>10 percent chance to insta kill an enemy at less than 20 percent health.
>5% chance to mind control level 10 monsters or below on hit>level requirement: 30
>low chance to instakill a weak enemy is sold like it's a massive ability>meanwhile you can instakill those enemies by headshotting them (it's easy)
>>720669001>+1% crit chance after killing an enemy (must be within level range)>Lasts for 5 seconds, crits refresh the timer>Caps at 6%
>>720669931>resets to 0 when you crit
>>7206690015% to kill any enemy instantly regardless of their health is cooler and better.
>Chance on hit to burn enemy for Fire damage>what kind of a chance for how much damage? guess lmao
>>720670083>turns out it's bugged and just doesn't work
>Gradually increase mana regen while standing still out of combat>No further explanation
>Increase weapon throw distance by 1m>It doesnt affect weapon recall
>>720669001>on equip: your attacks now inflict a burning debuff on enemies>burning debuff does 10 damage a second>enemies all have HP counts in the tens of thousands by the time you get it
>>720670732You'll be loving that shit on your level 1 challenge run.
>Charger - Electrically charges items you put inside>It charges up crystals for a crafting line, it doesnt refill power tools batteries
>>720669001>healh leech system is on-hit instead of lifesteal>slow and fast weapons have identical numbers
these threads reaffirm that /v/ is retarded because like half of these effects are either useful or conditionally overpowered
>>720669001Insane if the boss has 50 trillion HP or something like that
>Pugilist gauntlets>Increase unarmed damage tenfold>Your main source of damage is weapon enchantments and must sacrifice other equipment slots to raise damage up to below average
>chance on hit to stun/freeze/sleep an enemy>damage cancels the effect>gameplay centers around attacking as much as possible or combos
>you are the Chosen One>you gain an utterly useless ability
>>720673278>bosses are immune
>>720669001>+20% dodge chance>base dodge chance is 1%>it's a multiplier
>3% chance to deal an extra 200% fire necrotic damage to non-human enemies when you are below 37% health and using a Strength weapon>(Effect does not stack)
>>720669001>10 percent chance to insta kill an enemy OR ALLY at less than 20 percent health.
>+50% max health>-25% defense