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the new expedition and spaceship building engine is just fantastic.
combined with the game set into highest difficulty settings makes it really enjoyable and full of far more action than just set on normal mode.

how are you guys feeling about the best space game ever made by a dozen white british guys?
>>
>>720769697

What is there to do in that game? Last time i played it the entire world was empty.
>>
>>720769901
you can play through the shittiest main story of any game ever made, then you can scan flowers for as long as you want
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>>720769697
>game adds default STARFIELD features and is now fantastic
wow okay
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>>720769697
i like my beetle
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>>720769901
ask Grok, theres a ton of things to do.

>>720770031
this guy skipped thru the story is was too ADHD and low IQ to understand it was scifi kino
>embarrassing

>>720770101
>a diaper wearing TransField fag shows up right on time

>>720770161
love those big ass industrial landing gear rockets
>>
>>720769697
How woke is it?
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>>720770220
zero, theres not a single tranny on earth that even plays NMS.
the game flawlessly avoided all the SJW DEI shit entirely bc of the universe it was set in
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the Planet Express is making a run to the center on permadeath survival mode in the highest difficulty settings.
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>>720770220
npcs are all* referred to with neutral pronouns but that's because they're all aliens or robots and the player character has no idea what the fuck he's looking at

* for some reason, Nada (pic related) briefly gets referred to as "him" during the main story, thereby making him the most obviously male character in the game. what a chad.
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>>720770220
>>720770326
It depends on your interpretation. Picture related for example.
>>
Test
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>>720770101
No Man's Sky fans are just Brazilian rat people that will never be able to afford a system that runs Starfield well.
>>
>best space game
They finally added cute alien wives?
>>
Switch 2 update when
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>>720770496
based ship
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>>720770802
making an X-Wing is also possible.
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>>720770532
>>720770587
They really think they can still get away with this after what happened this weekend?
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>>720770496
how hard is survival permadeath
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>>720770215
>ask Grok, theres a ton of things to do.

Sounds boring
>>
repostan my fun time
>playing new update in VR
>trying to gather corvette parts for my own fancy new ship
>stop in at the anomaly to use tech points and such, clear some space
>see corvettes for the first time
>daaang
>climb the open hatch into someone's ship and look around
>looks pretty barebones, but still neat
>owner of the ship walks up his ramp and looks at me, this little darth gek looking motherfucker in his ship (he's using the default player model with a couple changes)
>i do a VR wave
>he does a wave emote
>he follows it up with some sentai power pose emote
>i mimick it as best i can but it probably just looked like an eldritch nightmare
>he closes his hatch and TAKES OFF WITH ME IN HIS SHIP
>huge load screen, probably his shitty PC or console
>we're at his home system and there's pirates
>he fights them and i watch out the windows and while standing on the open hatch of his ship which would have instantly killed anyone who easily gets VR nausea
>while flying me down to his base i bail out and skydive down
>get my ship and bugger off now VERY excited for my new ship and tempted to just scrap one together as best i can now
fun
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>>720771454
what headset?
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>>720770532
over the years i can only recall seeing 'him' or 'he' in the game, in reference to nada, artemis, and those two guys standing together in the anomaly

otherwise they are all basically 'it' or 'that' or 'gah, fuck, what are you?'
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>>720770215
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>>720771135
there's a lot of negligible threats in the game but also some easy ways to accidentally die

i bet rushing the essentials like a good hyperdrive makes it easier
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>>720770735
artemis has been in the game for years mang
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>>720771556
psvr2 but on pc with the adaptor
and with a globular cluster comfort kit
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>>720771454
>get my ship and bugger off now VERY excited for my new ship and tempted to just scrap one together as best i can now
Start the expedition. It's actually a really quick one and it gives you a bunch of parts to make your corvette.
After that, you can easily farm for more parts.
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>>720769697
>spaceship building
Alright, I'll give it a 4th chance. Ship building was one of the better things about Shartfield but my toaster can't handle Todd's glorious vision
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>>720771662
>gah, fuck, what are you?'
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>>720771995
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>>720772043
i had that game cranked to low and it still felt like driving a bus
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>>720771945
oh perfect i was gonna ask, I have a psvr2 and ps5 pro. Was wondering if I should play on ps5 or get the PC adaptor. I heard some mixed things about using it on PC.
You like it? I've got a 3080. whatre you running?
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>>720769697
I started a new save. Just doing the story missions right now. How do I get the new corvette? Buy the parts?
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Starfox ship building is also possible.
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>>720772718
do the corvette expedition in the space anomaly.
it fast tracks building one and is just a real treat to play thru
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>>720771862
post oic
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>>720769697
how long do I have to do the expedition? I hate fomo content
>>
>>720773890
2 days
>>
>>720769697
I think starfield is a way better space game than NMS but it's nice to see them copy the ship building feature, having randomized ship was a dumb idea from the get go.
>>
>>720769697
I remember when this came out, feels like 10 hears ago now. Quite a laugh that was.
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>>720770220
It's hard to think of a space game that's actually woke, the only one in recent memory is Homeworld 3.
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>>720773932
oh for fucks sake
is that just to start it? or do I have to finish it in that time?
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>>720774146
i make it up
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>>720769901
this. it's such a wasted potential cos there's such a good foundation here for a good game. they should have at least made it a shooter with hostile ayylium races and stuff instead of going for the relaxing sim vibe. there's literally no reason to grind because you don't need a base or a big ship. the whole game is pointless and empty
>>
>>720774520
goddamn it
you little fucker, you got me anon
ok I had to google it, expedition ends october 15th
>>
>>720773890
the corvette expedition is running for another 5 weeks
toward the end of the year older expeditions will be playable for weeks at a time if u missed them
>>
What's the important shit to do getting started in this game?
>>
>>720769697
>The game we released ten years ago is marginally playable now
No thanks, I need to sort my sock drawer first
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>>720775520
retard
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>>720774523
I agree. I want to fight aliens for territory. Or at least clear out a pirate base or something.
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>>720775514
Uninstall it and request a refund
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>>720772743
KOTOR ship building is also possible
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I got a lot of stowaways during the expedition
it was a good time
>>
i found a sentinel ship today and put my shitty corvette back on the bench, feels good to be able to land on landing pads and not have to walk a mile every time i dock at a space station again
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>>720776626
there is a teleporter near the corvette landing pad you goddamn retard
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its also possible to build a proper star destroyer but u have to use a ton of the furniture pieces to pull it off
also saw a guy build a fucking massive balloon ship. pretty wild thing was huge
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>>720775514
-Doing missions for the specilist NPCs you can build in your base gets you free tech unlocks.
-Go to space sooner than later, a whole lot of the game is locked until you access the Space Anomoly
-Prioritize getting the Launch Auto-Charger upgrade, it automatically refills your launch fuel overtime. Never have to worry about running out of starship fuel and being stuck on a planet again.
-AtlasPass v1 is worth it. Having it in your inventory lets you open the round contianers in supply drop piles and usually has something good inside. v2 and v3 unlock rooms in some bases which usually only have plain materials inside, and you shouldn't worry about unless you have resources to spare.
-Instead of worrying about crafting Life Support Gel, or using a bunch of Oxygen you'd hoard in your inventory, become a carnivore. Build a Nutrient Processor (you can carry this in your inventory, and place it on the ground wherever you'd like), toss in any raw meat from animals you've killed, and each Processed Meat fills 1/5th of your Life Support gauge. I think you can put a stack of 100 in 1 inventory space by default, and unlike other games food doesn't spoil.
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>>720772664
sorry for the late reply but i have a 4070 super
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watch out for the kidnappers at the anomaly guys.
be careful out there
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>>720776740
its still way faster to use base ships you dont have to watch your little cuck animation of the chair spinning around and the bay door opening and even using the teleporter is slower than just landing right up front idk wtf they were thinking with this shit
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>>720777773
I've fallen through my corvette floor, and into space, too many times to trust docking it with my freighter anymore. That's aside from loading into a save and the teleport button not working because the game doesn't think they're docked with each other anymore.
>>
>>720777960
if u have a very old freighter from several years ago they do have a lot of bugs.
freighters have been updated and had the bugs fixed but if ur still using an ancient freighter the bugs will still persist.
just buy a new freighter and you shouldnt have anymore issues.
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>>720778265
I only started playing NMS this year.
>>
>>720769901
What you're probably asking for is something like a linear boss system where you fight X to get better new gear to fight Y and so on and so on. Doesn't exist, it goes against the point of the game which is exploring and unlocking things without being handheld.
>>
holy shit this base computer quest is so cancer
>talk to your base computer(ONLY accessible on your base planet)
>go to local planet, talk to terminal for blueprint
>repeat 20x+ times
i already unlocked all these blueprints just playing the game how about you add this one to list of shit that needs updating maybe make the base computer something you have at all times?
>>
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>>720769697
I bought on release and hated it.
I played it a couple years ago with a friend and we both hated it.
Started playing with this update, love it.

The ability to have your base on your ship is a huge game changer, as is the seamless content of being able to move from station to ship to planet without any loading screens or camera shifts like the old ships have. Its definitely got issues, been thrown out of my ship a few times, but it just makes such an immersion difference and the whole thing more enjoyable. I hate the Corvette upgrade system, getting parts sucks, but you can just switch to creative mode and back again which is nice. That sort of freedom is underrated and why I stopped playing the other game I was with mates which was Dune (funcom and their scummy bullshit).

Like most people I think I would like a combat overhaul, bosses and weapon progression. i.e. like you would get in Valheim, Terraria, ect. Copying Elite Dangerous ship movement would be great, I wouldn't mind if it was only ship based as well. But it isn't really the point of the game but I feel like they're going to do it with Light no Fires because people clearly lots of people can't enjoy vidya without having some linear boss rush content.
>>
>>720769697
I finished that corvette expedition a couple days ago. Noticed the ship has some crazy collision detection issues that I can't always replicate but I hope they don't patch it out. One time I managed to jetpack into my corvette's collision in such a way that it launched my character from the planets floor to spacewalking distance, need to figure that one out completely.
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>>720769697
Is there large capital ships battles in the new update? Stumbling upon a ship vs ship battle was fun but only was a random encounter. Would be fun if there were more large ships in the melee.
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>>720779286
if u want big capital ship battles in systems u warp to and are actively looking for them u need to install the "conflict scanner" on your ship so that while looking at the galactic map u can see systems with active fights going on.
cheers
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>>720770031
Ar...are the flowers pretty?
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>>720778857
After you have every blueprint it could give you, you have do the the base computer's missions 10 more times for it to finally shut up for good.
>>
>>720769697
Play a real game
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>>720779523
and every time you talk to this motherfucker its like
>bro there were aliens
>we were all alone in an infinite multiverse
>bro the aliens killed us or something lmao
>>
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>>720770031
>scan flowers for as long as you want
now this is gaming
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that really is a ton of free updates.
but its their flagship game and actually finishing their vision was just part of the job with making the game.
still just a beautiful vidya game lore story of how its dangerous to talk to journalists and how doing things never before done in games, takes a lot of time.
>>
>>720769901
Every space game falls prey to something like this. Every single one of them. I'm sitting here in the early stages of making one, and as I look out I see every mistake made and I'm just left having a deep think how to avoid all of them. And a big issue is that, in dodging the pitfalls, I don't have a good focus on what road to actually go down.
>>
>>720781185
I think it really depends on what flavor of space game you really want your game to be and focusing on that, rather than trying to do everything. If you like flying in space, focus on that instead of trying to shoehorn planets that inevitably feel empty because you needs billions of them. If you like seeing planets then make a number of interesting environments, and leave flying to be a more "realistic" thing of space being really big and you're unlikely to encounter anyone else ever while traveling.
>>
does VR still work? has it improved any
>>
>>720780681
Yes but it really was a disaster on release and everyone shit on it and them big time

and they deserved it
but this is what redemption looks like
>>
>>720769697
4X for gay babies who watch Barney
>>
>>720781185
Just pick the thing you want to play to experience in space. Just like for example, although space games often have good flight models they then pit you against a vacuum. NMS or Elite Dangerous for example could have space be dangerous and interesting, filled with storms, gravity anomalies, asteroid storms, ect. You could have a game that was just Mario Kart in space basically.

Instead all these games do the exact same god damn thing. Ship that moves in every direction + void then pick one to four: shoot NPCs, collect from UI A to deposit at UI B, shoot rock or UI scan of rock. Of course it feels empty.

FTL and Starsector do scifi space games better than Elite, SC and NMS combined imo.
>>
>>720769901
A lot but NONE of it is fun.
Flying ships, boring, shooting guns, boring, building house, boring and pointless, exploring planets, boring because it looks the same everywhere, go to new planet, boring because they all look like shit.
NOTHING is fun but there's a lot to do and bulid. So it's like every fucking survival crafting trash. Just busy work.
>>
>>720780681
>how its dangerous to talk to journalists
Especially if you're an autistic dev with no knowledge, experience or education in PR talk
>>
>>720782424
It feels cool in the corvette, since you can move around in your ship as it's flying in those big ships. Also since you can get out of the corvette in space and fly around with your jetpack it's quite a different experience under the scale of VR. Probably the best space game VR experience overall but it's still something where I'll mostly just play on desktop out of convenience.
>>
>>720782735
fucking gumgum space battles really bro?
but no i get you space should feel like a bioome and not a fancy map screen
>>
>>720782602
Sony had a gun to their head, they had no choice but to fix it
>>
>>720782848
I have no idea what flavor of gum you're referring to
>>
>>720782918
the kingdom hearts shit, gummi ship i guess, i haven't played those games in 20 yrs
>>
>>720782304
The planet thing isn't where it falls apart. The "billions of them" part is, though. Because if you want a living space game that isn't aimless, you really need players forced into proximity. And if you do that, you damn well need to make sure things like PVP aren't built where players are getting railed by homicidal minmaxers.
And then there's the question of, with that outlook, how to include an exploration element. Because I consider Elite style exploration to be an insult to life itself.
>>
>>720783017
Gundam, and no I am not proposing that at all. How did you get Gundam from Elite dangerous flight controls + environmental hazards you have to fly around.
>>
>>720769697
help me out if u can here. I have plenty of power with a 4070Ti but this game just seems to have a slight delay to everythign I do. I tried different settings, frame gen, lots of stuff but it always felt a bit floaty like there's a delay to everything, not really even lag. Is that by design or is there a setting that makes this game feel sluggish? I put in 60 hours years ago on an older PC so idk why it feels so wierd now.
>>
>>720782782
>>720783024
This might come as a shock but many people enjoy the idea of going out and finding a habitable/lush planet on their own that they specifically like. And also knowing they are the first human to ever see that specific planet, yes even if its nearly identical to other planets.

That journey to find it is the fun part
>but you're just flying from system to system scanning, landing to look at it, leaving, repeating
Yes, its called exploration.
>>
>>720783330
That honesty sounds like latency. Try it in offline mode?
>>
>>720783401
Except planets in Elite are barren, dead procgen shitboxes covered with rocks and 5 types of plants that don't load in properly even if you're on a system with a $2000 GPU. People don't venture out to be the first person to see the planet and to have their special moment. They do that the first time. Those who fall into doing it as a pattern are satiating a fixation. It's like when you see boomers playing the slots and just endlessly pulling the lever. It is antithetical to life itself. It is baneful to human life to pretend that it is in any way meaningful.
>>
>>720783448
didn't know that was an option I'll try it.
>>
>>720783710
>People don't venture out to be the first person to see the planet and to have their special moment
Yeah they venture out to be the first person because it pays 20 mil for 5 minutes of work once you're there
>>
>>720783782
And the credit system, much like the material system, much like every system in Elite, is bad. Frontier are supposed to be this big simulation game company, yet they fucking suck at it.
>>
>>720783710
>Elite
This is a NMS thread
>>
>>720783856
>Frontier are supposed to be this big simulation game company, yet they fucking suck at it.
*Elite sucks at it.

Frontier gives no shits about Elite, Branbran soft-quit 3 years ago. Elite isn't even in the shareholder reports anymore, only sims are.
>>
>>720783856
That's because the price of nothing at all is simulated, like in EVE Online, but entirely made up by the devs.
>>
>>720783401
Exploring can be fun if traversing is fun, but it's not. Flying is boring and walking around is nothing. Exploring is also fun if theres something to find but there's nothing interesting to discover. A million variations of the same 5 things. And if none of that, you can get by on good scenery, which the game doesn't have. It maybe has good sky boxes and neat ships. But the terrain generation is shit, everything is unnaturally round and smooth. and for having entire planets to explore, the draw distance is shit.

I get people liking it if they just want a brain dead space thing with endless busy work and pretty colors. But there's absolutely nothing especially fun about anything.
>>
>>720784405
You're describing different games and too many features to exist in one product. You want traversal, play death stranding.
>>
>>720784629
No man's sky claims to offer all of that. And it does but like I said, it's all boring.
>>
>>720784843
No NMS offers exploration, which it gives, and which is fun.
>>
>>720782424
i love it
they fixed the controls for PSVR2 on PC in the last update which was so nice
>>
>>720784873
Are you stupid? What is exploring? Going from place to place through environments looking at stuff. Can we agree on that?
>>
>>720785671
I already explained it
>>
I want pets to be good next. I like taming aliens, but they're useless.
>>
the least dogshit space game is elite dangerous but the devs are pants on head retarded and destroyed so much potential it had by catering to a bunch of pussies
made it so theres literally no reason to go online except to grief and get griefed. all to give people a way to try to avoid getting griefed
complete fucking retards
>>
>>720785784
Fuck off
>>
>>720786042
Resorting to insults really sums up your intellect in this.
>>
>>720769697
I'm an american, as such, I like shooting at things. As much as I think it's cool to have all this stuff, this game still comes off as having no actual combat encounters or dungeons to explore. Maybe it's just not that kind of game, which is fine, but I like shooting stuff.

Now, my question, is there stuff to shoot in this game?
>>
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>>720775514
recently got a friend of mine into the game so I'm fresh on teaching the basics.

>hitting the melee button (default Q) during a sprint and then using your jetpack gives you a huge speed boost
>do the main story until you get access to the anomaly
>every space station has an exosuit storage upgrade, use it
>focus on finding buried tech on planets
>buried bones sell for good money at the start
>salvaged data can be used to get base upgrades on the anomaly
>get the storage boxes with salvaged data there, its like an ender chest
>expeditions are separate saves that hand over items to your main save, do it when you have better storage
>it is cheaper to make a new S-class ship than to upgrade a current ship to S-class
>get the economy scanner ship upgrade
>pirate systems (skull icon in galaxy map) sell suspicious packets (arms/tech)
>open packets and sell their content for nanites

There's more to learn but this will get you pretty far.
here's a quick tip for easy cash but you'll need the advanced mining laser first:
>sentinel ships are an easy way to make millions of credits
>find a dissonant planet in the galaxy map
>go to said dissonant planet
>kill robots until you beat all five waves
>fix the ship it leads you to and claim it
>make sure you have the required shards and mirrors in your inventory or the brain won't tell you where to go
>keep it for yourself if you like the design or scrap it for millions at the space station
>>
>>720784843
this anon is right
the combat is so incredibly ass that it just makes you realize everything else in the game is a pointless chore. why bother collecting minerals to get more minerals and keep going to new randomly generated boring pointless planets if theres never any interesting combat. especially space combat is bad.the ship flies itself. it just locks onto enemies and shoots them. otherwise youll never hit them.
the ship feels like its a rubber duck and yet it has to have a bunch of on rails flight automation crap to handhold the player so they cant possibly crash it
and on foot combat?
the guns feel like ass, the AI is terrible, theres no variety in enemies
theres never been a game that promises so much and delivers so little
if you want a space game play x4, elite dangerous or something older like freelancer.
cant believe people are suggesting starfield, jfc gaming is fucking dead because gamers are shit eating retards
>>
>>720770496
How people come with this stuff, I can't even make the simplest shapes
>>
>>720786737
this faggot has never played NMS on the hardest difficulty and he thinks the by default "normal mode" which was made to literally be a chill easy comfy space experience in all regards is the only mode there is.
this little buddy is too afraid to play the game on its highest difficulty (which isnt very comfy at all bc u are going to be fighting a LOT and taking far more damage from very challenging pirates and sentinels)
>you are going to be dying, a lot especially if u are only just slightly better than an avg player, u actually have to really be gud to hack it on NMS highest difficulty settings
>>
>>720787081
i have
i cant remember what the problem was with that, i feel like it was either that
1.once you get some upgrades you might as well be back on normal mode
or 2. it would take fucking forever to get to late game content
if not both
or maybe neither, maybe i just forget what it was like
but if a game is not good on normal it does not bode well for its quality overall. that means its normieslop and its probably not balanced that well around higher difficulty either, generally speaking (lookng at every multiplat shooter made in the last 10+ years)
>>
>>720787282
u dont get it sweatlord faggot, NMS at the most basic theme'd level is designed to be a comfy "chill space game" (literally what the developers said they aimed at creating. a "chill space game" which doesnt involve sweating over endless combat like your faggot ass muh Elite Retards are always sucking cocks over. the game isnt PVP focused, its not a game where u can be a bitch and just go around griefing ppl like the insufferable nigr games u play. but rather a CHILL SPACE GAME about exploration, exploration, building, a wide scope of universe lore, discovery, trading, fighting pirates, building colonies, discovering languages, making friends, exploring together, going on missions, etc, etc. its not a game about just non-stop PVP sweating and combat. thats not what NMS is. but when it comes to NMS difficulty scaling to be a really challenging game it also offers players that with a very highly customizable difficulty settings loadout to make what was designe as a very "chill game" into a rather frustrating difficult hellish experience full of a lot of fucking dying and respawning.

stick with your faggot Elite Retards pvp sweatlord bullshit dude. ur obviously a asshole.
>>
>>720787081
Bro, it doesn't need to be hard to be satisfying. Nothing FEELS good. The guns feel like peashooters and the ship feels like it's in control of it more than you are.
>>
>>720787627
sounds like a skill issue.
>works on my machine
>>
>>720786737
>combat
>combat
>combat
Not made for you, play something else
>>
>>720786580
There are things to shoot. Hostile animals and plants, hostile encounters with space pirates, varying responses from Sentinel drones (who function on a GTA-style Wanted system, 5-star Walkers are the only actual combat threat in this game but can easily be outsmarted), and a few more rare enemy types, like corrupted Sentinels and the stone Guardians you can find near fossils. Despite the many options for weaponry, you'd be quite disappointed if you came into No Man's Sky looking for challenging combat.
There are dungeons in the form of abandoned freighters, with lots of loot within, but no traps or puzzles and the enemies are more environmental hazards than actual fights.
>>
>>720787576
>a "chill space game" which doesnt involve sweating over endless combat like your faggot ass muh Elite Retards

there is nothing chill about finding some rock to make some component to make another component to find more rocks and make another component to make another componet and find more rocks and make more components until your head is fucking spinning from endless meaningless minerals and components you're crafting for no reason
except in maybe the first few hours of gameplay before that illusion should have shattered
you're endlessly trying memorize these stupid crafting recipes and constantly worrying about needing this or that mineral for this or that function until you've got a list so long you cant keep track of it all, all to just keep doing exactly that, just pointing a laser at random shaped objects which have no rhyme or reason about what they're made of by the way, half the life in the game looks like a rock and half of the rocks are actually lifeforms so you cant even identify shit using your brain you have to use the fucking scanner because its all randomly generated.

the only part of this game that makes you think, the only part of this game that gives you a challenge, is completely tedious and unfun, and once you're past the beginning stages its not chill because you just have a billion different meaningless resources and components you're trying to mentally keep track of

theres another game like this, pacific drive. im not sure how much better or worse it is in this regard, but holy fuck what a let down

games like this are just a shallow facsimile of a game. its really just a crafting management simulator. its just a menu you stare at and move arbitrary things around, sometimes closing the menu to walk around a world that gives it some minor irrelevant context to motivate you to dive back into the boring crafting menus, thinking that once you just craft that next new thing the game might finally start to actually become fun
>>
>>720770926
Can you build the VF Valkyrie?
>>
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>>720788580
>literal retard
ayy lmao
>>
>>720788580
If anything you said applied to NMS you would have a point
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>>720788827
Kino but needs a thicker body, starved democracy much, I assume its limited by total pieces or something though
>>
>>720788885
the ship build limit is 100 pieces but will likely be increased in future updates.
how u extend that cosmetic build of the ship is thru the vast array of interior objects which u can place on the exterior of the ships as well.
there is no build limit to the cosmetic items u can use on a ship.
>>
>>720788835
>>720788827
subnautica is an example of a game where crafting and finding resources is done decently. NMS and pacific drive are 99% resource management 1% gameplay
>>
Hey faggots, since you're clearly browsing these daily threads: Add scannable furniture and clutter to your shitty base prefab generation that lets us unlock new building recipes instead of relying on just DIGGING HOLES ENDLESSLY to spend at one single vendor in one single location. More reasons to actually search for structures.
Thanks.
>>
>>720788979
www.youtube.com/watch?v=19l38MU4Iu8

This guy did amazingly within that limit
>>
>>720789326
I doubt you've even played NMS and even if you did, its not the same as Sub and not trying to be.
>>
>>720769697
i have been playing this game in VR with a VR treadmill, and i have walked 190k steps. i have lost 60 pounds so far.
>>
>>720789652
Kino
>>
>>720789645
i embarrassingly have 166 hours somehow
i probably left it running while afk a lot because its the kind of game that doesnt demand constant attention, i mean you're literally invulnerable sitting in your ship landed on a planet
>>
>>720789652
i used to do workouts while grinding nba 2k mycareer attributes/badges as a way to indulge myself in the game. it sounds lame but its quite fun.
>>
>>720781185
If you make a space game where I cant get out of my ship I wont play it. Simple as. I just want cool things to find. I dont care about guns or enemy variety or gay stuff liek that. Just give me cool fucking things to find. Like some abandoned alien city with like environmental clues that tell you what happened to them. Maybe some Ring World out there in space. Maybe some crazy black holes. Stuff liek that brother. I DO NOT CARE ABOUT TRADING. IF YOU BASE YOUR SPACE GAME OFF TRADING I WONT PLAY IT.
>>
>>720789652
how do people play this in VR with the fucking UI having to be manually moved with a thumbstick
also it runs like shit so you have to turn the graphics down a bit, and then it just looks like ass since now you're in the game and can see everything up close on lower graphics settings so it looks way worse
and you cant see the 3d effects beyond like 20 feet because you cant run the game in 4k in VR without a supercomputer
>>
>>720789848
No one cares
>>
>>720779074
>But it isn't really the point of the game
what is the point? "explore" aimlessly creating pointless structures? get more resources to move around in menus?
if theyre gonna have shooting on the ground or on a ship, they need to make it fun. in both cases, there is minimal gameplay mostly hampered by the sluggish movement. the only solution is to upgrade your shit so the npc has no chance to annoy you. ship combat is literally hold s to auto aim at your target, dont even think about a dog chase or anything fun. on the ground its point and click and try to dodge with the dogs hit movement. they need to focus on the mechanics in the game because currently all the fancy shit they claim through updates is very barebones.
>>
>>720789848
You say you want the one thing, but the one thing is sort of meaningless without all the other stuff. Because you need to have a sense of immersion with regard to the game's setting or at least a feeling of something driving you, generally. And that is hard. Because plenty of people have made space games. Doing my homework and looking for examples to rip off take inspiration from, I've seen so many projects where they tried hard but only got so far due to a lack of oomph.
>>
>>720790034
this retarded faggot doesnt even have the Mech
u can tell because he thinks combat "just isnt fun"
lol
dudes probably still stuck in his starter system trying to figure out where to get a hermetic seal from lol lmao even
>>
For me, it's supermoon
>>
>>720790034
>Combat
This game isn't made for you
>>
>>720790034
It's "Reasonably Subpar Jack of All Trades At Best, Horribly Incompetent At Worst", and Master of None. Some will find more enjoyment out of it than others - and I assume it's mostly because they haven't played the games that do these aspects better.
145 hours playtime by the way. Didn't hate it. Had some fun with it, wouldn't recommend it. Fuck the grind for purple star drives. So boring.
>>
>>720780681
>free updates
the game is still 60$. sure, it goes on sale every other week but thats only so they could get good boy points for being so heckin wholesome. the barebones updates are a marketing scheme at this point. thays why every single trailer on YouTube has nothing but praise and no talk about gameplay.
dont get me wrong, I respect they stuck with their game, but lets not go crazy and call it "the greatest comeback in gaming"
>>
>>720790528
>Person who lacks creativity and self determination doesn't enjoy game that promotes both
Could have just skipped the grind when it got boring, but you needed to have your hand held instead. This game isn't made for you.
>>
>>720769901
Collect rare single seat ships.
Build your own single seat ships.
Build your own multiperson capable ships.
Acquire freighters.
Customize freighters.
Build your base.
Do various main and side quests.
Gain reputation with factions and unlock rewards.
Build vehicles.
Drive the vehicles.
Fly your ships.
Paint your corvette.
Paint your base.
Discover and unlock rare building pieces for your corvette or base.
Do quests for rare materials or currencies.
Use currencies to unlock building pieces.
Discover hidden building pieces decorations and objects.
Unlock costume parts for your character.
Discover multitools with unique visuals. Modify the multitools.
Build your own multitool and use seed knowledge to customize its color.
Go on expeditions and unlock expedition rewards.
Unlock new bodytypes (like the autophage bodies) and other rewards by doing quests.
Find weird planets you want to build on.
Find paradise planets you want to build on.
Modify the terrain of the planet in real to serve as a basis for whatever you want to build.
Unlock alternative engine jet trails through means like questing, unlocking them via currencies, or as rewards for expeditions.
Gather resources from planets you need to build your ship/base or modify/upgrade your ship/your suit/your multitool/your vehicles, etc.
Go fishing
Catch fish
Cook fish
Cook meat from animals you slaughter.
Cook plants you harvest.
Turn food stuffs into meals and gain buffs from them.
Craft a nutrient ingestor that automatically feeds you and renews buffs when they run out so you dont have to do it manually
Craft a fishing skiff so you can fish far away from land
Craft aqua jets that let your ship land on water
Craft a submarine and explore deep deep oceans on waterworlds
Explore gas giants with dangerous storms but rich with rare resources that can be used for crafting and upgrading and building
Become a pirate
Rob and kill people
Sell your ill gotten goods
Unlock pirate customization options
>>720777771
kek
>>
>>720790192
>build mech
>get upgrades
>mess around for 5 minutes
>"well i guess thats as good as it gets"
>last played a year ago
>>
>>720790612
>this guy has never waged war against a dissonant planets near endless sentinel waves with a mech
whats your total play time? like 20hrs or something? thats not even long enough to get to the end game where things get really good.
>>
I just want to make my character not look like a dork, why are the synthetic heads the only cool ones?
>>
>>720789908
>UI having to be manually moved with a thumbstick
idk what you mean by this it's all functional VR pointer controls and such for me in menus
>>
>>720791081
on PC? i tried VR years apart and every single fucking time the game still had the same basic UI overlay but it would just face some static direction, you turn and its still facing that same fucking direction so you cant see any info or even interact with certain menus too i think without turning it to face where you're facing or turning yourself to face it. YEARS APART and they didnt fix this shit. felt like the VR mode was just a shitty gimmick and i finally gave up. plus it just runs too bad. 3080 with an i9, 32gb ram, just complete ass performance without shitty medium graphics settings
>>
If you space nerds/Trekkie fans want a really fun roguelike by the way, try Approaching Infinity.
Really fucking good exploration-focused space roguelike.
>>
>>720790684
i told you 166
seriously if you want to play a real space game play elite dangerous or x4 or something. nms is a cheap imitation
>>
>>720790684
I've got more time than im willing to admit on the game. the mech is exactly as that guy described. even with the ai pilot combat with it blows. its the best exocraft only because it protects you from hazards by default. aside from that, its just an extra inventory. once you get enough upgrades and resources, the exocrsafts are useless.

>>720790528
agree all around. I did a full playthough just before the corvette update. It would have been way more fun with it. and in the end gas planets suck aside from looking cool sometimes. water worlds are cool, but again nothing to do in them.

>>720790516
if theyre gonna add the mechanic, why half ass it? pirate freighter battles are absolutely dogshit until you upgrade shit (or better yet get a corvette) and they advertised freighter battles as this huge thing yet theyre boring and no different from a random space pirate. you cant even call your freighter while in space combat, its useless. ground combat is shit until you upgrade your shit and can melt all the copy paste boring sentinels. if theyre gonna leave it boring and unfun why is it there
>>
>>720791324
performance has improved for sure, but the menu focused gameplay can be tough for me on VR. quick settings are okay but inventory and other menus like that are tough
>>
>>720769697
Is the dog fighting still dog shit?
>>
>>720791635
>why half ass it
They made the mistake of pandering to people like you and then cancelled further development of it.

Like I said, game isn't for you. Consider any other space game.
>>
>>720791841
Name 5 space games with good combat
>>
>>720792042
Why? What has that got to do with NMS?
>>
>>720791841
feel free to engage with any of my criticisms. im not asking for something crazy. all they have to do is copy star fox gameplay but as it is, its frustrating and boring. I understand the focus of the game is not combat or space simulation or base building or survival or anything, that doesn't mean it cant be criticized. I started playing in 2018 with NEXT and have dropped 900hrs accross several saves, I enjoy the game for what it is. What it isn't is the greatest comeback in gaming of all time just because our wholesome friends at hello games updated the game again
>>
>>720792346
Why would anyone engage with complaints about someone who doesn't want to play a game not made for them? You're irrelevant.
>>
>>720792346
He did this exact same song and dance yesterday, even despite a whole threads worth of discussion, criticisms and critiques.
Unsure if it's bad faith shitposting or not.
>>
>>720792093
shut up retard
>>
>>720792836
>Can't think of an intelligent response
>s-shut up
Uh huh
>>
>>720792346
>I understand the focus of the game is not combat
>But here is how you add more combat
Clearly, you do not understand.
>>
>>720792952
ok
>>
>>720769901
you point a laser at a rock to collect shit and then upgrade it so that you can point a laser at a rock and collect things faster
>>
>>720793658
Thats odd. Im doing the Expedition and haven't done this once. Maybe you're playing the wrong game?
>>
>>720772718
Either do an expedition save to get a corvette very easily and keep playing with that save after that,

or

get some money in whatever way you prefer to buy your first corvette parts, and farm lots of free parts by looking for scrap pods on a planet with "salvageable scrap" in its features list
>>
>>720772718
Start a new save and play the Expedition. After you finish, you keep the save file.

Trust me its worth it. Great little introduction, simple but good challenge to teach the game and a lot of resources for the Corvette.
>>
>>720791791
>Is x still shit
Just assume the answer is always a yes. This game is the literal definition of icing on the shit cake and devs don't do anything to return and update shit so it's actually good.
>>
>>720790589
Yea this. Realistically the game should be like $20 but you're basically paying for the game + multiple expansions from the get go so the free updates sound less free and more like an obligation for scamming people. Also apparently it was Sean's own decision to have it at $60 so you can't blame Sony for this.
>>
>>720796209
Wrong.
>>
>>720769697
>garbage art style
>no anime waifus
yeah no
>>
>>720790606
>catch fish
>cook fish
>cook meat
>cook plants
yeah if youre filling your list out with shit like this, there's still nothing to do
>>
>>720797219
They're required for more complex crafting recipes if you go that route
>>
>>720769901
I tried it out after the last update hype and yeah, it's still just as boring as it was 5 years ago when I played it.
I just have no interest to build or mine all that shit since it's meaningless and pure busywork. All the planets are same, factions don't matter, combat is piss easy auto aim.
Pure slop and no amount of feature bloat will change it
>>
A big ship. Great. Can you have a crew? That will determine my purchase.
>>
>>720769697
Hardest difficulty just makes everything thats already a chore more insufferable. It doesn't add any challenge because combat is built braindead.
>>
>>720769901
you have about two dozen side activities that are generally just a distraction from your main objective of left clicking rocks so you can fly to the next planet
some of them help you get resources in ways that aren't clicking rocks
>>
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>>720769697
I'll only play it when they finally update the combat
>>
>>720788580
Tldr
>>
>>720769697
>hold left click to get this resource bro
>>
>>720791791
Yeah it's really bad.
>>
bump
>>
>>720799137
Yeah that was probably the biggest disappointment for me. They had a sentinel update where they changed it for the better, and it was fun fighting the sentinels and blowing them up, but dungeons would be cool. Rather than just digging shit up constantly, going through abandoned facilities and murdering aliens would be a much more fun way of obtaining loot.
>>
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>>720769697
I asked a friend about the game, in the context of co-op; he said (admittedly he doesn't have hundreds of hours in the game) that the game is too easy, and there's nothing to do together.

Like there's a lot of different systems that sound neat (Freighter, Mayor of a little planetary town, Expeditions, Dungeon thingies) but they're all very shallowly implemented, trivial, and don't benefit from more people in any way.
>>
>>720770587
But it's probably literally able to change gender, or has no discernible gender but both reproductive parts, or it detaches its reproductive cellular automata and then attaches it to a partner to genetically recombine.
>>
>>720773890
There's a mod that lets you do all the Expeditions offline at any time, or just give yourself the rewards

>Why don't the developers just let you pick Expeditions on your own then?
FOMO
>>
>>720802994
>fomo in a $60 "indie" game
I blame the jeet for making that redemption video
>>
>>720787813
>Not made for you, play something else
Understood, buying something else.
>>
>>720770101
No it fucking didn't, Starfield had ship exterior customisation but there was nothing for interior customisation, this was my first major disappointment with the game as somebody who was mega hype for it. And what interior decoration it did have in the form of on planet housing (I think the one you could start the game with might have been the only way to have housing too) was also underwhelming
>>
>>720803303
It's okay you aren't really missing much. Everything besides combat is half assed too.
>>
>>720795114
Expeditions are curated experiences to avoid the tedium of the actual game. Play it.
>>
>>720778265
how do i buy new freighters, i bought the very first kind
>>
how do you unlock the bioships is that some late game shit niggas be flying around space in uteruses
>>
>>720770496
Can you act get to the center now?
>>
>>720807630
u need 3200 quicksilver currency to buy the void egg from the anomaly shop
then while in your inventory when u pulse in a system u have an encounter and the quest starts.
its a pretty decent quest line for the living ship
best vid abuot it: https://youtu.be/Q5Ze8kXzDDk?si=MiBsX2DUf-A4MgSk
>>
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Don’t trust anyone who rates this game above a 6/10. Everything about the gameplay feels amateurish from basic movement to combat to flying. IIt’s just Frankenstein’d systems from better games shoved into a vomit colored universe. The playerbase mostly consists of broke autists who argue like they came straight out of a Rick & Morty subreddit and probably waste their time on gacha trash as well. This game is about as stimulating as assembly line work
>>
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>>720769697
>no pilotable freighters
>no corvette crew, friends just pointlessly stand around in a meme ship while they bug out
>no decent multiplayer/PVP/guilds/economies
>NPC factions pointless
le 18 zillion slop planets is pointless without players interacting with the universe a meaningful way. standing around the nexus to do shitty missions and building poopenfarten is not engaging late-game.
>>
>>720769697
Is this game actually good now? What's actually the point of the game beyond exploration? What do you do?
>>
People have misconceptions about No Man's Sky. Like >>720808586. It's not a space adventure game, it's space minecraft. That's it. Just minecraft, in space.
Nobody complains that minecraft has no overarching conflict and action. Because at its core, the building and exploring is the point of the game. Same for No Man's Sky.
>>
>>720809001
why even incorporate multiplayer mechanics if there's no intention of providing players a way to meaningfully engage with one another in the game?

this game has no idea what it wants to be, and what's left is a shallow mess.
>>
>>720809001
It's like Minecraft but if you stretch the resource so diamond is in one planet and gold in the other planet and you still have to look for it even after landing.

So basically Minecraft but shittier.
>>
>>720808647
you build bases, collect resources, unlock cosmetics, and flex at space stations in front of other players
>>
>>720809210
You can explore together with people.

>>720809243
My personal problem with NMS is that it's too easy to break the game. I can just set up a mining operation on a planet, come back in a few hours and have more money than I know what to possibly do with it. Then it's just a matter of finding rare things.
What I enjoyed the most was playing it in VR, it felt like a fantasy going-into-games-machine experience.
>>
>>720786925
Just start small I used to not be able to recreate images in an emblem editor. You can do it eventually, do it no matter how shit it looks.
>>
>>720770587
Is that supposee to be a tranny reference? Looks more like a joke to me, like
>Haha this dude jerked off so hard he ripped the skin
>>
Ultimately this game's curse is that the core gameplay (the exploration) just isn't interesting. Planets are still flat rocks with small, sparde trees and creatures with minimal AI.
Wake me up when they add large topographical features like deep ravines, real forests with dende foliage and tall trees, (maybe even the occasional giant tree a la avatar), and most importantly, animals that are actually dangerous, stalk you and have a long aggro range.
>>
>>720810034
*Sparse trees lmao, not Spurdo sparde.
>>
>>720809385
I actually enjoyed the exploration at first, but the procedural generation makes it too predictable, and depending on what your criteria for repetitive is it could be less than 25 hours of pure exploration. This is in a universe of a gorillion planets.
>>
>>720809385
I might try it again because last time having to make bases on planets was a chore.



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