[a / b / c / d / e / f / g / gif / h / hr / k / m / o / p / r / s / t / u / v / vg / vm / vmg / vr / vrpg / vst / w / wg] [i / ic] [r9k / s4s / vip] [cm / hm / lgbt / y] [3 / aco / adv / an / bant / biz / cgl / ck / co / diy / fa / fit / gd / hc / his / int / jp / lit / mlp / mu / n / news / out / po / pol / pw / qst / sci / soc / sp / tg / toy / trv / tv / vp / vt / wsg / wsr / x / xs] [Settings] [Search] [Mobile] [Home]
Board
Settings Mobile Home
/v/ - Video Games


Thread archived.
You cannot reply anymore.


[Advertise on 4chan]


File: file.png (1.75 MB, 1240x698)
1.75 MB
1.75 MB PNG
I gotta admit, they got me curious enough to go look at the 3DS version because people said this is one of the most poorly paced JRPGs of all time
>the slog of an opening is one of the notable highlights for how much shit got cut down from the PS1 version
Jesus christ, if they're saying they're doing major cuts, I have to wonder what they're even planning. It's solid so far certainly but man. Even putting aside the questionable art design choices, actually seeing the sheer difference between 3DS and Reimagined is kind of intriguing the hell out of me in its own way.
>>
So many artstyle choices and they went with a grubhub pixar hybrid, what the hell.
>>
>>720799154
It's almost 1:1 Toriyama's designs besides a certain censorship, but the realistic shading instead of anime style and added eye colors for those with black eyes before completely throws your mind off.
>>
>>720799045
DQ7 can only be good if they cut the already shorted opening from the 3DS game in half, and then give you the Jobs system almost immediately and also change it so it's like any other jobs system in existence (FFV, DQ9, I don't care) rather than the one that was originally in the game which sucks fucking dick holy shit I hate DQ7
>>
>>720799045
Well at least theyre remaking a game thst actually needs it for once
>>
>>720799045
didn't this already have a 3DS remake
>>
I remember as a kid my friend came over and he brought DQ7 on the PS1 with him, telling me how good it is and how we have to play it. All I wanted to see was "the battle system". I watched him play for 3 straight hours, doing puzzles, him telling me it is important to buy 3 fire swords from the shop or some shit, talking to a million people. It didn't even seem like "lost 8 year old who has no idea what is happening" either, it seemed like he knew exactly where to go and how to solve the puzzles. And yet, his mom came to pick him up before we ever got to a single battle. Suffice to say I have never played DQ7
>>
File: 1757875819733118.jpg (88 KB, 806x628)
88 KB
88 KB JPG
>>720799154
>Toryiama helped make figures that are recreations of his own artwork for 3D scanning.
>AHHH DOOOD THE ART STYLE DOOOOOOD AHHH GEEZE DOOD!

This is what Dragon Quest should look like, you dont like it? Go play Final Fantasy.
>>
>>720799476
yeah, though looking at this they're not using 3ds as a basis, seems to be a completely different take.
>>
>>720799476
They're taking a page out of Nintendo's book and remaking every game 8 times to sell more copies to retards who will keep buying censored bullshit with content stripped out.
>>
>>720799541
They spent so much time copying his artstyle only to completely fuck up the texture/shading and the small details like the faces, everyone's face is slightly different and just off. Ruff's is the worst, he looks like a modern pixar character. DQ11 got Toriyama's artstyle perfect, why didn't they just copy that?
>>
>>720799541
>>720799154
The art style is literally the only good thing about this demake.
>>
File: maxresdefault.jpg (123 KB, 1280x720)
123 KB
123 KB JPG
>>720799154
It's reused Dragon Quest Heroes 2 models and designs.
>>
>>720799765
>It reused.
Except it clearly didn't and you can see that in your screen shot.


>DQ11 got Toriyama's artstyle perfect, why didn't they just copy that?
Because 11 was how his style was later on while 7 is from 2000 era of "big head little body" style.

Also if you wanna go that route, His assistant helped mostly with DQ11.

Just say you like Dragon Ball Z and save us all the time and energy and that's why you like that style more.
>>
>>720799945
Except it doesn't look like his official art for the game at all. The colors are completely off, the skin is shaded completely differently, all of the eyes are slightly different, Ruff lacks the blush he has in his actual art, all of the characters have heads that are bigger than the official art. If their goal was to be accurate to Toriyama's style at the time, they completely failed.
>>
File: 1757730895918435.png (1.28 MB, 1354x1524)
1.28 MB
1.28 MB PNG
>>720800206
Not gonna lie anon, you sound really fucking retarded and grasping at whatever you can to justify your shitty point.

Even the figure themselves has the light blush, just because its not airbrush thick 2000 photoshop thick means you are going bonkers.

Everything you complained about is right there, the only and your gripe is "MUH SHADING" when thats not how this works in the 3D space of what they are doing.

Good luck out there anon, you clearly need it.
>>
>>720800206
>Except it doesn't look like his official art for the game at all. The colors are completely off, the skin is shaded completely differently,

Those big thick black lines are just scanned in B/W inked works on Bristol board then digitally shaded.
When Toriyama started coloring his work digitally, he was using grey's to shade with, set on a different layer and multiplied.

It kept the data low on files and also was just faster to work with overall.
>>
>>720800429
Posting an image like that only makes it even more obvious how bad the 3D models are, so thanks for proving my point. Keep gladly eating shit though, I'll just stick to the original PS1 version or the 3DS remake which actually has nice looking characters that don't look uncanny as fuck.
>>
File: 1757767186535856.jpg (9 KB, 208x208)
9 KB
9 KB JPG
>>720800663
I dont think you have the PS1 version, or the 3DS version.

I think you are unable to sleep and are online stiring shit until you fall asleep and that you have no idea what your doing at all.

Meanwhile I am up, arguing with you as my render finish's up so I can get paid and go to bed.

So have fun with that.
>>
>>720800663
No one's asking you to make the swap, but you also don't have to be a cunt.
>>
>>720800740
what porn are you rendering?
>>
File: dq7 final boss.png (415 KB, 400x480)
415 KB
415 KB PNG
>>720800740
I've beaten the 3DS version and its models do look way nicer than the new remake's. They're not the same as the official art, but they don't look anywhere near as ugly.

Funny how I haven't had any issues with any other 3D-modeled DQ until this one, it's almost like this game is going for an ugly pixar artstyle or something.

Oh by the way, it's already been confirmed this remake is cutting islands. So this will have even less content than the 3DS remake, which already cut out stuff from the PS1 version.

>>720800772
hey man, guy I'm replying to started it with his obvious projection.
>>
File: 1757732338500946.png (1.29 MB, 1536x864)
1.29 MB
1.29 MB PNG
>>720801238
>Oh by the way, it's already been confirmed this remake is cutting islands. So this will have even less content than the 3DS remake, which already cut out stuff from the PS1 version.

>Its called Reimagined instead of Remaster or Remake.
>The most notorious reason people dislike DQ7 is due to its length.
>The 3DS remake trims some, but its still hellishly long and dry in parts.
>Trim it down even more to make it as accessible as possible.

>OH GOD WHY DID THEY CUT THE CONTENT THAT PEOPLE HAVE COMPLAINED ABOUT SINCE 2000!
>>
>>720801521
They could've also, y'know, reimagined those parts, instead of completely removing them.

Source, by the way:
https://x.com/PortSelumi/status/1966628724650242189
>Dragon Quest 7 Remake: The 18 pedestals have become 11
>>
File: file.png (1.25 MB, 1280x720)
1.25 MB
1.25 MB PNG
>>720801521
>>720801238
It sounds a lot to me like they're revising some of the story and cutting tidbits out to try to remove the excessive fetch questing and pacing back and forth, rather than literally removing whole islands. The fragment pedestals for example are just presented straight up for the player to approach directly like PS1 but in the same room like 3DS, so as long as they handle that competently you should no longer have to talk to the NPC to meticulously get the permission to check every pedestal, nor the old 4 room trek of OG. Maeve is notably in front of a goddess statue, too, so she's likely getting more scenes/context instead of just loldisappearing when you enter town or meeting her in the forest directly to going to said town.

If anything I expect the game to end up being structured more like XI in that regard, where there's a lot more focus on character moments.
>>
>>720801708
>Oh no, they trimmed the 180 hour long jrpg to 120 hours!
>>
File: hehe.png (990 KB, 1209x1183)
990 KB
990 KB PNG
>>720799045
Looked like Toph in the catalog thumbnail.
>>
>>720801873
>NOOOO YOU CAN'T BE UPSET THEY'RE REMOVING CONTENT EAT THE GOYSLOP

>>720801817
Removing the fetch questing would be good, there are a lot of parts that are just going from one end of an island to another, but it does worry me how much smaller the overworlds for the islands look. I can get wanting to trim the fat but the appeal of DQ7 for the people who actually like it is that it has an insane amount of mini-stories. I'm not even the biggest fan of 7 myself, I think it's just okay, but I think trying to make it more like an average DQ game sort of just kills its uniqueness.

They could also just make all of the less relevant islands just optional content if they were worried about the game being too long.
>>
>>720802109
>MUH GOYSLOP!
I'm not upset.
I still have Dragon Quest 7 on the PS1 to play "all be it a file since my copy was destroyed, so I play it with my xstation."

I still have my copy of DQ7 on the 3DS.

I wanted Dragon Quest 7 and I said the last time I touched it that I wouldn't mind this being remade and some shit trimmed so the games not a big fucking slog of time and look what happened.

Again, you sound crazy, we all know that shit got trimmed, nobody here is trying to say they didnt trim it.

What we are all saying is we dont care, we want to play the game, and you are trying to make mountains out of mole hills to just gripe about everything.

>Muh art style.
>Muh shading.
>Muh content.
>Muh graphics.
>Muh presentation.
>OH MY HECKIN SCIENCE DID YOU SEE THEY TOOK OUT MONSTER GLASSES!

Bitch we get it, WE UNDERSTAND!
But the only thing that kept a lot of people from replaying it "me included" was just how fucking long the game is.

You sound like you just need excuses to not play it and shit on the game/people who want to play it.


I guess I am just trying to say you sound retarded.
>>
>>720799154
>So many artstyle choices
such as?
>>
File: file.png (1.7 MB, 1280x720)
1.7 MB
1.7 MB PNG
>>720802109
It really does feel like they're trying to hybridize elements of both old versions. Like, all things considered the overworlds of PS1 were relatively small too, but the random encounters made them seem bigger than they really were. But at the same time these are much smaller in their own right, and I'm not sure if that's because the camera is so zoomed out, or what.
Frankly I'll take this and PS1 over the 3DS's maps, though. Way too large and barren for the sake of padding progression out til you get Zoom.
>>
>>720799045
you can emulate it on android
>>
File: file.png (3.08 MB, 1278x1321)
3.08 MB
3.08 MB PNG
>>720802445
Actually, looking at the old PS1 tileset maps and then this comparison, they literally ARE PS1 scale, give or take.
>>
>>
>>720802663
Oh no anon, don't post that, you can clearly see the rosy red cheeks he has!
>>
I played like 10 hours of DQ7 on PS1 and got lost. I even had a notebook where I was taking notes and drawing maps and still got lost.

I heard that the 3DS version fixed it by having a key-item finder. Yeah, I'm also looking forward to the remake. It looks really nice.
>>
File: file.png (790 KB, 567x556)
790 KB
790 KB PNG
>>720802616
>>720802445
And that first photo is just restructuring old, simplistic places entirely, too. Neat.
>>
>>720802269
>I'm not upset
>writes all of that out
I don't know seems like you're pretty upset man, sounds like you're insecure about the game and plugging your ears to any criticism of it because you can't handle it.

>>720802445
The fuckhuge maps of the 3DS version was probably it's worst decision, it made the parts where you had to backtrack even worse, with the only real advantage being you could run past the encounters. It's a shame the characters look so off when the rest of the graphics look fine, I understand they're going for a diorama thing but it's still just ugly.

>>720802716
Or I'm going to see how Ruff's face still looks like a pixar character or how Aishe's proportions look completely off. Mervyn looks alright though.
>>
>>720802616
That's quite nice actually, not falling for the big open world meme
>>
File: 1757297021362982.jpg (52 KB, 1155x863)
52 KB
52 KB JPG
>>720802865
>I don't know seems like you're pretty upset man, sounds like you're insecure about the game and plugging your ears to any criticism of it because you can't handle it.

Didn't I just tell you that I am arguing with you for fun while my render finish's? Whats your excuse?

Keep putting your foot in your mouth, anybody with any kind of background in the field you cry about, even the most amateur can tell how full of shit you are with the bitching and moaning, so I just plan on being absurd in mocking you for it.

I'm at 85% anon, think you can stay up with me a bit longer and be fucking stupid?

I also enjoy late night SMT threads if you wanna continue this another night of "WAAHHH"
>>
>>720799045
>reimagined
Is it going to be cut into pieces and full of time jannies?

>>720802803
I only played the 3DS remake so I'm not too knowledgable about it, but the 3DS does have some blue thing that glows when there's a piece of a puzzle left in a place. Go ahead, play it, if you enjoy long game with a lot of backtracking and lore, you'll enjoy it.
>>
>>720803010
>Is it going to be cut into pieces and full of time jannies?
No that's a remake, learn to read.
>>
>>720800429
abhorrent , fucking dogshit
>>
File: 1757041456401987.gif (167 KB, 220x220)
167 KB
167 KB GIF
>>720803459
It's to late to try that now.

94% anon.
>>
>>720802663
Anri Okita… My beloved.
>>
File: file.jpg (592 KB, 1920x1080)
592 KB
592 KB JPG
Hoping that's just for this place or the screenshot got oversaturated, a bit TOO bright.
>>
>>720799045
Looks nice. Will try it after I binge ff1-6 pixel remastered. Currently on part 3.
>>
>>720803537
see>>720803616
>>
File: 1756635060210066.png (622 KB, 1018x1018)
622 KB
622 KB PNG
>>720803640
OH MY GOD THE LIGHTING ENGINE IS DOING ITS JOB DURING THE DAY TIME AND THE GAME HAS COLORS AHHHH!!!

Thank god you was here to open my eyes to what UE5 light simulation looks like.

98%!
>>
>>720799658
Monster vocations were always garbage
>>
>>720803010
Retard
>>
>>720803793
Good morning
>>
>>720803616
>Complain about the colors not matching, nor the shading.
>Have bright colors and complain.

anon I.
>>
File: kissahomie.gif (2.67 MB, 498x498)
2.67 MB
2.67 MB GIF
>>720804030
>>
>>720799045
Why did they give the protagonist's genuine best friend a face of an absolute cunt?
>>
>>720804097
illiterate
>>
>>720804157
>why did they give a cunt the face of a cunt
It's a mystery
>>
File: 1735961996624307.gif (1.98 MB, 300x300)
1.98 MB
1.98 MB GIF
>>720804180
While true, I finished my shit and got paid so I don't have to work another hour this month.

Have fun!
>>
File: kiefer.jpg (111 KB, 657x150)
111 KB
111 KB JPG
>>720804157
>Why did they give the protagonist's genuine best friend a face of an absolute cunt?
it's actually kind of amusing how much of a pushy cunt he comes off as in the old PS1 localization versus the 3DS vesrion
>>
I got bored of the 3DS version when you started having to re-do areas. Just felt like tedious padding.
>>
>>720799658
Apparently they added a monster tamer vocation which seems to be the optional compromise, since there was hardly any reason to use the monster vocations.
>>
>>720799632
Show the 3D models you made to show it's done. Personally, I don't think you can realistically make better models than these. They are clearly loyal to the original (aside of censorship.)

The reason you think of Pixas is due to quality. These are simply high quality 3D models. It's not the same as with WoW, when they turned WoW models to look completely different/actually Pixaresque.
>>
>>720799658
Anyone lamenting the loss of monster vocations in the face of dual vocations is a poser faggot
>>
File: 1736920828748201.png (1.39 MB, 996x846)
1.39 MB
1.39 MB PNG
>>720801708
JP posters said the pedestal number matches the actual number of islands.
They probably just toned down the number of fragment hunts while maintaining the same number of stories.
>>
>>720799765
I genuinely have to wonder how blind and retarded one must be to say this
>>
>>720799632
>look i said pixar again
>>
Maribel is so cute in this version, is she supposed to be this cute?
>>
File: 1755124161977681.jpg (79 KB, 1024x980)
79 KB
79 KB JPG
>>720799045
Is it true this protagonist is an asexual sperg that gets no bitches while his blonde chad friend fucks? Is it another DQ cuck thing? Why do they keep doing this?
>>
>>720809491
Pretty much. Party members drop in and out to lead their own lives throughout the game though.
>>
>>720809583
That's rough
>>
>>720802865
>advantage being you could run past the encounters
Except you couldnt in dungeons because the dungeons are fucking tiny and the corridors are only a character worth long
You have to fight everything
>>
File: pt.jpg (222 KB, 960x1280)
222 KB
222 KB JPG
>>720799045
they cut content to sell it as DLC
>>
>>720809491
Just to prove how pure he is to be the chosen one and staying loyal to the mission
>>
>>720809491
The main character is a child
>>
>>720812668
He's a shortie but he's still like 16 same as Maribel and Kiefer
In fact I just looked it up and apparently he's 17
>>
>>720799765
Heroes art style was perfectly fine though
>>
>>720812668
of what!?!
>>
>>720799658
Dual vocations are neat but i'm really bummed that they couldn't have that and keep monster vocations, I always found those to be neat.
>>
File: sloppa.png (2.22 MB, 1024x1536)
2.22 MB
2.22 MB PNG
>>720799045
>Dragon Quest
>>
Playing the PS1 version now, just got to Deja after thirty minutes of running around previous zones trying to find a Shard. I'm sure it's a skill issue but it sure is weird that you just find these things in narratively unrelated places you'd never think to look like at a random ass weapon shop. Makes me worried I've missed another one somewhere.
>>
>>720799154
It’s extremely heavily censored, so they had to mask it somehow.
>>
>>720812976
In the PS1 version at least (haven't touched the 3DS one), the priest in Fishbel at the start of the game mentions the hero being 16. The events of the game's story takes place over the course of a year at least, so he would be 17 by the end of the game.
>>
>>720817858
It's just kinda wild that the hero is 16 and almost an adult while his father is a giant giga chad. I always thought he was like 11 or 12
>>
>>720804157
Kiefer is kind of a cunt to be fair
>>
File: 320px-DQVII_Battle.png (336 KB, 320x447)
336 KB
336 KB PNG
>>720817276
Don't feel any shame in using a guide to keep track of shards in this game. There's a few shards that are incredibly easy to miss, like one shard is hidden in a chest obscured by the camera when you enter the room, or a shard you have to get by talking to a random NPC more than once. Even with the fortuneteller it's no fun trudging through previous areas for a key item.
>>
File: 1675355729559697.jpg (102 KB, 590x800)
102 KB
102 KB JPG
I think it's hilarious seeing zoomers and spics losing their goddamn minds because they didn't realize Toriyama was a CARTOONIST and his drawings resemble CARTOONS, because their only exposure to his work was Buu Saga DBZ and spic fanart based on that.
>>
>>720818350
>>720819059

newfags and super made me hate toriyama art, i'm repulsed by it now
>>
>>720803010
>Is it going to be cut into pieces and full of time jannies?

>Company does thing ONE fucking time

>THEYRE GOING TO SURELY 100% DO THIS EXACT SAME THING TO LITERALLY EVERYTHING THEY EVER TOUCH FROM NOW ON!!!!
>>
>only played the 3DS version
>turns out that in the original Playstation release it took 5 hours before the very first enemy encounter
>>
>>720820183
It doesn't tak 5 hours, just one. In both versions.
>>
>>720800429
Literally soul vs soulless
>>
What is Japan's obsession with VII over VIII?
8 is the blatantly better game
>>
>>720820573
8 was Ameribaby's First DQ, so millennials are hard stuck on it from childhood nostalgia

Japan didn't have that problem, so they are free to choose the actual best in the franchise
>>
>>720820573
Length and monotonous grinding. Japs love grind heavy games for whatever reason
>>
>>720820764
you've never played any of those games and you are already crying about GODLENIALS lmao. VII has a 20 hour tutorial and it lasts 120 hours, the story isn't that good and the characters ain't that interesting. IX was a DS game so it was shit by default, X was MIA, XI is great.
>>
File: 1000488851.png (3.18 MB, 1352x2924)
3.18 MB
3.18 MB PNG
>>720820573
Anon the next game that they will "reimagine" is VIII. They need to censor Jessica's boobs in that game, very problematic!
>>
>>720820904
Sounds like I hit the nail on the head
>>
>>720821010
20 fucking hour long tutorial zoommutt, 20 hours fucking hours of nothing
>>
>>720799045
Im 32 and I barely finish long ass games these days. Also, Ive only played DQ 3, 4 (my fav), 5 and 11 (the only one I never finished). Im glad I waited for 7, seems like I'll finally play it
>>
>>720821104
Yeah we heard you Chevens
>>
File: 1757991706513534.jpg (293 KB, 1178x1717)
293 KB
293 KB JPG
>>
File: godhand.png (131 KB, 621x545)
131 KB
131 KB PNG
All they have to do is confirm unique costumes for vocations again and they got me
>>
File: 1757990241674479.png (1.86 MB, 1024x1090)
1.86 MB
1.86 MB PNG
>>
>>720817353
How?
>>
File: 1757990391585647.jpg (315 KB, 1095x2048)
315 KB
315 KB JPG
>>
>>720821528
Huh she is underage, she can't look like that. This is a big nono! Let's remove all the character customization from class change. Now the game is much better :)
>>
>nooooooo dont heckin cut down the longest worst paced game of all time with a 20 hour tutorial and like 50 hours of fetch quests!!!!
>>
>>720812446
I can't imagine how much are they going to cut in a DQ9 remake especially the post game just to sell them as DLC.
>>
File: 1757982850998917.jpg (2.12 MB, 2000x2000)
2.12 MB
2.12 MB JPG
>>
I am going to buy it.
>>
>>720821387
I didn't know DQ7 had a job system, now I'm interested. What it's like? Too bad the remake won't have all these different looks...
>>
>>720799045
The slow opening of the PS1 was pure soul imo
The world is safe and you are just trying to figure out what to do. Loved it
>>
>>720820183
>5 hours
The amount of time it gets to the first battle in the PS1 version is really overblown. It takes maybe 2 hours tops if you're playing blind, if you talk to every NPC up to that point. Anyone claiming otherwise either hasn't played it or is incredibly retarded.
>>
>>720821914
Kinda like how it is in DQ IX I think? I don't remember that much desu.
>>
File: 1757704221474083.png (871 KB, 1078x962)
871 KB
871 KB PNG
>>720821462
This is the only thing changed so far
>>
File: GvehA2VWYAAJ9ki.jpg (442 KB, 2048x1540)
442 KB
442 KB JPG
>>
>>720822090
She isn't even underage. Imagine what they will do to Maribel costumes and Jessica in a future DQ XIII game...
>>
File: 1740907475663081.gif (1.24 MB, 257x200)
1.24 MB
1.24 MB GIF
The game has that UE5 slop -look to it. Is it made in UE5?
>>
>>720821907
Why aren’t you adhering to the movement? We oppose censorship in video games.
>>
>>720822293
I said DQ XIII, I mean DQ VIII lol
>>
>>720822090
not as grating as the black tights on female warrior. But that thing probably has spats so it could be a win or lose depending on how you look at it.
>>
>>720822293
It's never been about age, it's cracking down on "suggestive" content period, this is coming from payment processors so there is no way around it
>>
>>720822414
>so there is no way around it
don't buy it. stop consuming. pirate it if you must.
>>
>>720822478
It's paid for by tax dollars, voting with your wallet stopped being viable decades ago. All these corporations are supported by government injections through various fronts of "investment firms"
Recently this was labeled "activist funding"
>>
>>720820764
VIII is DQ for people that don't like DQ much
VII is DQ for people that love DQ, maybe too much

VIII doesn't have traditional DQ pacing at all, you are just thrown in the middle of the action and story with no buildup, more like a final fantasy game. Whole story itself is paced abnormally too, there no other DQ where youre directly chasing after the main villain, let alone for the entire game from the very start. its always you doing seemingly unrelated shit and you never even exchange words or meet with the real villain until the final battle. On the extreme end like DQVIl youre lucky if there are even monsters in the world and the mere IDEA of a final boss to beat even exists at the beginning of the game.

VI is kinda close in a way but then it turns out that it's all just a prologue, dreamworld illusions and then you really start the adventure proper
>>
>>720799045
>>720821942
>The slow opening of the PS1 was pure soul imo
This, also it had an actual dungeon instead of a pointless fetch quest like the 3DS version.
The slow start is the least of the game's problems.
>>
Is the 3ds version worth playing?
>>
>consensus for years is that the game is a bloated mess that could have half its bloat removed and nothing of consequence would be lost, and the majority of its ideas were incredibly half baked
>even the developers agree on this
>shit like Kiefer abruptly leaving the party and never being seen again was a late-game change

>new remake gets announced, says it will be fixing all the issues everyone had with the game
>suddenly hundreds of people crawl out of the woodwork to insist how it was actually perfect
No. It was bad. It is without a doubt, one of the worst franchise JRPGs I have ever played, one that thinks so highly of itself that it thinks it's deserving of making the player do the same thing over and over again for DOZENS of hours, with gameplay ideas so half-baked that it may as well just be a visual novel.
>>
>>720799045
it's like playing a 900 episode anime. Imagine one piece now imagine each island is like a 15-30 hour cour of game. You have to keep in mind it was made in a time where value was derived??? from sheer number of hours of gameplay. I like the 3DS one and currently I have the old man and have no idea what my next story trigger events are. I understand mirabel is about to leave my team and I hate that.
>>
>>720823152
>you are just thrown in the middle of the action and story with no buildup, more like a final fantasy game.
yeah except for done terribly. I don't know what they were thinking with that decision, the story has no direction at all until you finally get a flashback to the shitshow that went down at the castle. It should have just opened with that at the start.
>>
>>720823319
Absolutely
>>
>>720822625
I don't care, I won't support it regardless
>>
File: file.png (35 KB, 853x474)
35 KB
35 KB PNG
will they ever put heroes 2 on sale again
not a single one in almost 4 years now
>>
I played the PS1 version and yes it's a slog at times.
That said it's my favorite. I loved finding the tablets to unlock new islands. Most of the stories are standalone but they're well told.
If reimagined is going to streamline the entire thing I wouldn't start with it
>>
File: G0xG_CQbgAAMgY5.jpg (468 KB, 1849x1914)
468 KB
468 KB JPG
>>
>>720823436
Majority of people here are contrarians who are looking for any reason to shit on any new release, especially ANY remake of any kind.
Any change will be considered sacrilege, even if it was a change that has been requested for decades and is an overall improvement
>>
>>720823959
At this point I doubt it. Funny as fuck because every other game in the series gets discounted when the big sales roll around.
>>
>>720823959
Been waiting for that myself. Loved the first one, heard the second one was even better.

Koei is having a sale right now on musou games, but I think SE is the one stopping the Heroes games from ever getting discounted since even Berserk is on sale
>>
Is Builders over as a franchise?

2 was phenomenal, it's a shame it might be over
>>
File: G02oiLabcAI0k67.jpg (370 KB, 776x2048)
370 KB
370 KB JPG
>>
>>720799154
anons ITT
>gub hub :<
>grub hub japan: :O
>>
>>720824524
Pokeminecraft was the final nail in its coffin, probably.
>>
File: dquestvii6.jpg (42 KB, 400x240)
42 KB
42 KB JPG
Just glad they're sticking with third person battles instead of the bait and switch of the HD2D shit.

Any game with a party where you can't see your team in battle is a waste
>>
>>720825014
>Any game with a party where you can't see your team in battle is a waste

Etrian Odyssey.
>>
>>720825182
A waste
>>
>>720825014
>Any game with a party where you can't see your team in battle is a waste
If you can't imagine the apple in your head, I guess this is true.
>>
>>720825840
I can imagine anything, but that defeats the entire purpose of it being a VIDEO game.
>>
>>720825389
:(
>>
File: schizseal.gif (3.23 MB, 374x374)
3.23 MB
3.23 MB GIF
>>720801521
>screenshot looks exactly like bravely default 2
that game has no right staining other franchises like this.
>>
>>720823436
If you consider yourself part of the consensus then the consensus is wrong. VII is not for people who don't like dragon quest. It is the purest distillation of dragon quest
>>
Is DQVII’s length warranted with actual content? How much of it is a grind or just backtracking?
>>
>>720829297
>Is DQVII’s length warranted with actual content?
You've already seen the 18 islands number in this thread, just picture yourself how long of a game 18 self-contained multiple-hour long storylines sometimes bridged by intermission storylines would end up being
>>
At leas this game is NOT 2D-HD slop. I fucking hate that artstyle now. Is this the first Dragon Quest remake that is 3D?
>>
>>720827442
bravely default(all of them) are mostly developed by Enix side of SE, so I wouldn't be surprised if there is an overlap here
>>
>>720830176
The original VII on the 3DS was 3D
>>
>>720799216
It's the "square hire this man" realistic shading vs hand drawn shading.
>>
>>720830176
>At leas this game is NOT 2D-HD slop. I fucking hate that artstyle now. Is this the first Dragon Quest remake that is 3D?
nigga...DQV on the PS2...
>>
>>720830563
you bodied that freak
>>
No Vocation costumes = no buy
>>
>>720799237
lol they need to cut all the walking back and forth between locations (the game even mocks you for it)
>>
>>720833278
Honestly this would be a deal breaker for me too. Having outfits change with vocation is soulful as fuck. Without that so much charm is lost.
>>
File: IMG_2902.gif (1.95 MB, 400x225)
1.95 MB
1.95 MB GIF
>>720799045
holy fuck that looks awful. i played the original on ps1 and while it was okay it doesn't need a 4th remake
>>
>>720802663
lol woke
>>
File: dance dance.gif (799 KB, 480x432)
799 KB
799 KB GIF
I haven't played a DQ game. Are 5, 8, and 9 worth playing?
>>
the heads look way too big and dorky
>>
File: 1750051963515246.png (549 KB, 566x671)
549 KB
549 KB PNG
>>720802663
>>
>>720836745
No.
>>
>>720837332
Why not?
>>
>>720836745
5 Is probably the best rpg i've ever played and 9 is weird, sometimes sad, but endearing.
>>
>>720837386
DQ sucks.
5 is among the worst structured RPGs ever made, 8 is an aimless adventure that was only ever popular because it got attached like a cancer to PS2 era FF, and 9 is just more slop.
>>
I played the 3ds version, got like 100 hours in, hit the point where Maribel leaves your party and realized the red headed tsundere was the only reason I was still playing and dropped it. I didn't hate the game but it really does drag on and on. Cutting the fat sounds good, but I fear modern SE physically isn't capable of doing that delicately and doesn't somehow make everything worse instead.
>>
>>720838087
she comes back unlike kiefer
>>
>>720799632
>nooo this video game's graphics look like those of the foremost 3D film animation studio in the world!!!
>>
>>720829297
The 3DS version trimmed most of the grinding fat off the bone and the game's like 70 hours there
>>
>>720829297
There's a lot of grinding but I don't know if it's mandatory. I followed a Gamefaqs walkthrough that told me to grind my jobs in a specific spot after they became available, so I did that. I think it was a good 10 hours of just grinding.
>>
>>720837102
I worked long ago in a shitty deliver company and my co-worker was exactly like this old fart
>>
I've never played this game, so when they say they're cutting "subplots that have little or no direct relevance to the main scenario" what kind of things are they talking about? Is the bloat really that bad and boring that it needs cutting?
>>
>>720829297
It's an "island of the week" kind of story. A One Piece, if you will.
>>
>>720839754
As someone trying to start it up myself, lets put this into perspective: if you play the 3DS version you're spending an hour exploring the small starting island, meet the people and find what things are like for the people there, and fumbling around with Kiefer and Miabel to get a gist for their characters right from the get-go. Some of this includes running to different points of the island across the enemy-less, barren expanses just to fetch items for not a puzzle, but simply a quest requirement, and Kiefer joining your party twice with the party member get jingle just to sit around listening to it both times - while Miabel literally just hops into your party late into this sequence without the jingle, so it's basically a pacing troll moment. And all of this just to preamble to how out of your element you are when you jump from a peaceful but mystery-laden place to a hostile area with your first battle in the game. They give you a handful of Chimaera Wings to quick travel about a few times if you know what you're doing for expedience.

This is two hours, longer depending on the type of player you are, in the PS1 original, because that island-trekking fetch quest was originally a genuine multi-faceted puzzle, several pointless fetch quests were removed, the central hub for the game's main gimmick was a multi-room elaborate affair that made the hub a puzzle dungeon all of its own, whereas in the 3DS version they simplify it to two main rooms, and numerous other pace cuts - and this is despite the PS1 version having a super small overworld for scale by comparison that doesn't need the Wings to expedite travel the same way. Now imagine 18 islands of this sort of pacing, albeit with combat now at play, with individual stories each per island, to the point that it takes roughly 15 hours to get the fucking job vocation system unlocked, and you start to see why people call this a 100 hour game.
>>
This game will be good if the dual vocations/perks system is good. The 3DS version was baby mode easy with no depth to the vocations. PS1 was pretty fun but simplistic and the hybrid skills weren't implemented perfectly. Also looks like it has DQXI style act when it's your turn instead input your commands at the start of the round, which could be good or bad.
>>
>>720840492
>And all of this just to preamble to how out of your element you are when you jump from a peaceful but mystery-laden place to a hostile area with your first battle in the game
That does sound pretty comfy, but I can imagine how it becomes annoying if that happens way too often.
>>
>>720799154
brainrotted nigger
>>
Glad this, Daima, and Sand Land are finally getting people to stop sucking Toriyama's dick like there's no tomorrow and realize they were never actually fans of him or his art.
>>
>>720841452
First two islands you hit are pretty quick to throw you into scrambling by or through enemies, so at the very least from what I hear there's only one other island in the game that really fucks with your combat pacing for a bit. But from what I understand you effectively get a routine for things too
>main plot interlude on home island, characters figure their next course of action and maybe things happen, assemble fragments to unlock next island
>go to next island in the past, stumble into or discover the problems people have there, and hunt for the solutions to them while discovering fragments pre-emptively for the next isle along the way
>come back to the present, go to that island to discover the results of your actions and either fix problems or gain stuff that resulted of the past
>rinse and repeat
I'm sure there's big shake-ups from what I understand so far, people describe the isles as being like anime filler episodes where the vast majority of the game is doing this formula and the individual island plots are what matter with some side quests along the way, while the main plot largely takes a backseat for the vast majority of the game, trickling snippets all along the way to the final conclusion. Not sure how much that holds true, but it definitely doesn't feel like a game for someone that doesn't like engorging themselves in the places and casts they visit.
>>
It's most likely the case but is it confirmed they're using the symphonic version of the music? It's fantastic
>>
>>720841857
you mean the spics that only care about dbz shit drawn by some other spic?
>>
>>720841901
>people describe the isles as being like anime filler episodes where the vast majority of the game is doing this formula and the individual island plots are what matter with some side quests along the way, while the main plot largely takes a backseat for the vast majority of the game, trickling snippets all along the way to the final conclusion
This is what the game is like and I loved it
>>
>>720842015
All the DQ remakes of late have been using symphonic music. I imagine that'll just be standard now that there isn't major size constraints like on 3DS/DS and PS2.
DQXI only had midi because it was deliberately harkening back to older titles- that's also why they only added VA in a later rerelease.
>>
>>720842185
>he didn't know about the Sugiyama autism
>>
>>720842414
you mean made up bullshit?
>>
>>720842185
Also helps that the composer, who wanted folks to go to his symphonic concerts and buy the soundtracks instead of getting freebies in the games themselves, is passed away now. The games suspiciously got a LOT more generous with symphonic compositions in his last couple years of life and the post-mortem.
.. and honestly that's also probably only one facet of why DQ12 is in development hell right now, since Sugiyama and Toriyama both passing on top of presumed internal development problems (for fuck's sake VII here looks like a whole game dev project in its own right that probably took resources from XII) have kept that thing under lock and key.
>>
>>720842507
>made up bullshit
back to your grave
>>
>>720842614
cry more tranny faggot
>>
>>720842694
you already got enough trannies crying close to your grave Sugi-kun
>>
>>720842414
>>720842571
That's all speculation and not actually proven.
Generally it makes no sense to advertise symphonic concerts using low quality MIDIs.
The reason symphonic was rarely used was, again, size limitations and what the mood of the game was going for. DQB and DQXI, for example, are both callback games, and DQXIS, which has a symphonic track and Japanese voice acting added in, came out before he died.
The reason they can get away with skirting file sizes by using low quality MIDIs is also because the majority of the DQ franchise was made when MIDIs were standard, simply put.
Most of this talk about selling concert tickets seems to come from one youtube video that has no citations from any Japanese language sources.
Additionally, DQ music sells in any format its released in in Japan. They have a fucking ukele music CD.
>and honestly that's also probably only one facet of why DQ12 is in development hell right now, since Sugiyama and Toriyama both passing on top of presumed internal development problems
Any work from Toriyama was already done per Horii. Toriyama's involvement in DQ has been very limited since Dragon Quest V basically, only one where you can see he had a lot of involvement was VII beyond that title. Most art was already being done by Nakatsuru and the staff at Bird Studio.
As for Sugiyama, his death likely did impact the games, but he already had a protege that did work for him on DQ, in addition to likely hundreds, if not thousands, of unreleased music that was not used for the games.
>>
>>720842571
The only resources it probably took were Horii himself. Square and HexaDrive both have multiple teams.
>>
>>720843019
>t. crying resetera tranny
>>
>>720843179
Not just size limitations, but price point. Square has to pay a royalty to the Tokyo Metropolitan Symphony Orchestra whenever they use their renditions, and that's why the soundtracks for the 3DS versions of 7 and 8 were changed to Synthethized audio for the NA releases. Square and Nintendo didn't want to pay more money.
>>
this is the only remake i've seen where i have actually liked the designs for the characters. i just hope they fix up the shading to be a bit better
>>
>>720843179
>come from one youtube video
and now retards just repeat it like it’s fact?
shocking
>>
>>720843464
True, but keep in mind, DQVII and VIII on 3DS were likely not planned to ever actually release in North America, which is why their budgets were limited in that regard, and DQXI was, again, universal in lacking orchestral arrangements.
>>
>play the original ps1 game as a kid
>almost every island felt like it's own jrpg in length
why did people complain about this unless they don't actually like jrpgs?
>>
>>720802445
Has no one noticed the single most important detail of this image? Mervyn is still in the party. He's just in reserve. The fifth character doesn't wait around at Maribel's house anymore eliminating having to trek back there whenever you want to swap characters.
>>
>>720843753
I liked when stuff you did 40 hours ago on some other island comes up again and seemingly unrelated islands interacted.
>>
>>720843753
I can understand the complaints about the beginning but I loved everything past that
>>
>>720843852
This is probably more what Horii means by streamlining. I think the changes will be
>QoL (easier to find tablets, easier to switch party members, that kind of thing)
>Less tablet hunting (based on other posts, it seems more like the lower number of "islands" is actually just not having you use multiple tablets to go to the same landmass, that kind of thing)
>>
File: file.png (448 KB, 452x505)
448 KB
448 KB PNG
>>720808183
>north america & south america
what did they mean by this?
>>
>18 tablets to 11 tablets
I doubt they're gonna erase islands, but connect them to other time periods that locked to the present day. I can't remember much of my playrun, but there was the Volcano god island, Greenthumb island, that one island where the mayor befriends an exploding rock and dies in the process, a boy defends a priest because of his ailment (filler?), there was that water kingdom...all trades abbey and jacquline. hell the 3DS had some tablets that expanded more on the characters before it got shutdown. I don't remember what they were but it dealt with Kiefer, Jacquline and some other character. Greenthumb is literally NTR or cucked.
>>
>>720809583
>>720810319
funny enough, Ruff never leaves the party.
>>
>>720844338
Dog is man's best friend
>>
>>720844395
Ruff sex with Jacquline. god i would explode if doujins of it existed.
>>720801238
i don't remember this in the 3DS remake. was this a special party attack?
>>
File: 1755651455483108.jpg (102 KB, 616x657)
102 KB
102 KB JPG
>REALLY want to replay DQ7 on 3DS since the announcement
>know I won't want to play the remake in a few months if I do
I don't know what to do....
>>
>>720799632
You're bitching about literally nothing.
>>
>>720845332
these faggits are so mindbroken by western slop they only accept the most generic of anime slop
>>
I do hope they rework the job system.
I was never truly satisfied with 6,7 and 9's systems.
>>
>>720845003
you can still do it. it takes months to play it through. only painful thing is the mini medals that are missable like in the pyramid.
>>
>>720845921
seething imaginationlet
>>
I hated how The Haven updates overtime and can result in a loss of a Mini Medal becaue I am sure I lost one there during the story. I wonder if Casey is getting removed?
>>
>>720799632
They hated him because he spoke the truth
>>
>>720846003
Well here you're not getting the monster vocations, but instead you're getting the ability to use two vocations at the same time and they're calling it "moonlighting" to justify it. If there's any complaint I'd have it's really the whole "number of battles to level a vocation" crap instead, and lord only knows if that gets a big change or they keep it as a "necessary choice" too.
>>
>>720846941
everyone is just calling you a retard though



[Advertise on 4chan]

Delete Post: [File Only] Style:
[Disable Mobile View / Use Desktop Site]

[Enable Mobile View / Use Mobile Site]

All trademarks and copyrights on this page are owned by their respective parties. Images uploaded are the responsibility of the Poster. Comments are owned by the Poster.