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The fact that this isn't viewed on the same level or higher than Mario is a fucking travesty. Crash is so good it hurts man, and it's so fucking slept on.
>>
https://arch.b4k.dev/v/search/image/__0Z2DMOWTDY5QbRlw7tQQ/
https://arch.b4k.dev/v/search/image/nLZM4SuSR5UIQ6WEpBgP5Q/
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>>721637847
It's the only google image reuslt you absolute retard
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>>721638891
sure thing snoy
>>
too hard for normies
>>
>>721638891
You’re not fooling anyone. Every thread reads like it’s by the same person.
>>
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>>721637730
It's over for Bandicootcels
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>>721637730
trash overhyped by snoys that lost all its value for them as soon it lost the exclusive status
>>
>>721637730
>moronic save system
>can't get the box gem if you die once, meaning if you break the checkpoint box and die you have to exit the level and start all over
>>
>>721637730
Well Crash isnt really that interesting. they tried to do something but it was too late once other games started taking notice
>>
>>721637730
It's good, but not Mario 64 good, sorry
>>
sonic was never good, crash netiher
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>>721637730
As a big og Crash Trilogy(plus CTR/CTRNF and kinda Twinsanity man what a golden turn it is) fan, there is a clear reason why Crash wasn't viewed on same level. While the graphics and performance were impressive, especially considering the PS1 hardware, it didn't invent as much as SM64. Crash plays like 2D Mario or rather DKC game but with added dimension for some spice, but otherwise it's just simple but challenging platforming. I love the atmosphere in Crash 1 and am bit sad that it started bleeding out in future titles(Crash 2 is my fav still tho), and think SM64 loses to that aspect, but SM64 is still all around much more innovative game. Also more fun and casual/kid friendly with more exploration as well.

I prefer Crash over SM64, like much more. I think Crash has some things over SM64 but it just didn't innovate as much in gameplay as it did with hardware and coding.
(Also n.sane trilogy absolutely butchered Crash 1 artstyle and atmosphere)
>>
>>721637730
It is runner game like subway surfers with 2d platforming sections when mario 64 is real 3d platformer.
>>
Crash 1 had high highs but low lows. There are certain levels I loved but some that I just skip.
>>
What I love about Crash is that it feels like the missing step between 2D games and Mario 64. Take DKC and instead of going left to right, you go back to front. Classic and simple. I think Crash 1 is the best introduction to 3D games too, cause you only have 4 directions, 2 actions, and never need to control the camera. Totally underrated trilogy. It's simplicity is why some will say the game isn't noteworthy but I'd say that's exactly why I find it fascinating. Look at Balan Wonderworld with it's "simple" gameplay. It's not easy to make a game suitable for a 6 year old, 14 year old, 25 year old, and a 45 year old all at the same time, and I think Crash achieved that.
>>
>>721642520
>I think Crash 1 is the best introduction to 3D games too, cause you only have 4 directions, 2 actions, and never need to control the camera
I personally think that Crash 1 is bit too difficult to be a good introduction for 3D gaming. Maybe as a kid when you don't have much else, but otherwise it can be bit too demanding. Especially with save system.
Crash 2 is bit better for that imo as it's a good improvement for both controls and graphics, as well as the level select(even when I prefer Crash 1 adventure) that lets people choose different stage if the current one is giving them headache. I remember as a kid leaving chase levels as the last levels because they were too scary and had to wait for my brother to come back home.
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>>721642158
>"""""""""""""""people""""""""""""""" paid full price for this shit demake because they refuse to start a ps1 emulator
>same for spyro
>>
>>721637730
The fact that there is a crash bandicoot 1 schizo spamming shit on /v/ everyday is a fucking travesty
We already told you its not that great and it got as much attention at it deserved, probably more than it deserved to be honest
>>
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>>721642781
I was around 7-8 yo and my first games were crash, rayman and croc ( horrible tank controls ) and I didn't think to bitch about the difficulty or controls. I just thought that games were all like this and that I needed to get better.
>>
>>721643337
t. willy wumpa
>>
>>721637730
Cause it was more about pretty graphics than gameplay.
>>
>>721637730
It’s too hard, Mario is a retard baby game, the hardest level in any Mario game is a cake walk compared to stormy ascent or that bridge level
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>>721643337
shut the fuck up tendie go back to your fisher price tablet 2.0 with mario's highway simulator ( straight line edition ) you autistic manchild pedophile
>>
>>721642781
Totally fair! I had set my 4yo cousin up with NSane Trilogy since she wanted to play "the game with the orange rat" (I have a First4Figures Crash statue) and while she didn't make it very far, she had a great time with the game and was slowly but surely learning. Uka Uka scared the shit outta her, classic.

I switched to an emulator and kept a save state at the ready for her, lives and C1's save system weren't a good fit for her age. By itself, I agree, C1 is too hard, but with modern conveniences it's pretty fantastic.
>>
>>721643569
I just think these days you have so much more options that Crash 1 can be bit too "arcade". I played Crash 1 first as well, but finished Crash 2 first.
But to each their own, I played Crash, Croc, Spyro, and fucking Blasto as a kid. Maybe Spyro 1/2 would be good candinates for learning 3D controls as well.
Crash 1/2, Spyro 1/2, and SM64 are all excellent games for it. But I think most kids these days play Minecraft or Roblox first.
>>
>>721643771
Its really not that hard at all
The belief that crash 1 is super hard is a false meme
>>
>>721643874
I dont like nintendo games
Crash is nothing special, there is no interesting movement or level design, everything is a square you could had made it on an atari
>>
Crash 2 is the best 3D platformer ever made. All killer, no filler.
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>>721644226
>70% of the game is ice levels
No it isnt
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>>721643985
The factory was my favorite level, cool colors music and setting, then there's shit like the castle under the rain with all the ramps ( slippery ), the bridge like that anon said that's also frozen and slippery, and the level inside Cortex' secret base in pitch dark. Tell me in my face that those levels were "easy" mofo see what happens
>>
>>721644303
They arent easy specially compared to modern games true
But Ive seen japanese anime sloptubers that suck at games complete crash 1 without that much issue, you just jeep trying and it doesnt take that long to do even the level they cut out because it was too hard
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>>721637730
The Spyro trilogy is better than any Mario game and mogs the shit out of crash any day.
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>>721644061
Who cares about your "deep" critics of video games you don't like but yourself you fat retard? Why post? Are you gonna upload pictures of your turds next time?
Is it about the sport of leading anons to argue your moronic points? "Huur im reductive your gaem is shit I'm smart"?
>>
>>721637730
I never played the first game but the second and third game were great
>>
>>721644546
lol u mad
Crash is nothing special the gameplay is basic as a rock and it only got popular because ps1 had no other furry mascots
>>
>>721644841
Bubsy 3D you fucking uncultured troglodyte faggot retard. Don't you ever forget the presence of God.
>>
>>721637730
It's "slept on" because it only had 3 good entries, not counting their first kart racer.
>>
I think we all know who the real winner is.
>>
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>>721644841
>it's basic so it's bad
>nevermind that basic controls can be elevated by game design, snappy action and enamoring art direction, because that would sabotage my reductive ad hominem
>>
>>721637730
>one of the most famous games of all time is slept on
What?
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>>721645098
Bubsy
>>
Post the webm
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I hate that the entire franchise is fucking dead.
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>>721637730
The first game sucks ass, you should’ve at least posted Crash 2.
>>
>>721642158
SM64 didn't invent shit though
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>>721647876
not entirely. there still that racing game or whatever. probably waiting for a new console to make it on
>>
>>721647876
>NST and CTRNF build respectable interest in the series again
>rather than having either of those teams work on the next Crash game, hand the series to the retards who phoned in the Spyro remake
>they make a dogshit fourth game that isn't the worst one only because titans and MoM exist
>follow it up by announcing a shitty moba
I dont know if I hate Activision or TFB more
>>
>>721648373
I hate Activision more, TFB is just a symptom of its issues. Before they fucked up it was Radical or even Vivendi itself with the weird handheld games or Travellers Tales with Twinsanity.
>>
>DKC: D-pad + 1 button
This is fine
>Super Monkey Ball: Stick only
This is fine
>Tetris: D-pad only
This is fine
>almost every shmup ever: d-pad + basically 1 button
This is fine
>VVVVVV: Half D-pad + 1 button
This is fine
>Geometry Dash: 1 button
This is fine
>Crash: D-pad + 2 buttons including analog timing, two actions that are used constantly, need specific timing, have their own niche, and serve multiple purposes, along with dozens of intricately designed levels with these controls in mind
This is bad and shallow and childish you stupid chud
>>
>>721642362
I can't think of a single bad level in Crash that isn't just skill issue. It genuinely has arguably the best level design of any platformer
>>
>>721647876
Why? The devs clearly did everything they wanted to with the first three games and CTR. We don't need every franchise to go on forever, especially when none of the original devs remain
>>
>>721644226
>most levels have recycled themes from 1
>they are not as tight as the first game
>ruined Crash and made him cute and dance like a clown
>added Coco to appeal to all the "younger sisters" and have a wider audience
>polar bear looking at the camera with his cute eyes constantly
>added slide for some reason
>shittier bonus levels
>characters are now constantly yapping for some reason
>game pretends to have a story but then it kinda just drops it
>no Tawna
>shittier soundtrack
>no bridge levels cuz normies got filtered too hard
its like a bunch of execs saw how well 1 did so they immediately took control. Many such cases.
>>
>>721649182
Crash 1 has better level design, but Crash 2 has better movement and save system. They are pretty close imo
>>
>>721648373
>tfw NST and CTNF's success got VV and Beenox sent to the CoD and Blizzard mines because those are what make Activision the most money
>>
>>721637730
Why the fuck do people insist on comparing crash to mario when they're not even the same genre? 3D mario games are more adventure games than anything. The first three crash games are pure platformers.
An actual 1 to 1 comparison would be the 3D marios to spyro, both are adventure games.
>>
>>721649123
Nobody says this about any other franchise but Crash it seems.
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>>721651145
I see a lot of people say they don't want modern ND to make a new Jak game.
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>>721651337
and they would be correct
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>>721637730
Crash 2 is the only one I'd be willing to replay.
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>>721648548
These games all have far more flexibility in their design. Except for VVVVV and Geometry Dash those games are shit.
>>
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>>721647876
>>721648373
I just wish they released Nitrol Fueled on Steam instead of leaving it to rot in the previous gen.
We could be having ludo races with anon right now.
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>>721651337
Modern ND doesn't own Jak, Sony does. Sony could force any company to make Jak 4 but they're not interested in peddling platformers nowadays.
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>>721648548
>DKC: D-pad + 1 button
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>>721652170
Man I love CTR:NF. The Grand Prix threads were great(even when mods kept nuking them for "being a general")
>>
>>721637730
its bad
spyro better
medievil better
tobma better
mr domino better
that colan that anon keeps posting better
>>
>>721653317
>spyro better
spyro is not a platformer you're comparing apples to oranges
>>
>>721652986
Talking about core moveset, not pause, or switch character which you barely ever do and could just do from pause menu, or ground pound which is completely pointless outside of finding a couple optional secrets
>>
>>721653283
It truly was the last hurrah for the franchise
https://www.youtube.com/watch?v=bZ-vcNw32GU
>>
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>>721653441
>that yt link
Very based, good pick.
>>
>>721652139
None of those do except a small handful of shmups and Tetris depending on your interpretation
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>>721653381
dont give a fuck what it is crash is ass
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>>721653397
Fucking run/roll button. Are you some kind of bot or something? Have you even played DKC?

>>721653441
That song was honestly such a good way to end the Grand Prix. Epic af and the reason I never put music off while grinding Time Trials.
>>
Sony should have bought the rights to Crash when they had the chance. I feel like Crash was such a hard character make a new game fore because of his history as being the PS1 mascot. Activision should get some credit for trying. The Crash Team Nitro games do pretty well. N Sane Trilogy did sell really well. Crash 4 not so much.
>>
>>721652986
>>721653397
>>721653665
Right 2 buttons, I forgot about jump. Don't get me wrong, I love DKC, it's one of the few games that comes close to Crash's level design and feel, but it's a bit hypocritical that people bitch about only Crash when the two games have extremely similar mechanics/design
>>
>>721648548
DKC has roll and jump, Crash has spin and jump. They're the same.
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>>721654119
And that's a good thing. They are the twin peaks of the platformer genre
>>
SMASH BRANDY'S COOCH
>>
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>>721653827
It just baffles me with Crash 4 how hard they dropped the ball. The choice to make every level have more crates than Cold Hard Crash in Crash 2 was fucking absurd. Then make the FUN mechanic of breaking boxes during platforming into some cancerous box hunting where you have to do leap of faith or they are hidden in such horrid places you gotta just plain use guide to have even a small chance to get all boxes in some levels.
Like did anyone, ANYONE, at Toys for Bob even play OG Crash Trilogy? Did they playtest it it and seriously go "Yeah! I love missing boxes and not 100% any level! This is great! This is a game I want to play!"
On top of the fucking triple spin so you can destroy your hands in TTs.

I just cannot understand nobody raised a finger at those things even once.
I won't even get to story and some other stuff like the Tawna design(I don't really care about it but like it isn't helping at this point) or having nverted mode or making the game about time traveling... AGAIN.
I just

HELP
>>
>went on a complete play through of the original trilogy in the past week
already 100% 1 & 2 and will probably finish Warped tomorrow, feels good
I remembered 1 being much harder as a child but now it honestly felt easier than 2 and 3
>>
Should I go for the time trial relics or nah? Is it worth it?
>>
>>721655375
I only played Crash 2 and 3 as a kid, so 1 is way harder for me.
>>
>>721655584
I thought they were kind of a lazy way to extend 100% requirements, especially since you get the sprint at the very end of the game
>>
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>>721647876
Last game was two years ago.
Coco Sex
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>>721655375
I did the same this year as well. 100%ed the first two, but got burned out on Crash 3 time trials so didn't bother
>>
>>721653827
There's surely an untold story out there. Universal didn't have it for sale/was charging too much, or Sony wasn't interested.
>>
>>721655692
Yeah I'm probably my going to try for it then. Playing the N.sane trilogy version. I'll just try to get the gems
>>
>>721637730
It's at most Nights level. Not Banjo or Mario.
>>
I don't care for the bazooka in crash 3. it's awkward to use and it kinda fucks up the deliberate level design.
>>
>>721656018
I 100%ed NST a few years back and then 100% the PS1 trilogy last year (played them growing up but never beat). They are both worth playing and great in their own ways.
>>
>>721656018
warped was the only game to have relics in the original trilogy and it's the only game that has the sprint shoes. the other games got relics retroactively. I'd say if you really enjoy the game and you wanna challenge yourself, the gold relics are fun. platinum relics are suicide fuel, don't bother
>>
>>721656106
Crash > DKC > Banjo > Rayman > Mario > Jak > Spyro
>>
>>721644520
I finished playing Spyro 3 PS1 this week and it makes me laugh how luckluster the story is told, Spyro and the sorceress don't even have any scenes together.
>>
>level design of Crash 1
>movement of Crash 2
>QoL, save system, and extras of Crash 3
https://youtube.com/shorts/ZYQ-j9jCAew
>>
>>721656295
You have never played Banjo Kazooie.
>>
>>721654775
Toys for Bob only cared about making the franchise "theirs' same as they did with Spyro
They didn't give a shit about past games, they saw all the retarded articles about crash being "the dark souls of platformers" and took the most face value take they could from that and focused on obnoxious difficulty because that's what normie retards think when they hear dark souls
>>
>>721655929
Now funnily enough Activision charges a fuckton for Crash and Spyro. They were supposed to appear in Playstation All-Stars as fighters, and Playstation Classic as games but Activision charges way too much for Crash&Spyro for some reason. For once, and prob last time, I feel sympathy towards Sony.
I don't wanna say that they would've been in Smash without Acti-Blizz, but maybe as some kind of Mii Costumes or spirits at least. But fucking hell Acti-Blizz makes sure everyone hates them.
Total Activision death.
>>
>>721656649
What makes you say that..? Just replayed it a few months ago on my MiSTer actually
>>
>>721656152
>>721656235
Ok I'll try it, I'll try for the gold relics and see how I do. Do I unlock anything or is it for personal satisfaction?
>>
>>721657579
You need 10 gold relics to unlock more levels.
>>
>>721655659
understandable
to me the "just collect all boxes without dying" is just way more straightforward than some of the shit you have to do in C2 with back tracking from death routes, having to get all boxes in bonus stages etc. that I've come to the conclusion I have.
Now that I've said that, I always loved doing that shit in C2 and the hidden paths in it and Warped were always one of my favourite things in the two games. Favourite one being design wise seeing the bonus stage/death route in the background of the normal stage (think of ruination in C2 and the arabian stages in Warped). Something about that little detail rubs my brain in the right way.
>>721655804
yeah some of the time trials are pain in the ass but I am still enjoying it
>>
>>721657726
Got it
>>
>>721653604
Super Monkey Ball is physics based
>>
>>721642158
Top:
>textures hand-drawn by humans

Bottom:
>PBR materials auto generated by pajeets
>>
>>721644443
The initial argument was against Mario's difficulty, you dumb fucking mouthbreather
>>
>>721653827
Funfact: Sony didn't want Crash even when they were publishing the franchise. They had to make up their own shitty localized version with its own lore and designs.

Crash existed to be a psuedo-mascot. That's why he's doomed to failure.
>>
>>721659175
>They had to make up their own shitty localized version
nothing and I mean nothing will ever be worse than the nipland localization of the first spyro game
>>
>>721659034
It's not AI generated, and I don't think it is very constructive to throw some people over the seas under the bus. They are forced to work for pennies after all and the whole process is just outsourced so there is no communication.
When team sizes grows to the size of N.sane trilogy there is no room for any proper art direction or the small things. Just sweatshops for slave labor because Activision wants more money.
Kinda sad we always blame the bottom of the chain rather than the top.
>>
>>721642158
Did they actually change the levels like on your picture? Man that sucks. I was planning on playing the remakes but I guess I will stick to replaying the originals
>>
>>721659937
I didn't mention AI. You don't know what PBR materials are. Be quiet.
>>
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>>721660125
You know what? My bad, read it wrong as people yell about Indians and AI generated stuff nonstop these days so my brain went ungabunga. Still 100% on me for not reading properly.
I will stand behind my other points tho. The amount of outsourcing to slave labor in gaming industry is questionable and makes me wonder why it isn't called out by journalists or such more.
>>
>>721658895
Imaginary game physics just like Crash. Also locks 60% of the game behind the comically absurd difficulty of Expert7 where you have to practice one shitty stage for hours just to have consistency with it and see majority of the game.

Also it desperately needs a camera center button as a great deal of the difficulty is trying to coax the stupid ass drunken camera into position


You talk to most Monkey Ball ""fans"" and most have never even unlocked Master. Hell, most haven't even beat half of Expert
>>
>>721649182
>>most levels have recycled themes from 1
it's a sequel, and not relevant to the quality of the game
>>they are not as tight as the first game
2/3 of crash gameplay is not tight either, and crash 2 level design is tight if you go for the 100% (which you should)
>>ruined Crash and made him cute and dance like a clown
it's almost the same model why the fuck would he be cute now lmao, also crash was always supposed to be a clown from the beginning
>>added Coco to appeal to all the "younger sisters" and have a wider audience
they appeal to hebechads, coco has makeup and cute tits for a reason
>>polar bear looking at the camera with his cute eyes constantly
?????????
>>added slide for some reason
to make platforming more dynamical and cool
>>shittier bonus levels
I agree
>>characters are now constantly yapping for some reason
???????
>>game pretends to have a story but then it kinda just drops it
how does it "pretend" to have a story? did you even get the true ending?
>>no Tawna
replaced by the superior coco
>>shittier soundtrack
lol
>>no bridge levels cuz normies got filtered too hard
yeah I loved bridge levels
>>
>>721649182
>no bridge levels cuz normies got filtered too hard
Did people complain about bridge levels back in the day? All we at least complained about was Slippery Climb and Sunset Vista.
I feel like this post is AI generated and pulling from the nsane trilogy news articles.
>>
Man the plane levels in Crash 3 are ASS
>>
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>>721642158
With each passing year, the N Sane trilogy ages worse.
>>
>>721660442
>makes me wonder why it isn't called out by journalists
...you're seriously wondering that?
>>
>>721660949
Most of Crash 3 levels are ass because they're not even platformer levels
>three plane levels (one secret)
>two Pura levels
>two underwater levels
>fucking FOUR bike levels (one secret)
>fucking FOUR jet ski levels (two secret)
I think that's literally 15 out of 30 levels in Crash 3
>>
It's because wahoosisters don't like Playstation or Sony. They have to kick up a fuss and samefag and call Crash shit. I know it's sad but at least you got to enjoy it, bro.
>>
>>721652170
You know what? I think they should remove drift boosting from kart games.
>>
>>721662018
Play Mario Kart World, going in a straight line is optimal in that game and it's really, really boring.
>>
>>721661635
That's what's been holding me back from getting 105% on recent Crash 3 playthroughs—unlocking more vehicle levels? I'll pass.
>>
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>>721637730
>Started with three platformers and a racing game that are still widely beloved
>Died with a MOBA/party game hybrid that didn't even release on PC or Switch and became abandonware less than a year in
>>
how do i convince my friends to play spyro? it's one of my favorite series and i think they are great games, but they think it's just nostalgia and refuse to touch them
>>
>>721644226
3 is better
>>
>>721663128
What kinds of games do they like?
>>
>>721637730
It is better than ALL mario slop
>>
>>721663128
it is nostalgia anon, the game was made for toddlers
>>
>>721663128
1 is a cool vibesy type game. 2 and 3 lean too much into minigame slop though. Found them incredibly boring
>>
>>721663362
a bit of everything, mostly monster hunter, dark souls/elden ring/sekiro/bb, animal crossing, splatoon. i think the only collectathons i saw them playing were a hat in time and mario odyssey
>>
I liked Crash mind over mutant. Playing cooperative with my brother was incredibly fun.
>>
>>721661214
I think it still looks good
>>
>>721663510
Let’s see toddlers figure out those supercharge puzzles, especially the ones in Tree Tops. There’s still some real gamer appeal to these games and adults can enjoy them too. I played them for the first time this year, they hold up pretty well.
>>
N. Sanity Beach doesn't feel like an iconic first level. Like it's not as memorable as 1-1, Bob-omb Battlefield, or Jungle Hijinxs. I've seen countless videos online on how 1-1 is the perfect tutorial level, how Portal's first chamber is a masterclass in a teaching mechanics. However this level. It's nothing special
>>
>>721665043
N Sanity Beach is great and teaches you a ton very quickly. Only reason it doesn't have video essays is because crash fans aren't cultist manchildren like tendies are
>>
>>721665043
It actively teaches you like a dozen mechanics in the span of a minute and has a killer soundtrack to boot.

Idk what else you wanted. YouTube Man to tell you it's good level design?
>>
>>721665043
It's a pretty smart first level. Like the wall of boxes that makes sure you know how to spin and what it does.

Also, zoomer video essayists might not know this, but games used to have these things called "instruction manuals" that would teach you the controls.
>>
>>721645098
Why do zoomers like to champion Croc as some maryter that invented the collectathon platformer genre and claim it was robbed by every other one that came after it? Look through any comments section and you see they even describe it as "the saddest platformer ever" for that reason and even call the atmosphere/music haunting and depressing.
https://youtu.be/Xr7_bcNf7zU?si=iJAluzdyCEwI2ak_
>>
>>721641958
Way more interesting that an autistic plumber. I legitimately never understood the appeal of Mario characters
>>
>>721666803
Notice how rounded he is. hes well-rounded!
>>
>>721643337
>We
No one cares about your cult faggot. Fuck off and let people talk about games
>>
>>721643985
It's hard in the sense that progression is rough with the save system. Not like every man and his dog didn't just use the 100 password anyway
>>
>>721666989
It's odd because DKC1 has way less forgiving save system yet no one ever complains about it
>>
I would like a game that adheres more to Charles Zembillas' designs, instead of trying to reinvent the wheel again.
>>
>>721653381
none of the games he listed are platformers
>>
>>721637730
lol
>>
https://www.youtube.com/watch?v=XsVHNnITDR0
https://www.youtube.com/watch?v=sotcrY01pRE
https://www.youtube.com/watch?v=kfRchCjbhBg
https://www.youtube.com/watch?v=mkPCSZq95t0
https://www.youtube.com/watch?v=1QlTWHLXjuE
https://www.youtube.com/watch?v=QaggmHfe0iw
https://www.youtube.com/watch?v=L7Q3oHzDYnE
https://www.youtube.com/watch?v=k0qcMSB8exY
https://www.youtube.com/watch?v=i4sgPrjE460
https://www.youtube.com/watch?v=efyw7NC4h4k

I like how the first Crash feels like a proper journey between the islands. The sequels lose that.
>>
>>721637730
based
>>
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>>721652170
Absolute fucking shame. NItro-Fueled was my GOTY when it released in 2019. Would buy it again in a heartbeat if it came out on Steam.

Mario Kart World's fun, but it doesn't come close to topping the king. No way I'll put in as many hours as I did with Nitro-Fueled.

>>721653283
Some of the comfiest, most fun threads I've participated in.
>>
>>721637730
mario still delivers good games, the last good crash game was in 1999, i think it's pretty reasonable that people doesn't rank both franchises in the same level.
>>
>>721637730
Crash 1 is a horrible game. Crash 2 is good though
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>>721673417
Crash 1 level design, atmosphere, and OST are far better
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>>721640685
Genetics is nit a science bris hitler debubked genetics this gay shit is nigger jew and jeet bots asshole mods you idiots are retarded inbred illiterate labtoomite ball earth niggers
>>
>>721663128
>>721663736
>i think the only collectathons i saw them playing were a hat in time and mario odyssey
they just sound like they're not into platformers
no need to force it
>>
>>721676076
most collectathons are garbage though, I didn't understand the appeal of the genre until I finally played Banjo Kazooie (I don't consider DKC or Crash or non-64 Mario games collectathons)
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>>721676338
can't speak for dkc or most mario games, but i wouldn't consider crash one either
>>
>>721637730
Crash is the most dogshit overrated game there is. Stop posting it.



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