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I finally picked up the Metroid games last weekend and holy shit I've missed out.

I beat Super Metroid, Metroid Zero Mission and Metroid Fusion and I fucking want more.

I already have Metroid Dread coming, and Prime 1 (which I never played) is on sale currently.

What other Metroidvania games should I play?
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>>721384994
>What other Metroidvania games should I play?
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Well, there's Castlevania: Symphony of the Night if you want to play the 'vania' in Metroidvania
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>>721384994
>What other Metroidvania games should I play?
I really like the Ori games. They’re more platforming-focused than others in the genre and the movement feels nice and fluid. They have a somber atmosphere that I find really comfy, and the games make nice use of color as well. Just beautiful games all around really.

Now I feel like replaying Blind Forest. Fuck
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>>721385284
not a metroidvania and also an extremely bland game
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>>721384994
Dread is a masterpiece but extremely short compared to other "Metroidvanias."
>What other Metroidvania games should I play?
Out now:
Ori (both), Axiom Verge (both, more Metroid than vania), Guacamelee (both, especially if you have a friend for co-op), Nine Sols (chinese stargate), Metroid Dread (and Super Metroid/Fusion if you can handle retro), RabiRabi (if you need cute/coom/bullet-hell in your metroidvania), Castlevania (Aria of Sorrow & SoTN), Luna Nights (best Touhou and superb metroidvania, just a bit easy imo), Bloodstained RoTN (if you can get over the hideous 3D shit), Cave Story+ (a classic but not for everyone), Prince of Persia TLC (if you want more of a combat focus and significantly more casual exploration/platforming), Animal Well (yes really, genuinely exceptional, just 10 dollars overpriced), Sundered (if beauty is a requirement then this cannot be missed, stunning art), Momodora (great, has a little T/A and if you're a huehue you can flex your national pride here), and Blasphemous (both, these aren't perfect by any stretch and 2 fixes most of my problems with 1, but there just isn't much out there with this style and art, it is one of a kind). Missing tons but those are just the ones that stand out immediately in my mind.
Upcoming potential instant classic:
Possessor(s) (if you missed the next fest demo I feel bad for you, maybe it will come back next month).
>>
>>721387078
it is metroid and it's really fun, go fuck yourself
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>>721384994
-hollow knight (and silksong)
-environmental station alpha
-prince of persia the lost crown
-metroid prime 2 (best metroid game)
-castlevania SotN and AoS
>>
I'm currently playing Metroid Prime Remaster, decided to play on hard mode and I got to say the number tweaks are kind of insane. I beat Thardus last night and the fight took like 10 minutes of widdling him down, even with maximizing my super missile use. You also take far more damage than normal, to absurd degree.
I'm not really complaining, it's still Metroid Prime it's easy, I just wanted to mention it since there's a Metroid thread up.
>>
Play La Mulana.
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>>721384994
I will recommend the original Metroid II.
No one recommends that one, and in its original form it's a little difficult to play due to the lack of color.
But both with emulation and with the Switch Online version there is a color palette option that makes the game easier on the eyes.
>>
>>721387803
>Dread is a masterpiece
I don't get why everyone fellates Dread so much. It's not a bad game at all but I'd rank it equal to Fusion and even then I honestly prefer to replay Fusion over Dread personally. The EMMI sections alone make things a chore. Both Dread and Fusion are miles better than SR though, I never want to replay that again, and I hope games after Dread don't use parrying anymore.
>>
I love how Seamus feels to control. There's such a cool feeling of parity where pressing the buttons feels like controlling her robot suit. I'm explaining it poorly but do you know what I mean?
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>>721384994
symphony of the night, both ori games, nine sols, both hollow knight games, rabi ribi, rusted moss, animal well, does outer wilds count? momodora reverie under the moonlight, la mulana.

in general they're much more similar to super metroid and 2 of the 3 metroids you've played are more hand holdy or straight up linear, so be careful with that.
>>
Metroidvania is not a real genre.
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>>721392658
Absolutely with the Prime series.
Prime 3 went the furthest with this. I know some people don't like the Wii Motion controls, but there was nothing like using the Wii Nunchuk to throw Samus' grapple beam in the middle of combat. And aiming with the Wii remote felt like your hand was inside the arm cannon.
It was so fucking cool.

Also I know the faster entries of the series are popular, Zero Mission, Fusion, Dread, etc. but I feel like there was something good about Samus being slow to control in previous games (and carried over into the Prime games).
Yes, methodical like you're controlling a robot suit.

Captcha: SA4MN
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>>721392205
>and with the Switch Online version there is a color palette option that makes the game easier on the eyes.
is it the same as the super gameboy color option? i emulated that one and liked it
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>>721393064
I think so yea
It's been a while but that looks like what I played.
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>>721392401
>tripfag has contrarian opinion
Typical. Here's you're (you) faggot now go shit up another thread for attention.
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>>721393384
>Contrarian.
No, I want to know why you all talk it up like it's the best Metroid game because I don't understand at all. It's fine, it's better than SR and visually looks fantastic, but it's not as easily replayable as the other games and the EMMI sections heavily bog it down, especially on replays. It's also significantly more linear than any other game outside of Fusion and forces you into specific paths that feel way more constrained than in ZM for example.
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>>721384994
>What other Metroidvania games should I play?
If you haven't played any of the Casltevania games thats a great start
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>>721384994
good for you, OP

It's a very simplified "metroidvania", it's actually almost linear, but if you haven't tried Cave Story you owe it to yourself to try it. It's free.
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>>721392401
Dread was a conspiracy theory back in the Gamecube days. To see it finally materialize, and it kicking ass, it's all sorts of great. Plus it actually challenges you, and it's pretty fun.
>>
AM2R
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>>721392401
You can get through emmi sections in like 15 seconds if you know what you're doing
>>
whats the big appeal with this series? im deciding on whether to play it, but just from watching it, it appears to be another platformer revolving around a person in a generic looking space suit, with a basic canon arm that can turn into a ball. am i missing something? i mean its cool, but there are plenty of other platformers that are alot more "unique"? i guess. this seems very regular, too regular to bother with when there are other games. someone sell me on it
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>>721393829
>Dread was a conspiracy theory back in the Gamecube days.
Well yeah, and I was hyped for it as well, but I don't have this mythical view of it, I just looked at it for what it was. I've also got a heavy bias against the parry system even with the tweaks they made in Dread. It just slows down combat, makes enemies needlessly more tankier, makes some enemy encounters longer, and overall isn't that satisfying especially on bosses. I don't like it and I don't want to see it ever again in the sidescrolling Metroids even with the positive tweaks in Dread.

>>721394146
Which you don't on an initial playthrough, and even on repeat playthroughs you might not remember the initial path out of there especially when you do said playthrough years later. SA-X encounters are over like two to three times as quickly as a typical EMMI encounter and the rooms you have to traverse are typically one or two rooms whereas with the EMMI it's entire sections of a map.
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>>721392895
Thank you

I love metroid it's one of my favorite series. But I don't like vania. SotN is ugly as fuck and has all these unnecessary rpg elements tacked on, the character feels like shit to move.
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>>721394185
>whats the big appeal with this series?
Fantastic atmospheric music that is at its best in the Prime games.
Some of the best armor designs out there.
Unique enemy designs.
Fun boss fights.
Great world designs that shortcut areas into each other constantly and backtracking actively unlocks new upgrades or areas to progress through.
Puzzles mixed in with action combat.
If you like collecting upgrades it scratches that itch.

Metroid as a whole is a fantastic brand.
>>
>>721392401
Dread plays amazing, my only complaint is that the map could have been more unique.
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>>721387803
Dread is not a masterpiece. It's one of the weaker Metroid games if I can be honest
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>>721394649

hmm i might give it a go then. i was deciding between getting into this or megaman. thx!
>>
guacamelee is fucking tight and i'm tired of pretending it's not
also aria of sorrow and circle of the moon
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>>721393552
>forces you into specific paths
This is absolutely false, the game is designed in such a way so as to funnel you into the next logical part of the map but it never forces you to go there, you can go anywhere you like if you just turn around.
If you want forced linearity play Other M, that shit literally locks doors behind you.
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>>721394932
Did you forget the like, 3-4 forced teleporters that almost all lead you with a trap to make the teleport the only way so that they could keep you on the railroaded path.

Or when the entire map freezes over and conveniently the doors that would let you explore just to explore are frozen, and just the doors leading to the place you need to be are fine to use.

It's like the first game I would actually call "forced linearity".
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>>721394854
Just take your pick. Metroid and Metroid 2 should be left for when you've gotten into the brand because the map design of the original is very maze-like and samey along with having a grinding issue for materials if you ever die while Metroid 2's main issue is just the screen space issue. It's very condensed and can be a bit difficult to figure your way around the map without constantly getting turned around.

>>721394932
>but it never forces you to go there
You know what I mean. It forces you to go there because your only other options are locked behind things like the Grapple Beam, Gravity Suit, Varia Suit, Super Missiles, etc. You can turn around but you won't really be able to do much. Even in speedruns they have to glitch through walls to get the Gravity Suit early to open up the game at all.
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>>721394737
Name 1 better Metroid game in the last 20 years? You can't because it is the best one. Zero Mission was in 2004. It is better than Samus Returns, Prim 3, Prime Hunters and Prime 2. Metroid-like games however there aren't many. The closest is Axiom Verge and it is an exceptional game I'll give you that but the quality between the two is a matter of taste. Dread is a well tuned extremely tight experience end-to-end and this genre of games very rarely provides something so well-crafted. Just because it doesn't reinvent the wheel doesn't mean it isn't excellent.
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>>721394185
they're not megaman games. their main appeal is the non linearity and exploration focus which is elevated by cool ass alien atmosphere.
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>>721395347
I can't believe most of the sucked. Dread is fun but it's a weak Metroid game to me because exploration felt limited with how often they railroad you with stupid shit, the music isn't memorable, and the visual design is ass. Why does nobody complain about the fact all the area you can't walk on is completely black where as past games gave it a texture. Made it feel like I wasnt in some living breathing world, which is something Metroid has ALWAYS done well. despite other m being a horrible game, even it gave me better Metroid vibes than dread.
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>>721395371
>they're not megaman games

of course. megaman just looked like a more unique platformer from initial impressions
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>>721395620
*I can't because most of them sucked

Hate mobile
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>>721384994
you already played the 3 good games. sorry.
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>>721395723
am2r was fairly good i suppose
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>>721384994
Samus Returns
every metroid-like Castlevania
Bloodstained
SMT synchronicity
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>>721395628
(i hadn't read your other post where you brought up megaman too btw)
i mentioned megaman because you seem to be treating metroid as a typical platformer, but they play extremely differently, and megaman and metroid look a bit similar at first glance (mecha suit protag who shoots pellets). metroid games are not about platforming challenges (not that they don't have one), they're about finding the path forward and getting permanent upgrades, so if you're not into exploring and/or backtracking you're not gonna find anything for you here.
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>>721396147
i never saw fusion. that one looks pretty good. yeah i might get it
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>>721384994
not gameplay related, but I recommend watching the Michael Fasbender Alien movies before playing 3DS metroid and Dread.
the humans are annoyingly dumb, but it's about the robots.
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>>721395347
Easy zer-
>21 years ago
AIEEEE
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>>721395620
Super Metroid definitely had the pure black walls with rim lighting that Dread does for entire areas
Not all of them obviously, but enough for me to recognize it as such
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>>721384994
I seriously can't play any Metroidvania if the save room doesn't heal you. I like to have a sense of security. SotN and Zero Mission spoiled me on that.
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>>721394649
Samus Returns is severely underrated on this website, and would be considered as good as Dread if wasn't starting with a flawed game as the base
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>>721399051
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>>721399051
>Half the enemies mandate parrying or you deal next to no damage until after you get the Ice Beam, and it takes until I think the Wave Beam before you can kill them in any reasonable amount of time without parrying.
No.
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>>721395347
I would say I enjoyed Prime 3 more than Dread, desu. I think SR would be equal to dread too if it wasn't limited by the 3DS's hardware. other than those the only two metroids from the last 20 years are other M and fed force which lol
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>>721395347
>better than prime 2
delusional

>>721393829
it wasn't a a conspiracy, it was officially revealed by Nintendo during one of the E3s (2005 I think? Maybe 2004). Not with a trailer or anything but with a promo kit
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>>721395347
>Dread
>better than Prime 2

Dreadfags say the dumbest shit, dread isn't even half the games echoes is
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lol
I am a Roger Ebert "Games will never be art" purist...
But I prefer Prime 2 to Dread, and even I have to admit Dread clearly has the better gameplay.
I like Prime 2 because it has the better art in it, but Dread is probably, in the final analysis, better as a game. Technically speaking. Even if it's not my thing for petty reasons like the EMMI sections and Samus being handled like a Marvel Superhero.
The Prime games *are* pretty casual.

I don't know if I can explain this, and on some level my preference for Prime 2 is irrational and personal taste.
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>>721401283
>I am a Roger Ebert "Games will never be art" purist...
You know he walked back on that statement, right?
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>>721401283
>better gameplay
You can argue better core combat but not better gameplay overall. Prime 2 has better level design, exploration, upgrades, and enemy/boss design. It also didn't flood itself with shitty stealth segments.
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>>721384994
generally I don't recommend fangames, but AM2R is so good that I have to mention it
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>>721384994
Samus'll do that
Chick is stronk
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>>721400440
>dread isn't even half the games echoes is
You're entitled to your dumbass opinion as long as you're a Metroid fan.
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>>721403612
>tranime
opinion ignored
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>>721400440
prime games aren't real metroid games
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>>721384994
if you're gonna get into prime 1 do me a favor and get as many pickups as you can before you go into the Phazon Mines

you'll thank me later

Also Prime 2 is best prime
>>
I don't like dread because of the teleporting lol
Super metroid clears no diff
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>>721392895
Duuuuh! It's a sub-genre.
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>>721384994
Super's probably my favorite game of all time and I can't recommend Environmental Station Alpha enough.
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>>721403349
I like how in general AM2R is considered by the fanbase to just be "One of the games" you're expected to have played at some point because it's that well done.
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>>721403652
Imagine coming to an image board founded on chinese cartoons, being upset to see them and immediately think about trannies. Damn anon, you've got it bad.
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>>721404691
>>721403652
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>>721399051
Well it has the disadvantage of being a 3DS exclusive
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>>721392401
Dread controls better and has more fun sequence breaks
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>>721384994
Is it strange that I like the Metroid series but I never had much interest in trying out other Metroidvanias?
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>>721410218
There really aren't many Metroidvanias that are trying to be like Metroid. Most of them either ape Castlevania or now do the whole 2D soulslike thing that just incidentally has a Metroidvania map.
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>>721384994
>Prime 1 (which I never played) is on sale currently.
Where is it on sale?
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>>721404691
>Has more surgical pictures than a medical establishment.
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>>721384994
SOTN is worth whatever hoops you need to jump through to play it. Its fantastic.
Other than that... just replay super a few dozen times. It doesn't get better than that.
God I love the movement in super so fucking much.
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>>721410309
this
Im so sick of soulslike games man. more power to you if you like them, but they do not scratch the itch of raw power scaling and making me feel OP
silksong made me realize I crave upgrades, a fucking late game double jump is so disappointing. these combat focused games give you these swap-out optional rewards, I want my arsenal to stack up.
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>>721410218
I want more games like Axiom Verge or Robot Named Fight that are blatant ripoffs
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>>721410619
>last meaningful update is just a shittier, more limited shinespark
>it's used in maybe two places
>you can bump into off screen enemies and be knocked out of it
Total disappointment
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>>721410663
axiom verge was really cool but the secret hunting got a little to cryptic for me.
>>
>>721410802
I didnt get to act 3 in silksong because I got bored in act 2, but if thats the light at the end of the tunnel then im just dropping the game.
>>
>>721384994
Shadow Complex
>>
>>721410948
Act 3 is actively worse than Act 2. There's one maybe two good boss fights and everything else sucks
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>>721410802
It pisses me off so much that of all the things devs will copy, they won't just copy shinespark and speed boost.
Its such a fucking cool power up. Almost if not every game would be made better with shinespark.
>>
>>721410218
No, I feel the same way. Metroid has great exploration and the games aren't very long so if you want to collect everything, a lot of the time you just can. As a dungeon crawler guy I also enjoy the aspect of exploring and covering a map, which some metroidvanias don't let you do.
>>
>>721411092
It annoys me because Symphony of the Night had it too, but from what I've played none of the other Castlevanias copy it either
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>>721410619
>a fucking late game double jump is so disappointing
I am so beyond sick of modern games locking double jumps to later in the game. I'm playing Lil Gator Game (A casual adventure game) right now and it not only gives you an immediate height increase in shield surfing, but when you get bubble gum or balloons you essentially get instant access to triple/quadruple jumping on top of shield surfing height increases and flying.

Grime is a Soulslike/Metroidvania mix and it makes the double jump literally the last major upgrade you get in the game and that's solely because all their level design relies on you not having it but you feel constantly feature incomplete until you get it.
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>>721411584
more games need alucards back dash
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>>721410619
>mid game upgrade: wall jump
>late game upgrade: double jump
>endgame upgrade: situational, vertical shinespark without invincibility, and the ceiling has to exist above you so you can't use it in the very obvious giant chasm that'd be perfect for it
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>>721394496
>SotN is ugly as fuck
completely wrong
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>>721412231
maybe in the third game they will give us a very gimped diagonal shitspark
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>>721410325
Nintendo eShop anon, at least in the UK. I don't know about physical (or even if one was made)
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>>721413127
Prime Remastered has a physical, I own it because it didn't cost $60.
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>>721413127
Full price on US eshop. Fug
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>>721388421
You take +50% damage and enemies have x2 hp. Not as high as Dread mode.
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>>721384994
I recommend NES Metroid, but maybe with a guide. Keep in mind that the NES version is not built like a normal game. You have to actually imagine being Samus and then it makes more sense. The entire game is designed to deceive and kill her. You're on a completely hostile planet. It's not designed for a gamer to beat and call it a day. You have to imagine you're up against real space pirates that will create entire cave systems to lure you into a trap and waste your time so that you can't accomplish your mission. Once you understand that, the game becomes much more fascinating to play. But I'd still recommend at least a map on your first playthrough unless you're really hardcore and want the real experience. There's also mods that add QOL features like a built in map, combining abilities (instead of overwriting them when you collect the newest one), an updated art style and fixed sprite animations, but I would play the original first to appreciate how the games have evolved.
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>>721413656
theres no reason to play metroid NES when zero mission exists.
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>>721413656
Recommending Metroid 1 or 2 as a first game would just put people off the series completely, it's like telling someone to start off with NES Zelda. The pixel hunts, invisible walls, and general mazelike design is annoying, and then there's the massive damage you take and grind you have to do after every death that isn't really fun at all for Metroid 1. They're products of their time, and Zelda 1 holds up far better than Metroid 1 does while Metroid 2 is just frustrating without some sort of map you either manually make or look up because of how small the screen is.
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>>721394185
>whats the big appeal with this series?
Being isolated and lost on an alien planet, pushing forward without knowing where the fuck you are, searching for powerups and bosses until finally everything clicks and you know exactly where you are and need to go. Then replaying the game trying different routes because you know how all the different regions connect, experimenting with sequence breaks, beating your best time, etc. Even within the Metroidvania genre, they're fairly unique in that they're much more focused on action and movement tech than the more Castlevania-inspired ones, which tend to be more focused on roleplaying elements.
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>>721413776
Maybe lore-wise and gameplay-wise, but in terms of an experience, it's really different from all the other games. Maybe the closest being the original Gameboy version of Metroid II: Return of Samus
Like, the game expects you to draw a map as if you're dungeon diving for real. Or how every enemy has its own lore and stuff, even the recolored sprites (If I remember correctly). The instruction booklet has hand-drawn art and descriptions for every one of them. The story is different too and and has a different atmosphere. And in-game, it carries a much heavier, more uncanny and disturbing atmosphere at some points. It's not like your general sci-fi adventure. You're fighting for your life it feels like but you still have a mission to carry out so you have to just slog through it.
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>>721414243
Yeah, definitely wouldn't recommend as a first Metroid game (I started with Fusion), but OP said he's already played a few of them, so I figure maybe he might appreciate taking a look at the franchise's origin. I don't know about drawing a map manually (that could be fun though lol), but maybe he could use a map or a guide. At first I thought the game was a waste of time and wondered who would design something so hostile to the player, but I watched some youtube video explain the game's intended goal and that's when it clicked. And from the way he explained how the game works, you don't even really need a map as long as you remember the game in vertical and horizontal sections. Once you recognize those you can sort of feel where you're at in the game's world. But I'd still recommend a map anyway on the first playthrough. And especially wait to play some of the other metroids first. Definitely don't start with the NES version lol. But if you keep in mind that people have actually started with this game as their first Metroid, it's honestly not too bad.
>>
>>721384994
hollow knight and silksong, but compared to metroid both are marathons
i will also shill Ato here, pretty unassuming indie game but i had fun playing it
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>>721394185
Basically what everyone else has said. The thing is, you don't get any of that atmosphere or experience by watching someone play it. You have to actually play it yourself and then it feels completely different. I avoided this franchise too, thinking it looked kind of boring and too straightforward, and I don't like Megaman games. So this looked like a less appealing Megaman with less fun enemy designs. But I had the completely wrong idea about it until I played one of them myself. I have to admit, I wasn't impressed by Dread's trailer even after already being a Metroid fan for a while. But again, I played it and got a completely different experience than what I was expecting.
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>>721414729
My bad, I missed that you were replying to OP and got caught up in a previous discussion and got mixed up. Yeah, it's not like it's a bad game or anything but with the bigger NES games in the day a premade map would really help like in cases of Zelda 1 and 2 or Metroid 1 and 2.
>>
>>721384994
Do not play the metroid prime (metroid scan) games. They are huge wastes of time, movie games designed primarily for babies and low IQ toddlers to complete. All the praise for these games can be summed up as "woah the atmosphere, woah the immersion, woah the feelings of exploration" that are 100% superficial and handheld on top of being slow, unchallenging and boring. Even the slowest FPS game you've played controls and plays better than any metroid prime game. (Wii Trilogy/Primehack included)

Also do not play Samus returns on the 3ds or Metroid Dread. They are hollow empty shells and divert so much from what made 2D metroid games enjoyable with many questionable design decisions that flanderize the combat flow and exploration. Dread in particular is nothing more than insulting in how it treats the player like a baby with all those QTE scenes or linearity.

Play literally any other metroidvania. Play AM2R, Super Metroid Subversion, Rusted Moss, Hollow Knight, Ender Lilies, Rabi-Ribi, Blasphemous, Momodora, literally anything but do not play nu-2d metroid games or the prime series. You've been warned
>>
>>721415520
Oh, for sure. I don't think I could play it blind (without a map) even now after having played it a few times already. I'd have to pull out my notes if I wanted to have another go and plan the route first lol.
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>>721384994
Dead cells
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>>721401576
That's true.
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>>721417024
>roguelike elements
Instantly refunded.
>>
>>721388076
You posted a while ago, but I'd be curious to hear why you like Metroid Prime 2 the most. I very rarely hear people say it's their favorite.
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>>721418269
nta but people here say it all the time (they're wrong)
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>>721410619
Double jump in Silksong is a mid game upgrade…
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>>721414729
drawing a map used to be part of the appeal of many games, it's dungeon crawl adjacent and the design makes even more sense in that context imo

>>721414243
grinding to refill health is a valid complaint though, maybe play metroid planets instead of emulating the nes version if that's a dealbreaker
>>
I thought Metroid was pretty easy but I would just look up the map online if I got really lost. It was mostly easy to navigate from memory though because it's a small and short game. I guess if I didn't have the Internet than making a paper map would have been the way to go
>>
I gave prime 1 a shot when they remastered it for the switch and I had a blast with it. I went back and played a few of the older metroids and now I'm a fan of the series. I'm just waiting for prime 4 to release now
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>>721418269
NTA, but Prime 2 is my favorite game (full stop) and for me it's basically entirely for subjective/personal reasons.
Biggest of which being Torvus Bog reminds me of a time when I was a teenager, there was this crazy storm system and it rained for two weeks straight, and everything started flooding. School was out, I can't remember if it was cancelled or if this was during the summer, but my friends and I spent so much time just outside in our flooded town. Man those were good memories.
Torvus Bog always takes me back to that.

>>721414243
Zelda 1 is the best game in the Zelda series. Still.
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>>721392401
I like EMMI sections because they are movement-based challenges rather than being combat-focused like most boss fights.

>>721387803
I don't like the push towards super long action platformers which Hollow Knight and think it's good when games don't overstay their welcome personally. That said I'd add Voidwrought to the list, just finished it and I quite liked it actually.
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>>721418576
in hk it was the last one
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>>721418954
>>721418324
I'm only an occasional lurker so I guess I haven't encountered the opinion. Most of my friends who've played it don't really like it but they're also pretty fucking casual and got sort of filtered by it being harder than Prime 1.

I like it a lot and I too am pretty fond of Torvus Bog so I get it. Guess it's time to bust that game back out and see if I can still beat it pretty fast.
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>>721415624
>play literally one game in the series, everything else sucks
You are a faggot and your shit's retarded
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>>721384994
>I finally picked up the Metroid games last weekend and holy shit I've missed out.
>
>I beat Super Metroid, Metroid Zero Mission and Metroid Fusion and I fucking want more.
>
>I already have Metroid Dread coming, and Prime 1 (which I never played) is on sale currently.
>
Ok, first of all, the Prime games are VERY different. I enjoy them lots, but they're not really "metroidvania."
>What other Metroidvania games should I play?
Castlevania games obviously. But also try Guacamelee, Hollow Knight games, Zau, Dead Cells, Prince of Persia Lost Crown, Strider, the new Shinobi game, Ori games, Bloodstained. As an aside I fucking love Rogue Legacy (never played the sequel), and while I wouldn't consider it a metroidvania it has the essence of it.
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>>721392401
>I don't get why everyone fellates Dread so much.
Because it is really fucking good.
>I'd rank it equal to Fusion
Fair, but not for me. Dread almost as much as Super, which I like more than Fusion.
>prefer to replay Fusion over Dread personally
This is fine.
>The EMMI sections alone make things a chore
I think they were trying hard to replicate SA-X stalking you, and the horror/stress of it. It handles it a bit more intensely. With SA-X death is not instantaneous, with EMMI it is. EMMIs are faster , but with enough skill you can avoid them nearly indefinitely, still the problem is the instant kill for most people. I don't have a problem with it and once you've played a few times, it nothing to move through the optimal avoidance path.
>Both Dread and Fusion are miles better than SR though, I never want to replay that again, and I hope games after Dread don't use parrying anymore.
As a big game of Metroid II, I also like SR. I don't get the hate, I guess making the gameplay more "fun" broke whatever people were looking for out of it, but those same things were incorporated into Dread just fine. I like parrying, but I think it should only be usable on attacks by small to medium sized enemies
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>>721423537
>I think they were trying hard to replicate SA-X stalking you, and the horror/stress of it.
They were, but the issue is that they extend it out to an entire chase sequence that lasts multiple rooms which is fine for like an encounter or two but gets tiring for a while and like you said, the instakill gets annoying too. The parry timing also always felt like it was different for ever new EMMI so sometimes I'd get it and other times I'd do it too late or too early but I bet that's just a skill issue on my part. I didn't have problems on any other enemy because the window is so generous, just the EMMIs.
>I don't get the hate
It's entirely because of the parry mechanic. It alone ruins the pacing of the game and the combat. In the early game everything is a tank to justify it and you sometimes have to come to a complete stop to parry things just so they don't hit you. Once you get the Ice Beam now you have to waste an entire missile on a bunch of enemies to kill them if you don't want to parry. It makes the basic beam feel pointless for an enormous part of the game. Once you get the Wave Beam or Spazer or whatever it was near the end then your beam finally does damage to enemies and you can play the game like any other Metroid game, but it's so annoying that it takes the fun out of basic gameplay. It also forces you to stand still to use it which is awful.

Dread addressed these issues by making even the starting beam kill stuff quickly and parrying could be used while moving, but the enemies still feel tankier than anything you'd find in Super/ZM/Fusion until later in the game, and parrying means they have a bunch of enemies that will swoop at you or do something to slow you down.

I really really just hate the parry mechanic man, it ruined SR and made Dread less fun.
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>>721415624
>metroid scan
>do not play Samus returns on the 3ds or Metroid Dread
>nu
I'd say you sound like a fag, but it's patently obvious that you ARE one.
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>>721384994
Ignore most of bottom right, they're not metroidvania
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>Prime 2 was my first Metroid game
>only knew who Samus was because of Super Smash Bros
>bought it to git gud at the multiplayer so I can play it with my friends
>I fell in love with the world of it so much
>the music genuinely moved me emotionally
>beat the game, felt like a champ like never really before while finishing a game
>went back to my friends house, stomped at multiplayer
>20 years ago
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Prime 4 better fucking be good after all this time
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>>721427374
It's giving me a mix of 1 and 3 vibes more than anything else so I don't know how to feel. The music is great but I can't shake the feeling it'll be more like 3.
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>>721427374
I have basically no expectation at this point so it'll be fine as long as it's not a M:OM tier letdown
>>
I was just playing Fusion Special Edition over the last two days. Its a romhack that, aside from a barely noticeable (to me) desaturation of the art, adds chain bomb jumps and single wall jumps which opens up some sequence breaks (i got power bombs and plasma beam right after hi jump). it claims to add some removed content but i never saw it. it does a good job of dealing with map changes even out of order.
i don't know how much value it adds to such a short game but trying to get the space jump before super missiles was a nice challenge.
AM2R also rules imo
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>>721384994
>What other Metroidvania games should I play?
Castlevania DS collection.
Or just get roms for Aria of Sorrow (GBA), Dawn of Sorrow (DS), Portrait of Ruin (DS) and Order of Ecclesia (DS)
Bloodstained Ritual of the Night is pretty cool too, made by the dev(s) who did the above games and then left Konami.
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>>721427374
If it is good they're doing an absolutely terrible job at conveying anything cool about it. All we've seen so far is fighting space pirates in a starting area, opening doors with dumb psychic shit and the terrible open world motorslop segment.
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>>721392401
>I don't get why everyone fellates Dread so much
Because this board is infested by mexican shonen enjoyers
>>
Anyone who has ever used the word "Metroidvania" in earnest deserves to be executed.
>>
>>721389064
>>721392770
>La Mulana
Only real niggas in the thread
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I'm playing super but I can't beat kraid and now I'm bored and don't want to play anymore
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>>721389064
this nigga knows ball OP

hows the sequal?
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>>721384994
Play Metroid Dread first, since it's a sequel to Fusion. Then play the Prime games. Dread and Prime1-3 are pure kino too, so have fun OP
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>>721418269
NTA but I honestly couldn't choose between the Prime games, I love them each equally. But if I had a gun to my head I'd probably say Echoes is the best designed and most interesting.
>>
prime 1 is my favorite game ever but prime 2 is complete dogshit i never even finished
it getting constantly sucked off here is proof to never take anything this contrarian hellhole says seriously
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>>721427374
I was cautiously excited from the first two trailers but the third looked like dogshit and there is a lot of cope about it from other Metroidfags on the internet. And honestly, I get it. This game has been in dev hell with zero updates for years, people are desperate for it to be good and the possibility it won’t be is not fun. But look with your eyes. That trailer looked so fucking stupid. Which is more likely, Nintendo consistently being dogshit at marketing it or the game just actually looking like that? I really hope it’s the former and not the latter.
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>>721384994
>and I fucking want more.
Welcome to the suffering room. I've been sitting on this chair since 1994.
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>>721432531
You just have shit taste. It’s the best of the original trilogy and one of the most soulful games in the entire series. It’s cool not to like it but you’re just a lame faggot DESU
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>>721432619
yes it's so cool to progress somewhere only to get hit with a hologram saying to backtrack to a gay portal to go to gay nigger world where you stand in bubbles for 5 minutes and run out of ammo
prime 2 is fucking tedious dogshit that doesn't even have half the atmosphere of prime
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>>721387803
Dread us garbage so I didn't read the rest of your post, I hope you had fun typing it
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>>721432356
OP here, that was my plan to playthrough Dread first and then Prime 1. I hope Prime 2/3 come to Switch online eventually.
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>>721432549
My cope is that my favorite Prime, Echoes, took after 3D Zelda in its pacing (the three temples are like traditional Zelda dungeons) and the desert is just a hub and they’re doing that again, with the different zones being separate at first and having late-game connecting areas. But it also just looks like modern Nintendo open world slop for normalfaggots so idk lol
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>>721432723
>filtered this hard by dark agon
kek
>>
both oris are on sale on switch now. If slick and flow were a game - its ori. For me, they blow reddit knight slop out of the water
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>>721432894
why do you like shitty boring video games? were you raped as a child?
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>>721433078
you sound like a dumb spastic pussy, last pity (you)
>>
whatever the hell you do skip other M it is complete trash
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>>721432831
I’ve seen this cope everywhere. People are desperately trying to meme Hyrule Field in Metroid into existence because the alternative is another shitty open world full of koroks.
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>>721433569
yeah some metroidfags are maybe a little too confident that it’s not open world, this is one of those times I don’t actually want the schadenfreude DESU
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>>721433569
Maybe they should wait until release to decide whether the game is shit or not. Just a thought.
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>>721434121
>i-it only looks like shit, stop overreacting
the amount of damage control surrounding trailer 3 really is something
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finally, a metroid thread

I just finished playing through SM, Prime 1, 2 and just beat 3 and I have to say I liked 3 the most
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>>721384994
If you like super metroid, zero mission, and fusion then you're going to hate dread.
Just a warning.
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>>721427374
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>>721434580
It might not have tied them together particularly elegantly but I think Corruption has the coolest environments in the series.
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>>721435658
Phaaze was pretty great. Shame that section of the game was so short.
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>>721435658
I’d have played an entire game of just Bryyo. Insanely cool planet wasted on early level syndrome.
>>
play Nine Sols. its not a proper metroidvania due to no backtracking but it's simultaneously the best game in the genre despite not fitting into it fully
>>
Basically a metroid fangame. Suprised nobody posted it yet.
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>>721437738
>roguelight
aaannnnd its shit
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>>721434580
Prime 3 has a lot going for it, only metroid to have actual new suits with new functions (prime 2 kind of did this to a lesser extent) since super, lots of cool new upgrades, unique world progression, best environments in the series until at least prime 4, made some of the best use of the wiimote. I just wish it wasn't as linear as it is ans hypermode needed a rebalancing
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>>721438064
Im sorry your terminal retardation prevents you from looking past labels.
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>>721438726
the review i looked up referenced " runs" that was enough for me
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>>721437738
I know you’re ACfag because that retard is the only anon to ever talk about this boring, soulless slop. Utterly devoid of personality or intrigue. The map somehow has even less character than the robot. Fuck off.
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>>721438418
>hypermode (the difficulty) is somehow easier than veteran
Honestly very disappointing, especially knowing it was a Nintendo mandate and not something Retro wanted to force. It’s hideously unbalanced. Hypermode should have had damage reduction, not outright invincibility.
>>
Thoughts on Metroid Planets?
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>>721440731
I like it. I think the NEStroid aesthetic is very underrated and it’s nice to have a polished take on it.
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>>721441273
And its still being worked on, which is nice.
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Getting ready to play the Prime games in November in prep for Prime 4. I was really expecting Nintendo to remaster Prime 2 and 3 by now but it doesn't seem like that's happening. I've only played Prime 1 remastered and I love that game, so what can I expect from 2 and 3?
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>>721439895
Wow, its just a game dude. If you dont like it thats fine.
Its got a lot of soul, secret bonuses for getting things out of order. An entire hidden optional world. The characters are all pretty 2 dimensional but it fits a little personality in their dialogue.
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>>721384994
NEStroid
>ummm but I already played zero missio-
And it misses the atmosphere and Where the fuck do I go of the original. No other game in the series lets you go wherever the fuck you want without gating you off. The second you get your first missile pack you can go to any area. Yes its rough around the edges, yes the respawn mechanic with low health sucks, buuuuut if you play planets/mother they fix this
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>>721440731
seems really cool. I have not yet given it much time but I played the reimagined original and liked it.
I need to play one of the maps that has a bunch of added upgrades. I really like the improved 8bit asthetic
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>>721442420
Echoes is a Zelda game and Corruption is a Halo game, and I mean that in the best way possible.
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>>721442884
bad games are bad
metroid 1, 2, prime 2 and dread are bad
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>>721443663
>they’re bad because…they just are, ok???
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>>721442420
Personal rankings 2>3>1

Prime 2 is, in my opinion, better than 1.
Lots of subtle upgrades to the controls (if we're comparing the Gamecube versions - I haven't played Prime 1 Remaster - but you'll probably still be able to notice the improvements if you pay attention).
It's a much more tightly designed map. Nothing like Phendrana only being accessible through Magmoor, or needing to trek back and forth through Magmoor the whole game.
Also, if you compare the two maps, Prime 1 has a ton of hallways with basically nothing in them connecting interesting rooms, where Prime 2 is pretty much entirely made up of interesting rooms.
Prime 2 has incredible art, but the color palette is very muted and subtle, so most people don't think about how good the art is. I see a lot of people with a preference for Prime 1 and I would guess that's down to the color palette (although the remaster is less colorful than the original).
Prime 2 has better bosses and generally better gameplay, but it has a "two dimensions" light and dark world mechanic. A minority of people seem to hate it.
There is a single NPC in the game that you have to return to periodically and some people don't like this either.
I say Prime 2 is the crown jewel of the Prime series though. If you know you know.

Prime 3 is like Prime 2 but easier (in some ways brokenly so).
Even better boss battles.
Maybe a bit too much tutorializing and NPC character interruptions.
Instead of one big map, it's multiple small maps you travel between with Samus' gunship (which I personally think is really cool, some people hate it).
The original motion controls are really cool if you're able to play it that way.

Primehack is in some ways a bad way to play both games.
Necessary for Prime 3 if you can't connect a Wii Remote to your PC.
Original Gamecube version of Prime 2 is better way to play it.
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>>721443663
https://www.youtube.com/watch?v=SW8DgKm-7vs
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>>721443663
terrible bait, have a pity (you)
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>>721443663
why do you even play these games if you dont like prime 2 or dread?
name one metroid game you do like
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>>721444069
Why are you conceding?
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>>721434580
3 got so much hate and I just feel like its unnecessary. I will take the yapping over prime 1's flawed map design any day
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>>721444069
>You HAVE to like everything because... YOU JUST HAVE TO!!!!!!!!!!
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>>721444324
>>721444869
>can’t name even one(1)
outed as a shitter casual, opinion discarded
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>>721444969
Implying that someone hates everything because they don't like one thing is a concession because it is done wholly in bad faith. They can literally just reply with the undisputed greatest metroid game to ever exist and you'll just move the goalpost.
Next time bring something new to the table or just shut up.
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>>721445331
I already discarded your opinion. You have shit taste and STILL can’t name even one game you like. Dumb fucking contrarian nigger.
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>>721445331
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>>721389064
I’m sorry anon. I can see the vision but I didn’t enjoy it.
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>>721445489
I'm not even that anon, you fucking retard. I'm calling you retarded because you're shitting up the thread because someone doesn't like a game and is not willing to fall for your obvious bait.
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>>721445669
>erm these well-liked games are bad ackchually
>n-no im not baiting YOU are
pathetic
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>>721392401
It is a masterpiece, and you're a fucking faggot. I don't even need to explain.
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>>721427374
Keep the faith anon.

In Retro we trust.
>>
I don’t know how anyone could dislike Echoes and claim to be a Metroidfag when it has both the best bosses and best morph ball puzzles in the entire series.
>but the ammo!
You got filtered by bad resource management, just alternate between beams and shoot a container or two on your way through a room, you’ll never run out.
>but the light and dark world is a gimmick!
It’s a gimmick in literally any game, and it’s kino every time.
>but the key hunt!
Save them for the end and use them as an excuse to grab 100% items, you’ll get to enjoy the Light Suit for longer.
>>
It's a masterpiece because it recycles boring boss fights and has worse control compared to a gba and snes game
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>>721446275
Best bosses?
Idk...
There are some strong contenders.
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>>721427374
the marketing has been abysmal, it could be the best game of the decade and you wouldn’t know it from how cringe and unenthusiastic the presentation is
>>
rabi ribi is a better metroidvania
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>>721415624
Rabi-Ribi blows
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>>721449943
rabi ribi is... TOO HARD!!!!!!!!!!!!!!!!!!!!!
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>>721432807
Almost certain Prime 2 and 3 will come to Switch 2. If not, Primehack for PC is a great way to play them
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>>721450226
I don't really like how it's designed. I'd rather just play a shmup or a some other metroidvania, not some weird mix of both with incredibly long boss fights. Admittedly some of them (in both Rabi Ribi and Tevi) are pretty cool though but yeah both of them just wear out their welcome after a while. It's even worse in TEVI, because the exploration is shittier. Just make a boss rush game at that point and cut the fat.
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>>721411092
Pizza Tower is so good bros
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>>721450580
I like it because its ugly and western like me
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>>721442420
>prime 2
A better game

>prime 3
A worse game but still good
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>>721446748
Its really just echoes and dread, the others dont come close in terms of boss design
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>>721387078
It’s comfy skinnerslop. Dig, upgrade, dig, upgrade.
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>>721384994
Prime is nothing like those.
You'll either be disappointed or enjoy it for other reasons.
it's a good game, but not a good Metroid
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>>721446160
>big empty desert time sink
I can't really trust what I'm seeing. I don't like those kinds of levels, and it seems like a big part of it.

Actually I wouldn't be surprised if the desert is the overworld that connects everything and all the linear levels we've seen are small "dungeon shrines" you access just like Zelda.
I hope it's not.

I'm not buying it anyway because fuck Nintendo, but I hope the people who need corposlop will have something nice to keep the edge off for a week or two.
>>
>>721384994
Based OP
Prime 2 is the best Metroid game tied with Super
Enjoy
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>>721384994
I tried playing metroid 1 and 2 and....they did not age well desu

do I skip to zero mission > AM2R > fusion > dread
>>
>>721446275
The ammo complaint rings hollow because the Power Beam in Prime 2 is absurdly overpowered.
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>>721453914
Zero Mission is very good and worth playing over the original unless you’re a purist. AM2R is super fucking overrated, SR is a more logical progression into Dread but there actually isn’t a single version of Metroid II not worth playing DESU.
>>
>>721384994
I like Metroid 2 for some reason but Map Hack is a really nice romhack that makes it more enjoyable, would recommend.
>>
>>721454139
SR is an awkward spot where it is a good game but if you replay it after Dread it feels incredibly dated. On the other hand, AM2R feels like an asset flip of Zero Mission for better and for worse. I don’t actually like either of them lmao.
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>>721453914
>I tried playing metroid 1 and 2 and....they did not age well desu
Name one game
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>>721427374
At least they're not charging $70 for the Switch 1 version.
>>
>>721454139
>AM2R is super fucking overrated
yea but it beats playing the gameboy version at least
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>>721387803
>Cave Story+ (a classic but not for everyone)
i have never seen anyone dislike it
also play the free version there is literally no reason to play + when doukutsu-rs exists
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skip all of prime
play Metroid 2, it's actually good.
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>>721460095
This.
The GB original is great, as long as you have a map for reference.
Save points and recharge stations make it not painful to play through.
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>>721392401
They made suit Samus the absolute sexiest in Dread. I cannot stop looking at her
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>>721410218
Most Metroidvanias on top of being action focused like Castlevania SotN they are all also mostly with melee combat in mind rather than ranged.

There are Metroidvanias that focuses on Exploration like Metroid and also long range combat, pic related.
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>>721434703
I like all of those games you mentioned.
What are going to do about that?
>>
Is there a reason I shouldn't play Zero Mission or Returns?
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>>721464345
>Zero Mission
It's only about 6 hours long, so I see no reason why not.
>Returns
I don't know, I never played that one.
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i pretend to like dread just because i don't want to admit i waited 20 years for a disappointing game
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Dread is the most fun Metroid to handle
For starters, I've never seen any Switch game - maybe any game - make as thorough use of the controller. EVERY button, with the possible exception of the stealth cloak, feels like it's used pretty thoroughly over the entire game and makes it feel like it's really using every piece of the buffalo.
Motion is incredibly fluid, you're able to slide/jump/shoot/free-aim/parry ALL without losing any momentum, especially when you get the speed booster it's extremely satisfying getting Samus going and then if you really know what you're doing to be able to go through all these obstacles/enemies without slowing down.
Combat is fun, the ability to just casually parry while moving and not losing speed (in addition to the enemies not *NEEDING* to be parried to do damage like in SR) is a vast improvement over Mercury Stream's last attempt and the boss fights are especially challenging, I also really like the 'Phase Shift' upgrade for how it gives you more options to dodge mid-fight.
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>>721464889
I think the implication was the remakes vs the originals.
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>>721464345
Play whatever you want, but I think they are bad remakes that miss the point of the originals. Shinier, slicker, faster paced games for zoomers.
If you're going to play them, at least also play Metroid 1 and Metroid II
>>
>>721466205
In that case, my answer is still pretty much the same, but the he should still at least try the originals at some point.
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>>721466584
Zero Mission is a fantastic remake, it updates the original game with better, more modern (Super/Fusion) era controls and mechanics.
I'm not saying Metroid 1 isn't worth playing but anyone who's played can see they had a lot to improve on - save stations were such basic QoL upgrades they got them out as soon as the first sequel on the Game Boy, and map/recharge stations on the third. It's not even a matter of it just being an older game, Return of Samus has aged better and in many ways is better than Samus Returns which I would say qualifies as a shit remake for endless padding, bad design implementations like the parry/tanky enemies, etc despite also having many of the modern QoL updates Super onwards introduces.

Again, Metroid 1 IS worth playing even if you played Zero Mission - it is where the franchise began and it deserves respect and the chance to see its routes, but there is a reason Super Mission is remembered as the best of the series and Metroid 1 is not, and Zero Mission takes a lot more after Super Metroid.
>>
>>721467468
Ok Zoomer.
>>
>>721468186
>Zoomer
Zero Mission came out over 20 years ago
>>
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>>721468186
Hey man, what did these guys ever do to you?
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>>721389064
Easily a cut above every single metroidvania currently available. The way it mixes puzzle solving and open ended exploration is something most indie devs and all triple A devs are incapable of doing in the current climate. And the sequel is even better.
>>
>>721384994
You don't need to play anything else from the "genre" because Metroid already fulfills all what's needed and nothing new comes even close
>>
>>721468418
Yea, guess what generation was the target demographic.
>>
>>721465956
This is the most pathetic post i've seen in this thread
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>>721384994
Don't forget.
>>
>>721384994
Bad news is that you played the best and most influential 3 games and t will only go down hill (a steep one I might add) from here.
I can't believe how boring Dread and in extention the prime games are in comparison.
>>
>>721470485
but you dont understand
you run SO FAST in dread!
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Sylux will impregnate Samus, that’s all I know.
>>
I unironically just want a Metroid Fusion remake
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>>721470726
It doesn’t need it
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>>721470593
Yes
>>
I won't say I didn't enjoy it or anything, but Silksong was way too long, just like HK. I'm also sick and tired of the Souls influence in the genre. Prime 4 better deliver.
>>
>>721384994
>>721410663
>>721462381
you guys should play Zexion
>>
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objective analysis
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>>721472853
objectively shit maybe. zm that low? fuck off
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>>721472853
Speak? What do those games have to do with speaking?
>>
>>721473737
fuck zero mission, you keep it
>>
Zero Mission is probably a good game (haven't played more than the intro) but to me it feels like a bad Metroid game.
Which is obviously going to be a divisive opinion since it was presented as the definitive version of the first game.
>>
>>721384994
very similar to those games:
>Shadow Complex
>The Mummy Demastered
>Axiom Verge
above average metroidvanias:
>Environmental Station Alpha
>Blasphemous
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>Prime is a good game but a bad Metroid game
>Fusion is a good game but a bad Metroid game
>Dread is a good game but a bad Metroid game
>Zero Mission is a good game but a bad Metroid game
What the fuck even IS a Metroid game to you people?!
>>
>>721477609
Super Metroid
>>
>>721477609
Super Metroid.
>>
>>721392401
It's only real issues are new powerups aren't a match for the quality introduced in older games although the slide is the games best addition, the multi rocket was a good addition but still not as good as say ice missiles in Fusion.
The game has zero direct links between zones they are all separated by loading zones which limits level design
Teleporters are overused
There are too few sequence breaks and the game railroads you too hard
Doors that only open from one side and doors that stay open are a good addition
I recently replayed Fusion, Zero and Dread back to back and wish that Dread had a Switch 2 patch, the game is still good, but I feel that Mercury Steam still have some time to go, it took Nintendo's Metroid devs 3 games to really hit the high of Super Metroid, maybe Mercury Steams 3rd game will create their Super Metroid.
>>
>>721477609
Seriously though, Super Metroid is one of the best games ever made, and the platonic ideal of a Metroid game.
Metroid 1 is honestly a very cool game, being so atmospheric for a NES game, but people generally agree it's a rough draft. Metroid II is even better, and frankly the only reason it's not more popular are the color limitations and the screen size.
Super perfected Metroid.
Fusion, Zero Mission, Other M, and Dread leaned into Metroid being and action game. The gameplay got faster, the controls got streamlined, and they're all generally very tight to play. But with the exception of Dread none of them really approach Super's greatness, and even Dread is hampered by weaker art than Super, and a little too much handholding (like in the other 3).
Prime games leaned into the art, the "atmosphere", the alien setting, the slow pace of the gameplay. I prefer Prime games so I won't wax poetic about it.

tl;dr
>Metroid and Metroid II are the essence of Metroid, but people avoid them because of rough around the edges design
>Super is the perfect Metroid game
>Fusion, Zero Mission, Other M, and Dread focus on action
>Prime series focuses on art and atmosphere
So besides Super, people tend to fall into liking either the "action" style sequels, or the "Prime" style slow pace games.
The few and the brave try the originals.
Even Super Metroid has people (secondaries) who dislike it because they played Zero Mission first.
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>>721477609
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>>721387803
I agree, Dread is excellent. I think people who really slam the game aren't judging it for what it is, but rather by the standards of what it's not really trying to be, which is Super. Which, I get, I'm not contrarian enough to think Super is anything but one of the all time greats, but Dread is clearly going for a more linear, action-focused experience with a few curated sequence breaks (and some weirdly detailed shinespark puzzles). For what it seeks to do, I think it really does knock it out of the park more often than it fumbles, although the EMMI sequences really do let it down, since they don't really evolve. Still, I can understand why people who want more Super would pull their hair out over Dread.
>>
>>721387803
>but extremely short compared to other "Metroidvanias."
bait
>>
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>>721432727
Thanks anon, I did.
>>721418992
>Voidwrought
Hmm I've somehow never seen this one. Thanks anon. Adding it to my list. Also how the fuck is this thread still up a full day later?
>>721480882
I went into Dread expecting NOTHING and came away thoroughly impressed and satisfied. A worthy successor to Fusion and a genuine surprise considering it was the same studio as Samus Returns, which I enjoyed as a fan but was very underwhelmed by.
>>721480882
>EMMI sequences
I mean yea but to be frank we wouldn't have gotten anything from Sakamoto at all if he didn't want to explore this mechanic so it is worth it even if it feels clumsy and out of place. He wanted a horror metroid where you feel powerless and wasn't going to do anything unless Nintendo let him do that. I think it is neat, not exactly great but neat and doesn't detract from my experience that much.
>>
>>721481120
>bait
The fuck you mean? It is short for modern Metroidvanias. That's one of the things I find appealing about it. You sure you in the right thread?
>>
Why did they stop doing the ice beam bros? It makes me sad, i like ice missles too but ice beam is so much cooler
>>
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>is objectively the best Prime game
>gets ignored by fans and Nintendo
What's our working hypothesis as to why this happens?
>>
>>721482424
This game has been glazed online since its release. It always had extremely vocal fans, like they're consciously trying to drown out all the glowing praise for the previous game.
>>
as a matter of fact Prime 2 is top tier contrarian-core
>followed one of the most critically highly rated games ever made
>released in the same timespan as GTA San Andreas, Halo 2, Half-Life 2, MGS3 and RE4
>"but no guys, Prime 2 is the best game"
and you know something more power to them. It's a good game.
>>
>>721418992
overstaying their welcome is subjective, most people dont mind 40-50 hour games at all and find them pretty dense
just like 6-8 hour metroidlikes have plenty of qualities that arent present in 40~ hour ones, longass metroidvanias are also able of having some qualities that are impossible in smaller games. and there really isnt any push for the later because theres almost no game in this genre that is actually anywhere as long as HK and SS to begin with, other than maybe rain world which isnt really a metroidvania
>>
>>721483993
>most people dont mind 40-50 hour games
What? Completion rates are drops sharply when the game goes over the 10 hour mark, and successively for each 10 hour interval
>>
>>721482167
Samus is a Metroid now and ice hurts metroids
>>
>>721484587
...so why does that make the beam not usable while the missles are?
>>
>>721484587
They need to do some stem cell research on those baby metroids to find a cure for her.
In the form of a handheld puzzle game similar to Dr. Mario or Puyo Puyo.
>>
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>>721484797
>In the form of a handheld puzzle game similar to Dr. Mario or Puyo Puyo.
Tubes are mandatory, obviously.
>>
>>721484871
Hm good point, maybe it needs a little Pipe Dreams in the gameplay as well.
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>>721484749
The ice being in the missile means it's compartmentalized separately
The ice being a beam means it's coming out of Samus and the temperature affects her more directly
Trust me I'm a scientist
>>
I feel like they will shadow drop in late October to line up with the new art book.
>>
>>721485029
>the beam is coming out of samus
Um, no, when samus loses her suit in zero missonshe also loses her beam and has to survive with a stun gun, her beam comes from her power armor not her body. If you can show me some dialouge or reference in the games that suggests otherwise then ill backtrack but for now im not buying that theory
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>>721482424
I remember the constant seething over this game on /v/ back in the day because of dark world and bosses like amorbis and boost guardian
>>
With Prime 4 releasing in December that should give me enough time to finish Corruption. But, if I'm gonna be honest, replaying Prime 1 and 2 on hard kind of sucked the joy from playing them.
>>721484587
Uhh stabilized Metroid DNA means that she can stand the cold again. Boom, there's your explanation for bringing back the ice beam.
>>
>>721485546
It's the Majora's Mask of the Metroid franchise.

People focus too much on the games negatives and not see the game strengths.

>mood
>best music in the prime trilogy
>boss fights that actually take skill
>>
>get prime trilogy for WiiU
>prime 2 FORCES you to use the wii nunchuck and motion controls
what. the. fuck.
>>
>>721484587
only juvenile metroids
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im ready bros
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>>721486264
We'll get the Switch port hopefully soon as part of marketing campaign for Prime 4.
>>
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>>721486574
That keychain is awesome.
>>
>>721384994
try the deedlit game, great art and animation and the rest is inoffensive
>>
>>721480749
Still hasn't been topped
>>
I started playing SM recently and the amount of hidden walls feels kind of annoying, it's like you gotta shoot and then later super bomb everything just to check if there's something there, I know there's the x-ray thing too but that's also kinda slow and annoying to use

all that said dread felt like a much worse game world/level design wise, but my god the controls are a million times better and the x-ray equivalent in it is way more convenient too, I wonder if there are any mods or romhacks that try to streamline or improve SM in any way
>>
>>721486950
>it's like you gotta shoot and then later super bomb everything just to check if there's something there

Welcome to Metroid.
>>
>>721384994
>Prime 1 (which I never played) is on sale currently
well don't get too excited, it's shit.
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been playing picrel and feel like a god finding stuff by abusing the bomb ball jump
>>
>>721487364
>elevator cutscenes have the power suit be the correct color if you got the Varia suit early.

They knew.
>>
>>721487568
that's what's so fun about it, it's cool to break the game but it always feels that the devs are aware of it and in control so you're confident that nothing will break or something, it makes finding those sequence breaks really fun and actually part of the game
>>
>>721387803
I find it interesting you didn't mention reddit knight / silksong

I also find it crazy that Rainworld is never brought up despite being very adjacent to the experience / exploration aspect.
>>
>>
>>721384994
If you like Metroid, don't play Hollow Knight. It'll just piss you off.
>>
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>>721488396
>Rainworld
Why would a metroidvania guy like me bring up a non-metroidvania like Rain World? It is a neat/very pretty game, just not a metroidvania thus off topic.
Also why bother bringing up the biggest name in the genre right now, for better or worse, in a thread about finding new metroidvanias to play. I focused on my top selections in a lot of different styles/sub-genres to make sure OP could find something he likes. I'm sure OP is aware of those two games already.
>>
>>721488419
This is the face she makes when gunning down space pirates.

No remorse.
>>
>>721488881
Tube rats have no rights.
>>
>>721418269
it's the only metroid game that has both really good exploration but isn't a joke in terms of challenge

>I very rarely hear people say it's their favorite.
it's becoming more appreciated over the years
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cool
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>>721490170
Sylux and Samus better have a motorcycle battle.
>>
>>721387803
I love dread but hate Samus's characterization in it.
>>
>>721395347
>prime 2
ehhhhh that's pushin it
>>
>>721422989
>Ok, first of all, the Prime games are VERY different. I enjoy them lots, but they're not really "metroidvania."
metroidvanias can be 3d, get over it.
it's even a platformer (and one of THE only games to get 3d platforming right)
>>
>>721490170
this looks so fucking stupid
>>
>>721434580
>>721444841
>>721438418
>>721435658
It definitely is overhated, but recently people have came out to say that it's a great game, just outshined by 1 and 2. And honestly I still think that's accurate, though Prime 3 does alot of things really well.
>>
>>721460095
>Skip prime
Nigga no. Prime has the greatest atmosphere in the gaming, let alone the series.
Don't deny someone experiencing that because 3D BAD!
>>
>>721472853
Echoes deserves to be in S.
>>
>>721485546
I wish I would've seen that, I get occasional snippets of retards getting filtered by boost guardian and it makes my day every time. People getting filtered by amorbis is pretty wild, I'd almost not believe it, were it not that I know someone who, I kid you not, got filtered by dark/alpha splinter.
>>
>>721472853
Kids these days have no appreciation for foundational products. Metroid II defined the rest of the entire series. It didn't do it particularly WELL, but it's a better first Metroid than Metroid 1. It absolutely deserves to be above Other M (and so does Zero Mission).
>>
>>721494052
Influential != better. Metroid 2 is placed correctly but there should be a lower tier just for other m and federation force.
>>
>>721482424
Ammo counts on beam weapons was a retarded design choice, but the way you refill their ammo is even more retarded.
>>
>>721494276
I didn't say it was better, I explicitly said it was influential, and should be valued higher because of it.
>>
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>>721490170
>
>>
>>721486574
Lucky. We got no preorder bonuses here in Burgerland.
>>
>>721472853
Interesting to see someone put ZM in the bottom tier.
I shit on the Zero Suit stealth segment every chance I get and even I would put ZM in B.
>>
>>721494401
Thats a whole different other tier list then.
>>
>>721384994
AM2R
>>
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I just started Zero Mission and thought I'd explore, see if I can find any of them there sequence breaks. I seem to be trapped, which I thought was a Ninty nono.
>>
>>721495492
The 3 ancient items are required to beat the game.
>>
>>721495492
Those blocks can be destroyed with missiles.
>>
>>721495492
anon....
>>
>>721403982
what was the point of all that
>>
>>721486574
>across the pond gets better goodies once again
why does EU Nintendo give a shit and NoA keeps sucking ass, even when Reggie was there it was the same as now
>>
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>>721495952
>>721495984
I tried a bunch of shit including bomb jumping (doesn't work in water) and somehow forgot missiles.


But.... Now fuckin what? The missile tank was a trap.
>>
>>721496020
There's an upgrade right at the bottom-left, that was just a demonstration I did for a guy who was having trouble back when it released.
>>
>>721496178
The sides can be shot out, lmao. This fuckin' game.
>>
>>721494052
everything bad about Metroid can be traced to Return of Samus
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>>721494568
it's such a gross tacked on thing
>>
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I love 1 and 2
https://www.youtube.com/watch?v=bz2_H5gizpQ
https://www.youtube.com/watch?v=fCIH943auRA
>>
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>>721482424
I always see so many Prime fans fellate 2 way more than 1 or 3, and while I think it's fun with some really good boss fights, I always enjoyed 1 a lot more, and it took me a while to realize why.
I really fucking love how Metroid combines sci-fi and mysticism. Spirits, possessions, ancient ruins filled with life-powered architecture...there's just something awesome in how it perseveres in the face of time, science, and galactic threats. And the aspect peaks with the Chozo, and the Chozo are most prominent in 1. Meanwhile:
Prime 2 leans on parasitical horror
Prime 3 leans on cosmic horror
Fusion leans on parasitical horror as well, in addition to regular horror
Dread leans on...I dunno what its secondary themes are, but it moves the plot forward in a cool way, so I still appreciate it for that. It also features Chozo, but living ones, so while it incorporates the species and their significance to Samus, it doesn't take much advantage of their paranormal tendencies. Neither do the other Prime games; at least, not nearly as much as Prime 1.
>>
>>721497798
Yeah on replay I didn't like 2 as much as I thought i did.
It's a bit too on rails for me. The portals are a bit annoying after a while. The main thing going for it is the boss fights are MUCH better than 1.
I think 1 > 2 > 3 but all of them are great.
>>
>>721497798
when you put it like that, yeah, that is a big part of prime 1 for me too. especially the original lore entries
>>
>>721440057
>>hypermode (the difficulty) is somehow easier than veteran
>Honestly very disappointing
I really have to disagree with you on that.
Bosses on Hypermode all turn into big walls of stone, with maybe a couple exceptions throughout the game. Mogenar and Gandraya in particular feel like trying to punch apart a skyscraper
>>
>>721497798
When I replayed Prime 1 recently, I ignored scanning all of the lore, which in hindsight, was a mistake. Reading up on ancient bird lore added so much to the atmosphere and tone of the game.
>Metroid leans on horror
What kind of horror is Beyond leaning on?
>>721498247
>The main thing going for it is the boss fights are MUCH better than 1.
I think the only boss fight I liked from Echoes was Quadraxis.
>>
>>721498651
NTA But I never got around to doing hypermode. I just remember fighting omega pirate, Ridley, and metroid prime for what felt like an hour each.
>>
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I would like to take a moment to point out that Samus Return's remixes of all the cave themes are really nice
https://www.youtube.com/watch?v=L-GUJAQeHBk
https://www.youtube.com/watch?v=c2r851UkYBw
https://www.youtube.com/watch?v=lIfC68GPPvY
https://www.youtube.com/watch?v=cNKlcoyUcok
https://www.youtube.com/watch?v=BOGFgIVU9wE
https://www.youtube.com/watch?v=WLeiMY7qp44
https://www.youtube.com/watch?v=M2gow_fFMac
https://www.youtube.com/watch?v=g3WyQSIovmM
>>
>>721497798
The problem is you overgeneralize that shit, obsessively needing to classify each game as leaning on something. Prime 2 is superior because it has better level design, more difficult boss encounters, and utilizes the morphball more. It also brings back fan favorites like the screw attack, and brings new concepts into the fold like alternating between beams for even regular encounters, the water jetpack is also just an improvement on gravity suit, and to top it off dark & light suits are the best aesthetics Samus has ever adorn.
>>
>>721498885
It's because of how the ability hypermode is balanced. When bosses have more hp, you are forced to burn more energy tanks in hypermode. Early on it's very hard to beat bosses with a low amount of tanks. Especially Mogenar who has very few tanks available before you fight him.
Regular beams in Prime 3 are already weak as shit and Hypermode difficulty basically makes them unviable at all times because all enemy hp is inflated.
>>
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>>721498874
>What kind of horror is Beyond leaning on?
Hell if I know, big bright deserts don't really inspire any horror besides the horror of open world. But if the title is anything to go by...the horror of the unknown? Fear, darkness, our uncontrollable unconscious, the incomprehensible...there's potential. We'll just have to see it when it releases.
>>
>>721499417
Well, people swear that the game is littered with vagina imagery so.... fear of.... women?
>>
>>721498915
>you overgeneralize that shit, obsessively needing to classify each game as leaning on something
Sure, but the point is, mysticism doesn't really play a part in 2. The Luminoth felt like a downgrade to Chozo, and didn't really feature a lot of what I liked about Metroid's ancient civilizations. I just felt like listing those others out for shits and giggles.
>better level design
Not having to backtrack through a particular zone a dozen times just to reach its connecting zones is definitely objectively better designed, but I like Magmoor. Never liked Agon Wastes, and Torvus Bog was only alright to me. Also, at times, the Dark World just feels like an extension of point A to point B with extra loading screens. Its gimmick is only really a terror pre-Dark Suit on your first playthrough, afterwards the health drain becomes trivial, and it becomes a bunch of Light Beam spam.
>more difficult boss encounters
I love this about Echoes. Some of the best boss fights in the series for sure.
>and utilizes the morphball more
Hell yeah, Spider Guardian was a cool concept, and it was neat to utilize it for, say, Boost Ball Guardian to help dodge attacks.
>dark & light suits are the best aesthetics Samus has ever adorn.
I'll always be a Phazon Suit simp, but I love these two suits as well. Very nice additions to the physical design and not just the color palette.
>>721499943
>fear of.... women?
That was Other M lmao
>>
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>>721432723
>where you stand in bubbles for 5 minutes
>>
>>721443826
I hate Dark Aether because it's like the issue you have with Phendrana except worse and there's more of them
>>
>>721452913
stop calling shit slop already
this was around before that retarded slang was in forced rotation
>>
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I like Metroid
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>>721501149
I agree 100%
>>
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>>721501149
>>721501238
I agree, Metroid is a pretty cool guy. Eh kills aleins and doesnt afraid of anything.
>>
Tell me about on-model rule34. None of that bimbo trash.
>>
>>721497093
wtf is this real?!
>>721500259
>it becomes a bunch of Light Beam spam
God that was the worst on Hard mode, even the missile combo felt like it hardly did anything. I think it got better when I got the annihilator beam. I think.
>>
>>721501574
Arby
Arby
Do you want
Do you want a yug
>>
>>721384994
Happy to see a new Metroid enjoyer, the games aren't always perfect but I really love them, they're good! I'm sure there have been a lot of recommendations already but:
Metroid Samus Returns (or AM2R, idc)
Castlevania Dominus Collection
Castlevania Advance Collection
Blasphemous 1 + 2
Animal Well
BladeChimera
Momodora
Touhou Luna Nights
Deedlit in Wonder Labyrinth
Tevi
Rabi-Ribi
Sanabi
Lost Ruins
Bloodstained RotN
Castlevania SotN
Cave Story

Btw Prime 1 is different, awesome game but temper expectations
>>
>>721394185
Just give super metroid a chance. If the atmosphere set by the introduction and the first few minutes after landing on Zebes doesnt suck you in then i dont know what to tell you. Its about the best the medium has to offer to this day and it runs on a fucking super nintendo.

The rest of the games arent quite that perfect but they always hold surprises and neat things along with a gameplay formula that just hooks you and doesnt let go.
>>
Best way to play Metroid 1 and 2? Not like their respective remakes like ZM or AM2R, but official or fan versions of either games that are best representative of their original gameplay. I hear the Famicon version of Metroid 1 is strictly better than the NES version, and I'd imagine with Metroid 2 you'd just play the GB version. Unless there's fan-remakes of those games I don't know about.

Also down to try some cool romhacks or fan-games, that's Metroid territory I am unfamiliar with. I've only heard of Super Metroid Subversion.
>>
>>721507074
There's a fan made colourized version of Metroid 2 that's pretty neat and I think makes screen scrolling cleaner. Dunno about Metroid 1
>>
>>721500827
HELL no
Phendrana is huge and only accessible from Magmoor.
Every Dark Aether area is tiny in comparison, and usually has multiple portal in and out.
>>
>>721507074
>>721507235
I know there's Metroid Planets for 1. 2 also has a DX romhack, though I'm not sure that's what you're talking about
>>
>>721465956
This is the truest post in this thread. Dread finally outdid Super in movement for me, even though they're neck-and-neck. If it weren't for the EMMI sections, it would be my favorite Metroid bar none.
>>
>>721384994
Symphony of the Night and other Castlevanias(minus the first four, which are great games in their own right, but not metroidvanias), Hollow Knight+Silksong, Ori and the Blind Forest+Ori and the Will of the Wisps.Guacamelee,
>>
>>721507351
It's called Metroid II: EJRTQ Colorization
>>
>>721507435
I see, I hadn't heard about that one. But then again, I don't really go out of my way to play Metroid 2
>>
>>721501574
Based Metroidposting. That ancient “kills aliens and doesn’t afraid of anything” meme hits harder than a Screw Attack into a pit full of Space Pirates. Samus deserves better PR agents, though-girl’s practically holding the galaxy together and still doesn't get paid.
>>
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>>721501149
>>
>>721507247
Each Dark area has to be accessed from its light world equivalent, and there is at best two portals to get to each one, and one is usually asymmetrical and annoying to get to. Sky Temple keys are a fucking chore because of that shit, you can barely get any along the way
>>
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>>721507724
For reference
>>
>>721500259
>Sure, but the point is, mysticism doesn't really play a part in 2. The Luminoth felt like a downgrade to Chozo
Because you do not celebrate the strengths of Luminoth as a culture. We witness their origin on the desert and their advancement to highly technological species in the cliff tops.
>>
>>721509338
It's more objective to look at it like this
>>
>>721507724
>>721508197
Anon, that's not comparable at all.
Phendrana is fucking enormous compared to any dark world zone.
To this day, it baffles me how filtered people get over the Dark World.
>>
>>721512586
The size of the area is irrelevant, I'm talking about how annoying it is to get there. Prime 1 has one area that's slightly annoying to get to, Prime 2 has four. I would go so far as to say that Dark Aether has zero redeeming characteristics. It's that shit
>>
Is shinespark required to get some upgrades at all rather than just sequence breaking? I have basically zero interest in grinding out what essentially amounts to speedrun tech.
>>
>>721513123
I don't think shinesparking is ever required for progression, but it is definitely required for 100%. Also shinesparking is fun stop being a faggot
>>
>>721513109
I would go as far as to say you were filtered.
Nothing in Prime 2 is as tedious as the Phendrana/Magmoor tag team.
>>
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>foundational concept of game is that things will be impassible until you get key items
>player has almost certainly realized that there will be suit upgrades, if not from "unknown item" description then from walking into a heat hazard room
>so upon seeing this pool of acid with bombable floor to get down into it, the player will reasonably think that they need a suit to go that way
>ACTUALLY IT'S FAKE ACID LOLOLOLOL
>and it's the critical path :DDDDDD
wut
>>
>>721513173
I would be interested in the puzzle of it, but the execution is just ass.
>>
>>721513417
Sky Temple keys are the most tedious thing in Metroid as a series. By far the worst Prime collectable
>>
>>721384994
GO PLAY AM2R
>>
>>721395347
AM2R easily mogs it.
>>
>>721393552
I knew you were one of the only sane tripfags and even now that holds true

>>721394932
>you can go anywhere you like if you just turn around.
I vividly remember disliking how linear Dread was in upgrades and which ones you could access. Also lots of one-way drops and zones locking you into them until you get through. Even Fusion didn't feel as bad to me as these

>>721395198
This guy also gets it

My opinion is that the absolute peak of the gameplay in Dread is the final fight against Raven Beak, nothing else in the game comes close
>>
>>721513468
There's a creature flying around in the "acid", you didn't think that was a bit weird and should be investigated further?
>>
>>721513732
That'd be the Chozo Temple keys my friend.
>>
>>721477958
>It's only real issues are new powerups aren't a match for the quality introduced in older games
It's far from original, but I thought the Phase Shift was the best powerup added to Metroid in ages. It's got good use both in platforming and combat.
>>
>>721503764
>Sanabi
Would also reccommend this to anybody who is thirsting for more Katana Zero while we STILL WAIT FOR THE DLC
>>
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>be playing Super Smash Brothers Brawl one day
>someone tells me that the entirety of Super Metroid exists on the disk, and the masterpiece time trial timer can be disabled
>mfw finding this out years later
>>
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>>721514195
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>>721507074
For 1 I like that SNES port, for 2 there's a mod that adds a map but it's not compatible with any of the color mods yet so pick your preference
>>
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>>721469085
millennials
>>
>>721502979
im a pirate stupid
this is my televishin
>>
>>721515390
Nope.
Millenial/Zoomer cutoff is 1996.
Metroid Zero Mission came out 8 years later in 2004.
So someone born in 1997 would be 7 years old then.
Zero Mission is rated E, which officially means "suitable for 6 year olds".
Game is for Zoomers.
>>
>>721515701
not a single kid ever touched metroid despite the ratings
>>
>>721384994
Hollow knight made them obsolete
>>
>>721514162
That is hindsight rationalization. Such an enemy placement is within typical NES-era enemy logic and is just a hazard for when you are able to go down there. If anything it's a hint that there is something down there at all and it isn't just one or two tile deep like it often is. But expecting the player to guess/expect that the developer outright fucking lied to them and that they are supposed to contradict a rule of the game is not reasonable. A player doesn't decide to just jump in because they think it's expected of them. They do it when they start probing, meta-gaming, looking to see if they can survive the hazard and get a reward without having the proper prerequisite. Or when they just throw their hands up in frustration because there isn't anything logical that they can find to try doing.
>>
>>721515758
Zero Mission sold over a million copies.
Which is a decent amount in the pre-population boom world.
>>
>>721516204
More like bottom-knight.
>>
>>721517451
>it sold a million copies so there are kids in there
lol
lmao
hbao+

metroid has never attracted younger audiences, metroidvanias in general are played by turbo boomers in their 30s at the youngest
>>
>>721384994
I like super zero and fusion but dread is slop, you can't explore because you have le exciting monster chases for zoomies
>>
>>721517583
I was younger once. And I knew kids with GBA's who played it.
At any rate, Millenial age range was 1981-1986.
So Metroid II, Super Metroid, and Fusion/Prime 1 were in the Millennial range.
>>
>>721517763
>Millenial age range was 1981-1994

ftfy
>>
>>721513589
git gud
>>
>>721517826
Yea meant 1996.
Anyway Zero Mission is Zoomer Mission.
>>
>>721517943
I just tried the Brinstar one not realizing it was among the harder ones. The down input after going through the door is basically frame perfect, otherwise you just smack into the wall. And that's fucking retarded. No thank you. I don't even take issue with the puzzle of it like many seem to. Needing to work around getting the ball at the right height when resuming the dash makes sense.
>>
>>721518008
94 because thats when i was born and everyone else is inferior to me
>>
>>721516483
Don't be a tard anon. You already know you can survive acid for a time and are well trained in secret walls all around. You'd have to be stunted to get fake softlocked here.
>>
>>721387803
>Blasphemous (both, these aren't perfect by any stretch and 2 fixes most of my problems with 1, but there just isn't much out there with this style and art, it is one of a kind
For me, Blasphemous 2 managed to be more generic that the first game in both gameplay and art direction. Nothing in the series ever tops that first climb up Graveyard of the Peaks either.
>>
>>721518337


hindsight


rationalization
>>
>>721518351
Blasphemous 1 is a modern day classic and I don't trust the gaming opinion of anyone that prefers the sequel. If Super Metroid came out today, the same fans that claim to like this type of game would dismiss it entirely.
>>
>>721518463
No. You clearly lack basic problem solving skills. What's your premise here? In one sentence.
>>
>>721518820
Yes. You clearly lack basic reading comprehension skills.
>>
>>721518820
Ah. The classic faggot. He thinks the person complaining was utterly unable to figure out what to do rather than they're just complaining about how it was contradictory and obtuse.
>>
>>721485929
Prime 2 boss fights are basically pure attrition. Between the constant health drain and ammo supplies, you have to manage your resources a lot. This on top of many of the boss fights being really long, usually with multiple phases.
>>
Metroid was never good
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Metroid was always good
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>>721492385
>metroidvanias can be 3d, get over it.
>it's even a platformer (and one of THE only games to get 3d platforming right)
They can be, but prime isn't one in the same way half-life isn't one.
>>
>>721522383
Comparing two things doesn't bring one down to the other's level, Anon. Make an actual argument.
>>
>>721518976
>>721519242
No premise. No conclusion. No argument. Only tears. lol
>>
>>721523969
>>
>>721384994
You could try Super Metroid romhacks. For example, X-Fusion is a remake of Fusion but in Super's engine and is much harder (play on normal). Hyper Metroid is also amazing.

Otherwise, go the Castlevania route.
>>
Metroid other M is the only good game in the series
>>
>>721523354
Anyone with the ability to think should be able to intuit my fucking point. Prime is a great game, but not quintessentially a "metroidvania."
>>
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What's the best way to play each of the Prime games for a first timer? Original hardware isn't an option I'd consider

Straight Dolphin running at 4k60?
Remaster?
Primehack release?
>Specifically for 3
Gyro aiming?
Remap cursor to right analog?
>>
>>721525831
I don't care about the purity of terminology. I take issue with you comparing Prime's platforming to Half-Life's as a way to say that it isn't as much a platformer as 2d Metroids were. That's horseshit and you know it.
>>
>>721526016
Do you have a switch? Just play MP1 Remastered with that. Or just play it through an emulator, and specifically use classic controls since thats what the game was balanced for.
For MP2 I'd emulate the GameCube game for similar reasons, however Metroid Prime Trilogy is an option here as MP2 is the middle child developed at the same time as 3 when they knew they would he going back and adding wiimote pointer controls to the game, so it doesn't become too easy with them.
MP3 is a no brainer, just use dolphin and use mouse aiming.
>>
>>721526016
Remaster is the best for a blind/regular playthrough. NA GC 1.0 version for sequence breaking.
>>
>>721526016
I'd just do original on Dolphin with original controls. That's the Authentic Experience™, or at least as close as it'll get without a Gamecube.
>>
>>721522383
You're an idiot, prime's structure is based off super similar to OoT and LttP
>>
>>721516483
>But expecting the player to guess/expect that the developer outright fucking lied to them and that they are supposed to contradict a rule of the game is not reasonable.
Ok, but that's what the point of making that part of the critical path is supposed to teach you. The game has illusions that go against something already established and that bug should be seen as not only a potential path but as a clue that there might be something amiss.

It's fine to not like it but you do have to accept it.
>>
>>721526016
If you want the original experience then Dolphin and use a GC controller. Your choice to upscale.
If you want a better experience then Dolphin with the Trilogy and use Wii pointer controls + nunchuk. It's genuinely a great experience but still keeps some of the difficulty because of shaky hands, and you can just play on the hardest difficulty to mitigate it.
If you want a smooth experience but it's extremely easy even on the hardest difficulty then Primehack. Primehack is more for if you've already played the series and want a smoother experience while running through it again.

Remaster is fine if you want it as an introduction but it's better to play it like the Wii version with pointer controls in my opinion.
>>
>>721527867
>It's fine to not like it but you do have to accept it.
Eat all the eggs, you say?

That was genuinely retarded. No one has to accept it. They can just drop the game and holler at anyone in their vicinity at any opportunity about why. Complaining can't do anything for games, this one is immutable and developers don't do that anymore so it won't change future games. Seriously, how does your mind conjure that smug nonsense?
>>
>>721528340
You have to accept it to beat the video game, not morally you fucking weirdo.

Anyway, I'm pretty sure they changed it in later games where the fake hazards only hid items, so it's all daijoibu, the complainers won.
>>
>>721528698
>You have to accept it to beat the video game
The word "accept" has connotations when used this way. "Tolerate" is more appropriate. You have to deal with the fact that it happened ("it" being you getting misled) but you can scream to the heavens about how fucking shit it is. That ain't "accepting" it, bucko.
>>
>>721528698
How the fuck did you get morally out of that?
>>
>>721526032
>I don't care about the purity of terminology. I take issue with you comparing Prime's platforming to Half-Life's as a way to say that it isn't as much a platformer as 2d Metroids were. That's horseshit and you know it.
No, the comparison was not about the QUALITY of the platforming, but rather Hlaf-Life has most of the features most people will use to define Prime as a metroidvania.
>>
>>721384994
I'm not a diehard metroid fan but dread and prime 1 are both pure kino
https://www.youtube.com/watch?v=ZbbUv1hz6mE
>>
>>721384994
Shadow Complex is good.
>>
>discovering Metroid in 2O25

You need to be 18+ years old to post here, n00b.
>>
>>721527775
Ahh, that must mean OoT and LttP are metroidvanias then right?
>>
>>721529357
"finally picked up" implies that had known about it for a long time, you incomprehensible retard
>>
>>721529232
No one implied you were talking about quality. We can go into great detail defining these components and the details of their implementation and how significant their presence is in each game - how much of the game's identity they comprise. You know good god damn well that one is superficial and the other is core philosophy, thus the analogy is shit and attempting to denigrate without substance. Now shut the fuck up.
>>
>>721394185
Don't listen to the shitters who say things like "atmosphere" or "isolation" they are retarded. The actual appeal of the series is that they're run and gun games with a bit more meat to them because of the non-linear level design.
>>
>>721526016
>Original hardware isn't an option I'd consider
Sad, but understandable given the ever increasing price of retro gaming post-covid. Play the original version of each release, using the controller the game was designed around. You'll get a more "authentic" experience playing this way, and in my opinion, it helps to provide context for the overall game design (i.e. why are most enemies kind of weak?).

Word of warning, Trilogy nerfs the difficulty of Echoes a bit AND changed the names of the difficulty settings (make sure you play on "Veteran" difficulty to have an experience closer to the original "Normal" difficulty).
>>
>>721529373
No but they are the same genre, retard. Imagine thinking prime is less of a metroidvania than something like fusion
>>
>>721529357
I have friend who finally decided to get into Castlevania and I'm jelly
>>
I have to get to play Prime 1 remaster
>>
>>721529806
>don’t listen to the shitters citing the best aspects of the series
Don’t listen to THIS shitter because he’s a contrarian faggot.
>>
>>721529806
Atmosphere is definitely an appeal of Metroid, you don't have to say it's the main key feature but its aesthetics are a huge draw
>>
>>721536317
It's really good. I like the way it feels to play over Primehack personally.
>>
Not a fan of metroid but i find dread really good and enjoyed prime remastered
Is P2 and 3 as good as 1?
>>
>>721536597
Nope, but they're great games nonetheless.
>>
>>721536446
It's what got me to originally play Prime, I love Metroid but at the time of release I thought the GameCube was for fags and I didn't think a 3D Metroid would work. I was dead wrong, Prime is kino. The title screen alone sets the mood, and the atmosphere in Prime is crazy good. Honestly surprised Retro Studios knocked it out of the park the way they did.
>>
>>721536597
Some people including me prefer P2 over 1. 3 is universally agreed to be the worst title of the trilogy.
>>
>>721530506
>Sad, but understandable given the ever increasing price of retro gaming post-covid
I own an OG Wii, but it doesn't have an HDMI port and I'm not lugging around a CRT to my living room just to play a specific game. Also I'm pretty sure the old modchip I had from before 2010 stopped working at a certain firmware version and I'd have to flash the unit and install CFW. Basically too much work for authenticity when I'm a handful of clicks away from getting the unauthentic experience on any device with a screen within a 10 meter radius
>>
I love Metroid, prefer the more exploration focused ones like Super, Metroid Planets, and Prime, but can't get into Metroidvanias. I played Ori 1 and dropped it once I reached those auto-scrolling sections with spikes. The visibility in Hollow Knight looks pretty sus so I'm not sure if I should give it a go, especially because it's apparently really fucking long, and the art style looks kind of off to me. Blasphemous looks interesting but I'm unsure about the soulslike aspects of it. Any recommendations?
>>
>>721538553
I might be in a similar situation. Most "metroidvanias" I've played that aren't Metroid simply don't have fun game worlds to explore.
Dark Souls 1 and Sekiro have decent map design.
>>
>>721538553
Prince of Persia The lost crown was surprisingly good. Not too long and very well paced. The combat is decently challenging but it's not unforgiving.
>>
>>721536597
Prime 1 is personally my favorite but Prime 2 is at least as good, it experiments in a lot of ways that make it a fresh experience

Prime 3 is still good but it experiments even more and not in the best way. There's a lot to like about Prime 3 but it changes a lot, mainly as a result of the move from Gamecube to Wii that forced motion controls to be a focus point. It does more straight upgrades rather than the variety of beam/scope options that the previous two game provided
>>
>>721532367
>No but they are the same genre, retard.

lol
>>
>>721541120
I liked how Prime 3 let you visit different planets. It sort of sucks that the entire setting isn't one interconnected map like a metroidvania typically is but the individual sections were still pretty well thought out even isolated from each other
>>
>>721541120
Prime 2 is one of the best sequels imo because it's just more of everything.
>>
Is Prime better with the default Gamecube controls or the Wii motion controls?
>>
>>721546134
I hate wii motion controls by default so the former
>>
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>>721513468
does every Metroid have these kinds of moments
>>
>>721384994
should i buy these on my switch 2 or just rather emulate it on my pc and play it with m&kb?
>>
>>721549338
Primehack is probably the best way to play the trilogy once you have your keybinds figured out, take the plunge anon
>>
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>>721549009
>>
>>721551247
kek
>>
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Before this thread dies: thoughts on Fusion-X? I heard it had to get patched a couple times due to it falling into the "rom hacker kaizo" tendencies
>>
>>721553095
I respect the vision and effort but I thought it fucking sucked.
>literally kaizo-tier trial and error game design full of instant death trolling
>literal water temple segment
>multiple one-way paths that either lock or crumble behind you
>laughably dogshit writing nearly on-par with other m and further hindered by ESL shenanigans
>absolutely miserable final zone
>cockteases its final boss only for Samus to kill it in a cutscene
From a technical standpoint fusion-x is incredible, as an actual videogame it fucking blows.
>>
>>721387078
Is steamworld dig 2 better? I thought the first was okay, but never forced myself into 2
>>
>>721554298
This is even further exacerbated by the fact the negative feedback made metaquarius sperg out and throw a meltie on multiple platforms. Same energy as Bethesda devs arguing with Steam reviewers over Starfield. The guy’s a huge pussy.
>>
>>721392401
The emmi sections are fun if you’re not a completely incompetent retard
>>
>>721401576
They’re not stealth, they’re escape sequences, dumbass
>>
>>721554527
yeah lol I made a comment on a youtube vid and he replied saying some shit about “controlling the discourse” he’s a hack
>>
>>721553095
Weird hack. Absolutely miserable beginning and end but there’s a big chunk of the middle where I was just exploring and finding abilities and secret areas and bosses and having a ton of fun.
>>
>>721554298
>watching OatsnGoats stream it with high anticipation
>ends up sour from the experience, especially with the custom Draygon fight and final area, and all of the chat is shitting on the game the whole way through
Conceptually its a great idea for a non-linear Fusion, but God damn there were design choices that were retarded beyond compare.
also I call extreme bullshit that the X can just suddenly infect Metroids and assimilate them. I know Metroids can be mutated in more ways than one in the Prime series, or have their evolutionary process hastened, but get the fuck out of here with this fanfic crap
>>
>>721555346
>>721553095
>>
>”the trailers for Prime 4 have been so bad!!”
I’m sorry, but you’re stupid if you think these games are suited to good trailers, particularly when they have to release 3 in advance of the actual marketing campaign that will start in the month before release
>>
>>721555346
oats is one of the few metroidfags I consider an authority on the series and it was clear after he beat it he was trying way too hard not to shit on it, he was very obviously underwhelmed
>>
AM2R
Bloodstained: Ritual of the Night
Castlevania: Symphony of the Night
>>
>>721555605
This is cope. Two trailers in a row made this game look bad. It probably isn’t great.
>>
>>721553095
>is a hack “for veterans”
>plays like a troll hack
>but not in the amusing and genuinely fun way like super metroid but I hate you
Just play Vitality. I don’t care for the crossover fanfic shit at the end but it’s still the gold standard for SM hacks.
>>
>>721555963
you can’t refute a thing I said, so you ignored it. The trailer before this one didn’t make it look worse, and I don’t think motorcycle connective tissue will be worse than fine
>>
>>721556208
I don’t have to ‘refute’ anything, because you aren’t actually saying anything of substance. You are doing damage control like the other metroidfags on youtube and plebbit because the recent trailer derailed the hype train. And I get it anon. I want nothing more than for this game to be good. But you are coping hard. The desert looks like shit, nothing about it says Metroid. The bike isn’t even a bad idea, but it also looks shit and them selling and textures are so bad it doesn’t even look like it’s from the same game.
>>
>>721556493
*the model and textures fuck I hate phoneposting
>>
>>721556493
The gane was already being shit on before the newest trailer because “open doors lol” and “it just looks like a Prime game, there’s nothing new.” It’s the same sort of retardation. You not admitting the game’s aren’t well suited to trailers, especially 4, is just being retarded
>>
>>721556915
What does “the game isn’t suited to trailers” even mean dickhead? You are doubling down on this stupid fucking cope. The first trailer was great so you’re already wrong about that anyway you moron.
>>
>>721557027
The first trailer was fine because it was the cinematic intro. The vast majority of the play is strafing with auto lock on and noticing which prt of the environment to shoot with your new beam. They’re slow paced exploration games. It’s not hard to grasp
>>
>>721554379
dig 2 is more of an exploration game that the first one, and has more upgrades and non-linear progress and shit. I love that game
>>
I thought the trailer with the initial assault on the Galactic Federation base looked really cool
>Gunship doing cool maneuvers
>Federation troopers in huge power armors
>Sylux and Samus standoff
>Sylux getting knocked on his ass in one shot LMAO
>>
>>721394185
They do a good job of giving you that brain itch to keep playing. You explore down a path and find a powerup. It gives you a new ability that you can use to explore new places. There's no grinding or leveling up; all health and ammo upgrades come from exploring and finding things and sometimes it's not obvious how to get to something. Like you might see an upgrade tucked in the wall and it turns out you have to approach from the other side of the zone and take a bunch of tubes and hidden routes to get it. It just does skinner's box reward plus "here's a new thing think back to all the places you can now go" really well. Add in a cool setting and competent graphics and music and it just works.
>>
>other thread is tortanicfag faustiposting to bump limit
Enjoy this comfy Metroid thread while it lasts.
>>
>>721403982
That's half the beauty of the Metroid series. The games are short, but not in the bad way. They're designed to be replayed to improve your time. A fan game that takes a few hours to beat isn't much of an ask; at most you're telling them to take one day off from playing Super.
>>
Has Metroid as a series gotten anyone into speedrunning, at least conceptually?
>>
>>721526016
Primehack with Source Movement mod.
>>
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This was a comfy thread. I'm sad its over
>>
>>721565273
There’s always the next one, anon. See you next mission.



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