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>silksong only 17th all time peak
wasnt it supposed to be hyped?
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>>720368923
We're getting into some weird copes here
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ban steam charts threads
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1millionbros... we are getting further and further away...
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>>720368923
The Banjo-Kazooie effect
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I have never met someone that plays pubg
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>>720368923
I got bored of the first Hollow Knight and have zero intent on buying Silksong but to steelman the argument the fact that an indie game at all was able to break into the top 20 for the record of highest single volume of concurrent players on Steam when the majority of the remaining list is all AAA titles is still impressive and a sign of the overall market shift in consumers towards indie titles.

Unfortunately for Silksong however, Palworld is right there in 3rd place, casting a long shadow as to just how high of a peak an indie game can reach on Steam and that game also launched day 1 on Game Pass too.
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>>720368923
Hypeflation is real.
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>>720371735
>the fact that an indie game at all was able to break into the top 20
bg3 is indie game and sits at 13th spot
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>>720368923
They made it way too easy with the latest patch and everybody breezed through it and forgot all about it.
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>>720372784
meh, sure self-published, but larian has 500 employees lol, more than many typical aaa studios
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>>720368923
Marvel Rivals is fucking dead lmao
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>>720372982
yeah, that's what independent means. To be self-published
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>>720373056
that's why saying indie in that way is completely meaningless. it's going to include half of all games with the highest budgets.
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>>720373190
then indie has no meaning at all
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>>720373056
Nintendo is greatest indie dev of all time
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>>720372784
Baldur's gate is objectively a AAA game, it was built at scale a studio with a AAA game development level of headcount with a AAA budget that exceeded well over 100mil. Studios like Ubisoft, Square Enix, and Capcom all self-publish their own titles too, but are we calling Assassin's Creed Shadows, Final Fantasy 7 Rebirth, or Monster Hunter Wilds indie games?

I do agree that the generalized meaning of "indie" is currently muddied, so to clarify for my case what I would qualify as "indie" is more a particular scale and budget for development (which is why I wouldn't consider Wu Kong an indie title either, even if it was also self-published.)
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>>720373056
Assassin's Creed is an indie series
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>>720373392
>which is why I wouldn't consider Wu Kong an indie title either, even if it was also self-published.
Wukong is not indie because they received CCP money
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>>720373465
That's literally exactly the reason why I wasn't considering Wu Kong an indie game, the scale of development for that game was very clearly AAA. Honestly, with how much "indie" games make up proportionally of the yearly revenue of steam, I wonder how much longer we are going to go on the term before we stop calling such games "indies" and just go back to quantifying titles at scale with terms like B-game, AA-game, etc again. "Indies" already made up like 42% of steam's total revenue last year, so what do we start to call it when those same titles start to become the majority of total yearly revenue?
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>>720368923
what the fuck is banana
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>>720373838
A front for money laundering through the Steam marketplace
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>>720373838
NFT scam valve edition
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>>720368923
That's it? After all that talk? After all that supposed hype?
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>>720368923
>587K

Not bad, but it's certainly a far cry from the "2+mil day 1!" I saw Silksong fans claiming it'd get.
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>>720373235
Indie as a label never made sense to begin with, people just use it to refer to anything that doesn't LOOK like it has a big budget. That's why you get shit like Dave the Diver being called an indie title when it isn't at all.
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>>720368923
IT BROKE STE-ACK
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>>720368923
Literally a 3 man indie game living among some of the biggest studios
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>>720374196
Yeah it's simply becoming time where the industry has a whole should start to consider new ways to categorize itself. Indie as a term worked back in the day when we basically saw the mass extinction of smaller scale games from mainstream devs, but we're rapidly approaching the point where those same indie titles are simply becoming the mainstream. To give credit where it's due, it's a good thing for the industry that a game made with such a small team on it's own like Silksong or Palworld is able to reach such heights. It's a sign that this industry and medium as a whole does not need to stagnate around whatever shit ideas coming out of the AAA space. I just wish that the "indie" scene can eventually figure out that there's more than just like, 6 genres of games they could make.
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>>720368923
It's about to be 18th when BL4 releases in an hour.
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>>720368923
it is conspiracy by bastard dalits against great india and silksaar
we were supposed to dethrone gta, but these pakistani dalits outsmarted us!



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