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Actually too hard to be fun. Literally every boss in this game takes over an hour to beat.
>>
gitgud
i
t
g
u
d
>>
Sounds like (You) issue, because I'm having fun.
>>
People seem to lack sportsmanship. They call bosses pathetic bitches when they defeat them. If it took them more then 1 try, someone made a mistake. If the boss took them an hour to defeat, that means its bad.
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>>720960402
(you) problem
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>>720960402
just hard enough to be fun imo
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>>720960402
Beetle cock was also hard when plowing Hornet over and over again
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>>720960402
>too many tough titted faggots claiming they beat >the bosses easy. theyre lying.
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It's a tough game! Not buck breaking but it has its moments. Though if you think the platforming is hard, bad news bud... you're bad.
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>>720961567
Kek
>>
>>720960936
Dumbasses don't even try to change their crest and toolsets to adapt
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>>720961567
This entire line ruined everything about Hollow Knight for me. Look at her. Look at her succulent curves and tell me this wasn't specifically designed to elicit arousal. Tell me this isn't bait to make you desire used goods. Team Cherry is full of cucks. Every single one of those australian fucks played us for fools, making sure to design the sexiest creatures known to man, only to be met with the gut punch that they're used goods with gaping vaginas taking black cock every single day. I can't imagine the state of all Hornetfags out there who have actual standards, the hurt they must be feeling knowing their wife wasn't saving herself for them. The chinese review bombing wasn't enough. We need every possible language to review bomb these dirty fucks for taking away the purity of our bug wife. I will not be able to sleep until this justice has been undone. Make them patch it out. Make them listen to the fans for fucking once.
>>
reminder that op's opinion is not genuine and is meant to incite anger so people reply
>>
lost lace
are you fucking kidding me. WHY DOES EVERY FUCKING BOSS GO AGAINST THE ACTUAL GAMEPLAY DESIGN? DO THEY WANT US TO JUST SPAM TOOLS AND NOT EVEN ATTACK
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I wish to have sex with Grimm.
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>>720965231
Pale Ghost...
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>>720960402
People still saying act 2 is hard tragic
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>>720964915
I just beat this boss after like 40 tries damn feels good its the only boss thats actually hard desu
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>>720964915
>WHY DOES EVERY FUCKING BOSS GO AGAINST THE ACTUAL GAMEPLAY DESIGN
How does she do so?
>>
The only thing that has taken me an hour to beat in the original game was that stupid third trial in the colosseum of fools. That one section where you are wall jumping with all the flying niggers was just bullshit.
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>>720960402
>Actually too hard to be fun. Literally every boss in this game takes over an hour to beat.
wow you're bad.
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>>720961567
>>720963990
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yeah, breadtube agrees
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>>720960402
It's because in most first encounters you just lack that tool, crest, range or extra jump to make it easier, but once you pay attention and dance with your enemies it's neat. I'm bad at the game though and too aggressive sometimes, most of the time. I just need a bit more needle range, because fuck flying enemies where I can't pogo them, In act 1 I had an easier time with moorwing than the savage beastfly.
>>
>Watched Vinesauce highlights video
>He defeated The Last Judge in four attempts
>Took me more than 20
I thought I was total shit, then I realized he was using the Wanderer Crest while I was just using the Hunter Crest
>>
>>720968734
If it makes you feel better, he game over'd three times in Kirby Super Star.
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>>720964915
have you tried dashing away from the attacks
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The problem is not how hard it is, it's that they require you to farm
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i just got to savage beastfly, is that really what you faggots were crying about? fucking pathetic. the runback was basically nothing too
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He could have solo'd Pharloom in half the time.
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>>720971239
The little fag doesn't have a vertical super jump, does he? Well good luck killing ant queen you little tard.
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>>720960402
I'm not that far in but I don't like that when I brush up against a soft bird as I'm attacking it I take damage. I'm OK with contact damage in general, I just had a hard disconnect in my mind that gently brushing up against a soft bird was fucking me up.
>>
honestly I beat most bosses 2nd or third try my first go round, they all have VERY fair choreographing, the only two I had trouble with were the beast (got RNG cucked by those ones that do the circular attack a couple times) and the judge (cause I didn't realize for like 3 deaths that despite there being no visible indicator, inside of her swinging attack isn't safe, but that's on me being stupid lmao)
otherwise it's just, slow down, avoid attacks, figure them out, THEN fight back. Regular enemies gave me more trouble, honestly, those big fuckers in the long hallway connecting choral and cogwork got me three times before I figured them out.
>>
>>720960402
There's any number of enemies I've beaten on my first try (Moss Mother, first Lace fight, Forebrothers)
If you're banging your head against a wall for an hour, there's something wrong with you and not the game
>>
Are actual retards playing this game?
>Dude Savage Beastfly is so hard
what the fuck?
>>
>>720972026
Are we talking first Savage Beastfly or second Savage Beastfly? Because that second fight was hard for me, not gonna lie senpai
>>
>>720972026
RNG bullshit doesn't belong in games like this, there's not a whole lot you can do in a cramped arena when you get two flies constantly shitting out enormous AOEs that block your movement.
>>
Lost Lace is literally everything wrong with video game boss design.
>can teleport right in front of where you're moving, dealing 2 contact damage with her absurdly large body hitbox
>will constantly teleport out of and parry you're attack opportunities while having a million hp
>has unreactable mixups to all her combos, half the time I avoid an attack it's just because i got lucky
>everything after phase 1 is disgusting amounts of area denial move spam
>those moves cover a huge portion of the screen in black goo which obscures your vision, meanwhile she can still do other attacks which get concealed with the AoE bullshit
FUCK this boss, FUCK whoever designed her and FUCK this no fun allowed game.
>>
I dont think bosses are too hard, you qre not supposed to kill them first try. I killed the robot boss in act 1 first try and I baraly remember him. The real problem is overworld being too hard, starting from citadel all normal enemies have too much health and too fucking good at evading
>>
just shoot them
https://litter.catbox.moe/3yi3kvl09a1b5k2o.mp4
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>>720972104
you're supposed to bait them into it's ground pound
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>>720972118
>Running around like a spaz instead of trying to pay attention to the boss
>Literally frothing at the mouth if you can't hit the boss for mroe than 2 microseconds
>Blames the game on his own bad reaction time
>Hates having to position to dodge attacks designed to make you take a moment and actually pay attention
>Almost has a point about not being able to see the boss but blames her own attacks instead of the camera
You need to sleep.
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>>720972026
Everyday I'm getting more convinced people are playing this game without thinking at all and then blaming the game.

>>720972104
>cramp arena
That fight is piss easy. The boss instakills the mobs with its own attacks

>>720972053
How many are they? I just fought the magma beastfly and this is the first time I find a boss bullshit but only because a lot of times he attacked me from off-screen. That aside it was still very fair once I got in the middle and focused on the mobs.
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>>720971335
>flips vertically and descending darks upwards
What now dumbass?
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>>720961134
(not pictured the 20 attempts before)
>>
The issue with Silksong isn’t that it’s too hard, it’s that it’s too punishing for no real benefit. Expedition 33 is more challenging and demanding on expert mode than Silksong and yet it’s easily more acclaimed because you don’t have to spend a minute walking back every time you lose a fight.
>>
the absolute worst fight in the game for me so far is the combat room with the grenade helmet fuckers
what an absolutely dogshit enemy design
>Man these guys take like 8 hits with an upgraded nail to die
>I know, you're probably supposed to reflect their grenades back at them, clever
>lol nope, they're completely immune to explosion damage, and in fact if you hit them with their own grenade it just makes them invincible for a second while they do that animation so you can't even punish them
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>>720972615
>charges during your midpoint of a jump
>now too low to duck under but just high enough to catch you if you jump

RAPE EVERYONE IN THIS KINGDOM AND LEAVE
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>>720960402
you're a shitter
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>>720972118
Just. Wait a see what she does. And punish it. Dash attack sometimes. Put poison Cogflies in the air and poison tacks on the ground. Counter her counter move.
She. Is. Easy.
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>>720961567
Is this real?
Why does she need to have fucked multiple bugs?
Is it so hard to conceive a female that hasn't fucked multiple people?
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Lock in and become SHAWpilled.
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>>720972881
yeah they are kinda gay
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>>720960402
It takes me an hour to learn an averagely difficult line in a Mozart piano concerto

so?
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>>720960402
>over an hour to beat.
I know this is a bait thread, but do the bosses really take this long for some people? I don't think a single boss in this game took me over an hour to beat.
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>>720973069
She's lonely and wanted companionship but no bug could match her lifespan as half a higher being so she eventually figured it would be better to not love to avoid the inevitable loss and heartbreak.
However because you are a retard you view this as her being a roastie slut that fucked an entire country's worth of men.
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>>720973193
I'm retarded and ant queen and a few others took me 5+ hours.
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>>720973228
Jesus, now I understand all the 50+ hour 100% completion times you retards all have.
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What was his fucking problem?
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>>720973341
Daddy issues.
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>>720973069
You ever see Highlander? Hornet's life is like that
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>>720960402
A friend of mine who is terrible at games is now halfway into Act 2. I'm talking levels of "playing BG3 on easy after years of playing tabletop DnD" bad at games. I try not to handhold him that much because seeing him mald at the bosses is half of my content, but I know him, he gets angry after losing 3 times to a boss to the point he is blind to any fact. I had to tell him "if you plan on facetanking every fire attack from the last judge, why don't you wear the fire resist charm at least?". It's not that he had any better option to equip any other blue charm, at this stage of the game he had the cracked skull, the fire resist bell and that green thing. If a guy like him can make it to Act 2 and see the credits, what's your excuse?
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>>720973209
>t. roastie
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>>720973420
I have all the song parts but I have to go back and comb the map for secrets and visit every NPC and settlement because what if I missed something?

I have added 20 hours to my playthrough repeating this when I got the clawline and then the faydown cloak.
>>
>>720960402
>Literally every boss in this game takes over an hour to beat.

that has nothing to do with difficulty of bosses, but deliberate design choices to pad your game time. Double heart damage doesn't increase difficulty of boss once you have figured its moves out, but it does increase time required to figure it out as you has less time per encounter to get used to boss. Likewise, longer and more tedious runback directly increases time per time. Combine these two and exact same boss that would take you 10 minutes to figure out in HK would take you 30 minutes to beat in Silksong.
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>>720973193
lost lace took me over an hour prbably but there was a bench nearby so it wasnt that bad
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>>720973567
>time per time

time per try
honestly, this game is excellent study of how NPCs think. We have bunch of retards proud about enduring tedium, thinking that doing so in single player game is a mark of skill. Beating Silksong is merely a function of investing your time.
>>
>>720973420
In my youth I played games like Tohou enough to 1cc the extra stages, modern day run backs have nothing on those games.
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>>720972881
it's still better to stay on one side of the arena and deflect the grenades, it's slowish but pretty safe it let me beat this first try
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Is this a Grimmfag board?
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>>720972881
It's as if... they made all flying enemies a pain in the ass to hit with your nail... to promote tool and silk skill usage for them...
>>
>finish silksong
>had a good time
>urge to replay
>realise that 60% of the game is THAT part
it's unprecedented amounts of THAT part in a game for me bros. it's usually just one place or two places. in silksong it's like 15 locations.
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>>720973890
There's a mod that'll let you replay almost all the bosses with everything unlocked
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>>720973835
Grimmfag board.
Grimmfag world.
Grimmfag life.
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>>720974117
I don't give a fuck about the bosses man. I don't play these games to bing bang wahoo myself into haemorrhoids. I liked the original HK for its world and atmosphere.
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>>720966738
people still being virgins after 30 years of age is tragic
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>>720973890
But once you've beaten it, all you need to do is be consistent and "that" part will never give you trouble again.
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>>720973209
>She's lonely and wanted companionship
but she talked plural, "mates". that's not seeking love.
>>720973387
i actually haven't
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>>720973890
I've never replayed HK and I'm certainly not gonna replay SS
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>>720961567
>seek partner
>outlive everyone because demigod
>give up because inevitable heartbreak
>/v/iggers think this means you're a slut
Not sure if trolling or actually retarded
>>
I don't even think the final boss of act 3 took me an hour. Games like Elden Ring are so much harder so I'm not sure why people are targeting Silksong. Every single boss has huge openings after certain attacks and none of the attack patterns have more than like 3 swings in a row
>>
Raging Conchfly was not fun. Even after finding the easier path to the fight it still wasn't fun. I don't feel like I'm learning patterns, I'm just trying to stay away from bullet hell. Is this every fucking boss? I don't mind a challenge but this is dumb. It's finally dead but I don't feel like I got good at the fight, just lucky in what it decided to do. The "reward" was horse shit but I guess that's fine because it means the fight wasn't mandatory.

>>720974535
What pisses me off are constant adds and just filling the screen with damaging ranged bullshit. For some attacks that's fine, but when every boss feels like that I stop having fun.
>>
>>720972026
First Sinner was easier than that fat fuck yet you unlock him at the same time as Greymoor.
>>
>>720974535
because it is not difficult, it is tedious and frustrating. The whole
>i am epic gamer i beat le epic reddit hard game
is pushed by tards who actually wasted time on this piece of shit
>>
>>720974614
The bosses kill most of the adds they spawn if you just stand between them and if you're having trouble with them you're probably not using the grapple to get to them

>>720974625
>it is tedious and frustrating
Maybe like 2 bosses which is like 1% of the game
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>>720972717
>I have to do something more than once!!!
>Aiiiieeee save me from video games!!
Pathetic casual bullshit
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>>720973890
At least now you have more knowledge of certain areas and bosses which means fewer tries
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>>720973860
are you retarded? it's clearly not hitting them that's the issue it's dodging the spam of nuclear bombs
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>>720972717
If that boss takes you 20 tries I think you may have brain damage. When the boss jumps in the air just stand directly under her and nothing will hit you, when the boss winds up for a ground attack jump up and left and nothing will hit you. Standing directly under a boss that jumps in the air works on almost all of the bosses that do that in the game, they almost never attack straight down.
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>>720960402
I blame hornet akward downward jump attack.
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>>720974145
Stolas?
>>
>Team Cherry making the 500th enemy that flies in annoying patterns and dive bombs
>This is good design somehow
>>
>>720960402
I don't get the complains... I don't have much issues with platforming and runbacks so far and I'm in act 2. I did the High Halls arena in like 2 tries, beat up Unveiled, First Sinner and Phantom in less than 5 tries each but I did struggle a bit with Conchfly, Savage Beastfly and Last Judge but these are (Me) issues... I've just arrived to Bilewater so I wonder if my experience or opinion will vastly change but I assume most who complain about it either never played Metroidvanias or they just don't use their skill/tools/abilities
>>
>>720974614
I keep seeing people complain about this boss. I guess it would have been worse without the double jump, but I had lots of fun and didn't need tools. Attacks are clearly telegraphed, you know exactly where to go and the timing is tight so it's got a challenge. Biggest problem was finding a chance to heal, but you build up silk so fast you get another chance quickly.
>>
>>720974381
>she talked plural, "mates". that's not seeking love.
Took me like 40 dates over two years to find my current partner. Had sex with about a third of them. Its just life.
>>
>>720975026
>flying faggot throws nuke at you
>hit the nuke with your nail to send it back
>nuke explodes away from you and into their face
>they get no damage from the nuke, but they stay immobile in their guard stance
Here are your options now.
A. Set up 1 or 2 sting shards so they are armed by the time they leave their guard stance and get struck by the multi-hit.
B. Throw longpins at them, specifically telling you they pierce through tough shells
C. If you have silk, set up your position for a silk spear or a thread storm
D. Attack them once with your nail and complain on 4channel
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>>720975189
it's so tiring and actually pisses me off more than any boss
but it's double if the boss is also a dumb flying fuck doing the same shit
>>
>>720972053
Honestly I found the second round easier because there were less and weaker ads and I had more room to move.
>>
I am in act 1, currently fighting splinter sister or whatever his name is. Why does it feel like everything takes forever to kill? Are there "nail upgrades" I am unaware of?
>>
>>720974381
This explains it pretty well
https://www.youtube.com/watch?v=W94STMl8IMM
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>>720961134
>double damage charm
>still takes longer to kill than the average Elden Ring boss
>time wasting 1st stages, runbacks, etc.
Unironically what were they thinking? People wouldn't complain so much if it didn't feel like you just wasted 10 minutes every time you die.
All the actual hard games have instant retries, wtf is this shit?
>>
>>720975669
You're on the precipice of your first nail upgrade.
>>
>>720972881
Most annoying thing is that the explosion damage hitbox is so fucking unclear.
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>>720975189
I dropped the game cause the amount in act 1
I don't care, design your game better
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>>720961134
>wanderer crest
Shitter alert
>>
>>720973860
Anyone who allows flying niggers, or fliggers as I like to call them, to exist for more than 2 seconds deserves whatever comes of it
Kill all fliggers
Pogo on a fliggers head
Hit fliggers into spikes
Throw poison cogflies at fliggers
Put poison spike traps directly on top of fliggers
Clawline a fligger in the face
Fry entire swarms of fliggers with volt filament silk storm
>>
>>720975792
they have correctly realized that most NPCs have no conception of time, and would just let game pad time with pointless design decisions. It is a great study in how marketing is more important to NPCs than actual gameplay, as they are incapable of coming up with takes themselves and rely on consensus to form their own opinions.
>>
>>720976082
I'm about to drop it too desu, 50 flying insects per room + annoying boss run backs + every single fucking mob taking 4 hits to kill.. Obnoxious.
>>
>>720976232
>If a boss takes more than 10 seconds to kill then you have to be an NPC
Has the dopamine burnout of internet addiction finally hit you hard enough that you have to cope by saying other people are the problem?
>>
>>720974614
i killed it first try and i suck balls at this game
>>
>>>/vg/
>>
>>720961134
red bug sexy
>>
>>720976209
Why the fuck does everyone think that crest is so good?
>>
>>720960402
I used a teleport mod and bosses aren't hard, they're actually pretty fun, it's just that the game is unfair. Things like runbacks, fake benches, small enemies doing two damage makes it so you're not fighting the game, you're fighting tediousness.
>>
>>720976379
>NPC immediately lashes out

kek
again, double damage means more tries needed and longer runback means more time per try needed, and neither increases difficulty of boss, just time you get to actually play the game and learn patters. Double damage + runback = your time is being wasted because devs are doing it on purpose.
But by all means, be proud of being NPC who didn't even grasp this until someone smarter than you spelled it out. Fucking retards, I swear.
>>
>>720972717
You didn't play the game. On the bottom left you can see the hunter's journal updating meaning it was the 2nd or 3rd attempt at worst
>>
Is the boomerang tool really as good as everyone says? I didn't find it until after I had beaten Act 3
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>>720976647
I only agree with the runbacks, everything else is git gud. Runbacks are such a lame shitty part of Soulslikes that even From stopped doing them because they know how lame they are.
>>
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>>720976675
Look man, if you want to say it's shit balancing, I get it. Nobody is denying shit like Last Judge and Groal are horrendous examples of punishment. Pinning others are mindless drones because they enjoy it is just beyond retarded though. I don't care to follow your gambit if you're really just baiting, but you're not going to brush past the fact attention spans are dropping just because you want to pin anyone defending it as an NPC. That's a real problem, it is happening, and nobody is immune to it. You're not immune to it.
>>
>>720976738
it can multihit enemies and flies across the screen twice, increasing its chance of hitting something. I didn't use it much myself. I don't think it's that different from triple pins
>>
You know what i'm really starting to hate now that i'm working through the godhome radiant fights?
That tiny little fucking dip you do when you perform a double jump. This little three pixel dip has gotten me killed more times than I can count, and it always feels out of place compared to how snappy and instantaneous all your other movement options are.
>>
>>720960402
Nah, the issue isn't the level of the difficulty, but rather how front-loaded it is. Act 1 is way harder than Act 2 and even 3 for no reason, so progression feels really weird once you get to the citadel, since nothing really challenges you until the end of Act 3, except Bilewater.
>>
>>720976738
>>720977018
It slows down a bit as it's changing directions, and can multihit enemies if it lingers in their hitbox as it's doing so.
>>
>>720960402
it's because you do literally no damage even with the needle upgrade.
play with the 2x damage mode. enemies do double damage just by moving into you so you should too.
there are bigger enemies in some parts that take over 10 hits to kill. they're easy but insanely repetative slow and reptative.

anyone who doesn't mod this game with double damage is clinically insane. no fucking way enmity should take that long to kill.
this is not DMC where you can pull off rapid sick combos, this is a shitty side scroller where you spam the same move in tedious monotonous """combat""". Have some self respect and half the tedium.
>>
why did the comfy silksong thread get shadownuked?
>>
>>720960402
A hour in Cuphead is like 50 attempts.
A hour in Silksong is maybe 20 attempts.
>>
>>720977178
janny has a melty
>>
>no motivation to play Act 3
>just spam flies to solve everything
I think I need to take a break.
>>
>dude just find all the fleas if you want to get to the last part of the game bro
>you missed ONE breakable wall SOMEWHERE on the entire map, just go find it bro
>>
>Fags will say people didn't beat the game for using tools that makes enemies die faster
>Complain a toolless run is too slow
Play Hollow Knight then retards. If you use spells you didn't beat the game.
>>
>>720972471
what is that gatling gun? forge daughter's?
>>
>>720977267
You don't need to find all the fleas for act 3 though.
>>
>>720976624
Mouthbreathing shitters get filtered by default pogo
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>>720977332
i need to find at least one more because they're not moving
needle in a haystack
anyone who's playing this, take great care to look at every single wall when exploring because you might fuck yourself otherwise
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>game provides a gameplay mechanic
>"Nooo, don't use it! You didn't beat the game if you do!"
I never got this argument.
It's almost like your game isn't as hardcore and difficult as you think it is without some self imposed limitations.
>>
>>720960402
>every boss in this game takes over an hour to beat
not true + that's awesome
>>
>>720977380
You're given their locations when you find the whatever flea anyway. That makes most of them trivial to find. I'd say that only 2 are tricky even with the location on the map.
>>
>>720977495
>the whatever flea
the what? and that's also a needle in a haystack
>>
>>720977192
even less.
I think cupphead is probably the only other game where "combat" feels more like tedium than actual combat. no runs backs like HK but you feel like you're just spamming and going through the motions, it doesn't help that your peashooter literally has no impact. it has the most unsatisfying audio-visual feedback of any shooter ever.

>>720977286
I've seen people play hollow knight and it looks like it has the same problem. the player goes through the same repetitive patterns spamming that pissy little slash with very little combat variety and the repetitive ass bosses seem to wear out their welcome with inflated HP well past the point you've seen all their moves.
>>
>>720977286
>>720977417
Make sharts less retarded to farm.
>MUH CASTLEVANIA HEARTS
Hearts were much easier to farm than shards
>>
>>720977178
>why did the comfy silksong thread get shadownuked?
WTF I was looking for that thread and nothing
do jannies really?
>>
>>720977286
sound like an elden ring or any souls game discussion
>>
>>720977178
Jannies hate videogames.
>>
>>720974381
she is biologically immortal retard she could have multiple husbands
>>
>>720960402
There's nothing wrong with being hard, ninja gaiden and god hand are hard but fun, this shit is just boring
>small moveset
>contact damage
>runbacks
>backtracking
it's fucking tedious
>>
>>720977532
Vog.

Your issue is probably that you're missing that one.
>>
We're back up :)
>>
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Just got my first ending.
It was a pain in the ass since it was my first time fighting the final boss, but I wanted to get the bad ending out of the way.
Not being able to heal made it more fun in a way, always attacking.
>>
>>720977417
>It's almost like your game isn't as hardcore and difficult as you think it is without some self imposed limitations.

single player faggots need to cope with the fact that their games fundamentally require no real skill
>>
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>>720977753
Good job doing the harder one first. Did you also do Lace cursed?
>>
>>720977753
Personally I was fucked up by her out of screen attacks. But with healing she is too easy.
>>
>>720971239
>Challenge
>THE RADIANCE fills the entire screen
Top 5 kino moments in gaming im
>>
>>720977730
Vog definitely doesn't help in a lot of cases. Case and point:
>Wisp Thicket flea
>Everyone tries to get to it through the Underworks, find you can't
>It's blocked off by a bell though, and the map clearly shows it's an area in Bellhart
>No exits through Bellhart to thw Wisp Thicket
>Have to actually go through a corner everyone missed in Greymoor to reach a tiny area with 1 boss, and for some reason has 3 different map colors
>>
>>720960402
You dont understand Silksong or the metroidvania genre as a whole. I'm a huge metroidvania fan since HK and Dark Souls and a huge part of these game is to learn the bosses. If you don't want to learn the bosses or train your muscle memories maybe you should play other games.
>>
>>720977812
Nah, now I kinda regret it. I didn't use tools or skills, but I did heal.
Is there a way to refight bosses yet, or do we have to wait for Godmaster 2?
>>
>>720977983
You can permanently rollback your save, so with some backing up and savefile manipulation you can, but feels like too much work.
>>
>>720977890
I mentioned this in my earlier post.

>I'd say that only 2 are tricky even with the location on the map.
That one and the one in Far Fields cause people problems even with the map.
>>
>>720973890
I'm gonna take a long break, wait for extensive guides and stuff to be made and then go for a steel soul run once every bit of cheese is figured out.
>>
>>720975289
>>720975774
>>720977648
why do i need to know about the dating life of the bug soulslike game?
if all fromslop games manage having protagonists with no mention of sex life, why does the bug game need to mention it?
>>
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Pinstress was fun. Wish I toughed it out and didn't use tools, but if she's going to throw random bullshit then so will I. Watching the replay I probably should have used clawline more.
>>
like stated by somebody else, the over reliance on flying enemies tanked the game for me to a 7/10
>>
>>720978121
find something else to be fake mad about
>>
>>720960402
Gets clearer and clearer by the day.
>>
>>720976624
I like how fast the attacks are
>>
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BEAST CREST SUCKS MAJOR BALLS CHERRY YOU STUPID ***TRANNIES***!!!!
>>
>>720978257
It's always the normies. Even the fags here complaining about it are likely discord trannies who can't complain about it to their "positive vibes only" server
>>
>>720977163
All I'm hearing is shitter cope
>>
>Plasmium Zango
Absolute fucking cancer
>>
>>720961134
>wanderer
You didn't beat the game.
>>
>>720978147
love the detail that she uses that gliding move since she is sister of that far field's npc
>>
>>720978147
>spends 80% of the fight flying and teleporting out of reach spamming ranged shit
>""fun""
Cheesed this piece of shit with architect and felt amazing
>>
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I'm at the part where i have to bring some meat from Bellhart to the Citadel without fast travel and if i get damaged enough i lose the meat. It also has a timer. I mean, i'll probably do it because i play video games, but many won't. And i think you get a weapon upgrade at the end of that quest. Don't think it's a fair thing to do quest design-wise.
>>
is the default Hunter the best crest? Attacks fast, has the best pogo angle, huge bonus dmg if you have some silk built up.
Every other crest i've tried has felt like a big downgrade.
>>
>>720960402
i haven't had any issues with the bosses, some of the areas are nightmarish though and definitely have an antifun design to them. they fell for the le oppression meme and wanted to make the game feel oppressive but they apparently forgot it needs to be fun to play too
>>
>>720978324
It seems unanimous, spread across all communities.
>>
>>720977074
>picrel
Why is Hornet so transphobic?
>>
>>720978121
Immortals feeling the pain of loss and becoming aloof in self defence is one of the oldest tropes in the book.
Hornet’s attitude becomes instantly understandable with this in mind
>>
>>720978147
I climbed that mountain gleefully expectating an ultra-pure needle to pin duel only to have a fucking granny float in the zephyrs just above me and throw her knitting props at me. I could hear the australian accent.
>>
>>720978416
the game is unabashedly way too hard for the normalfag gamer audience, after doing the ration delivery side quest, i already know that probably less than 10% of people are gonna do that. it's actually kinda hilarious that newfags got memed into buying probably the hardest metroidvania that's not named la mulana.
>>
>>720978372
Almost 20% of players have done that and every other part of the quest. That delivery is not hard at all if you backtrack and clear the route beforehand. It's not even hard if you don't do that, but you can make it idiot proof that way.
>>
>>720978373
Fast attacks don't mean much when most of the time you can get only one hit on the boss anyway
>>
>>720978331
The trick is to fight him when on the Plasmium Blood quest. The tool you're given kills him in 4 hits.
>>
>>720978516
Would've been nice to know, I thought Zyletol was gonna mutate to become the boss. Nope. This fight sucks.
>>
>>720978508
have you looked at the % of the achievements? the normalfags are doing fine. you're not as amazing as you think you are because you perceive yourself to be good at vidya
>>
>>720978331
Nail him until he gets the zoomies then relentlessly throw shit at him until he explodes.
>>
>>720978257
>having trouble with Mount Fay
can't take these people seriously
>>
>>720978437
Not transphobic, just incredibly racist towards flies
>>
>>720978508
20% is not a lot for a fetch quest in the beginning of Act 2
>>
>>720978559
Have you learned how to read?
>>
>>720978616
20% for the entire quest chain of like 5 things which I'm pretty sure also requires double jump. Unless you can get to the assman without double jump and I'm unaware.
>>
>>720960402
This retard can beat the game. Why can't you?
Yeah yeah I know "not /v/", you will resort to this because you have no excuse. GIT GUD!
>>
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>>720978559
>the normalfags are doing fine
>>
I'm always filtereed by arenas where you are attacked by enemies from both above and ground level and my boyfriend has to beat them for me
>>
>>720978559
>60% of players beat Widow
>50% of players beat Last judge
>40% of players beat Cogwork Dancers
>20% of players beat Lace
>20% of players got the basic Act 2 ending
I don't think Normalfags are doing that fine actually if you're gettign 10% drops at nearly every story mandatory boss
>>
>>720972717
Not him but I fourth tried Karmelita.
>>
After 120 hours I've finally gotten good. Simultaneously the game has gotten boring. Coincidence ?
>>
I hate Dualshock 4.
Recommend me gamepad with better d-pad.
>>
>>720978780
the game is supposed to be played with analog dumbass
>>
>>720978552
>>720978573
Okay there, got him. Funny how the Abyss doesn't touch this area. Not even the Void wants anything to do with Lifeblood.
>>
>>720978671
well, i still think it's unfair to lock a weapon upgr behind that
>>
>>720978742
the game is out like 2 weeks anon. Most of them are probably wagies too
and 20% for the basic ending is not really that bad
>>
>>720978742
well you have to keep in mind that normalfags can't play that much every day. 60% beating widow when many said that boss felt impossible to them is pretty impressive to me. you gotta remember the game sold over 3m copies
>>
>>720978373
Wanderer is the best basic crest, as in using the needle for damage, simply because of the attack speed and crit.
Architect is stupid OP and lets you just spam tools to win but you will run out of shards if you have to repeat boss fights.
>>
>>720978815
>*SLUUUUUUUUUUUUUUUUUURP* *pop*
>>
>>720978627
i responded to the wrong post by accident, but i guess your massive brain couldn't figure that out
>>
>>720961134
Why is the boss taking gorillion hits to die?
>>
>>720978742
it's a long game and it's been out for two weeks, also easy games have big drop-offs towards the end too, Fallout 4's ending achievement is at less than 20%
>>
>>720978742
judge was at 30% a week ago. some people are just slower.
>>
>>720978858
>Wanderer is the best basic crest
Being locked to hk1 moveset on the way more aggressive hk2 enemies feels bad. Also, unless I'm imagining things, Wanderer attack range is a lot shorter.
>>
>>720978373
Architect = Wanderer > Shaman > Hunter > Reaper >>>>>> Witch >>>>>>>>>>>> Beast
>>
Just beat the cogwork duo. When does the game start getting hard?
>>
>>720979017
Go to bilewater you little cheeky cunt
>>
>>720978979
For me it's Architect and Hunter. Other ones could maybe be good but their pogo attacks are terrible.
>>
>>720978978
>Being locked to hk1 moveset on the way more aggressive hk2 enemies feels bad
Except Knight's moveset is far more oppressive than Hornet's and vertical pongo allows you to get a hit in when she cannot otherwise, bypassing deflect frames on several bosses who love just rushing around
>>
>>720978326
>spends 5 hits just to kill a basic flying enemy
all I'm hearing is you eat shit.
>>
Am I doing good?
>>
>>720978742
I got bored after the dancers. I dont want to ring the bells of awakening again.
>>
>>720979257
You don't need to ring the bells of awakening at all.
>>
>>720979257
And then they have the gall to reuse the "collect three Xs" in Act 3. I couldn't believe it man. After the non-linear ascension to the City of Song it was creatively corrupt.
>>
>>720979291
>Find 3 songs
Its just bells of awakening
>>
>>720978674
these are plebes, borderline non-gamers, by normalfags I mean those who actually engage with game's mechanics and tools
>>
>>720979329
worse is that they are probably just clown farmers
steam achievement doesn't lie while steam discussion jeets can
>>
>>720979321
And the act 3 areas are all dog shit, i can barely call them areas, they are corridors.
>>
>>720979326
Well. The literal bells can just be ignored. The songs can't. It's hardly comparable. They can all be found within the citadel itself. And only one of them is gated behind a necessary ability, which would be the clawline for the high halls one. And the clawline is also found within the citadel. Once you reach the citadel you don't even need to leave it.
>>
>>720978674
Shell Shards are indeed garbage
The game does have a ton of padding
>>
Serious question, where do I get more Simple Keys? I bought both from the 2 vendors and found one in the Sinners Path, but from what I can tell I need 2 more I think? I still have a locked door in the Wormways and the Prisoner locked up in the Sinners Path (or is he a red herring and you can't actually set him free?).
>>
>>720977330
It's him not beating the game.
>>
i am a wagie.
i have 30 hours total game time.
i am still at act 2.
got only 1 out of 3 songs because I focus more on exploring and finishing quests atm.
are the courrier missions for song and pilgrim's rest repeatable because I did them twice and they still appear on courrier missionlist?
>>
>>720978453
Some other anon figured it out in another thread. The Second Sentinel is the original Pinstress fight. It has all the moves you would expect the Pinstress to have. When the devs decided to make the Pinstress kind of goofy they made up the second sentinel and put the old Pinstress fight moveset on it and then made the goofy pinstress fight.
>>
>>720979321
>After the non-linear ascension to the City of Song it was creatively corrupt.
Non-linear? Perhaps technically, but there are just two paths.
If anything it's Act 2 and Act 3 that are non-linear, because even though you've got marked objectives, you can tackle them in any order and you can even tackle them from multiple angles each. In act 2 at least. Act 3 is a bit more straight forward, but you can still tackle the objectives in whatever order you feel like, and there is even the secret additional objective that gives you an option to potentially skip one altogether.

Act 1 is the most linear act.
>>
>>720972471
Where did I miss this poison Aura? Does it work with needle attacks?
>>
i got the flea map now (would have taken me 30 hours of searching to find that guy), but now all of the fleas that i'm missing i just cannot find a way to access them
why is this game like this?
>>
>>720979509
Have you been to Sands of Karak ?
>>
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I beat the game only to tell tryhards on /v/ that it is not fun.
>>
>>720979627
No, I have not
>>
>>720960402
I think Lost Lace was the only boss I spent over an hour on. And the fact that I terribly tired and just forcing myself to stay awake because I was at the end of the game probably had a fair bit to do with it.
I'll admit that the first sinner took a while initially for me for similar reasons, but after some 45 minutes I figured I should return when I was tired. So I did the high halls instead. Went to sleep. And the next day I two-tried First Sinner.

The coral tower took over an hour I'll admit. But it certainly wasn't because of Kahnn. He might be in the running for the easiest boss.
All that said. Even if the bosses took an hour each to beat. Had that even been a bad thing? Lost Lace took me like two something hours but I don't dislike that fight at all. I wanted to fight Grandmommy Silk again I'll admit but I still think Lost Lace is a fun fight.
>>
>>720979603
Bullshit. Act 2 and 3 are glorified fetch quests. First act is an expedition, and there are many, many intersecting paths.
>>
>>720978257
>genuinely evil platforming
Nothing in the game even compares to Hollow Knight's White Palace.
I like that Silksong has a lot more platforming. But difficulty wise it's simpler than hollow knight. I wonder what slurs he'd hurl towards DKC or whatever.

I really wonder what makes people think it's so difficult. Is it their first introduction to platforming?
And did they not even play Hollow Knight even though this is a sequel?
>>
>>720979624
>you WILL search every nook and cranny and hit every piece of wall to check for hidden paths!
>>
>>720975792
>double damage charm
Not even. It's only 25%, so it only gives an appreciable damage boost on like the last two nail upgrades.
>>
Hello?
>>
>>720979620
It's the Pollip Pouch you get from doing a wish for some NPC in Shellwood. It adds a poison effect to all your tools and for Flea Brew it makes you emit a poison cloud. You can make it enhance your needle attacks by combining it with Flintslate.
>>
WE ARE SO BACK
>>
>>720979951
Is it not just me where it takes like 2 minutes to get a captcha and another 2 minutes for a post to send? Are we dead?
>>
>>720978673
vinny is being backseatened through all the exploration, chat is nothing but backsatting
>>
I don’t think any boss or challenge took me an hour but a lot of fights and difficult segments, like the high halls gauntlet, took me 10+ tries, some a lot more some less
Nothing stonewalled me and I never had to take a break, but the game offers a consistent challenge for sure
The sprintermaster races fucked me up in particular because I refused to use the harpoon at first and consistent max speed pogos is infinitely harder
I think it’s like that for a lot of people getting stuck, they just refuse to try different things and new mechanics. And I’m not talking about tool cheese, but using your movement, different crests, and charms etc
I also think the reason why some people get really stuck is because the game is very addicting. I often found myself playing 6+ hours straight without eating or even having water really, long into the night too. Gaming for a long time fucks you up. Wake up refreshed and see how much better you are playing, it’s crazy
>>
Discussion of this game will always be fucked until gamer dads with 12 kids and 45 seconds per week to play this game and need the game to take absolutely 0 effort and midwits who failed the job interview so they feel better by beating this game before 90% of people (most of the people itt) and then proceed to shit on others to make themselves feel better fuck off to the next big game that comes out.
>>
I KICKED MY GRANDMA'S ASS!
>>
NOOOOOOOOO STOP ENJOYING HARD GAMES
>>
>>720977330
If I remember correctly, you get it behind the simple lock door in the high halls.
>>
>>720960402
Just beat the final boss ( not the secret "Radiance" type).
Took me 3 tries, the final one I was touched
once. Hunter Crest + Flea Beer is absolutely OP.
>>
I can't find all the silver bells in Bellhart caverns....
>>
>>720981162
Check both above and below Bellhart. Also reload the rooms, they might have random spawn locations.
>>
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>random ant is more durable and takes more hits to kill than Hornet
>>
>>720981235

>they might have random spawn locations.

That might explain it, but that's also bullshit
>>
>>720979970
>>720979961
N-NANI?!
>>
Another falseflag thread so people taking pride in finishing a singleplayer game can jerk each other off.
>>
>>720981245

H-game protagonist please understand
>>
an average skill player will take 3 tries max on 90% of bosses
>>
>>720981367
pretty much lmao
>>
>>720981245
carapace vs freakbeast that is made of all flesh in a world full of armored assholes
>>
>>720977013
>Last Judge
>punishment
Huh? That shit was easy. The runback barely takes any time too, you don't even have to fight anything (even before patch)
>>
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>tfw figured out how to play witch crest and what build to use.
I love nuking enemies
>>
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>currently attemping to do my last 4 achievements (speedruns and steel souls) in a single run
I...I don't know if I can keep this up...
>>
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>the most busted and underrated tool
>>
>>720981797
Waste of a slot, you already have dash.
>>
>>720981702
Anything special you are doing?
I love the moveset, it's easily my favorite out of all of them, but the Bind just completely kills it for me.
>>
>>720978979
Witch is busted though it requires toy to actually learn boss moves
>>
>>720981828
Dash doesn't save you like scuttle does.
As scuttle makes you immune to like 90% of karmelitas kit.
>>
>>720980892
>Hunter Crest + Flea Beer is absolutely OP.
Maybe it's devs way to implement an easy mode
>>
>>720981797
I got excited when I saw it since I figured it'd give you invincibility frames on your dash but then was extremely disappointed when I saw the meme as fuck scuttling around on the ground and never actually tried it, what makes it good?
>>
>>720981245
And yet I slashed through their entire empire with ease.
Hornet is a DEX build, sure. But she lives up to her demigod status.
>>
>>720981878
Use red mirror/clawmirror injector bind and warding bell. If you are really feeling like doing dmg at the cost of safety use multi binder.
But all I'm really doing differently is learning what attacks I can punish with the bind. And I just play safely otherwise.
>>
>>720980892
>>720981951
A lot of people are sleeping on Hunters since it starts out weak and the Pogo takes some getting used to, but once you have the Eva upgrade for it it ramps up damage every time you hit something with your Needle until you get hit yourself, so if you are okay at dodging and don't try to face tank through everything you quickly start dealing absurd damage with it
>>
>>720982030
It gives you invincibility frames to almost every atk in the game that's not directly aiming at the ground.
>>
>>720982115
Ment for>>720981875
>>
I'm about to start a steel soul playthrough. Hunter's crest. No save-quit. No tools other than flea brew and flintstone. No act 3.
>>
>>720978979
Architect has no silk skill and thus is too boring (for me).
Wanderer is just HK but worse so it's lame too.
Reaper is cool but being so slow with equal damage per hit is not justified by just range and extra silk for a little bit after healing.
Beast is just useless plus has no blue slots plus super awkward pogo plus healing on hit is dumb.
Haven't found shaman and witch yet.
Ergo, Hunter is the best.
>>
>>720981797
>just learn this new move that requires a new button combination in the midpoint of the game
>it's good bro, trust me
>>
>>720982185
What? How? Is it a glitch?
>>
>>720981769
I never got the appeal of doing steel soul or speedruns for cheevos.
It doesn't seem like a fun sort of challenge, because if you fuck up you lose hours of progress.
>>
>>720982390
No it's just how scuttle works.
>>
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So if I don't want to miss the secret ending, all I have to do is delay the Act 3 beginning? Can I fight the final boss as many times as I want till I get both endings before Act 3?
>>
>>720982314
>requires a new button input.
This can't actually be a legit complaint.
>>
>>720970834
your insolent bragging attempt activated my trap card
To care about the runback only means it beat you at least once, it had no runback because it never beat me.
Learn to play the fucking game, shitter!
>>
>>720982574
It's what makes me not want to use it. When in the moment, I don't think to activate my unique dodge ability by holding down and dashing. I think to hold the direction I think will be safe and dash. I think the tool would have been better to just convert your dash itself into a directional scuttle.
>>
>>720982390
It just makes you crawl around on the floor when a lot of bosses are aiming their attacks higher up.
Good example that a lot of people struggle with is Karmelita's ring throws, they just go right over you.
It's honestly awkward as fuck to use since it will "dash" backwards, so if you want to use it to close the distance to a boss you have to turn around beforehand.
>>
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Mama hornet
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>>720982794
How do you learn to use anything new in the game.
New crests must suck for you.
>>
>>720982398
steel soul is the canon run
>>
>>720982843
>karmelitas ring throws bad example because alot of them can still hit you.
All of karmelitas melee attacks though will just wiff you though. So you can be more liberal with attacking because none of her retaliation attacks do fuck all to scuttle.
>>
>>720982864
No, new crests are fun to experiment with since they replace the relevant actions to your buttons with new ones. A different pogo is still down + attack. Dashing to the opposite direction you're facing is always going to be Left/Right + Dash. Making that suddenly become Down + Dash makes it something not able to be considered during split second decision making.
>>
>>720982974
The only ones that hit you are the ones she throws downwards, the sideway ones will go over you even if you are right next to her
>>
>>720982982
That makes no sense because alot of the crests attack basically become different actions via button press.
Beasts crests down atk is not the same as wanderers and would require learning new behaviors for it just like scuttle.
>>
>>720983136
Like I said, crests directly replace each action so you have to use them. The scuttle just adds a new move for something you can technically already do minus the smaller hitbox.
>>
>>720982574
>flying enemy at the first area of the game
>they dodge but all you can do is jump attack with the nail
>flying enemy in act 2
>you have harpoon, silk spear, about 10 tools to deal with flying enemies and even homing flying robots to deal with them
>retards still try to hit them with the nail and complain every time the flying enemy dodges backwards
This is the demographic you are talking to. Don't try to find reason. You would expect with how many autists here, that they would have the pattern recognition to realize that hitting flying enemies with the nail is not a valid strategy after 2 areas into the game. But no, people learn one button and want to finish the whole game with that one button. Any extra button is artificial difficulty and should be ignored.
>>
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Hello /v/.
You all suck at the game and should stay the fuck away from harder games made for people like me. You are journos without a platform, a waste of oxygen talking about things you have no understanding of.
As someone who beat the game in the optional hardcore mode I can safely say there are 4 (four) objectively difficult fights that put hardcore runs at tangible risk.
High Halls gauntlet
Bilewater gauntlet + Groal the Great
Skarrsinger Karmelita
Lost Lace
The Slab if you're stupid enough to get captured and stripped naked

Everything else is as fair as it gets. Not the game's fault the average "gamer" has brain damage.
>>
>>720982567
>both
There are three endings before Act 3. I don't know which one you think is the secret ending. It's very obvious what will bring you into Act 3, and if you read the achievement descriptions it's also obvious what you need to do to get them if you've been doing everything.
>>
>>720983316
Wait the memory bosses do actually count as dying? I hoped they would be like dream fights in HK and not count because you don't leave behind a corpse.
>>
>>720983271
So you have never used crawling once in combat?
>>
>>720983527
Clawline*
>>
>>720977873
The fullscreen title card flashing as the organ music blasts in gave me a boner
>>
>enter red memory
>it resets your crest
>whiff first pogo
i have been humbled
>>
>>720982567
After you beat the final boss you go back to the last bench you saved at (before the fight). You can get the normal ending + the cursed ending and still keep playing until you unlock Act 3.
>>
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>>720983316
>High Halls gauntlet
If you follow the Shakra's questline, she literally carries the whole fight by herself. I'm not kidding, she can solo the fight as long as you don't die, you don't have to hit anything
>Bilewater gauntlet + Groal the Great
There were anons yesterday posting webms with their no-hit frogs just by spamming boomerangs and scarabs with poison.
Congratulations, you finished the game with cracked skull equipped and quit the game every time it broke. You are as bad as the people you are trying to ridicule.
>>
>>720983527
What? Of course I used it in combat, that's a new move with a unique function. There's no other tool in your arsenal that acts like the Clawline. Meanwhile, like I keep saying, the scuttle is a unique button combination for what you can already do, except for the smaller hitbox.
>>
>>720983510
I actually don't know but I'm sure as hell not going to risk a death to find out. I assumed the worst case scenario.
>>
>>720983709
So you are just retarded and can't handle 2 buttons over 1.
>>
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>>720983705
Oh I know. I had her help me because I wasn't going to take any chances.
>>
>>720983316
The problem with Groal the Great is that the fucker sometimes chooses to just fly into you for that contact damage. And if you don't get close well how can you deal damage. But still if you use the 2x2 heal trinket and take it slow its not incredibly difficult.
>>
>>720983646
I whiffed it too but got them all fine after. The game kinda blindsides you with the crest change and you end up learning the hard way.
>>
>>720983769
I don't know how to make it clearer that the scuttle is an action you can already do, and because of that it doesn't naturally enter the mind of someone who literally just wants to make distance from an enemy.
It's
>Oh shit I better get back
>Dashes in the opposite direction
vs
>Oh shit I better get back
>Actually maybe I could use that other move for more safet-
>take damage
>>
>>720983316
>Karmelita
I haven't beaten Steel Soul myself but I found her easy to cheese since she only deals 1 mask of contact damage compared to the 2 damage attacks.
>>
>>720983316
Groal is disgustingly easy to cheese by sitting in the swamp in the righternmost corner and I imagine most people will do just that.
What's wrong with Lost Lace btw? There are some P2 overlaps that are absolutely fucked but those won't burn through all your 10 masks by a long shot and you can burn her down so quickly it really doesn't matter much anyways.
>>
>>720972104
>Dude what's Thread Storm
Learn to play games instead of ruining them for those of us that do
>>
>>720974625
But enough about soulslop
>>
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so who do you want to fight in silksong's godhome equivalent dlc?
who would you like to have a power up version?
>>
>>720984208
Yes they're being pushed with same idea. Your point?
>>
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>>720984212
Silk needs an absolute version. for a game that's usually hard it's first final boss is too easy
>>
>>720984212
First Sinner is my favorite fight by far but I'm not really sure what they could do with it to raise the difficulty/complexity without making it too stupid to still feel good
>>
I'd like a game where we play a character like karmelita her moveset is the coolest in the game with no gay teleport shit.
>>
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>>720984212
Lace with more gay teleport shit
>>
>>720984112
If either of those actions require that much thought from you. You are proving that you are indeed retarded.
>>
>>720984212
i disappoint that we didn't get to fight any of the three dreamers
an architect boss fight would be cool
>>
They are working on a Return to Hollownest DLC where you re-explore the entire HK map as Hornet a few years after the Godhome ending btw
>>
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>>720984212
I have a strong feeling this boss is gunna be a nigger in the God home dlc.
>>
>>720967309
>breadtube
bro is stuck in 2017
>>
>>720984697
Cool. How many years?
>>
>>720984697
Hallownest
>>
>>720973890
Replay on Steel Soul is actually very comfy if you stay away from Bilewater.
>>
>>720984841
Early 2026
It was the original incarnation of Silksong back when it was still a HK DLC and is mostly finished already
>>
>>720984939
No it's Hollow now
>>
>>720974614
>constant adds
Raging Conchfuck is actually the one boss who does this right. The adds are just extensions of his moveset, or projectiles instead of independent entities.
>>
>>720978257
>platforming
This game puts like 75% of it's focus on combat (even more so in act 1). The platforming was the shrimplest part.
>>
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>>720975184
The original, and superior, prototype for Stolas!
>>
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>>720960402
skill issue
>>
>>720983316
If you did a single save quit in combat you didn't beat it btw
>>
>>720972118
The harpoon is insanely good, people don't use it enough. I was underestimating it myself until I got cursed
>>
>>720984734
this with a savage beastfly in the arena would be kino tho
>>
>>720978147
Wait can you actually kill her if you attack again after beating her?
>>
>>720972881
>he still hasn't taken the silk rune pill
>>
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>>
>Give us a heavy attack
>It's fucking useless in pretty much all the fights cause you'll do less damage during stun phases and bosses will hit you through it when they're not stunned
wow thanks team cherry very cool
>>
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>>720985817
>>
>>720985887
>heavy attack
You mean the charge? It's really good on literally every Crest but Reaper.
The Shaman one is outright busted and can shit on bosses from the opposite side of the arena.
>>
I don't know what to do with my life again. It's too short, and that ending... what the fuck, that was just a cliffhanger. Unlike Hollow Knight's endings 3, 4, and 5 that felt like actual resolutions, this one is just a cocktease.

Goddammit, what the fuck do I do until for the next installment that'll most likely release in another 7 goddamn years, if there even will be any?
>>
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>didnt know the steps to start act 3
>excited to see all the endings since i heard it resets you in front of the final boss after you get them
>turns out ive unknowingly completed all the steps to skip right to act 3 just because i felt really bad about not doing everything possible before the final boss

My flight was mighty and freeing. Yet the sun's wrath upon my wings was harsh and swift.
>>
>>720986325
That's why they let you roll back your save anon
>>
>>720986014
It's fucking ass on anything but Shaman and Shaman is a shit crest to begin with. Only crest it's really good on is Architect and that's the most boring shit ever
>>
>>720986590
It's very strong and barely slower than a normal hit on Hunter.
Wanderer as well but it locks you into place for a bit and the positioning for getting all hits is tough.
I honestly have never used Witch so not sure how it's on that.
>>
>>720986590
The only shit thing about Shaman is how late you get it. If you had it as early as Wanderer fucking everyone would use it, it'd break half the game completely.
>>
>>720961134
>Clips his favorite streamer's game play
>Posts here and pretends its his
>Hasn't even actually played the game at all
>Larps like he mastered it
Why is /v/ like this?
>>
>>720963832
Cogflies, tacks, and triple knives will carry you for the entire game. Why even change them?
>>
>>720976624
Wanderer's crest with Longclaw and the Dice is so OP it makes every other crests look bad.
>>
>>720987161
Infinite health and infinite stamina mods so OP it makes all crests look bad
>>
>>720987161
Architect is far more broken, it just requires more setup and isn't as easily accessible.
Spam Plasmium to OD for the 1 mask every 3 seconds auto-recovery and just hang back to spam cogflies and sawblades, it's impossible to die and you shred every boss in half a minute.
>>
>>720978742
that's a pretty standard dropoff rate for long games
>>
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toch soft sehl
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>>720961134
God DAMN that does not look fun.
>>
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>Hornet is so weak she couldn't even complete her own journey all on her own, Knight rescued her anorexic ass and forced the Void to fuck off
>>
>>720987161
Wanderer and Architect are both ridiculously OP in different ways
It's base attack spam with a crit chance vs tool spam + the only good charge attack
>>
>>720960402
Hundred percented it yesterday including all mementos excluding race and flea circus. Here is my review.
>Game is good
>Most of the bosses are great
>Some of them have too much health
>Bilewater is awful but not as awful as Karak in my opinion
>Final boss was a little disappointing
>I hate sword fights, they are too quick to read the telegraphs
>>
>>720972118
>>has unreactable mixups to all her combos, half the time I avoid an attack it's just because i got lucky

It's possible to cover all options. For the parry when you hear it you just double jump and float at apex height, you can then pogo both the ground and air counter. for the double dash into air flip or tripe dash you can time your pogo on the second dash to either hit the third dash or clash with the flip and dash away.
>>
>>720987920
>Most of the bosses are great
Most of the bosses are shitty add generators with 2 attacks total
>>
>>720988191
there like like 8 of them
8/44 is not bad
>>
>>720960402
>Act 1
>Got the cloak but don't know where else to go
>Find the beast palace or whatever it is. It houses some giant fly bashing his head against a wall. Die to him about 30 times but getting better.
>Decide to go exploring some more but only see one place I haven't been and it requires a double jump or wall jump
>Use floating ant skips to get up to the fight with two really strong dudes. Die in two hits
>Check online if people are having trouble with these two fights
>Reddit saying these fights are optional and you shouldn't do them unless you have end game upgrades
>Go back to fighting the big flying bug and kill him second try. Took about 65 hits with my sword and some skill usage
>Get a crest as a reward

I don't think I'm great at these kinds of hard games but it feels good to beat a boss that people are raging about online. I also just figured out where to go and advance the storyline. Still in Act 1 though.
>>
Why did they turn down all environmental other than lava, to 1 damage?
>>
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>>720987756
>weak
I'm pretty sure she could beat pre-Shade Lord Knight with her Pharloom skillset.
>>
>>720988794
Because anybody who isn't a shitter has already swam to the other side of the pool. Now they are draining the pool so the normies don't drown.
>>
>>720988191
>Moss Mother
>Savage Beastfly
>Sister Splinter
>Conchflies
>Forebrothers
>The Unraveled
>Broodmother
>Crawfather
i would also argue that half of this list are at least good
>>
>>720988954
But what about my non-savescum Steel Soul run that I started today?
A lot of the tension is gone now. In the affected sections at least.
>>
>>720988882
>dogshit healing that needs 100% of the spool
>dogshit spells she already tried to use on Knight against his screen wipers
>dogshit charge attacks against his Nail Arts
>dogshit charms against his broken shit
>no iframe ability
Her only saving grace are the tools. Knight is literally using a superpowered Wanderer crest fused with Shaman. There's a reason she gets beaten by him twice.
>>
>>720989253
If you are complaining because Steel Soul is too easy because they reduced some damage I feel like you need to stop playing video games and apply your skills to something more practical.
>>
Plasmium regen go brrrr
>>
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I've never played HollowKnight all the fags getting filtered genuinely makes me want to try it. this exact scenario happened with cuphead and it was not that hard. a "friend" of mine even left a seething steam review
>>
>>720988794
it's a good change imo, I thought it was too harsh
I think forcing runbacks due to enemies and platforming are fundamentally different.
it was pointlessly harsh
>>
>>720960402
Does this game have a bunch of permanently missable shit to worry about? Hollow Knight was pretty good about letting you access stuff but the act structure is concerning.
>>
>>720988537
There are many secrets and small upgrades you can get if you explore every nook and cranny of the map, and that's where the fun comes from, not necessarily beating a boss after the Xth time. A secret NPC that will give you a quest here, a secret room with a vendor that will sell you some upgrades there, stuff like that is what make your first playthrough unique and more interesting than any of the other ones you may or may not do. I don't want to say more because I don't want to spoil anything, but then again this thread has more spoils than an IGN guide so, I don't know if you want me to tell you these things.
>>
>>720989632
HK has a significant grace period where it introduces mechanics step by step letting you learn even if you've never played a game like it
Silksong assumes you've played HK and doesn't take long to start throwing serious fights and challenges at you
if you want to go directly into SS, you can, but expect 1 easy boss before you're expected to figure it out as you go
>>
>>720989776
Nothing substantial since the game forces you to beat most of the wishes and get all the fleas before you can enter act 3.
>>
>>720989776
they basically force you to get everything before you can go to act 3. there's an optional boss in act 2 you can miss, but you get nothing from it and it doesn't affect completion. there's a bad ending you can miss in act 2 which gives you an achievement.
>>
>>720989298
>>no iframe ability
She has the shapedart and counter, even if they consume silk. But she is also several hundred percent more agile than the knight.
>>dogshit charms against his broken shit
While the knight has some really powerful charms, Hornet's aren't weak at all and I almost wonder why some insist otherwise.
>dogshit charge attacks against his Nail Arts
They're not worse at all. Especially depending on the crest. The big drill or shaman's spell blade are great charge attacks. The witch's spin is equivalent to the knight's, but Hornet has the greater agility to use it with.
>dogshit spells she already tried to use on Knight against his screen wipers
While the knight's spells are great, are you implying that Hornet's Rune Rage or Pale Nails are bad? Not to mention her counter and Shapedart.
>>dogshit healing that needs 100% of the spool
You're just shitposting right? In the time it the Knight to heal 1 mask, Hornet heals 3. And Hornet can heal in the air.

And in addition to all of this. Yeah. Hornet has her tools.
And did I mention how much faster and agile she is?
>>
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>>720989634
A platforming game shouldn't have harsh platforming threats?
>>
>Beat Mantis Lords
>Mantises all bow in reverence
>Beat Karmelita
>Ants do not bow in reverence
>>
>>720990103
>there's an optional boss in act 2 you can miss
Shakra?
>>
>>720990398
I mean. You murdered their beloved queen in front of them. It's a tad different.
>>
>>720978979
>>720982269
>Beast
Filtered.
>>
>>720990150
>She has the shapedart and counter
Shapedart has no immediate iframes, it's shit for actually iframing stuff. Counter is actually pathetic since it has no iframes on recovery.
Her agility doesn't matter when Knight covers the entire screen with his magic.
>Hornet's aren't weak at all
Hornet's charms are fucking dogshit. Absolutely abhorrent selection that doesn't even remotely approach mid tier Knight charms, i'm not talking about insane bullshit like Fragile Strength.
>They're not worse at all.
Not only do your charged attack no longer generate Soul (a huge fucking nerf all by itself), not only you can use 1 charge attack down from Knight's 3, but only Architect and Shaman have good charge attacks to begin with, and even Architect's charge attack loses to standard ass Great Slash.
>are you implying that Hornet's Rune Rage or Pale Nails are bad
Rune Rage is a complete dogshit because it's RNG based. Pale Nails is easily her only good spell, and it's like a spec of dust compared to Knight's spellcasting.
>In the time it the Knight to heal 1 mask, Hornet heals 3
Knight can heal any time he has 33% of the spool which means he can more effectively switch between his OP casting and healing and heal more frequently. Healing system in silksong is one of the reasons the entire soul/silk system went to shit, it's too high commitment resource-wise, cucking any other use of silk.
>>
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Just beat the abyss escape sequence first try, why tf were people saying it's the hardest platforming section in the game?? It's anything but.
>>
If the game is so difficult, then how come low skill normalfag girl streamers are making their way through the game at the same pace as they got through hollow knight?
>>
>>720991084
There is no difficult platforming in this game, Hornet's moveset is just too powerful compared to what the Knight had access to.
>>
>>720990873
It's just shit.
>>
>>720990432
yeah
>>
>>720990293
the threats are too harsh when you need to runback after falling 3-4 times
the number is often 2-3 because you of ten get hit and then fall on the double damage spikes
>>
>>720991084
no platforming section is hard after you have double jump imo
I beat cogwork core the corral trek without it.
>>
>>720991371
>Laughs in Cradle ascent
>>
>>720991153
>There is no difficult platforming in this game
Flea Dodge mini-game though
>>
>>720986131
Just KYS
>>
>>720991084
no, the most obnoxious and shitty platforming segment is when you climb above the cradle in chapter 3
>>
>>720991445
I didn't think that was that difficult, I beat Seth's score in like 5-10 tries or something.
Now Flea Juggling on the other hand was fucking obnoxious as all hell....
>>
>>720991513
The climb to the surface is trivial though. I think the Clogwork Core climb for the melody was a bit harder, but maybe that was more since I had only just switched back to Hunter and the diagonal pogo kept fucking me.
>>
>>720991075
>Rune Rage is a complete dogshit because it's RNG based.
Only very slightly. You do know it homes in on home-screen enemies, right? And when we're talking screen clears, as you mentioned, it is without a doubt the biggest screen clear ability of all skills the knight and hornet possess.
Abyss Shriek has good AoE, as does Descending Dark, but the AoE is nowhere close to being called screen clears. Rune Rage is an actual screen clear however.
>>
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this was fun. judging by the achievements though i am missing an entire area and at least one boss and one more ending besides the cursed ending? idk. i get back to it later.
fucking silk heart in white ward. i could have gotten that shit ages ago.
>>
>>720991075
>Knight can heal any time he has 33% of the spool which means he can more effectively switch between his OP casting and healing and heal more frequently.
That would be true, if only the Knight wasn't so slow and only able to heal while grounded.
So in reality the knight can only heal whenever his enemies allow him to. Hornet is the one who can actually heal whenever her spool is full, and her enemies can't stop her.
>>
>>720991793
>Trivial
>Comparing it to Cogwork
You can't seriously believe this anon.
https://youtu.be/YjjK3SqvRVw?t=185
>>
>>720991794
>Only very slightly.
No, it's not fucking slightly. It routinely manages to completely miss even fat foes. Absolutely worthless spell, especially compared to the nails.
If we're talking about "clears", you forgot how big the Shade Soul is and how far it can go, and you can even boost it with shaman stone.
>>
>>720991632
>Now Flea Juggling on the other hand was fucking obnoxious as all hell....
wanderer + longclaw + anklets
never jump, only slash upwards (you'll desync them if you fuck around)
very easy
>>
>>720992040
>if only the Knight wasn't so slow and only able to heal while grounded.
It doesn't matter in the slightest because all bosses have primitive patterns enough for you to pull off a heal. Not to mention how much better his heal was for simple exploration. I would unironically swap Hornet's method of healing back to Knight's if it was possible.
>>
>>720992046
I do think it's trivial as fuck. There's nothing hard about the climb, it doesn't even require you to mix pogos into any of the jumps.
>>
>>720992143
Charms don't work in those minigames. I tried with Wanderer for quite a long time but the range filtered me, I eventually did it after a few tries on Witch.
>>
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>>720967309
>commie subhuman gets filtered
I love this game so much, it's actually, unironically, fucking filtering tourists, normies, commies and journos!!!
>>
>>720992184
That climb is objectively harder than the baby shit in Cogwork core anon.
>>
>>720972881
Just stand under them and hit up, they can't throw grenades directly downwards. Standing directly underneat and hitting up works against most flying enemies in this game.
>>
>>720992046
That guy makes things way harder for himself than they need to be by using Hunter instead of Wanderer and not doing the dash to climb up walls and automatically jump at their apex.
I messed up and harpoon'd into the spikes once but other than that I didn't fall in either of my two climbs of it, it's definitely a lot easier than Path of Pain but I'm not sure I'd say Cogwork Core is harder than it lmao
>>
>want to experience everything in a game
>it's one of those games where a bunch of cool shit isn't tracked in the completion percentage and a bunch of collectathon copy paste shit is
Fucking hate this kind of shit
>>
>>720961134
I only just started Act 3 (just beat the green prince) and I am exhausted watching this. I think I'm done with this game.
>>
>first few days playing
Alright, I'm going to explore different areas and get lost in the story today.
>now
I'm going to spend all day pixel hunting so I can find one flea and one item that I missed and maybe another secret boss that will take me about four hours including runback and breaks.
>>
>>720991075
If Hollow Knight had something like weavelight, it'd be one of the most commonly used Hollow Knight charms.
Same is true for the dice or even stuff like mosslvl2. Or the true greatest of all time, silkspeed.
Things like the poison would also be used in hollow knight.
>>
When do the hard bosses start? Everything I've fought so far was 1-2 tries and I just beat Widow
>>
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How do you respond without sounding mad?
>>
>>720992046
the only hard part about this is going slow enough so you don't run out of silk for your grapple
>>
>>720992626
They are correct. Every time somebody complains about benches costing money I laugh because the first thing I did upon realising this was a possibility was buy rosary necklaces.

Also architect/plasmium/wisp/memory crystal build quite literally breaks the game and makes every boss AFK.
>>
>>720992626
architect and tools exist if you dont want to play the game
>>
>>720992635
Normally I'd agree with you, and I have absolutely died to piss easy platforming many times because I ran out of Silk for my Harpoon, but for the Ascend they give you lots of convenient respawning worms to replenish all your silk at the checkpoints so you can just blaze through.
>>
G I T
>>
>>720992626
>You have choices
So where did my choice of hovering before executing my double jump go?
Absolute insanity that it got patched out.
>>
>>720963990
it boggles my mind that an actual human being typed this
>>
>>720991084
It was hard for me because my fucking controller picked the perfect moment to stop fucking working.
Oddly enough, the moment I disabled rumble it worked perfect and I got through it in one try.
>>
>the small ants in Hunter's March can steal your tacks
ok, I laughed.
>>
>>720992561
Knight doesn't need piss ass wavelight, he has insane shit like Dream Wielder and Soul Eater.
>dice
Lmao
You do realize that the dice is a nerfed Carefree Melody?
>silkspeed
Silkspeed doesn't even register in the list of good charms. It's only good for speedtrannies.
>>
>>720992595
Widow is unironically one of the more difficult bosses.
There are some that are a bit more difficult but you're already close to the difficult plateau.
>>
>>720991447
You have to be 18 or older to post here
>>
>>720983705
>If you follow the Shakra's questline
NIGGER there is no "questline". There is a sequence of unordered events with esoteric requirements dependent on blind luck or game wiki. I met her in every location I've been at, , I bought all her maps I could and she was never on Halls in my game. I hate souls niggers and fromfags so much it's unreal
>>
>>720992626
They're right. Wanderer and architect wxist
>>
Someone yesterday had zaza in their bellhome, that's the only thing I don't have. How do?
>>
>>720992595
The first boss people sometimes struggle on is Last Judge at the Blasted Steps after you've rung all Five Bellshrines.
>>
>>720993045
>You do realize that the dice is a nerfed Carefree Melody?
And you realize that only the most cucked of cucked players can ever grab the Carefree Melody? It practically doesn't even exist.
Also. You make it sound like the Dice is a lot worse or something. It's not.
>Silkspeed doesn't even register in the list of good charms. It's only good for speedtrannies.
Bro you're fucking retarded. Not only does it greatly assist in avoiding enemy attacks, it also allows you to close the distance and successfully strike yourself even when the opportunity to do so is but a short moment.
>>
>>720993232
>she was never on Halls in my game
Did you do her one and only quest or wish, however you want to call them, after buying all the buyable maps? It should be in Bellheart's bulletin board.
>>
>>720990512
You don't actually. You're not changing the past, Karmelita is very old and bloated in the present. Killing her at her prime in her memory kills her in the present, and she welcomed the challenge versus continuing to rot away.

It's why the Green Prince is so hilarious, he was simply mourning his fallen lover/kingdom that Pharloom trampled into dust and you invaded his memories and murdered him.
>>
>>720993276
It's a mod.
>>
>>720990398
As far as the ants are concerned you fought your way into their old weak queen's bedchamber and murdered her while she was weak on death's door barely able to stand.
>>
>>720993446
Even better than that, you didn't even need his heart. You just mount it in your home as a trophy because you have nothing else to do with it.
>>
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This was such a fun fight
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>>720993446
>Killing her at her prime in her memory kills her in the present
But then you admit that you kill her in the memory? In front of her subjects (subjects within the memory, granted, but still).
>>
>>720993021
Can you kill them with bombs like you can the muckmaggots and sandworms?
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>>720993601
What was his name again?
>>
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Ok real talk, how were you supposed to solve this riddle? I just tried the combinations of the bottom 2 panels of each column and when I found 2 matching, it was easy to find the upper 2 just by moving upwards. Was it the intended way or did I brute force a smart riddle with a sorting algorithm?
>>
>>720990398
>Fight mantis lords
>They stop the fight and admit that they respect your strength
>Literally walk in and murder a queen by invading her mind space like it's fucking inception
>"Wtf why don't they respect me"
>>
>>720993695
I did the same thing, I assumed it was just a "make the pipes match" kind of game.
>>
>>720993695
That's how I did it too, if there's some other method it's not at all obvious
>>
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>Kill Moorwing through a wall
>Beat all memory bosses and the final boss by turning on health regen and abusing wisp, memory crystal, cogflies and tacks
>You didn't beat the game
>Check trophies
>100% completed
>0.1% of people have this trophy
Thanks for letting me in the club anon, fetch me a hot towel fellow game beater.
>>
>>720993607
You are invading Karmelita's memories to fight her in her absolute prime.
You are NOT going into the past and nobody but Hornet even knows what she is experiencing in these memories.
Karmelita is just lying there and dies quietly not knowing what happened. The ants just see you walking into the old and weak Karmelita's room and then leave with her dead.
>>
>>720993656
>If you don't buy the quill you can steal his red quill
>If you don't steal it you can steal his purple quill in act 3
>>
>>720993849
True. I am just saying. It never made sense for the memory-ants to bow in respect.
Doesn't make sense for the real ants to bow either though.

They all have got pretty good reason to despise you.
>>
>>720993849
She does know what happened anon. In the green prince's memory he literally tells you to get the fuck out. They are aware you are in their mind.
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>>720993698
The ants are a bunch of cunts anyway.
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>>720993364
>And you realize that only the most cucked of cucked players can ever grab the Carefree Melody? It practically doesn't even exist.
Carefree Melody exists for all the content you would need it for, specifically the toughest parts of the late game.
>Also. You make it sound like the Dice is a lot worse or something. It's not.
Carefree Melody: 10 in 99 chance incrementing all the way to 90 out of 99
Dice: 2 in 99 chance that increments by 2 until it reaches 10 in 99
It's not just worse, it's downright fucking pathetic.
>Not only does it greatly assist in avoiding enemy attacks
Compared to Knight's true iframe dash it doesn't even register on the map of "good" tools.
>close the distance
Use the Clawline.
Silkspeed is worthless.
>>
>>720993976
Oh, the memory ants definitely have reason to bow I think. Their civilization is very much so similar to the mantis tribe in HK.
If you read Karmelita's lore she basically subdued and united a lot of different tribes into a single ant kingdom ruled by her strength.

>>720994032
The one inside the memory palace knows what happened, they clearly have sentience in that moment. The real bug outside decidedly does not, at least with Karmelita you laid the cards out on the table and she welcomed it, but Green Prince just fucked dies having no idea why.
>>
If you could dash through attacks HK-style all the difficult Silksong bosses would be as easy as HK bosses.
>>
>>720993045
I've always liked the Dream Wielder and have had it on me throughout practically the entirety of all of my Hollow Knight runs, outside of Godhome.
But it's not really comparable to Weavelight at all. And Soul Eater isn't either. They're both good, but both of them require you to actually do offensive moves and to do them successfully at that.
The good thing with Weavelight is that it always gives you a minimum of 4 Silk. If you deplete all your silk down to 0, you instead go up to 4 before you even need to put effort into making it rise further.
It's an amazing charm. And the fact that you think it's terrible says a lot.
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>>720976210
based & possibly even keyed
>>
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>>720994258
They would have bowed if Hornet was sexier like Karmelita.
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>>720993045
Weavelight gets you enough Silk to use your Silk Skill every couple seconds anon
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>>720994418
In the time it takes you to regenerate 4 bars to pull weavelight you WILL have to interact with enemies unless you're actively running away (in which case you play suboptimally). By standards of Silksong it's one of the best charms, but if you brought it into the original HK the competition would completely suffocate it compared to vastly superior options.
>>
>>720993259
Wanderer's range is too terrible for it to be a viable shitter carry, even with longclaw.
>>
>>720994512
And Soul Eater or Dream Wielder charges your entire Soul bar from every single generic fly crawling around. Which means 6 heals or 6 spells.
>>
>>720994258
>Oh, the memory ants definitely have reason to bow I think. Their civilization is very much so similar to the mantis tribe in HK.
It might just be my read of things. But though while the ants share a lot of aesthetics with the mantis tribes. I don't actually think they're too similar in the end. Personally.

The impression I got was that while Karmelita rose to prominence through strength, the culture she cultivated with her grace and strength practically reformed all of ant kind.
Maybe I'm just being bigoted towards ant kind, but I got the impression that they were much more primitive before Karmelita's prominence. The ants as we know them, I thought, are pretty much all thanks to Karmelita herself and the culture she cultivated. Her removal, if no one equally influential were to take her place, could suggest that the ants would fall back into being primitive beasts.
Karmelita was their everything.

While the mantis tribe respected their lords for their strength. They seemed much more willing to accept new lords if they too proved their strength.
But Karmelita wasn't just strong. She was the beating heart that unified them and gave them culture. And might have even been the one who elevated their minds.
>>
>>720994684
The shitter way of using Wanderer is using Flea Brew and Quick Bind and just running into the boss while mashing attack.
You get enough silk back to offset the contact damage you take, as long as you regularly fuck off and Bind somewhere safe you are invincible
>>
>>720994636
In Hollow Knight, Weavelight would be even more broken since it would give you enough soul juice to do a simple heal.
And let's not pretend like a charm that would allow you to use your spells without even having to hit the enemy with your nail, wouldn't be good.

And weavelight is pretty fast. Even if it might take a moment to reach 4 in particular, getting 2-3 free silk every time you deplete your silk is not bad at all. And as said, it even goes up to 4 before long.
It's absolutely a powerful charm.
>>
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>>720994684
It's acceptable with longclaw.
>>
>>720994850
Yeah, I think Karmelita being the only ant able to speak in more than grunts says it all
I think she did the pale being thing and gave the mindless animalistic ants a culture but couldn't physically change them to become truly self aware and intelligent in her limited lifespan
>>
>>720995041
>In Hollow Knight, Weavelight would be even more broken since it would give you enough soul juice to do a simple heal.
Weavelight on its own only adds 1 pip of regeneration. In HK there's no base regeneration because the system doesn't need this overdesigned crutch to function well, so it wouldn't even do anything.
Now add Soul Eater to Silksong and look at how ridiculous Hornet would become.
>>
>>720995341
>Weavelight on its own only adds 1 pip of regeneration
It also doubles the speed at which those base silk bars recover.
>>
>>720992626
they're mostly wrong, you can't really choose a build that's strong against the specific boss
it's mostly get good or die, which is how I like it
>>
>>720995398
A mechanic that doesn't exist in the original HK, as i said. Since the original game did not fuck its healing system.
>>
>>720995450
>Equip architect
>Use 9 plasmium charges to enable health regen
>Equip wisp and memory crystal to deal passive damage
>Equip tacks and cogflies to deal passive damage
>Run away
There is an easy mode, you were just too lazy to find it.
>>
>>720995571
>Run away
You mean repeatedly run into the boss to trigger the memory crystal since your health regen is faster than the contact damage can kill you
>>
>>720961134
Karmelita was indeed a great fucking fight.
>>
What's everyone's favorite fight?
Mine is probably Sinner. I really like Lost Lace too, but the 30s long phase transition kinda ruins the flow of it, if that wasn't a thing it'd be way more fun
>>
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>>720995513
NTA but Soul Regen does exist in Hollow Knight but everyone forgets about it because it's too expensive, too slow (4 Soul every 2s) and you will almost always immediately give it up to make Voidheart anyway.
>>
Are zoomers to dumb to download cheat engine?
>>
>>720995571
health regen is not something most people will discover naturally,
the rest is just using tools the don't require aiming
>>
>>720995842
Sinner > Karmelita >>> *
>>
>>720995842
Sinner followed by Phantom
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>>720992626
Retards don't understand that concept, it's best to leave them be.
>>
>>720994116
the reason people use the dice is simple

carefree melody was 3 notches, the same cost as fragile strength or shaman stone, even if better the opportunity cost meant that you'll never use it because it takes the spot of charms that are even FAR better

meanwhile the dice compete with what exactly? yellow tools suck
>>
>>720996482
That's more of a proof how shit Silksong tools are.
>>
>>720996536
red and blue tools are plenty powerful, it's just yellow ones that don't have good competition
>>
>>720996536
Yellow tools*
Which are the exploration utility ones.
People would give the three yellow slots Wanderer has up for a single blue one in a heartbeat
>>
>>720995842
TROBBIOOOOOOOOOOOOOOO
>>
I hate that there are so many abilities I like that I can just never use because there are only two blue tool slots on my preferred Crest.
>>
Is Weighted Belt bad or something?
I never see anyone mention it but I wore it the entire game.
>>
>>720960402
What fucking game are people playing.
Like, I feel like everyone is a scizo cause it isn't that bad.

I'm not even particularly gud at vidya.
Doom TDA was harder.
9 Sols was beyond harder.
Dread in Hard difficulty is fucking harder.
>>
>>720992626
>bro just don't use tools or heals if it's too easy
>bosses still die in 30s
It's shit design to not to include difficulty setting. That's how I respond.
>>
>>720996805
it's not bad it just doesn't have as much impact as you think
you can use it to trade hits with wanderer or make some platforming sections slightly easier but aside from that, the single best use for it would have been the flea dodge, if you know, it didn't unequip your charms
>>
>>720996809
9 sols is definitely easier except for the final boss
>>
>>720996937
Fucking HOW.
The god damn centaur boss you fight early on is harder than LITERALLY anything Silksong throws at you.

The pink mommy boss took me like 2 hours.
>>
>>720995842
Probably Phantom, First Sinner, Lace 2 and Trobbio.
Karmelita is neat but her constant blocking is annoying which when paired with her speeding up and it being a memory boss feels like TC just saying "okay, throw all your tools at her now"
Similar case with Seth but Seth doesn't speed up as much as Karmelita does.
>>
>>720996805
because the equivalent charm in HK was considered a bad charm
it was considered a bad charm because it developed bad habits for doing chamless binds

also attack speed is slower in SS, so it's less useful unless you're running wanderer crest

also the og charm was 1 notch, the SS one does the same for what is a much larger proportion of your slots
>>
>>720997096
I mean what else are you gonna put on most of the time?
Compass and Silkspeed are only two slots, Most Crests have at least 1 more to fill
>>
>>720960402
I fucking love the difficulty in this game.
So many bosses you have to make your own openings by being proactive and aggressive instead of the usual dodge>punish>repeat gameplay you see ad infinitum elsewhere.
>>
>>720997349
Do people just refuse to use red charms?
Is that why people call it hard?
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>>720997217
bead magnet, double bind, and a flexible slot for whatever is good
>>
>>720997217
Dice.
Ascendant's Grip
Magnetite Brooch maybe.
>>
>>720997054
the first boss is hard because by that time you are simply not used to the game mechanic yet, he is an easy boss
lady ethereal last phase is a bit tricky but outside that she is not that bad
>>
>>720997054
Centaur is where you have to properly learn the mechanics for the first time.
>>
>>720997609
I ain't even going to refute you that 9 Sols is easier with a more skilled/less retarded player. I won't claim I'm a pro despite playing vidya for years.

What I am baffled is why Silksong has grown this reputation. What the fuck about it is getting people struggling. Cause I struggle with games all the time and beyond doing both Savage Beastfly fairly early nothing this game is throwing was that bad.
>>
>>720997054
I think you probably just struggle at parryslop
I died only once to the centaur boss very early, and then i first-tried his second phase. Most 9s bosses only took 1 try
In fact silksong has its own combat. If you played sekiro, nine sols is trivial
>>
>>720998064
>I think you probably just struggle at parryslop
You aren't wrong.
>>
>>720997954
cuz the game is popular. Extremely popular
a lot of not very good players joined the hype train
the game could be very rough if this is your very first metroidvania
>>
>>720997445
It's because they dump all their red tools immediately and die to phase 3 without learning the boss moveset or rely on poison cogfly to do all their damage and can't keep up.
And then they're out of shards.
>>
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>Whiteward
>An ornate lock mechanism with a keyhole at its centre.
>25 hours later still haven't found the key
>>
>>720998424
It's in the Eastern section of the ward, you need to use Silk Soar in a vent to reach a spot you couldn't before.
>>
>>720998424
If you're talking about the lock inside the Whiteward just save yourself the hassle and kill yourself now.
>>
>>720993695
It was visually clear the lines were aligned only to the puzzles and the others were maladjusted to all of each others

Otherwise the pattern would have been made clearer elsewhere for those who cared about it
>>
>>720998532
You can get the key with double jump. The spot that needs soar is for another collectable
>>
Sharpdart has too much windup to be useful.
>>
>>720995450
>do I fight this now or come back after a nail upgrade and a tool or two that might be good? NAH FACE MEET WALL LET'S FUCKING GOOOO
Anything mandatory is easy or at least doable if you go in the order the game wants you to go. Getting filtered is a choice.
>>
>>720993582
I did need his heart because I wanted to put the flower thingy heart in my home instead so he had to die.
>>
>>720993838
I respect the hustle to research a game on scummy techniques to dunk on YDBTG fags. Me? SAM and look at 'im go!
>>
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>>720996937
I heavily disagree on that. Just got to act 3, and I've yet to fight a boss even remotely challenging in silksong. Even the random "elites" or whatever those side mobs were called in Nine sols were much harder than anything I've came across in silksong so far.
>>
>yellows are bad
>Wire bracelet and Dice exist
Good enough. Yellows are meant to be exploration tools, the fact that combat useful stuff still exists in them is a blessing for fightfags.
>>
>>720998532
you dont need silk soar, you can jump there in act 2
>>
>>721000396
wanderer having 3 yellow slots does feel a bit iffy



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