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Why did it die so quickly? Purely performance related or is the gameplay a step down compared to previous titles?
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>>721395159
Worse than Sunbreak in every single way, they went back to a World style game instead of making more games like Sunbreak.
>>
Because it's a bad game that is more movie than game, and even if it ran perfectly it still would be closer to some generic action game than a MH game.
This one also doesn't get the benefit of being the 1st MH game for a bunch of normalfags. So it isn't immune to shit talking or nitpicking, and the poor performance only exacerbates this.

It was made for World normalfags but World normalfags want another expansion to World and no game will ever recapture that "magic" for them. So Wilds is a game made for no one except those with sunk cost fallacy.
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>>721395159
1. Performance is shit
2. Art direction is shit
3. Monster selection in shit
>>
it's not just a step down, it's a 180 on what monhun should be. And it runs and looks like shit
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i hate the gay weather shit
>>
Runs like shit looks like shit, it plays ok just way too easy so basically everyone who bought it at launch had a piss easy game until they started bringing out the patch content which actually had some challenge but half of it was fomo shit which is turbo retarded so everyone quit. They made it not fomo but it was too late. Months of just 1 difficult fight (AT Mizu) was stupid as hell.
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>>721395159
It's MH tri without deviljho, alatreon and underwater
>>
No Meowscular Chef, no buy. Simple as.
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>>721395159
Has the performance improved at all since launch? Anyone know?
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>>721396691
the only "improvement" is they returned it to release levels of bad after they made it worse
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>>721395159
>why dead
h1b, dei, pandering to journalists and disabled retards
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Because they trivialized nearly every appealing aspect of the series.
There is hardly any resource management anymore, monsters drop every mat you need in a hunt or two, taxi service to monster removes any sense of the hunt or appreciation/familiarity of the level design (which is also shit), and wounds/parries/evades throw any nuance or alternative gameplans out the window.
LR and most of HR are jokes that offer nothing and can be blitzed through in less than a day. That is why the end game is pure RNG weapon slot-machines and charm farm garbage again.
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>>721397343
but enough about MH4
>>
It's the only monster hunter game Ive never bought or will even pirate.
>>
The jeet kid
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>>721395159
Both, is the first MH game I weren't looking forward to play, and I have played all the stuff from FU to Sunbreak, including portable 3rd and stories.
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>>721395159
Focus mode is gay. Unskippable walk and talk sections are gay. The "intentionally make the game look like shit 50% of the time" weather system is gay. The performance to graphic fidelity ratio is gay.
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>>721397730
I feel like GU is where I can comfortably sit on this side of the "too far gone" line, mainly because it just has so much content. But yes, 4th gen was the tipping point.
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Too easy to get resources too quickly
It should take at least five (5) fights per piece of armour and more than that for a single weapon
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>>721395159
felt like going through the motions again
except with all the gimmicks and qol it's now piss easy
game looks like shite
characters are annoying and look like shite, especially that jeet child
the story was just a headache to deal with, thank god it can be entirely skipped, aside from those awful walking sections you can't skip
it running like shite is just the topping
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>>721395159
Capcom took the stuff people disliked about wilds (easy as fuck, massive focus in humans and not in monsters, western style movie plot and super annoying character) and double down on them in Wilds because they were convinced they were the reason why World was a unprecedented success.
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>>721395159
It died because of rise
Wilds could be the best mh if they just copied world but rise development time causes some disruption in wilds development and wilds also took many things from rise but barely any from world
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>>721395159
>only 9k players on pc
>the steam graph, literally no longer displays detailed statistics
finally karma,lmao. eat shit cuckcom
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>>721395159
Both. Performance is obviously horrible on all hardware. Maps are some of the worst designed in the series. Gameplay is gated behind several hours of walk-and-talk cinematic sequences that robs you of all control over your character. The changing weather and day/night system have practically no actual impact on gameplay. The new monster designs are alright but they're almost all low level shitmons so if you do stick it out to endgame you're just hunting the same four monsters forever.

They somehow managed to double down on all the worst aspects of World, the shit even the casuals hated like the convoluted UI and inability to join hunts until story cinematics are viewed that makes playing with your friends a complete pain in the ass, while not improving on any of the stuff people actually liked.
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>>721395159
So I don't want to come off as hyperbolic but they did everything wrong - from the combat, art design, maps, UI and menu layout...story and performance. Its a game with no focus or identity and was built just like RE6 with massive outsourcing, piecemeal, and rushed out to make their investor earnings.

What's crazy is the game has plummeted in steam sales positions and this next quarter report they will be lucky to see 100k sales.
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>>721395159
Personally i think they focused on the wrong things. Instead of going balls deep into good graphics and 'story' they should've fleshed out the amount of creatures and gear. MH was never a performance heavy game and is niche in the first place.
Limited storage technology and bad hardware held it back, but they could've massive expanded their games without that hardware bottleneck, released their entire roster of monsters and gear.
By going balls deep into graphics they reduced the size of 'fandom' by limiting who can actually play. MHW was successful because everyone that didn't want to buy a shitty fucking console to play it had the opportunity. But they also made everyone have to buy decent hardware, then tripled down on it with wilds.
And that's not even covering actual gameplay.
>>
>we have to wait until the expansion and then have to sit through all of rise 2
>it'll be 2030 before monster hunter 7
is the series dead? surely they'll port the old games before the final nail in the coffin right
>>
What the fuck were they thinking with Alpha packs (pointless) and weapon clashes (only a subset of weapons)
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>>721400581
Pre world port never ever
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>>721395159
>runs like shit on most computers
>open world is a total waste of time. Seikret just autoruns to where you're supposed to go like a glorified expensive loading screen.
>Multiplayer turns the game into a stunlock session. Monsters dont stand a chance. Easiest MH by a fucking mile.
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>>721395159
Both. If it ran fine it would get more love from the normies, but it would still be a bad game.
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>>721400592
>First things they show off when announcing and teasing WIlds was weather and alpha packs
>Both are completely fucking pointless
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>>721395159
it sucks
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"Living world" fags ruined MH
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>>721400926
>"Living world" fags
I've literally only ever heard this shit from the MH devs themselves. No one actually ever gave a shit about it.
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>>721401118
>I've literally only ever heard this shit from the MH devs themselves.
Exactly. The devs ruined MH
Fire the nepobaby Ryozo
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>>721401118
There are popular steam screenshots posted here where the reviewers praise World for being a living eco system that they get lost in while shitting on the rest of the series. So yea there is redditards out there that stare at textures on cave walls and call games a 10/10.
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>>721401291
It's the same kind of reddit normalfag that posts stuff like the Starfield crater "find"
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>>721395159
Everything the MH boomers complained about during World/Rise's lifespan was true. Devs and shills may hand wave them as the rambeling of nostalgic boomers, but eventually those masses of new players will become invested and good enough for it too matter on a large scale. With how prevalent the internet has become and the culture of meta gaming and looking shit up is, it was impossible for this not to happen.

Capcom have only themselves to blame.
>>
game so bad it killed /mhg/
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>>721395159
World was a Mistake
and I'm tired of idiots saying it wasn't
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>>721401645
wtf no more "dobby sing for you" posting?!
>>
Team B is going to have to fix this franchise. Again.
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>>721401645
Seriously? Haven't been there since xx, will check out
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>>721395159
It's pretty boring for monster hunter to give you infinite camp restocking and seikret rescuing you and cat saving you with vigorwasp revival, no asshole clenching moments in the entire game. Gen 4 was infinitely better.
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>>721401931
gen 4 sucked ass you fucking tendie
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>>721402000
wasted trips
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>>721401118
You sure buddy
Go to any world forum and you find people wanting mh to be hardcore realistic hunting simulator, wilds is literally what most worldfag wanted mh to be
Tbh mh was never a monster "hunting" game but rather a arcade style monster fighter even mh4u follow this format and that game was the beginning of cinematic and story. They need to go back to that format where you spawn in a comfy village, get quest from someone and progress your ranks meanwhile also leveling up your village and farms
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>>721402036
3ds sucks my taint
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>>721395159
I tried to get into it but seeing that indian boy disgusted me and ruined my immersion so I just dropped it. not to mention it had zero difficulty
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>>721395159
>sees the success of MH: World
>decides to make a game that is worse in every way and changes a bunch of shit nobody asked for
I don't understand this. If people like World then you give them World again but better, why is this so hard to figure out?
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>>721401667
this, brought in the worst people to the fanbase
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>>721401645
Most of the post there are gooner huntress shit, though i finished mhgu with some of them a month ago
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>>721402000
Gen 4 was with no doubt the decline of the series since it lacks most of the spirit of the original concept, I personally think MHtri on the wii was the Peak of the franchise with all the small attention to detail that is missing from the rest of the games (and also PEAK online experience)

but gen 4 were the last Monster Hunter games we got so...

everything from world and onwards is no longer a Monster Hunter game
they should rename the franchise into Monster Fighter
>>
I think the open world shit was a mistake. Part of the charm of the MonHun games was the smaller, focused maps that were purposely made to be memorable so you could mentally catalogue where a Monster would spawn and where it would go on the map when fleeing or going to rest at it's nest.

World had the same issue where the maps were just too bloated with stupid shit, stacked 5 layers high that took a full ten minutes to traverse without shortcuts. The not-chocobo was obviously a kneejerk reaction to that, letting you just autopilot around (boring) instead of actually, y'know, hunting the monster.
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>>721402167
The problem is Capcom doesn't understand what people like about Monster Hunter. There's no way a company that understands its fans puts out sloppa like Wilds. It's really that simple.
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I hope Capcom learns from Risebreak's success and makes all future companions cute girls instead of dirty jeet boys
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>>721395159
Gameplay got worse gradually. World was bad, Rise was worse, now Wilds is the worst.
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Waaaaay too much emphasis on counter and having many outs and ins and ways to stun the monster. It was ass in gen, World to a lesser extended , sun rise and it is ass here
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>>721402308
It always was monster fighter game retard
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>>721402563
sovl
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>>721402482
Generation is stll the peak of mh so is sunbreak and I'm playing this series since 2dos
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>>721401645
QRD?
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>>721402674
Wilds is Milds
/mhg/ is kill
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>>721402674
lurk moar
wilds sux
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I hate the shills more than anything because they actually killed my franchise. Shills hate the games they defend they want us all to suffer. If a game is good it doesn't need shills.
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>>721402167
they are 100% unable to make "world but better" because Old Monhun games were built on the concept of modularity and recycling assets

instead of throwing everything into the trash and rebuilding every asset from scratch, the old team recycled as much as possible, which led to shorter development times and more focus on Polishing mechanics and updating gameplay

hence why up to around third gen all the games felt very simmilar, because they were an evolution of the same game (more like an expansion of the expansion and less of a new game made from scratch) this is the reason why MHFU was able to pack a fuckton of content into one single game

this changed in 3rd gen when they had to do everything from scratch, AND is the reason why Tri was so barebones.
sounds simmilar? it's exactly the same reason why world felt incomplete before the expansion And the reason why wilds feels empty

4th gen built and improved upon the bases 3rd gen introduced and used those assets as a stepladder to take the franchise into the PEAK that is GU

but they CAN'T do that for world because they couldn't recycle any assets, reuse the same engine or even port the same skelletons for the monsters

the result is the absolute piece of ass that is Wilds

TLDR. Monster Hunter Sucks because the devs can no longer recycle assets, BLAME THE "MUH GRAPHICS!" FAGS
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You know Monster Hunter is dead when not even schizos make Wilds threads to bait consolewars like they did with Worldborne and Risebreak
>>
crapcom could port gu to steam and it would sell 10 million copies but then they would have to admit they were wrong
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>>721402319
I've been playing through Freedom Unite again recently and it struck me that navigating maps in that game is somehow less annoying than in World. If the base movement speed for running and climbing was faster there would genuinely be no flaws about traversal in the old games.
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>>721402638
Fuck no, it was the beginning to the end.
>always have an out thanks to absolute eva, readiness, bushido Eva and Brave dodge. Might as well be in perma feline heroics
>epic CD skills. Not as spammy as SR, but still.
>monster design goes mostly in the AoE spam area
>QoL makes it so the farm is replaced with just straight up mass production (wycon started this trend tho)
It is the only MH where I have less than 500h. I will be replaying it soon tho since I miss cat mode, boom stick lbg, and many brave movesets, God I just hate the brave dodge
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>>721402491
>It always was monster fighter game retard
it used to be monster fighter, now it's monster abuser
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im excited for omega
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The worst thing about Milds flopping is that this retard is going to double down on everything that makes it dogshit
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>>721403840
>gay ass robot and not bahamut
they even managed to fuck this up
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>>721403840
When's it coming out anyway?
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>Monster Hunter's last stand is the superboss robot from FFV
It's beyond over. Just port GU already
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>>721395159
>casualize game known for the uphill battle
>normies would rather play something easier
Are you retarded?
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>>721403197
That's because Wilds tricks players into thinking there's no loading screens
It is a strictly technical. Take notice of how long the "tunnels" on the map are inbetween major zones on the minimap. if you look at how they're rendered, they're dolled up and shiny to distract you from what's actually happening. But pay just a little closer attention and you'll find that the time it takes your seikret to traverse this tunnels exceeds how much time it took for a loading screen to complete in pre-world titles, and FAR exceeds it when playing older MH titles on emulation
It wasn't even this bad in WORLD, because the maps were designed for solely a hunter to run through them
Rise would further iterate on the "seamless" maps and provide the player with a multitude of traversal options to get you to where you want to be
And what did Wilds do? Just completely shit all over it
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>>721395159
Even with a powerful pc, the game just looks disgusting. Maxed out settings the framerate is fine, 90-110 at 1440p. But visually, it's fucking horrid. Horrible pop in textures too.
I also hate that little sand nigger that the story revolves around. skipped every cutscene
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>>721403948
They don’t even realize that chasing the cinematic "immershun" meme is what doomed them. Wilds was supposed to be the redemption arc, the next step after World/Iceborne and Rise/Sunbreak, but instead it's like they cherrypicked every worst design from both and cranked it to 11. No stagger resistance for monsters, animations take forever, and somehow they STILL made the maps feel empty. And you’re right, they’re gonna look at this mess and decide the problem was "not enough accessibility" or some crap.
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>>721404029
No idea but they have to get the TU out by Sept 29th or people will flip shit. Game is already down to 6k and bugs are the only reason it has a player count.
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>>721403210
the brave and adept dodges are designed for fighting EX monsters
of course they make the normal game feel easy, the whole moveset is balanced around the hardest challenges, this is the only Monster Hunter game where the monsters are on par with endgame gear and your own skills as a player
No amount of gear, OP skills or invulnerability frames are going to save you from getting raped by an EX glavenus
you either git gud or you're not gonna solo anything
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>>721395159
I personally would play it every once in a while if the performance was decent, but it's pretty much unplayable. All devs should just look at the top 3-5 most used GPU's and CPU's on the Steam hardware surveys and develop games to run at least 60FPS at medium to high settings on those cards. They have to get more creative with art design and looks and not make abysmal "realistic" designs.
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>>721404731
That's bull. Dos jang and blos were harder challenges since you don't as many outs and your equipment doesn't do as much. Your equipment does A LOT of heavy lifting in XX, even if you are basically invincible thanks to brave and bushido. Like seriously having 8 active skills end game is normal, plus weapons with innate CD build up for your arts.

Only hard part of the deviant hunts is the multi monster arenas for obvious reasons
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>>721403948
>Nepobaby has no idea what he's doing and coasts off the hardwork of others
>>
The open world meme has ruin not only Monster Hunter but gaming in general
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It could run at 500 fps 8k and the visual density, clutter and claustrophobia would still turn me off it. I jump ont my mount and close my eyes, hoping I end up where im meant to
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>>721400592
Alpha’s seemed like an attempt to expand upon pack based monsters like Jaggi’s and Drome’s but Doshaguma is the only pack monster in the game who you don’t bother hunting after early game so I don’t really why they even bothered.
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>>721405196
>Blos is hard
have you ever like
tried Pellet against them?
or lance?
people overhype blos monsters quite a lot becuse they never try other weapons that aren't longsword or Great sword
they're easier than they look, SPECIALLY with bowgun
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>>721404420
Pray that the "portable" team learns from this experience and doesn't dial up gimmick shit AGAIN and actually makes a solid focused experience. I genuinely don't understand how they released the game in this state, especially after Dragon's Dogma 2 got panned so hard for its performance.
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>>721405395
DOS blos is spastic, Lance VS it is ass as you will hit it like 3 times a minute, guaranteed +35 hunt outside of end game gear. Didn't get into hbg until FU
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>>721405508
>I genuinely don't understand how they released the game in this state

You're talking about the company that almost went bankrupt, needed Sony to fund SF5 for them despite SF4s massive success and wanted devil may cry to pull CoD numbers. Shitcom is quite literally the most out of touch company in the East somehow topping fucking SE.
>>
>>721405508
>doesn't dial up gimmick shit AGAIN
I just want portable 3rd again man
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>>721404731
>No amount of gear, OP skills or invulnerability frames are going to save you from getting raped by an EX glavenus
https://www.youtube.com/watch?v=itY8XzYNNXA

And where, exactly, are YOUR proofs?
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>>721405376
This is another perfect example of the flaws of their trashy open world. Seikret, and the Raider Ride and Palamute predecessors were huge fucking mistakes. An open world isn't automatically immersive. Something the old games really managed to accomplish with their loading screens is understanding how to make areas connect and how that will immerse you into the world they wanted to create. In these new games you call for your little riding tool and they automatically take you to the monster and the various items around the map. You are no longer existing in the world, everything is over convenient and automated and it's boring and pointless. It's so pathetic just how everything has been dumbed down, there's no egg hunts, there's no gathering quests, there's no point where I can just exist and immerse myself in this shitty game.
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>>721395159
Ugly, runs like shit, horrendous introduction to the game with all the walk+talk segments.
>>
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>They still haven't turned off the environmental update spam.
>Have to be updated every single time a monster takes a shit
WHO DESIGNED THIS?
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>>721405718
Go try out Pellet BG in FU against any of the blos
it absolutely rapes them
went from taking around 15-20 minutes to down a Diablos all the way down to 5 or less

it's so easy I end up with some remaining rounds of ammo
you can cheese them by using sonic bombs and flash them when they fly out of the ground

pellet also works with Kirin if you ever want to farm him and not die of boredom
>>
if the game has such epic graphics that most machines have trouble running it, why does it look like everyone is caked in vaseline and everything look like shit
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>>721405721
You're so right, it's just that they really did have this decent period of time going into and following Monster Hunter World where people were going "Capcom is back." and it's just baffling that they can't understand what was making them successful during that period.
>>
Playtime in FU: 3000 hours
Playtime in Wilds: 46 hours
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>>721406107
they got your money
they won
you contributed to the fall of monster hunter
go ahead and make your negative reviews, it's not gonna get your money back, nor is it even going to make them feel bad since they just wanted the money
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>>721406235
Well they won't get any more.
>>
It's a monster hunter that is embarrassed about being monster hunter. This happened to final fantasy and that series is dead too.
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>>721405823
https://files.catbox.moe/vvdjti.mp4

=O
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>>721405823
you're quite exactly prooving my point (and his point too)

game is playable with and without hunting styles, but not playable without hands, no matter the amount of endgame BS you pull off, Getting gud is required


>And where, exactly, are YOUR proofs?
sitting in my Nintendo Switch, I'd love to share but I got no way to capture video
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>>721395159
For me was the setting ane the characters, too much brown and sand.
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>>721406776
wat
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>>721395159
People expected another brain-dead game like Worlds Iceborn or Rise Sunbreak so they were filtered hard by the advanced weapon movesets, offsets, wound and focus high IQ gameplay that Wilds brought.

Basically shitters couldn't git gud and now cry about fake news like the performance of the game when the performance is perfectly viable on the PS5 Pro.
>>
>>721395159
Performance is the biggest detriment. Would have easily taken steam ratings from red to blue

but make no mistake. This is the worst monster hunter bar none. Curated tedius campaign and focus mode make everything start to finish unengaging.
There was a brief moment post Zho Shia when it seemed like being able to play at my leisure might be fun
but then you learn the ins and outs of focus mode and get the chance to appreciate how it negative affected monster design and there's no redeeming
but it would have been reviewed "OK" if performance and stability weren't utter shit
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>>721406892
the one character that isn't brown wearing a paid dlc outfit
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>>721403948
Also killed dragon's dogma 2
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>>721402167
The problem is that the higher-ups at Capcom just do not know what people want so they look at what they think normalfag streamer/youtuber viewers want and go with that because they are so risk-averse they end up going full retard. It's not even exclusive to Capcom, the guys behind Salt and Sanctuary went full retard and made Salt and Sacrifice and did everything wrong cause it doesn't even feel like a sequel at all. It's funnier because I just beat Silksong and some people were describing it as "well it's just more Hollow Knight" like it's a bad thing. That was literally what most people wanted (me included) and it turned out to be great game like HK.
>>
>>721407349
>People expected another brain-dead game like Worlds Iceborn or Rise Sunbreak
excuse me! I expected a Braindead game like Freedom Unite or Portable third we got "hit the bright red spot for instant reward" instead

>shitters couldn't git gud
how to git gud when game Crashes every 5 minutes?
Graphics are overrated, I'd rather have Minecraft levels of graphics with decent performance and no crashes.
I'm a tendiefag, sue me.
>>
>>721406315
You'll buy it
You bought Wilds, you WILL fall for it again
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>>721399727
Rise and World are two different teams, under two different directors.
>>
>>721395159
>RE Engine
>realism over anime art direction
>forced walk and talk
>simplified gameplay than tise
>no kirin-chan on sight
>dogshit performance
>nepobaby
>pajeet kid
>and more
TLDR: Many Such Case
>>
I was giga hyped for this game as a world babby who went back to play everything from FU onward and loved them all. The best in my mind being GU closely followed by world because it was my first and I had a lot of memories with friends in it.

When Wilds came out it immediately felt so fucking soulless in comparison to the older gens and too far gone in terms of QoL stuff in comparison to World. I disliked Rise for the same reason btw, the gameplay made up for it. But with wilds not even the gameplay makes up for it. There is no switch skill type customization or such smooth freedom of movement. The fucking KFC mount just trivialized everything but the combat and the free aim thing trivialized that too.

I still pushed through to the end game and came back for mizu and lagia, but I just have no interest in the game anymore, atleast not until G rank. Fuck I had more fun in frontier private servers than this shit

Capcom just give me GU in 60fps and MP on pc
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>>721396487
Yeah I'm not a fan of the drip feed content updates that happened in World. Didn't Capcom change their release schedule for MHW?
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Karma for all those faggots reposting that Team Darkside video comparing the graphical details between World and Rise
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>>721414467
But the problem with wilds is that it's too much like rise.
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>>721414760
>doubles down on the forced story bullshit that made World an utter slog to play through
Shut the fuck up
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>>721414946
>story

What the fuck are you even talking about, the 15 minutes of cutscenes don't matter you adhd cunt.
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>>721395159
Performance is awful and looks like it’ll be stuck that way unless capcom pulls a miracle
Story was once again whatever, waste your time with characters talking instead of hunting monsters
Combat is unbalanced, hunters are outpacing monsters to a boring degree. Weak slow monsters get stunlocked to death by wounds without getting a chance to fight, stronger monsters can at best get one good hit in if you’re asleep at the wheel
Not much to grind for with how awful the deco system is for weapon and armor, to much material from killing a single monster
Overall just a meh experience that makes you think how did this game take so long to make? This is the best they could do after World? Games only good for playing for maybe 20 hours then waiting until the expansion comes out
>>
anyone else think it should be illegal to put upscaling and framegen methods into the system requirements?
>>
>>721395159
Too easy
>>
>>721415712
they should be forced to add a video showing the game performance with the most used gpu and cpu on the store page
>>
>>721407349
is that why capcom has been scrambling to up the ante with every update with increasing difficulty? Be it more rare 8s? Rushing out, and keeping out Arch Tempered? Rare 9 in its entirety?
No, the problem isn't Wilds being gigabrain. You're doping on the contrarianism too hard. its time to go to bed
>>
Why is it that literally every thread made by an SEA schizo or bot opens with concerntrolling like this
>>
Honestly, I used to shit on the game but I kinda started having fun with it since the addition of AT and 9* monsters. For the first time since release I got this classic MH itch when you can't wait to get back in the game.
Still, doesn't change the fact that it's a total trainwreck. The brown kid and the cringe cutscenes (aside from the Quematrice intro, it's kino) will always be my "want to replay the game, remember that part"
>>
>>721395570
Iceborne is better than Sunbreak and Sunbreak is better than Wilds. You are a retard.
>>
>>721395159
It doesn’t even look better than World. I don’t know what they did with the art style but all of the areas aside from the first two look so gray and brown.
>>
>>721415763
Ask me how I can tell you haven't played since launch
>>
>>721405210
is he a son of someone important?
>>
>>721417475
His dad is the CEO/founder and his older brother is the COO.
>>
>Play my new MH game
>OK Capcom

>Buy a PSP, $140
>OK Capcom

>Buy a 3DS, $170
>OK Capcom

>Buy a PS4, $399
>OK Capcom

>Buy a Switch, $299
>OK Capcom

>Buy a super computer from the future, $2500
>No Capcom
>>
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>>721417931
>poor this poor that
chatgpt, your opinion?
>>
>>721417931
Buy a ps5, $750
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>>721395159
I honestly believe if you niggas could run it your opinion would change. I want to dislike Wilds because it killed much of what I found appealing in old gen titles (pre 4) but the combat is just too fun.
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I forgot to bring dung pods once and it was awesome.
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>>721402563
>>
>>721418372
It is fun but I dont think I'll play it as much as I did World or Rise since I just dont think making builds as fun in Wilds.
>>
>>721418602
>pack mechanic
>only one mon uses it
At least also give it to Balahara, they literally got a cutscene with like 50 of them. What were they thinking
>>
>>721418372
Most of my qualms are with the game's systems rather than its base combat
It's just boring, and the setbuilding sucks too since they decided to copy world's shitty armor system
>>
>>721398714
I do hate that wounding parts and breaking parts gives you items. Kinda makes it way too easy to get some armor like that. I also hate that they got rid of scraps and the felynes who make armor for palicos.
>>
>>721395159
50% performance related
30% legit gameplay decisions that do nothing for the game
20% gay cutscene heavy campaign
>>
>>721417209
I grant it is "better" with shit that's worth a damn. finally feels like interacting with the gear loop matters - but it's so little so late, and at a pacing I don't regard as "monster hunter".
I'm not granting it as good. It just finally lets the game be what it is, as it is, instead of being an ego stroking wish fulfillment simulator (so long as your wish amounts to being the best at everything forever).
It is still an awful Monster Hunter. Focus mode functionally flushed deliberation down the toilet, in exchange for playing a 3rd person melee shooter of all things.
people bark over what world did, but its nothing to this scale. not even close. pretending it was is disingenuous. Focus is a fundamental shift - intentional or not. But intentional I say, for how accommodating Wilds is at every single turn - so long as what you are intending to do is anything other than skip the awful railroading 'story'.

I am unsanely salty over what focus mode has done to the gameplay
but I probably wouldn't even be half as salty if I wasn't obliged to sit through that garbage.

>>721418723
its also on [spoiler}hirabami[/spoiler]
>>
My shit runs good at medium and my stuff isn't even that great. Though, I dont really care to have it at its highest settings anyways
>ddr4 motherboard w 3600mhz RAM
>Ryzen 9 3900x
>rtx 3070 8gb
>>
>>721418372
its fun (once you get through the story where all the monsters are complete pushovers) but it running like shit while not looking that much better than world is really fucked
>>
>>721419329
the funny thing is with this game it literally runs better with everything maxed for some reason
>>
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im so glad i upgraded my pc after capcom gave us a 6 month warning with 2 betas and a benchmark
it feels good to be white
>>
>>721395159
the new monsters look fucking awful outside of the octopus
feels like im walking through tatooine not a mh game
>>
>>721418372
I can run it and I'd argue in terms of endgame it's better than world. Some weapons like lance or DB are really good but others like SA are total shit coming from SB. Some zones are alright but most maps are shit and Seikret is probably the worst feature so far. There is other shit with the UIs and crap like Artian weapons, story of course is arse but this doesn't really matter in endgame.
>>
feels good monster hunter wilds is the most popular monster hunter game on steam
>>
>>721419408
That sounds sick. I MIGHT try higher graphics for cutscenes, but I really don't care too much about the water reflecting perfectly or if fur or sand looks good
>>
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>>721401118
there were some faggots in the threads here who have been defending that since world.
going on about how past MH games arent interesting because they dont have gay pointless fluff tacked on.
>>
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worldbabies just never got over that the series has moved on and will never be like world(bad monster hunter) ever again
>>
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>>721402167
Its literally a world sequel with more of what defined world.
This was the most obvious followup. You were warned but you ignored it.
>>
>so dead that not even the PS5 SEAnigger blastchad is spamming his shitty brown character here
It really is over, huh....
>>
>>721401118
we used to get those cool ecology videos
>>
>>721418372
niggie I uninstalled the beta when I charged my GS and it let me turn 180°.
this is not monster hunter. this is some braindead musou masher for retards.
>>
>>721420138
Aren't you supposed to go out into the open world and find moments like that yourself?
https://youtu.be/RDyU5pRub1s?si=nak-9r3mDnUBAmla
>>
>>721420229
then what was anon yapping about
>>
>>721415496
capcom literally cant fix performance because its an underlying issue with unreal engine 5
this is the consequence of using unreal engine 5
you should *never* use UE 5. NEVER. under ANY circumstances.
>>
>>721420380
is this the peak of dunning krueger?
mh wilds does not run on UE5.
>>
>>721402167
All of the replies to your post are essentially true. Additionally, Wilds was also an accidental self-report that Capcom doesn't have the talent currently to make 'new features' that have established baselines already in the industry: >engaging and actually real open-worlds, >narratives in games which spawn continuous fan discussion and interaction
>content cycle schedules which aren't massively retarded
>>
>>721419416
>frame generation
how many layers of FSR are you on my dude?
>>
>>721420432
its a bot lol
>>
>>721420432
>he doesnt know
ill let you in on a little hint
the """""""""RE engine""""""""" is just a reskin of UE5 cobbled together by ignorant 85 IQ indian street shitters. and UE5 itself was cobbled together by ignorant 85 IQ indian street shitters, so you get a double dose of dogshit (or more accurately cowshit)
>>
>>721420527
meds
>>
>>721420454
>narratives in games which spawn continuous fan discussion and interaction
funny enough a random skull planted on a map would lead to more organic discussion.
this actually worked in past MH games.
>>
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>>721401118
>No one actually ever gave a shit about it.
pic is one of the most viewed monster hunter video on youtube and 50% of the comment is wanting more "living world" on the next game and the other 50^ is shitting on rise for not having those detail
>>
>dogshit performance
>walk and talk with niggers segments in a fucking monhun game

Moment the series died with zero chance of redemption for me. World was a big blow, then Rise showed a glimmer of promise for the future after, but then this completely snuffed it out.
>>
>>721420471
its a baiting projecting indian dude he does this every thread
>>
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imagine being so brown you hate the most kino monster hunter released(also you cant afford to have a pc to run it)
dont worry i heard its going to be on the switch 2 so brown niggers like you can play it
>>
You can get every piece of armor and weapon very easily, the gems can be a guaranteed drop that you can check from the map and farm up to 3 times.
Sounds silly but I like to make every armor in the game and this killed it for me, I got all of them in less than 100 hours
>>
The whole game is shrouded in a thick layer of soul killing fog.
>>
Endgame wasn’t as fun this time due to the adjustment of rewards for the returning monsters, and how ugly the artisan weapons are

When the game conditions you in getting the rare stuff easily, having to go back to grinding the hard way for Seregios and Lagiacrus was a whiplash (especially since the investigations for rare drops were both scarce and had bloated HP and damage)
>>
>>721403948
I still feel upset reading this. I still haven't desensitized myself to this suicidal retardation.
>>
>>721403948
I don't understand why they felt like going this route when they LITERALLY already had the Stories spin offs
>>
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>welp time to go back to spamming world 2
>>
>>721404420
>>721405210
>>721407987
>>721421685
>>721421719
Since nobody else has pointed it out I should mention that that article is literally lying, he never actually said that.
>>
>>721418372
if you think the braindead combat is fun then you are the lowest common denominator this game was designed for
>>
>>721396552
>Gen 4 panderfest is akshually Tri
Kek what a retard
>>
>>721401118
I give a shit about it, but the ecology stuff is something for the developers to think about only after the foundation of the game is firm.
Wilds is not a very fun Monster Hunter and it's really obvious they bit off too much with the pure ecology focus so we ended up with shitty gameplay systems and also "why the fuck did they even bother with this"-ecology stuff like the weather system, monster packs, pop up camps, village raids etc.
>>
>>721421962
Why don't you go on ahead and post your lvl9 5 star Gore clear time for us? :^)
>>
>>721403840
what is omega?
>>
>>721422218
FF collab monster
>>
>>721421958
maybe the article is fake but I'm pretty sure they've said something to that point in their title update previews
>>
>>721402674
>anon posts the same webm shitting on wilds (we all know its shit he keeps doing it)
>guy keeps posting bbc cuck shit
>slow as shit threads with the only bumping being someone bitching about wilds as usual or the aftermentioned BBC posting...sometimes huntress posting
there is next to zero game discussion and everyone is so tired of the above shit that they're just not bothering to even post in the thread
>>
>>721422218
more like what is larboard lmao
>>
>>721422207
why the fuck would i play any of the updates to this mess after suffering through the base game?
>>
>>721422306
They've said people liked the story but saying the story is literally what made it sell is purely fictitious.
>>
>>721422405
fair enough
but Wilds isn't exactly getting praised for a lot
>>
>>721402563
I want my gigablade slash back instead of just the boom slam forever
>>
>>721395159
Because it filtered all the poor brown people who still use a toaster for a pc
>>
>>721398643
Finally, some good fucking art.
>>721402563
Pure sovl. Badass, anon. That surprise laser sword got me lol.
>>721415832
>Most used GPU: RTX 4060
>Most used CPU: i5-10400F
It'd be a bloodbath.
>>
>>721423909
something is really fucked when a game doesnt run on last years x060 series geforce card. it was even the current one when wilds launched.
>>
>>721395924
>1. Performance is shit
>2. Art direction is shit
Yes
>3. Monster selection in shit
Indifferent to this.
>>
>>721425191
congalala AGAIN
>>
congalala is based though
>>
>>721426179
I just wanna poke monsters with my lance. Some are more fun than others sure, but it's ALL fun to me.
>>
>>721401118
Why can't we have our cake and eat it?
>>
>>721426636
budget,dev time and game scope are not infinite.
somethings got to give.
>>
>>721395924
>Monster selection in shit
Couldn't be worse than World
>>
>>721427031
Somehow, it is.
World wasn't even that bad, honestly. I liked most of the new monsters.
A great jagras ate my tailraider once, while I was in the middle of fighting a rathalos. The notification pop-up said "your tailraider left you...". Funniest shit I've ever seen.
>>
>>721395159
It's not a Monster Hunter game. It's a pathetic grab at trying to appeal to the most braindead audience imaginable. It has no Monster Hunter charm, it ruined the established paradigm of MH gameplay, it was patheticlu easy, it had no content, and the focus on a dogshit story with a smelly pajeet child turned everyone off
>>
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>>721401118
>No one actually ever gave a shit about it
Worldfags did, so much that they deluded themselves into thinking ecology and realism were always an absolute priorities in the series when it was just a matter of graphical fidelity.
>>
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How do you feel about this?
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>>721427805
famitsu gave FF13-2 a 40/40 score games journalism in japan is obviously even more farcical than here.
>>
>>721402167
>If people like World then you give them World again but better
But they did, World was painfully mediocre and had a much worse roster than Wilds, shat on the gameplay and trivialized shit nobody asked for except the filthy casuls who couldn't get in the previous games.
The only reason why World got a pass is because it was first on major consoles after a decade.
>>
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>>721402167
>be corporate executive
>see that one of your products sold eight gorillion copies
>multiple times as much as anything before or since
>ask the guy who made it what made that one different
>"uhhhhh we really focused on the graphics, presentation and accessibility"
>tell him to make the next one even more accessible, with better graphics and even more presentation(whatever that is)
>>
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>>721428794
One of the main things that set world apart from past MH games was the dogshit cart escort quest.
Clearly thats the reason why World sold a lot.
t. suit at Capcom
>>
>>721429013
>from the people who brought you walk & talk...
>...comes their newest masterpiece: cart & shart
>>
>>721429138
(Formerly Chuck's)
>>
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trve monster hunter world veterans know that we all specifically bought it for zorah magdaros.
capcom betrayed us by not giving us more of that.
>>
>>721429248
ugh, hamfisted set pieces... soul
>>
>>721427805
lmao crapcom paying for awards
>>
It runs like ass, the story is forced upon you, the characters are ugly, the monster roster was small and mediocre before they started dropping additions post-launch, and you can complete everything, including gold crown largest and smallest in no time flat because of how the game changed from previous entries. There's nothing to work towards and fighting the same monsters in endgame feels like shit compared to the equivalent in IB/SB or even older games. That's not even going into how wounds altered the gameplay, since the same shit happened with wirebugs and the clutch claw.

Maybe the supposed performance overhaul it's getting in January will help but that's far off when it should have been a month after launch at the latest. Instead, they just drip fed the shit they already had planned and assumed it would have no issue otherwise.
>>
>>721395924
4. Combat is shit
5. Story is shit
6. Progression is shit
7. Limited time events are shit
8. Game not launching complete is shit
9. Barely having anymore than 3 event quests per week is shit
10. I just took a shit
>>
>>721417265
>Iceborne is better than Sunbreak
It most certainly isn't.
>>
>>721420596
So you’re really going to put stock into the opinions of retarded normalfags and the bots that copy their comments? Ok, we accept your concession.
>>
>>721395159
Yeah just add a fucking retard scope that bypasses all positiong requirements for melee so you can brainlessly kill shit like gunners
>>
>>721428794
This is the problem with every AAA game company right now. They get a breakout success and then just assume the wrong thing made it successful and try to force and replicate it. What really made World a break out success was that it was the first MH title that wasn't stuck on a cuck console since the fucking PS2. (No, the WiiU Does not fucking count). That's it. I loved MH but just fucking hated it was on PSP and even worse the 3DS.
Every other change in World was absolute cancer. The story telling was shit, the initial monster variety was terrible, fart sniffing for story progression was fucking stupid and I could go on.
Shitendo is doing the same thing with BotW
>omg BoTW sold so many copies!
>Make everything a retarded empty open world with gmod puzzles!!!
>>
>>721401118
I liked this aspect about world, and thought it would be nice if they further improved upon it, but sadly, their idea for this was to fucking lock you out of gameplay and make you listen to annoying ugly npc's talk about it
>>
>>721430259
To "improve" on MH World they would need to just go back to their game design philosophies of third and fourth gen. What you're complaining about is, what in their eyes, they see as an improvement.
>>
>>721427031
World at least had glaive anus
>>
>>721399963
>only 9k players
But I thought it sold 10 million?
Or was it "shipped"?
>>
Focus mode def messed up its core combat mechanic. It's satisfying at first but kills the fun in the long term.
>>
>>721430894
World did not have Glav and Iceborne completely ruined him when implemented into 5th gen.
>>
>>721395159
>Runs like ass
>Shitty endgame
Needed another 12 months in the oven. The inevitable expansion will take it to where the base game should have been at launch.
>>
>>721395159
>bro the game is DEAD
>quest instafills
>keep getting "quest full" error when trying to join
binger delusions
sunbreak was deader than dead even with the matchmaking mod
>>
>>721400592
>>721400838
Marketing gimmicks, pure and simple. There to look impressive in trailers and nothing else.
>>
>>721430976
>>721399963
they already got the money. they don't care if it dies, it just means they don't have to support it with patches anymore and can move on.
>>
Made.everything -AUTO-
>>
>>721433743
Capcom wanted Wilds to be able to carry them pretty much alone for years like World did. If they didn't care they wouldn't have started to rush patches or abuse Japanese anti harassment laws to shut up criticism or throw Sony under the bus to avoid admitting Wilds problems are their own fault. Wilds is a fucking live service game, Capcom wants it to keep selling millions for years and now it didn't even sell half million in its first 4 months, the shareholders ripped them apart for that.
>>
>>721433743
Impressive, very nice. Let's see how many units the next game sells.
>>
>>721402563
my switchs left joycon broke so i cant play mhgu
>>
>>721395159
wildshit isn't MH
simple as
>>
>>721434948
We won't even have to wait that long to see the true impact of Wilds failing, the expansion should release sometime in 2026 and I fully expect it to completely bomb
>>
The game is trash, I refunded it. I am happy Capcom is dying because of it
>>
>>721436975
Yeah right. The same people who bought into the Wilds hype despite all the stuff we saw before release are going to buy into the expansion hype. It’s going to sell sell a million copies and be hailed as the second coming of Christ for addressing like one of the billion problems the game has while introducing a dozen more. And of course don’t forget six months down the line the apologists will come swarming out trying to convince everyone Wilds is actually a good game and always was.
>>
>>721438030
so many people got burned the shills wont matter.
salvaging this would require aggressive sales and more fixes and neither of that seems to be happening.
>>
>>721395159
When basically every aspect besides the gameplay is complete ass you need to have strong gameplay to maintain players, and wilds does not have strong gameplay. It has focus mode which is basically mobile phone style gameplay, dreadful
>>
>>721438030
Wilds isn’t getting an expansion
>>
>>721431760
yeah it’s a poison pill. if you think about it, by removing the positional requirement of “needing to face the correct direction” the existence of focus mode simplifies quite literally every single possible game state. It’s homogenous
>>
>>721438030
>It’s going to sell sell a million copies
Which would be a colossal failure
>>
>>721434125
capcom got money and thats the truth, you bought the product.
>>
>>721395159
for me it's the fucking shader compilation. It takes me like 20-30 minutes and if I don't play for a few weeks it always happens.
it's not fuckign worth the time. even worse I'd probably eat a crash after 3-4 hunts.
>>
Kinoreign has triple the players lol
>>
>>721439373
nightreign is literally the next monster hunter for me after sunbreak lmao
>>
Anyone else think the armor sets are ugly? Especially the guardian ones that are covered in cum you can't even recolor.
>>
>>721439508
Same

Can’t do it in depths anymore but it really hit for me when I was charging a raider slow ass R2 to trade with a charging giga adel because I knew it would stagger soon, that it’s more Mh than wilds is
>>
>>721401118
go on reddit or /vg/dit and hear people jerk off ecology.
Most of them are worldfags because they praise it a lot and cry that Rise eco was worse.
>>
When I unlocked high rank after the story and realized the armor is exactly the same as low rank I legitimately raged.
The heart and soul of the series is unique, badass, whimsical, fashionable weapons and armor.
They are not only lazy but insistent on drip releasing armor sets through half-baked event quests now.
Add onto that the lack of monsters (even for a base game) and you get this sour taste in your mouth of what easily could have been a serviceable entry in the series.
I played this shit on the trains in japan, overnight in a temple and any transit while staying there and even those bonus points didnt do shit for this game.
That said, the weapons and combos are arguably at their best especially GS its just wasted on this title.

I do believe the g rank expansion
>>
Fuck Wilds. Got a question about Sunbreak: Sword and Shield has shit range so I just gave up on getting tails... but i want me tails... what weapon do i pick for tailzzzz
>>
>>721440712
you can cut tails with SnS if you put some heart into it.
but if you do want a dedicated tail cutter most long weapons are good. lance, longsword, SA,GS are all excellent at it.
>>
>>721441039
GS is so bad in Rise i dont like surge and switch axe is never fun
>>
>>721440712
You can swap scrolls in sunbreak with SnS you can have the windmill which is a good tail cutter and still use shoryugeki
>>
>>721439546
On male Jin armour is great, Lala is OK though I prefer plated armour and a proper helmet. Zoh armour is interesting but I dislike the legs.
>>
>>721395159
Hard to run while not looking nowhere as good to justify it, and a gameplay loop utterly casualized that kinda ruined skill expression in favor of making it way too easy to play with mechanics like focus mode and perfect guard.
>>
>>721439139
I didn't buy this piece of shit and Capcom is still angry that Wilds has no legs, they wanted it to keep selling for years. At this rate Wilds will NEVER outsell Rise and that triggers Capcom, they wanted it to outsell World.
>>
>>721403042
complete bollocks
FU was a fuckup from Capcoms perspective. Capcom realized they can get away with intentionally leaving out content.
Maybe Tri was a bit rushed, but they immediately backported everything in Tri on the older engine optimized for psp and then re-implemented this for 3U.
Porting monsters back and forth was a non issue, at least until World.
Still every subsequent game lacked something from the previous game, because Capcom intentionally does so.
MH doesn't give a shit about lore consistency or anything else, the real reason was to save up some content for recycling and retain some value for people buying older games.

Rise also showed that they managed to recycle tons of monsters with a much smaller budget.
The reason they don't recycle as much is that they don't want to scare away the big new audience they got, so monsters are carefully selected to not add all the cool shit in Wilds (or its expansion) to leave some stuff they can use for the next game and appear as something new for fivers.
They could any time make an MH with 150 monsters, but then what?
>>
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>>721395159
Too streamlined and soulless. A Monster Hunter that can't filter normgroid due to its clunky combat, arcane mechanics, and soulful art direction has no reason to exist, and this slop of a game is the ultimate proof.
>>
>>721395159
Everyone hated the cutscene bullshit on World but somehow they dicided to triple down on it, even adding RDR horse riding exposition.
Both Worlds and Rise had their pros and cos when it came to their online/lobby systems, Wilds didnt learn anything from them, creating an inferior and annoying experience.
>>
>>721398643
>so much content
but thats cool tho :)
>>
>>721427805
>Award for Excellence
>Meanwhile japs using Wilds as a term to describe dogshit game that goes against their fans i.e Mario Kart Wilds
How much did they pay for this
>>
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>>721418602
I always said that I'm missing dual monster encounters from MH since world, but fags here say that there is no point to it, because you just throw a dung bomb and not bother with that 'mechanic'.
Just having to think about bringing drinks, paintballs and bombs makes is more engaging than just not having that mechanic at all.

The majority of the changes are at the fault at the players because they clapped for every new 'qol' and defend it with their life and suddenly people wonder why the game is so shallow.
Capcom never thinks about fixing mechanics, they just drop it on the next iteration if they sense that people don't like it.
>>
>>721402203
oh hey thats me!!
>>
>>721441325
Zoh Shia armor reminds me too much of a Gore/Shagaru set. It's not creative.
>>
>>721419805
>>721420596
People don't understand that this shit is cool if its extra stuff. Make a good game before making shit like this.
Wilds is literally forced soul, by trying to shove the living and breathing world in their face.
>>
>>721415382
>forced gay cut scenes
>forced to play single player missions that stop you from playing with other people
>>
>>721441103
>and switch axe is never fun
Switch Axe has never been more fun than in Sunbreak. Your BnB combo makes it insanely easy to keep your Switch Gauge perpetually full, and your silkbind counter is both super powerful and will basically keep you from ever running out of Amp Gauge. It’s a Bloodborne weapon perfected.
>>
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554 KB PNG
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So besides the myriad of objective issues already posted I would like to point out that they are so far up their own asses with dripfeed they still won't implement x3/x4 or huntathons. It's always 1 or 2 fights in a quest 7 months later.
>>
>>721408179
>before wilds came out
>world consistently 6k-20k+ viewers on twitch
>rise 1k-5k viewers on twitch
>now
>wilds at 700
>world at 96
>rise at 65
>rise sometimes has more viewers than world
it's amazing to think that wilds did THAT much damage to the franchise from a viewer perspective.
>>
REMOVE forced storyshit.
REMOVE offsetshit.
REMOVE focushit and woundshit.
REMOVE clashshit.
REMOVE perfect guardcrutch.
REMOVE forced followers.
REMOVE restocking or changing weapons during quests.
REMOVE human speaking cats.
Bring back cat cooks.
Make gathering great and necessary again.
REMOVE forced volumetric fog.
Bring back combo books.
Bring back separate village and guild quests.
REMOVE solo scaling.
Bring back stylish bombing.
Bring back gunner armor.
Bring back negative skills.
Bring back necessary part breaks for certain mats.
REMOVE armor and weapon layering.
REMOVE pajeet aesthetics.
Bring back attractive feminine Asian female characters.

There I fixed Wilds.
>>
>>721395159
1. RE Engine
2. Fast paced 3rd person button masher instead of methodological and slow paced
3. Looks awful
4. Runs awful
5. Very little ecology, what's there seems tacked on using Rise as a base
6. Low production quality on animations and sound design
7. Named NPCs turning the game from self focused immersionkino into you being a 3rd wheel for the rest of the cast
8. Voiced PC
9. No MH language
10. No incentive to explore and learn maps
>>
>>721446917
>Be a retarded faggoty
>Lie like a little bitch
>Gets found out
https://twitchtracker.com/games/497467
>>
>>721447438
I agree on most of these, but
>Make gathering great and necessary again.
desu it becomes irrelevant pretty fast in older games as well.
What we need is proper FU style felyne farm.
>>
>>721448531
Bot post??? He said World was at 96 viewers and your posted current World at 104 viewers...
>>
>>721446630
That's because they're using that as part of their anti-cheat system. If they detect a quest with more than two targets, they know you've hacked it in. Since the anti-cheat is so important to them, they can't go back on that now. The result is quests never having more than two target monsters.
>>
>>721450320
wow thats retarded
>>
>>721415832
This is a real good ideia, put a video showing the performance on the minimum and recommended system requirements.
>>
>>721419416
>frame generation
Probably Fsr quality too, lmao.
>>
>>721430976
It sold 10 million at launch. Then everyone played it. They got a game that's so easy a baby could beat the "story", forced dogshit story beats no one cares about, nothing to do other than hunting Arkveld, and it runs like absolute dogshit while looking worse than World most of the time
>>
>>721446917
Twitch is relatively irrelevant

Steam player count is much more important. And yes wilds damaged the franchise.

Prior to Wilds, Rise + World by themselves had a higher player count than Rise + World + Wilds now. It actively hurt the franchise
>>
>>721452556
It’s funny more people are playing fallout 76 than milds
>>
>>721395159
I think the combat is amazing, but the monsters just can't keep up. I'm too powerful, it's strange that they got rid of Elders when I've never been stronger. But I'm sure it will be in the DLC like the meowcenaries or even a single siege battle. Stuff that should've been in the base game but y'know, we'll get to comb through the trailer and make all these videos to engage with
>>
>>721450320
Lmao that's genuinely the dumbest rationale I've ever heard if it's true. Imagine kneecapping quest variety because you're scared someone might... have fun? MH used to be about freedom and creative quest design - now it's all shackled by kiddy gloves and corporate paranoia. Just call it what it is: laziness masked as "security protocols."
>>
>>721395159
Good stuff



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