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So, is it worth playing?
>>
No. Tomb Raider was only fun on the PSX.
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>>720614938
No.
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>>720614938
>walk into zone
>kill everyone
>run to next zone
>kill everyone
>cutscene where Lara is afraid and cries
>repeat
i can't believe there's 3 games of this.
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>>720614938
Square Enix takes on Tomb raider (2013 up to Shadow) are the peak of Tomb Raider
You are rewarded for actually exploring the areas, climbing everywhere.
The combat mechanic with constant jump-slide between covers is a lot more immersive than vaulting around like there's no gravity to shoot enemy around.
My only complain would be a lack of enigmas; of mechanism you need to use.

Okay, and maybe not finding a mechanic to have her go akimbo, but honestly that's a silly meme.
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aside it was hilarious to play child Lara and climb her mansion.
>>
I liked 2013 and Rise alot, I thought Shadow was pretty gay and cringe but it wasn't awful.
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>>720614938
They're five dollars on sale have a good time. Not sixty dollars I had a good time unless you whack off to it.
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>>720614938
2nd and 3rd game have decent outfit mods now
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>>720614938
Played thru it the first time a couple months ago actually.

It's fun. The story is really dumb and corny, the writing is extremely bad, but Lara is super duper qt in this game and I wanna give her lots of smootchies. It's just like all the other cinemaslop games, but Lara being CUTE makes it worth it.
>>
Tomb Ryona
>>
The rambo hiding mechanic were absolutely glorious
So are chained kill mechanics
So was hanging your enemies
Or intoxicating them
https://youtu.be/xjTexT6vzgA?t=526
>>
>>720614938
all three games pretty much follow the same plot and gameplay elements of the first one
>explore place
>ruins
>bad guy humans
>ruins become more magical
>supernatural bad guys from ancient times
gameplay wise it does get better as the games progress, but 2013 is still my favourite
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>>720619795
Those apply to almost all fantasy games.
And if you had a Tomb Raider game without 4/5 of those, it just wouldn't be a TR game.

Like really
>explore place
the main feature & gameplay
>ruins
Kinda implied by the word "tomb"
>bad guy humans
What your dual guns are for, even if magical creatures work as well
>ruins become more magical
If you have mystical creature, magical ruins are a given
>supernatural bad guys from ancient times
Not strictly necessary but that's the usual boss.

What I appreciate from TR 2013 and SE games is making them more immersive instead of trying to push sexy gymnastic moves everywhere.
Old TR were only difficult because the movement were rigid, the camera locked, and it was plain platforming on literal flat platform.
SE no longer have the license but whoever got it (on the cheap) better one-up what SE did.
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>>720617704
Upskirt status???
>>
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>>720621629
it's hollow, they didn't model anything
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>>720618145
>So are chained kill mechanics
dude what
https://www.youtube.com/watch?v=xjTexT6vzgA&t=647s
she just instantly teleports after a button press or is it an edit
>>
>>720621815
Noooo what a missed opportunity
>>
it's a pretty good 7th gen era tps, probably one of the better ones that isn't max payne 3. if that formula isn't stale to you then sure play it.
>>
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>>720617590
you NEED to play the original tomb raider games, anon
they make the reboot trilogy look like it was made for retards
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>>720622838
lara's catsuit outfit makes me so hard it's ridiculous
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>>720614938
Not really, it hasn't aged well.
>>
>>720614938
To put it in perspective, more people play the classic PS1 Tomb Raiders today than the number of people who player TR2013. These AAA moviegames age like dog shit.
>>
>>720618145
Too bad theres only like 3 instances where those skills can be used.
Shadow is fucking shit.
>>
>>720621876
Still fun to play even if they couldn't make it work
>>
>>720614938
I've played a few tomb raiders and they aren't really good games.
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>>720621629
>>720621815
>>720622004
>>
>>720622698
I played Tomb Raider since the 2nd game (and its extra), there's nothing you can teach me. I only skipped a bunch that were clearly just them milking the franchise.
Square Enix take on Tomb Raider is the peak of the franchise.

Old TR games were only difficult because you move Lara like a tank and have static save points.
Also you likely played them among your first video games, before you were used to them.

I won't disagree that modern games have a lot of retard-proof features but you can deactivate the yellow paint.
How many of the retards claiming modern game are for retard actually played it with higher difficulty level?
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>>720622771
>>720622838
>disingenuous videos changing the timeflow and nitpicking to make modern game look bad.
Never change /v/
You'll only get laugh from me because I know old games were frustrating as fuck, we only cope with them because there was nothing better.
>>
>>720614938
How did one of the most popular video game franchises in history turn into
>we have uncharted at home
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>>720625261
oh, you're one of those people, i see
in that case you are correct, you cannot be taught
>>
>>720624317
>videos show each skill used dozen of times across the entire game
I bet you only play in easy mode then complain you never have to use advanced mechanics.
Your opinion is fucked shit.
>>
Tomb Raider 2013 is one of the most embarrassing acts of desperation in recent memory. It was designed for people with no interest in what the series is actually about and just want shooting and swearing and grungy muddy environments with pointless skill trees and crafting mechanics. The sequels are even worse.

Oh, and the titular tombs? Only a handful and they are over in 2 minutes. All optional of course.

Once you have an online zombie deathmatch mode in your Tomb Raider game, you have officially gone wrong somewhere.

If you like the Survivor games, you were never a Tomb Raider fan to begin with. Fact.
>>
>>720625554
You just don't have the level to teach me anything.
Just look how you can't argue. You are either drunk on nostalgia or a plain troll.
>>
>ESL loves movieslop games
haha, of course
>>
>>720625539
Ironically its a better Uncharted game than 3 out of 4 Uncharted games.

The only issues were the weirdly forced survival elements that ironically were done better in the sequels, despite being worse games.

But TR 2013 is one of the best action adventures you can actually play. Great pacing and rise of stakes. Great cinematic parts. Great puzzles, and satisfying combat and gear progression.
It also packs more content than one would think a game like this would come with.

It's funny seeing tits and ass era TR "fans" still seethe about actually good TR games that aren't just corridor shooters with a bimbo protagonist.

All 3 games are fine, but the first is most solid and tightly made. And the other, especially the third, really suffer from skills just being a difficulty slider, instead of being proper skills.
On an unrelated note, I'm really tired of games having "skill trees" that are actually just difficulty settings.
>>
>>720626127
>But TR 2013 is one of the best action adventures you can actually play.
I played it and it was boring trash, you can't be serious
>>
>>720617590
>You are rewarded for actually exploring the areas
How? Like that secrets with stupid lore behind them? Or these boxes on the ground that give you tiny XP? I'd rather climb areas in the original games finding secrets that give you nothing but at least the climbing is cool. Original TR was all about making climbing and jumping methodical and challenging. In modern games you just press Space and she does everything for you.
>>720614938
I think you can enjoy mindless gooner fun if you download appropriate mods. Otherwise it's a competently made misery porn with sloppy game design.
>>
>>720626127
>cinematic parts
scripted climbing sequences in which interactivity is limited to pushing the analog stick forwards and pressing the jump button
>puzzles
smashing the square button to open a gate
>combat
i've enjoyed it i liked jumping around like a retard and mercing niggas with a shotgun

nah man TR was never good it's just coombait
>>
Nu-Lara is peak SEXO
>>
>>720626291
*angel of darkness lara blocks your path*
>>
>>720626127
>It also packs more content than one would think
You fucking jog through it in under 6 hours the first time without even knowing what to do. I heard the others were bigger, but 2013 was fucking tiny
>>
>>720625831
>Oh, and the titular tombs
By that logic you exclude most Tomb raider games because you may be crossing old ancient ruins, you rarely reach "proper tombs" and often only as the final area. Modern TR game just offers extra tombs on top of the one you are forced to go through.

>with no interest in what the series is actually about
Go ahead and tell us what you believe the series is about, copypasting TR1 mechanics in the year 2013?

>online zombie deathmatch mode in your Tomb Raider game
As opposed to single player zombie shooting in any Tomb Raider game?
Just an extra feature.

>If you like the Survivor games,
Why bring up survivor games since we are talking about Tomb Raider game 2013 and sequels?
No reason you can't like both these games, and games like the modern Tomb Raider.
>>
>>720626357
>6hrs
Yea right buddy. Go grift somewhere else
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>>720626272
>using the controller bad
Welcome to video games m8
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>>720614938
it's uncharted with gore. whether that makes it worth it is for you to decide.
>>
>>720614938
Imagine the smell...
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>>720626216
>How?
We both know the climbing is cool and furn in modern TR, regardless if you dislike the Lore (or actual history lessons) offered to you.
You'll have a hard time pretending that a barely tricky detour in oldTR to pick up a green ugly item on the ground is any better than unlocking good 3D model with history lesson in modern games.

>Original TR was all about making climbing and jumping methodical and challenging
Please, oldTR were the ancestor of QTE jump where you die until you memorize the sequence, sure it was challenging but in a simple way with a frustrating interface forcing you to fail jump that Lara should have no problem with.
Look at webm, 90% of the time its just line yourself up, direction+jump, and maybe push the button to grab.
That's like pretending original Mario bross is peak traversal and better than N64 mario.

Modern Tomb Raider games require you to analyze the photorealistic environments to understand what you could use to reach your destination. The yellow paint meme is only an unfortunate side effect of being able to climb almost everything.
>just press Space
Be honest, you'd die everywhere doing only that. You only remember that because the interface is so fluid that every other movements feel as natural as if you controlled her with your thoughts.

In a battle, old TR is only about out-jumping dumb NPC while fighting the controls.
Modern TR movements are so "simple" that to challenge you the NPC work in coordination to flush you out of cover, force you to reach them in close range, or use the environment & physics to gain the upper hands.

There's no point worshiping old Tomb Raider games, sure they are unique as most work of art is, but their gameplay was just the best we could do at the time.
>>
>>720614938
Its ok, but Honestly I would recommend playing Rise of the Tomb Raider instead.
>>
Second worst game from Square Takeover. Thief is so bad that it makes TR2013 look good in retrospect.
>>
>>720614938
no lol
>>
>>720614938
absolutely
>>
>>720614938
i like the island the game takes place on
has Lost vibe to it
>>
>>720614938
yes it is good for a 2013 game
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>>
No, just jack off to nuLara smut instead
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>>720614938
these are the only true tomb raiders: accept it
>>
it's so crazy to me that all those movie games in the early 2010s like TR2013 and uncharted were considered incredible games but fast forward barely 10 years later and they're completely forgotten - this genuinely feels like i'm living in some crazy world but it does make sense: those games are forgotten because they didn't innovate or bring anything new to the art
instead, they just made everything look shiny and well-presented while not really having anything of mechanical substance underneath that shiny surface
they were the last weak gasps of a dying industry, i suppose
>>
>>720614938
I played them all recently since I got them for free on Epic years ago.
They are alright games often ruined by their story, Rise is probably the best one and most likely even better if you don't play the first game since it's so self referential.
Shadow is not worth it imho, too much busy work and the story is an absolute cluster fuck.

There is not a single good tomb in any of them, it's just Uncharted from start to finish.
>>
>>720631594
I think Shadow is worth it for the platforming puzzle "tombs", they have the most and the best of them. However the weird thing is that almost all of them are either optional or part of the DLC. I think there's only 1~2 mandatory ones discounting the child Lara segments.
>>
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Is it possible to a make Tomb Raider game with modern graphics but the classic gameplay with its emphasis on level design and platforming challenges? It feels like geometric and somewhat surreal nature of classic Tomb Raider levels is kind of essential to facilitate that classic style of gameplay that wouldn't translate well to realistic graphics
>>
If you're into trophy hunting mind you this game is almost impossible to 100%, so not worth it in that aspect
>>
>>720627736
>>720626127
utterly dogshit post, gave me aids and cancer
>>
>>720614938
Rise is the best one, First one is fun, Shadow has too much dumb yapping.
>>
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>>720614938
No, I tried it when I got it either for free or for cheap with a graphics card ages ago and I could not put myself through the first few levels
at the time it was a prime cut moviegame, just uncharted but with a girl they're telling you is Lara
women and homosexuals loved it because it was capitalizing on the hunger games era of "girl who is struggling under harsh conditions and she's not like really an expert or anything but she gets through it because she's so tough and strong also she has a bow"
there was some decent material for gurofags I suppose but that's about where its qualities end
>>
>>720631985
there's thousands of new TR levels made by the community with pretty decent graphics and the concept still works
some of the levels are widely considered to even be better than the originals, like the sabatu levels

i get what you're saying though, but you have to remember that the original TR uses the grid system because that was the only way the developers could make the climbing system actually work
that constraint doesn't exist anymore and there's a multitude of different ways to create a climbing system now which can arguably be much more challenging to master by its higher possible complexity
as for the geometric and surreal nature, yeah, that's where modern games kind of fall flat but i suppose to achieve it, "modern graphics" would just mean a highly stylised but high-resolution graphical style instead of just a generic photorealistic graphical style

i see no reason why it can't be done, assuming the people who can make it possible exist
>>
>>720615045
>>720615114
>>720615459
>>720627827
Kys. Tomb Raider 2013 has some of the best pacing of any third person shooter I played. Not RE4 levels but very respectable on that front.
>>
>>720615459
>>walk into zone
>>kill everyone
>>run to next zone
>>kill everyone
sounds like every game ever
>>
>>720631985
It would have to be somewhat stylized because visual clarity has to be a must, but I don't see why you couldn't keep the design fundamentals while bumping the visual polish to at least PS2/3 era. Not necessarily "realistic" whatever that means (is it post-processing, volumetric fog, visual clutter...? or is it more geometric terrain variations than flat and blocky surfaces?), but more rich and detailed, sure. Anniversary and Underworld still look fantastic to my eyes and hit that sweet spot balance. OpenLara and the remasters show how much just improving lighting or water help modernize the look and fell, but they half-assed the lighting. That requires proper art direction. Same with the shitty retextures, it was a rush job but if done well and from inception, it would help a lot. As for geometry/terrain, the later Core games and plenty of TRLE show you can have more variety than just flat surfaces and square block look to everything. A modern TR could even include a switch between tank controls and "modern" controls while keeping that original principles of platforming precision.
>>
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>>720631250
>it's so crazy to me that
>barely 10 years later
You just have a messed up sense of what "forgotten" means in our ridiculously hyper-competitive market, 10 years is a lot of time, enough for an entire generation to get over it, play something new and for internet meme to be saturated by something else.
Old games are remasted as GaaS to boost numbers when advertising, also baiting with curiosity/nostalgia peoples who won't actually finish those old games once their discover the clunky gameplay.
Meanwhile, actual masterpiece disappear in silence because their IP belong to a company who cannot pay for advertising anymore.

Inertia is not enough to keep a game alive even if the sequel quality remains a constant.
>>
>>720632479
culture warrior fag spotted
>>
>>720632960
i mean people - fans, level designers, artists and so on - are still talking about the original tomb raider games and those game out over 25 years ago and yet nobody is talking about a game that came out only 10 years ago, right?

>actual masterpiece disappear in silence
what games are you thinking of?
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Can't imagine not enjoying these games. They were pretty simple but fun. God i am so glad i am not a joyless contrarian fagot.
>inb4 "you have bad taste"
Yeah well if that allows me to enjoy these games then sure, in the end i am still the one who had fun.
>>
>i love the survivor trilogy games!
>look inside
>is a coomer
every time
>>
>>720614938
only the original 20123 game, not the remastered one or the sequels
>>
>>720614938
Any game that is full of QTE's where it feels more like you're watching a movie than playing a game, is for literal brainlets.
That style of making games is why the entire industry is in the shitter.
>>
>>720614938
eh, the semi open world with simple puzzles was entertaining enough. But I wouldn't reccommend spending more than 10 bucks on it
>>
In the first one Lara is still hot, plus there's the interesting mechanic of "time pass by" wich was replaced in the sequels to give you 200 alt costumes, one more shittier than the next.
Simply play the PS4 ultimate ver (dunno if they made some upgrades if you play on PS5) for 10 - 15 hours of nice adventure.
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>>720614938
Yeah.
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>>720631985
>the classic gameplay with its emphasis on level design and platforming challenges?
Past the nostalgia appeal you wouldn't like it.
Just try to actually imagine TR1 gameplay with 2025 graphics,
The level design is less sophisticated than what we do now, anon would complain it's an outdated platforming games faking difficulty with poor controls.
>>
>>720633115
No one actually talk about the original tomb raider, it's just namedropped by trolls for the "old good new bad" narrative.
>what games are you thinking of?
Games not in the same genre, in comparison Tomb Raider 2013 and sequels are games of the decade still discussed and recommended 10 year later.
>>
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>the ESL troll is still trying
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>>720633148
You do not understand, for contrarian, shitting on <popular game> is the game. They hope their lies will trick someone and they'll finally achieve schadenfreude nirvana.
>>
>>720614938
Yea, I had fun with it.
>>
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>>720614938
only for coomer mods
>>
If Lara was a man, do you think that would have changed the gameplay of the series, making her do fewer female gymnastics type acrobatics and flips?
>>
>>720625801
Unlike your retarded ass I did play this shit.
There's only like three or four combat encounters where you can use thise skills. Yes, in those encounters you can use them multiple times, but ultimately it's only those 3-4 encounters. They're shit skills in a shit game.
>>
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>>720614938
>nu-tomb raider
>nu-lara croft
>worth playing
lol
lmao even
only worthy for porn content
>>
>>720636471
insanely based pic
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>>720632678
I also liked it. Going back to it reminds me that 2013 was still a good year to find soul in your games. The other two are boring. But you might want to check out the second one for this >>720633148
>>
>>720635635
>If Lara was a man, do you think that would have changed the gameplay of the series, making her do fewer female gymnastics type acrobatics and flips?
Nope, it's said they initially considered a male character, but it would have looked like an obvious Indiana jones ripoff.
Plus the gymnastics only appeared in later games.
Pointless to theorycraft beyond that, the game only gained that much popularity because of Lara's sex appeal.
>>
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Until she can fire two pistols akimbo at an endangered tiger whilst back flipping, I ain't got time for it
>>
>>720635782
The video posted prove you wrong disingenuous retard.



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