>onder Woman was a single-player action adventure set in a “dynamic” open-world in which players became Diana of Themyscira in an original story set within the DC universe.>Monolith’s reimagined Nemesis system (it developed the much-loved Middle-earth: Shadow of Mordor and its sequel) would have seen Wonder Woman befriending enemies, but the system was ditched in favor of a more traditional action adventure game.
bump
>>720699620It would've been trash and most likely extremely woke.
>>720700759you dont know that for certain