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This might be the most BADASS post a game dev has ever made. Get dunked on poorfags
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>tech illiterate brown child fitgirl comment section internet mob ie anyone under 30/non european
>vs
>the toilet slave
I get the feeling both sides have valid points.
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>>721185617
Randy is just one of those retarded people we all have known that make a certain thing their personality but are too stupid to actually invest in it. So they say stupid shit because they don't realise they're not in person anymore where they can't be fact checked or be talking to someone that knows better.
This moron is using UE5, for open world nonetheless and trying to act like any of the engine work is done in house.

Bonus autism for the /sarcasm after a sarcastic comment.
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>>721185617
I fucking love community notes.
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>>721185617
>badassery
>on twitter
You must be 18 to post here.
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>>721185617
Randy is both a moron and a worse liar than Todd.
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>>721186586
you could make infinite money by not bothering with using ue5 and just making all games on engines like ue3 and just making endless sequels to what was good on the 360
they wont tho lol
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Badassry is too toxic. A remnant of our patriarchal society. We must unleash the BEAST and become BEASTIER men.
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>>721186820
>they wont
They can't. The gaming industry is pretty retarded in that they don't keep people over the years for their expertise because they can simply hire new graduates that are easily paid subpar wages and forced to crunch but don't know any legacy development.
The barrier to entry for making games on UE5 is nonexistent.
You don't need to code, you don't need to learn lighting techniques, you don't need to learn retopology or making models specifically for games, you don't need to know anything about optimisation or engine development to min/max your output. It's made as easy as possible for the "developer" and all the shit is figured out by the users hardware.
The end result, even the latest hardware suffers.

Instead of retaining medium and industry knowledge, they cycle employees.
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>>721187092
AWOOO
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>release minimum/recommended specs for game
>minimum specs can't run game at stable 20 frames
>recommended cannot achieve stable 60 without framegen/upscale at 1080p
>retards buy game
>crying starts
>Be Randy
>Everyone knows your'e a piece of shit and a moron
>Go on internet anyways
>Make fun of retards who gave you money and can't run game decently even with 5090
Why are most people playing games absolute retards?
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>>721188473
oh and
>still make a bank
>most ccu ever for the franchise anyway
>game has thousands of mindless sheep playing
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>>721186586
>Randy is just one of those retarded jews
but you repeat yourself
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>>721188661
>fake sales numbers
>have to tell shareholders where the money is if you supposedly sold so many copies
>um um um *run to israel*
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>>721189585
>214,292 24-hour peak
>302,421 all-time peak
Numbers probably at least 2-3 times bigger across all consoles
pov: you're a dumb nigger
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>>721189858
you sure you should be using that type of language jewish pedophile randy pitchford?
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>>721187092
Beasty? Beastier?
BEAST WARS!!!
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>>721185617
But his game looks exactly the same as Borderlands 2 did on PS3. Why does it suddenly take so much more hardware? Is it mining crypto in the background? Or generating Battleborn porn?
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>>721187092
>Lower triangle count on characters and environment
>Lower random nonsense effects no one likes
>Now you're game runs at 4k 200fps on a 5090
Is it really that difficult to do?
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>>721185617
Randy giving me $5000 for a new PC is also badass
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>>721190442
dunning-kruger post
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>>721189858
randy, how many of those are GPU bundles?
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>>721190590
GPU manufacturers pay for the games, publishers don't just fucking give out free games to amd and nvidia for fun. Whenever you say stupid shit you're just distracting from the actual issues.
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>>721185617
Except borderlands 4 doesn't look good and performs bad
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>>721187092
>This many people falling for the non ray tracing trick at launch
Wait until they enable RT, the trailer was running at 40fps at 4K native on a 5090
Optimized my ass.
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>>721190842
The point is that their recommended specs are pointless because the game runs like shit due to the engine being unoptimized garbage but the devs refuse to admit they fucked up and instead tell players to just get better hardware so they can brute force performance.
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>>721191217
then turn it off you retard
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>>721190539
Half the issues with performance in modern games are literally that, while the other half is quite literally having so much shit being processed by the CPU that it can't keep up with the GPU.
Borderlands 4 suffers from both of these issues.
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>>721191889
https://en.wikipedia.org/wiki/Dunning%E2%80%93Kruger_effect
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>>721192164
>Hurr durr I'm so intelligent!!!
>I say other people are oblivious about things!!!
Hi Randy
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>>721191296
If you turn it off every game would run well, it's the main reason games run worse now, because RT, Lumen or whatever they want to call it.
The difference is that you can still play dying light without RT, many games currently don't give you the option since they didn't make any fallback solution, but turn on RT in this game and it will run just as bad if not worse as any other game.
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If I was Randy I'd be fucking pissed that my company's friendslop was high specs only because I'd want to sell as many copies as possible and would get my retard workforce on optimizing stat while placating potential buyers.
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>>721192523
Yes, you are a retard. None of the issues with these shitty UE5 games are "they have too many triangles", that is fucking retarded.

>>721192770
A lot of these developers use lumen as a replacement for other lighting tech, the problem is management making retarded decisions like that. There is no solution once the game is already made, the problem needs to be fixed before development even starts. Blueprints is also cancer, it's only meant for prototyping but retards leave it in release builds and the only solution is to spend time and money going back and rewriting a bunch of shit.
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>>721191889
No it suffers because it's using UE5 out of the box which means it uses everything that's CPU heavy that minimises the skill needed to make a game at the expense of users hardware making "optimisations."
Nanite for example is constantly creating new meshes and textures. When you turn the camera, when you walk or when the idle camera has a slight bob, UE5 is creating new models and textures on the same thread that the game logic and physics is running on.

It use to be that you'd create a model, do retopology to get it game ready and then retopology over and over manually for different level of details. With nanite you put in the highly unoptimised model, also creating huge file sizes and the engine will constantly be creating different models and textures based on distance.
In the old case it was as simple as a raycast to check if the model was far and if it was in the centre or highlights of the screen and then switching model based on that.

Constantly making updating and rendering geometry is why Minecraft doesn't have infinite render distances. Which makes it even funnier Randy was called out by notch.
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>>721193169
>management making retarded decisions
Why is it always blamed on management and not also the inability of developers.
Do you seriously believe the blame is completely on management and not graduates that have only really ever used UE5, can't write code and spent 2 years using Blueprints and surface level C# for a 2 month Unity course?
Universities are pushing out inadept retards that don't know anything about computer science and only know about dragging wires into blocks.
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>>721186586
>>721185617
The translation: "We don't know how to optimize any more, so we'll just tell you to buy more capacity and call you a poorfag if you can't/won't."
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>>721193596
That's your dunning-kruger acting up again. "Managment" does not just refer to businessmen, it refers to team leads who actually make the decisions about development.
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>>721193789
Dunning-kruger is the belief that you know more than you do, I'm saying that they don't believe that.
Game development went from something you needed to know basics of computer science for to something anyone can do without having to know any fundamentals of anything computer related. Team leads don't believe they know better, they're using UE5 because they don't know and UE5 is the only thing keeping them employed.
They're not making decisions because of some superiority complex that's unfounded, they're making decisions based on the best of their abilities and their best is objectively, awful.
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>>721193789
Kek I'm retarded, you wrote "your dunning-kruger", I'm a different anon, I was specifying that blaming management is unfounded bullshit.
Mostly astroturfed by developers and wannabe devs blaming anyone but themselves.
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>>721194236
Do you understand that "management" also includes people developing the game and not just businessmen?
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>>721186586
you know someone's got zero arguments when they say "why dont you do it"
the concession of young children and adult narcissists everywhere
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>>721194335
And it's not just their fault. It's the developers particularly.
At the end of the day when you're in charge of a team, you can only perform as well as your teams ability and their inability holds you back.
Arguably this is where you can blame management for cutting costly corners on keeping seniors and an engine that retards can use but fundamentally the bottom line is the problem.

The morons that hire retards doesn't make the retard any less so. It's differing variations of blame.
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>>721194715
Ok i'm going to try to explain this to you because you don't have any real knowledge or experience with this.
Imagine you go into work and your boss tells you to press a button that makes what your company sells worse. You KNOW that pressing the button will make things worse and you tell your boss, but he doesn't listen. Some of your co-workers agree that pressing the button is stupid, but the boss refuses to budge on this issue. If you were in this situation, what would you do?
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>>721185617
fucking retard says this when nothing out there runs it at a decent framerate for the level of graphical fidelity it uses.

despite the fact that all the switches and leavers are present in ue5 to make it incredibly fast, the dumbshits are using all sorts of effects that are barely noticeable with this art style.

morons don't know how to run effects profiling
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>>721194962
Except I'm telling you that in the analogy, they don't know that pressing the button makes things worse.
You're acting like it's a micromanaging issue where apparently if the bottom line was given complete freedom they'd produce the most optimised and brilliant game technologically possible. That's not true.

The analogy is more.
You boss tells you to press a button thar makes what your company sells worse. You don't understand any concepts around what your work is built upon but you know that pressing this button masks your inability and keeps your job for longer. You and your coworkers then cry about management and claim that you are gods gift to the industry online.
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>>721185617
>since the consumers has
really gets the noggin' joggin'
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>>721195405
The grunt workers don't decide these kinds of things. You don't know what you're talking about.
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>>721195524
It's not about deciding, it's about the knowledge about different choices. And their knowledge directly impacts the decisions you have to make as a lead.
When you've got a bunch of retards that don't know what they're doing, you don't make decisions as if you have the greatest minds, you make decisions that your team is capable of executing.

Either you're an industry developer and are dunning-kruger yourself but autistic and think throwing it around makes you sound smart or you're an indie dev that worships tools and retards.

Fucking moron.
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>>721195989
What are you trying to say? That it's not possible for management to make a retarded decision?
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>>721186586
borderlands 4 uses the UE5 engine, so he didn't code his own engine. in fact they seem incapable using an already existing engine used by at least 165 other games



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