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Everytime I pick this shit up it feels so fucking nice like its brand new. How does nintendo fucking do it?
>>
d-pad is awful. makes f-zero 99 harder than it should be
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>>721507907
Bluetooth PC driver fucking when?
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>>721507907
stick drift manifest
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>>721510223
Just wait for the inevitable Chinese hall effect clones.
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>>721507907
It's not even the 10th best controller ever made.
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>>721507907
>Same shitty alps potentiometers like every other controller
>Somehow still had shitty dpad
>No analog triggers when they've been industry standard for years
>No advanced features like a speaker/mic/touchpad/haptics (no, "HD" rumble doesn't fucking count)
>90 fucking dollars
BUT HEY you get TWO back buttons!!1
What a fucking joke
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>>721507907
Can't wait to see how the Steam Controller (Ibex) will stack up when it releases.
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tried it at walmart and I really liked it but my only issue with it is how easily the dpad can do misinputs if you press the edges of a direction
is there a way to fix that? don't think I'll buy the controller unless that's fixed
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>>721513334
that's literally what happens on a snes controller
I don't understand why this place has such a fucking problem with it
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>>721510678
>No analog triggers when they've been industry standard for years
analog triggers are useless, the only games that make use of them are racing games, and even there it's useless because none of these games put you in a situation where you're controlling the pressure
in all games you just hold the analog all the way down and press a separate button for drifting on curves, you do not want to press the trigger anywhere that isn't all the way
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>>721507907
Did they fix the d pad? I was playing Zelda 1 and the d pad kept fucking up my inputs.
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>>721513387
because /v/ is literally retarded
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Bad sticks, bad Dpad.
Nintendo hasn't made good hardware ever.

>MUH GC controller
It's a piece of shit.
Awful joystick and INSANELY bad dpad
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>>721508058
Tape mod is the key.
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>>721507907
>no hall effect
>mush dpad
>no analog triggers
Xbone is better
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Tha tis not the Xbox 1 controller
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>>721510678
>>No analog triggers when they've been industry standard for years
you are forgetting one little thing; nintendo are CUNTS. seriously, they don't do these things by mistake, do you remember how much the fandom BEGGED nintendo to have dual analogues in the 3DS? Do you remember how we begged them for dual analogues again for the 3DS XL?
>you either die as a nintendo fan
>or live long enough to turn into a hater
this company are spiteful stubborn cunts. i enjoy playing their games on the emulator, on my PC with my dualsense controllers. industry pariahs.
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>>721507907
>no magnetic analogs (hall effect/TMR etc)
Not necessarily a big deal, but it's compounded by the fact Sony/Nintendo/MS use the cheapest fucking potentiometers by their analogs and games are designed around low or nonexistent deadzones to appeal to the competitive FPS crowd. It's not like magnetic sensors are expensive either, and it would literally double or triple the life of use for these first party controllers.
>>721508058
>d-pad is awful
Probably the biggest problem with first party controllers if your analog is working. Nintendo's are too small and mushy. Sony's are slightly better. Xbox's are an actual waste of space, at least last I used them. In all cases, it's way too common to hit a cardinal direction that you didn't mean to press at all because they are a single compact unit, which makes them miserable to use for something like fighting games which require constant precise directional inputs.
>triggers
Switch 2's are digital, PS5's are analog. Either is fine, but there is absolutely no reason not to include a cheap mechanism that allows you to switch between the two. Every chink controller has this.

Personally, I don't feel like there are any good first party controllers on the market right now. My personal choice is pic related(do NOT redeem), mostly because it has these basic quality of life features, nice heavy materials like a metal frame and most important of all, an actual top tier D-Pad, but you can't really go wrong with most of the premium($50+) models from reputable third party makers like Hori, Gamesir, 8bitdo etc
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>>721508058
>d-pad is awful
What are you talking about? It's honestly one of the best ones I've ever used outside of like Series' disk d-pad and the best which is the Vita d-pad. It feels good, it presses the correct direction every time, you can roll diagonals, and it doesn't give you false ones. What's the issue?
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>>721510678
Digital triggers are better for absolutely everything but racing games.
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>>721514262
>it presses the correct direction every time
https://hardwaretester.com/gamepad
Literally whip yours out and perform the contra test right now. Many units will shit the bed completely
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There are two things about it I can't quite put my head around: haptics feels somehow a bit worse if you compare it to regular joy-con controller; and still not having analog triggers is really fuckin dumb.
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>>721514205
>but it's compounded by the fact Sony/Nintendo/MS
>bu bu.. but sony
the switch is the biggest offender when it comes to drift
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>>721514634
They're all sourcing the same parts. It's possible that it's worse on the Switch(I know that it is on the joycons), but that would be due to other design factors which aggravate the problem, not the fact the potentiometers are any different. I don't know for a fact that the Switch pro controllers are worse than the dualsense variations, but the take-home is that none of them are anywhere near the threshold of durability for controllers of that price
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>>721514764
>They're all sourcing the same parts.
source
the crack pipe
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I paid 60€ for my Switch 1 Pro. Why would I pay 30€ more for this one?
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>>721514205
Dualsense unironically could turn the triggers unanalog anytime but devs are too incompetent to take advantage of adaptive triggers properly
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>>721514897
Are you retarded or just pretending?
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>>721507907
I love the glide that the sticks have that no other controller has, I hope it becomes a standard, yeah I love it, I hope they do a Xenoblade special controller.
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>>721515624
The glide?
The fuck you talking about?
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Post you're controller
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>>721515678
move the sticks around they don't physically touch the sides and it for some reason feels really good, I think whatever the stick base touches must be really smooth.
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>>721513434
Super Mario Sunshine used them, GameCube had them
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>>721514387
I can't even get the website to recognize it even using that one github that enables it to work. It works on Steam Input just not that site.
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>>721515323
better gyro, if you play Splatoon it's important
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>>721513334
>>721513387
>>721513575
it's almost like d-pads are inherently shit by design. nobody plays old games with d-pads anymore.
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>>721515590
you said that nintendo and sony and sourcing the same parts. with absolutely no source. and then sperg out at me for calling you out.
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>>721515928
I mean I guess you could just do it on a Switch straight up, I forget that it has an input monitor
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>>721516001
>it's almost like d-pads are inherently shit by design
sure. except for sony's controllers.
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>>721516535
shame you have to put up with the shit layout of the rest of the controller
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>>721516535
They're still kid of shit, Vita notwithstanding. But by that logic Nintendo is also fine because the fat DS had a good D-Pad. Each direction should be a discrete input, personally I feel like there should be a small click or some other form of proprioceptive feedback, and pressing one direction should never ever result in an input other than the direction you pressed
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>>721513740
>buy a 90€ controller only to open it up day 1 to fix it
Cmon now.
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>>721516535
Equally shit, only the physical placement is better at the expense of the left analog stick. Otherwise the controller is eyewatering dogshit. I have three Dualsense controllers despite not owning a PS5, my coworkers just dump dead controllers on me and I fix them.



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