Why the fuck would anyone waste money original hardware when pic related exists?
>>720685954why would i waste money on that when my pc exists?
why the fuck do you keep making these threadsit feels more like someone seething over the mister and wanting everyone to hate it via overexposure
>>720685954Because normies exist who don't know any better
buy an ad
Can the jannies ban these blatant ads already
>>720685954Because the original hardware looks beautiful instead of an AI generated gamecube.
>>720685954You don't still have the original hardware?You don't still have games?
Because I want to play something that's not from the 16 bit era
>>720687120>PSX/Saturn/N64>16-bit eraretard alert
Buy an ad
>>720686327This.
>>720685954Can you show me the N64 controller port, please? OEM controller support is one its features, after all.
>>720688060https://letmegooglethat.com/?q=mister+n64+snac+adapter+
>>720686327FPBP
>>720688967Oh, so it doesn't support OEM controllers out of the box? What a shame.Guess I'll stick to my childhood N64, then.
>>720689209>out of the boxretard
>>720686327Because PC emulators fail tests. They can do shit like write to ROM if the ROM told it to, or fail to tighten up the graphics on level 3.
>>720685954I've spent much less than what they're asking for on my collection of consoles and modding them, though it is hardly comprehensive as I'm missing basically every sega console and a PS1, which I just play emulated via PS3 on my CRT.
>>720689361Skill issue.
>>720689291Well I just read it had "native support for OEM controllers" and the N64 was one of the supported systems. But I guess my source was incorrect.Also, calling your potential costumers "retard" is a very, very poor marketing strategy, anon.
We won
>>720689607Buy an ad.
>>720689361Mister tests fail as well if the core is poorly coded.They're programs that get compiled to a list of gates instead of a program, and if you write em wrong, they run wrong.Many people including you seem to think it's some sort of reverse engineering of the real circuit or something, but it's not. It's all clones.There's some advantages like not needing dynarec for more advanced chips like the sega saturn CPUs and being easy to syncronize, but it's not fail proof.
>>720689878Buy an ad
>>720690458Buy an ad
>>720685954https://www.4chan.org/advertise
>>720689850>look up MiSTer for SNES, something that MiSTer fans assured has "perfect emulation">40 items listed under Github's "issues", some dating back five years
>>720687041The jannies are the people making the threads. If hiro fired and permanently banned the moderation staff, 4chan as a whole would be fixed over night. There is no other reasonable explanation for why the catalogue is so bad. /v/'s worst problem is its moderation which is why there's countless screenshots of abib acting and talking like a petulant 10 year old on IRC.
>>720689361They don't fail the test of playing games at 4k120.
>>720689850>Many people including youYou're a fucking moron. I shouldn't have to tell you I was being facetious
>>720686327This kills the tendiejeet
>>720691272>feature requests>bad dumps>issues present on original hardware>using unsafe enhancements that cause minor issues in a few edge case gamesThere, just saved you time reading all of them. The core is cycle accurate, passes every rom test 100%, and has perfect compatibility
>>720691483No, he's right. You're the one who should consider suicide. These threads have no purpose. There's no discussion in here, just the same petty arguing over and over. You aren't doing anything cool with your mister. To me, this is all the convincing I need that mister is a bad product and even though I care a lot about reducing input lag and being consistent with original hardware, you've convinced me to never ever buy this product.
>>720685954That thing can't emulate anything beyond a super nintendo.>>720687041They already had to delete one a few hours ago.It's insane.
>>720685954
>>720687376>PSX/Saturn/N64Those cores are all WIP and have been WIP for years.The DE-10 cpu at the heart of the system doesn't have the power to emulate anything beyond the 4th generation.
>>720689361>testsThose tests don't have anything to do with playing games.
>>720692384Are you fucking retarded? They all have 100% compatibility and are better than the best and most accurate software emulators. What fucking year is it? 2022? Get your head out of your ass, retard
>>720692495Those tests mean shit.They don't have anything to do with a core's ability to actually run video games.How new are you?
>>720692359This guy also being the PCSX2 spammer explains so much
>>720692495>The ePSXe project, a closed-source emulator, deliberately targeted these tests for 2.0.0. This demonstrates that they intend to dodge accuracy rather than ensure it, as the specific plugins and settings used to get the following results would actually cause more bugs in commercial games. This is another reason why it is not recommended. Tests are absolute bullshit mate. Saying an emulator passes some arbitrary tests, is a trick as old as time in the emulation community. They don't mean a thing when it comes to an emulators ability to play games,.
A 5-year old laptop from eBay will run circles around that piece of shit
>>720692563You are truly a smoothbrained retard. They have 100% compatibility. They are being used RIGHT THE FUCK NOW to play THE ENTIRE FUCKING LIBRARY with NO ISSUES. >>7206927871) MiSTer project is entirely open-source, not closed source2) MiSTer project doesn't utilize any plugins or game patches, with the one exception of a couple N64 games that are at the absolute limit of the DE-10 Nano's capabilities and the core dev did not want to compromise the core's accuracy with any hacky fixes. All of these games also required specific fixes even in the most accurate software emulators like Ares and AngryLion.3) MiSTer doesn't target test results at all (and does not utilize any plugins or patches or hacky fixes for individual games)4) Every main core on MiSTer has 100% compatibility with every single release from every region.
Buy and ad
>>720693261>MiSTer project is entirely open-source, not closed source Into the trash it goes. Let me know when Microsoft makes an emulator box.
>>720685954I only emulate or play on original consoles. what's the point in a dedicated emubox with pc can do anything and playing on a console give a more traditional feel
>>720692787>standardized tests are worthless because you can study for themretard
>>720693338kek thisI bet it doesn't even run the original firmware like the Vita's PSP emulator does.
>advertises this piece of shit everydayMODSAREWORTHLESSKEKS
>It's totally fine to collect physical books>It's totally fine to use a CD or vinyl for your music>But if you want dedicated hardware to hook up to your TV for vidya, that is off limitsI will never understand /v/.
>>720694294>dedicated hardwareOriginal consoles are fine. If you're getting a shitty version of a PC emulator then you're just a retard.>It's totally fine to use a CD or vinyl for your musicThese are both retarded. You can rip the CD to flac. Vinyl is retarded because of the hiss and the fact that an analog medium is not appropriate for storing data long-term.>physical booksThese are fine.
>>720693573The major benefit is its ease-of-use, particularly with analog outputs. It is the best solution for hooking up to different CRTs/monitors. It's like the best of both worlds - you get the convenience of an all-in-one emulation box, and you can play with original controllers w/ identical delay as original hardware.
>>720694523>If you're getting a shitty version of a PC emulator then you're just a retard.Good thing that's not what MiSTer FPGA is in the slightest, you fucking retard
>>720694674not buying your shitty featureless emulator box shill
>>720693261>They have 100% compatibilitywrong>https://github.com/MiSTer-devel/Atari800_MiSTer/issues>https://github.com/MiSTer-devel/AtariST_MiSTer/issues>https://github.com/MiSTer-devel/C64_MiSTer/issues>https://github.com/MiSTer-devel/CoCo3_MiSTer/issues>https://github.com/MiSTer-devel/ColecoVision_MiSTer/issues>https://github.com/MiSTer-devel/GBA_MiSTer/issues>https://github.com/MiSTer-devel/MegaCD_MiSTer/issues>https://github.com/MiSTer-devel/MegaDrive_MiSTer/issues>https://github.com/MiSTer-devel/MSX1_MiSTer/issues>https://github.com/MiSTer-devel/MSX_MiSTer/issues>https://github.com/MiSTer-devel/NeoGeo_MiSTer/issues>https://github.com/MiSTer-devel/NES_MiSTer/issues>https://github.com/MiSTer-devel/PSX_MiSTer/issues>https://github.com/MiSTer-devel/S32X_MiSTer/issues>https://github.com/MiSTer-devel/Saturn_MiSTer/issues>https://github.com/MiSTer-devel/SMS_MiSTer/issues>https://github.com/MiSTer-devel/SNES_MiSTer/issues>https://github.com/MiSTer-devel/WonderSwan_MiSTer/issues>https://github.com/MiSTer-devel/X68000_MiSTer/issuesinb4 your lying about >feature requests>outdated builds>using bad dumps>using unsafe inaccurate QoL settings that cause issues in certain games>issues that were also the same on original hardware
>>720685954Is this the latest chinkshit emulator slop? Honestly, how many devices do people need to play the same 30 year old games?
>I only buy original hardware
>>720689361>Because PC emulators fail tests.they pass more than your tranny shit doeshttps://emulation.gametechwiki.com/index.php/GBA_Tests
>>720687102I still have all my games but my SNES power port is busted and the PS2 laser is fucked. Gradually I began to hate them
>>720685954i would pay 300 bucks if it could emulate all ps2 - 360 games but that much for shit your toaster can play is retarded
>>720694294>It's totally fine to collect physical booksIt's not fine to collect books. I only get physicals of books that have a lot of footnotes or maps (like landmark editions) which necessitate physical otherwise I'd never fill my living space with books. And of course collecting crappy tools is not okay, retro fomo is cancer and you can't even really discuss old games any more. It's all poseurs. That whole scene is ruined.
>>720694991You can't name even ONE single issue, you just copy-paste all the github issue pages. Literally every fucking emulator in existence has these, you colossal fucking retard. Anyone can make a thread there for any fucking reason. If you actually spent more than two seconds looking at them you would see that they are all>feature requests>outdated builds>using bad dumps>using unsafe inaccurate QoL settings that cause issues in certain games>issues that were also the same on original hardwareIt's a complete fucking nothingburgers and you've tried to pull this like 10 times and you are told the same thing every single time.How about you show a single fucking inaccuracy using the latest build on your MiSTer with a timestamp, or fuck off and stop wasting our time, yeah?
>>720695231>PS2 laser is fuckedJust play your games from a hard drive/SSD. There are mods that let you do that.
>>720695373MiSTer Main: 20250525Atari800 core: 20250710Alley Cat (1983)(Synapse Software)(US)[!].atxCRC32: 379C877DAn .atx image of the original American floppy disk (as cataloged by the Atari 8-bit Software Preservation Initiative) is not playable on MiSTer. The game loads fine in both OS-B 48K and XL 64/128K modes and lets you choose game difficulty on the main menu, but once you press the button to start playing, the game freezes as soon the player is given control of the character. The behavior is identical between 20240423 and 20250710 versions of the core, so it is most likely unrelated to recent core improvements.There's a cracked .xex version of the game listed in TOSEC and it is actually playable, so it is probably related to the behavior of original disk loader.
>>720695373Hi,I'm experiencing issues with the ACID 800 test suite when using the latest MiSTer FPGA core and the ReVerSE-U16 core adapted for the Tang Nano 20K. In particular, the following tests are failing: DLI timing: Incorrect instruction count after WSYNC-delayed DLI: 2 != 1 POKEY Timer timing: 1.79 MHz 8-bit timer fired too late after 23c change (>44c) POKEY Init timing: 15 kHz IRQ fired too late after exiting init modeHave these issues already been addressed?Regarding the first error, I'm wondering whether the timing in ANTIC.vhdl is accurate — especially this part:wsync_delay : entity work.latch_delay_line generic map (COUNT => 1) port map ( clk => clk, sync_reset => '0', data_in => wsync_write, enable => antic_enable_179, reset_n => reset_n, data_out => wsync_delayed_write );This delay seems questionable, as the original Atari hardware halts the CPU immediately upon WSYNC (after the current instruction cycle completes), without any extra delay. When I remove the delay in the code, the test passes — but of course, this breaks other timings.I'm curious if you've already looked into this, or have any insights.Issues with certain demos (e.g. Alley Dog) have been reported elsewhere and could potentially be related to the same ANTIC timing inaccuracies.Best regards,Chris
modded ps2 and wii let you play 99% of every game worth playing
>>720695373Bruce Lee boot disks show the text VERY briefly, sometimes, then goes to a black screen. No ROM/RAM/Drive settings seem to matter.
>>720695413>>720695467He's going full schizo now. Just copy-pasting years old posts using outdated builds on cores that like 2 people on earth care about.
>>720694525>It is the best solution for hooking up to different CRTs/monitors.PC has been able to do this for at least 15 years.
>>720695573I didn't say PC couldn't do it.
>>720694674>buy this emulator for $500 US dollars bro it's awesomelol
>>720695373I tried to run this two demos on Atari 800 core, but not works.Alley Dogs stop in minute 6 (320k compy) (https://www.youtube.com/watch?v=gTHxkxdoRgU)Rewind demo simply not work. (1MB required) (https://www.youtube.com/watch?v=3s2vqN1jWgU)Any ideas? I try all configurations, and combinations.Link for demo's download: https://demozoo.org/platforms/16/Thanks!
lone schizo or organized raid? call it
>>720695121>one of only four emulators in existence to pass AGS Aging Cartridge, an extremely intensive test made internally by Nintendo for testing their own hardware>b-b-b-b-but it doesn't pass this tranny test that also fails on many real GBA models!!!Fuck off retard.
>>720695660These threads get guaranteed replies.So it's probably a whole bunch of bored people just making them every single day.
>>720695373In the demo for Atari XL Drunk tank from the Quasimodos group, at minute 3.37 the demo stops and the screen goes black.Tested and working perfectly on stock Atari 800XL, and Altirra.The demo can be downloaded from: https://www.pouet.net/prod.php?which=9752Link to the demo video: https://www.youtube.com/watch?v=zRgvLvjLaPA
>>720695373jesus fuck bro>this isn't just an emulator; it's BETTER than an emulator!>uhm actually every emulator has issues so of course this one does too!
>>720695701It's a few anons who are chads and can afford these who get off on the seething caused by the poorfags who can't even afford a pi.
>>720695373https://www.pouet.net/prod.php?which=67104This demo not run in atari800 core, only required 64kb.I try all possible configurations, and not work.Tested in altirra, and Real atari 800xl.
>>720695701>So it's probably a whole bunch of bored people just making them every single day.No, someone is way too invested in making these threads.
>>720695373Hi, I try to run Bomb Jack version for Atari800 core (http://www.atarimania.com/game-atari-400-800-xl-xe-bomb-jack_21390.html).I try with all diferent combinations of ram (the game require 320kb), and the game not run.I boot using, F9, F8+F10(for basic disable, 320k compy, Rambo, 512K, 1MB and the game not run. At first show the game screen, but the game not run.
>>720695751How dense are you? Just because someone posts on the issues board doesn't mean it's an actual issue, you fucking moron. If you actually spent more than two seconds looking at them you would see that literally every single one of them are>feature requests>outdated builds>using bad dumps>using unsafe inaccurate QoL settings that cause issues in certain games>issues that were also the same on original hardware>actual bugs from when the core was still new that were already fixed years ago
>>720685954>Dumb hardware that cant play everythingor>shitty laptop>plays every game ever made perfectlyHMMMMMM?
>>720695373For the longest time (through the latest release) loading cartridge and disk images locks up the core. Loading a cartridge and disk image at once doesn't work. Booting a cartridge (like Basic XE) and mounting a disk freezes keyboard input. Also, disk and cartridge selections are not maintained when resetting the Atari (in the core, not the MiSTER reset features).
>>720695373Tried various TOS versions and older cores but the Decade Demo main menu, has screen corruption when moving the robot left and right...
>>720695413>>720695467>>720695653>>720695859None of these issues even exist in the current build. Post timestamped issue occurring on your actual MiSTer or fuck off you autistic retard having a meltie.
>>720695373When I play games with Mega STE mode, there is a random graphic issue (vertical bars). I searched a lot and found out that comes from the cache activation (when I turn it off there is no more issue but some games have slowdowns).I tried on two different MiSTer setup, with different cables, display and PSU and it has the issue.Thanks.
>>720695373Hello!I'm getting reset in loop and glitches on the following demos:ULM - DARK SIDE OF THE SPOONOVR-EUROPEAN DEMO
>>720695373It's been a long time i wanted to report this issue on the Mister core with "frREUd" REU demo.For a (yet) unknown reason, the screen gets corrupted during a very specific part where obviously REU is involved a lot.here is a video of the issue occuring on the C64 core : https://www.youtube.com/watch?v=6UUqmUWY0FY&t=215s
>>720695373The aircraft flying noise doesn't play on this core.In Vice, it plays fine when you launch with Resid. Launching with Fast SID it does the same thing as MiSTer (no plane noise).Any idea if this can be fixed with some settings? I've tried playing with the SID types but can't find a combination that works.
>>720695373This is a weird one and has been an issue in with the core for as long as I can remember. I haven't seen it with any other gameThe game seems to run at half speed and the image flickers. Setting Turbo mode to Smart 2x seems to make it run properly, but not I'm still not sure if it is running at the correct speed.This game works as expected on a real C64 :)
>>720695121>than your tranny shit does>yourSee>>720691305
>>720695373The Fast Hack'em deprotected D64 of The Luscher Profile (attached) taken from a G64 capture of an original disk works fine under software emulators but crashes during load on the MiSTer core.
Maybe fix it to run everything with one click, automatic settings and updates and ill consider it. Also ps2 gamecube and xbox 360 support, till then ill play on xbox and pc.
I'll get a Mister once I know it has a power button.To my knowledge, it's always on when plugged in, and only unplugging it turns it off. Is that true? Because that's pretty silly unless there's a reason it needs to be that way.
>>720695373When using Super Snapshot V5 (tested with V5.22 NTSC), the system will eventually crash if the Snapshot cartridge is activated and released (enough times, the number varies, so it must be tied to an interrupt or similar).Steps to reproduce: Change system type to NTSC, insert Super Snapshot V5.22 NTSC cartridge (this may also be reproducible with a PAL system and cartrdige, I haven't tried) Reset the C64, press Del to exit to BASIC Press RESTORE to enter Super Snapshot Press 7 to resume Repeat the prior two steps until you see a system hang/crash (it can be anything from the cursor no longer blinking and the system being unresponsive to random garbage on the screen, color changes, pretty much anything - usually takes between 2 and 10 tries)Also, it might not be a bad idea to remap the cartridge freeze hotkey from RESTORE to something else (VICE uses Alt-Z which works well) since many ML programs require STOP+RESTORE to exit (which literally can't be done as-is).
>>720695373Hi, i've test this demo and got black screen after Steffan image:https://csdb.dk/release/?id=220654works perfectly with vice.
schizo thread
>>720695373it appears as though the SID's noise channel filtering or even the overall emulation of the noise channel is incorrect.Here is the comparison using MDFourier.Noise channel averaged:DA_sidf0008_ntsc_6581_18epy_vs_mister-c64-ntsc-6581_10N____AVGAll channels averaged:DA__ALL_AVG_sidf0008_ntsc_6581_18epy_vs_mister-c64-ntsc-6581These results mirror @sajattack 's previous results from August, just to be sure I didn't make a mistake, I checked his:DA__ALL_AVG_sidf0008_ntsc_6581_1896_6_ok_rec1_vs_sidfourier0008-mister-6581-ntsc-210803-spdifAttached is a zip file of my recent MiSTer recording as of today using the same tone generator, a recording from @plgDavid from some time ago using the same tone generator, and the tone generator itself so anyone else can test the results themselves:c64 vs mister comparison.zipThe noise channel is tested at the end of the samples supplied.And here are the MDFourier results file from MDFourier 1.07c (the latest version, which is what @ArtemioUrbina advised that I use for any kind of testing from now on after checking with him):sidf0008_ntsc_6581_18epy_vs_mister-c64-ntsc-6581.zipIf I made any error in my analysis please correct me, thank you! :)EDIT: Adding some resources in case it helps...http://www.oxyron.de/html/registers_sid.htmlhttps://codebase64.org/doku.php?id=base:noise_waveform#the_noise-waveform
>>720696845Just one autistic baby shitting his diaper and having a meltie
>>720696572There are i/o boards that have built in power switches. It's not an issue for me, because my country has switches on the wall plugs.
>>720695373I'm trying to play the game Thunderblade, tried various disk images but the game always loads up with a lot of graphical and audio issues. Thank you.
>>720696572Just unplug it, it's not like modern electronics where it harms the system to unplug it
>>720695373I'm hearing a strange audio problem on Memento Mori. As the stained glass window screen scrolls into place, just as it switches from 24 char rows to 25, the music glitches.. as though it repeats the same sound for a couple of frames? This doesn't happen on a real C64...
>>720695373hi, there is a bug in the code about the part #2 of Errata Emulamer Demo.In the upper screen must be shown some letter and not the same symbol, there must be a bug in the timing of the VIC.On Vice or HOXS64 it works.
>>720696572the reason it is that way is because it is a barebones educational tool with a bunch of DIY and boutique addons to make it a gaming toy.you can add a power button if you want, the OP has one as an example.commercially made prebuild varient.most hobbyists use an external power brick with a power switch in the cable.
>>720695373I noticed this issue on River Raid and Im not sure if its happening on more games.Here is the ini configuration (VGA out to a 19in LCD monitor, but the issue happens on another MiSTer with HDMI out)MiSTer.zipI have three main folders for games, and the Ultimate folder has 36k files in multiple directories.imageThis works fine on my original C64 through the 1541 U II+I am not using any alternative boot rom, I've tried multiple kernals, I am also on NTSC.
>>720695373Emulamer's Conclusion demo does not work well: the flashing characters after the written "USE 6569" are wrong becouse one must read F A I L U R E and something other (and not other character like "@").If is not implemented the 6569 than no flashing letters must be printed.
>>720695373Robot Nightmare for the CoCo 1,2,&3 graphics don't display correctly on the MiSTer CoCo3 core.
>>720695373Math Tutor Cat No. 26-3148, keyboard issue. The program starts as it should but when arrived to the screen where it is asked to select, [ ] Arithmeric, [ ] Fractions, [ ] Algebra etc (by pressing the space bar or up and down keys), it happens that the selection does not work well and once an option selected, after having pressed the Enter key, the next screen appear for a fraction of a second then automatically went back to the selection screen making this cartridge unplayable.
>>720685954>Why get 100% accuracy because there's no emulation at all going on when you could spend a hell lot more money for 90% accuracy
>>720695373Color File II. Cat. N°26-3110 Screen corruptedThe cartridge "Color File II" has a display issue, see below pictures
>>720695373In Crystal City when in game the background scrolls correctly but the line at the bottom with the "FUEL" and "SHIELD" display also scrolls. It should remain stationary as in this video on original hardware https://www.youtube.com/watch?v=DCVHC0blKZs.My guess would be that some raster interrupt changes the scroll register for that line and somehow this is not happening in this core.
>>720696569>ps2this, get your chinky asses to work and pick a bigger FPGA that can simulate an entire ps2
>>720695373In Sega's Carnival, the second, third, and subsequent bonus stages have 2+ bears that you must shoot to collect bonus points. (I do not experience this issue on the first bonus stage with only one bear)In the MiSTer ColecoVision core (and also in the Adam computer core), when you are on the second bonus stage (or subsequent bonus stage with multiple bears), after a few shots, the bullet eventually stops traveling up the height of the screen, making it impossible to hit the bear.I have tested out multiple examples of the game rom and still notice the same issue. Using the same rom file, I do not experience this issue in the ColEm software emulator.See the following YouTube link for how the stage should work (bullets travel up the height of the screen throughout the bonus level): https://youtu.be/G2MCOuWQmt0?t=158I do not have a good way of capturing this on video from my MiSTer, but tried to take a photo with some notes on what I am seeing.Thank you for any help on resolving this issue - I played this game a lot when I was younger and noticed this right away on the MiSTER.
>>720697476accuracy is a meme. If I don't notice the difference, it may as well be 100% accurate.
>>720695373Colecovision: Uridium SGM locks up Game boots up but locks up when the game is about the start with a glitched screen.
>>720695373Castle, The (Japan).sgCRC32:092F29D6This SG-1000 game fails to boot on ColecoVision core. It displays the initial Sega logo animation but then only shows black screen, ocassionally restarting itself to the Sega logo just to get stuck again. For comparison, SMS core gets past the logo screen but displays garbage graphics all over the screen so this game is not playable on that core either.
>>720697614They can't even simulate a commodore 64 correctly and you think someone is going to spend years of their life trying to replicate the emotion engine on a fucking FPGA without problems?
>>720697629Accuracy is only a problem when it break the specific game you're playing.It is also a problem when you're developing a game as you can write something that don't work on the real hardware.But the first one don't happen on most commercial games as they tend to behave instead of doing stupid obscure hardware tricks, and the second MiSter is just not precise enough to catch.
>>720695373Screen transition problems in some games when border is turned off. You can see the behavior in Montezuma's Revenge when you go through doors. The video tries to readjust itself and depending on what vsync adjust setting you use, the character shakes or you might lose sync for a bit. This issue does not happen when you enable border.With border disabled.https://www.youtube.com/watch?v=pCU2ZAaXP4MWith Border enabled.https://www.youtube.com/watch?v=Kr_PiT1RYNw
>>720695373The opening music in Side Track appears to be off pitch. It is also missing the "all aboard" sound at the beginning.Here is a video of the sound on Mister:https://youtu.be/DhqpOJ69jjIand Here is the sound running on Mega SG that sounds correct:https://youtu.be/PKgwaqE7pBgThis same sound issue can also be reproduced in Dragon's Lair. Basically any music with bass notes seems to be incorrect.
>>720689291I've stopped to look at like 5~ or so of your threads over the past 2 weeksyou have a very noticeable posting style and are very abrasiveI know its not easy trying to get your product to start selling but you should consider hiring a person who actually knows how to market a product and be sociable with a user basedrop an email and I'll send you my resume / stuff I've worked onat the rate you're going they're going to label mister as tranny garbage
>>720695373Sound distortion when the MiSTer Menu is openedYou can hear it at around 2 seconds in this clip. Seems to only happen sporadically. Have only heard it when using analog out(Tested on two MiSTer Pi's, both using the stock 9.2 board)
>>720697829GET TO WORK CHANGI WANT A FULL SIMULATION OF THE PS2 BEFORE I BUY YOUR OVERPRICED BULLSHIT
>>720695373In the Homebrew CiroteMark https://cirote3.itch.io/cirote3, tickdiff is -231276, on a real GBA is 0.
>>720695373Select Legacy of Goku I and you get severe loud audio corruption shortly after the WebFoot logo, From how my head felt afterwards i think this might be a genuine health hazard, especially if the user is wearing headphones or a big sound system.
>>720695373RTC not working with Pokémon rom hacksThis was previously Issue #147. The issue was closed because it was determined to be fixed prematurely. I wanted to reopen this issue so it can get visibility.Summary of the issue: RTC shows "12:00 AM Sunday" each time a rom hack is loaded, regardless of in-game progress.
>>720695373Motion controls are reversed in KoroKoro Puzzle. Moving the analog stick up tilts the console down and vice versa. The same goes for left and right.
>>720695373I am experiencing slow down in GBA2P core, game A SOUND OF THUNDER, after a few minutes of 2 players Coop gameplay, the game suddenly slows down, normalize After a game reset, then again, after a few minutes, slows down again.
>>720695373In several cases I've found inaccurate music in games, for lack of a better term as a am not technically sound at GBA processing, the balance in instruments seems to be off or nearly gone? Notable examples include Game Corner (Pokemon Ruby Sapphire Emerald) Ever Grande City (Pokemon Ruby Sapphire Emerald) Trainer Battle (Pokemon Firered LeafGreen) Pokedex (Pokemon Pinball Ruby and Sapphire) Hot Crater Act 1 (Sonic Advance 2) A common thread seems to be static noise used as percussion or an instrument between all these songs? I have more song recordings but the upload limit seems to be a problem so I chose Hot Crater as the most noticeable example, around halfway through the song the static instrument seems to be nearly if not missing on MiSTer? It's missing through both HDMI and IO board.
>>720697829This piece of shit gets hyped the fuck up all the damn time and all i hear is praise but easily seen in this thread, its a piece of shit thats gonna take 50 years to do anything worth a fuck while i can play switch on my fucking phone. GET TO WORK CHANG!
>>720695373Start up the JP version of Tim Burton's The Nightmare Before Christmas The Pumpkin King, start a new file, run for a few seconds and hit a cutscene trigger. This causes a lot of weird, buggy behaviors. Compare against the US version for correct trigger behavior.This video shows the US version, then the JP version:https://youtu.be/TUqks1iaxMo
>>720695373Mega Man Battle Network 6 CoOp Multiplayer patch has ear-piercing crash Start a new game, get past the intro, save, then open comm menu in main menu screen, and attempt a practice battle. After the two Mega Man's load, the game has a harsh ear-piercing freeze once the chip select menu loads.I've made sure the patch was done correctly on the proper rom. It needs a US release of Mega Man Battle Network 6 - Cybeast Falzar or Gregar. I tested with Falzar.
>>720695373Advance Wars 2: Black Hole Rising (Portrait Visual Glitch) Kind of a eerie looking but harmless issue, gameplay-wise. Very precisely, main characters' portraits seem to render just fine (Andy, Grit, Sonja, etc.), but random side NPC portraits (unnamed soldiers mostly) render as this creepy blue coloured fill. Doesn't cause any issues with gameplay, but it's definitely consistent. Attached a photo for reference.This is on the newest build release as well.
>>720692495Knew you were the same retard who posted this shit hours ago, thanks for confirming>>720668186
>>720695373Metal Max 2 Kai (Japan) - Glitch on the text box Save state:https://github.com/MiSTer-devel/GBA_MiSTer/files/4130173/Metal.Max.2.Kai.Japan.zip Activate turbo mode fixed this issue The glitches are not present in the Rev1 of this game.Thanks,
>>720695373Unglaublichen, Die (Germany) - Line glitchesAfter press A some line glitches appeared with this save statehttps://github.com/MiSTer-devel/GBA_MiSTer/files/4130158/Unglaublichen.Die.Germany.zipThanks,
>>720685954Purchase an advertisement.
>>720691679meds now
>>720696569It can't even do 5th gen because it's already at the limits of its power with snes/megadrive emulation.
After some like e-stalking I've discovered the source of these threads is a redditor named Zivvet. (Recently banned from reddit for aggressively shilling mister apparently) Have fun I guess.
>>720685954I already have the original hardware.Now fuck off with your advertisement.
>>720686590Does it matter?/v/ is irrelevant shithole mostly filled with retards trying to bait other retards.I doubt you get more than single digit sales even if you advertise for weeks in this garbage heap.
>>720685954Can this thing emulate original Xbox?
>>720686327FPBP /thread
>>720703992no.
>>720703992Barely anything can emulate original Xbox but a solid gaming PC, and even then both of the options kind of suck even if Xemu is slowly improving.
>>720692359so yeah it's the retroarch guy
reminder that random github nes emulators mog the fuck out of this garbage in emulation accuracyI eagerly await the tranny (you)
>>720701945Negro what? The 5th gen cores are the best and most accurate out there of any emulator even right now.
>>720707843Retard, this is the highest result on AccuracyCoin (the most intensive NES testrom) for any emulator in existence
>>720702580Thanks, anon.
>>720685954>my $200 phone can emulate up to gamecube games without issue>within 2-3 years similar priced or cheaper phones will have processors that can do it even better at even higher refresh rates (chinese only phones at a similar price range already have beefier units)>$200 laptop can emulate up to PS2 with ease>I should buy an autism box because ???Unless you're speed running or hosting a fighting game tournament that needs something which emulates even niche hardware defects I can't see the appeal
>>720692495https://www.timeextension.com/news/2025/09/developer-of-saturn-fpga-core-refutes-claim-its-100percent-hardware-accurate
>>720685954What even is this. I get it involves emulation looking over the thread, but it looks very unintuitive.
I'm so fucking tired of the psued 'perfectionists' for emulation. Nigga I got the game to work on my pc with minimal if no graphical issues at steady fps. I don't care if you put your eyeball against the monitor and can tell a difference that likely isn't even there. Just play the fucking game retard and enjoy your nostalgia.
>>720686327Fippy bippy
>>720713889It's a MiSTer FPGA box. It uses an FPGA chip (specifically the DE-10 Nano) to simulate the various chips on a piece of hardware at the transistor level. Theoretically, if the chip has been properly described in a hardware description language the chip understands, you can get accurate simulation with far less power needed than a typical computer for the same level of accuracy. Emphasis on IF.
>>720714316Thanks for answering both informatively and concisely. You get my approval.
>>720713962>Nigga I got the game to work on my pc with minimal if no graphical issues at steady fps.the traditional way of doing that requires patches and hacks on a per-game basis. emulators are built to run a handful of popular games well enough and then the community is left haphazardly modifying the emulator and/or the roms to run anything else.this is why emulators have compatibility lists.more accurate emulation means less hacks and patches are needed. if the emulation is perfect then none are needed at all.
>>720695373Holy fuck you got absolutely destroyed, lmao.
>>720698738Fun fact: this was caused by the guy using cheats. Github error reports are full of retards.