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what is the comfiest space game?
>>
>>721518794
Elite Dangerous. Even its detractors admit that the music and sound design is 10/10 and that goes a long way to making something comfy.
>>
>>721519613
people in the /vg/ thread say it's the worst game ever made
>>
>>721519613
Yeah, nah.
>>
>>721519669
It's better than Starfield so that's already proven false. It also regularly is rated as having the best flight model of all space games. Yeah, there's not much to do in it, but it has some great aspects.
>>
>>721519613
>>721519898
isn't it online only and about to be shut down?
>>
>>721522057
It is online only but not being shut down. They're still putting out new stuff for it.
>>
X-4 foundation
>>
>>721519613
how is a pvp game comfy?
>fly around space having a good time
>get rekt by some nolife nerd
might as well play eve at that point
>>
>>721519669
its just very shallow even if there are cool stuff you can do it in
but ultimately there is no end game or even mid game
once you get pass learning how to play then you are only grind for the sake of grinding
you can explore which is just you jumping to a system > honk > do scan minigame > repeat infinitely
or trade which is just opening third party website, set GPS and do your space truck
or mining which is just scan then attack floating space rocks
the combat is cooler but its ultimately very shallow as well if you are not pvp
but then the open PVP is just some people who max out PVP spec ship seal clubbing people in trade ship
the close pvp dogfight match kind of people somehow end up branching to play SC instead
the dev is trying to add more things you can do but there is still not much of a goal to chase for
>>
>>721522279
I played this game for a while. The main story missions suck donkey balls and after getting some ships auto-mining/auto-trading I had no idea what else to do.
>>
KSP
>>
>>721518794
FTL
>>
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>>721518794
Starfield
>>
>>721522739
save argon
they usually is the first faction to get run over
if the player do nothing they will get run over without being able to print more battleships to fight
go to their war plan quest thing
which will generated you random missions that help with their war effort
stuffs like build resource station, build defense station, destroy enemies, give supplies
but once the terran, xenon, split, paranid start attacking argon
you will see they cant build enough ships to keep up cause they are being bottleneck by something (usually hullpart)
>>
>>721522402
? E:D is a singleplayer game
>>
>>721523270
>check steam page
>mmo
retard
>>
>>721522402
It's a big galaxy. Stay out of the popular ganker systems and the odds of running into someone who isn't just another space trucker are next to 0
>>
>>721518794
Space Rangers 2.

https://youtu.be/NwrMlv8IEvE
>>
>>721519613
Mile wide and inch deep. It's literally a trucking sim in space. It's pretty cool but after 20 hours or so you will get bored.
>>
>>721523205
kino
>>
>>721523402
Star Wars space shooters might be what you're looking for.
>>
>>721523205
this
>>
>>721522279
nothing comfy about UI hell and ships refusing to do what you order them to

try setting up a carrier with missile fighters and you'll rapidly see what I mean
>>
>>721523339
no one plays E:D in mmo mode, everyone just does dinglepalyer, retard
>>
>>721523458
I've been playing X-Wing Alliance recently and I absolute love the narrative of the game on top of the structure of the missions. The game is sim-lite in that it gives you a fuck-ton of buttons to press but it doesn't push the simulation to the max.
You've got keybind to toggle S-spoil on the ship, toggle landing gear, request docking, pick-up object, drop objects etc but those are largely un utilized in the game.
When I play X4 my space autism with being part of a universe is fulfilled but the quality of the missions is mediocre and the ship combat is honestly not that interesting.
>>
>>721524021
explain how to play an mmo in single player mode, retard
>>
>>721524026
Tie fighter in that engine is top tier
>>
>>721522402
>>721523339
the only people playing in open are gankers and new players
gankers are usually low on the pvp leaderboards because they don't know how to deal with a ship that fights back
and I've seen a much higher tranny concentration in gankers
>>
>>721523205
I'll admit, those are some beautiful screenshots, but I played the game and the space part is the smallest portion of the gameplay. You can't actually travel around space, it's just loading screen after loading screen.
>>
>>721523245
Interesting. How many hours into the game is this? So you're telling me you're basically on a soft time limit? What do you do after you save Argon though is the general objective of the game destroying the hostile factions?
>>
>>721524347
Yeah I'm gonna play it later this year. I'm waiting for the guys doing the total conversion project to finish their 1.4 update which hopefully should come out soon.
https://youtu.be/C47bFJ5FFAI
>>
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>>721522279
>>721523245
Also have they more or less fixed the bugs over the years? I remember barely anything working properly (mostly the "you telling the AI what to do" stuff) and they never telling you how in order to actually execute autotrade orders you need a pilot with high enough skill in that specialty.
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>>721524284
everyone laugh at this retard
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starship evo
starmade
space engine
>>
>>721518794
E:D
>>
>>721524645
>Can't connect to frontier servers
Is that the joke

Also can I do hosam or whatever? Hands on stick and mouse? That seems like an ok sweet spot with stick autism
>>
>>721524872
Yes you can, that's what I do in my space gaming, stick for aiming and shooting and forward/back thrusters.
Mouse for maneuvering thrusters
>>
>>721524664
fucking survival mode when you french fuck ahhhhhhhh
>>
Has to at least be one where you can walk around your ship and customize it like its your apartment
>>
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star citizen comfiness allow you to walk naked in your ship and dim the lights
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>>721524969
No Man Sky or Star Citizen
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piloting my ship like that
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>>721524872
you can do whatever you want
back when I played it I did HOSAS
fuck with your brain but I still managed to do some thargoid hunting
the game is just wide as a lake and deep as a puddle unfortunately, if you aren't able to set yourself an arbitrary goal and stick to it, it runs out relatively fast well I still have 350 hours
>>
Great, the Trannycitizen is here
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move comfy chairs and sofa anywhere in your ship
>>
Spore space stage
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comfy cargo bay
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Ugly SC troon
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>>721525124
>>
>>721524645
>you can play this mmo in single player
>you lose access to most content but hey it's single player!!!!
retard
>>
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>>721525440
>most content
there's almost nothing exclusive to open
>>
>>721518794
Kerbal Space Program for me, but I haven't played a ton of other space centric games
>>
>>721525440
ED is a fucking empty galaxy even in open
You lose out on nothing you faggot
>>
>>721525482
>>721525516
keep moving those goal posts, retard
>>
>>721525545
You're the one moving the goalposts faggot
You can play the "MMO" solo
cope and seethe all you want
>>
>>721523245
That's funny because my run I had to save the Paranid Holy order because for some reason they went from having an armada that obliterated Xenon territory in the South West to having 0 fleet and a dead economy. I had built a complete ship production line to restart it.
>>
>>721525573
i accept your concession, RETARD
>>
>>721525440
everyone shares the same galaxy regardless of mode, so events and changes will occur all the same.
The only thing different is whether you want to see other players or not.
>>
The best imo is outer wilds, but its the definition of uncomfortable. I always feel at peace playing mass effect 1+2 or kotor 1+2.
>>
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>0 comfy options so far
I just want to fly through space in a comfy ship. Ideally i want to walk around my own ship while it is flying and i look out into space and feel lonely
>>
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>>721525620
>>
>>721518794
Space engineers
>>
>>721525689
starship simulator, but it isn’t yet released
>>
>Always online slop
lol take the rope
>>
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Distant Worlds 2
>>
KSP
>>
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See that star? No, the other one. You can go there.
>>
Stellaris
>>
>people unironically recommend elite dicksaurus
>always online griefer fest
lolmao
>>
>>721526145
>>721524645
>>
>>721526178
How much do you get paid to shill that shit ded game?
>>
>>721526431
cry about it retard
>>
>>721526145
>Got shot down in Deciat going to get his first FSD upgrade
>Gives up
Some explorer you are. Where would we be if humanity wasn't willing to keep trying after failing?
>>
>>721525689
Theoretically, that would be Space Engineers.
Hopefully the sequel actually delivers.
>>
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>>721518794
NMS is peak comfy
>>
Which space game can be played in coop?
>>
>>721523205
Sooooo fucking based
>>
>>721526928
Technically NMS but the game does not lend itself to co-op play. You're just gonna be your thing and progress your main quest while your buddy does something else.
>>
>>721519613
I have to agree but i don't have the 1000 hours to spend on it regrettably.
>>
>>721526928
https://store.steampowered.com/app/1757300/Jump_Space/

Currently in early access, looks cool
>>
>>721526836
looks nice, is it finally good now?
>>
>>721528673
I've been playing that one a bit with 2 buddies. It has a good feeling but its too much in early access to be worth a recommendation. I'm talking like the equivalent of DRG when it was in EA with 3 missions type, no progression whatsoever and balancing issues.
But the core concept of sharing tasks with your buds, of which one is being a janny and keeping fire from spreading across the ship, fixing shield and stuff is really fun. I think in a year or so it'll be massively improved.
>>
>>721526475
I like that we can build these now. Hella pissed that they're such an asspain to do by yourself, but the satisfaction of completing them is nice.
>>
>>721528923
Makes hauling take 50% less time in your path.
>>
is EVE comfy?
>>
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KSP
>>
>>721528981
only 1/3 less really
>>
>>721518794
I played Deliver US Mars recently, it's a walking sim but it it has some pretty good space kino in it.
>>
>>721525440
Retard, the content is the same as playing online but instead of playing with other players it's just bots. The Division 2 is also an MMO that can be played solo, there are quite a few MMOs you can play solo like ESO.
>>
>>721530214
1300 ton capacity with the cg special cargo racks. It's slower than the cutter but doesn't drift nearly as much.
>>
>>721530163
this
>>
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>>721518794
Noctis
>>
No mans sky
>>
Any Evochron enjoyers?
>>
Moo2
>>
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Empyrion+reforged eden2 mod
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>>721532052
shill this to me
>>
>>721526463
go crying*
>>
>>721524574
It is somewhat fixed but it's still frustratingly krautjank game. Even with mods ai will get lost, killed, unable to restock and be generally retarded.
For example aseroid station in tides of avarice dlc is just in level with route between jumpgates. As long as you are in the system and the physical simulation is on you can observe ships and even your autopilot run fullspeed into said station getting stuck. Ofc there's a mod that fixes that by nudging the station slightly.
>>
>>721529701
Do you have an autistic obsession with spreadsheets and waiting real life hours to install an implant to get you one step out of 4 thousands of piloting that one ship you want?
>>
>>721528923
>>721528981
Also made me reinstall but I remembered I probably don't have a few hundred millions stacked up to just up and make a colony plus it would probably take me ages to find a system that's worth it to colonise. Do you even get money out of it? Are there any good ways to farm money nowadays that aren't the janky space legs shit? I bought the first expansion and then that was made free so I decided not to bother with the next ones.
>>
Anyone here played Evochron games?
I have the first one in my library and wonder if it's worth it.
>>
>>721534998
You do get an architect stipend, but it's miniscule. Maybe 3-4 mil a week for a really built up system. Best way to make money is to stack wing missions for pirate hunting or 'mining' of metals you can buy (gold, silver, palladium) which pay out 50mil each.
>>
>>721535152
Evochron Mercenary is nice.
>>
>>721525689
Rebel Galaxy is fun, but I still don't think there are any good space sims that let you walk around the inside of your ship. The fact E:D promised that and then pivoted into dogshit land-based FPS combat is the final nail that will ensure I never go back to it.
>>
>>721518794
The Outer Wilds, by far.
I mean just look/listen to this:
https://www.youtube.com/watch?v=rAqXqf0ThJg&
>>
>>721536376
you sound like a voice of reason among all the E:D shills in here
>>
>>721536376
I really don't have a horse in this race, but out of curiosity... what the fuck is walking around in your ship really going to add to the game?
>>
>>721536376
>Promise planetary landings
>No atmospheric planets, just dogshit barren hellscapes and dune buggy racing
>So much butthurt they eventually make it free
>Muh space legs
>Again can't somehow manage something that should be simple like walking on your ships
>Swings into something they blatantly won't do right (again)
You still can't change HUD colour properly in anno domini 2025, right?
>>
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For me it's Aurora
>>
>>721536565
I played E:D for about 400 hours and most of those were spent just running trade routes. I fell into a small group that discovered some really lucrative run between two stations where one of them had a surprus of [thing] and the other somehow possibly bugged into having negatives of [thing] so I spent all day and night stacking cash so high I could buy and outfit whatever giant fuckass ship I wanted. I then found out all that does is put a target on my head, and you can't fight the sweats even with the good ships and weapons because they've done the late-game quests that let you tune all of your components up.
>>
>>721536547
>Reddit Wilds
>>
It would be outer wilds without the time mechanic lol
>>
>>721536667
The majority of it is just immersion. I was playing E:D with an Oculus CV1 on my head and my hands on a Thrustmaster T16000M while using Voice Attack paired with HCS's Ad Astra so I could issue vocal commands into my mic and have my ship wife call out all of the system changes and shit that was going on. I was Plugged In.
Ship interiors are getting implemented in games that aren't even space sims just because they're diagetic and comfy, you see them used as the hub in Helldivers 2 and Space Marine 2.
>>
>>721530163
>play stock ksp
>if you know what you're doing you can strap the tiniest engine to a chair and fly jeb on a grand tour of the entire star system in one round trip
>play autism overhaul
>have to understand the applications of different propellant mixtures and build a carefully designed and precisely calibrated rocket just to escape the atmosphere unmanned and collect a crumb of science data to hopefully move on to highly dangerous manned flights within ten in-game years
Which way, white man?
>>
For me it's Starsector.
>>
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>>721530163
u
>>
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>>721537335
Play normally with +100 mods, some of them that add diff systems. Which results in game shitting itself to the point of where graphics get fucky
>>
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>>721537597
My nigga
>>
>>721526836
came here to post about NMS
hadn't played it since 2022 and started a new game a few weeks ago
the game is finally finished now and extremely enjoyable.
im getting into finding in game massive communities of players now and griefing redditor systems
11/10 my fav space game
>>
>>721530835
looks like total shit
>>
>>721539717
can you avoid pvp or is it forced like in elite?
>>
>>721539810
But enough about your mom
>>
>>721539717
Is there actually combat tho? What do you do?
>>
>>721524470
The simulation is really good, every start will have a different outcome even if you choose the same one twice.

The missions are there, but you don't need to do them - my current save I got about 5 hours in and haven't touched a story quest since. Instead, I created a trade empire hellbent on extinguishing the Xenon and propping up ailing factions so I can keep the faction wars going.

It's pure kino.
>>
https://www.youtube.com/watch?v=K9ZajdB5KXk
>>
>>721522739
I completely agree with this. Everytime I try to start again I completely forget about the player HQ and the fact you can't teleport so then I have to do a custom start just for all that. I want the Player HQ to literally not exist. Bozo ta needs to never contact me again and I never want to see that retarded rock ever again either. Just let me play in space and build my own much nicer to look at base
>>
>>721541459
u can turn pvp off in game settings
its not forced but its enabled by default
>>
>>721542595
NMS will give u exact real time player locations in any system u warp to that has an active player.
u just fly to them attack them in space or on foot.
great experience especially if u go to redditor systems where they play a lot
>>
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>>721536376
>>721536717
>>721536667
>>721536565
Odyssey completely destroyed E:D.
Changing the planet terrain gen to be copy-paste-tile-based (pic related) from the kino surreal random one was absolutely the last straw for me
>>
any good star trek space games?
>>
>>721518794
No man Sky.
>>
>>721545707
did odyssey alter the base game?
I haven't touched it in ages.
>>
Outer Wilds is peak space comfy AND it has a great story and soundtrack.
>>
>>721525689
Unironically star citizen.
Unless you actively choose to go to player hotspots you can play for days without seeing a person.
It also has the comfiest ships and the best interiors.
>>
>>721545893
The older versions were rolled together so now Odyssey features like the terrain generator are consistent across all versions. There's a 'Legacy' version of the game which kept the galaxy as it was right before the Thargoid war began and doesn't get updated with any new features, but it still has Odyssey content since that came before.
>>
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>>721545743
>>
>>721545743
Bridge Commander and Bridge Crew. Thats it.
>>
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>>721545893
Yes, it completely changes the planet terrain generation algorithm (pic related) to ditch the surreal kino randomized landscapes into copypasted tiles... https://www.youtube.com/watch?v=WftxpkiPeL4

...in order to accomodate copypasted planetary bases for the worst shooter FPS mechanics ever created.
>>
>>721519898
>It's better than Starfield
Objectively incorrect
>>
>>721522739
wage war against the Xenon
do the planetary projects
support your preferred faction
trigger the crisis
>>
>>721546283

>Keep making the game worse.
>Add pay to win ships.

FDEV is really something else.
>>
>>721546283
I really wish game communities would ree as hard as the MWO fanbase for example. Some smaller streamers got banned but even the big ones (by MWO standards) started shitting on a few things and the suits at least hired someone to fix up the maps so NASCAR isn't a thing anymore. Might have even hired someone who knows how to work with the engine to do some fixup but I stopped playing around map update time.

Instead FDev just got rid of anyone who knows what they're doing and the turboautists keep feeding them money while even the existing good stuff gets ruined. It went from cool but boring to KSP with the SOVL of KSP2.
>>
>>721519613
>park in the rings
>flight assist off
>shut off engine
>roll ship
that's as good as it gets, then i put it away for another year
>>
>>721546283
damn, you know as a child I would never have believed that THIS would be the shape of video game development.
>>
>>721532052
>Ship speed is capped because of some bullshit reason
Gay
>>
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Okay real talk,
how the FUCK do i make money in x3tc?
>>
>>721526836
>base building looks and feels like shit despite ostensibly being 60% of the game's progression at this point
>awful draw distance with zero attempt at decent LOD makes otherwise comfy graphics ugly as sin
>planets are huge and points of interest are few and far between
>too low density to discover a reasonable amount of stuff on foot or in vehicles
>shitty draw distance and LOD makes it impossible to explore for most points of interest within your ship
>magic "find a new point of interest" device is extremely expensive to use for some reason
no thanks.
>>
Single player? Mutliplayer? Both? It also depends what you want to do in space.

>X4
>Elite Dangerous
>EVE Online (though its more of a space spreadsheet simulator MMO)
>Vendetta Online (a little indie MMO made years ago by a tiny team, still worthwhile)
>No Man's Sky
>Evochron Legacy / Arvoch Alliance
>Underspace
>Old school XWing/TieFighter or Wing Commander titles. Notably, XWing Alliance with the TIEFighter total conversion mod.
>Star Trucker
>Pulsar: Lost Colony (this is particularly great for co-op play with duty stations)
and of course
>Star Citizen
which is overall one of the best space games ever made even in an alpha. I've had more fun with it vs full priced titles and I've more than gotten out of my original pledge cost years ago. Its not perfect and I'm more worried about monetization of newfaggotry will override old school Chris Roberts autism, but we'll see so far they've doing all right for the most part. The gameplay itself is phenomenal and feels like playing in a MMO during the glory days most of the time (there's also the occasional griefer trolls because the systems to make punishment stick seriously aren't in place yet, but on the good side if you fuck around with crimestat you will get player bounty hunters sent after you and you'll get stuck in a little jail where you break rocks until your time is up unless you break out etc). If you give no shits about immersion though its not the game for you as a lot of things will feel boring, like the long intended travel times to give the universe scope and scale, or how you have to lock down physicalized cargo (its not just a list of things supposedly in your inventory or hull) in a cargo area to stop it from being affected by physics and flying all over your ship possibly killing you etc
>>
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>>721547050
Yeah Empyrion is just discount Space Engineers that way from what I heard. Empyrion was kind of nice because it tried to include a story but not being newtonian physics just makes it Minecraft in space.

I was hoping we'd at least get some comfy 2d space games but Space Haven is currently on pause for a major rewrite, Endless Sky is reeling from dev who started it going AWOL to deal with life, after the flashplayer kino of NEO Scavenger, OSTRA Nauts is apparently dogshit (at least still being worked on). Maybe there's some gems I'm missing, would appreciate suggestions. Space Haven is at least playable right now but it's not got much staying power imo.
>>
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If you don't like anything that's been posted so far then there's nothing left for you. Pick a different hobby.
>>
>>721547494
Despite being worse in some ways I'm still liking Empyrion more than SE overall, the building is more limited I'm guessing but you don't have the dogshit start that SE has and you can get shields and shit to protect your vehicles. Empyrion's exploration is much better than SE too.
>>
>>721546283
You can literally still find terrain like the above pic in Odyssey. Cherry picked images
>>
>>721547851
No sir. That is incorrect.
>>
>>721546558
Pay-to-win ships are all that keeps SC in development. Why is it suddenly bad when FDev finally wises up and decides to make money?
>>
>>721547942
Have you actually looked? I don't take many pics of random ass terrain, but there's plenty of diversity even with the new mechanics.
>>
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Underspace
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>>721524664
Can you freely explore the ring world? And land on it seamlessly?
>>
>>721548485
Exploration is my favorite thing to do in E:D and Odyssey is definitely a showstopper downgrade in that regard, it's why I quit playing after a few weeks of Odyssey
That picture looks... acceptable? Nowhere near Horizons level though.
>>
>>721547968
>P2W ships in SC
There's no such thing. All ships are able to be acquired by playing the game. Even most cosmetic (even the stuff that right now you get as bonuses for being a subscriber which supported some of their extra streams, the JumpPoint digital magazine etc...all go into the normal item pool after 3 months, even in the alpha!) are designed to be unlocked in game. I'm more worried about some of the cosmetics and shit , but the ships are absolutely not P2W or exclusive. If its "flyable" in Alpha, then you can unlock it by playing the game without paying for anything
>>
>>721524664
https://store.steampowered.com/app/1069190/Flight_Of_Nova/

This one is pretty fun, sadly its more of a tech demo than a game itself. I get the same feelings of The Long Drive.
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any game where you command big spaceboats with multiple big canon platforms?
I like elite dangerous but the biggest ship in this game is still pretty small
picture for attention
>>
>>721549219
what the fuck is that cameltoe, it doesn't even look like it's part of the original picture
if you did it, it's shit, work on your art
>>
>>721549119
Yeah I've been keeping up with dev every now and then but it's only now being worked on to provide some kind of structure and advancement. Still, has SOVL.

>>721547713
It definitely has charm. I remember the middle period of you still scouring the planet for resources to get off-world having a nice middle of a hovercraft which solved quite a lot of problems of ground-based vehicles and could sort of double as a temporary base. I remember when I asked devs and they said they were thinking/half-planning a more advanced space mobility rework but that never transpired.

>>721547348
Is PULSAR still alive? Haven't played for quite a few years but I remember it being a little lacking in content at the time of the VR update.

>>721547678
I think most people are just burned out on what they already played and there's not yet another game they can jump into like with fantasy RPGs/shooters.
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>>721518794
Weird Worlds
>>
>>721548738
One thing I will admit, the fucked up the controls on the SRV with the drive assist on. I used to love toiling around in the buggy, geyser hopping, but unless that's turned off it's just a pain to do now. Just one of those things they won't fix for years, if ever, especially if not enough people vote to put it on their radar.
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I used to play Elite Dangerous in VR
I got the voice command program and sat down with a bottle of beer and played space trucker for a few hours every now and again
I dont like lager that much but it added to the immersion.
If I had a more modern VR set I'd probably still do it, the novelty didn't wear off at all.
EvE online is technically comfy. TECHNICALLY. Depends what you get up to. Outside of that there really is fucking nothing, it's annoying.
I have a dream of having a sandbox do what you like space game in the .... 40k .... setting, and like in X4 and Starsector you go from being a screb called Dick Fungus to some planetary governer / admiral / crime lord / whatever the fuck or blow it all up or something. Game made with vision and passion, with both breadth and depth, which is impossible now because we've "lost the technology (white people)
>>
>>721549084
ED 'P2W' ships are only like that for a couple months, then they too are available via in-game currency.
>>
>>721518794
Galactic Civilization II and in some cases 3 even though its objectively a terrible game.
>>
>>721549370
I can't unsee it now and I liked this image
I still think takaman is solid artist
>>
>>721549702
First thing I do when I get in an SRV is turn the drive assist off, haha.
The copypaste No-Mans-Sky-like assets are also getting to me man, I really didn't want that for E:D. The copypaste planetary bases with no variations were already a thorn in my eye.
>>
>>721523205
Fucking based.
>>
>>721523205
beautiful screenshots anon
>>
>>721518794
escape-velocity
>>
>>721548504
Shame the only horny aliens in game are the eyeball robots. And I guess the nightmare naked anthro dog girls wiz is adding
>>
>>721550092
I don't understand how this game has been out for so long but they couldn't outsource a few extra station/base designs

>>721549819
Does E:D look that shit or are you on a potato? I don't remember the textures being this grainy and off-looking. I might be misremembering.
>>
>>721550773
It's an 11 year old game anon, it just looks like that.
>>
>>721522739
so called "creative thinkers" in any sandbox game
>>
I want the combat of Eve Online with the atmosphere and space trucking/mining of Elite Dangerous in a NON-PVP (that's right you heard me type those words) mmo game that has an active right-wing general chat and a strong economy trade system like Warframe. I used to sit in my spaceship for hours making deals on Warframe trade chat, that was some comfy shit.
>>
>>721518794
I thought generals belonged on /vg/, what happened Janitor boy?
>>
>>721549119
that damn cocksucker never goes on sale and from what I've gotten out of the demo isn't really worth it for me at full price.
>>
should i play freespace 2 or freelancer
>>
startopia
>>
>>721551038
Those are two completely different games. One is an open world space trading RPG, the other is a mission based story driven combat game.
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>>721518794
https://youtu.be/7ZoFw9uXJwk
Mass Effect 1
/thread
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>>721550773
The anti aliasing is notoriously shit
>>
>>721550546
Gooning is illegal in the setting, canonically.
>>
>>721518794
I would've said Outer Wilds but it's hardly comfy now that I think about it.
>>
>>721551517
It's comfy in a sad sort of way.
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there will never be another game like it
>>
>>721548504
I'm still not sure what this game is meant to be. I thought it was a freelancer clone but there's like house building and porn in it too?
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>>721551347
Why do indoor areas in space games always look like lame?
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>>721518794
combining the worst (or best?) of X4 and EVE, behold
A GERMAN SPREADSHEET SIMULATOR
>>
>>721551649
what is this?
>>
>>721551347
>textures
>the antialiasing is shit
Yeah so was Stalker's (OG trilogy wouldn't antialias trees). But take a look at my picture and the other guy's >>721549819
Maybe it's just the FOV fuckery but it looks hideous compared to this. That's closer to what I remember. Might be the chrome ship looking shit without gaytracing.
>>
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>>721551784
Mass Effect. The very best space game.
>>
>>721551751
Star Citizen.
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anyone know what game this is?
>>
>>721550885
Also 11 years old is no excuse when multiple games from a decade ago look better than modern ones when coupled with hi-res texture packs, graphical bug fixes + supersampling (because they're optimised enough modern hardware can easily do supersampling).
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Being comfy is the only thing NMS does well
>>
>>721551737
It's Freelancer but leans way more into being an RPG and also being a crazy fantasy game like morrowind.
>>
>>721551921
Nostalgia. There should be more Mako sections of these games.
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Starfield fucking sucks
>>
>>721551921
>SOVL rays.
God, it was such a different time. I'm so happy we got to experience ME1. ME2 was even fun until ME3 dropped and signified the end of an era. We used to eat good spacebros.

>>721550296
Endless Sky is an open-source game made by people who loved original ES, FWIW.
>>
give me NMS with a flight model closer to ED or SC, and actual fucking combat (both on foot and dogfighting)
even better if you gave me the strategic aspect of house of the dying sun mixed in there so I can go full commander mode while participating in huge space battles (and dogfight in it)

none of the current space games scratch that itch, for some FUCKING REASON, they ALL always fuck it up big in one way or another, ED was designed by retarded boomers with no idea what the fuck they're doing, SC is a scam, NMS though they updated it greatly and they're really trying to make it better, they're not focusing on what's important (to me, at least, which would be combat and shit, I don't care about sky colors and water physics, fuck you), x4 is a glorified automation game and the flight models in it are laughably basic and boring

the spacesim genre is cursed, now it's going to revolve around mechs and gundams and we can give up on getting spaceship games for another decade or two until it gets popular again
it's so tiring
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>>721552019
I feel like the perfection of Mass Effect comes from the many limitations. There's only a few planets to explore, they are all just randomly generated topography, and each one of them is pretty small and doesn't really have a lot of content. And it doesn't matter. Each planet sticks with you, forever. The vibes are immaculate.

>>721552151
Play the Mass Effect Remaster with mods. It's fucking amazing.
>>
haven't played starfield since release
did they update it with anything nice?
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Unbelievable game. 10/10
>>
>>721552030
>likes Mass Effect 1
>hates Starfield
Make it make sense. Starfield is the Mass Effect Mako missions with more content.
>>
>>721552289
There's a car that controls decently so traversing planets is better, and a DLC that added fleet mechanics + orbital drops + mechs. Next update is adding seamless space travel. Setting's still kind of milquetoast (same as E:D and SC) though.
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>>721551921
Funny, I took almost the exact same pic playing through the LE recently.
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>>721552382
>person who has never played a single CRPG
>>
>>721551905
star citizen
>>
>>721551851
Yes, and ED, and whatever game that is. All have that boring, shiny hotel lobby look.
>>
>>721552013
Freelancer definitely goes full fantasy by the end, even if the lore justifies it by Sirius being entirely artificially created by godlike aliens.
>>
>>721552289
No, not really. They smoothed a few things out and added some questlines. Besides that, the real innovation is happening in the modding scene. Better weapon handling, better UI, better graphics, more guns, more missions, more skins, etc.
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Thanks thread for reminding me about No Man's Sky. I guess I'll give it another go. Like the fourth time.

I dunno why I keep dropping it early, maybe it's because all the shit they added over the years feels suffocating? I really don't remember, time to find out again
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>>721552382
https://www.youtube.com/watch?v=3GXVXYl3_8c
>>
>>721552642
That's because they both are the same kind of flavor of shit: appealing to space dads who don't like fun.
>>
>>721552521
This is a hot take, but seamless space flight breaks continuity. It would take months to fly between planets in the solar system. It's canon that once a ship reaches a star system, they do short jumps to get between planets.
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>>721552382
Just imagine: ME2 and 3 could have built on this, but instead they chose to turn it into Gears of War. Oh, what could have been..
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>>721552515
Are you genuinely fucking retarded? Driving the mako isn't the draw of Mass Effect. It's a bonus on top.
The appeal of Mass Effect is being immersed in a space opera. Starfield is genuinely painful to play amd there's literally nothing interesting about its setting. One of the worst big budget games of all time.

>>721552550
>that sharpening
Good god that is awful friend.

>>721552601
I beat Baldur's Gate 3 and I've played KOTOR, Fallout, Arx Fatalis, Witcher, etc
What point are you trying to make? Mass Effect is a 10/10 game.
>>
>>721552970
The gunplay in ME1 is the best in the franchise, especially with how classes work in that game.
>>
>>721551909
Horizons was optimized very well. Odyssey is not optimized hardly at all, which it why they had to pull support from consoles and they've never even come close to getting it to run on their designated required specifications.
>>
>>721552953
Lore and realism takes a back seat to what should be fun and engaging. Not understanding this is why space games are so fucking shit most of the time.
>>
>>721553006
>being immersed in a space opera
That's actual faggot shit. I want a space simulation with RPG mechanics, not a story game
>>
>>721552816
You on PC? I tried it on my old computer years ago and it felt like unoptimized elephant doodoo. I might want to try it on my PS5.
>>
>>721553006
>Arx Fatalis
>CRPG
That's all I needed to know
>>
>>721551751
Space stuff is usually designed from a minimalist, utilitarian standpoint. Fancy shit requires more air and energy.
>>
>>721553139
>i tried it on a toaster and it ran like shit
woah, no way! really???
>>
>>721553119
I want a space opera with immersion, bitch.
>>
>>721552248
> Play the Mass Effect Remaster with mods. It's fucking amazing.
> the mods:
>bringing back the ME1 original lightning from 53 years ago
I wish I was as retarded as you, life would be a lot more fun. I'm jelly.
>>
>>721551751
Like someone else said, Star Citizen. Also, Starfield tried to have interesting interiors which is why the game has so many loading screens and people bitched about it.
>>
>>721553262
I am sorry that I insulted your favorite game that you didn't produce, help program or even kickstart/invest in. Also who said my old computer was shit or that I tried to play on high settings? You are BIG MAD
>>
>>721523205
why so all the planeta look so flat and boring? Minecraft has better proc gen than this
>>
>>721553368
Starfield is trying to follow the idea that the interiors all have to be actually functional. The game looks fine, it's that the setting itself is really boring.

And it's also dumb that Starborn don't have anything besides one generic ass temple. Maybe it'd be a lot more compelling if you came across actual dungeons and ruins for them.
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>>721553139
yeah but I don't remember having issues with optimization.
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>>721550949
>want the combat of Eve Online
I had heard that some people unironically enjoy the taste of shit but I never believed it
>>
>>721553453
They overscoped the game which led to them scrambling to make barely enough content for release. Then they massively cut the amount of active staff working on it when they realized it wasn't going to be the same level of hit that their other franchises are. That's why Shattered Space was anemic. I think originally they were hoping it'd do well so they could pour money back into it, but that didn't pan out so now it's all just mods.

I at least commend the game for still having an active modding community.
>>
>>721549552
>PULSAR: Lost Colony
Yeah, its still alive. Its not massively popular but was always low key - at the middle of the night last night I saw 4 crews/games open in public. As far as content its been awhile since I played too but they have quite a few unlockable ships (many dependent on previous play and getting faction with taking missions from certain factions) and special content including one that's needed for one of the 'expansions' outside the normal mission game type and the other 'expansion' requires a submersible type ship . There are also customizations for player bodies/clothing that unlock depending on your experience, like if you play Scientist enough successfully you can get a labcoat , and there's some sort of tracking eye gear if you do Weapon Specialist 'classes', not to mention gear to upgrade your ships and cosmetics (ie fancier captains chairs by being a good Captain etc) Not sure when the VR was added but there seems to be a fair bit of content, though I imagine that if they get more players and sales they'll keep adding more.
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I just found this on the Steam sore page
friendslop in space?
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>>721553649
You don't understand space. You understand -
>omg pew-pew lasers WW2 fighter pilot combat!
>>
>>721553721
I always had issues with it being kind of RNG. Like you'd jump to a sector and suddenly there would be a super high level ship to instantly kill you. Was that still a thing?
>>
People keep saying Starfield has a boring setting, but I think there is a gap between low scifi and boring. The game's setting leans heavily on politics and philosophy whereas I think people were expecting it to be a simple action adventure game, which is why people ended up disappointed. It's tonally the exact opposite of what Cyberpunk is, since Cyberpunk is steeped in exploitation and power fantasy tropes. Cyberpunk is overall higher concept than most of what Starfield is.
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>>721552970
Yeah I've heard this a lot from /v/. I don't blame them for doing it though, it is what it is. I loved Mass Effect 2 in different ways than I loved Mass Effect 1. ME1 has the worldbuilding and an immersive roleplaying experience that you can't simply replicate. 2 has amazing characters and faster, more focused gameplay and boss encounters while forgoing the exploration. Sometimes nerds really fail to grasp any sort of business sense when it comes to vidya, they cannot possibly wrap their head around why "Mass Effect 2" as a project would become streamlined in order to sell more copies rather than becoming "more systemic" and more complex to appeal to a market that barely existed. It's a simple corporate mandate. You want a bigger budget? You've got 3 years, max and you make the game that we tell you to make, or your project is cancelled. If they had spent 5 years uninterrupted making Mass Effect 2 into a literal successor to Mass Effect 1 with even more hubs and roleplaying and side quests and mechanics even more planets and even more MORE MORE MORE....then it would have likely flopped financially and failed to recover the budget. It would have been the end of the series in the eyes of EA. Let's be honest about this here. Streamlining the action space opera game so it can compete against other major game releases was the only choice they had, and it succeeded. Mass Effect became a household name. Mass Effect 1 didn't sell for shit and a sequel that doubles down on its design wouldn't have been successful at that time. Today? Oh hell yeah, a "Mass Effect like" could sell gangbusters.

>>721553119
>space simulation with RPG mechanics
>Starfield
Please stop trolling me bro....

>>721553209
What does your shitposting have to do with Mass Effect or space vidya

>>721553367
There are many, many gameplay mods brother. Don't have to be insufferable about the graphics.
>>
>>721554029
I don't think that makes Starfield bad for what it is.
>>
>>721553890
At least not last I played. I mean, you could look at the starmap and have a reasonable idea of what you'd find, who controls it etc. Sure, there could be surprises but there are certain things on the map with "!" that are specifically noted
>DO NOT GO HERE UNLESS YOU WANT A GIANT FUCK YOU SPACE BATTLE WARNING WARNING
and of course going to a Headquarters area for a faction you're hostile towards means you're going up against a lot of their better ships, just like if you start out at one of your factions HQs there are a lot of friendly ones around, but yeah I didn't have too much trouble with that most of the time at least when I played. Taking missions that are on level so to speak and lead to places you want to go are a good way to move up without massive risk.
>>
>>721554029
The problem isn't that it's low scifi, the problem is that the setting is boring. None of the factions have any real identity beyond a base premise, and nothing is really done with that premise save for House Varuun.

And that's reflected in the gameplay too. Like Freestar's quest line being about the disgruntled ex-mech pilots where you fight them in their mech hangar during the finale in front of their giant almost-ready-to-go mech, and you down the final boss of that quest line only for him to enter his second phase.

Which doesn't involve him going inside his mech.
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>>721554029
>running around punching gonks in a dystopia city is more high concept than a space faring RPG about the nature of existence
Fucking nonsensical, Bethesda is just straight up untalented. They don't have "it".
>>
>>721554052
>What does your shitposting have to do with Mass Effect or space vidya
That you're overhyping it. Most sci-fi vidya is derivative of novels and short stories, but Mass Effect is especially derivative to the point it apes other games that are themselves derivative of other media.
Mass Effect has decent character work and is more clever than the typical action game slop, but it is an Action RPG shooter with branching narrative mechanics more than it is anything fucking close to a CRPG.
>>
>>721553780
Someone described it as a better version of Warframe's railjack mode.
>>
>>721553840
>toggling scram and pressing F1 is the peak of combat
>pressing F1 on an spreadsheet is the peak of combat
>>
>>721554232
Setting and tone-wise, yes. Starfield is significantly less speculative with its technology and lore than Cyberpunk. What is your point? You're also oversimplifying the themes of Cyberpunk.
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>>721554357
Who brought up the term CRPG except for you? Why are you fixated on that?
Nobody ever said Mass Effect is a CRPG. I don't care if you don't think it's 10/10, that's my opinion

Are you gonna discuss a video game now? Please post about a video game now.

>>721554515
I think you fail to understand what I'm saying. I didn't say cyberpunk isn't high concept, I said that it's nonsensical that Starfield could be considered dumber than cyberpunk. That's the point. Starfield should be smarter than cyberpunk, and yet it's not.
>>
>>721552654
Underspace is way more fantasy than Freelancer ever was. Ship engines and gates are literally magic and there's stuff like mobile miniature black holes that roam about. Said black holes are also gates to hell.
>>
>>721554052
>There are many, many gameplay mods brother.
I'll admit I never looked into it but are these gameplay mods somehow tied to the remaster? Because the graphics were absolutely ruined since they couldn't get the lighting to look anywhere near as good in ME1 OG and it detracts to ridiculous degrees. Past that there's also facial expression/eye animation problems that make it look like dogshit. I'm just amazed at what a regression the remaster/re-release/what have you is to the OG. Slapping high res textures onto the OG makes it look better than modern games by such a long shot and it runs well enough to use supersampling AA. Unless you understand it just seems like schizobabble but it's true and you can experience it yourself if you try hard enough.

>>721553721
Hope to see you in game then. PULSAR seemed like an amateur take to create a star trek-but-not-star-trek-IP game and it was nice while I played it. Barotrauma sort of fills that niche which is nice because ST: BC was too simple to ever take off with no mod support.
>>
>>721518794
Comfy space 3
>>
>>721543589
>The simulation is really good
I pray for another AI update. I really love the X series, but the crappy ship AI is just an endless source of frustration.
>>
>>721554937
Pulsar is what I absolutely would want out of a Star Trek game, but it also badly needs friends for it to work
>>
shilling scam citizen on /v/ should be a permaban offense
>>
>>721555040
Stand by ensign, I'm having flashbacks to playing Bridge Crew with grognards who wanted everything to be like the original series or TNG with me saying engage and simply deciding to intentionally play like shit if I never said "engage". Wish these games worked with randos, I don't have friends who like the same type of games as me.
>>
>>721555167
Star Citizen is not a scam. It's far worse. It's just a shitty ass game.
>>
>>721549661
Nice exploration worth a few runs but I always suck at combat in all the games in the franchise and avoid it until I get a large enough force to make every enemy stand down.
>>
>>721522783
this or Freelancer
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>>721554052
ME2 being casualized after feedback from Dean Takahashi (of Cuphead tutorial fame) should tell you everything you need to know. The game is a run-n-gun shooter with an RPG skin and is borderline insulting in its simplicity.
>>
>>721554937
Hope to see you too! Yeah, it is a pretty solid Star Trek analog and I think new players especially should try and play as the Colonial Union (aka the most Starfleet-esq of the faction) as opposed to W.D Corp (aka Weyland-Yutani style weapons development, cyberpunk corp-as-a-state with horrid working conditions but top tier combat capabilities), Alliance of Gentlemen (basically Pirates, who hang out in neutral sectors and have 'hidden bases. Their ships also have both cloaking tech and the ability to have 'secret cargo areas" outside of the normal ones. but they're a bit different and you have to avoid getting on the criminal shitlist of the other factions though its neat to play), and most different of all of the main playable factions in the standard campaign, Fluffy Biscuit Company (which is sort of Planet Express Cookie Fabrication and Delivery. The entire gameloop is different as you're not just looking for the secret colony, you're expected to make and sell your quota of biscuits against a number of NPC competitor teams, like competing Girl Scout Troop. A very different but amusing way to play once you understand how the base game works).

Unlike a lot of other games that do the Star Trek thing, they manage to get both the depth right and offer both onboard and on foot/away team content. As >>721555040 mentions, they do go fairly sim-heavy on the onboard duty stations so its really hard to play solo (though not impossible) when you need people manning the ship's different stations like Pilot, Science, Engineering, Weapons etc.. are their own "classes", so just setting yourself up alone in the Captain's chair isn't going to work. I can appreciate the dedication to the system though and when you have at least 1 or 2 other players it works gloriously. Barotrauma is great in its own way I enjoy, same with some other similar games like We Need to go Deeper or Oxygen Not Included.
>>
>>721555859
How has noone violently correct this rapebunny?
>>
>>721519613
>Elite Dangerous.
This.
Asteroid mining runs in Elite: D, and breaking down vessels in Hardspace Shipbreaker with no rush mode are peak space comfy
>>
>>721555482
>all the games in the franchise
theres more?
>>
Oh I mentioned it before but if you like any of the hauling games and want to combine big rig trucker games with your comfy space title, then check out https://store.steampowered.com/app/2380050/Star_Trucker/

Not that it can;'t get hectic when you're driving a JIT delivery or whatever but much of it is listening to the radio, taking missions, maintaining your truck, and setting routes from place to place ideally intact.
>>
>>721523339
Nobody uses that mode
>>
I want a game that's sort of space Subnautica. Going EVA to explore derelict starships and harvesting them to upgrade my own thing.
>>
>>721555010
I just brute force it with more destroyers - to easy solution to every problem. Forget missiles and torps exist, and all of the problems go away.

I still have a bomber for me if I want to drop into a fight and RP, but most of my time is now spent in the general's chair on this save.
>>
>>721518794
Elite Dangerous
Universe Sandbox
Space Engine
>>
>>721552521
That "DLC" is a very large paid mod
>>
>>721556586
That's every Bethesda game DLC
>>
>>721556535
>Going EVA to explore derelict starships and harvesting them to upgrade
store.steampowered.com/app/1161580/Hardspace_Shipbreaker/
>>
>>721556662
Right but I mean having it not be the entire part of the gameplay loop. Hence space Subnautica. Dodging space monsters and going around a big handmade area to find shit.
>>
>>721556634
No.
I mean it is literally a paid mod. Its not a Bethesda release.
https://kinggathcreations.com/watchtower/
>>
>>721518794
I enjoy star citizen a lot but it certainly far from completion.
>>
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>>721556313
Have you tried mining and refining in Star Citizen? I like it more than E:D, and you can basically mine ore by hand, with a smaller ship like the Prospector which can zap smaller asteroids or land on larger ones, or there are now bigger asteroid cracker mining beams (like when they get the Orion out; I don't think its out yet).. Refining is really kind of cool too not just of mining, but also fuel.
>Be Anon in a Starfarer or Starfarer Gemini with liquid/gas storage pods and hydrogen scope on the front of it.
>Fly to Gas Giant or similar source of fuel components, engage scoop to fill one tank
>Use onboard refining station to turn it into fuel in a different tank
>Attach fuel hose to nose hardpoint. You are now mid-space refueling station.
>Park yourself in the middle of a long but commonly traveled space lane, or in orbit of a planet out in the field somewhere there is an event or other major objective. Offer nearby players a chance to come refuel
>Pic related ensues, you charge them X amount of credits or make other trade arrangements for Y amounts of fuel.
Its another sort of gameplay if you enjoy the whole mining/resource collecting style.
>>
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Space Engine is fun.
Are there any ship models you can add that you can actually hang out inside of that look good?
I'm not holding my hopes up, because its still a glorified wallpaper maker, but it would be kind of cool to take a few shots from inside a ship
>>
>>721556662
>Harspades: Shitbreaker
ALL THEY HAD TO DO WAS NOT SACRIFICE RESOURCES TO SHIT WRITERS WRITING THE LOWEST OF BROWS STORY ABOUT MUH CAPITALISM
REEEEE
I do however understand that the devs were out of their depth and sacrificed modding to just get to 1.0. Still, I think modding would have saved this game since they basically abandoned it after releasing absolute dogshit, despite the fact the devs were probably not good enough to make modding a thing.
>>
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>>721554937
>the graphics were absolutely ruined
This is not true. The game looks fantastic (on PC specifically) where you can tune it the way you want to. Everything about the Remaster has been improved on. I've played the originals even recently on PC. I understand that you have nostalgia for the way the original game looks and how dark and shadowy everything is and that's fine. You can like it more all you want to. But the lighting in the original is often just nonsensical in practice, it's not actually tied to any of the physical reality of the environment. The lighting and the room are often disconnected. The Remaster fixes this majorly by actually lighting up the environment. The popular lighting mod does restore the darker shadow tones and cinematic lights, yes. While adding a lot more lights in the environment that balances the old look with the new lighting techniques. The game is no longer overly dark and shaded for no reason now, so you can actually look at the game instead of looking at shadows.

If you want to pretend that you can't enjoy a video game anymore after nearly 20 years because the scenes are not overly dark anymore, IDK what to tell you. Play the original game forever, nobody cares. I'll continue playing the Remaster with 4k visuals and modded gameplay classes and armors and weapons.

>>721555859
>nerds don't grasp business sense
>ME2 was casualized because consumers are indeed dumb fucks
Yes we know. And they made a very successful game by appealing to casuals. Much less of a gamble than "Mass Effect 1 but more expensive".
Would I prefer ME2 be just like ME1 but bigger? Maybe, maybe not. It's not a guarantee that a game will be good just because it's "systemically complex". Complexity =/= good quality. I can appreciate space opera run and gun stages and I can appreciate space opera hub world questing.
Not every sequel needs to be exactly the same.
>>
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>>721518794
Long ago I played krautjank called Darkstar One. Superficially similar to Space Rangers 2 (earn money by trading, smuggling, piracy, counter-piracy, missions), but not as complex. Seemed like a longer game, I kind of stopped playing halfway through and forgot about it. I remember it being rather chill.
>>
>>721556751
Fair, there is sadly shit-all to explore, and no danger aside from your oxygen or exploding items.

They should have made so that you continue the same job on your own once you have the tiny ship you rebuild.
But now on a solar system map and chased by pirates and shit
>>
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>>721530163
based KSP enjoyer
>>
>>721557038
>have you tried star citizen
Lol no and I doubt I will.
It just felt too scammy in every thing it did
>>
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>>721554726
>let's take the most stress inducing part of freelancer, the low visibility nebula, and make it the entire game
>>
witcher 1
fuck you
>>
>>721552151
>Endless Sky is an open-source game made by people who loved original ES, FWIW.
ty anon ill check it out
>>
>>721556465
There's the free game called Strange Adventures in Infinite Space, the one that was already mentioned - Return to Infinite Space, and Infinite Space III: Sea of Stars.
>>
>>721550296
That series was the first game series I played when I was a kid. Now I play star citizen as a result of the love of space games ev started.
>>
>>721557158
>Everything about the Remaster has been improved on
>Couldn't get the lighting right and coped out with global illuminerty
>And they made a very successful game by appealing to casuals
>me3 killed the studio and it got replaced with trannilennials who couldn't sell water to a thirsty man
Fuck off jeetshill.
>>
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>>721557147
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>>721557806
>NOOO YOU'RE NOT ALLOWED TO LIKE VIDYA
You're bald aren't you
>>
>>721557327
This is more screeching memes than anything else I think. There were like 3 legitimate complaints about the scope from people who backed it in literally 2012 and weren't happy that other people kept on backing to make a larger game, but all of those people were given free refunds through 2016 so I can't be that upset about it. Its not a game for everyone, but its immersion is pretty much not like anything else (to me it has the best MMO-style community similar to those I met in the pre-WoW days) and there's a reason that many of us who also played Elite Dangerous have a better time in Star Citizen even on its alpha etc. I can't think of anything "scammy" it has done yet that wasn't some GAEM URINALIST either yelling Y U NO DONE YET or LOOK AT HUGE WHALE PACKAGE , neither of which are representative of actually buying or playing the thing. Its monetization is far less shitty than the average gacha in that every ship and the vast amount of cosmetics are designed to be unlockable by playing the game and this is present even in the Alpha. If you don't like immersion, travel time, or depth to game systems (and it will become less arcade-y and more sim-leaning as new system and updates are imported. You used to respawn with full health at your respawn point back in the old days but now there's a pretty comprehensive medical system that governs healing, wounds, triage and more) . then it may not be for you, but in my time with it I've not found it to feel scammy or non-representative of what I expected when buying my key originally
>>
>>721556758
That's not what he's referring to. There are in-game scripts which reference a "Cruise Mode," which people speculate is seamless space travel.
>>
>>721558046
I didn't read all of that scat because you'd have to be untermensch to bother, scam shitifan is a rip off.
>>721557904
You are a human being and I appreciate that.
>>721557509
I hope you enjoy.
>>
>>721558046
Kinda agree. I paid 30 or 40 bucks for the cheapest ship and that was enough for me. Takes like a few days of grinding or running mission to afford some bigger ship permanently ingame (or until wipe) and then you can stick it to the fags that spend 500 bucks for some shit.
Immersion is really insane in SC but all the server lags and issues ruined it for everyone which was my number 1 complaint.
>>
Scam citizen cultists still trying to dupe people in this day and age. Fascinating.
>>
>>721558716
I got my Freelancer 2 fix so it doesn't work on me
>>
>>721558046
For me, was the "Here is your certificate for $10000k planetery assault bomber sir!" production phase that felt scammy af..
But perhaps you are right, nobody has vanished with that whale money in hindsight.
So my only worry now should probably be how OP the gold-plated backer ships turn out in game.

Maybe I am giving a try when xmas rolls around, pretty sure it is a game that will eat a lot time anyway
>>
>>721525440
you don't lose anything, because there was nothing to begin with
>>
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>>721518794
Elite, easily. But that's all it has going for it, the rest of the game is painfully boring.
I've been scratching the Space Engineers itch lately and that's really comfy as long as you have the block building autism on top of it.

I just like to grind a bit to make a little dinky dickship to launch off the planet, land on the moon, then build a nice little moonbase with a glass rec room/enclosure that shows the planet on the horizon.
>>
>>721558458
How long has it been since you've played? Lagging and other issues get better every major patch that adds some new tech (usually after they sort out whatever unintended consequences of that tech.) and while things aren't perfect and there are some bigger things to add still, its coming along nicely and overall performance is pretty solid.

Ironically, the worst performance is during the "free fly" events where you donnt need a game key on your account and a whole bunch of new potential players end up crashing their ships in a handful of zones leaving garbage the server needs to take care of as well as just all the new players themselves, but even that isn't so bad now (not to mention that in many areas the scrapping system means that you'll have people coming to salvage the wrecks - its kinda cool to have dynamic missions generated in a
>Holy shit there's a lot of ship hulls drifting throughout SECTOR_A, we're gonna pay you for each one you break down and give you a percentage of the resources you bring back to us
sense. They just recently completely revamped medical beacons and I'm interested to check them out too (ie if you get incapacitated on some far off moon somewhere or out in space, or your ship gets blown up, you put out a beacon with an amount of money you'll pay to someone who gets there and rescues you one way or another). If you bought a $40 package a long time ago it may have been awhile (ie do you have both SC and SQ42 in the package? Those are legacy packages ) . so maybe you've not played for a bit but they've added some stuff .

Yeah, all you really need is a game account key for SC itself and if you want SQ42 (the single player Wing Commander style title where you do your stint in the military) . and that starter ship will be there when the game goes live too. Working up to bigger ones is up to you and if CIG sticks to their monetization plans, people backing in crowdfunding do it for the fun, not for exclusivity.
>>
KSP is the only right answer.
Tachyon and Tyrian are close seconds.
>>
>>721518794
I like Everspace 2.
>>
>>721557038
>Why gather 500 tons of ore when you can grab 5 pounds by hand?
>>
>>721559478
I wish it was less anti-fun.
>>
>>721519669
Anon, that’s every /vg/ thread.
>>
>>721525545
That’s not what moving goalposts means you actual retard.
>>
>>721559392
I played a PTU in early 2023 but most of my playtime was mid 2022. I tried a free fly the very first time and it was unplayable, once that was over I asked my friend for his account to try playing normally and when shit isn't lagging and I'm not dying to elevators then it was really fun so I bought the cheapest package.
I loved the beacon system when it did work. I helped out people that had to eject in space, picked them up and taxi'd them somewhere safe. Also fucking weird is how dumbly engaging the "trucking" or running shitty delivery missions is.
It's a shitty fucking box but all the objects and the presence of your character really is great. Haven't touched the game since since I got big into VR 2 years ago and unless there's tons of new content to try out with 1000 ppl servers then I'm gonna hold off.
Saw a comment from one of their devs that said he loves VR but there's so much more work to be done on the render part of the engine because it doesn't even run well on flat yet.
>>
>>721559392
>and a whole bunch of new potential players end up crashing their ships in a handful of zones leaving garbage the server needs to take care of as well as just all the new players themselves
Now I had a brainfart about mixing Shipbreaker and StarCitizen gameplay, where you could make it somehow profitable for the sweatbeards who play every day to dismantle and clean up the leftovers of the crashed new bloods.
>>
>>721558991
They already said that all ships you purchase with real money or in game currency will have the lowest tier components in game and someone who grinds out better ones will be able to stomp you.
>>
>>721558991
You seem reasonable anon
>100000K planetary assault bomber?
I'm not sure what you're referring to here? Do you mean the Stretch Goals where
>If we hit X amount, we put Y new thing in?
Also they only did that up until around 65M or so after that it they knew they had the ability to make the game at the scale and scope they wanted and didn't want people confused thinking that each new 1M or 5M was specifically spent on that one thing and some were like "A whole fucking giant performance capture studio " and others were "A new ship class or space plant".

>OP backer ships
For what its worth, there aren't exclusive backer ships that are better than others, or subscriber, or even concierge/chairmans club (ie whale) Even the "whale ships" are literally "We put a gold and black paintjob on this ship", its not designed to be materially different. There are still some financial worries I have about if they'll keep to their early fiscal plans (ie not selling any ships at all post 1.0 live, instead having capped amounts of game currency so that if you go away for a few weeks you can pay $15 for 1500000UEC credits instead of having to spend your first few hours grinding up to pay your ships insurance premiums in game cash; its meant to be small and limited but we'll see)., but overall it seems pretty fair. I have issues with individual ships, items or events, but it seems worthwhile.

>Checking it out during holidays
If you have the time, in October there's the digital CitizenCon event which usually has a lot of new stuff and in-game goodies given out, updates etc. and then in November (either the weak of Thanksgiving or before that) there's the big IAE in game tradeshow/big sale/free fly event, so that's a good time to check it out if you have time and also get stuff on discount or available if you want to pledge. Once you have a game key though you can play aas little or much as you wish.
>>
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>>721518794
I really enjoyed Everspace 2.
It's not a simulation by any means, if you just want to fly in a space ship and shoot de bad guys, then this is the game for you.
>>
>>721559392
>despite millions in funding
>we can't prepare the servers for a free weekend
Pathetic.
>>
>>721559557
Combat abd builds are fun. Its repetitive yes but the story is interesting enough despite subpar writing and some marvel quips.
>>
>>721560273
It's not that I was sick of orb puzzles so much as so much of the orb puzzles were pointless. The game could really benefit from less random loot and also from a fucking minimap.
>>
>>721518794
>shit citizen
>comfy

This is the biggest pile of shit I ever played

It's not good, it's not realistic, its not deep, its not arcadey fun but it claims to be all of that.

It's literally some retards vague idea of a "perfect game" but somehow it had a billion dollar funding
>>
>>721549219
X4
>>
>>721560339
Yeah puzzles are shit. They could have make something more organic for a space game.
>>
>>721560461
EVERYTHING is puzzles too. They promised these cool space battles against the leviathans and cruisers and it's STILL more puzzles. It's not even like it's a technology thing, if underspace can pull off fights against huge ships so can everspace
>>
>>721523361
based
>>
>>721560551
Wasn't this some schizo pollish ballad tranny game?
>>
>>721560741
thats outer wilds
>>
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>>721545743
Pulsar: Lost Colony is like a good Star Trek game. Only if you have friends though, randos are fucking awful and it's a dead game, amazing though, it's sad it didn't get more traction.
>>
>>721560817
>outer reddits
Never.
>>721560824
Really is. See you in game over the weekend.
>>
>>721560741
nah, it's russian eurojank from the early 2000s
https://www.youtube.com/watch?v=6tIL6OmC4hc
>>
>>721518794
Mouthwashing
>>
>>721559979
Ahh okay. Yeah they've fixed a lot of the elevators now, I cant remember the last time it happened to me from yeah..years back with that bug. The beacon system just apparently got a huge rework along with the phase 2 overhaul of the medical gameplay system (and now medbeds run on medigel as a resource) which is great, I'll need to try it out but i've not had time to play since the latest alpha. Helping people who eject or otherwise need a hand can be very rewarding and a good part of the community feels like the old school MMO days like this. When a pirate respawn (NPC) took out my ship outside a bunker I was going to for a limited time event objective, I requested some help and a dude came with his friend not just taxiing me back to the closest station, but helping me fight my way into the bunker, finish that step of the quest, and then each subsequent one of the limited time event quest which had space battles cargo courier and other shit to do, all from his mid sized ship - it was really cool and reminded me of playing EQ or FFXI and some guy would go out of his way to help you. Some of the delivery missions are now more dynamic depending on resources and missions in the area too which is neat.

I think the new servers have 200 people per shard or grouping this time but its moving up there and I've seen some large space battles, definitely coming along. on VR yeah that's coming along. The engine has to do a fuckload of stuff and they're still adding, so its not really ultra optimized during the alpha, but there's stil nothing really like it as far as how much all the servers are tracking and doing that at scale for everyone and everything, so I get it taking time to get right. VR is on the docket thankfully and there are some mods for it - I tried one last year and its surprisingly decent with my Index, but its still kludge and not really made for VR right now, but its on the way.
>>
>>721525689
Yeah thats Star Citizen. Most ships have interiors and you can just point your ship and hit SBILLY MAYS cruise control and get up and walk around.

Its worth noting though that many ships don't have windows beyond the bridge/cockpit so pay attention to that when grinding for a ship...and I don't mean grinding...CIG doesn't deserve money so buy an Avenger and then get bigger ships in game.
>>
>>721560265
The primary reason that happens is lack of timely resource culling server side with item persistence.
The actual server capacity for players has gone from 50 to 600 or more I think now.
>>
>>721525689
Don't have to do it alone
>>
Star Citizen shills have arrived, pack it up.
>>
>>721561612
If you've got nothing to contribute about space games then shut the fuck up
>>
So I know they optimized SC but what are the recommended specs now? Do I still need a supercomputer
>>
>>721561449
I have an AMD branded race car ship that I got for free with the game when I built a PC 12 years ago lmao. I'm finally upgrading to a PC that can actually run games now that I have a good job, is my shitty little ship enough to grind?
>>
>>721561003
>never
You really are missing out dude
>>
>>721561723
Unironically there is a British jewtuber whose major niche is star citizen component testing and recommendations, his channel name is tenpound42 I think.
>>
>>721561723
its cpu bound
>>
>>721560543
What do you mean ? I was looking forward for the DLCs after finishing the main story.
>>
>>721561930
Nice. Thanks anon.
>>721562031
Damn
>>
>>721562217
Basically in the DLCs you're not going to end up fighting anything. It's just an event that pops up that involves orb puzzles.
For the big battleship you basically have to do some sort of basic puzzle on a time limit before the ship jumps out and gives you some random loot. For the leviathan it puts you inside a random generated dungeon inside of it where you go through several rooms of orb puzzles and get an item that you turn in for random items.

There's no cool big battle like at the end of Everspace 1, the leviathan is something you work to help keep healthy and the big battleship always runs away (and doesn't attack you beyond some puzzle bits).
>>
>>721518794
Imperium Galactica 2
https://www.youtube.com/watch?v=Swwxi0TLEyM
>>
>>721561771
AMD M50...you can shoot stuff with it but it has zero cargo...so yeah you can take bounty hunter missions to get going.
>>
>>721561771
You can do FPS and low lvl bounty missions to get rent money for bigger ships
>>
>>721562451
Oh well. Money saved I guess. Thank you anon.
>>
>>721518794
>>
>>721562276
A modern midrange computer can handle it fine, fps may dip at times but it will do that for everyone.
For example I have a 9800x3d and 5090 and while it can top out at 300 fps in space in some cities or stations it can dip to the mid 40s.
>>
>>721557038
you forgot the important part
>50% of your mining runs will start/end with you not being able to open one door or some random elevator which will lead to you losing anywhere between 5 minutes to 2 hours of progress
>b-but it's an alpha
shut the fuck up nigger, they couldn't even implement the elevators right and ended up making them into teleporters, trying to convince you faggots that it'll be easier on their servers
and now, nearly fifteen years later, they still haven't figured it out

SC could have all the greatest ideas, the execution is always fucking trash and there's zero way out of this
>>
>>721560196
I got pissed off with the dogshit level scaling/loot mechanics. There's nothing interesting about higher level gear and levelling up is basically just a punishment that makes your current equipment worse.
>>
>>721551038
>freelancer
freelancer
avoid mods that aren't just better textures and skyboxes, iirc there's a version floating around somewhere that has all the worthwhile graphical mods already modded in
>>
>>721518794
>2D
Starsector
3D
KSP or Space Engineers
>>
>>721557158
>Yes we know. And they made a very successful game by appealing to casuals
yes, that's what we've been trying to get through your thick skull all this time, they made a WORSE game by appealing to casuals
>>
>>721564576
I have a 6700xt gpu with a 5600x cpu. 32gb of ram. Is that enough or do I need a new processor
>>
>>721525440
Take the L, you massive retarded faggot
Pieces of shit like you should get run over by a car to spare us having to deal with you
>>
>>721518794
Aurora
>>
>>721548504
Finish multiplayer already trainwiz
>>
>>721518794
For me it's (was) Hellion
>>
>>721566921
You should be able to but don't expect super high frames.
>>
>>721569043
Thanks anon I appreciate it
>>
>>721560419
i wish big ships were usable by the ai, giving an ai command of the fuck huge carrier and they will still just die to a K or whatever the first big ship is that just w+m1 towards them, same with all the others, literally cant get guns on target and even if they do, the weaponry just cant hold a candle to the xenon capital weaponry (which is all turrets so of course their ai wins 9/10 times)
>>
>>721568832
for me it's the voice acting (that i'm waiting for)
or is it already in the game? i felt like it and maybe also multiplayer were both due this year
>>
>>721518794
Phantasy Star Portable 2 Infinity.
>but that's not a space gam-
Your hub/home is in a space station, so it counts.
>>
>>721571080
Would highly recommend for PSO fans
>>
>>721569374
There's placeholders for combat lines but that's it.
IIRC he has health problems and slows down but still updates like every month or so, there was a post talking about doing a steam beta for new features
>>
>>721572125
sad to hear that he's unwell
i've been checking back every few months or so and get lost in the update posts every time lol
>>
>>721524470
You're not really on a time limit because the Argon will not get attacked unless you initiate the war plot lines. Long story short, there's multiple warring faction plot actions you can undertake to throw the gateway network into complete total chaos if you so desire, or just play as a peaceful explorer in a relatively mild galaxy, with the exception of FUCKING XENON. You can pick and choose which factions will fight with which by essentially staging cia nigger tier falseflags or subverting their defenses, like in case of the Terrans.
>>
>>721572125
He's not unwell, he just said that he's too old to work nonstop on it and that also he made the game too big
>>
>>721518794
Star Control 2
https://www.youtube.com/watch?v=q6VKpuzM-j4
>>
>>721518794
X4
I feel sorry for all the autists who can't enjoy it because it's not perfect
Spent 400 hours in it in like 2 months, it disappeared
>>
>>721574235
your mom disappeared
>>
>>721574235
I don't need it to be perfect, I need it to be better.
>>
>>721523245
For me, I had to save Zyarth, they were getting rekt by Xenon, so I spent like 100 hours trying to help them and reunite them, finally did and now the whole upper part of the map is theirs
Argon had no problem
The only faction that got wiped out (not really, they're still fighting but barely) was the Holy Order of Pontifex
My ships sold them so much shit so fast I got 30 rep almost immediately and put their sweet gold paint on my ships
>>
>>721543589
they improved it a lot in the last patch
haven't seen a ship suicide by a station so far, they stay at max distance and bombard
>>
>>721574531
again, not my problem
I will simply keep enjoying it

>>721574456
no, that was my dad
>>
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>>721572125
Beta branch runs a lot better but has some
issues
>>
>>721575181
>but the fag branch fag fags harder than anyfag
Stay mad fag
>>
>>721575768
Did you reply to the wrong person?
>>
>>721518794
No mans sky
Anomaly worlds but barren of life.
Peak surreal comfy.
>>
>>721575181
Knowing the game that could be totally intentional
>>
>>721577310
I'm gonna be honest with you, I don't remember making that reply. My bad I guess, apocalyptically drunk.
>>
>>721577661
cheers to you anon, me too
>>
>>721577661
Alright
>>
>>721518794
Eve
Space Engineers
FTL
Star Conflict (though its ded now RIP in piss)

All very comfy space games.
>>
>>721522279
I've tried this game multiple times but the weird German control scheme is just too much to get my head around.
They shouldve just made it WASD & Mouse like every other space game, instead of fucking Spacebar and L to fire Primary and Secondary weapons.
Doesnt help that the game prevents you from remapping half the controls as well.
>>
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>>721525689
>I just want to fly through space in a comfy ship. Ideally i want to walk around my own ship while it is flying and i look out into space and feel lonely
Anon literally this. You still have it in your Steam Library from 2013 and good chance you havent touched it since.
Its come a really fucking long way and has a great modding scene.
>>
>>721577806
>>721577710
I'll drink to your health right now. But uh, sidenote, I'm trying to find a game I bought ages back. It was a scifi shooter, coop and singleplayer. It made heavy use of lighting, pve was against literal bots. It was a "triple A indie" that got abandoned and I wanted to find what happened to it in the end. Probably dead but still. Here's a drink. You want a thread theme?
>>
>>721578697
Infinity: Battlescape?
>>
>>721578743
It was a squad shooter, not a space battler. it was advertised as a triple A indie. There was a single dev left when I looked at it. It had singleplayuer and coop modes that were the same maps. It was actually pretty good with the lighting.
>>
>>721557425
those still creep me the fuck out as an adult. I absolutely loathe that omega system and sigma system that were all nebula and had tons of random explosive gas pockets
>>
>>721564782
did you buy a new ship or try out other ships?
the bomber is fun as FUCK because you can just spam rockets ad infinitum - and you have 3 slots for em iirc
>>
>>721579950
Imagine that but there are now honest to god monsters that hunt you down within them.
>>
>>721580101
yeah its going to be a horror game for me. i've seen the webms
>>
>>721578330
The game still runs like ass somehow, i'll never understand it. Theres no reason for the kind of hitching/freezing/stutters it does and SCENE TOO COMPLEX warnings with A 7900XT and 9600X in this fucking year.
>>
>>721579452
>>721578743
Interstellar Marines.
It's abandonware but just wanted to check up on it. Just to make sure.
>>
>>721580157
It's not a horror game once you understand that if it threatens you you kill it
>>
>>721578330
i want a space engineers game with procgen solar systems like ED or nms
flying thru a featureless endless asteroid field gets kind of lame
>>
>>721580101
I can only read this with one eye closed
>>
>>721580364
i guess i'll play it on the toilet then b/c i be shittin (my pants)
>>
>>721518794
nexus: jupiter incident
>>
>>721580291
Oh yeah, that thing. That was ages ago.
>>
>>721525689
Kerbal Space Program with the Free IVA and Stockalike Station Parts Redux mods.
You can build your own ship/space station/surface base and move around inside.
>>
>>721582229
Problem with KSP is the "comfy part" includes me falling asleep while getting it to boot up.
>t. chronic over-modder
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>>721580364
Minus the infinitely respawning snakes in the Veil*
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>>721518794
Destiny
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>>721583190
Sure is a lot of space in that picture
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>>721583332
This any better, bud?
>>
>>721582467
i had that issue too. you basically need to just work with only the bare minimum of mods. QoL stuff and SOME modules, not every single quantum fusion shit.
>>
>>721583559
No because it's Destiny.



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