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>1990
>a masterpiece can be created by a team of 10-20 people in just 1-2 years with a budget of less than 200k
>2025
>a mediocre, formulaic AAAslop is created by a team of 500+ and takes 6+ years and 200+ million dollars
Gaming going mainstream was a mistake.
>>
No game from 1990 is worth playing today and is no masterpiece, just cause you were a kid doesn't make it a masterpiece. You talk about formulaic slop yet most 1990 games are 2 hour long platformers
>>
>uhm ackshually old games bad, you must consoooom only new games
No thanks rabbi
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>>720755130
Shur up retard
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garry's mod has been my main source on interaction with strangers for the past 7 years.
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I only play Mario 64 hacks and RE1-3, so idk
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>No game from 1990 is worth playing today
lol
lmao
XD, even
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>>720755130
1990 is the year Super Mario World came out you great flapping twit
>>
>>720754957
>a masterpiece can be created by a team of 10-20 people in just 1-2 years with a budget of less than 200k
Yeah, but you're conveniently leaving out the mountain of shit games from the time.
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>>720755687
Even "shit games" from 1990 are better than the modern slop we're served today.
>>
>>720754957
The players demanded convenience. They wanted streamlined UI and game mechanics brought over to their favorite franchises thinking it would improve them. You can argue most of those changes did but as OP just described, budgets ballooned and risks were diminished.
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>>720755741
They really aren't. You're just horrendously blinded by nostalgia.
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>>720755506
thanks for proving my point
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>>720755506
All boring casual games, yawn
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>>720755506
Every single game here is an inoffensive children's game.
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>>720755841
More amusing than most modern writing but I would be upset about the price
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>>720755130
retarded nigger alert
>>
>>720755841
>Night Trap
>bad
Filtered.

>>720755870
>>720755906
>n-n-n-no those games don't count
cope

>>720755908
huh, metal gear 2 is a childrens' game
interesting
>>
>>720755741
That might be true when you factor in mobile games, but just PC/console stuff then no absolutely not.
>>
>>720755506
they released three NES megamans after the SNES was already out?
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>>720756028
lol
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>>720755908
>Loom
>>
normalfags will ruin and overmonetize everything they touch
>>
>>720755525
Wow generic 2D platformer, everyone MUST experience walking right and jumping on goomba! This has never been done since!
>>
Masterpieces can still be created by small teams on a budget.
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>Gaming going mainstream was a mistake.
Yeah and this was true in your precious 90s.
>$60+ for gutted, inferior versions of arcade games
>Japanese and Chinese third parties shitting out shovelware en masse on the NES
>>
>>720755460
I to this day have never played gmod and I dunno if I ever will. I don't roleplay or erp or anything like that.
>>
>>720756264
>This has never been done since!
Well it's the best 2D platformer so yeah pretty much.
>>
>it's 2025 and people still believe AAA games are the majority
>>
lmao retards pretending these games weren't mainstream already back then, every normie played a game in a arcade
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>>720756323
>Chinese third parties shitting out shovelware en masse on the NES
lol, lmao even
>>
>>720756323
home consoles were shitting on arcades so hard when it came to quality that they all imploded.
>>
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>>720754957
You disingenuous faggot, the 90s were when gaming became mainstream. That's when the NES came out. That's when Pokemon happened. That's when fucking Mortal Kombat and DOOM were all over the fucking news.
>>
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>people say AA games stopped existing
>they haven't entirely, some actually do exist but they're typically flawed as you would expect
>actually play one
>enjoy it
>go into a thread about it
>absolutely nothing but whining about how it isn't worth more than $5 because it reuses locations or doesn't have extremely in depth combat or some other shit like that
The fact is that we like to act like "games don't need to have mega budgets" but then when something that does have a small budget releases, unless it's an exceptional 10/10 it gets treated like dogshit. You might not be one of them - or you very well may be - but the fact is that people do have higher standards now.
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>>720755130
based about platformers but nah there are retro games out there, there are retro RPGs
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Great games were still being made almost yearly in the mid 00s. The question is where was the tipping point of games becoming exponentially more time consuming and expensive to make?
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>>720756349
so build shit
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>>720756072
Even when a new console dropped, you still had games releasing on older consoles. Dreamland 3 came out when I was in first grade and the PS1, Saturn and N64 were all the rage.
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Roblox
>>
The biggest irony is that the bigger of a studio you get working on a game, the less of an overall vision you have and less of a collaborative mindset you get as well. Take something like Doom for example, you had the tech guy, the gameplay guy, the map guy, the art guy, the music guy etc. etc. All different skillsets, all working towards the same vision. The moment you add in contractors or bloated studio structure with C-suite and HR based roles, the more diluted the vision becomes.
You can also see this with iconic games series and compare newer entries to older entries.
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>>720755506
https://files.catbox.moe/vl690l.mp4
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>>720755130
unironically kill yourself
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>>720758256
sure but three sequels into the next console? thats heavy.
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>>720760710
Mega Man games weren't expensive to make, especially in that era. You'll hear some people call Mega Man fans greedy but if you could put out a bunch of sequels with their own gimmicks and theme without losing too much money, why not do it? Mega Man's a household name because of it. Keep in mind that more people would own an NES in 1991 than an SNES or Genesis.
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>>720756617
>90s
>"that's when NES came out"
>>
>>720760710
NES was still getting games well into 1993 / 1994 because it was so cheap to develop for and had a massive install base.
>>
>>720754957
Too many cooks.



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