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can someone look at this and not find the bottom more appealing?
>>
Yes, you autistic nigger.
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>>720720956
fuck no. next question!
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>>720720956
the bottom is more visually appealing but I value a number of gameplay related qualities over visuals
>>
top looks better
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>>720720956
Top has style, bottom is just realistic shit
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>>720720956
I want bottom but with top palette
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All I need
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>>720720956
Not with those washed out colors
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>>720720956
I wish realismfags would just go outside and stop ruining mah vidya gaems.
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>>720720956
How's the gameplay
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>>720721198
Putting banana peels on top of stairs had me howling with laughter.
>>
>>720720956
SOVL

SOVLess
>>
>>720720956
Graphics matter depending on the game, but there's also a limit to it.
The bottom image looks good, but trying to improve on it would be a wasted effort, it wouldn't look much better than that while being way more performance intensive.
The way to go then would be better effects, physics, sound and art.
>>
>>720721051
>>720721060
>>720721154
>>720721241
contrarianism isnt a replacement for a personality
>>
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Top looked crisp and sharp at 1024*768
Bottom looks blurry at 2560*1440p
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>>720720956
>A whopping 37% of Steam users' playtime in 2024 was spent on titles released eight or more years ago
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>>720721198
This section is so short while the Syberia and India go on forever.
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>>720721357
contrarianism isnt a replacement for a personality
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>>720720956
NOOOOOOOO DON'T HURT THE CORN
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>>720720956
top soul
bottom anti-soul

>yum yum realistic graphics, just like when i gaze at the real world with my own eyes
>gazing at the real world with my own eyes (I have cataract):
>>
the bottom isn't more appealing. It's weirdly smooth and buttery like all modern games.
The old graphics better approximate how we experience reality. aka, everything is kind of low rez until you actually pay attention to it.
>>
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>>720720956
>Graphix
>forgetting the biggest part of the 'quote'
Gameplay>Graphics, however, they are not equal, and one can easily overpower the other and trump it, creating games either without depth or without fidelity. It is very hard to get a good balance with the condition the game development sphere is in.
>>
>>720720956
The bottom one looks like a bullshot and I'm allergic to those, sorry.
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>>720721630
the image reproduces the air quality of the place where the devs live
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>>720720956
The top one literally looks better, sharper, more colorful, less smudgy, and like an actual video game screenshot.
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>>720721726
>everything is kind of low rez until you actually pay attention to it.
You have brain damage
>>
>>720720956
Top lets me blast it aint me in a vehicle and immerse myself in the Vietnam experience. Bottom doesnt and is soulless slop.
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>>720722086
Literally nothing is stopping you from playing that song with the bottom game you twat
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>>720720956
Usually I would have said that graphics doesn't matter and I dont care either way
But In this pic top is clearly superior
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>>720720956
Sovl vs goyslop
>>
niggas will say the bottom looks more realistic because of the fog but they're the same niggas who won't ever set foot outside
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>>720720956
Graphics don't matter
But lighting... Lighting matters immensely.

You can stylize graphics and it'll always be what it is, but you get lighting wrong, and it'll always just be wrong, there is not stylizing lighting.
>>
>normal person: yeah bottom looks better
>autist: REEEE TOP IS BETTER

its funny only this board thinks like this
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>>720721154
Retard. You realize the top was considered "realistic" at the time? There were limitations.
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>>720720956
you're a husk with no taste and no soul
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>>720722540
Look at the fucking piss fog dude.
And even ignoring the piss fog, the sacrifices required to make bottom are not worth it. Soon it will take 10 years to make a game because you graphics fags keep insisting on worthless graphical "improvements"
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>>720720956
Bottom has that washed out anti soul gas 2025 game sludge
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>>720722769
>the sacrifices required to make bottom are not worth it.
And there it is, you simply can not run it so you pretend the old one looks good cause you can run it
You are POOR
>>
>>720720956
More like I don't care as long as the game runs fine.
When I changed my computer and booted RDR2 I was flabbergasted by how good the game looked, but that feeling went away after half an hour, same with old stuff you can look at it and thing "Damn this looks old" and then play it for half an hour and you stop caring.
The only thing I'm worried about is the game looking crisp and clean, think of the old hitman games or >>720721198, that's really all you need.
>>
>>720720956
Bottom just looks like any other game that's come out in the past decade. Not really appealing, it's just normal.
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>>720720956
Bottom has anti-soul fog.
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>>720720956
If I want good graphics, I'll go outside and not throw money at crippleware, jewish publishers and jeetsourced malware.
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>>720723527
I'm talking about dev times you moron.
It used to take one year to make games, now it takes 5 at minimum. The more dev times baloon, the more dev costs incraese, the more devs are forced to make safe boring choices and chase the live service shit.
>>
Graphics matter up to a point, then you get extreme diminishing returns. As long as I can tell what I'm looking at, and it looks visually appealing with a pleasant coherent style that isn't being kneecapped due to bad hardware specs, that's all you need. Turning a 4 polygon wheel into a 200 polygon wheel is a big jump that will massively increase my enjoyment of the game. Turning a 2000 polygon wheel into a 20,000 polygon wheel is negligible. There's a big dropoff.
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>>720720956
I don't particularly care about either
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>>720720956
>https://youtu.be/E6etKViSQVg
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>>720720956
Top is sovlful while bottom is something you get when you search realistic slop
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>>720724203
So we need to go back to atari graphics cause that only took a few months to make a game!

Why the fuck would you care how long they take to make a game
>>
>>720720956
Graphics in isolation, sure, Battlefield Vietnam looked pretty mediocre even when it came out. But then you look at everything else in the image and realize graphics are about twenty rungs below all of that in importance.
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>>720724296
Top was considered realistic at its time
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>>720724332
Because waiting 12 years to get a pile of shit is obviously not working out
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>>720720956
No game will ever look like real life and aspiring towards it is stupid. I don't care if a game looks closer to reality, I care if it looks good. Fidelity isn't important and does not mean a game automatically look good, nor do low-fidelity games automatically look bad. It's a game, it's not real; it's not like you're ever going to forget that while playing.
>>
>>720724291
I miss the manly men doing manly things on videogame covers
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>>720724395
Games have always been striving to be as realistic as possible, but at some point it's become apparent that it's not worth focusing on graphics anymore.
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>>720724572
And that point is when you cant afford it anymore lmao
>>
The readability of a screen is what I miss most. Its all blurry and low contrast now so it all sort of blends together. Nothing pops with modern visuals.
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>>720724332
>Why the fuck would you care how long they take to make a game
Are you mentally challenged? Can you only read posts one sentence at a time?
How about you finish reading the post?
>The more dev times baloon, the more dev costs incraese, the more devs are forced to make safe boring choices and chase the live service shit.
>>
>>720724615
I didn't realize when you get 30fps on a PS5Pro++ you could simply swap out the parts
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>>720721357
"gameplay > graphics" is not a contrarian take you dumb fucking nigger
>>
Graphics should have stopped around the 7th Gen, they were fine for what we needed and still looked like a game. Going full realism seems pointless, because its nearly always just facial and motion capturing someone.
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>>720720956
rising storm 2 better then both
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>>720720956
Yes we know sex sells, but after the post-nut clarity is the game actually good?
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>>720724661
>the more devs are forced to make safe boring choices
Which they did in the past, time to go back to atari graphics!
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>>720724702
Gameplay on the bottom is better you contrarian retard, no sane person will say "durr old outdated shit has better gameplay durrr"
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>>720720956
>a shit game with good graphics will still be shit
>a good game with shit graphics will still be fun
simple as
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>>720720956
If the bottom ran as well as the top then yeah I'd prefer bottom. In reality the bottom runs at buttery smooth 30 fps on a 5080.
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>>720720956
Im gonna be honest. I prefer old graphics over todays spectacles. Not because im contrarian or anything, but my eyes are bad. Like really bad, and all the modern lighting, and especially the overuse of shadows makes me unable to see whats going on
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>>720720956
Graphical fidelity does not matter when it comes to quality or sales. Minecraft is the most sold video game of all time and does not, in any way, attempt to look realistic.
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>>720720956
Top was unironically more immersive. The sounds of the birds, bugs, etc. in BF Vietnam is unmatched, you could just feel the miserable humidity through the sound design. Also distant 'nam era music blasting in the distance.
>>
why is the one on the bottom blurrier
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>>720725067
Nostalgia fags be like
>>
Top looks better, but mirrored guns bother me.
>>
imagine what kind of insane games we could have if AAA devs kept graphics at say HL2 level and they focused their resources on creating more assets, more fleshed out features, sprawling worlds etc.
Instead we have "epic grafix!!1!" taking up 90% of the budget and of your pc's computing power just so you can play the usual ubislop in a fancier skin
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>>720724914
How is the new one better?
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>>720725286
Yeah, but it's cooler to see bullet shells in your face than it is to have shells in your face
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>>720720956
I can actually see stuff on top
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>>720725384
Ubislop has huge sprawling worlds, tons of fleshed out features and many, many assets.
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>>720720956
what are the two games ?
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>>720724914
>durr magical health regeneration is "better" durr i'm trans btw i'm underage btw
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i don't care as long as the graphic assets aren't literal cubes (and even then, games like antichamber are fun)
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>>720720956
I associate the bottom one with sovless woke slop made by corporations full of diversity hires and fake gamers, stuffed with microtransactions. Sorry, but I'll never enjoy "modern" graphics because of that. Not sorry.
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>>720721051
Thread should've ended here.
It's a fucking videoGAME and unless bottom has as much gameplay polish as top, then it'll always be worse.
>>
Artstyle >>>>> realism
Fuck off with that photorealism meme already
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>>720725431
Better controls, better movement, better gun handling, better animations
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>>720725513
>tons of fleshed out features
tons of features, definitely not fleshed out, and the worlds are almost always much emptier and simpler that they initially seem
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>>720721051
this
>>
OP is comparing a realistic style from PS2, with a realistic style from PS3.

Of course a more realistic style will look better than a lesser realistic style.

But OP doesn't realize the better looking games now of the 90's are pixel art shit or cartoony animuu low poly shit.

Resident evil 3 and Mario 64 still look much better than many PS3 games now.

Hell, metal gear now looks like an amazing indie game.
I would rather have FFXII graphics than modern FFXVI graphics.
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>>720720956
The gun on the bottom is featureless slop. look at how detailed the gun on the top is compared to it. you can actually see the various parts of the gun. what's that on the bottom? some stick on decals.
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>>720724856
So you really are incapable of reading more than one sentence at a time huh? Finish reading the sentence you quoted.
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>>720725529
battlefield vietnam
hell let loose vietnam
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>>720720956
I'd give the bottom a higher priority due to having played games that look like the top one all childhood
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top looks better to most pc gamers because that's because they can actually run it at 1080p 60fps kek
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>>720720956
>top
>I can see literally everything
>bottom
>le fog eats da world
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Top: SOVL
Bottom: Realismslop designed to entice you to buy a $2000 GPU every two years
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>>720726482
>Finish reading the sentence you quoted.
Doesn't change anything
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>>720720956
Top has ugly presentation, which was very common in the day. If you were to clean up the UI it would be a better comparison and as someone who doesn't like realistic shooters, I don't see a clear winner.
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>>720720956
battlefield vietnam has perfect gameplay. only retards care about graphics
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>>720726759
>to buy a $2000 GPU every two years
poorfag copium
>s-soul is when i can run the game on my 2011 PC!!!!
>>
>>720726860
What atari games were live service?
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>>720720956
Graphics matter and I find the top more appealing
Ugly ass vaseline ground
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>>720726984
Thats irrelevant to the main point
>>
>20 years of technological advancement
>the only thing bottom has going for itself is higher texture resolution
lol
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>>720720956
bottom looks like it's the smoke and bloom is actually just a white filter over the entire screen and looks ugly
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>>720720956
"Shaun, pull up the Silksong steam charts"
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>>720720956
Soul aside, the top has better differences in colors that the bottom doesn't
In no scenario would the treeline in the bottom actually be that brown/gray
Why are the nearby plants even faded colors?
I fucking hate this modern stylization of almost every game these days
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>>720720956
>"graphics don't matter"
This is quite literally a vocabulary issue because we talk about "graphics" as some nebulous technical aspect and separate it from "art styles" even though this is a pretty useless to talk about a game's visuals.

"Graphics" always just meant "art style" but we got confused somewhere down the line acting like new technology mattered more than how it made the game look. And this is a problem that will never be fixed.
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>>720727237
$20 game on a poorfag platform lmao
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>>720727169
You replied to this sentence
>The more dev times baloon, the more dev costs incraese, the more devs are forced to make safe boring choices and chase the live service shit.
with this
>Which they did in the past, time to go back to atari graphics!
So my reply
>What atari games were live service?
is relevant to the point you made with your reply. If you wanted to make a different point, try articulating properly instead of trying to score upvotes.
>>
>>720720956
Art style is more important.
>>
>>720721357
neither is sucking nigger cock
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>>720727386
Live service would fall under Safe boring choices and thats just redundant

Your main point is graphics costing longer to make and making safe boring choices so why would atari graphics not improve that with shorter dev times and more risky experimental games
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>>720727673
pixel graphics are more expensive than 3d graphics actually.
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>>720727771
no they aren't
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>>720727882
Google it
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>>720727771
Then how do indie devs afford to do it
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>>720728032
Indie devs don't pay for pixel artists, they are the artists.
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>>720726502
>hell let loose vietnam
thanks
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>>720728145
And? You can pay these retards, if some snot nosed teen can do it then any artist can learn to do it
>>
>>720720956
Graphics do matter, but the sheer amount of pixels and simulated rays aren't ever close to being the most important part of the visuals.
Take for example the Heroes of Might and Magic games.
Compare the looks of 3, 5 and 7. They get better in terms of sheer fidelty, model and texture detail, and yet 3 is by far the most beautiful one.
>>
>>720728783
>3 is by far the most beautiful one
3 looks like shit compared to 2, ulgy stretched model renders instead of SOVLFUL pixel art. Also, 5 has far prettier cities.
>>
>>720728858
I knew some retarded contrarian would screech while completely ignoring the point I was making and the question in the OP. What a sad existance.
Here's your (You). Don't spend it all in one place.
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>>720729263
It's not even a contrarian view DESU, when people say 3 is best they typically mean it has best gameplay. The visuals didn't age that well. People would like 2 more if it didn't have such primitive gameplay.
>>
>>720720956
I can excuse janky gameplay if i find the story interesting, or keep playing through shit story if the gameplay is amazing, but good graphics never made me stay longer with a boring game.
>>
>>720720956
Graphics matter, but not as much as most people think.
Easy on the eyes? Good. Is it also easy to handle? Easy to listen to? Easy to install or uninstall? Easy to replay?
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>>720720956
bottom would've been much nicer if it was as vibrant as the top pic and not so blown out
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>>720720956
I can see the polygons and low res textures and trees more clearly compared to the blurred-fogged-smeared up slurry in the bottom.
Top is more appealing.
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>>720724332
cool you can continue to write articles about how the newest AAA shitty game flopped because it not only runs like shit even though the devs had 5 years to fix it but it just is shit from a gameplay perspective and then you can call gamer's entitled me? I'll be playing this janky AA rpg made by two people in a basement
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>>720724291
> the chopper
*RAWR* nomnomnom >:3
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>>720720956
>top
>soul
>bottom
>washed out color
realismfags deserve get harakiri on spot
>>
>>720731098
But top has a more realistic color palette?
>>
The issue is simply that the price tag and file size of graphical assets totally crushes out any actual game-play content or development value.

Graphical assets have a stock value, a dollar/pixel cost. Dev assets are what make the game, a game, not an animated movie.

Today the file size of many major games is a total joke and put the games themselves out of reach for many players, the upfront costs are increasingly high which is making it impossible to balance online multiplayer service costs. The cost of running COD warzones server compared to say...the AOE2 servers.
And many games are launched with 50IQ game mechanics, are of little replay value, they are just shit games with a heap of animated cutscenes.

A minority of gamers actually like retro graphics, but I am confident that the majority just want better developed games with lower upfront cost, steam capitalized on that almost immediately.
>>
>>720731673
The majority of gamers just want funnier games, cooler character and intersting ideas.
And make it beautiful and sexy.
Bam. The industry is now saved
>>
>>720720956
Graphics dont matter to a point.
Graphics peaked around 2013-2016
BF4 is a great example of this.
Graphic fidelity beyond that has come at the cost of game play, quality, and content.
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>>720720956
top looks better. visibility is more important than the foggy/blurry mess that is nu-graphics.
>>
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>>720720956
You could have a game with literally no graphics and still be enjoyable, but a game with literally no gameplay can't be enjoyable.
Graphics obviously matters, but the priority goes to gameplay.
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>>720732247
>visibility
Wow the blurry textures are so visible!!
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>>720732356
Text walls arent gameplay you twat, thats like saying chatgpt is a game
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>>720732567
Covering up blurry textures with fog doesn't make them suddenly better
>>
>>720720956
Of course it matters but it's about how the game looks with its artstyle. WoW is the best example in my opinion because 2004 WoW is instantly recognisable whereas 2025 WoW looks like it was generated by AI.
>>
Battlefield Vietnam is a way better game than Hell Let Loose.
>>
>>720732648
What's your definition of "game" ?
>>
>>720732567
in nu-games you can barely see in front of you because of the layers of fog and the vaseline they call AA that is smeared over everything.
>>
>>720720956
Bottom is more appealing because I can tell it's newer and therefore probably shit
>>
>>720720956
Compare them at the same resolution, you fuck
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>>720720956
It does matter but not to the extent of making a game good or bad. It's a very mid selling point.
>>
>>720732874
Youre just blind, normal people have no trouble seeing in these games. Its always just autists complaining
>>
>>720720956
>can someone look at this and not find the bottom more appealing?
The most excited I've been at an FPS artstyle in the last year was a game that looked like this
>>
>>720733242
evereyone complained that the visibility on BF6 is shit, because of the fog, the washed out color palette and the shitty lightning. yet normies will flock to it and still buy it and perpetuate the cycle of shitty looking games.
>>
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Art Direction >>>>>> Graphics
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>>720725567
Yes, health regen is better than gay dedicated healer nonsense.
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>>720733660
Patrician take.
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>>720733660
100%
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>>720733472
what gaem
>>
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>>720720956
>picrel 10 years old
>can run on a toaster
Try running this today and you'll need a 5070ti, DLSS and framegen to hit 1440p/60fps and it'll be 5x as more noisey and smeary.
>>
>>720733960
Beneath
Basically low-res F.E.A.R. but more about Cthulhu than ghosts
>>
>>720733504
>evereyone complained that the visibility on BF6 is shit,
No they didn't, you live in a echo chamber
>>
>>720726942
>n-n-n-n-n-no you are a poorfag
>I am not a poorfag because I blow money on stupid shit
Clockwork.
>>
>>720720956
>top has more color, less eye straining visual trash bullshit, easier to see enemies sticking out from the terrain, doubtlessly runs silky smooth
>bottom is full of anti-soul gas, washed out colors and no doubt allows enemies to blend into the mushy horrible scenery while it chugs along and stutters nonstop

I'm so tired of modern graphics, we have all the power to make really nice scenes with the high res models we have but they always come with 100 different eye raping lighting and post processing effects that ALWAYS looks like shit but "MUH REELISTIK GRAFFICS" faggots need it.
>>
>>720720956
I have aged eyes. I actually prefer the top since I feel like I would be able to see things much more clearly in that game vs the bottom. Although for military themed shooters I can totally understand why people would want better graphics over dated visuals. I just don't understand why people want it for literally every other genre and game out there. Often less is more.
>>
>>720735801
>things i cant afford are stupid shit!!!!
Poorfag cope
>>
>>720720956
The only thing I hate about modern games is how much bloom, texture pop-in, and just general blurriness they pump into the games in order for them to look good.
Why can't developers get their shit together?
>>
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>>720720956
anti-soul gasmaxxing
>>
>>720720956
>top
high contrast colors, high image quality and performance on whatever your hardware is
>bottom
low contrast grayscaled crap, fog effect grays the image further, needs framegen to be vaguely playable on your hardware, image quality is shit on by AI shit you pretend to not notice
No contest. Fistfuck yourself OP.
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>>720721624
>>720721447
20 year old graphics are still perfectly fine
>>
when the most played game in the world is a fucking roblox you know that graphic doesnt mean shit
>>
>>720721154
How the fuck does top have style at all. Looks like they were just going for realism but graphics capabilities were limited so now it looks outdated
>>
Now post a game from only 10 or 15 years ago instead of 20 and compared to a modern one and ask why the graphics cost an additional 50 million dollars and 2 years of development.
>>
>>720724914
>Gameplay on the bottom is better you contrarian retard
thanks for confirming you're a fucking retard. Now that we know that lets move on.
>>
>>720720956
Yes because the more a vidya leans on visual realism the harder it is to maintain suspension of disbelief and the less room there is for your imagination to fill in the blanks. When more lifelike graphics are going well and running smoothly they're more immediately immersive but that immersion is also far more easily broken by shit performance, which is something that's happening far too often these days.
>>
>>720720956
top has a clear style that looks pretty good
bottom looks like he's holding a plastic gun
top looks better
>>
I like color in my video games to actually look like colors and not washed out by fucking bloom.
>>
>>720739235
>has a clear style
The style being poorly rendered realism that looks no different to other realism attempts at that era
>>
>>720738332
This image causes zoomers to seethe

they will never understand the sheer leaps in technology we had; there used to be an actual reason to be hyped for new consoles back when it was extremely apparent the how much better the new one was over the old one, you could look at the most newly released PS1 game compared to a early-gen PS2 game and it was like night and day, but now we have to have videos saying "LOOK, WHEN I ZOOM IN 100X YOU CAN SEE THAT THE EDGES ON THE VERSION RUNNING ON THE NEW CONSOLE ARE *SLIGHTLY* SMOOTHER!"
>>
>>720720956
i'd rather play top desu
>>
>>720724914
its literally the same, you point and shoot, the visuals changed
>>
>>720721447
What the fuck it's night but I can see distant objects with decent clarity and there's still distinct color/lighting differences on all the visible objects?
AHHHH HELP ME RANJEETMAN, HURRY UP ADD SOME VOLUMETRIC FOG
>>
>>720739541
This is why so many Gen Z dont get why Gen Y and Gen X bitch about how modern games are just dog shit.
They dont realize that we grew up in atime of gaming leaps and bounds were we saw gaming go from 2d side scrolling to isometric games, to 3d to even more indepth open worlds.
They dont get why games like Oblivion, Marrowind, battle field, and many other titles were so revolutionary its because they were breaching into entirely new eras of gaming.

Imagine if you were seeing that kinda leaps and bounds in a short time frame now seeing 15 years of stagnation were the greatest leap they ahve is. "Wow look at this hair and look at these reflections!" and it only costs you 10x the power to do this.
>>
>>720720956
too much anti soul gas on the bottom. remove it and it would look good
>>
>>720739541
>>720740380
I agree with you and the crazy thing is: the graphics often got either marginally better or even look worse (no art direction). the features often get worse: day 1 DLC, season passes, multiplayer from 64 players to 8, and so on
>>
>>720725850
Animations and physics are very much CPU bound tasks. Games in the early 2000s and before were CPU bottlenecked. But these days, even a Celeron N100 from an 80 buck chinese shitbox has better performance per clock than Switch 2. Nothing's stopping a modern game from looking like the top while having all those improvements in animations, physics, and AI.
>>
>>720720956
>top
soul, very aesthetic, easy to see enemies approaching
>bottom
souless, washed out, can't see shit
>>
>>720741963
Exactly, imo gaming kinda peaked around 2013-2016 and has been nothing but down hill.
>>
>>720720956
I actually dislike bottom more, hideous lighting
>>
>>720742857
>imo gaming kinda peaked around 2013-2016 and has been nothing but down hill
Lmao i remember old /v/ said gaming died in 2007, youre just a jaded fart now
>>
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let me guess
you need more?
>>
>>720743282
>emulation
Yikes
>>
>>720743360
>he spends money to have a worse experience on ancient hardware
>>
>>720720956
Yeah it's pretty but is the gameplay better?
>>
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>>720743416
>ruins the art
>B-BUT MY EXPERIENCE IS BETTER
>never got the satisfaction of switching to controller port 2 for mantis
PC fats are truly soulless creatures
>>
>>720743062
>/v/ is one person
No, Consoles peaked in 07/08 era
Video games as a whole peaked in 2013-2016
IN MY OPINION.
>>
>>720744737
Average steamie console refugee
>>
>>720744569
there is no texture pack used in the mgs screenshot, its just a higher resolution making the game look better.
console poorfag cope is insane
>>
>>720743062
NTA you're replying to, but I was literally just thinking that around the PS4 release was when I felt graphic fidelity had reached a point where we couldn't do much more, and I do feel justified in saying that considering the only things that have REALLY improved since then are particle effects and ray-tracing for lighting (and even then some anons OUTRIGHT REFUSE the latter to be an improvement at all)

The diminshing returns from "more pixels" in 3D models is feeling very apparent these days, especially considering this is what a lot of devs point to as the reason why development is taking so long now; "do you know how long it takes to make assets like this!" but they don't look THAT much better than assets from 10 years ago that were made much faster and with less of a performance hit

This is just a stream of consciousness rant at this point, but I blame the industry trying to jump to 4k at the behest of TV manufacturers who had just made the panels affordable for the first time. Suddenly game devs needed to "fill in the pixels" of a 4k image, but it's been about 9 years since the PS4 pro brought 4k to mainstream games, and everything modern (that isn't an indie game, where you won't even see a difference at that resolution) still runs like shit at that 4k without upscaling
It feels like we just jumped over the obvious next step of 1440p and went for 4k, but this has only brought longer game dev times, worse performance, and negligible improvements in quality
>>
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>>720738332
Mid 2000s were the peak.
Mid 2010s were stagnant.
Mid 2020s is garbage.
This is objectively speaking. Go back and play Half Life 2, FEAR, Crysis, GTA4 - they were doing things that games today cannot do.
>actual AI that can flank and challenge the player
>top tier physics
>reflections without RT
>destruction to where whole buildings could fall apart
We traded all that for raytracing and that's about it.
>>
>>720745094
The joke is thats what the higher resolution does to the art you autist, and no it doesn't look better. It was designed for CRT and 4:3. Thats like talking mona lisa and putting a realistic AI filter on it and saying its better cause it has more detail

PC autists literally can not comprehend art as they are soulless, they can only think in numbers
>higher resolution good cause number higher than the original!
>>
>>720746046
crt looks good, 4k resolution on a proper oled panel looks better.
>>
>>720745607
>>actual AI that can flank and challenge the player
Games now have open worlds that have more than flank enemy in corridor
>>top tier physics
Basic havok engine
>>reflections without RT
Crysis has no working mirror
>>destruction to where whole buildings could fall apart
New games have that
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>>720746320
>Games now have open worlds that have more than flank enemy in corridor
Games today have enemies that can't even take cover
>Basic havok engine
Still can't beat Crysis lol
>Crysis has no working mirror
Mario 64 has working mirrors. Games today can't dupe a simple room and have a second character model mirror your movements because devs aren't skilled enough.
>New games have that
Bad Company 2 and Red Faction Guerrilla is still better than the Finals
>>
>>720746320
>>>destruction to where whole buildings could fall apart
>New games have that
not the guy you're replying to, but what are some of the new ones that have that where it isn't the ONLY thing you do in the game?

For example Red Faction Guerilla heavily features the destruction system, but it's not the only thing in the game (there's still shooting, driving, missions, races, etc), whereas Teardown feels like the destruction is the only thing it has going on and that has far less appeal to me

I have been extremely let down by the industry throwing physics by the wayside, it actually disgusts me how many games these days have static unmoving props in the world, when games from fucking 2011 had fully destructible environments, where the only thing that was unmoving was the actual bedrock of the game world
>>
>>720747118
Not him but it's literally Teardown (voxels, unfair comparison) and The Finals. The Finals is good but the maps are small and it's only 5v5. Bad Company 2 was 16v16 with vehicles RF Guerilla had multiplayer. Zoomers don't even know what they missed out on.
>>
>>720720956
Simple graphics are easier to read, visual clutter and deluge of special effects is how you end up with yellow paint. Super high fidelity graphics aren't even that immersive, nu-God of War looks incredible from a technical standpoint but that only makes the invisible walls more jarring and immersion breaking.
>>
>>720720956
I think it boils down to people playing the top during their formative years. You're young, you're having fun. The graphics are then tied to the memory and feelings that you had back then. Even if they are low poly graphics, it was all i knew at the time and I had fun.
>>
>>720720956
Top clear contrast colors pop
Bottom blurry washed out vaseline mess
>>
>>720747376
Oh damn, they were the only ones I could think of and neither really appeal to me which is why I wanted him to give me some more things to look for (The Finals looks fine I guess, but nothing about it stands out much to me)

>Bad Company 2 was 16v16
I found out about a month ago that fans set up replacement servers are EA shut down the main server for it a few years ago, look up "Project Rome" if you're interested, but I'm gonna warn you as a returning veteran: there are some people who are so good that it feels like they either NEVER stopped playing and are now gods, or they are cheating (I have seen a few obvious ones of the latter unfortunately, because punkbuster was always shit, and has only gotten worse over time)
>>
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I will take THIS over le realism slop any day of the fucking week.
>>
>>720748339
>emulation
Fake fan
>>
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>>720749078
>emulation
>>
top image looks clear
bottom looks like smeared blurry shit
>>
>>720748046
I would be fine if the Finals had 16v16 and Battlefield-like gameplay but it's Apex/COD slop with a billion stupid gadgets. The physics is really impressive but I guess hardware and internet connection can only do so much as it's reached its limit. That being said, it still feels like RF Guerrilla is peak.
>>
>>720749254
fake fan
>>
>>720749587
Retard
>>
I like lower fidelity styles, like the top one, it makes me engage my imagination to kinda augment the picture and it stimulates you to think how it would look like in real life
also, it has a better visual fidelity due to higher contrast between low-poly, baked lighting level mesh and higher fidelity, better lit up dynamic meshes, so it has it's objective upsides
newer, more realistic vidya kinda blends the picture into a mess due to trying to imitate extreme detail while lacking the ability to adequately do so
the best of two worlds would be low-fidelity, tastefully decorated environment with high quality lighting (see S.T.A.L.K.E.R., especially buildos)
>>
>>720721357
but corporalism is?
>>
>>720745335
There’s no point to 4K on consoles when everyone sits 7 feet away. And no with ray tracing? It’s never coming back.
>>
>>720720956
Bottom would look better if you modded out the anti-soul gas.
>>
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>>720720956
Project IGI. Dad was obsessed.
>>
>>720720956
I like things that are easier on the eyes - games that try/tried to be realistic but still ends up being an obvious video game- so no contrarianism on my side, I believe limited graphic options + a good art style is vital for me and many others

ps2+ps3 gen combination is a perfect mash up
>>
>>720751229
>Pictures you can hear
>>
>>720720956
looks more appealing but doesn't mean it's better.
>>
>>720726231
>I would rather have FFXII graphics than modern FFXVI graphics.

This. I woud love if square ditched the super realistic character design and pursued an artstyle something more a kin to final fantasy 9 with todays limitations. I just know it'd be a better product overall.
>>
>>720727287
why is there always some weird haze, like we're in a sauna?
>>
>>720727378
it's on every platform and performs well on all
>>
>>720749623
Said the emulation poser fan
>>
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>>720751926
Keep choking on these retard faggot
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>>720721624
SC1 was pretty comfy, visually
>>
>>720720956
Individual snapshots can be a bit deceptive, but out of the 2 images I do preffer the look of the former. I don't beleive modern and more "realistic" graphics are superior for the mere sake. They aren't.
>>
>>720720956
top looks better and has actual color in it instead of being smothered by UE5 fog.
>>
>>720752074
Choke on what, poorfag poser fan
>>
>>720720956
Games have looked like the bottom since 7-8 years ago, except now to achieve the same effect you need a gpu several times more powerful than back then for some reason.
>>
sovl
>>
>>
soul
>>
Hooah
>>
>>720720956
Why does the bottom look so washed out? It looks like shit.
>>
>>720745607
Why is seventh gen ending in 2017?
>>
>>720720956
soul

soulless
>>
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>>720739541
Absolutely. I remember going to my friends place and being completly amazed by Half Life and Counter Strike. Back then I had only played games like Doom, Duke 3D and Quake with it's crunchy software renderer. Then later Max Payne came out and it really looked like straight out of a movie. Then, after few years Doom 3 came out and it just blew everything out of the water if you could see it. Then F.E.A.R, then Crysis etc..
Back then buying a new GPU made sense, the leaps in graphics were just that insane. Nowdays everything just looks the same and runs like shit. We get the anti-soul gas, forced TAA, blurry graphics with upscaling artifacts, all this junk and the games barely look better than 10 years ago. The graphics have hit the point of diminishing returns long time ago and I just cant justify paying 800€ for a new gpu that barely runs the newest games at playable framerate.
>>
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those were the days
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>>720731098
Bottom would only be realistic if the picture was taken behind a chinese industrial plant or something.
>>
>playing anything that looks like bottom
>can't see the enemy 70% of the time thanks to being smeared shit graphics
>>
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>>720753134
>Doom 3
I remember when the alpha version was leaked and my friends and I thought: how is that even to make a game look so crazy good
>>
>>720753319
Take me back
https://www.youtube.com/watch?v=uCsXH_V7Aak
>>
>>720721357
Not an argument faggot
>>
>>720724914
If realism & visual arts matter the most to you just watch movies you insufferable faggot : >>>/tv/
>>
Nostalgia fags literally think every old game is soul, you can post bubsy 3D and people scream LEL SOUL
>>
>>720754562
i pity you, brainrotted zoomer. I really, really pity you. You will never know what true soul is.
>>
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>>720720956
I prefer visual clarity over pseudo realism with blown the fuck out visuals due to all the bullshit post processing and gay tracing being forced into these games in order to mask how incompetently made and shallow they are.
>>
>>720754562
That's not quite correct. They like to pretend that such soulless turds never existed in the old days in the first place, and if confronted, they respond that even the worst crap from back then was a thousand times better than modern slop.
>>
>>720755215
>I prefer visual clarity
>posts game that isnt visually clear
>>
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>>720755403
Here's another (You), blind nigger
>>
>>720755606
If its visually clear why dont you read what it says in the book next to cloud
>>
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>>720743282
>upscaled
>4:3 game stretched to widescreen
>>
>>720720956
i can probably see the enemies better on the top, which makes it more of a game instead of pissbaby camper core
>>
>>720757346
Get glasses champ
>>
>>720720956
you're a bottom
>>
>>720720956
>anti-soul gas
Every time.
>>
>>720757914
>glasses will somehow remove all the shitty anti-soul gas
>>
>>720758093
Normal people have no trouble playing these games, something is wrong with you if you have trouble
>>
>>720758172
I wouldn't exactly call zoomers "normal people"
>>
>>720758172
normal people are tasteless faggots
>>
>Fog up the ass
>Fake frames
>Advanced lighting that lets developers be lazy with texturing
>No advancement in enemy AI
>Developers become lazy with optimization.
>All for minimal upgrades in fidelity compared to previous games requiring more powerful GPUs.
Nah, not worth it.
>>
>>720720956
They both look equally boring.
>>
>>720758496
Autists believe this, autists don't realize their mental illness isnt good taste or intelligence. What a grim mindset
>>
>>720720956
it's absurd how ugly modern video games are
>>
My GOTY 2025 has pixelated graphics.
>>
>>720720956
>volumetric piss fog so you can't see shit past 20 meters
No thanks. I prefer the top one.
>>
>>720756000
>in the book
>in
Yes saar it is not very visual basterd bitch
>>
>>720720956
Top:
>Limitations. Only the most important elements are present. Everything is intentional.
Bottom:
>Realistic slop generated by an automated engine. No thought put into it. Looks muddy and overdesigned.
>>
I would say bottom is more visually appealing but thats less to do with geaphics and more to do with the fact that top has an intrusive hud
>>
>>720721051
This is the code for all of us who actually played games throughout the generations. Graphics don't matter whether they kill your frames or not. Its the amount of fun factor in the game itself that sticks in your mind.
>>
>>720724784
Why is that woman in the red speedos topless?
>>
>>720720956
I doubt the lower runs as well as the upper. It also lacks an UI when it's supposed to be a video game. I also think playing the lower would make my fans scream in pain.

The upper looks more like a video game, therefore also more appealing for a person into video games.
>>
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>>720721357
>contrarianism isnt a replacement for a personality
>>
>>720758172
The current AAA crash tells me otherwise.
>>
I like HL2, Gears, Mass Effect and MW. 360 era was the sweetspot. I don't think anything has really blown me away since, but I haven't got around to playing much from the last 5-10 years.
>>
>>720721357
i like the colors on top picture more
>>
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crystal clear or blurryshit
>>
>>720721357
being a slop eating pig at a trough like you is even worse
>>
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>>720720956
Soulless and washed out.
>>
>>720720956
>anti soul gas
you picked a bad example
>>
>>720720956
I find both appealing. Graphics matter, but never more than gameplay loop.
>>
>>720765410
Never played any of those games. What are they like?
>>
>>720768506
is this from that noclip site?
>>
>>720720956
soul vs soulless
>>
>>720720956
Why is there a dense fog obstructing shit five steps away from me in the middle of a day. Why does more light make things LESS visible
>>
>>720772959
called fog of war dumbass
>>
>>720720956
I want to play both before giving any opinion
>>
>>720721357
you are accusing people who want to decide quality of the game on whole experience of being contrarian
contrarian to what?
buying games soley based on looks?
then I wont be playing anything but crysis1
>>
>>720720956
top: SOVL
bottom: unreal engine 5 poojeet DEI blackrock wokeslop by sony larian or ubisoft
>>
>>720720956
It looks really bad IMO. The soldier to the left is about 1-2 feet in front, 3 feet left, 4 feet away. That rifle us over half his heighth. If he were to move closer the rifle would be as thick as his torso sideways, and as long as his from his head to maybe his crotch. It looks like shit.
>>
>>720727287
I dont understand how at every moment there is fog even at the player character distance, fucking hell.
And even for distance fog, look at old games, the fog isnt flat or general to the entire screen, the way devs handle it now is so fucking lazy, just an unbounded volume box with a gradient, and on top of that most of the times that gradient doesnt even account for height, that zelda one is abysmal
>>
>>720720956
>>720773560
Follow up. The more I look the worse it gets. BF4 was peak graphics I would need to play a new gane today. All this HDR ray tracing bullshit is just to create a higher tier of graphics card that is completely useless. It's the biggest scam.
>muh shaders!
Better go buy that new RadegeAMD product to keep up with these sweet new graphics! What engine is this game running? I believe they have made games different. When you press forward the world comes towards you, you don't move towards it.
>>
>>720720956
>"graphics don't matter"
Whoever you're quoting or misquoting was probably trying to say that realistic graphics don't matter.
Visual clarity and aesthetics matter. Realism doesn't. Go watch a movie if you want something that looks like a movie.
>>
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>>720720956
>missing the point this badly
photorealism sucks, anti-soul gas sucks, brown filters suck, vaseline filters suck, bloom sucks, etc.
a game with proper art direction like okami looks better.
>>720721357
see pic
>>720721463
>muh hours
you're a retard. gachashit and other games with dailies will always score higher because they literally require you to devote a fixed amount of time per day to stand a chance
>>
>>720720956
Bottom has anti-soul gas, which makes it extremely unappealing.
>>
>>720720956
Only that most game comparison between current and 20 years old look more like pic related with 10x worse performance for the redo
>>
>>720721463
>CS GO release 2012
>Dota relased 2023
Congrats on being an idiot
Even if I agree with the "old good, new bad" sentiment
You are objectively stupid
>>
>>720775178
>2013
ffs
captcha 888HS
>>
What's with the anti-soul gas in the bottom image?
>>
>>720720956
I look at this and find the top more appealing
A focus on graphics means the focus was taken from elsewhere



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