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>already forgotten
>>
never heard of it
>>
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>uuuuuh motion inputs are too hard chud we cant have them in our game okay?
>makes a tag game with 10 seconds long block strings, 20 seconds long bnbs from any hit, unreactable left/right low/high mixups, 6 different defensive mechanics and two different one button special inputs
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>>720809186
Bad name, bad roster. Legends of Runeterra also just waited until the game DIED to just start adding the good niggas in. I think Fiddle never made it in at all
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>>720809186
>10 years
>10 characters
pfffffffft lol
>>
>>720809186
>closed beta, not open for everyone yet
Nice try, troony
>>
>>720812068
about as closed as deadlock
>>
>>720809186
>tag fighter
>half of it is big bodies
like this is already bad
>active tag
>can tag multiple times in a single assist call
like the game just wants you to have to hold a 30 second blockstring that is 6 4-way mix ups and easily lose a character from a single touch + 1 bar (which you start with 1 start).
x factor was a problem in marvel 3
sparking was a problem in dbfz
fury is a problem here, its stronger than x factor ever was and you can trivially combo into it.

who is this game for?
tag fighters are not popular, they are the least popular type of fighting game, the hardest to get players into, and the most likely to be a kusoge.
100% of tag fighters sell solely on the IP, and league of legends isn't a strong IP.

isn't even a good tag fighter, it just hasn't been fun to play.
>>
>>720812416
>tag fighters are not popular,
Wrong.
>>
>>720812394
this is a fucking fighting game, what kind of numbers did you expect?
>>
>>720812487
>moves goalpost
>>
>>720812468
go look at the numbers retard
>>
glad to see it turned to be another discord fighter
>>
My friend told me that it was a 10/10. Is he wrong?
>>
>>720812572
>MUH GOALPOST
you amerishart fat fuck retards are insufferable when you have zero arguments
>>
>>720809186
No one forced them to name it fucking TOOXCO dude. Moronic from top to bottom.
>>
>>720812416
Yeah you pretty much summed up all my feelings on the game. I don't even like hate it or anything, I just feel so little towards it other than confusion at what they fuck the devs were thinking. I would really like to see one of them actually answer some of these questions like "Hey guys if you wanted this game to onboard newcomers why did you put 30 second blockstrings in the game with the most oppressive mix-ups I've seen in a fighting game in 20 years?" I know they probably wouldn't be honest but I just really wanna know, are they fucking stupid or did they just lie to Riot and intentionally make a fighting game that would only appeal to like the top 5 percent of FGC players that also like tag-games.
>>
I watched the beta tourney on TNS. They've streamlined >>720809591 this stuff out of the game and now it's just a forgettable anime fighter.
>huge characters with full screen normals
>double tags so now there are 4 ugly dykes onscreen at a time
>as soon as you get hit you're in a wakeup blender until round end
Why don't they put neutral in tag fighters anymore? All these games play like a scorpion and a tarantula in a shoebox
>>
>>720812468
No it's pretty true. Among people that play a lot of fighitng games they are usually not popular. They have a lot of issues:
Forces you to learn more than one character in a genre where learning a character already takes longer than probably any other genre.
Extends all combos and pressure to be more oppressive and long by the nature of what assists to.
Tend to be more volatile because with assists being so strong and there being three health bars, characters need to be punished for calling in a bad assists and die fast.
If none of these things sound fun to you they also add nothing really. The only people that like them are degenerate combo hounds that like games that let them extend their 1 minute combo an extra 5 seconds for 2 additional damage. Fighting games in general have moved towards more respond-able pressure and shorter combos for a reason.
>>
>>720812856
>seethes about trannies
>moves goalpost
>seethes about americans
>>
>>720812573
OF what? 2XKO? I'm not debating you that 2XKO is shit. Tag fighters are popular in the FGC.
MvC2 blew up EVO and made BBB into EVO. MvC2 was the final game for EVO for years.
>>
>>720812748
Does your friends like offense heavy games and stupidly long combos? Because even if he did I don't know how a 9 character tag fighter is 10/10 but I guess maybe he REALLY likes touch of deathing someone with 2 meter in a game where you start with 1 meter.
>>
>>720813482
Literally every tag fighter that has gained any popularity was using licensed characters. I think that should really tell you all you need to know. The fact that MvC2 being in EVO is your proof is all I need to know. You don't play fighting games, you watch them. That's not the same little bro and if you actually played them you would understand they are a niche in an already niche genre. Not the guy you were talking to by the way your post just pissed me off with how stupid it is.
>>
>>720809186
>shitty art
>nogger
shan't even look twice
>>
>>720813351
They add complexity to resource management. Your team might have some invincible or install supers that let you swap out low health chars in exchange for meter. Or if there's an x factor mechanic you can let chars die in exchange for better offense later, etc.

UMVC3 is the best tag fighter cause of all the different outcomes.
>15 second match where point char destroys a whole team on incoming
>99 second time out where both players are out of resources and cant take any risks
>chip kill game where one char has enough meter to checkmate the other
>sudden reversal leading to any of the above
>>
>Tag fighter
>10 characters
>Matchups can have 40% of available fighters present

That won't get stale really fucking fast.
>>
>>720813503
He said that 2XKO is like Guilty Gear
>>
>>720813618
>you don't play fighting games
>little bro
You're a nigger.
>if you actually played them you would understand they are a niche in an already niche genre.
You're stating the obvious. Who doesn't know this?
Every single FG thread devolves into a moron that shitposts because they think they're the only one who plays fighting games. Congratulations on being that moron.
>>
>>720813749
I am not getting into a debate of whether or tag-fighters are fun. I was laying out to you the objective reality of how a lot of players feel about them, I never said it's how I feel about them. They are not popular and the reasons I gave are why. I am not debating those reasons with you and I refuse to because you don't seem smart.
>>
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>>720813651
I like the art design. It's like an early 00s Disney movie. Shame about all the splash effects.
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>>720813435
still no argument
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>>720813839
Well that's simply not true. It's like it in the sense that there is little emphasis on neutral and a lot of neutral skip specials but I don't think I can think of a single other thing in common between them, especially if he means Strive.
>>
>>720813862
>You're stating the obvious. Who doesn't know this?
You I guess based on this post
>>720812468
>tag fighters are not popular,
>Wrong.
Most people would consider a niche genre within another niche genre as "not popular' you absolute retard. Fighting games themselves are not popular and tag-fighters even more so. What the fuck even is your argument anymore? "Oh it's a niche within a niche DUB but like that doesn't like mean it's unpopular!" I feel like you're so dumb you forgot you made this post.
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>>720813873
Get yourself a glass of water or something anon
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>>720813923
jinx looks ugly. Did she always have man shoulders?
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>>720814039
You think I'm the one who needs to calm down because I calmly laid out why I have no interest in debating you after you dropped your spaghetti at my feet? Sorry anon I didn't read your paragraph of trash nonsense on a game genre you don't play and I'm not going to no matter how much you resort to ad hominem.
>>
>>720814029
You can have popular things in niche communities. You clearly have proven you have the IQ of a nigger that can't understand that.
>>
Too little too late
>>
yeah nobody is gonna play this except for a dozen of turbo autists.
>>
Tokon won
>>
>>720813482
they're below street fighter, 3d games and anime games when it comes a high level playerbase
meanwhile sales wise dbfz was the only truly succesful one in the last 15 years because mvc3 barely made a profit with how huge the budget was for that game
>>
>>720814219
And turbo autists hate rito games and their spyware
>>
>>720814108
You're arguing with two or three people anon
>>
>>720814235
lmao no, snoozefest as fuck combo system where everyone is just doing the same lame shit over and over again, casual af, even worse than DBFZ
>>
>>720814148
Except it's niche in a niche community which you agreed with
>>720813862
>>if you actually played them you would understand they are a niche in an already niche genre.
>You're stating the obvious. Who doesn't know this?
Anon do me a favor and try to remember the things you said 3 minutes ago. So yes you can have popular thing sin niche communities though I would argue that's not what we were talking about, something being popular in a niche does not make it popular overall which is what the original post was saying but that's not important because you already agreed it's a niche within a niche. Are you know going to tell me niche's within a niche genre can actually still be popular? What the fuck do you think "popular" means? I maintain that you straight up forgot what the original post that started this conversation was.
>>
>>720814349
I am always going to assume that's not the case if someone is dumb enough to jump into a comment chain and not announce that. There is no other way to use this site that makes sense if you're going to respond to other people responding to you.
>>
>>720814464
>casual af
Sounds great. We should stop trying to please Sajam viewers.
>>
>>720814464
They need to make it so your assist gets forced into point position when it gets hit. There's no penalty for calling them too much or any reason to play more than one character.

Game looks cool but it's going to get stale months after release.
>>
>>720814464
It's funny because I thought your post was about 2XKO
>>720814464
>snoozefest as fuck combo system where everyone is just doing the same lame shit over and over again,
That's literally every fighting game ever anon. Ever game people optimize the combos and there is 0 reason to not use the optimized combos. It's a big part of why making an "open" combo system is essentially pointless. If devs want people to use different combos they need to create different situations where different combos are better than others but that's really hard to do since combos serve one purpose, adding extra damage after you win at neutral. The only other thing I've seen a game do with combos and sometimes a game might have combos that build resource better than the most damage ones but that's so rare and even games that have them it rarely makes sense to base up damage for meter.
>>
>>720814464
lmaoooooo this game has probably the best combos in the industry there's so much shit you can do
>>
>>720813173
Well of course the game is like that it's made by a bunch of the worst combination of fans you could get to make a game(dnf duel fans, xrd fans/xrd top tier players, bbtag fans, mvc2 fans)
>>
>>720814094
>long arms, big hands
>broad pointy shoulders, wider than hips
>pointy jaw, long face
>short, thin legs
that's a man
>>
>>720815639
in Tokon??
>>
>>720815984
oops didn't see he was replying
>>
>>720814464
So sf6 and strive? They're still pretty popular
>>
>>720815639
Who cares when people will just use the most optimized combos?
>>
>>720809186
I got invited into the beta a few days ago and just cannot be arsed to install the game and try it out.
>>
>>720816098
So literally every fighting game. I swear to fucking god I am in a thread with dumb niggers that just pretend to play these games. There has NEVER been a game that didn't have optimized BnBs. You faggots are delusional.
>>
If this fails Riot will cancel all other projects too
10 years and 400 millions wasted on the MMORPG
they keep hitting walls with all their projects
i think even FTS is losing players now
>>
>>720816239
t 16er
>>
>>720814094
She is as tall as Darius in this game, its fucking weird.
>>
>>720816248
they pushed it out becasue they were at risk of getting canceled its why the roster is so low
>>
>>720816224
Don't bother then yeah. I almost didn't install it to play with my friends when I realized I needed to install their gay launcher and spyware anti-cheat.
>>
>supers and finishers look like shit
What's the point then???
>>
>>720814094
why does the joker dress like a slut now
>>
>>720816281
okay kappa go back to your porn subreddit and circlejerk there. Post this on the sub you guys are some how even worse than /v/ when it comes to fighting games
>>
>>720816281
I've been playing fighting games since I played MvC2 in the arcade attached to the indoor soccer complex in my small town. Kill yourself baby or alternatively, provide me some examples of games without optimized BnBs. You won't though, if you even dare to respond it will be another post of pure ad hominem.
>>
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>>720816248
i was invited to one of their playtests and the shit i saw was enough for me to solidify all my assumptions of how they operate internally. granted im incredibly autistic so i went in knowing more than normal users but i still cant shake how much fucking money they throw at some stuff.
fun fact, budget wise 2xko has significantly less than other projects. this may not surprise you but im talking disproportionately less financial support than other projects

pic marginally related
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>>720814464
Anon the games that win the most are the casual af games where you do the same shit and people have fun doing the same shit. Tokon has the marvel character boost, the arcsys style boost that looks leagues better than 2xko, and from storm alone it seems like it'll have the sexier character boost
>>
Ltg already said its remedial
>>
>>720816248
They already canned their indie side, Valorant and league can carry them but if they gain a fighting game pillar it has potential
>>
>>720816309
Ekko's is so bad it makes me laugh every time. Like what the actual fuck is even happening. The visuals feel like they were picked by a random generator. "And then he throws a ball and then theres gears everywhere and then everything turns blue in a circle wipe and then and then Ekkko flicks the ball and its super cool!" I could not for 1 million dollars tell you what the fuck is even happening in that super.
>>
>>720816056
Yeah I was wondering, 2XKO has a pretty in depth combo system and it needs that since Riot wants this to be a forever fighting game, meaning this will be their only fighting game ever and there will never be a 2XKO 2, just like there will never be a League of Legends 2 so the combat system needs to very complex so people don't get bored after just a few years, it's an insane challenge for the dev team, especially when it comes to a fighting game. How do you make a fighting game so complex that it stays relevant for years and years to come while also not alienating casual, making a fighting game like 2XKO must be one of the most challenging things you can develope as a games creator
>>
>>720816593
This had to be bait. I gotta admit anon you had me going until this post.
>>
>>720816659
Why do you think this is bait?
>>
>>720816593
You can just update it, its not that crazy. SFV day 1 is very different to SFV right now.
>>
>>720816568
The crack some faggots here are smoking is crazy, Ekko is fucking awesome and a blast to watch, especially when niggas like Sonicfox play him, such a joy to watch him play this character
>>
>>720816929
I was literally making fun of only his level 3, can you learn to read if you're going to respond to my posts? How is his level 3 any different when Sonicfox does it? It's not, you just aren't reading what you respond to.
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>>720816743
The fact that it reads like a perfect parody of a person that has never played a fighting game before. I certainly hope its bait.
>>
>that entire post
Are these people pretending to be this lame and retarded or are they actually?
>>
>>720816593
i get what you mean but they could've just started simple like with only s1 then a year later s2 is added, league wasn't as hard as it is now when it came out
>>
>>720816754
Sure, that's why it's a closed beta. Things can and will change but the game is in a pretty good spot so far, far from the disaster this shithole makes it out to be and just wait for the hype level this game will ignite when there are 20 champs more, with Teemo they already show us they will take risks with the roster, next up will be some monsters like Fiddlesticks
>>
It's a riot game, 2xko will always be hated because dotafags are still mad a decade later and they're the loudest most obnoxious motherfuckers in the gaming community.
>>
>>720817109
I am a casual yes but i'm not a zoomer, my first fighting game ever was Street Fighter 2 on SNES, I played the beta a few hours and really liked it so far, can't wait to try out duo with my buddy
>>
>>720813351
>Fighting games in general have moved towards more respond-able pressure and shorter combos for a reason.
Is this actually true? Feels like SF4 before it got all vortexy is still the gold standard for this.
>>
>>720817165
>20 champs more
If we get to that spot. At best they will do 4 a year, so its going to take awhile to even get to 20 total champs. Legend of Runeterra showed that if its not a big hit, they can and will just turn it into a skeleton crew and we might get even less than 4 a year after some time until they stop.
>>
>>720809186
it's not even out yet
>>
>>720817161
I think you just need to get used to two special buttons, it will click in a few days, it's really not a problem but people don't wanna spent time anymore to learn things and to get used to new things, they want to start the game and instantly 30+ combo some mf. I fucking hate zoomers
>>
>>720817461
No, they will release new champs lightning fast, just like they do in Valorant. They know 10 champs is a complete joke for a tag fighter so they will make sure new champs are the top priority
>>
>>720817518
>You don't want two special buttons
>fuckin zoomer
This entire thread must be an experiment. There is no other explanation for this level of retardation even if it's league AND fighting game related
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>>720812487
deadlock is far more complicated than 2KEKX0 despite looking like an overwatch clone
>>
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>>720817663
>like in Valorant
2-3 a year?
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>>720817334
>I am a casual yes
That's very obvious.
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>>720817791
4 per year but 2XKO will probably release them even faster, they didn't work 10 years just on the graphics or mechanics, like come on now. Lot's of champs are already in the pipeline and almost ready. Teemo reveal and playable in october/november, bookmark it
>>
>>720817362
SF4 had intentionally designed 2f links. No dev is putting that in a modern game. Modern games have all sorts of shit to make them more react-able too like mix-up protection. Meterless invincible wake-ups are less common. Crazy 50/50 mix-ups are less common unless you're 2XKO. People freaked out about Strive "destroying gattlings" but they just made them shorter because they realized 2 extra button presses in every combo added nothing but making strings and combos take more time.
>>
>>720818078
They reworked the game from a 1v1, so yeah half on that version they scrapped and the other half on this. I remember how long it took for Illaoi to be announced, then all the update videos till she was playable publically at an event.
>bookmark it
They leaked it themselves, no shit. They always stated it was a 10 character launch.

Capcom, Bamco, NRS etc do 4-5 a year, with existing movesets and a long long tenured team of people who do it. Riot is still in the midst of it all and realistically 4 a year is the absolute best we will get and honestly I think it might be 3 and they try to make the seasons/updates "special" with themed battlepasses and some one-off 4fun game mode
>>
>>720816743
Assuming you are being genuine, he thinks its bait because only casuals that know nothing about fighting games think combos are hard or where the depth comes from. There has never been a fighting game that is hard or skillful because it has "in-depth" combos, a statement that doesn't even really make sense. Combos are something you drill in training to be muscle memory in a day and then refine maybe once or twice when you realize you weren't doing the completely optimized version. This game will be no different and if you don't get that it's because you are one of the aforementioned casuals that think combos are some super crazy hard depthful thing. They're actually like the most brain dead part of fighting games especially since most good players don't even create their own combos, they just take them from online.
>>
>>720809186
>tag-fighter autism
>10 characters
>cookie cutter controls
>mandatory rootkit
yeah no thanks, theyd have to pay me to play this
>>
>>720818471
Ok since you all seem to be such le FGC pros, what does the game need to do or change to make you happy?
>>
>>720819015
Go back in time and not be a tag fighter. Most of my issues with the game entirely stem from that. The system bloat is the biggest issue to me. Once this game settles everyone will be using the same fuse and half the system mechanics will never get used in a match. There is just too much with too much of it serving no purpose or even feeling deliberately underwhelming and the combo system on top of all these system mechanics means you can build really broken combos and people are. It's interesting to solve now (for like the literally 1000 people who can actually appreciate it) but the game is going to get figured out in a month and I think it's way to precarious a house of cards to balance. I think realistically its numbers will peter out and they will slowly strip out or combine some of the system mechanics, reduce the freedom in the combo system and restrict it more and maybe even remove fuses to make the game less of a nightmare to balance. If they try to just tune the absolutely fucked combos people are coming up without touching the system mechanics (how assists work, how fuses work, etc.) then they are going to end up playing a never ending game of balance whack-a-mole that I don't think they can solve. This game is going to get less and less fun for you as people figure it out more, I guarantee it.

tl;dr they need to reign in the time people spend not in control of their character (combo and string length) and how oppressive offensive mixes can feel and I don't see how they do these without major overhauls to the game
>>
>>720819015
for me it needs to be tekken tag 2
>>
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>>720819015
nothing, it's a mobile game and I don't play mobileslop.
>>
>>720818271
>People freaked out about Strive "destroying gattlings" but they just made them shorter because they realized 2 extra button presses in every combo added nothing but making strings and combos take more time.
Not just shorter, the bigger difference is XX/Xrd also had character specific gatlings (or lack of)

Strive on the other hand has universal gatlings as a control scheme/accessibility thing, but the way you use those gatlings also depends on the character
So you can always go 5K>6H, but the utility varies per character
The faster 6Hs combo only on counterhit, and can be used as frametraps. The slower ones only on juggles and are interruptible.
And then some are niche like Axl, Sol or even Unika's (stance normal, does nothing on its own)
>>
>>720819494
>Go back in time and not be a tag fighter.
They wanted the game to be special, to be the first fighting game you play with a co-op partner in tournaments. All fighting games nowadays are just 1v1's, I think the change to a tag fighter was good but you could be right about the system bloat but at the same time they're used to managing tons of systems, mechanics, champs etc. with their other games, just look at league and valorant, also no need for tl;dr, I read it all
>>
>>720809186
2v2 sucks. i want a 1v1 fighting game. the whole swap assist thing is annoying.
>>
>>720820125
The co-op tag thing is the game's best asset so I see how they ended up where they are but man do I wish they took more inspiration from SFxT than Marvel.
>>
>>720820308
>but man do I wish they took more inspiration from SFxT than Marvel.
brother a lot of the devs are previous Mahvel pro players and some still compete like Combofiend and Clockwork so it was pretty clear as day they will go the Marvel route with this game, also Mahvel is way more popular while SFxT was a disaster and died quickly
>>
>>720816248
>they keep hitting walls with all their projects
guess they need to go back to battlenet custom maps to figure it out.
>>
>>720820858
SFxT died because it the gem system was retarded and it was ugly as fuck. You can very easily turn that game into a success.
>>
>Tag garbage
Not interested. Enough of this meme.
>>
>>720821252
Again, the devs are mahvel pros, it's already a team with next to no knowledge about game development so why then no just use a system that you know about and you perfected for years and years, also people wanted mahvel back, then they bring somewhat mahvel back and people still cry about it. This generation is cooked
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I thought fighting game players wantes a game with perfect netcode. It seems like people from as far as the middle east can play good games with americans. Thats really impressive, i can barely play west coast people from florida in dogshit tekken 8.
>>
>>720821747
Yeah and? They took a bunch of inspiration from marvel. They're marvel dudes. I know. I get it. I don't care.
>>
>>720819015
honestly the game looks fundamentally fucked

assists and tagging in is dumb as hell, you can force mixes from fullscreen and the only counterplay is having pushblock available or parrying
freestyle lets you do obnoxious mixes/setups
character balance is wonky, assists can make up for the shortcomings of characters, but it just makes strong characters even stronger
fuses are a shitty, unbalanced idea
alpha 2 had too little damage and they overcompensated
having access to fury if you lose a character is stupid, you fucked up, you should be held accountable for it instead of having an extra comeback mechanic
>>
>>720822637
that's why the game is in closed beta and not fully out yet
>>
>league of homos
hide thread
apply
>>
>>720822891
except i think that anons point is that everything he listed out is a feature the devs want. Not something thats going to get fixed.
>>
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>why did they say they want beginners to play a tag fighter when it has oppressive pressure, violent mix, and big damage???

Why does /v/ larp like they play fighting games? I don't like 2XKO, but none of the shit you're talking about matters at low levels of play. New players aren't doing any of that and after they get their shit kicked in like one or two matches, they aren't matching against those people. They're matching against people who drop a 5 hit BnB and constantly raw super on the other guy's wake up.

The League community that doesn't play fighting games will play it because League characters (and crossplay incentives, if Riot has any fucking sense given they share an account and launcher) and Netflix normies will play because Arcane characters.
>>
>2xMalware
>>
>>720822891
>i-i-it's a beta
lmao
>>
>>720823379
Not that anon, but it is strange to mock the "it's a beta" argument when the previous guy literally cited changes from alpha 2, in response to player feedback, as something he didn't like.

>they changed the game after mistakes in alpha 2 and I don't like it
>well they can still change it since it's a beta

This is a perfectly fine thing to bring up.
>>
Another game for rogs to mash in
>>
>>720809186
im not installing chink spyware to play a mid fighting game
>>
>>720823379
this
>>
I've noticed fighting games always come and go very fast despite being very multiplayer focused.
Why haven't anyone figured a way to make them last more than couple weeks?
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>>720828415
japs refuse to play anything that's not the usual few names and they are the only country that matters
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>>720809186
N
>>
it just looks gay and fake
especially in motion
like its made by a soulless corporation with no style or integrity. plastic asian aesthetics with gay california packaging.
>>
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>>720819015
>hat does the game need to do or change to make you happy?
they need to open up the beta to people who aren't getting paid to play so we can get some normie opinions on it, besides Clayton said it's worse than he imagined so dead game
>>
>>720828415
only those that majorly fuck up at release really do bad
>>
>>720809186
Watched Chris G play it, it just looks dull and even he said it was ass. Everyone else is sucking it off until Tokon comes out and they forget it exists
>>
>>720828415
What do you mean come and go sf6, Tekken 8, mk and strive are all games that will have kept a large playerbase for a long while. Granblue has more people playing than before even if it's still not very populated compared to the 1st four due to it being granblue. And everything else either has it's time for like half a decade or more before not getting anymore updates or is shit that never was getting players in the 1st place like dnf duel because it's a complete piece of shit even among 8ing games and samsho because snk is retarded.



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