A new roguelite published by Bamco is out... and it's shit.
>>721295834No big surpriseTell me about the muscular koi woman
Bandai namco just sucks at making games nowadaysTheir 2 saving graces are fromsoft and their monopoly on anime
I played the demo yesterday and it was baffling, there's so much effort put into setting up the story with that long opening cutscene full of unique art, every NPC in the town has unique artwork for conversations, there's unique dialogue for each combination of characters at the camp sites, there's that entire fucking sword customization and crafting system...Then you're in the actual gameplay parts and there's no sound effects for anything but hits and everything feels awkward and shitty, all the spells are just color swaps of the same effects, it feels so insanely low effort compared to the non-combat shit.>>721296785The fish is a dude
>>721295834I played the demo, it was like a worse Silent Hope and that's saying something.
>Game called Towa>No Towa What were they THINKING??
>>721295834So the coop is apparently not coop?
>>721298663It's not even the first time it happened with Bamco this year alone. Shadow Labyrinth was the same: big effort on story, dogshit gameplay, sounds, animations and level design
>>721299657I believe each player controls one of the two characters you pick for each run, but one of those characters just has two shitty spells mostly on fairly long cooldowns so when controlled by a separate player they don't really get to do very much.
>>721295834>cant use the cute girl in combat outside the openingI feel baited
>>721298663Damn, all styles but no substance then. Why the fuck does every Japanese indie/AA developer always neglect the gameplay and blow their budget on cinematic experience shit?
>>721295834why? Ive only watched few min of gameplay and it looks alright
>>721295834I heard there's a sacrifice mechanic, is that true?
It's funny how fucking insanely deep the blacksmithing system is compared to everything else.
>>721299331it really make you think
>>721299972>hire europe foreigne to make the polished marketing work>hire pajeet to code all the rest for 2 peso per yearmany such case
>>721301626They really thought people would care about visual customization of weapons that are too small to see outside of the menus where you make them.
>>721295834So is it fine as a single player experience?Can I hope for patches to fix the issues?
>>721295834>Brownies inc.lol
>>721301959I very much doubt they're going to just patch in sound effects for every single enemy
>>721302096the cuphead copycat did, would be really hilarious if such a big company can't make better patch than 2 game dev with their mixed rating game