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File: Killzone2_Box_Art.jpg (50 KB, 299x344)
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Now you remember Killzone.
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This IP had like 7 different games but literally only 2 was good
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>>720203892
no i don't
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>>720203892
can't properly emulate that shit because of forced gay ass motion controls
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>>720203987
Mercenary and Liberation were good.
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>killzone
>they killed it
bravo guerilla, I hope it was worth it because now they get to milk horizon
>>720203987
1 was ok, 2 and 3 were pretty good, psp/vita games are also praised a lot and the multiplayer was fun
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>>720203892
Resistance was the better ps3 shooter
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The Vita game is one of my favorite in the console and I still play it time to time
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>>720203892
>you will never play as a helghan
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>>720205407
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>>720205407
Why dont more games do the satisfying helmet popping thing? Medal of Honor mastered that shit in the 90s already
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>>720205693
maybe they tone down kill animations nowadays to not scare the kids
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>>720205685
one drop rule
half breeds dont count
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>>720205848
At least his assault rifle still had an underslung shotgun. Advanced videogame technology that went missing in 2 for no good reason.
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>tfw pov mfw Sony still won't re-release these on PS5 so they run at a playable frame rate
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>>720206395
didnt every weapon in KZ have a secondary fire? you dont see that shit anymore
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Was this the grayest series ever made?
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>>720206768
Metro exists
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>>720203892
Going to likely play it next on my PS3. Just beat Dante's inferno, is it fun? Tried to go back And play the original and it aged too much for me
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>>720206768
call of duty exists
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>>720206512
Not all of them but a majority. The best were the ones with totally different weapons attached

>ISA Rifle/Grenade launcher
>Helghast Rifle/Shotgun
>Rico's Chaingun/Rocket Launcher
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>>720206768
It was kino and more soulful then 90% of big games released nowadays.
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>>720206512
>Sta-52 had an underbarrel shotty that the AI was not afraid to abuse if you start breathing down their necks
>M82 has a noobtube that the AI was also very accurate with if they ever bothered to carry more than a single nade
>Not-SPAS12 fires two shots
>Luger's SMG fires a single shot for high damage
>Helghast Auto-9 fires semiauto to offset its three round burst
>ISA missle launcher has a laser guided projectile
>Helghast Commando launcher lobs out all three rockets over a wide area
>squad cannon fires two shots
>ISA chaingun has an underbarrel rocket launcher
Another game that did the secondary fire function well was Firewarrior. Charging up the plasma guns to pass through multiple targets, two shot capabilities for the bolters and shotguns and reving up the pulse chainguns. If you do the last one just right you can use the wind up function to essentially boost the firerate briefly via animation canceling.
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>>720207434
the first resistance was pretty good about secondary fire as well
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>>720206768
Kingdom Hearts exists



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