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File: Pants on head retarded.png (356 KB, 994x1182)
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Elden ring opened up the "difficult games" genre by making everything accessible. No more punishing runbacks, no more long stretches without checkpoints, no more risk of losing a lot of souls, no more progress locking boss fights you have to suffer through, no more truly heinous blighttown areas.
So everyone who's played elden ring, and that's a whole lot more than who played DeS/DS1-3/Sekiro/BB and suffered through and enjoyed all of those things, suddenly thought they liked the "difficult games" genre. Previously a small group of people sought out these games specifically for difficulty and a much larger group avoided them. Elden Ring made everyone think they were in that group who liked difficult games.
And now a difficult game exists with punishing runbacks, long stretches without checkpoints, risk of losing a lot of souls (rosaries), progress locking boss fights, and truly heinous blighttown areas. That original small group who sought out difficult games are feasting with Silksong. It's so good, so fun, it manages to capture all of the stress and anger and frustration and ultimately relief and satisfaction of overcoming those truly difficult games.

But the much larger group that formed from Elden Ring?
It's not so fun for them, it seems. and that causes some cognitive dissonance. "I liked Elden Ring, therefore I like difficult games, but I dislike Silksong, therefore Silksong must be poorly designed" seems to be the prevailing logic.
Nevermind all of the people who are enjoying it specifically for the difficulty. They MUST be wrong. The game must be designed for us, or else it's bad design. It must be designed for us or else it's unfair. It must be designed for us or else it's not actually hard, it's just wasting the player's time and testing the player's patience. It must be designed for us or else we must leave negative reviews until they nerf it until it's suitable for us.

After all, we beat Elden Ring, therefore we should be able to beat Silksong.
>>
Reddit opened up the "elitist gatekeeping" genre by making everything accessible.
>>
>>720784091
TRVTHNVKE
>>
>>720784091
pantsuu
>>
I liked Sekiro. I also liked Silksong. I think Silksong would have been better if certain things were more like Sekiro. Silksong is not a flawless game. You are allowed to have an opinion on a difficult game’s design without it just being
>filtered
And I’m tired of /v/ acting like discussing games is not something that fans of games should do.
>>
>>720784091
I really like Silksong's early game difficulty so far. I died a dozen times to an early boss and encounter room then third tried Lace after taking a second to breathe and reconsider my playstyle. It's far from assrape difficulty so far, I've beaten God of War 2's Titan mode off a fresh file and am working on Dead Cells 5BC right now. It's ultimately a matter of a moviegame-oriented audience wanting an experience they go through rather than a game they must win to experience. They feel entitled to the story and exploration while not wanting to really play a video game
>>
The people whining about silk song now also whined about elden ring. They whined about nine sols and lies of P and sekiro and DS3 and 2 and 1. They whined about the original hollow knight and they whined about each of its DLCs.

Never listen to difficulty whiners. They experience trouble with new content and immediately conclude it's the game that's bad rather than their own lack of familiarity. They are spiritually transexual.
>>
>>720784091
tl;dr
>>
>>720784968
Nu-audience feel entitled to always overcome and experience the entirety of a game even if their skill falls short and chimp when denied accessibility
>>
>>720784091
I agree silksong called a lot of gamers' bluffs with regards to liking hard games or being a hardcore gamer. It's not even that difficult of a game which makes it even more funny.
>>
>>720784091
didn't read, Hornet sex
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>>720784091
>the intentional good difficulty design:
>>
>>720785328
omg Dario and Aguni hiiiiii :3
It's really not that bad
>>
>>720785039
>>720784091
tl;dr
>>
>>720785328
wow, and that was his first try?
>>
>>720785328
Yeah, maybe don't be a sinner and you wont get judged.
>>
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>>720784091
silksong isnt bad because of the runbacks or the difficulty

silksong is pretty good, but fails in too many aspects. Including, but not limited to, Act 3 pacing being shit, the final boss being horrendously uninteresting, the story a complete rehash, the elden-ring inspired ideas that the game is hard using vanilla shit but braindead easy with the right ashe-i mean tools, the most interesting zones being teeny ass little act 3 encounters, certain other areas being antithetical to fun (bilelands), and most importantly the fact that the world is 50% bigger than it needs to be and being forced to retread ground over and over and over again due to quests/secrets turning the game into a tedious checklist of chores, instead of a concise, tight game that got it's point across cleanly and then added some on top; aka, Hollow Knight
>>
Trve
>>
no one wanted silksõy to be a soulslike
HK was very easy and only ripped off souls aesthetically, silksõy hard commits to being le epik hardkore basedlslike with rage platforming
>>
Silksong isn't bad but I didn't like it near as much as HK. The money scarcity and constant roadblocks that require money to pass means you have to constantly grind to continue exploring.
>>
>>720789598
>Calls others sõy
>Cries about platforming challenges in a metroidvania
Kill yourself
>>
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>>720784091
>Silksong exposed the Fromsoft secondaries
Yeah, because the people defending Silksong with 'git gud muh dark souls of vanias' expose themselves as never having played a Fromsoft game.
All fromsoft RPGs have a general release valve for shitters, it's called grinding souls to hell and back so you maxx out all your stats (or at least defenses and relevant damage stat). Being a havelpoise monster fatfuck in DS1 and shit is the variable difficulty Fromsoft bakes into their games on purpose.
Silksong does not have this. You are allowed to feel stronger EXACTLY when the developers decide you can and not a second earlier.

The issue with Silksong is purely this. The runbacks, the checkpoints, the loss on death, none of this is particularly heinous when I can dump 10 more levels into HP, put on a shield and some fatfuck armour and play slow.
>That original small group who sought out difficult games are feasting with Silksong
They aren't, because they (unlike you, who is a baiting secondary) actually understand why Fromsoft games work from a balance standpoint and how giving players the ability to dynamically make it easier on themselves is critical to the genre.
>>
@grok what is blud doin?
>>
>>720789598
>ripped off souls aesthetically
It didn't even do this. The setting is based on Faxanadu, which the devs said they played a lot of as kids.
>>
>>720792790
>game is bad because I can't grind levels
Babyshit
>>
>>720785328
>Hit once
>Back off and wait for enemy to do his attack
>Attack while its on recovery frames
I hate how the best way to approach bosses is being a passive bitch
>>
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>>720793109
>"If you dislike silksong you're a souls secondary"
>But anon it's missing the most important part of Souls games which keeps the whole thing together
>"B-Babyshit!"
Yeah yeah I accept your concession.
Dark Souls has always had a difficulty slider, it's just disguised in the level up menu under your HP stat. Silksong does not, so it should not attempt to be like dark souls.
>>
>>720793212
wait until you learn how fighting games work
>>
>>720793281
>so it should not attempt to be like dark souls.
It's not trying to be like dark souls. It's trying to be like retro games.
>>
>>720793406
Goalposts, return them
>>
>>720784091
elden ring was way harder than dark souls and sekiro for me
silksong was way easier than any of those too, then again I have 350 hours on rain world
>>
>>720793649
Huh? I am not OP. I thought your post was dumb because you said the "problem" with silksong was that you can't grind levels.
>>
>>720792790
>>720793281
What you think is good about souls games is actually a weakness, touhou nigger
>>
>>720793746
>I'm not OP, but I'm going to jump into this argument and fail to understand the point, when the entire thing is predicated on a comparison to Fromsoft games
Bait or mental retardation?
>>
Elden Ring and Sekiro are both far, far harder than Silksong.
>>
>>720784091
Elden ring killed my interest in games with souls design philosophy. Silksong is a much worse game than it should be because it fell for the souls memr
>>
>>720793835
You are transexual
>>
>>720793810
Nigger I don't care about the thread topic. Your post was still gay for implying that silksong lacking grinding exp made it worse than dark souls
>>
Silksong is a metroidvania where exploring the map isn't fun or rewarding. And instead of challenge you get mostly tedium. It's not completely awful, but I'm not gonna pretend it's better than it is.
7/10
>>
>>720793948
Retardation it is then
>>
I swear most of you played this game knowing exactly what was going to happen from the start because they read it online
>>
>>720794065
Why the shit are you acting like I have to only address your entire post, when there was only one part I thought was dumb?
>>
>>720784507
>And I’m tired of /v/ acting
this absolutely isn't just /v/. fromsoft ruined modern day gaming discourse where some faggots will always parrot
>git gud
>skill issue
>filtered
when you don't like something about the game they like. wanted to see some reviews of that russian junk game "no i'm not human", saw some people complaining about not liking the RNG and save systems and how would you know, it's a skill issue. and while sometimes the criticisms ARE indeed only a skill issue the phrase is as good as meaningless now when even brainless steamies and ledditors use it as a kneejerk reaction to people saying anything negative about the game they like.
>>
>>720794189
>nooo you have to let me cherrypick
>>
>>720794486
What the actual shit is wrong with you? I thought what you said was dumb, so I said so. This ain't some expert critique where I'm giving your post a score and need to consider all aspects of it equally. Goddamn get over yourself.
>>
High difficulty isn't a genre bro...
And Silksong doesn't really belong to it, that's very average compared to older console games and had more cheesy strats than those.
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>>720786374
no easy = big wahh
>>
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>>720794552
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>>720794639
Imagine calling someone a retard then acting like this when backed into a corner. Embarrassing.
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>>720784091
>pic
anyone have that drawing of quote from cave story wearing the panty hat? i remember seeing it a lot but i cant find it
>>
didn't read
not playing your shit game
>>
>>720784091
>punishing runbacks
>long stretches without checkpoints
>risk of losing a lot of souls
>progress locking boss fights
>blighttown
These aren't "difficulty," you mentally ill troon. These are bad game design. Silksong is a 1/10 badly designed game that fails at being a video game. That's all there is to it, and no amount of your troon delusions about muh difficulty will change that.
>>
>>720795781
They are though. Long runbacks require more consistent execution, something that largely fell out of style today outside of rhythm games, maybe fightans and the rare indie shmup.
>>
It's hard but not fun
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>>720795781
Yes i've noticed this
Its hard in all the bad ways. Dark Souls had Le Shittown but also had ways to heal yourself and items to protect you. This is just plain disgusting and the lore and area doesn't give the player a fuck to explore. It's just a shit place.



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