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>Hey, remember the game that popularized the usage of an analog stick? Yeah, let's port it to the console that doesn't have an analog stick
What were they thinking?
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>>720751192
The remaking of a 3d game that came out 8 years ago on a handheld was seen as something absolutely insane for the time. I can't even think of a game for the DS that was as graphically advanced as SM64.
>>
Slightly better version of a middling game
Doesn't need an analog stick either.
>>
Use the analog 3ds mod?
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I actually like this one better.
Playing Mario 64 levels with 3 more characters is kino regardless of the controls.
In fact I'll say it's a better game and very undertalked in comparison to the original.
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>>720751192
and it works great
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>>720752020
Unfortunately the control scheme completely ruined it. It could do with a rerelease on an actual console.
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>>720751192
they usually port console games to their handhelds to show the potential and mario 64 was the best selling and also a launch title
works well enough for a portable version but there really isn't much reason to play it otherwise
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>>720751192
A precise d-pad will always be better than some sloppy analog stick.
>>
>zoomiezoom never actually played the game to know that it adjusted the physics to compensate for d-pad
>he just repeats what (POPULAR JEWTUBER) said
Sad! Many such cases.
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The contrarians are here
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>>720753250
it would be less embarrassing if they were contrarian. these are nostalgia blinded zoomers
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>>720753340
>>720753250
obvious samefag
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>>720751192
Having a decent camera made it worth it
>>
What else could've done portable Mario 64? Even the PSP struggles with it.
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>>720756256
retard. it's a native remake
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>>720756407
I know, my point is that complaining about lack of control features, when the DS was the only thing to get said remake, to even HAVE 64 on the go, was the best we had.
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>>720751192
It worked out far better than I expected it would, especially since the camera was no longer dogshit. My biggest gripe was it became too easy and you couldn't mix powers anymore.
>>
All the people in this thread
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I like this one because I could play as yoshi in a 3d game
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>>720751192
this was awesome as a kid if you never had an n64
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>>720751192
this game was so fucking bad looking back
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>>720753340
i played 64 DS when i was 10 now i'm 31
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>>720751192
I liked playing the blackjack and 5 card poker minigames
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Always hoped we'd get a patch on the 3DS to make this game more playable, pretty sure somebody did something similar with homebrew much later on
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>>720751192

Probably the same thing Rare was thinking when making Donkey Kong Land
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>>720752020
>3 new playable characters
>one is absolutely broken, one is objectively shit to play, and one barely has their unique skills utilized so you're usually putting on a character cap to play as someone else
>gimp the difficulty to make up for the controls by removing obstacles, adding floors to a bunch of worlds with pits, slowing down Bowser, and making stars easier to find
>add new silver star challenges where you have to find 5 silver stars THAT ARE EXPLICITLY SHOWN ON YOUR MAP SCREEN
>new levels are usually tiny and just have red coins or are a straight line to a boss
>split up Mario's cap abilities which just makes getting Metal and Vanish related stars more tedious
>the VS mode has an incredibly short time limit and is extremely barebones
>washed out color palette and stock assets used to replace certain things make the game look uglier and soulless
>>
>>720751192
I loved it as a kid.
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>>720758434
As much as they don't want to admit it, this is like Sonic fans and comparing SA1 to DX.
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>>720751192
Never bothered me as a kid but this shit is unplayable today. I beat both versions about 7 times though.
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>>720757898
>>720758434
All good points.
>add new silver star challenges where you have to find 5 silver stars THAT ARE EXPLICITLY SHOWN ON YOUR MAP SCREEN
Wouldn't they just be red coins without this?
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>>720757709
You can play as Yoshi in Galaxy too
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>>720751192
>What were they thinking?
Two things
>Look, we can do 3D on handheld now
>Touch screen
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>>720758434
>>one is absolutely broken

People wanted Luigi in SM64 for years, you'd still be complaining if he didn't live up to the hype.
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>>720751192
This game needs a demake in proper SM64 so that I can appreciate its additions while also enjoying the superiority of the original at the same time.
>>
I got hundreds of hours with this game and it was mindblowing
Also I liked playing the mini games
Anyway one time my parents had a dinner with their friends and my sister and I went
I was a shy and quiet autist back then so they told me they had a game console and it was the n64 and the only game was Super Mario 64
I thought I'd get bored because I had played it so much but I remember getting caught in a trance playing it because it felt so good
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The only thing I like about SM64DS is being able to play as Wario in a full 3D platformer
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>>720761197
Game was developed in less than a year and it seems the devs were just adding whatever random bullshit they felt like
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>>720757898
The desoulification of the paintings is the most unforgivable part
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>>720767434
Boy do I have a gem on the gamecube for you..where he's allowed to actually platform no less.
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>>720767434
Treasure did it better
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>>720751192
use the goddamn screen if you want analogs so bad
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>>720751643
>I can't even think of a game for the DS that was as graphically advanced as SM64.
Metroid Prime Hunters.
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>>720751643
Solatorobo looked better
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The superior way to play SM64 on DS systems now is to just play the homebrew port on a New 3DS.
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>>720751643
Golden Sun Dark Dawn. For all its flaws it's probably the best looking game on the DS.
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>>720751192
It came with an accessory that was fantastic at simulating the control stick. This game was better than the original
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>>720751192
2004-2005 its like a proto DS era
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>>720751192
They were not retards like you. They actually have imaginations and live in reality. If you lived in reality you would know that this game controlled much better than the original.



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