox already shitcanned two games right before release (Life by You and Prison Architect 2) when they realized they would be a disaster on release, and they already considered doing so with this game before, when they fired Hardshit Labs.
>>
>>720186654
>paradox themselves have said they don't ever want to make another rpg after this
Paradox also said they're announcing new World of Darkness games later this year.
>it's had multiple developers work on it
Only two. One made a terrible game that got cancelled. The other made a game that Paradox are very confident in quality-wise.
>>
>>720186854
lol, you've been shilling this game for about 5 years, and 6 weeks from release the only thing you have to show for it is, "people don't acatually want VTM games"
what a horrible shill, why did they ever hire you?
>>
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>>720186632
those work in an RPG because they're expressions of your choices as a player
whether or not you can successfully pick a lock is a reflection of what kind of character you're roleplaying and whether you've chosen to play a character who can do those things, or as a character that prioritizes something else instead
similarly, gun builds are an expression of how you roleplay your character would fight and your choices with stats to reflect that

taking away these options just lessens the player's freedom and ability to insert themselves or a character they created into the world, and instead just thrusts a character upon the player and tells them to make do with it, which misses the whole appeal of Bloodlines and RPGs generally
>>
>>720186953
Paradox was also very confident with Victoria 3 lol, look where that got them.
>>
>>720167930
>what went wrong?
Everyone expects it to be woke as fuck.
>>
>>720184989
>>720185346
This certainly looks like a UE5 game made by pajeets. I'm sure it'll be 30 gigs, buggy as fuck, and completely mediocre for an audience that barely exists with a near unrecognizable brand for the low, low cost of $60. From the studio thats best known for, lets see..
>Dear Esther, an infamous walking sim
>An admittedly interesting but flaccid Amenisa game
>>
>>720186743
They knew from the start that they wanted two characters. One would be a Malkavian investigator. One would be an Elder, sorta Tremere-coded. But originally the Malkavian was DLC. They realized they could kill two birds with one stone by having two protagonists in the main story. If you look back at the 2023 trailer and the 2025 trailer they are very similar games with a very coherent vision.
https://www.youtube.com/watch?v=2lKb7X9_T_w
https://www.youtube.com/watch?v=LEsWEA7YWiw
>>
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>>720186776
>Fallout 4-style summarized dialogue options
Yeah that's really what I want in a series characterized for it's RPG depth
>>
>>720186776
Remind me what's wrong with the dialogue system, anon?
>>
>>720187039
30 gigs is really fucking low for an UE5 game desu
>>
>>720168801
>VTMB2 is going to review really, really well
Even normalfags dont care about "journalists" anymore
>>
>>720186958
I have no interest in shill bullshit. I'm just telling you that whether in film or videogames, making sequels to flops with fanbases in denial about why they flopped can be a recipe for disaster.
>>
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>>720187039
Wait, these are the same guys that did Machine for Pigs? They've done literally nothing else of note since?
>>
>>720186968
You're a 400 year old Elder. You're not inserting yourself into the world. People really need to get over that idea because this game was never going to be that.
>>
>>720187018
Did Victoria 3 have a bunch of youtubers talking prerelease about how the game wasn't what they were expecting, but it had blown them away with its quality?
>>
>>720186968
there's no freedom neither in real life nor in videogames
freedom isn't real
>>
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>>720169945
Blizzard level of cringe, i hope you are the dev or some hired pajeet shill
>>
>>720185682
Lmao,
>It's not a thing
>Ok it is, but it doesn't count
We are here
>Well it's actually good that it is a thing
>Well it's a thing and you deserved it
>>
>>720187240
no one wanted TCR VTMB2 from the very first trailer >>720187095 everyone was saying it was shit and not what they wanted.

>>720187290
>People really need to get over that idea because this game was never going to be that
Yeah, and that's why nobody gives a shit about it. You keep pushing the narrative that this is the developer's grand vision but then shit your pants when you realize no one gives a fuck about that vision.
>>
>>720187261
They've done a bunch of shitty walking sims and one well-recieved one after Machine for pigs.

They had to hire RPG devs from other studios to work on this because they've never actually done combat or complex systems before.
>>
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>>720187145
I feel like I shouldn't have to ask this, but you do know that the game's dialogue system looks like this, not that, right?
>>
>>720168870
>>New World of Darkness instead of Old World of Darkness
If only. Requiem is so much better than V5 Paradox was forced to kill off the entire gameline so people would stop comparing their new books with CofD.
>>
>>720187410
so its still the fallout 4 dialogue wheel but you can read the full lines before. lol. at least the facial models are not complete ass
>>
>>720187458
Ive never heard anyone call Requiem good before desu
>>
>>720187183
It's likely get very good audience reviews as well. I can't be confident, though, because we haven't seen the rest of the game. Only the first two nights (out of 9).
>>
>>720187478
it's like that dialogue wheel that doesn't let you read full lines but you can actually read full lines, crazy
>>
>>720187538
the best scenario is that vtmb2 is like the outer worlds, a mediocre game that reviews well but everyone forgets its existence 2 months later. if you bring up to someone what they thought about "that vampire game" they won't remember what you're talking about

>>720187598
the problem with the fallout 4 dialogue wheel isn't just you can't read the full lines, retard. its that its a dialogue wheel
>>
>>720187478
>so its still the fallout 4 dialogue wheel
Explain that logic to me. How is this or that >>720187151 anything like Fallout 4's system? Where is this comparison to Fallout coming from?
>>
>>720167930
I simply don't care. Never played the first one, but have somewhat wanted to for years. This one is undoubtedly woke garbage and has been through major development hell too so there is no chance of it being good.
>>
>>720187657
>To quote a portion of text, simply place a pointer (">") in front of the text you wish to highlight (ex. ">This is a quote"). To link to and highlight an entire post, place two pointers in front of its unique post number (ex. ">>210981"). Cross-linking to another 4chan board is also possible, by placing three pointers before a board letter, followed by a post number (ex. ">>>/x/1208196").
>If you're using our inline extension, simply click the post number you'd like to reference and it will bring up a Quick Reply window for you to write your response in. Highlighting text and then clicking the post number will quote the selected text.
>>
>>720187327
that's why roleplaying games are so good, they're an escapist fantasy where i can be anyone other than who i am
>>
The dialogue system being controversial is one of the most "What the fuck do you people even want?" things I've seen in my life.
>>
>>720187652
The best case scenario is that Bloodlines 2 becomes the gold standard for vampire RPGs that eclipses its predecessor although people still admire and respect it.
>>
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Honestly, i really feel like they should've called it literally anything else.
Cause ive been thinking about it, and i feel like any actual change to vtmb would've pissed me off, and i know this because looking at the leaked footage of the Hardsuit version pisses me off despite it being just a modern version of vtmb.

It's too late to change names, but vtmb really should'nt have had a sequel at all.
>>
>>720187652
whats wrong with the dialogue wheel in itself i thought that people fault it for obscuring the choices
>>
>>720187807
If they changed the name, then people would be upset that this game literally diablerized Bloodlines 2.
>>
>>720175742
I wishlisted this game in 20 fucking 19
>>
>>720187803
best case scenarios have to be somewhat plausible, anon

>>720187816
it restricts writing in a way that almost always makes it worse. in fallout 4 you're forced to have 4 choices even in situations where more or less would be more appropriate.
mass effect suffers from a bad dialogue wheel, by design trying to push players towards picking paragon and renegade choices. da2 with its colored wheel stifling roleplaying into just 3 emotions
the entire purpose of a dialogue wheel is to simplify decision making and make it more "snappy" for people that cant read. its obvious why that would hurt the writing of an rpg.
>>
>>720187290
and that's exactly the problem. Bloodlines is meant to be a roleplaying game where you roleplay your own character, not a character that TCR made for you. Fallout 4 had the same problem and that's one of the main reasons it was unplayable dogshit.
>>
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>>720187816
To explain these neurotic responses, you have to look at the game's dev timeline. Way back in 2023, the game had a different presentation of dialogue. Take these options. They would have been presented with "Flatter her" or some high level summary of tone. People got very mad about this claiming that it was like Fallout 4 and the dialogue options didn't do anything. They had no proof of this. But regardless, by 2024 the dialogue system had been reworked and there was a dev diary going over how dialogue works, and why the system was changed into "Shortened version of what you'll say". But to this day you still have posters like >>720186776 posting footage from 2023. The game doesn't even use those close-ups of Phyre's eyes anymore. A lot has stylistically changed.
>>
>>720187749
> It's another dialogue "system" consisting of
> Yes
> No (yes)
> Sarcastic response
> Possibly a quirkchungus humour response
What people want is a system that lets you have actual choice. Old games used to feel like systems you could utilise and fuck around in. New games are neutered skinner boxes with no emergent gameplay ever happening.
>>
>>720187963
>it restricts writing in a way that almost always makes it worse. in fallout 4 you're forced to have 4 choices even in situations where more or less would be more appropriate.
VTMB2 doesn't do that, BTW. It's such a nonsensical complaint.
>>
>>720188013
You'll get over it.
>>
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>>720188117
Okay, explain how the alleged
> Yes
> No (yes)
> Sarcastic response
> Possibly a quirkchungus humour response
model applies to this dialogue.
>>
>>720187749
>What the fuck do you people even want?
crpgs handle dialogue just fine. do that. how is this a novel concept for you people? why do you think bioware dialogue wheel is what every bloodlines fan always wanted?
>>
>>720187324
i don't trust a single thing youtubers say and if anything them saying something makes me believe the opposite
>>
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>>720188117
>>720188201
Or this dialogue. How is this dialogue in any way different to Bloodlines 1? It feels like some people are talking about a completely different game to the rest of us.
>>
>>720188201
Clockwise starting from top. Can you show me a picture with more than 4? I've seen 3 sometimes which is progress I guess.
>>
>>720188150
eventually, but something else im gonna do is not play BL2, just like almost everyone else
>>
>>720188201
>>720188275
wheres the persuasion? wheres using skills and unique aspects of your character in dialogue to change the outcome of a conversation? every screenshot posted looks like a telltale game.
>no this isn't an rpg we don't have things like that this is the vision you're just gonna have to DEAL WITH IT!
ok. then im not interested and im not gonna buy it. don't get your panties in a twist, lol
>>
>>720188204
>crpgs handle dialogue just fine. do that.
How is VTMB2 not doing that. Explain it to me.
>>
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>>720188330
>>
>>720188415
normies are allergic to this kind of dialogue interface and paradox wants normie money
>>
>>720187505
5e basically ruined the franchise for both vampires and werewolve
>>
>>720188415
>Thousands of pre canned responses
>Taking their time once a picture is posted and they can't refute the 4-choice gimmicky bs with no skill usage
Please god let them have a melty, I wanna see a shill meltdown.
>>
>>720188323
>wheres the persuasion? wheres using skills and unique aspects of your character in dialogue to change the outcome of a conversation?
You mean stat checks? Why would an Elder have stat checks? You use your clan, things you know, and the clothes you wear during dialogue. The outcome of the conversation depends on who you are and what you say to him. He really only respects "higher" clans, though.
>>
>>720188415
So 4 dialogue options? What's the difference? Stat checks are meaningless because you're hundreds of years old. You're basically maxed out stats-wise. So what exactly are you complaining about? What do you want this game to do?
>>
>>720188583
>What's the difference?
It's not a wheel
It leaves room for more dialogue options
You can SCROLL down
>>
>>720188486
the funny thing is im fine with that and ill let them try and get the fifa gamers all day, im clearly not the target audience and so i dont care. its just funny seeing marketers desperately try to gaslight me into thinking this is what a true fan would want!!

>>720188532
>>720188583
>Why would an Elder have stat checks?
because bloodlines fans like RPGs and stat checks are a regular method to accomplish the goal of an RPG, see >>720186968
>thats not the direction we want to go in!
then eat shit. im not interested and you'd be a fool to think other bloodlines fans would be.
>>
>>720188531
>the 4-choice gimmicky bs
They posted a picture with 4 choices. It's like when people post images of VTMB1 and claim its dialogue is better, and it's literally this.
>>
>>720188532
>>720188583
that's the fucking issue, Bloodlines should be a roleplaying game where you make and express your own character, not a game where you get a pre-made character handed to you
that's why bloodlines 2 is dogshit
>>
>>720167930
>what went wrong?
look up literally anything about this game.
>>
>>720188645
Another difference here is that the responses are longer and more natural.
In the wheel format, none of the responses are longer than 5-6 words. It feels less natural, because you're constantly aware that your responses are constrained to fit into the wheel.
>>
>>720188620
>It leaves room for more dialogue options
Then why are there only 4 present?
>>720188621
>because bloodlines fans like RPGs and stat checks are a regular method to accomplish the goal of an RPG
No, those people are just mad that you play as an Elder. That's the root of why they're upset. Nobody playing Swansong said, "Wow, I sure enjoy Galeb having a fucking stat sheet so I can't open this door because he doesn't have points."

All this stuff is really just misdirection around the central fact that Bloodlines 2 is a game about a jaded Elder and a lot of Bloodlines fans are upset because they wanted to play a self-insert fledgling. No amount of changes to the game design were ever going to matter to them because they fundamentally disagree with the core spirit of the design.
>>
>>720188685
>Bloodlines should be a roleplaying game where you make and express your own character
You do express your own personality, though. That's why you have the backstory options and why you can play situations so different socially. Polite, arrogant, smarmy, whatever. The core experience of talking to people in 1 and 2 is basically the same.
>>
>>720188645
that still has more depth than BL2 conversations because all those dialogue options are altered depending on your humanity stat. Low humanity characters even get dialogue expressing interest in joining her and the cult.
It's all flavourtext, these differences don't mechanically impact anything, but it's still an expression of the player's roleplaying and that's what makes it good.
>>
>>720188645
>>720188758
You keep posting this shit like it's a canned response, fuck off.
>>
>>720188583
I want this game to let me create my own character with their own strengths and weaknesses, with gameplay that differs based on those strengths and weaknesses.
Even if it leads to the same outcome, the fact that a physically weak character can't pull the lady out of the rubble, or that a persuasive character can be cruel and ask for a monetary award, really intensifies what RPG fans like. of course there should be more meaty decisions as well, but they like that constant reinforcement.
but this isn't an RPG, which is fine, but its not what I wanted, so I won't be buying it.

>>720188758
if playing an Elder means the removal of all RPG mechanics, then yeah, im mad about it. And you shouldn't expect me to give money and get excited for a game that has nothing to do with what I liked about the first one.
>>
>>720188754
>Another difference here is that the responses are longer and more natural.
No, because here your character keeps talking. In VTMB2 you're told the first line. But you may have 2, 3, 4, 5 lines. VTMB1 crams it all into a text box because there is no voiced protagonist.
>>
>>720188645
Jezebel Locke was a really cringe convo. But there were at least skill checks that made your build matter. We're literally having some tard in here, in this very thread, say that vtmb2 is better than vtmb1 because choices matter. The the other tard is saying that having choices matter is not the direction they wanted in this game.
>>
>>720188758
>No amount of changes to the game design were ever going to matter to them because they fundamentally disagree with the core spirit of the design.
You can flip this around you know. Why did the developers of this game go with a "core design spirit" that was so fundamentally opposed to the first game?
>>
>>720188872
>In VTMB2 you're told the first line.
So they don't show the full line?
Make up your mind already.
>>
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>>720167930
HOOOOOOOOOOLY FUCKING HYPE BROTHERS
VTMB IS BACK ON THE MANY BABY
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>>720188843
>that still has more depth than BL2 conversations because all those dialogue options are altered depending on your humanity stat.
I'm pretty sure your humanity is about as low as it can reasonably go in 2, but I get your point. Some people don't like the fact you play as a monster in 2. They wanted to play a good guy/girl vampire.
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I'm a fan of the original game and I won't be buying this. They really fucked up by having the MC be voiced and have a name. I didn't play Witcher games or fallout 4 for the same reason. It reduces roleplay opportunities.

I might give it a change if you get to make a ghoul/thrall like Heather poe or Alternatively embrace some human. I think that was the coolest part of vtmb.
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>>720167930
is this a return to form(tm) for the vampire the masquerade bloodlines 2 franchise?
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>>720188981
have you considered that people want to choose whether they play as a monster or as a good guy? if vtmb2 was exactly the same but the protagonist was a forced hero (a la Dragon Age The Veilguard) it would be just as awful
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>>720188872
Right, so you're not really selecting your response so much as you are selecting the sentiment that you'll be responding with. Which is significantly more game-y and less immersive, which is what people are complaining about with dialog wheels.
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>>720188940
Because it made the first game into a generic Deus Ex clone that was bad at copying Deus Ex. When they took over the project they wanted to complete remove it from the human-oriented experience into a "vampire confidence fantasy" where the player revels in being immortal and untouchable and, if they so choose, a sadistic asshole. The slogan for the game is "you are the monster".

The fact that HSL had tried to reproduce VTMB1's fledgling approach and it fucked sucked and was "boring" cemented Paradox's belief this was the right way to go.
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>>720167930
It's going to be a buggy unfinished mess on release so I wouldn't bother for a few years after release anyway. Maybe modders can fix it like bethesda games.
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>>720188948
Conversations have multiple lines. VTMB1 has a very infodump conversation style where you say a line and then the other character jabbers for a minute. Here it's more of a casual back and forth.
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>>720188872
They write placeholders and dialogue changes as the game dev goes on and noone has time to do a final pass to make the responses match the text. That's part of the reason it's done this way.
>>720188758
>Virgin self insert fledgling
>Virgin premade elder
>Chad self insert elder
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>>720167930
The only reason the first game was popular is because there was a goth girl in a schoolgirl uniform with her tits mostly out, and at the time it was using some novel technology that was impressive at the time.
People mistook this for a general love of the series which it was not, so they threw bloodlines 2 at a random developer to make <insert whatever game they were gonna make anyway> and slap the VTM:B name on it hoping it will sell more than if they just made the game a new IP. And they're probably right, but that doesn't mean it will be good or make people who did like the original happy (again, actually not that many people really, people just want a simulator where they can fuck Jeanette in VR, not a new VTM:B game)
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>>720189089
so basically, they removed everything people liked about the first game, and are now shocked that people who liked the first game aren't interested in the second?
your posts basically read like you hate the first game and are embarrassed to be making a sequel to it. but...why make a sequel in the first place if you hate the original so much?
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>>720189043
You can still choose to "do the right thing" as it were, but you are an awful, awful person. Fabien is... possibly also an awful person, but he hides it better.
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>>720189020
No.
It's an action game with slight RPG elements
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>>720189087
>Right, so you're not really selecting your response so much as you are selecting the sentiment that you'll be responding with. Which is significantly more game-y and less immersive, which is what people are complaining about with dialog wheels.
No, because it's how Deus Ex 1 did it in 2000.
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>>720189116
We've seen hours of footage, and it has no serious bugs to speak of. A few minor issues with subtitles, one incident where they punched a girl so hard she ragdolled and got stuck in the ceiling. Nothing beyond that. It's going to be extremely polished.
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>>720189149
Paradox still have a way out. Jeanette sex DLC.
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>>720189316
you trying to memory hole the first gameplay videos which came out which looked fucking awful?
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>>720189202
it would be much more interesting and immersive to use rpg elements to tempt the player's created character into being an evil vampire. then it could make a point about the setting or even the player about why vampires make the choices they do. think BG3 parasites but not half baked
but just writing in "you were a terrible elder in the past! but maybe this time you can act differently? you have to save shaun!!" is lame and boring.
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>>720189089
>Made it Desu Sex clone
No, it was unfinished as fuck and Valve kept breaking their game with engine updates which made them just stop taking the updates and shit it out the door in frustration.
Literally should have changed the name when it stopped being bloodlines 2 and became some other game. It might even be a good game but it's hilarious that people are literally trying to convince others that this is the true bloodlines 2 and that this is what bloodlines 1 players wanted. For all the flaws of 1 and praise 2 got (from shills) the few combat webms posted actually make it seem to have the same problem of animation-heavy combat that's dork balls level of weighty and uncomfortable.
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>>720189370
yeah i'm sure if they did that they'd make jeanette really hot and attractive and keep her in her iconic cleavage outfit
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>>720189153
What did people like about Bloodlines 1? It wasn't the shitty, undercooked RPG design or the terrible combat.
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I'm not going to watch the trailers or footage. Are there sexy goth women in the game? Does the game have romance? Can you be a sadistic vampire asshole abusing his powers towards women?

Only thing I care about.
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>>720189481
this has been answered about 5 times in this thread. you just ignore it because it makes your side look bad.
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>>720189372
What gameplay videos? You mean the January 2024 warehouse demo, which was, to its credit, fairly polished, and worlds better than the cancelled version. The cancelled version, though? Total train wreck.
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>>720186603
only played revised and V20, sorry
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I'll buy it day one if it says male and female in the character creation.
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>>720189538
when I saw that warehouse demo for the first time, I literally laughed out loud.
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>>720189398
The game doesn't really push a "you can be better" angle. You're a monster among monsters. This isn't one of those moralizing RPGs with paragon and renegade options.
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>>720189278
>But my game design book says we can't do that anymore!
At least the "everyone and everything is awful" self hating lefty vibe could actually work for vampires which actually are horrendous night predators.
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>>720189446
Why hasn't anyone leaked TCR Damsel yet? She's absolutely in the game.
>>
Shills by like yoooo 1st game was bad!
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>>720189579
What did you laugh at?
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>>720189583
I want to be a monster among monsters because of the choices I made, the way I played the game. Not because the game said I was and says I am. BTW, you don't need to be "moralizing" to have variety in player character responses.
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>>720189515
No, people have tried to avoid the question. VTMB1 was a bad RPG. It was a bad stealth game. It was a bad FPS game. It was not good at any of these things. Why double down on them? Why not refocus the concept of the game on something worthwhile?
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>>720189718
>BTW, you don't need to be "moralizing" to have variety in player character responses.
You do have variety. You can pretend to be an empathetic vampire that cares about the suffering of others. You're an unfeeling sociopath so it's all just playacting, but that is the essence of roleplay.
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>>720189583
> Moralising
> Paragon/renegade
You're thinking good/evil, wasn't actually that much moralising in ME. Also it's gonna be funny when it flops while you're chatting shit about beloved series like Desu Sex or Ass Effect.
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>>720189718
You do understand that VTMB2 has a huge amount of dialogue options that shape your image in the eyes of others, right? Far moreso than 1, while we're on the topic.
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another day
another shill
how much per post?
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>>720189740
I didn't play it for the gameplay. It was a cool immersive vampire rp game.
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>>720189740
It has been answered multiple times that people liked the RPG elements present in VTMB1 and would wish to see them elevated and expanded in a sequel. Absolutely no one, zero people are interested in this new concept of VTMB2. Again, why make a sequel when you hate the first game and its fans with a fiery passion?

>>720189798
What if I don't want to be an unfeeling sociopath? What if I want to be a feeling psychopath? What if I want to be in it for the money?

>>720189843
We have two shills. One says the dialogue and roleplay is better than VTMB1. The other says dialogue and roleplay sucks and is unneeded in this great new leap for the franchise. Who to believe?
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>>720189812
The devs said that Shephard is a direct inspiration for Phyre. But they wanted to avoid clear good/evil choices. There's no clear markers on whether a dialogue option is the "good" one or the "bad" one because it's all perspective. Way back when Fabien was a thinblood, he was you conscience, but they quickly figured out that people don't want have Jiminy Cricket telling them that murder is wrong all the time.
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>>720189927
>It has been answered multiple times that people liked the RPG elements present in VTMB1
A vocal minority liked them. Everyone else found them a confusing nuisance.
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The shilling for this turd is absolutely pathetic.
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>>720189980
you're so full of shit lol. again, its the gaslighting that gets me. why can't you admit you hate the first game and its fans and you're just in it for the normalfag money? at least then you'd be honest.
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>>720168012
>comes out in six weeks
>noone has really played it
?
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>>720189980
NTA but no, most people liked the game and playing as different types of vampires with different powers. That is why they can fuck the sequel development up this badly and still have the clout to release and this much interest from the public.
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>720189928
>The devs said that Shephard is a direct inspiration for Phyre. But they wanted to avoid clear good/evil choices.
Yeah and I'm saying that renegade/paragon wasn't good/bad. Just empathic/badass for the most part and in a few places you'd do a heartless thing or be a goody two shoes. Devs are retarded.
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>>720190050
Most VTMB1 fans love it because of its atmosphere and characters. They don't love it because you get fewer dialogue options if you don't put points into persuade. The fact that most VTMB1 fans aren't into Swansong despite it heavily expanding on the RPG side of Bloodlines is the smoking gun that tells us that it's not a factor in why people love the first game.
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>>720190089
Most people only ever chose one vampire. Nobody played as Nosferatu. Malkavian was a meme choice.

Also, 2 has different kinds of vampires with different powers. BUt like the tabletop you can learn disciplines from other clans (but not their clan passives).
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These threads are hilarious because the original game being a studio-killing disaster means they can't say that the sequel will flop, because that just legitimizes it.
>>720190136
>Yeah and I'm saying that renegade/paragon wasn't good/bad.
It absolutely was despite BioWare pretending otherwise.
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>>720190139
This is when I point out that no one is into the second game either and you retreat to, "guess you shouldn't make VTM games...!"
Let's be real for a second, ok? Swansong failed because it was a visual novel with a black lady on the cover. It's sad, but its the truth.
People like creating their own unique character with their own unique skills who gets to be in this cool vampire world in their own unique way. This is what was fun about the first game.
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>>720189089
>to complete remove it from the human-oriented experience into a "vampire confidence fantasy"
sooo, a Sabbat game?
a shame they didn't do that
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I wish they were this concerned with what fans thought back when it was being developed and not when it's too late to fix it.
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Why do videogame franchises face so much pushback when they try to pull a Terminator 2 or an Aliens? When they completely abandon the original genre for something different?
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>>720167930
Besides the development nightmare, the red flags, the shitty previews. the nostalgia baiting and the obligatory Parashit "part of the game cut and sold as day-1 DLC" (including the fucking Toreador clan lmao)? The obnoxious passive-aggressive shills that don't even bother pretending they aren't paid to post here, now you can't even have a good old VTMB thread without them barging in trying to "hype" this garbage with the subtlety of a seething tumblerina. I went from not caring about Bloodlines 2 to actively loathing it.
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>>720190286
its fun seeing shills defend this as some picasso piece with a grand vision while the developers rewrote the entire story because of fan complaints, and are now kowtowing to the mob with the whole DLC debacle, probably because pre-order numbers are abysmal.
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every day's another shill thread
from the webm kindly provided by the marketing dep. on this thread it looks like they are banking on gameplay being mindless dopamine rush since they can't count on their writing, world building and art direction. It forgets what makes the original one so beloved
also
>no nosferatu
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>>720186632
saar kindly do the needful, bloody benchoid
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>>720190139
Do you know why atmosphere and characters felt interesting, Mr Marketer? Because they were responding to the character you chose to be, represented in the RPG elements, and your characters ignorance was matched by your own, which was appropriate as a freshly turned Vamp who got inducted into the setting so lore dumps felt natural and immersive, while jumping straight to being an Elder means that all the exposition is going to be fucking retarded because you should know this shit and have a horde of underlings who'll handle shit instead of you doing it personally.
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Don't worry. If Bloodlines 2 is a hit, they will absolutely remake the first game in its style, like the System Shock remake.
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>>720190179
>Most people played as one vampire
One person played one vampire, not all people played the same type.
>But 2 of them are meme choices!
>Now let me tell you all about how we made bloodlines not matter anymore for bloodlines 2
Kel

>>720190215
You can see it that way. It at times was, but overall it wasn't Kotor's light side/dark side level. Using it as an example of moralising is dumb.
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>>720187151
>Still 3 flavours of "yes" and one option to waste your time and then pick 4 flavours of "yes"
Kill yourself zoomer
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>>720190373
Fortunately by having the Elder be in torpor for 100 years, she still needs to be bought up to speed about the current state of the vampires and the Camarilla. Also, you get to play as Fabien in the 20s so you get drip fed that fledgling experience. They really did think of everything.
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>>720190345
>admit that they hate the first game
>admit that the core concept of the second game has nothing to with what people like about the first one
>oh shit wait that makes us look bad
>actually what people liked about the first game is what we are accentuating in the sequel! we are so faithful and respectful sir!
hilarious
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>>720175846
>"this is the sickest shit I've ever played" and talking about how "refreshing" the combat is, and how fluid the movement is, and how they can't believe how polished the gameplay is, and the comments are like, "Nooo, it's bad because...

>brain-dead smart phone UI and menus
>Rigid character movements that look like they were ported from a website using stock animations
>Stale stop motion combat that abuses Hitstop
>nonstop Masquerade violations that will evidentiality get all vampires killed off the planet.
>Piss poor role playing
>conflict and progression in the vein of Dishonored
>Another fucking "REVENGE" plotline

This shit is fucking trash
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>>720190179
They chose one that they thought was cool or fit their personality and usually did likewise with powers. The fact that people usually pick races in rpgs based on mechanics, and picked based on rp in this one instead, is a good example of why this is such a celebrated rpg. You describing a race with completely unique dialogue as a "meme choice" makes this sound like a contrarian take.
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>>720167930
It’s just Cyberpunk all over again. Here’s all our promises and statements what the game will be. And slowly one by one remove and cut down every single thing until people act surprised they released a turd
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>>720190309
because I have to play the damn things not just absorb the plot
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>>720190512
Cope deliciously.
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So none of the marketing in this thread has convinced me that this isn't just a telltale game with light action. And the marketers in the beginning of the thread were complaining that people had the wrong impression of the game. And they go on about gameplay footage, but I watched the streams and it looks exactly as I described. So what's the deal? What am I missing?
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>>720190459
Wow, a whole 100 years? Man, it's a good thing that Vampire politics move so quickly and things have changed so much since he took a nap that someone should need to explain to him what a Sabbat and Anarch are. Oh, wait, they don't and him asking about it should mean that all the other vamps assume he has brain damage? Well, it's okay, clearly the super natural world is going to be massively different and he wouldn't know if ghosts are real or not, just as an example. That would spoil any sort of tension if he was to, say I don't know, have to go into a haunted hotel. No way having the player's ignorance of the setting being mirrored in the player character's would be good for fostering immersion and attachment to the world.
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>>720190309
I suppose you're posting from the reality where Terminator 2 or Aliens were made by Uwe Boll.
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No romance, no buy.
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>>720190570
They better have Studio Trigger on speed dial to get an anime to fix their game.
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>>720190683
Okay, don't know what are you "coping" for, but I am not spending a single penny on this shit until it gets fixed.
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>>720190512
>>Another fucking "REVENGE" plotline
It's not a revenge plotline. It's some kind of noir murder-mystery where the events of 100 years ago bleed into the present.
>brain-dead smart phone UI and menus
Seems fine.
>Rigid character movements that look like they were ported from a website using stock animations
Way better than 1 at least, though. Small blessings.
>Stale stop motion combat that abuses Hitstop
Stale compared to what?
>nonstop Masquerade violations that will evidentiality get all vampires killed off the planet.
It's a VTMB game. What were you expecting?
>Piss poor role playing
Elaborate.
>conflict and progression in the vein of Dishonored
Stop, my penis can only get so erect.
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>>720190570
It's nothing like Cyberpunk. They've been absolutely crystal clear about this game and its identity since 2023. They've been super transparent. There are heaps of dev diaries.
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nice bait
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>>720190714
Are we at the stage of cope where we pretend the game doesn't look amazing, have fantastic atmosphere, writing, characters, combat, and so on?
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>>720191123
Good try but the real shill would have mentioned the dev diaries. How could you forget the dev diaries?
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>>720190693
>So none of the marketing in this thread has convinced me that this isn't just a telltale game with light action.
What do you mean by that, though? I think a better comparison is probably something like Bloober's Observer. At least for the Fabien sequences. It's about diving into people's minds and learning their secrets and using it to uncover the truth about a murder.

The question is what was your impression? What did you think the game was?
>>
Half expecting this thread to be only 50% marketing and 50% bait at one point
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>>720191183
Vampire the Masquerade is a tabletop rpg game system no? I thought it was going to be a videogame version of that. An urban vampire version of BG3.
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>>720190703
The second inquisition happened and changed everything.
>Well, it's okay, clearly the super natural world is going to be massively different and he wouldn't know if ghosts are real or not, just as an example. That would spoil any sort of tension if he was to, say I don't know, have to go into a haunted hotel. No way having the player's ignorance of the setting being mirrored in the player character's would be good for fostering immersion and attachment to the world.
Fabien is a conspiracy theorist who sincerely believes in chemtrails, and has attempted to make some kind connection between this thing the humans call "the cloud" and said chemtrails. He's the sounding board for the game's odd and supernatural elements.
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>>720191265
No. There are VTM games like that, such as Swansong. They have the dice rolls and everything. VTMB1 was an action RPG that had some, largely useless past a certain point, stats. VTMB2 has gone down the Mass Effect 2 route of stripping out the stats and going for skill trees and contextual stuff like the clothes you wear.
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>>720191265
this game lacks like, 3/4 of the ttrpg systems
it's just a rigid beat'em up with some talking sprinkled in
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>>720169648
>last 24 hour peak of 156 players on Steam
It's purchased disproportionately on GoG because it comes pre patched, it's probably closer to 200
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>>720191358
I hated Mass Effect 2, so thats a shame. I will check out Swansong, but it doesn't look like it has combat? Or at least its not a focus.

>>720191379
thats retarded. why even make a game based on the franchise then? its like the dark alliance games. theres no reason for that to be called dungeons and dragons. just make your own urban vampire world and remove all the expectations.
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>>720190745
Wouldn't actually be a bad idea.
Loli/shota are a stable trope in vampire fiction already, east and west.
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who the fuck keeps shilling that piece of sanitized jeet dogshit around here? i'm having a hard time believing that ching chong room would descend from their throne of narcissism trying to persuade the infamous hacker known as 4chan
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>>720191480
>why even make a game based on the franchise then?
your guess is as good as mine, friend
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>>720191480
>thats retarded. why even make a game based on the franchise then?
Money. It's the same reason Redemption and Bloodlines were made. Bloodlines 1 is not a good reflection of the tabletop at all. Nor is Redemption, really. A lot of people are too young to remember that Bloodlines was originally very controversial for basically turning VTM from a "proper" traditional RPG into an action game.
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>>720167930
wokeslop, next thread
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>>720191529
What is sanitized about it?
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>>720191529
33% bait 33% baited 33% marketing in a endless conflict of retardation
it did made me start a replay of the original and only vtmb game so that's nice
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I looked at the most recent footage and it looks better. If it's at least decent and Paradox backpedals on the clan DLC I'll buy it
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>>720186254
>>720190139
Is no one going to point out that Swansong was an Epic games store exclusive? No shit it didn't sell!
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>>720191358
>>720191480
Ok, apparently in Swansong, you control "one of three established vampires". And its a narrative RPG with no combat. Yeah, sorry, but I'm not interested in that.
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>>720184989
i dont know what it is about unreal engine but all lighting always looks like its ripped straight from a doctors office
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>>720168862
there's daily threads because there's an upcoming game. If you think /v/ is more than a drop in the big bucket you're a fucking retard
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>>720169081
>No Character Creation
If by "character creation" you mean literally creating your own character from scratch, physical appearance and everything Bloodlines didn't have this either. The only thing you could customize for appearance was clothing. Bloodlines 2 at least lets you change hairstyle, hair and eye color
>No Guns
>No Melee weapons
There are guns and melee weapons. However, there is no inventory (you can't permanently keep them) which is a legitimate criticism
>No stats
I'd give half and half for this one. On one hand getting rid of all stats gets rid of some customization for character creation. For example, outside of disciplines and playstyle, you can't invest in, say, specializing being a brawler over a firearms user

On the other hand, though, a lot of stats did not become useful anymore after a certain point in the game, or ended up being kinda redundant, especially with blood buff.

>No stat checks in dialogue (Persuasion, Intimidation, Seduction)
Persuasion, intimidation, and seduction are still in the game they are just tied to what dialogue options you've selected, your past interaction with the character, what you're wearing, your reputation, etc.
>No Quest log
How much that matters will depend on how the missions or quests are designed. I'll leave that up in the air
>No hacking
Makes no sense for this game anyways because you play as an Elder who returned from torpor, they literally don't know what a computer is
>No lockpicking
Lockpicking wasn't great in Bloodlines 1 and started being kinda useless later in the game. I wouldn't have minded them keeping and improving it, though
>No Nosferatu/Gangrel
A shame
>Day 1 DLC
Legitimate criticism, Paradox has atrocious DLC practices
>No humanity/frenzy
Was not a meaningful mechanic to begin with, only reason why it was here was to prevent the player from murdering everyone constantly. I almost never frenzied in original Bloodlines anyways

I'd say about a quarter of these actually matter
>>
>ITT: "people" who believe that they are paid to shill a game, but whose mere existence promotes contraception, sterilization, abortion, euthanasia and replacement with chatbots
Grim.
>>
These shills are so fucking desperate it's insane. I ain't buying your goofy ass game.
>>
How are the women in this?
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>>720194243
better than modern day women, worse than women from 10 years ago
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>>720167930
I wonder why nobody gives a shit
>>
No VV sex, no buy. Simple as.
>>
Pretty sure nobody is excited for this game. They are excited to see how hard it fails, though. Games with troubled development don't usually turn out well on launch.
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>>720191529
Paradox I reckon.
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>>720167930
>long, trouble dev cycle
>latest iteration not shaping up well
Probably going to be DOA
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>>720167930
>nobody cares
I never played the OG game. Its on a massive backlog but I am liking the look of this as it plays kind of like an im sim.
I know nothing about the lore and will be both waiting for actual raw gameplay as well of them reverting the DLC clans and put them in base game but if they do that I might actually buy this.
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>>720194667
Hello fellow anonymous, this thread has many posts made by AUTHENTIC gamers showing they can't wait to play Vampire: The Masquerade® - Bloodlines™ 2. If you want to know more about this upcoming game, look up all the dev diaries or ask your fellow AUTHENTIC gamers in this thread who can tell you more about the dev diaries that will tell you more about this amazing game!
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>>720188053
>They had no proof of this.
The text itself is the proof. The problem with those 4 responses is that they by necessity must have very little mechanical distinction because they fail to convey distinction to the player. The player can't read the writer's mind, can't by default assume what verbal subtleties will or won't be socially relevant and thus the responses HAVE to be simple flavor or the vast majority of players will end up blindly stumbling through without understanding what response triggers what flags.

That's why most RPGs signpost which responses are extra flavor and which "advance" the dialogue. Because otherwise you're at the mercy of the dev's arbitrary view of socialization.
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>>720187327
You have the freedom to leave this thread right now and do something productive. You won't not because you don't have freedom, but because you've programmed yourself to be a slave to (You)-induces dopamine.
>>
It feels like the game being really good but also being super different to what fans expected has created the perfect storm for trolling.
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Will probably pirate the game and drop it in 5 hours.
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>>720188758
>Nobody playing Swansong said, "Wow, I sure enjoy Galeb having a fucking stat sheet so I can't open this door because he doesn't have points."
Nobody's playing swansong, Period.
P.S Gay-leb, Lol.THHK8
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>>720196586
This is very much designed to be a game where you ask polite questions and Lou looks at you like you ate shit in front of her. All of the friendly, inquisitive options piss Lou off unless you're a Ventrue, then she's more forgiving. Also, she hates Tremere so you have to be especially careful there.
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>>720191836
I've genuinely never even heard of Swansong despite beating Bloodlines 3 times. Only other VtM games I've heard of are the battle royale one and text adventures like Night Road or Parliament of Knives.
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>>720196968
No one point out the Random letters at the end of my post, I'm phone posting and accidentally fatfingered the Captha
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>>720190512
>nonstop Masquerade violations that will evidentiality get all vampires killed off the planet.
Let's be fair, it's not a Masq violation if all witnesses are dead.
>>
>>720190512
>>nonstop Masquerade violations that will evidentiality get all vampires killed off the planet.
Why is this a talking point when 1 was exactly the same?
>>
So I assume Sony have already issued the premium edition refunds?
>>
>>720175343
Zeno Clash
ELDERBORN
>>
>>720167930
I thought it was already put and people hated it, or was that something else?
>>
>>720196729
>You have the freedom to leave this thread right now and do something productive.
in theory, but this is not true for everyone ITT. we are not free.
>>
I have "masculine jawline girlboss" fatigue. The cover for this game screams DEI LGBTQ and i won't pay into that crap.
>>
>every couple days this thread pops up and its 1/3rd some guy who either is actually on a payroll or trolls like its his job worshipping the ground vtmb2 walks on and 2/3rds taking his bait
Still? I checked on these threads 4 months ago and it looked exactly like this.
>>
>>720198093
Yeah. He's in EVERY SINGLE THREAD. I find it hilarious. I went to sleep when that fucker showed up. 7 hours later I wake up and he's still at it. This nigger has to be on a shift, no one can be that dedicated to trolling or any single game. Especially a singleplayer one.
>>
>>720175343
vermintide and darktide
>>
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>>720167930
>started marketing too soon
>went through dev hell
>parashits botched the IP's revival in the TTRPG scene
>all other games in the IP where bad or too niche (VNs and VR games)
>sequel in name only
>trust in the gaming industry is at an all time low
>looks like average action game
truly a mystery for the ages
>>
>>720167930
I care. I took work off on week its released.
>>
>>720198558
surprising to hear, i'd expect you'd be working overtime trying to convince ppl this game isn't dogshit
>>
>>720198558
do you even get paid?
>>
It will do silksong numbers because the franchise is so popular. Nobody gives a shit about what a bunch of losers on 4chan think about it.
>>
>>720199274
delusional
>>
>>720168045
/thread
Anyone who played the first game is old enough to know better, and anyone who didn't play the first game doesn't even know about World of Darkness or the first game.
The trailers and gameplay look fucking atrocious, not to mention development has been juggled between companies for decades. Anyone who once cared can see the writing on the wall.
>>
Some people care, the trouble is that there's very little to be hyped about: what will make or break the game - conversation reactivity - can only be gauged by playing the game extensively. So the vanguard fans are in wait mode, and the masses that would follow them one way or another are mostly unaware.

Trouble about Swansong is that it was a mess in design, so it can hardly be indicative of the qualities of its supposed genre (same goes for Bloodlines, incidentally, though /it/ was succesful).
And that's coming from someone that enjoyed Swansong.

>>720197278
That's an old joke in the tabletop, but really, it ought to be treated as such when it reaches a certain threshold.
You don't want things to have to escalate with human authorities making hunting a nightmare for everyone involved. Leaving a trail of half a dozen corpses clusters beaten to a pulp in bizzare and puzzling-to-forensics fashion isn't solving the masquerade breach, it's helping with the PC's immediate condemnation by vampiric authorities.
>>
He's locked in his room.
They barely even allow him to go to the bathroom!
>>
>>720200178
>conversation reactivity
that's not what carried vtmb. nobody gives a shit about replay value.
vtmb was carried by its setting and the ambiance of y2k los angeles. shit like the music and deb at night.
>>
>>720167930
Everyone who played the first one is in a nursing home now
>>
>>720200451
>that's not what carried vtmb
But I do believe that's what can carry VtM:B2. The games are taillroed from different cloths.
>nobody gives a shit about replay value
Yeah, that's why no one replays the first Bloodlines, and it has no jokes about re-installing doing the rounds.
>>
>>720200641
even the games with "replay value" like baldur's gate 3 have only like 5% of the content that differs from playthrough to playthrough, and vtmb is even lower.
too many people are retards that replay entire games just to have a different cutscene at the end.
>>
>>720174883
hate that I know exactly what your talking about
>>
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what time frame is bloodlines 2 set in? modern?
>>
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>>720170307
>>
>>720174883
To be fair: looking good and being actually fun to play can be very different things.

>>720200712
Baldur's Gate 3 is a very different beast, though it gave me my most recent disappointment in systemic gameplay not being properly acknowledged by narrative. I went into that goblin camp and assassinated 4 persons (the 3 three leaders and one body guard)... and yet the game kept acting like I had massacred the whole camp. You can retionalize things to a point, but it's always a bit disappointing.
That said, BG3 does some very cool stuff to allow player freedom/agency - being able to summon killed NPCs to get the mandatory conversations going was a very nice touch.

>>720200917
2024.
>>
>>720167930
>creators of Dear Esther and Amnesia Machine for Pigs made this game
Oh gee, i wonder why nobody is excited!
>>
>>720201016
>2024
welp there goes any tiny hope i had
>>
>>720167930
How many paid Indian shills would they need to make this game a meme like Silksong??
>>
>>720201016
>You can retionalize things to a point, but it's always a bit disappointing.
branching content is just very expensive development wise.
it's why major character changes always happen towards the end of games. it's why you can only make choices at the end of quests and never really get to see their imapct. it's why most decisions you make just put you back on the main path.
>>
The Toreador outfits are quite nice, but I'm hoping modders will make more exotic stuff like dresses.
>>
>>720201036
Worse, it's written by the guy who wrote Amnesia: Rebirth.
>>
>>720167930
Too many mishaps that was broadcasted. Also, it's 2025.
>>
>>720173972
>character models freeze during extended attack animations
This game is just embarrassing. They should have just scrapped it.
>>
>>720169648
kill your fucking self dude
>>
>>720201247
Geh kacken du Spacken
>>
>>720200917
1920s and 2024.
>>
>>720201386
Are you saying they shouldn't freeze? Why not?
>>
>>720201175
In that case, there's also the diffficult issue of having to properly contextualize events in a system-driven game.
Not only that, you'd need the content produced in reaction for the action(s), you'd need designers that have thought out the situation and devised the proper triggers to make it enfold in reaction. Very complex on top of being ressource-intensive.
>>
>>720201392
Sorry, but the 2019 version wasn't good.
>>
>>720201247
Dear lord the fashion sense of whoever designed all those costumes.
You can see it's a brit game, I guess.
>>
>>720201720
Depends on whether the costumes were by TCR's people are came from Hardsuit Labs.
>>
>>720178887
>gore is "edgy" guys!
>what's that? "Racism"?... Uh...I might be edgy gore obsessed freak who masturbates on indians getting smashed with a train, but I'm not a racist bigot!
Every time with you shills.
>>
>>720201835
What, the Tremere hate wasn't racist enough for you?
>>
>>720201835
It's framed in vampire terminology, but Lou is prejudiced as hell.
>>
>>720201886
Tremere isn't "race", shill-chan. It's more of a tribe, or a gang. At least get to know your own fucking game setting.

>>720201941
Who the fuck is Lou.

Make me a Measurehead in your game and I'll buy it. Until then, rutracker time. You niggers have the guts to sell it for the price of Elden Ring and Death Stranding, fucking tools.
>>
>>720201886
>>720201941
When you think about it, there's something funny about a Ventrue despising literal self-made vampires.
You'd think they would admire the drive and accomplishments.
>>
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>>720167930
>what went wrong?
21 years is too fucking long. I don't care if it's got the name, it's not going to be remotely similar to the original. That was a one of a kind RPG that was a product of its time. It's not going to happen again.

Spielberg isn't going to make Jaws 5 next year, and even if he did, would you be excited for it? What if some dickwipe you don't respect was going to direct it? Still excited?
>>
>>720202084
The post was mostly meant as a joke, but: it's literally a clan tied by blood in common genealogy. A blood line, if you will.
>shill
Here's that word again. Fucking paranoid thin-skinned snowflakes.
>>
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>Gay goblin characters
>Amesia Rebirth writing
>Fallout 4 Dialog wheel
>No weapons
>No character creator
>No RPG elements
>Press X to do kill animation combat
>>
I will buy it, play it, and enjoy it and claim its Game of the Year and theres is nothing you can do to stop me.
>>
>>720202286
>The post was mostly meant as a joke, but: it's literally a clan tied by blood in common genealogy. A blood line, if you will.
Woah, shill-chan! You mean...you mean like the rest of fucking clans in WoD? Eye opening stuff.

>Here's that word again. Fucking paranoid thin-skinned snowflakes.
"Tremere hate" posed in same terms as "racism" is what makes you a shill, idiot. Tremeres are well known jews of VtM, they deserve every ounce of hate they get.
>>
>>720169648
>vtmb
>steam
full retard
>>
Is this guy paid by the post? Does he take screenshots of his work as proof? Gives link to threads where he "hyped" Bloodlines 2? How does it actually work? He offers some "engagement metrics"? Because at this point even the densest retard in the world would have realized he will never convince anyone here yet he STILL persists but he's too lazy to try to not stand up like a sore thumb. It's so pointless it's baffling. I'm genuinely curious.

And to the shill, don't bother pretending you're not a paid shill, this ship sailed long ago and no one will believe you.
>>
>>720203029
Well, nobody uses GOG, so the GOG numbers are pointless. Steam is all we have.
>>
>>720168045
I think the current gameplay is relatively smooth. The problem is, they stripped every RPG element from it. It's just a mindless action game now, so nobody who liked Bloodlines will care about this slop.

Bloodlines 2 could have been good, if it tried to adapt the TTRPG to video game format, like Bloodlines 1 tried to do. Bloodlines 2 doesn't even try.
>>
>>720203169
Here is best data you can get. Not perfect, since GOG version already includes it, but its safe to say over million people played Bloodlines.

https://www.moddb.com/mods/vtmb-unofficial-patch/news/unofficial-patch-115-final-has-been-released
https://www.nexusmods.com/vampirebloodlines/mods/80?tab=files
>>
>>720203047
it has to be organized with a list of talking points and images to use, I doubt even the most dedicated saar would spend 16 hours a day on /v/ to promote this game.
>>
>>720203337
this is a post by someone who never played Bloodlines. If anything, Bloodlines 2 shapes up to me much more of an RPG and better World of Darkness game than original ever was.

Original was mostly linear, there werent many choices aside results of some quest, your clan didnt matter except some reactions on Nosferatu/Malkavian. It was basically a shooter game where half the time you spend hacking PCs to read emails.

From what i see in Bloodlines 2, actual roleplaying elements and story are far better developed there.
>>
>>720203337
>The problem is, they stripped every RPG element from it. It's just a mindless action game now
How is it a mindless action game? The original was a mindless action game. There was so much combat, and it was all mindless and terrible.
>>
>>720203469
you didn't need to specify you never played bl1, we can tell from the rest of your post you haven't
>>
>>720203337
I'm watching footage, and I fail to see anything wrong with it.
https://youtu.be/3hP7dCvHpKo?si=Dj71IDJXGxltzTWU&t=5604
>>
>>720170134
How none of them true? Take the dialogue complaint. It is 100% objectively true. There's a multitude of reasons why voiced protagonists suck and why they limit dialogue, but I can list some of them: increased costs, depriving the player of immersing themselves to the character they are playing, forced simplification of dialogue to avoid making the player read the dialogue and then listen to the same dialogue.

No RPG in the history of RPGs has benefitted from having a voiced protagonist. Not that this game is even a RPG.
>>
>>720167930
What's the point of playing it when the developers have already acknowledged it's not going to be like the first game? I don't care about World of Darkness if it doesn't have an appealing game associated with it. And the only game that exists like that is Vampire the Masquerade: Bloodlines. You can call me a fake fan that doesn't know all the deepest lore and I couldn't care less because that's not the reason I would be playing it, it's only partially the reason.
>>
>>720169648
Nobody sane is buying the game and especially not in Steam. All the sales go to Activision. I've played through multiple times and haven't spent a cent.
>>
>>720167930
The games going to be shit and every one already knows it why would any one want to talk about that? Besides what else is there to talk about paradox's wanton greed?
>>
>>720203047
I legit think its a AI or something, the only way to explain it. Reminder that jannies purposely removed IPs count so shills could spam their shit more effectively.
>>
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Why the fuck would I care about a modern game released in the 2020s let alone something which is a sequel to an early 2000s kinopiece which will just be another disappointment? why would I fucking care? if it doesn’t have the same vibe which it won’t and it isn’t made by the same guys which it won’t be I don’t care. It’s just going to be another game made by a bunch of fucking losers watering something down to be as safe as possible made as cheaply as possible that only looks good in screenshots like every other game today. You know what I would pay money for though? A kickstarter or patreon for some of the original guys from VTMB to make their own content for the first game or to help direct a mod team.
>>
>>720167930
Paradox and SJW devs combined ruined a great miracle from coming to fruition.
>>
>>720175742
I wishlisted this game in 2019 and I'm just going to pirate it, because it's not a RPG. GG Parajew.
>>
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>>720203705
>How none of them true? Take the dialogue complaint. It is 100% objectively true.
It's pretty obviously untrue because 2 has way more dialogue options per conversation than 1. The whole argument is ass-backwards. VTMB1 had very narrow and limited dialogue where many dialogue options are just one choice. VTMB2 has far more dialogue, and far more choices for dialogue.
>>
>>720184724
Bloodlines has multiple quests that are interconnected between hubs. Wtf are you smoking?
>>
>>720203716
>What's the point of playing it when the developers have already acknowledged it's not going to be like the first game?
Simply put because the first game isn't very good outside of its atmosphere and walking sim aspects. The sequel reproduces these, but offers far better combat, traversal, and far more interesting and well written characters than the cardboard cutouts of the original. It basically takes the stuff the first game did well and does it better.
>>
>>720203959
I can't believe you're still going on about this.
>>
>>720173390
>"Where to?"
>>
>>720203991
Name a single example of a major character that can die in one hub and meaningfully change the course of the story in another hub.
>>
>>720204028
It's not their fault some people are delusional and genuinely trying to argue that Bloodlines 1 has better dialogue, and more dialogue, than its sequel.
>>
>>720188415
This destroys the shill brain.
>Skill checks?!? Nobody wants that in a RPG!
LOL. Skill checks are why I love RPGs. You don't have a RPG without skill checks, be it inside dialogue or during regular gameplay, or preferably, both.
>>
>>720203356
Yeah, but it's so blatant there is just no point to it since no one will buy his crap. It's almost performative, like his purpose isn't to convince but to generate as much attention and posts as possible even if said attention is entirely negative. I reckon this guy doesn't give a shit about the game, he's spamming his precooked and retarded points/takes like >>720204016 to infuriate people because the volume of answers and the thread numbers are what get him his money. And he must be paid peanuts which is another reason he throws so much shit ITT.
>>
>>720188645
Retard. Bloodlines 1 doesn't show you the skill check option, if you do not meet the requirements for it. Not that every dialogue has checks. It's not a perfect game.
>>
>>720167930
>you are an elder vampire
so I'm overpowered?
>>
>>720204275
>Retard. Bloodlines 1 doesn't show you the skill check option, if you do not meet the requirements for it.
Yea, sometimes you get 2 dialogue options (that don't do anything) instead of 1.
>>
>>720204191
Mass Effect 2 got rid of skill checks. It was a smash hit. Nobody gives a shit about skill checks and in fact a lot of people actively dislike them. They prefer their dialogue choices to be based on meaningful factors not arbitrary gating.
>>
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Is the shill (xer) still here?
>>
>>720204016
I'm not sold on your claims. This is the Amnesia
Machine for Pigs developer, incompetent by most accounts.
>takes the stuff the first game did well and does it better
You haven't even played it yet, calm down Paradox shill. You can't jump the gun that early.

They have already stated numerous times that they don't want to make anything like the first game. They said they were asked to adopt the bloodlines name rather than whether it had anything to do with the development of the game they were creating. That was response in an interview about why they chose the name. So they are blatantly telling you that it's not even the same game. It's just another of Paradox's licensed WoD games. Which are dime a dozen at this stage.
>>
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>>720204382
yes, but that's probably more to do with keeping this game accessible for game journos
>>
>>720203559
Much of the originals gameplay is without combat at all, with that gameplay flow being determined by your stats and how they allowed you to fulfill quests and find out secrets. For example, getting Knox to spill the beans was completely optional, but required high perception and persuasion, granting extra xp. Even when there's combat, that combat flow is determined by your stats, like a RPG.

>>720203469
You didn't play the original. Gratz!

>>720203692
And where is the RPG? It's a modern day action game slop.
>>
>>720203959
So dialogue quality is determined by dialogue quantity. Ah yes, retard. You can have million dialogue options and the same, or couple, responses by the NPC to those options.
>>
>>720204459
And Mass Effect 2 was worse thant Mass Effect 1. Sales != quality.
>>
Do not make sequels to cult classic games.
Just don't.
>>
>>720204470
don't fret, doubt the little fucker will leave before paradox has given up putting cash into the smokescreen surrounding this game. so probably around December/January
>>
>>720204510
>It's a modern day action game slop.
You're watching footage where there is no combat at all (Fabien has no combat), and your reaction is "action game slop". Does that not strike you as odd?
>>
We need to test if this is a chatbot or some indian shill. Shill kun please type NIGGER, FAGGOT, KIKE, any three will do! If you do i will TOTALLY!!!! buy a copy of the hit game VTMB2!
>>
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New angle. Act all resigned and downbeat, and complain about the sequel having too many dialogue options. Say that the original game understood that very simple dialogue options are better. That the sequel is made by people who don't understand the appeal of Bloodlines.
>>
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>>720204897
This anon>>720204830 is talking to you, shill. SAY IT.
>>
>>720204897
Post a pic of your hand with a timestamp and I will consider it.
>>
>>720204790
No stats -> no rpg. Sorry, I don't make the rules. It's action slop with walking simulator segments with Fabien. It's TCR, so ofcouse they had to include that.
>>
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>>720204510
i am replaying it for 100th time RIGHT fucking now. I get no idea why the fuck there are anti VTMB trolls like you shitposting while you cleraly havent the slightest clue about it.
>>
>>720205219
It seems to me like violence is only intermittent even when playing as Phyre. In the 2 hours of footage there's like 5 fight scenes.
>>
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>>720205112
Considering its using images I'm just gonna assume its a mongrel indian getting paid a cent per post
SARRRRRRRRRR PLEASE
SARRRRRRR
REDEEM VTMB2 SARRRRRRRRR!!!!!!!!!!
You are brown
You stink
White women find you disgusting
Stop bathing in cowshit you freak
>>
>>720204510
>high perception and persuasion
again, you have no clue what you talk about

most of character stats in bloodlines do absolutely nothing, "perception" just adds points to Inspection, it does absolutely nothing on itself.

So basically only actually rpg relevant stat is Persuation or its variation doing exact same
>>
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>>720205289
And what exactly do I not have a clue about? You're the Bloodlines 2 shill, so surely you are right about everything. Imagine thinking replaying VTMB is something unique.
>>
I still can't believe you have people in this thread calling an unreleased game, prematurely a 'good game' whilst no one has any sort of build installed on their computers. This is clear as day marketing department shilling. Might want to ease up on that one Paradox before you get fully exposed like Sony's marketing department did with promoting the Last of Us part 2
>>
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>>720205505
And the shill exposes himself for having never played VTMB. Imagine working for Parajew.
>>
>>720205694
It's literally paid shills. Not even joking.
>>
Mr Indian Shill
You may get paid a cent per post
But it will never be enough to clean away the cowshit you regularly smear yourself with
>>
>>720201247
Modders might make this game eventually passable
>>
>>720205705
Ngl i played the game like a dozen times and i never realized Perception did anything.
>>
>>720205594
>Original was mostly linear, there werent many choices aside results of some quest, your clan didnt matter except some reactions on Nosferatu/Malkavian. It was basically a shooter game where half the time you spend hacking PCs to read emails.

>From what i see in Bloodlines 2, actual roleplaying elements and story are far better developed there.

prove me wrong, i finished the game dozens of times
>>
>>720205926
people said the same about Starfield and that shit is unfixable. All the issues are at its core of the game's design
>>
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>>720206156
>people said the same about Starfield
Fair enough, but Unreal is a much easier engine to mod. It's got more chances of modders "saving" the game.
>>
>>720169945
>What is WRONG with you?
Get somne self awareness and ask that question to yourself.
>>
>>720206275
Actually that's highly dependent on how the game was built during development, in some cases too much middleware interference cripples what it can do. High versatility modding can only happen if it's a conscious decision with the developer in the actual development phase. It's not as easy doing it later, lacks how far it goes.
>>
>>720205694
Those threads are basically people either shitting on it or at best being very cautious (as they should be with that fucking dev history) with one retard making up 30% of the posts defending the game to the death with the same fucking points, for hours, in every single BL2 thread. It's hilarious. I really hope that thing at least gets paid because otherwise it would be very fucking sad.
>>
>>720204790
nta but no, all action game slop need downtime, why do you think uncharted and god of war had those shitty box shoving puzzles in them?
>>
>>720206504
I'm no expert but I've dabbled in Unreal and the way projects are structured tends to be the same. Same folders (Content, Levels, Blueprints, etc). That's the whole point of the engine, to make it accesible as a common ground for devs. They might have added some custom plugin but I doubt it, everything looks pretty basic (I hate the Lumen GI artifacts seen all over the gameplay btw).
>>
>>720206787
it doesn't matter if you don't have access to the source code.
>>
game looks lame and gay as shit, I'll play it eventually if the coomers mod it to be at least a shadow of its predecessor.
>>
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>>720207102
Do you actually know what you're talking about? Cause I don't know what that source code nonsense is about. Elaborate.
>>
>>720176548
Literally who asked you?
>>
>>720167930
We already know it's shit and nothing like the first one
>>
>>720207190
UE makes it easy to develop on a game, if you don't have the source code, you're fucked.
it's why renpy games for example are great to mod, because it's all python under the hood and the source is made bare.
>>
>>720206126
Then maybe you should pick your shilling tactics better so that you wouldn't get so easily BTFO in the future?
>>
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>>720207359
>if you don't have the source code, you're fucked.
You do know that UE5's engine source code is freely downloadable and compilable right?
>>
>>720207526
dude you're not gonna be able to import a compiled game into UE.
yes you have access to UE itself, but games add custom functions, a lot of content, and they sometimes even modify the engine itself.
in other words, it doesn't matter whether the game was made with UE or not if you don't have access to the source code.
>>
>>720207190
Not me by the way. I didn't reply back to you, but I'll tell you that anything that works quite well is highly dependent on whether an SDK was a planned feature from the start. And since that's not the case VTMB2 it will be limited and shit. You can do quite a lot with UE if the dev kit they chose was decent, among other things. But UnLua is what you use for good modding, it can match Bethesda creation engine/gamebyro stuff.
https://github.com/Tencent/UnLua/
>>
>>720207676
There's another part of the equation with UnLUA and that's basically making a stripped down version of Unreal engine. Then you have proper PC gaming modding on your games. The same kind we experienced back in the early 2000s if anyone did it right.
>>
>>720207190
lacroix my beloved <3
>>
>>720190057
Pretty sure he means the original vtmb and he's not wrong.

Also development hell, touched by parajew means I'm not interested.
>>
>>720179880
>oh wait it doesn't have anything of that because is safe corporate and bland!
Sad but TRUE.



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