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A new roguelite published by Bamco is out... and it's shit.
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>>721295834
No big surprise
Tell me about the muscular koi woman
>>
Bandai namco just sucks at making games nowadays
Their 2 saving graces are fromsoft and their monopoly on anime
>>
I played the demo yesterday and it was baffling, there's so much effort put into setting up the story with that long opening cutscene full of unique art, every NPC in the town has unique artwork for conversations, there's unique dialogue for each combination of characters at the camp sites, there's that entire fucking sword customization and crafting system...
Then you're in the actual gameplay parts and there's no sound effects for anything but hits and everything feels awkward and shitty, all the spells are just color swaps of the same effects, it feels so insanely low effort compared to the non-combat shit.
>>721296785
The fish is a dude
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>>721295834
I played the demo, it was like a worse Silent Hope and that's saying something.
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>Game called Towa
>No Towa
What were they THINKING??
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>>721295834
So the coop is apparently not coop?
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>>721298663
It's not even the first time it happened with Bamco this year alone. Shadow Labyrinth was the same: big effort on story, dogshit gameplay, sounds, animations and level design
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>>721299657
I believe each player controls one of the two characters you pick for each run, but one of those characters just has two shitty spells mostly on fairly long cooldowns so when controlled by a separate player they don't really get to do very much.
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>>721295834
>cant use the cute girl in combat outside the opening
I feel baited
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>>721298663
Damn, all styles but no substance then. Why the fuck does every Japanese indie/AA developer always neglect the gameplay and blow their budget on cinematic experience shit?
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>>721295834
why? Ive only watched few min of gameplay and it looks alright
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>>721295834
I heard there's a sacrifice mechanic, is that true?
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It's funny how fucking insanely deep the blacksmithing system is compared to everything else.
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>>721299331
it really make you think
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>>721299972
>hire europe foreigne to make the polished marketing work
>hire pajeet to code all the rest for 2 peso per year
many such case
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>>721301626
They really thought people would care about visual customization of weapons that are too small to see outside of the menus where you make them.
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>>721295834
So is it fine as a single player experience?
Can I hope for patches to fix the issues?
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>>721295834
>Brownies inc.
lol
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>>721301959
I very much doubt they're going to just patch in sound effects for every single enemy
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>>721302096
the cuphead copycat did, would be really hilarious if such a big company can't make better patch than 2 game dev with their mixed rating game



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