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File: 1757880238520077.jpg (128 KB, 1083x642)
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How come Dark Souls 2 is the only From game with inconsistent world design?
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>magic world where things happen just because
:)
>magic world where things happen just because, 2
:(
>magic world where things happen just because, again
:)
>>
adds to the dreamlike atmosphere. It doesn't have to make sense.
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>>720677871
The game was originally way different, it was essentially going to be what Elden Ring is. A year or so before it was suppose to be finished they weren't even close to done, so they had to scrap a ton of shit and cobble it together what was complete the best they could.
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>>720677871
areas were moved around and stitched in places they weren't supposed to be after the directors changed, majula to shaded woods and heide to no man's wharf have entire maps made later in development just to connect them
the canon explanation is that drangleic isn't 1:1 in-game like how pic related shows
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>>720678098
When Dark Souls 1 and 3 breaks its world logic in obvious ways, it's almost always for the sake of emphasizing the otherworldlyness of a location (Ash Lake, Kiln of the First Flame, etc). There's nothing really special about Iron Keep, they just wanted a lava land for their DaS2 theme park and didn't really care about logical consistency when placing it.
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>>720677871
Drangleic is literally a dream world (the game outright tells you this), why the fuck do people still give a shit about "inconsistent" world design in a dream?
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>>720678678
>When Dark Souls 1 and 3 breaks its world logic in obvious ways, it's almost always for the sake of emphasizing the otherworldlyness of a location (Ash Lake, Kiln of the First Flame, etc)
Those aren't even obvious, you get to Ash Lake from a long trek down the hollow tree, you wouldn't notice it's not low enough for what you see from the Tomb of the Giants unless you're meticulously mapping out the world. The Kiln also has you get taken there by Frampt or the other guy so it's completely up in the air how far you went.
Iron Keep is just completely in your face blatant with how stupid it is, you would have to be completely oblivious to not notice something was off after getting out of the elevator.
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>>720678884
Bloodborne is an actual dream world and it doesn't do anything nearly as stupid.
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>>720677871
drangleic is just a fever dream going through your characters head as he is ripped apart down to the atoms and molecules by the maelstrom some hag tricked him into jumping into
thats why it makes no sense
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>>720677871
Problematic development that was rushed to hit the release date, happens all the time
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>>720677871
The lift is metaphorical.
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>>720677871
because it's cool
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>>720679570
I didn't notice, was too busy staring at my characters ass
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>>720677871
It's from the perspective of someone going hollow and losing their mind.
It doesn't makes sense because they can't perceive the traveling.
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>>720677871
DS1 was the only one competently put together.
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>>720679823
Is that why it's also medicore compared to the others?
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>>720678884
>>720679673
What's more of a dream world: a literal dream world? Or an actual dream world?
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>>720677871
I feel like just having the lift go down would've immediately fixed the problem.
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>>720677871
Because you didn't level adp



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