find a flaw. no you can't just name games running poorly.
All engines that require an account to use are garbage
>>720759420It's too bloated and 'impressive' for casuals, should instead be more of a blank state that you can fill up with shit you want over time instead of having to disable shit you don't want.
>what's 2+2, and no you can't just say 4
>>720759420poor multicore supportonly just recently it got improved FPP viewpoint where the weapon doesn't clip through other objects, 11 years since UE4 release
>>720759420games run poorly
>>720759540>should instead be more of a blank state that you can fill up with shit you want over time instead of having to disable shit you don't want.that's what Unity basically does with URP
>no unreal engine game on switch runs at 60fps>Texture load in problems>Long load times
Epic don't do enough to guide developers to tune their games and instead push their bleeding edge additions that for the majority of games are unnecessary and have high performance requirements. Also they're obviously being paid off by Nvidia to do so as apparent from things like the laughable "nvidia optimizations" in Borderlands 4
>>720759420They don't even run poorly desu. Just upgrade your pc.
>>720759420they abandoned unreal tournament
>>720760885most valid argument ever made
>>720759420crash all the time with EU5 for no apparent reasonrely on DLSS to do all the AA workcan't into Alphas for textures so now everything look like pixelsDLSS use = ghostinglumen for light reflection ? yep, ghosting toostill can't into destructible environment because shit tier physicstry to make a game using a large map with lots of details ? get fuckednobody know how to use it properly yet everyone know how to make a game on itpajeet coded engine for pajeet game devs, simple as.