I'm an artist who specializes in character design and illustration, what's a good way these days to find a programmer that could help me make a game?
>>721152628Weird. I'm a programmer trying to figure out AI art slop to help make my game, but only as a temp placeholder until I find a solution
>>721152697Doesn't Skyrim have a cap of like 90% on magic res?
>>721152706Someone has to do the writing and make the game worth playing in the first place. Which is what my role would be as an artist, I'd be the project lead, I just need someone to incorporate the mechanics.
>>721152706That's not ai, there are too many stray brushes and legit brush textures. But it's not made by op anyway, so it doesn't matter
>>721152806Magic resistance is capped at 85% but you can also give yourself 85% elemental resistance, at which point you will only receive 2.25% damage.
>>721152628Rather you should promote yourself to help a dev.>>721153106No you're not gonna be project lead as an artists. No artist leads anything.
>>721153574>No you're not gonna be project lead as an artists. No artist leads anything.If you ignore every single game that was started by an artist, then sure
>>721152628Do you do 3D modelling and rigging?
>>721154213Only starbound comes to mind.
>>721152628Do you wanna make a 2d or 3d game?
>>721152628If you're smart and diligent enough to learn how to draw and paint, programming is child's play in comparison.
>>721152628What's your idea, or rather how large is the scope of your game?
>>721152628Just use AI, human programming is going out in next 2-3 years
>>721153209>its impossible to have AI do 95% of the work and then go over it with some human brushstrokes to hide it Download some more iq anon Also, for the record, pic on the left is 100% AI made and its full of "stray brushstrokes"
>>721154281>>721154376>>721154450>>7211545082D Action RPG with Zanzibart lore