[a / b / c / d / e / f / g / gif / h / hr / k / m / o / p / r / s / t / u / v / vg / vm / vmg / vr / vrpg / vst / w / wg] [i / ic] [r9k / s4s / vip] [cm / hm / lgbt / y] [3 / aco / adv / an / bant / biz / cgl / ck / co / diy / fa / fit / gd / hc / his / int / jp / lit / mlp / mu / n / news / out / po / pol / pw / qst / sci / soc / sp / tg / toy / trv / tv / vp / vt / wsg / wsr / x / xs] [Settings] [Search] [Mobile] [Home]
Board
Settings Mobile Home
/v/ - Video Games


Thread archived.
You cannot reply anymore.


[Advertise on 4chan]


File: deer.jpg (75 KB, 1200x732)
75 KB
75 KB JPG
>this was considered unjustifiably expensive at $250 ~12 years ago

What happened ?
>>
>>720656083
250 dollars in 12 years ago was like 300 billion dollars
>>
We were kids back then and didn't all have WFH STEM jobs where we get paid six figure salaries to do 3 hours of work a week.
>>
>>720656083
If it could play/emulate PS2 games, it would've been much more successful. At the time, there wasn't any handheld that could do it.
>>
>>720656083
Problem it had forced sony sd cards or something like that at that time. I have two vitas but I don't remember did we need to install games? People mostly complained about games and sony forced sd card. It was good otaku machine actually but normalfags wanted more games. TOO bad it wasn't psp backward stupid sony.
>>
If you say that was, then why wasn't 3ds? it was also 250
>>
File: 1750830077858555.jpg (242 KB, 1920x1080)
242 KB
242 KB JPG
What actually happened? Couple of things. One, Sony was pushing for effectively a portable PS3 with extraneous features that pushed the cost higher - OLED screen, 3G integration, rear touch pad. That's to say nothing of the memory cards, which was an entirely separate cost issue.

Also, Nintendo went first with 3DS and that mattered a lot. 3DS launched at $250 with no games and floundered. Compared to 3DS' first 6 months on the market, Sony provided a genuine value prospect with Vita at the same price, and realistically a better launch lineup too. Then Nintendo pulled a fast one by cutting the price $80 and launching 2 major Mario titles weeks before Vita launched. Mario Kart 7 was days old and for a $170 competitor when Vita launched in Japan in December 2011.
>>
>>720656083
It costed more than the cheapest model of PS3.
>>
>>720656649
The forced proprietary sd cards probably killed it ngl. Shouldve at least let people use regular ones
>>
>More expansive than a PS3
>Every console game version was shit: ac, killzone, uncharted unlike 3ds versions of nintendo
>Bad ports (borderlands 2)
>Proprietary SD Format
>People were more relunctant to spend this much, less "normie gamer" too

Despite the superior hardware, a lot of the games play/looks "worse" than the 3DS ones which is bizarre
>>
>>720658743
3ds was using a tiny screen at 240p, probably had something to do with it
>>
File: 1757761502412148.png (9 KB, 293x203)
9 KB
9 KB PNG
>>720656083
>>
>>720659089
Lenovo legion go 2 is $1099 for the shit model
>>
The price wasn’t bad what killed it was SD card prices and early abandonment by western developers so it was only worthwhile as a weeb machine
>>
>>720658991
Even then Vita games sucks. They dropped the support too fast

Maybe removing the OLED and/or HD would have worked in its favor at increasing the CPU/GPU or decreasing the price
>>
>>720656083
i dont really remember people getting mad at the price so much as the shitty proprietary memory sticks being so expensive for such little space.
>>
>>720658743
Snoy was starting their anti-Japan phase around the Vita launch which is why they tried to force the shitty Uncharted and Killzone spinoffs as must buys for a handheld console when the gamess worth getting a Vita for were Gravity Rush, Danganronpa 1 + 2 and P4G before it got ported to PC.
>>
>>720660047
>gamess worth getting a Vita for were Gravity Rush
GR was a huge flop and it was one of the most expensive games sony funded for the Vita. Killzone sold better and had a smaller budget too.
>>
File: s-l1200.jpg (110 KB, 986x986)
110 KB
110 KB JPG
>>720659439
Proprietary SD cards were a legitimate issue but simultaneous was also one of the biggest nothingburgers. Complaints mainly came from people who always wanted to have entire libraries at hand whereas NORMAL people have couple of games and then delete whatever they finish. Matter simply because a focal point that didn't really matter to most people in practical terms
>>
>>720659468
>Even then Vita games sucks. They dropped the support too fast
vita was always doomed because of sony. they designated vita as home to portable aaa games. as if anyone buys a portable for that.
>>
>>720660616
Steam Deck does it now. Albeit poorly.
>>
>>720659342
And no one is buying that shit.
>>
>>720660616
Its crazy how good we had it with the PSP .... ton of console 3D multiplat versions + own exclusives, you even had the usual shonen games, Kingdom Hearts, Final Fantasy

The vita died within few months. Hell, smartphone nearly killed mobile gaming considering the 3DS was even more marketed than the DS with all the collector/versions/free online and barely sold 80m ...

>>720660824
Steam Deck might be good if you want to play your AA on a train because you work so far away because there is no job :) its not as portable/comfortable thought and the specs kind of outdated for the price. They should either drop it or release a new model
>>
File: strawman.png (357 KB, 680x483)
357 KB
357 KB PNG
>this was considered unjustifiably expensive
>>
>>720656083
It could've been even cheaper if they dropped stupid gimmicks like rear touchpad and cameras. vit simply needed to be a more powerful psp and they could've lowered the price even further.
>>
>>720661024
Yeah, people tend to forget smartphone gaming began around that time.
>>
>>720660047
The narration that sony killed the vita is hilarious considering how much they spent on titles like Freedom War and Gravity Rush just for them to become huge flops. Meanwhile a shit port of Persona 4 outsold amazing sony funded games like Soul Sacrifice or Gravity Rush(a game that was developed for SIX fucking years).
>>
File: KZMercenaries.jpg (47 KB, 256x325)
47 KB
47 KB JPG
>>720658743
What did Vita in was lack of a killer app. Monster Hunter went to 3DS and Uncharted/Killzone audiences didn't really want to buy a Vita for those spin-offs. To this day I have no idea how Mercenary runs the way it does.
>>
>>720656083
it had no games
>>
>>720660616
>vita was always doomed because of sony. they designated vita as home to portable aaa games
Bullshit. Thanks to it's beefy specs and gimmick Vita could get ports of KINO games like Hotline Miami or Guaccamelee which played amazingly on the go. At the time it's main competitor wouldn't be able to run such titles and had a screen so low res it would be impossible to play them comfortably anyway. Later Switch got all those ports and was praised for it.
>>
>>720661092
OLED, 3G and "HD" for its time was way too much. The average dude didn't even have an OLED TV and they were much riskier than now ...

I know people love to circle jerk about how the hardware is a gem, but in the end. Its only good for VNs/JRPG which could have run on any time of hardware, older PSP game on OLED color and ... the Raymans

>>720661235
Yeah but right now people only use them for the gachas. Even emulators kind of sucks in term of feeling with your oversized phone and controller attachement. I rather use some old DS outside

>>720661514
I would say the face of the 3DS was Kid Icarus ironically. Even if the game didn't sell well, it had insane graphic and was very fun. You got Resident Evil Revelations too, the Kingdom Hearts for the fan, FE Awakening, Classic Mario 3D Land and Mario Kart which were really good paired with the free online
>>
>>720661691
Man. There was that sweet spot when Vita was THE machine to play multiplats on the go.
>>
>>720656083
$250 and it had no fucking games.
>>
>>720656083
The systems price wasn't the problem
It was Sony trying to shove a 100$ 16gb memory stick down your throat while you could buy a 50gb sd card for the same price
>>
I beat Uncharted Golden Abyss an hour ago. Great game, a shame Sony will never rerelease it.
>>
>>720661825
Isn't it part of the collection?
>>
>>720656083
It doesn't help there's little point in owning it now. It's been losing exclusives over the years.
>>
>>720661973
I remeber that brief moment when all the monhun clones on the Vita started doping crossovers between themselves. It was such a amazing time be a vita owner. You could hunt Freedom Wars monsters in Soul Sacrifice or God Eater ones in Toukiden and in reverse.
>>
>>720661973
>best one still stuck on vita
just fucking give it to me. there's two games I want free from the vita prison: soul sacrifice and oreshika.
>>
>>720661902
No. It's a prequel exclusive to PS Vita.
>>
File: Carnatux.jpg (67 KB, 309x495)
67 KB
67 KB JPG
>poorfags
lol, LMAO
>>
>>720660440
Correct. If your budget and mentality could justify purchasing a Vita, you could justify buying the SD cards.

Captcha: GAN0N
>>
>>720662172
I'm also partial to Tearaway's usage of camera.
>>
>>720661973
Vita is absolutely worth owning. It’s extremely easy to hack and has a huge library of games plus all the emulation. It’s the best handheld on the market to own.
>>
>>720662473
Sad that it took another decade for a sony platformer to get recognition while Mario slop gets a 10/10 every single time.
>>
>>720662172
Disgaea 3: Absence of Detention also for some reason remains a Vita asset.
>>
Sony never learns
>>
>>720662934
Vita was sold at a huge loss hence the marked up memory cards. It was cutting edge at the time.
>>
Do you really want to know what happened?
I will tell you a quick story
>12 years ago worked in video game development at gameloft making phonegame slop
>we got a vita devkit, I'm the only person even remotely interested
>"oh you're interested huh anon?"
>sure
>"Then you can be on the team to help us port Modern Combat to vita"
>aw fuck
>devkit was a fucking mess, api was 90% unfinished, undocumented, dev forum, nobody knew shit about it and we had zero psp devs on our team
>unit broke after 2 weeks, had to send for a replacement, turns out these things are on lease, and cost something like $2000 a month, so we only have one, and sony occasionally demands it back so they can send us an updated variant every 2-3 months for a month
>"cool ideas" involving the back touchscreen are forgotten after a month of grappling with this pile of garbage, just gettting a functional demo out is impossible, but after 6 months it's mostly working
>all of this compared to just buying a $299 iphone which had solid documentation, no dev costs except getting involved in the apple ecosystem and the time tax of dealing with xcode
>>
File: die-anger_FACE.png (281 KB, 420x457)
281 KB
281 KB PNG
>>720662835
>mfw for some godforsaken reason Shinobido 2 is a Vita exclusive
>>
>>720662934
Wasn't the bluray disc one of the big reason? Even now, if you assume the PS5 is 500$ retail you still had a decent GPU for its launch, 60$ going to the controller and 100$ going to the 4K bluray meaning its as if you were paying half the price a PC, or even less that could do 2k
>>
>>720656083
it was because the games sucked if it had good games it wouldn't matter to people
>>
$250 would have been tolerable if the 32GB proprietary SD card wasn't $90
>>
>>720663072
Sony financed.
>>
It sucked for what you were getting out of it. It still does even after homebrew and emulators.
>>
>>720662172
>>720662835
>>720663072
Add Muramasa Rebirth and IA-VT Colorful (the vocaloid rhythm which I appreciated better than Project Diva) in the mix as well
>>
>vita had no games
>why is this game vita exclusive!!?
Schizophrenia?
>>
>>720656083
I bought a "broken" one on ebay for $60 back in the day because it wouldn't charge.
I bought a new cable and it just werked.
>>
>>720661739
>>720662556
my oled vita has the spelunky ui nicely burned in from playing it for so long back then. it didn't help that I was really good at it and always had a shit ton of items, the top part of the screen is covered in burn in. it's pretty bad.
>>
>>720656083
No games.

Just think that 3ds and Wii coat the same. Both 3ds and vita were expensive as fuck for a handheld
>>
File: GPD-Win-5-new-info-etc-kv.jpg (887 KB, 1600x1200)
887 KB
887 KB JPG
it's wild to see how fucking huge handhelds have gotten compared to the psp and vita
>>
>>720661042
I did. You could buy a new PS3 for less
>>
>>720656083
launched at a time where adults started using smart phones, but kids weren't glued to tablets yet.
the portable audience was 100% kids, and nintendo was always stronger in that segment.
>>
>>720665273
I replayed all gow games and muramasa on vita and it's painful how big "portables" are today.
It feels like a hassle to pick up and play, while vita and previous generations you get them and you have fun right away. Probably the closed hardware has something to do with game design too. Nowadays everything is stretched so much man.
>>
>>720664060
Freedom Wars was also published by Sony and they let Bandai get the rights to publish the remaster for whatever reason.
>>
>>720665884
Bandai financed the porting process.
>>
>>720665273
I remember complaining about how big the vita and 3DS XLs were.
The psp would be the ideal handheld if it wasn't a potato.
>>
>>720663073
The dollar sign goes before the number, nigger.
>>
>>720666182
it goes wherever I want it to go, incel.
>>
>>720666017
Well, obviously but Sony makes no money out of it. IPs don't usually get lent out like this.
>>
i found mine recently, and i have been playiong hotline miami, supermeat boy and some psp games on it
its decent, good to kill time suring work time
>>
>>720666546
>Sony makes no money out of it.
They do.
>>
>>720664457
>Muramasa Rebirth
Vanillaware being dumb
>IA-VT Colorful
Kenichiro Takaki being a fucking idiot and a sony whore as always.
>>
>>720666182
100$
>>
>>720656543
You're kidding right? All of Sony's major IPs on PS2 got ported to vita. It's where I beat the first two GoW games and replayed sly Cooper.
>>
>>720656889
It was and it ate shit for it. That gen was ridiculous.
>>
>>720656083
Aside from the actual thumbsticks the controls sucked ass. The buttons are just too damn small and sensitive, the PSP's were the perfect size but the Vita has tiny ass buttons that are too close together. I have both systems modded, but I always use the original since it actually feels like a controller.
>>
>>720658165
That was one of the reasons I never bought it, PSP could use standard SD cards change felt like forced downgrade.
>>
>dlc levels are free but you have to grind for in-game currency to unlock them
>>
>>720668791
to be fair there's a ton of mods that now can do that to your vita, hell i had a friend that hardmodded the guts of a 3G vita and removed the simcard slot, replaced it with an SD slot, put a fucking 256GB card there and now I can use my regular games and install translation patches for games via homebrew
It's kind of insane what you can do with a homebrewed Vita nowadays, I can only wonder how it feels for people who own a PSTV
>>
>>720668791
>PSP could use standard SD
The PSP didn't use standard memory cards. It used proprietary Sony memory sticks which PREDATE SD cards.
>>
>>720661291
Ehem
sony japan funded those
sony cali fumbled those
>>
>>720661764
Dont forget the wifi errors causing system bricks
if you try to launch a game wgich wants to access a down server (nearly all vita titles currently) it could result in a wifi bug that would slowly cause every action on the vita to cause programs to crash
so nice of sony to leave this in before jumping ship
>>
>>720665429
>you could buy a 6 year old console for less than a new one
whoa
>>
>>720669704
Never seen this bug and I use the vita very often to play online both vita and psp titles.
>>
>>720669551
Yes but those memory sticks had more uses than Vita memory cards ever did
>>
>>720663062
Lets not forget the hackjob linux os they used to make the software for the vita
the filemanager is so fussy that if I dont follow very specific guidelines, the games will be installed corrupted. And the damn thing fails all the time. Still.love my vita though.
>>
>>720669551
I remember using my micro sd card that also worked with my digital camera, maybe my memory fails me.
>>
>>720658165
has no one ever made an adapter?
>>
>>720670063
There were some unofficial Memory Sticks which you could insert SD cards, iirc you homebrewed you PSP to make them work and you had a very cheap memory solution.
>>
File: update.png (68 KB, 1167x643)
68 KB
68 KB PNG
i think the rear touch pad was the biggest mistake for the vita
practically useless
and if they could have made it cheaper by 20$ it would have made all the difference

i just installed toyko jungle and the update allows remote play with the vita
its a little weird that the ps3 supports both the psp and vita

yeah the memory card was the biggest flaw but we both know sony would have never ever considered not doing this gay ass proprietary format after they got assraped by chinese memory stick duo clones
>>
it was somehow ahead of it's time but also dated
>>
>>720665273
PC handhelds are just fat laptops in disguise
>>
>>720670308
i personally prefer that desu
If I want a gaming notebook then throw in a controller instead of gay RGB lights and GAMERRRR colors alongside a faggy chassis with red and black, it was so cringe seeing people in college with those Asus/MSI cringefests of 'gamer' notebooks.
>>
>>720669957
The sizes you used in the PSP are worthless for camera usage which was the only other use case for them. So it's bullshit.
>>
>>720670170
The back touchpad costs 20 cents.
>>
>>720660440
wrong
in a sane world you'd delete the game but keep or backup your saves
this was not possible on the vita
you either used the cloud save included in a paid ps+ subscription, or backed up entire games+save on your pc with their shitty proprietary windows only sync tool
being on the road with a vita sucked without a windows laptop in tow
even multiple memory cards was a bad solution since vita system settings were tied to them (the 2k model fixed this, but went full retard by not letting you use both the internal memory and memory cards at the same time)
it wasn't just the cost or space, the whole experience was designed wrong
>>
You also had to buy a $50 to $70 memory card
>>
>>720670646
>this was not possible on the vita
Are you insane? I have a 8gb card and it has all saved data from uninstalled games on it. Not only you could keep the saves you could have separate instance of them between the card and PC.
>>
>>720670646
Kiddo never used QCMA lmao
>>
>>720670602
yeah but due to volume they could have shaved like 20$ off msrp making it like 229 or something
>>
>>720656083
The PSP was miles better than the Vita and I say this as someone who owned both (more specifically a psp 2000 and a OG Vita). To this day I can't think of a single Vita game I genuinely enjoyed and absolutely hated how everyone wouldn't shut up about it because of muh Persona 4
>>
>>720671338
the vita has upscaled psp mode though
its a better psp
>>
>>720660440
>entire libraries at hand
Not only this, but /v/ of all places effectively championing digital games. It was a shitty situation, sure, but physicalchads never noticed on a 4GB or 8GB (probably obtained from a bundle).
>>
>>720656083
No dedicated Monster Hunter game killed it. PSP had MonHun games which sold in millions. Basically Nintendo paying Capcom to release portable MonHun only as 3DS exclusive killed the PS Vita.

Proprietary SD cards added to the damage
>>
>>720656083
At the end of the day a console needs to have games and the Vita just didn't.
The few games it did have like Wipeout were eventually ported to other platforms too.
>>
>>720670995
qcma doesn't fix this.
>>
>>720673554
The physical/digital question is rather different for portables because the convenience factor of digital is much greater.
Especially now that game key cards are a thing I'm buying most of my games digital on Switch 2.
>>
>>720660440
>corrupts in your path
Nothing personal, ONIONY.
>>
>>720674880
It took a while but we eventually reached the bad digital timeline.
>>
>>720661024
>and the specs kind of outdated for the price
WTF. Specs were amazing for launch in 2022.
>This three year old UMPC doesn't run the latest games. :(
NO SHIT!?
>>
>>720656083
Hypocrisy. People also said that no one wanted full length games on the go and that they wanted games that could be enjoyed in short bursts. Yet they slopped up the Switch and acted as if it were revolutionary.
>>
>>720661514
The launch lineup was fine. What killed the PSP2 is that Sony kneejerked too hard and killed piracy/hacking the console after the PSP piracy was rampant.

It's why they did the proprietary memory card and developers shied away from doing ports to it unlike the original PSP.
>>
File: hq720.jpg (57 KB, 686x386)
57 KB
57 KB JPG
>>720656083
>Vita
It's mogged by both its predecessor and its successor.
>>
>>720675161
The Switch is an baffling. Both of the 2010's underdogs, the Vita and the Wii U, somehow got mashed together to become a monster success.
>>
>>720675389
If I was to somehow agree with this post I'd still only agree with half of it.
>>
>>720670170
The rear touchpad made holding the thing extremely awkward because you'd accidentally trigger it just trying to hold the damn thing.

LBPortable 2 and Tearaway are about the only two titles that actually use that fucking thing.
>>
>>720675539
PS1 classics and those PS2 ports used it a lot for L2/R2.
>>
>>720674240
No Monster Hunter, no Grand Theft Auto but we got a shit load of PS2 remaster ports so I guess we got other franchises like metal gear and final fantasy. The vita was a final fantasy machine.
>>
>>720675841
>modders port gta to vita because sony won't
It's like they sent this thing out to die
>>
>>720656083
I justified it. It is a fun little handheld.
>>
>>720675389
pic unrelated
>>
File: 1728640028275004.jpg (167 KB, 640x813)
167 KB
167 KB JPG
>>720661973
Sega will never let their handheld Phantasy Star games leave their jail cells.
>>
>>720656083
we had better products with more games at cheaper prices
>>
That was a lot of money before orange fool took over.
>>
>>720661754
It had lots of games if you were into rhythm games. Roughly 20-ish



[Advertise on 4chan]

Delete Post: [File Only] Style:
[Disable Mobile View / Use Desktop Site]

[Enable Mobile View / Use Mobile Site]

All trademarks and copyrights on this page are owned by their respective parties. Images uploaded are the responsibility of the Poster. Comments are owned by the Poster.