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File: BL.png (483 KB, 686x386)
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>top could be run on a GTX 1080 on 8GB RAM and it 60 fps on max
>Bottom looks literally the same but somehow top of the shelf cards are struggling to hit 50 fps with framegen at fucking 1440p
This game officially killed UE5's reputation in the eyes of consumers
>>
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>top
>bottom
>>
>>720710404
flip your monitor bro
>>
Ue5 is nightmare engine. Ue4 was fine but ue5? Ouch. Too many games using ue5 struggle maintaining reasonable performance without hammering the machine
>>
>>720710336
uses lumen which is always on raytracing that can't be disabled
>>
>>720710671
Finally a answer to is RTX on, fuck that sucks hard.
>>
>>720710671
Fucking retarded. We need a major backlash against this shit.
>>
>>720710336
But look at all this detailed grass!
>>
>>720710336
>>720710671
Why doesn't Epic optimize their dogshit engine? More normies know about UE5 being shit than they know what a game engine is. Not a good look for their company
>>
>>720710336
>just buy 1500 dollar cards every 2-3 years bro
fuck the ceo. even console upgrade cycles aren't this jewish
>>
i believe them when they say that its not the engine but retarded devs who cannot use it properly and i hate epic
>>
https://www.youtube.com/watch?v=ctnfgs7GzTY
>>
>>720711718
>88FPS
>Optimized
>88
Fucking hell
>>
>>720711203
>>720711427
it allows developers to make levels without having to put a lot of resources into designing lighting themselves. for example, night time with city lights all the areas that should be dimly lit or have reflections will happen automatically. so it saves them time and money and we get a huge hit to performance.
Normies are comfortable with 30 fps, for them this game performs great. see consoles
>>
>>720711881
GOTTA LOVE UE5
i still don't know why it needed to be UE5
>>
Anyone who bought BL4 is a FUCKING RETARD.
>>
>>720711427
They do, in fortnite. It's literally a genius plan. Randy gives everyone unoptimized sloppy seconds of his fortnite engine. They make a game on it to "save money". The game runs like complete ass, 95% of people can't run it outright, of those that can nobody wants to relax with blurry input lag mess, so the game dies 1 month max. Everyone goes back to fortnite.
Devs are paying Randy to make their games shit and to promote fortnite
>>
>>720711527
yeah sweeney was right he's an annoying fucker but his take here was correct, game devs phone it in these days and expect the engine to do all the heavy lifting with no help from their end, you can't run game studios like this forever and its really a problem in the west where they just don't put in the effort they used to, nepotism in hiring practices, dei, and just a lack of concern for the customers experience its all clout on social media and political activism.
>>
>>720711941
cope
>>
>top
>bottom
this is a genuinely amazing ragebait
>>
>>720711964
You gigantic moron, Randy has nothing to do with UE5 development.
>>
>>720711427
The engine is fine, what's Wrong is the monkeys using it.
>>
>>720712035
Just admit you got FOMO'd into buying it because your favorite streamer played it.
>>
>>720711919
>i still don't know why it needed to be UE5
Because game devs love offloading costs on the consumer.

>Oh, buy an RTX card so we don't have to do the lighting ourselves any more.
>We'll just have UE5 automate 2% of the workflow while raising system requirements by 50% and not breaking 75fps on top of the line cards.
>>
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>>720712093
cope
>>
>>720710671
I fucking hate lumen.
>>
>RAYTRACING/LUMEN BAD
Okay poorfag
>>
>>720710586
UE was always terrible, just look at Thief:Deadly Shadows and Deus Ex: Invisible war
>>
>>720712131
Terrible numbers for a supposed AAA release, lmao. Half of 20 dollar indie game numbers.
>>
>>720712041
I meant Timmy
>>
>>720712221
>vastly cheaper indie game people have waited nearly a decade to play sold better

wow say it ain't so
>>
>>720712060
There's no point in arguing with retarded children on /v/, they'll blame Unreal instead of the developers every time.
>>
>>720712193
This.
All the third-worlders are complaining about not having modern hardware. Who cares about poors?
>>
>>720711964
doesn't fortnite still have shader stutter?
>>
>>720712220
Worked great back in the late 90s
>>
>>720712434
>UT and Fortshite a.k.a games that have to barely render anything run good on it
So its still shit you retarded fanboy.
>>
>>720712359
actually you would be surprised i think and its not unreal its the developers don't get me wrong ue5 isn't the greatest engine ever but games are 200 fucking gigs now man, shits crazy i don't know what changed at the office but game devs in the west just aren't working, too many wine vending machines, and yoga classes at work.
>>
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>>720711964
Dunning Kruger in action
>>
>>720712060
>>720712359
>109 UE5 games released and every game runs like shit
>It's not the engine's fault! It's da devss
>>
>>720712623
Hell is Us runs smoothly and looks nice
>>
>>720712689
still has some stutter but yea it runs ok
>>
>>720710586
UE4 was also terrible, but gpu's have catched up.
Borderlands 3 also ran way to heavy for how little it looked better then 2
>>
>>720710404
>not reading 4chan in tate mode
>>
>>720712131
lol
lmao
>>
>>720712193
it is pretty bad when not even the tip top of existing hardware can run it comfortably
>>
>>720712623
Only this game runs like shit. I should be able to use DLAA @ 1080p max with a 9800X3D 5070Ti but I have to drop it down to DLSS quality. And all those fucking crashes. I only crashed twice in MGS Delta but I just keep crashing here.
>>
>>720712845
they coded the game in the BASASS language so you should expect some crashes
>>
>>720712623
Werks on my machine
>>
>>720712756
>how little it looked better then 2
3 was a massive change compared to 2 tho
>>
>>720712623
buy a 5090
>>
>>720710671
Lumen is not raytracing
>>
>>720712772
>majority chinese playerbase that also have 50% regional discount
>>
>>720713080
chinese reviews only make up about 25% even with the review bombing
cope and seethe
>>
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>studio made up of 20 people
>make game engine that powers a entire generation
>games have great visuals and preformance, lots of games hit 60 fps on console
the talent drain in this industry needs to be studied
>>
>>720713917
It's really not that hard to understand. Game dev is long and hard hours for bad pay, it's worse than working on microcontrollers.

Once the rose tinted glasses start turning brown and you realize you're doing very similar things. Why bother writing, say, a memory allocator for a game when you could write the exact same memory allocator for a banking application, except with normal working hours and 3x the pay?
>>
>>720714413
because your creating something for the public, not some banking giants you corporate stooge its not about making the memory allocator its doing it for the consumer so they have a good experience and find joy in gaming, you wouldn't put that kind of passion in a project for bankers.
>>
>>720712220
their problem was with differed rendering and aa. most other ue2 engine games worked fine
>>
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>>720710336
>BL3 ran like shit
>but now BL4 is so fucking abysmally bad that people are praising BL3 in comparison
grim
>>
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>top
>Bottom
>>
you used to have to upgrade your pc every month back in the based 90s but now poorfags cry bitch and moan that we have a return to form, stay on consoles pls
>>
>people complaining about how shit BL4 runs is the only reason i know it exists, let alone came out
It's kind of funny how isolated I am from this series now. I genuinely thought it flopped over and died with the Wonderlands game a few years ago.
>>
>>720711919
I'm convinced Epic is paying people at this point. These decisions make no sense.
>>
>>720718248
They had to break the emergency glass and rush this out because the movie flopped miserably.
>>
>>720714559
That's nice but I'd rather make 150,000 instead of 70,000 with better benefits, work hours, an environment with relatively normal people, and stability.
>>
>>720713080
BTFO by a $20 indie game lmao
>>
>>720714559
That's why you indiedev as a hobby instead of a job.
You get the passion and you don't get fucking annihilated by the corporations taking full advantage of the fact you will work for shit pay because it's your passion.
>>
>>720712131
Grats on proving him right retard
>>
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>Helldivers 2 was released last year
>Doesn't require insane specs from your computer
>>
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>>720718259
you can literally see the proof of this if you know how. this is from 4stats. you can see the day after the game released, look at the post numbers shoot up by like 20,000
>>
BL2>BL1>>>the rest of the fucking trash
>>
>>720718276
There is a movie? Thought it didn't come out yet lol
>>
>>720718664
It was so bad people memoryholed it and pretend it doesn't exist
>>
>>720718585
I meant paying studios to choose UE5, I already assume every studio hires "marketers"
>>
>>720718327
I seriously do not understand people who want to get into the games industry.
Fuck I still see people wanting to work for Blizzard.
>>
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>>720718585
Is this new site or something? 4chan stats still don't work
>>
>>720718895
put .dev before 4stats in the url to get dev mode
>>
>>720718895
so the url should look like https dev 4stats io. you can put the dots in yourself
>>
>>720710336
>Top/bottom and it's/left/right
>BL4 runs at 120fps on a 5080 all max without framegen
>BL3 ran like absolute fucking shit on release
Is this an AI generated post? What the fuck is this?
>>
>>720719091
>BL4 runs at 120fps on a 5080 all max without framegen
killyourself shill.
>>
>top: shit
>bottom: shit
whoa
>>
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>>720718986
>>720719048
>/a/ is unironically dying
>>
>BL3
>made for PS4 2013 hardware
>BL4
>made for PS5 2020 hardware

And thats why people with 2017 hardware call it unoptimized!
>>
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>>720712060
>tfw Gearbox works with Unreal Engine since first Brothers in Arms game ran on Unreal Engine 2 and they still release this turd over 20 years later
lol.
>>
>>720719229
yea its pretty grim. sfter the hack, a lot of shit was exposed and people left this site in droves. did you know that 30% of 4chan is owned by a Japanese toy company named Good Smile Company? thats why there is so much shilling. ruins the whole spirit of this whole site. why would anyone bother using this place for anything serious?
>>
>>720719282
>And thats why people with 2017 hardware call it unoptimized!
That's not the issue, the issue is that it's a game with 2011 gameplay, and 2015 graphics, that won't run on 2023 hardware.
>>
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>>720719282
>still looks the exact same
explain this shill
>>
>>720719229
there are threads on /wg/-wallpaper general that are from 2023 and are still up. not even on page 10. this place is more dead than you know
>>
>>720714559
fuck you pay me
>>
>>720719519
4 looks better whats your point
>>
Unreal forces on performance-crushing options because Tim mandated they be used now.
>you WILL use Unreal Lumen!
>you WILL use Unreal Nanite!
>>
>>720719229
>literal redditors becoming jannies and mods wou kill the board
Who would have though damn what a suprise.
>>
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>>720719593
>4 looks better
>>
>>720719675
No they aren't lying retard
>>
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>>720710336
>top could run on a GTX 660 maxed out at 60fps
>bottom is running at 30fps but on low and on a GTX 1060
>>
>>720719724
Why is there DoF blur on the gun
>>
>>720719724
The fuck is with a few of those textures. Why is the hay bale pretty realistic, why does that wood paneling lack that black drawn lines that art style is all about?
>>
>>720719690
>literal redditors
Worse. Shitposters and spammers.
>>
>>720719887
>Why is the hay bale pretty realistic
You're blind
>>
>>720719724
>Crysis ran on what is effectively a scientific calculator in the 2020's
>This piece of shit can't run on what would be considered black-magic-tech for the mid 2000's
>>
>>720719519
I can't believe they actually made characters hot in Borderlands 4
>>
>>720719724
>no outline on hay, grass or shrubs
Looks really weird.
>>
>>720719797
no way EU5 runs that bad
it's all cpu bottlenecks isnt it
>>
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>>720710671
I used to be a big advocate for Lumen until recently. I liked and still like the way it looks, it's a comprehensive lighting and ray tracing solution that means absolutely everything has lighting detail all of the time, with different colored lights, volumetrics, specular reflections, ambient occlusion and sharp shadows on all objects. In many games with rasterized lighting and even some with ray tracing implementations, the lighting is not as encompassing and you get some scenes or objects which just look flat.

Reason I no longer support it is because I started playing Horizon: Zero Dawn Remastered. That game looks absolutely spectacular, and has everything I just mentioned above, specular detail on every object, contrasting colored lighting, etc. Everything looks good all the time with full shadow and specular lighting detail on every surface all the time, honestly some of the best graphics I've seen in a game. If not for the janky SSR I'd be fully convinced the lighting is ray-traced as it looks exactly like Star Wars Outlaws with RTXDI. And yet it's all completely smooth, clean looking and free of noise, and runs at 100+fps on a 5090 at 4k native.



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