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Hello anons, it's me from yesterday. The anon who started playing the x series last night and I've been playing it for a while today and I don't know if it's some convoluted form of recency bias, but I'm actually starting to think this is the most fun video game I've ever played. I'm playing it right now in fact. idk call me crazy. I fucking might be. But Mega Man Xᵀᴹ is the most fun game in existence. Fucking prove me wrong. No, prove me right. Also I need more games like this. I don't mean gay indie knockoffs with the same 8 boss in any order structure, I mean games that play like this. melee, ranged, whatever, but wtf is this genre and where do I find a million more good games that I've never heard of in it? I also wanna see concept art from the X series and fan art in this thread. I want it all. It's the fucking most fun video game on planet earth. Show it some FUCKING respect or kys.
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Suck my dick, I meant every word and am having a fucking blast
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>>721695143
it's really good... mega man x4 is the one that left the biggest impression on me however. it retains the same design sensibity with more varied gameplay and luscious 32 bit pixel art. play that one too
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>>721697243
yeah x4 on the vita got me into it years ago I just got filtered at the end and never went back to it. it really is great
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>>721695143
have the jp manual of the first game translated to english
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>>721695143
Still my favorite Mega Man.
>>721697083
Underrated Sonic game.
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>>721695143
Indeed, only SNES game I played so much I wore down the connectors on the cartridge
X2 and x4 are very good too
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>>721695143
>but I'm actually starting to think this is the most fun video game I've ever played. I'm playing it right now in fact. idk call me crazy. I fucking might be. But Mega Man Xᵀᴹ is the most fun game in existence. Fucking prove me wrong.
Absolute faggot. Play a real action game like Metal Slug, Zelda ALTTP, Super C, Revenge of Shinobi, Elevator Action Returns, not this fucking mindless gay Simon Says slop where you just facetank the boss while spamming their weakness
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>>721695143
Casuals love this game because it's stupid and mindless but has a lot of polish and very little friction. Game has zero challenge or replayability, levels just feel lazily thrown together, and almost every boss in the game is a braindead pushover
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fin
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>>721699332
>fucking mindless gay Simon Says slop where you just facetank the boss while spamming their weakness

I too enjoy playing Mega Man games in the most boring and gayest way possible.
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>>721695143
There's Megaman X Online Deathmatch, but the various forms and characters are spoilers. Also the owners are really ban-happy there. I was banned within a weak and they seem to just automatically ban fresh accounts if you try to join their discord to reason with them.
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>>721699930
Even buster only, the bosses just aren't particularly fun or well designed. They just jump around the arena spamming the same 1 or 2 attacks over and over again
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>>721699332
>Zelda ALTTP
AHAAHAHAHA I just crashed into a wall at the start and accidentally reached the Triforce. You've got really basic bitch taste.
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>>721699996
That's just every enemy ever in any game.
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>>721695143
>wtf is this genre and where do I find a million more good games that I've never heard of in it?
There is no genre
There is only Megaman, it's immediate sequels, and it's direct inspirations
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>>721700023
A game being popular doesn't diminish its quality. ALTTP is the best game on the SNES by a mile, and a far better action game than Mega Man X
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>>721700094
Play more action games you stupid fuck. Metal Slug level and boss design are orders of magnitude better than Mega Man dogshit. And no Simon Says bullshit, RNG health drops, or farming energy nonsense either.
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Play the Zero series
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>>721699332
>>721700314
What is this Simon Says you speak of and why did it drive you to insanity
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>>721699332
>Zelda ALTTP
You lost all credibility for including this in the list and not either of the NES games. Shameful.
I better not catch your ass spouting this nonsense in every Mega Man related thread.
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>>721695143
I've loved this game longer than you've been alive.
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MMX has some of the highest highs in the series, but it's also got the lowest lows
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>>721701182
Shut the fuck up bot.
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I enjoyed the game so much that I refused to play the newer games so as not to taint my lovec for the first
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>>721701607
Hey, if you love them, more power to you. It all goes downhill about halfway through the games, though. Classic MM doesn't reach the same peaks, but it's far and away more consistently good and the Zero games are the best series
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>>721701036
Damn, anon. That's taking me back.
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>>721701832
>Zero games are the best series
So you're not a bot, you're just fucking retarded.
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>>721695143
I played mega man X1 for like 200 hours or something. It's more fun when you ignore all the upgrades and health tanks and just try to beat it in under an hour, and after X2 everything becomes shit. Then briefly becomes somewhat playable again in X6 xtreme in an autistic nightmare kusoge kind of way. Then immediately becomes trash again. Capcom is really good at immediately destroying their IPs, I wouldn't get too excited.

Play mega man 11, it's classic and X mechanics mashed together. You get the really precise and clean stage design of classic mixed with the fast and fluid charge shot stuff from X.
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>>721701960
Sure, let's go with that. Coming to a thread just to talk shit was my mistake after all. Kind of a bad habit I see with a lot of anons, really. For what it's worth, I do still really enjoy MMX itself. It's one of a handful of games I can always go back to and finish in a sitting when I don't feel like playing something new or long. Fun stages, good music, challenging in places. X2 always felt like a real downgrade to me by comparison. Always preferred X3, but it's still not as good as the first. X4 was good shit and I finally bothered to play through it all a year or two back. I'm not budging on how I feel about the other half of the series, though. X5 has some real dogshit, but I'll concede that there are some solid good chunks to it and get why people like it. X6 and 7 fucking blow, though and 8 is just alright
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>>721702540
I'm not reading your blogpost faggot. Get over it.
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>>721698918
oh nice thanks
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>>721699332
x1 beats the fuck out of literally every single one of those games. I'm afraid you have to kys per thread rules. I'm sorry anon :'(
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>>721701036
absolutely based
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>>721702042
>Play mega man 11
I had my time with the classic series on the gamecube collection. I'm done with it now. and 11 looks like complete shit honestly. it's so ugly. X is just so goddamn cool
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The greatest and most ambitious Mega Man game...
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I'm just really digging the game bros. expect more slightly obnoxious threads in the future. it's mega man month starting now through the end of october. for me, and because of me, also for /v/
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>>721705404
Mega-ctober Mayhem
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>>721705889
I think I prefer just Mega October
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>>721701036
completamente basado
I wish my parents would've loved me enough to take photos of me with my atari, NES and SNES growing up
they just gave me things, never attention
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>>721695143
Make sure you try x3 with the project zero romhack

Or dont and experience x3 in all it's flawed glory it's still an ok game
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>>721705978
This year's Mega October is for you too buddy. It's for all of us
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can I get a rundown on what you miss out on in zero 3 that you get in the collection? some bullshit with achievement points to buy cosmetics or something that wasn't available in the us? I asked this before but how significant is it? shit like that drives me nuts and I dont wanna but just that collection when every other one is dogshit
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well holy goddamn
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>>721706097
Zero 3 had a a bunch of physical E-Reader cards that you would scan in to add stuff to the game
most are decorative, some do up your weapon strength or defenses iirc
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>>721706639
is that any reason to bother with the collection over emulation? I don't think so personally
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>>721706097
>>721706639
They're all available in the collection, you miss out on nothing
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>>721695143
there's shovel knight, which is megaman inspired. and also pretty fun imo
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>>721707420
I'm not buying a collection for some random feature that is probably also emulatable
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>>721699010
???
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>>721695143
I thought the MM games were always amateur shit. The best run and gun games you never feel like you can't reach half the enemies but in every MM game you get enemies that you have to awkwardly shoot while jumping. Gunstar Heroes is a much better game in the same genre
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>>721709864
what are the best run and gun games?
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>>721706862
the collection is really good, it's the golden standard for these kind of collection, I'm sure you can find the technical details online but they're ports and not emulated
if you don't care about that just emulate them
the collection also has a checkpoint feature if you're one of those people that go into the series thinking they're playing an X game and complaining
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>>721710057
if they were all like that I would just buy the collection, but it's not enough reason to justify it for me, I really hate that they fucked up every single other mega man collection. it would just irritate me to have one and emulate everything else so fuck it basically
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>>721710017
Actually I forgot about MMZ which is actually good and solves the issues the main series has, but you can just search and get the best ones. The only ones I'd avoid that the search will recommend are Alien Hominid and Cuphead (actually any modern indie game of this type sucks), otherwise all the Treasure studio games and Contra series are good
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Now play korean Megaman X6 with Speedster, Jumper and Hyper Dash as perks
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>>721695143
You are right OP, most modern games are just watered down versions of classic games. In games like Mega Man you have to position yourself correctly and in different ways to avoid all the different boss attacks. Meanwhile in rollslop you just press the roll button when the game says so.
As for more games like megaman, go check the games made by Inti Creates, they worked on the Mega Man Zero series and then went on to create other similar games after that.
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>>721710859
I already picked up the gunvolt collection, it's what lead me here in the first place
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>>721711040
I beat the first one and started playing x1, I'm debating on getting the two games that come after, they're on sale, but idk
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>>721699332
>not this fucking mindless gay Simon Says slop where you just facetank the boss while spamming their weakness
You know you can fight bosses with the mega buster, right?
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>>721711263
fuck it I bought them. gunvolt was sick
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>>721711370
And not only that, but using the buster is the intended way of playing the game. Weaknesses were meant to be a bonus for experimenting with the different weapons.
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>>721713027
The fact that the jump is even possible without charged ice is an oversight, that and the heart tank in Boomer Kuwanger's stage are just barely makable with a normal jump but it's jank.
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>>721713509
>The fact that the jump is even possible without charged ice is an oversight
Isn't that the place where you get the buster upgrade that lets you charge special weapons?
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>>721713682
Oh right
Wait what the fuck were they thinking then
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>>721712427
https://shmuplations.com/megaman/
>Kitamura: The enemies and the weapons are the core of Mega Man, so we thought about them a lot. Unfortunately, MM1 and MM2 really have a lot of rough spots. In MM2 especially, we truly had no time. We hardly spent any time fine-tuning and polishing the bosses.
>The #1 thing I wanted to do in Mega Man was to make the different weapons interact more with the enemies and the backgrounds. Enemies, special walls, the clouds, the trees… all of them would be alterable by the weapons, sometimes helping, sometimes hindering the player. I wanted the bosses to have different reactions depending on the weapon you used, too. Like if you used a flame weapon and they’re burning, then you freeze them, they actually become super hard and their defense goes way up… but if you use the right powerful weapon on them then, they break apart and you get a brand new item. Stuff like that.
>Or shooting a boss with a certain weapon could make him get bigger and bigger, or cause him to divide and multiply, or get more HP… there’s so much I wanted to do. Some of those ideas were left in the game, in one form or another. For instance, in MM1, if you’re using Rolling Cutter and you get hit by Elec Man’s electric attack, it will bounce off you.
Kitamura headed the development of MM1 and MM2 before leaving Capcom, but I believe what he's saying is still core to the Mega Man franchise. As such, saying buster only, although possible (aside from some few specific fights, like Alien Wily in MM2), feels reductive to say as the intended style.
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>>721713738
I've designed Mario romhacks before and let me tell you, when you make a jump first try in testing, you don't test it anymore. Even if it was a random fluke pixel perfect bullshit jump
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>>721713738
MMX's wall jumping came in late enough that it affected some boss design (Flame Mammoth in particular, seems like), so you might say they were treading untested waters and that led to a thing or two.
https://shmuplations.com/megamanx/

>>721713509
>the heart tank in Boomer Kuwanger's stage
I think this one was unintentional, because it requires pretty sub-pixel precision to fetch with a wall jump. They probably wanted you to use charged shotgun ice or boomerang cutter for it, but hard to say definitively.
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>>721700834
ALTTP has far better combat and dungeons than Zelda 1.
Zelda 1 has slightly better overworld/exploration.

Zelda 2 is just a downgrade from Zelda 1 across the board and excels at nothing. The combat especially is terrible with a laughably short range stab and shit hitboxes
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>>721695143
capcom truly perfected platformers with this one, the only bad thing about the snes series is that the first game instantly peaked the genere so x2-3 dont feel as good
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x2 and x3 feel similar in gameplay, but they got some mixed reception, idk why, they are good too, that being said, no, no other game has ever replicated the mmx feel ever since, really crazy stuff
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Is playing Zero in X4 supposed to be like a hard mode? After you get a few powerups he feels way easier to play than X
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>>721710859
>cumbrain is retarded
Imagine my shock.

Mega Man X is one of the easiest action games out there, and you can just facetank 90% of the bosses in the game because their weakness does such a ridiculous amount of damage that it nearly oneshots them. Even with buster only, there's only like maybe two bosses in the game that pose even the tiniest bit of challenge. And the stages sure as hell aren't challenging because they removed almost all of the platforming of classic Mega Man.

It's just flat, boring stages that you just mindlessly shoot through, and that's why so many casuals love it, because it's just mindless autopilot spectacle that makes them feel like a badass despite barely doing anything. They don't learn or route or struggle with bosses like in other action games.
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; _ ;
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>>721702042
Speedtrannies are so fucking mentally ill and retarded, Jesus.

I beat MMX blind playing on original hardware the first day I played it. It's completely static and has almost zero challenge and zero replayability, and having to put a hundred handicaps in place just to try to make it challenging is fucking laughable. How the fuck some mentally ill freak feels the need to replay that 100+ times I will never fucking understand.
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>>721714379
your obsession with difficulty doesnt make you an epic gamer, just autistic.
There is more to the x games than difficulty, the reason people like them is the presentation, ease of learning and enhanced movement mechanics, the game feels great to just play
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>>721714642
I already said that....
>flat, boring stages that you just mindlessly shoot through, and that's why so many casuals love it, because it's just mindless autopilot spectacle that makes them feel like a badass despite barely doing anything. They don't need to learn or route or struggle with bosses like in other action games.

That lack of difficulty is WHY people (casuals and retards) are drawn to it.
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>>721714086
ALTTP is the same thing except it lets you move in 8 directions. The dungeon designs are often mid, and I'm very harsh on any game that has a mechanic where you get knocked down multiple floors. It's not challenging and its not fun
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>>721714642
Also the post earlier in the reply chain was trying to claim that Mega Man X is some uber hardcore series and so much harder than Souls, which is both not true and completely laughable that anyone could think that. Probably another brown turd worlder who just forms his opinions on Souls from /v/ shitposts.
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>>721714582
Guess I'll just add that to the list of things you don't understand, gonna need a bigger hard drive soon.
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>>721713738
aren't the arms optional? this always felt like a secret to me since is changes zero's dialoge later on, if you dont have the upgrade zero good gives it to you
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>>721715032
Yeah, the arm upgrade is forced on you upon Zero's death if you don't have it beforehand. His dialogue even changes slightly depending on if you found the arms capsule or not.
In the PSP remake they went one step further by making Zero's version of the buster have a different visual for the pink charge shot.
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>>721714847
have you ever considered that someone new to platformers could enjoy mmx a lot and remember it fondly years later? difficulty is not a good metric for game quality, plus, megaman x is the if not one of the best games to learn this kind of game, a very much great starting point
>>721714948
not the guy you're thinking of
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>>721714941
ALTTP movement and sword attacks feel way more satisfying, bosses are more challenging, and you have more enemy and item variety. ALTTP really mastered top-down 2D combat, the only thing is I wish it had a hard mode or way to avoid heart pickups, but there's a million romhacks for that now anyways.

Zelda 1 is also an easier game outside of the really cheap difficulty spike in the wizzrobe dungeon (6 I think)

>dungeon designs are often mid
Shut the fuck up retarded ass zoomer. Shit like this makes it obvious you don't even play these games. ALTTP dungeons are fucking top-notch, labyrinthine combat and hazard gauntlets with some creative puzzle solving where you must mentally map the whole dungeon.

>any game that has a mechanic where you get knocked down multiple floors. It's not challenging and its not fun
Cry about it more you big fucking baby. Meanwhile every fucking dungeon in Zelda 1 is just bomb every single wall (and then farm for bombs because your capacity is so laughably tiny). It gets old fast, and all the dungeons are pretty small except for the last one.
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>>721715140
i need to play the psp version at some point
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>>721715140
iirc his buster was stronger than the default one
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>>721715284
It's not as good as the PSP version in my opinion, but the Vile mode is neat enough inclusion to give it a try.

>>721715340
I can't remember, but maybe.
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>>721715340
>>721715362
in the psp version i mean. the snes one they're the same, just different colors for the sprite iirc
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>>721715182
Yes, you fucking retard, how many times do I have to say it: this is a great game that casuals and retards flock to like flies to shit.

And yes, (well-designed) difficulty and mastery is absolutely a core pillar of any action game. It's the flavor, spice, nuance, intensity, whatever you want to call it that defines the game. The gameplay isn't worth a damn if there isn't sufficient challenge to actually make you care and engage with the game and its systems.
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>>721715386
>the snes one they're the same, just different colors for the sprite iirc
It's the same charge shot on SNES both ways, only PSP differentiated them
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>>721715213
I'm a millennial and I beat it when I was a kid. It was fine but I never felt this spark of greatness. In fact every game loved by the reddit of the time, GameFAQs, were all firmly mid while the games I loved didn't even make the lists

>cry about it
You have no legitimate defence lol. Also having to go out the dungeons and find entrances outside is super gay and I'm glad it's the only game I've seen that does this because it wastes your time looking for an internal solution. Knock downs suck bro, I fully dropped Skies of Arcadia for putting a drop trap in a dungeon that must have been at least a few hours long to reach that floor and it expects you to fight through tons of fodder again to get back up there. Some of these old games have shit mechanics. Kill me for not being cautious or playing badly, fine, but don't waste my time
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>>721695143
I am not reading that meandering rant.

But I miss X, fuck you Capcom
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>>721715473
wasn't the sprite for the buster blue if you get the capsule in the snes version? iirc it was. the charged shot was the same
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>>721715496
>I only ever played it as a retarded kid
>muh reddit bogeyman
>I am enlightened contrarian who hates everything popular
Absolutely insufferable retard

>Also having to go out the dungeons and find entrances outside is super gay and I'm glad it's the only game I've seen that does this because it wastes your time looking for an internal solution
And THAT is why you hate ALTTP... because your brain is smooth as a fucking marble. It's called a puzzle and it's a creative and memorable solution that is hinted at in multiple ways.

You also can't form mental maps of dungeons, which is why you hate falling between floors so much.

It's really funny to see how retards struggle with object permanence and mental mapping that the rest of us just take for granted.
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>>721715496
>outting yourself as an actual genuine retard
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>>721715496
Seeing people actually struggle with the few puzzles LttP has is crazy.
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>>721713738
>>721713027
The input lag of the x collection makes it a lot harder than it really is. Try it on an emulator and you'll get it pretty quickly. Same deal with the arm parts in X2
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>>721715408
being inexperienced doesnt make you a casual or retard.
Difficulty is a factor but it doesn't define the quality of a game. megaman x has a great difficulty curve to introduce player to both the genre and series, its quality would'r increase by making it harder, although, maybe different modes such as mmz3 hard mode could've increased replayability it gets a pass for being old and innovative
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>>721713027
Use charged chill penguin retard
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>>721715687
it made your hands red either way, same shot too
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>>721716208
without the upgrade up there you can'r charge weapons
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>>721716175
>being inexperienced doesnt make you a casual
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>>721714303
X2 has some dumb level design moments and the bosses are the biggest slogs to fight in the entire series even with their weaknesses. X3 is just meh, the armor charged shot sucks, and so does the music.
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>>721715793
>you don't like it because much mental maps
Seethe, it's a shit mechanic that barely any games even do. When enemies and traps can bump you down that's time wasting design

And yes I do think it sucks to encounter a new obstacle only to try everything I have to pass it, run around the dungeon looking for the new item which will surely let me pass it, or the floor that connects above which is contextually shown. But nope you actually have to run back out the dungeon and look for a hole fuck you!

Time wasting is gay, time wasting games should not be highly rated

>>721716138
It wasn't a struggle but it wasted my time that I wanted to spend having fun instead. It's not like it's the only Zelda to have bad game design issues but LTTP is completely sucked off despite its many flaws
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>>721716257
guess it was in the psp remake then where the buster is also blue for the capsule
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>>721695143
Good shit anon. Just don't believe people who say X4 is as good at this one, weapons suck, bosses suck, level design is bland, stages don't change depending on order, music absolutely blows which is a crime for this series, among other things
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>>721715654
Why would a robot guy who runs through freezers, furnaces and water on regular basis need a robe in the desert?
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>>721716357
you can be a professional rts player and be new at platformers retard-kun
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>>721716823
he hates sand
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>>721716435
Retards like you SHOULD be filtered, and that's a good thing. MOst players found that puzzle to be creative and interesting, and it's an incredibly small part of the game. To see someone so stupid that they struggle and rage at that puzzle then try to blame the game for being unable to figure it out is genuinely funny and satisfying to me. I can laugh from a distance, but I feel bad for your family/caretakers that you put a burden on.

The entire design and structure of the dungeons is parsing them down and making a mental map of them so you can breeze through what once felt convoluted and overwhelming. Complaining about losing 30 secs falling down a floor is fucking ridiculous because that's part of the learning process, the dungeons are very short if you know the exact layout and how to speedrun through them.

Meanwhile Zelda 2 and Mega Man X sending you back to the beginning when you fail is somehow not a waste of time though. Nor is bombing and burning every fucking wall in Zelda 1 then having to farm for more bombs.

You just pick and choose what you want to bitch about it and cry over the most irrelevant details of one game, while ignoring far greater issues that waste a great deal more time.
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>>721716823
I know he kicks ass but the story is that the bad robots are in rebellion and trying to crush the good robots, it would make sense he'd hide sometimes
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>>721716836
And you can be a professional chef and still suck at Mario. Why are we naming two things that are completely unrelated and irrelevant?
>>
>>721716904
>Meanwhile Zelda 2 and Mega Man X sending you back to the beginning when you fail is somehow not a waste of time though. Nor is bombing and burning every fucking wall in Zelda 1 then having to farm for more bombs.
I have to start mentioning other games that need criticising to be allowed to criticise LTTP? Fuck off dude
>>
>>721717032
The games you praised in earlier posts have far worse examples of the exact fucking thing you complained about in ALTTP.

You are a fucking retard and your entire personality is contrarianism.
>>
>>721717009
would you call someone that spends 90 hours a week practicing videogames a casual?
>>
>>721717120
Bro you are talking to multiple people in this thread, I started posting when you started licking off LTTP in comparison to Zelda 1. I don't think there's many people that would defend Zelda 2 which is the epitome of time wasting with its design choices
>>
>>721717150
If they spend 90 hours a week in RTS games, yes they would be a casual at action games and platformers if they never play them and have very limited experience with them. RTS has essentially zero overlap with either of those genres, aside from generally requiring hand-eye coordination, multitasking, etc. no different than hundreds of other non-gaming hobbies.

I shouldn't have to explain this to you, fucking retard.
>>
>>721717278
The games you praised in earlier posts (Zelda 1 and Mega Man X) have far worse examples of the exact fucking thing you complained about in ALTTP.
>>
>>721717459
so when i bought dark souls 1 back in summer 2011 and spent 100 hours on it the first week i was a casual?
>>
>>721717543
megaman x has checkpoints btw
>>
>>721717543
I can concede the bomb farming on Zelda 1 but the game doesn't really restrict you in any other way, and you can get the bombs in most dungeons anyway. And MMX I didn't praise, I thought the MMZ games were better. I especially didn't like several of the jumps in MMX where you've got 1 shot or you do the whole level again. Very gay design
>>
>>721695143
that is a real sentment shared by lots of newfags. The good games of the past are actual good games, period. It's been proven time and time again.
>>
>>721717580
No, you wouldn't have been a fucking casual unless you had never played any videogame remotely similar in your life.

Now please, just shut the fuck up you colossal retard, I'm done entertaining your little stupid 20 questions where you pretend like you were just born yesterday and don't know your head from your ass.
>>
>>721717716
Not if you game over. Also you can't even save in the long final mission of the game (the only remotely challenging part) despite it presenting you with password screens like you can.
>>
I first played MMX on an emulator way back in the late 90s and dash wall jumping while using the keyboard was something else.
Probably way easier using the SNES controller by just holding R or L
>>
>>721718005
yeah in hindsight lives systems were retarded
>>
>>721695143
44 year old here

MegaManX games on SNES were criminally underrated. Fuck the original mega man, fuck battle network, etc

MegamanX was boss as fuck.
>>
>>721718007
it was done by holding A then B, you could do both with your thumb
>>
>>721718131
>was
is, mmx is up there still superb game
>>
>>721718103
I'm not saying it's good or bad, just that that poster bitching about "muh time wasting" for falling down one damn floor while exploring a dungeon is ridiculous when you turn a blind eye to far more egregious time-wasting shit in other games
>>
>>721718131
They're sucked off by hordes of retarded casuals as the best thing since sliced bread??? What is this bizarro world you live in where MMX is *under*rated?

It's just flat, boring stages that you just mindlessly shoot through, and that's why so many casuals love it, because it's just polished mindless autopilot spectacle that makes them feel like a badass despite barely doing anything. They don't learn or route or struggle with bosses like in other action games.
>>
>>721699332
>>721699996
How can you make these posts complaining about Simon Says, and then name Super C as an example of a good action game, when majority of bosses in that game is just "big object with a few targets circles the screen while spamming bullets"?
>>
>>721718354
how the fuck are the stages flat and boring? have you played the game?
>>
>>721718527
Maybe even played it way too much.
Like when you keep repeating a word and it loses its meaning.
>>
>>721718496
None of the bosses are like that in Super C, and primary focus is on the stages themselves. Bosses are meant to be high risk high reward, you can kill them quickly if you know what you're doing. Try playing the game champ.

>>721718527
They're classic Mega Man stages but with almost no platforming, almost no hazards, and a couple gay trashmobs that pose zero challenge. They are mostly just spectacle and going through the motions.

Mega Man X feels good to play is about the only thing it has going for it. Similar case as Mario 64 where people overlook trash level design, trash enemy design, trash boss design because the game feels good to move and control.
>>
>>721718789
>None of the bosses are like that in Super C
Yeah, except for the helicopter first boss. And the tank second boss. And the spider walker and the wall with 4 targets. And the shower of lasers. And almost every single boss in this game, which is even more basic Simon Says than MMX, except you give it a pass because muh stakes.
>>
>>721718354
You havent played it
>>
The megaman extreme games for gb/gbc were pretty cool. But imo nothing ever compared to x. It just felt so right. Maplestory used to capture that feel a bit back in beta days.
>>
>>721718652
the stages may not be very difficult but they're extremely well designed with verticality, themed enemies and excellent music, you can shit all you want on how the game allows a lot of mistakes or that you can spark mandrill a bunch of bosses but not that the stages are flat or boring
>>
>>721714582
>having to put a hundred handicaps in place
The X games are designed to be beat like that. The difficulty is in line with classic when you ignore everything, all the upgrades are just to help little kids beat the game, as this is the time period when games became less and less about replayability, and more about throwaway culture.
>>
>>721718992
MMX you just facetank the boss with their weakness and melt them.

Contra you have to actually learn the boss moveset, it's high risk high reward where you can kill bosses quickly with knowledge and the right weapon but a mistake means death.

Mega Man X needs good bosses because its stages are so underwhelming but unfortunately almost all the bosses are poorly designed pushovers.

>>721719175
I beat it blind in one day on original hardware. It's baby's first action game (quite literally for many of its fans)
>>
>>721699897
Thanks anon
>>
>>721719434
Classic Mega Man isn't much harder than MMX, but at least it has some platforming challenges and hazards in its stages. MMX stages are just short, simple, and inoffensive. Made to look cool as opposed to be fun to play.

Too bad all the handicaps can't change the core issue of bland stage design, and humanoid bosses that just hop around the arena spamming the same 1-2 attacks. To be fair, classic Mega Man also had shit bossfights as well, not really a problem they remedied until Zero (the only good Mega Man series)
>>
>>721695143
X~X4, X5 and X6 are optional. X6 has mods to fix glitches, game was released in unfinished state.
X8 2-D demake is excellent, X8 is ok.
Zero 1~4
Azure Striker Gunvolt 1~3
Luminous Avenger iX 1 and 2
>>For indie knock-offs, there are:
Shovel Knight (excellent)
30XX
Gravity Circuit
>>
>>721695143
Wait until you get to X2. It’s even better! But the X1 endgame is pretty tough. Make sure you find all of the heart tanks and sub tanks and upgrade the armor

The first 5 games are great, 6 is good, 7 is possibly the worst game ever made, and 8 is ok. Awesome series overall
>>
>>721700235
Super Metroid is. ALttP is not even among Top 5 Zeldas, much less it could ever touch X~X3.
>>
>>721719616
You have never played a hard game in your life. X bosses are praises not because they are hard, but because they have enjoyable methods for quick killing them. Here's an example of an interesting segment.
https://youtu.be/MpX4ElLKE-I
While you dont have to speedrun the game, obviously if you want to replay it you want to beat it better. And since capcom typically has a lot of really neat programming quirks which make it fun to move around and do stuff in complex levels, this gives their old games a lot of replayability. This really doesn't exist in contra, in fact the normal way to beat the game is pretty much the same as speedrunning it, there's no element of mastery there. As you said it just boils down to "having the right weapon".

And lol at the idiot recommending alien hominid to someone.
>>
>>721720029
is there any way to tell what upgrades and tanks you already have?
>>
>>721701832
Classic has more shitty games, tho. 1, 3, 4, 9 and 10 were awful.
>>
>>721720136
I really wouldn't say any of them are awful. they play really fucking well for nes games
>>
>>721720075
>caveslop fag
>speedtroon
Can't make this shit up lmao

>boring, easy, poorly designed game for babies
>bad
>boring, easy, poorly designed game for babies but played slightly faster
>OH MY SCIENCE!!! EPIC HECKIN' AMAZEBALLS!!!

Kys, not reading your wall of garbage.
>>
>>721718165
You could rebind the controls and do either.
>>
>>721720075
based megagod annihilating the grifter
>>
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>>721720075
>dude Mega Man X has so much player expression because you can abuse some jank to kill a boss a few seconds faster
Speedrun trannies are not human
>>
>>721720340
the og scheme was really good tho
>>
I played the classic series last year and the X series this year. I stopped at 7 because good lord is that game terrible. X1 is an amazing game for sure, very fun to replay too.
>>
>>721720075
If you want freedom and player expression, shmup is the LAST fucking genre you'd ever play, you fucking poser faggot.

No, you're not some ebic gayming god for having baby's first 1 loop shitclear with pisspoor scoring, fuck off retarded shitter
>>
>>721695143
Tried playing Mega Man X for the first time recently actually, and it's too fucking hard bros
I eventually got my shit together and worked my way through the bosses, but holy shit that last stage, it's like 10 times longer than any other individual stage, I just kept getting my shit pushed in. Very early too (the spider boss).

Didn't realize I was so bad at video games now.
>>
I just refunded a game I bought with 2 DLC's and the refund amount listed was only the price of the game itself. wtf. I wrote what happened and how I want my full fucking money in the notes but Jesus. what are my chances I get money stolen bros? also I really appreciate the cult status mege man games have gotten. I think they're honestly just too good to be ignored
>>
>>721720718
this happened to me with x4. pretty much exactly
>>
>>721720718
Spider boss is only hard part of the game. It's a pretty shit fight though as it's almost entirely reaction time, and you were probably emulating with a ton of input lag putting you at a severe disadvantage.

Either play on OG hardware or use MiSTer FPGA set to low-lag v-sync (same lag as original hardware) and you will beat it with ease. Ideally on a CRT but most modern TVs are very low lag as long as you're in game mode
>>
>>721720718
I don't see how that's possible unless you just totally missed the armor piece that doubles your HP as well as every e-tank
>>
>>721720841
the input lag is fine you retard.
>>
>>721720921
It's not fine you fucking retard, but clearly you don't care about help and would rather live in ignorance.
>>
>>721720921
>3-4 frames more lag than original hardware
>this is fine actually
Oh you know, only the reaction time difference between a 20 year old and a 70 year old but sure
>>
>>721721012
>but clearly you don't care about help
That guy wasn't me, I don't know why he came in all hot and bothered about a post not regarding him.

I appreciate the advice, anon.
>>
>>721720534
>If you want freedom and player expression
This has never existed in any video game and only casual idiots who don't play anything would interpret that post like that.
>>
>>721721012
>>721721098
>>721721101
>Dear ChatGPT, how many frames of input lag in mega man x are in retroarch vs snes

Here’s a succinct breakdown for Mega Man X input lag:

On original SNES hardware

Mega Man X averages ~4 frames of built-in input latency (this includes the SNES itself, game logic, and TV display of the era).

This is consistent across most SNES action games.

RetroArch (modern PC setup)

With a properly configured setup (Run-Ahead enabled, VSync on, low-latency video driver, good USB controller):

RetroArch can actually match or even reduce input latency vs real SNES.

Typical baseline is ~2–3 frames total latency, sometimes less with Run-Ahead set to 1 or 2.

If you don’t enable Run-Ahead or latency-reduction settings, expect ~4–5 frames, about the same as hardware or slightly worse depending on your monitor.

Bottom line:

SNES hardware: ~4 frames.

RetroArch: anywhere from 2–5 frames, depending on your settings. With Run-Ahead, RetroArch can actually feel more responsive than the original SNES.


BTFO by a fucking bot KYS faggots
>>
>>721721262
>freedom and player expression has never existed in any game
(You)

This is your mind on on-rails shmups and autistic speedtrooning muscle memory recitals

Play more games you retarded autistic faggot, come up with your own strategies instead of copymonkeying, play games with dynamic and random elements instead of purely static slop
>>
>>721721370
Mega Man X has 2 frames of game lag on SNES + CRT.

>chatGPT being wrong about technical and specific questions
Image my complete shock and horror. Who would have thunk it?
>>
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>>721720841
>Spider boss is only hard part of the game. It's a pretty shit fight though as it's almost entirely reaction time
The spider boss is an unironic honest to god IQ test. It's not about "reaction" time, its a measurement of your ability to quickly solve novel problems and you have ages to get into position. Holy lol
>>
>>721721486
did you not see the part where depending on settings your options are 2-5? you're a fucking retard through and through and just double down like a faggot when you're shown to be wrong
>>
>>721721381
>play games with dynamic and random elements
Both the boss fights in the webm and that youtube video are randomized. You would know that if you didn't save state through the game once then drop it and move to the next thing.
>>
>>721721532
dont bother, there is a massive grifter pretending on this thread
>>
>>721721532
>anime poster trying to claim any position regarding intelligence
Loving every laugh
>>
is it just that this series kinda gives you a false sense of ability and then typically rapes you at the end so everyone just rage quits and then talks shit on the series like an insane person?
>>
>>721721576
Except that's not true you fucking retard. ChatGPT is frequently wrong about math and other specific and technical questions.

Instead of just blindly believing AIslop you could actually just test your own fucking setup with slow-mo recording button to pixels and see how many ms it is from button press to on-screen action. But you're a zoomer so you're probably emualting on your phone anyways.
>>
>>721721732
its actually hilarious that you don't know how the spider works
>>
>>721721532
Hey retard, the faster you react to the screen, the more time you have to calculate the route and move. If you have input lag, that is actively taking away from your time to both calculate the path and react to move out of the way
>>
>>721722034
having to dodge an attack is a reaction
rationalizing a pattern is decision making then action
>>
>>721722027
>think it's just him and this one other person in the entire thread
There's that anime poster intellect again.
>>
>>721721968
you obviously have no fucking idea what you're talking about. you can hit a key to move frame by frame, find out what your exact input lag is, change a setting and reduce it until it's exactly at hardware level. you're a fucking retard. I'll say it again
>>
>>721721658
99% of shmups are completely static. Bosses may select different attacks but they all function the same way every time and easily crumble to memo (in vast majority of cases).

Actually random patterns are very rare and usually reserved for TLB and are widely regarded as the most difficult patterns in the game by far precisely because they can't just be copy-monkey memorized like everything else in the game.

Anyways, you are a shitter with 1all baby clears with shit scoring, now fuck off retard
>>
>>721722108
Input lag gives you a much smaller window to read the pattern and react, retard.
>>
>>721722175
That's inherent game lag, excluding controller lag, display lag, V-Sync lag, system lag.

You stupid fucking mong.
>>
>>721722307
I just tested megaman x using my controller to hold a direction down and hit the frame key until it changes. the fucking default is 3 frames on retroarch. from button to movement. without any setting whatsoever to reduce the input lag. fucking kys
>>
>>721722419
And that doesn't include controller lag, display lag, V-Sync lag, system lag.

You stupid fucking mong.
>>
There's an ENTIRE BOARD dedicated to discussing this stupid boomer shit, go there.
>>>/vr/
>>
>>721695143
best game ever
>>
>>721722256
>>721722419
btfo
>>
>>721722198
>Bosses may select different attacks
Thats not why that boss is "random." It always does the same attack. Some attacks are fixed patterns whereas others must be sight dodged for various reasons, which is pretty typical in shmup design.
>>
is the zero/zx collection worth getting or just emulate it, aren't all the collections completely terrible?
>>
>>721701036
Fucking based
>>
>>721722887
emulate id say but i bought it because im interested on capcom producing more megaman content
>>
>>721722887
Terrible, but you need zero lag if you ate emulating, which can only be achieved with MiSTer FPGA
>>
>>721722887
>aren't all the collections completely terrible
Only the X legacy 2 collection has a practical usage case over an emulator and even then not a very compelling one. The collections also come with various features that may be interesting to long time mega man fans.
>>
>>721695143
Megaman X was the first game series I got into and I’ve always loved it. Sucks what they did to it with the last couple games, I wish they would bring it back, maybe this recent return of 2D Ninja Gaiden and Shinobi will inspire them.
>>
>>721722419
>retard thinks frame advance and real time button to pixel lag tests are the same
It's so tiring...
>>
>>721723001
this one might
>>721706639
apparently this wasn't available in the originals but is in this particular collection. that I think is actually a port
>>
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I can understand that some people won't like specific type of games due to how easy the games are and criticise them but do (You) seriously have to act like spastic cunt?

I have seen the same shitty behaviour multiple time in multiple threads and god forbid you are the same person i think you are becuase your posting style is becoming easy recognize if that's true. You are clearly not here to discuss things in good faith, you just act like an insufferable bitch for no good reason. This fucking level of shitposting (assuming you're not an actual local schizo) is unnatural it's not even funny.
>>
>>721723015
negaman zx wasnt terrible desu
>>
>>721723450
No one's saying you can't like Mega Man X. Just don't act like it's the greatest action game on earth especially when you're a novice at the genre
>>
MMX is an all-time gameplay great and it is hard to beat in terms of pure gameplay focus while still being challenging and fun.

Meanwhile here in 2025 there are slim Mega Man pickings all around. 30XX scratches the itch for me, but I understand that it is a divisive game due to the roguelike elements. You are either ok with that or you aren't.
>>
>>721722256
Why would having an additional 1/60 of a second help you with an attack you have multiple seconds to react to
>>
I'm going back in boiz. Time to fuck up spark mandrill
>>
>>721695143
We still don't have a Mega Man X9 or some sort of a comeback in 2025 for this franchise. FFS I just want good MMX games. Why can't we get at least one new one again?
>>
>>721716607
The blue charge shot is unchanged whether you get Zero or Light's buster in the PSP remake.
If you get Zero's buster, your pink/max charge shot effectively becomes a bigger, red version of the blue charge shot. With Light's buster, X releases a series of pink projectiles. On SNES, both busters had the same Light buster visual, with an added crescent effect around X's body.
https://www.youtube.com/watch?v=8pnRLft2454
>>
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>>721726176
>>
>>721726710
yeah it's really sad. they keep going backwards and making gay mega man sequels. resident evil has been doing this for years, backtracking on their own progress. so fucking annoying
>>
>>721725816
You don't have multiple seconds. Movement alone takes majority of the time, then calculation, so reaction window increasing even just a few frames can be the difference between success and failure
>>
>>721728637
>You don't have multiple seconds
From the moment the pattern appears you have roughly 2.5-3 seconds before the spider hits the bottom. I don't really care to measure it. Input delay is not a factor in this fight. The average human reaction time is .25 seconds, about 16 frames, so input delay would matter in a game where an attack has 20 frames or so before it is delivered to the player, like a reactable mix up in a fighting game.
>>
>>721729386
>16
*15
>>
>>721722887
Zero/ZX are ports unlike most of previous collections. But for other collection, nes and Snes games are emulated, everything else is ported.
>>
>>721730649
so ported means it's good then? I really just don't know the difference in like input lag or problems like that based on a port or a rom
>>
>>721709536
Bad translation?
>>
>>721722887
I bought it to say that I did but I'd just emulate it even though the Z3 stuff is cool. It's really annoying that you can't just render the window at integers without a border of any kind.
>>
>>721729386
The fight does become faster over time as it loses health, and it dropping some minispiders can throw you for a loop (it drops them either randomly, or if you try to climb up the walls). There are definitely bosses in different games that require faster reaction speeds, but bospider is kind of an unique boss in X1.
https://www.youtube.com/watch?v=NT92XaeAJY4

>>721731257
It's a bit more complicated than that as input lag can come from multiple sources (generally today's consoles have some inherent built-in lag that systems like SNES didn't experience), but generally it helps input lag if you've got a source port (which the Zero/ZX collection is), rather than emulation (the other mega man collections).
>>
>>721731257
Yeah is good, ZX even let you resize second screen.
>>
>>721731601
I;m just trying to decide if I should get it or just emulate. it's tough the differences are subtle. there is that gay e-reader feature that is only in the collection though. idk
>>
>>721731732
Just play whichever. The ereader stuff for Z3 is cute, but not necessary.
>>
>>721731732
Yes is same from previous DS collection, it give you toggles, easy modo and all sort of fluff.
>>
>>721729386
The difference in input lag between OG hardware + CRT and laggy emulation is the reaction difference between 20 year old and a geriatric 70 year old. Shut the fuck up
>>
how is megaman 11? it looks like mighty no 9
>>
>>721732121
One of the best classic games, its only real downside is that it could have used couple more wily castle levels.
>>
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Speaking of collections, SF finally get full text descriptions.
>>
>>721729386
It starts slow but when it reaches max speed, you have like a tiny fraction of a second to read the pattern before you need to start moving to get out of the way in time.

A few frames of lag absofuckinglutely makes a difference
>>
>>721732408
>you have like a tiny fraction of a second to read the pattern
That's not how it works. It's a pre-determined pattern.
>>
>>721733756
Nigger if you failed enough to memorize the entire fucking pattern you are one giant fucking retard.
>>
>>721734164
Anon, you are unironically retarded, I'm not even trying to be mean
https://youtu.be/mvfOxpo_ToE
>>
>>721735140
>ummm ackchyually you are supposed to be using this zoomer speedtranny cheese strategy discovered recently that exactly zero people playing back in the day or blind today would ever do
>then it's easy and you don't need to read his patterns
Please, kill yourself you insufferable autistic retard
>>
>>721735140
>you are retarded for not using one specific cheese strat found by a speedrunner with 1000+ hours in Mega Man X
Is this actually a serious post? Do you have an IQ above 70?
>>
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>>721735682
>zoomer speedtranny cheese strategy
The fast way is to just do it and not miss any punish attempts.
>that exactly zero people playing back in the day or blind today would ever do
That's how people did it when they didn't rely on watching YouTube playthroughs. Obviously using your shield to eliminate popcorn and invincibility to get through difficult attacks is pretty basic stuff in the game.
>>
>>721735682
>>721735772
Samefagging just makes you look angrier
>>
>>721735140
>struggldd so much he had to cheat and look up a cheese method
Fucking lmao

>>721735963
Oh it's the same tranny poser faggot who thinks a baby's first 1all shitclear with pisspoor scoring is some god gaymer achievement. Embarrassing.
>>
>>721736323
So now we know the mister shill is too dumb to even beat bospider, got it
>>
>>721715408
Only MMX isn't shit so your analogy doesn't work. Tard.
>>
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>>721735140
How autistic. I always just dashed around like a mad man and it worked for like 75% of the time.
>>
>>721737342
25% failure rate isn't an acceptable bottle neck imo. I just dash under the boss on the second to last rung, but if you are slow and playing casually you can do it like that. It's not worth throwing a tantrum over and claiming you need an extra 1f less of input delay to do it.
>>
>>721695143
>Year Of Our Lord Jesus Christ Of Two Thousand and Twenty Four
>still no game that matches the first 3 Megaman X
I'm tired, bros. Many games tried, but they always have a flaw like no wall climbing, no inertia, no dash+jump or no dash at all, etc.
>>
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I thought Zero was a girl when I was a little kid.
>>
>>721738343
Silksong literally just came out
>>
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>>721738497
That's crazy.
>>
>>721713027
MMX fans be like >yo dis gameplay on fire
>>
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>>721738939
These spazzformers are more like SOTN or Rocket Knight, not MMX.
>>
>>721739913
What's spazz about SOTN?
>>
>>721739913
Oh no, it's quite literally MMX movement shoved into a metroidvania. It's like x6 movement but not awful.
>>
>>721739913
Real tho
>>
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>>721739985
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>>721740078
Best pose
>>
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>>721738939
No shooting. Try harder;
>>
>boomer kuwanger OST
>>
>>721738343
>no inertia
Err what? I thought megaman games had literally ZERO inertia? You have full air control and can stop on a dime
>>
>>721738939
Don't shill your fucking slop here kid.
>>
>>721740878
Let's not turn into /mmg/ where it's a bunch of spics and fujos who don't play anything
>>
>>721741140
That's why I said don't shill that slop here. I'd rather stay on topic.
>>
>>721740149
That's like saying MMX is spazz because it has a dash jump
>>
>>721740778
Technically MM1-3 have inertia, where the blue bomber skids along the ground before coming to a full stop. But with each subsequent sequel, that god reduced, to a point where X games and beyond have none.
>>
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MMX1 was the only Mega Man game I've ever been able to beat besides 11's easy mode
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>>721741731
Give Mega Man 5 a try, it's widely accepted as one of the easiest entries.
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>>721741731
Try X4.
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>>721720075
>And lol at the idiot recommending alien hominid to someone.
Reread that post
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>>721741256
Don't be like
>ugh there's nothing like mega man, I suck at all the mega man games but I sure wish Capcom would release another mega man game so I can suck at that one too. Maybe there'll be more amputated zero fan art!
>>
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>>721720841
I always cheat spider by pausing so I can see the puzzle for longer
>>
>>721742120
You're making up scenarios in your own head, again.
>>
>>721742273
Post the Iris.
>>
>>721742284
I've seen what /mmg/ is like. It's all fujos jerking off to amputees and bara robots while spics post softcore inti porn and roll. Yall niggas suck at mega man
>>
>>721742493
>Nooooo let me talk about my offtopic garbage here
Fuck off.
>>
>>721742692
>ask question
>get serious answer
>generic sharty response
>>
If there is one constant, it's mega man threads somehow becoming bickering crapshoots.
>>
>>721741558
Declaration is fully removed by 3, only 1 and 2 have it
>>
>>721742910
Silkshartfags moving on from Metroid thread to Megaman ones now, I guess.
>>
>>721743007
I can never quite remember if MM3 had it or not, not helped by the slowdown due to mapper chip shenanigans.
>>
>>721743120
Nah, Mega Man threads kind of devolving to complaining about this or that feels like it's been going for at least over a decade now. Like I remember the exact same kind of arguments regarding X1's difficulty (or even any mega man game past the first) as in this thread being something I read back in 2014 and earlier. Always feels like a random anon having a chip on their shoulder about some very niche little thing, which is not helped when the franchise is split across a few different subseries that each have their own fans.
>>
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Will Corrupted finally come out this decade?
I've literally been following the development since the year I graduated high school, 2009. It's 82% complete according to JKB's discord and we know he's not bullshitting from all of the dev streams. The game is real and not vaporware or video editing bullshit.
>>
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>>721743490
The problem is that theres no reason to make these threads. Anyone who makes a thread about a game they have nothing to say about should be banned. Too many threads are just made to simply occupy space and there's no reason to have multiple threads on games over 20 years old. Additionally the retarded boomers that moved into this place don't understand how take screenshots, let alone make webms, so every thread winds up being boring and shitty and stupid questions to keep the thread going
>>
>>721743120
they've been hoping between the 'roids and the 'vanias and the mega mans for weeks now, it's gonna be like that for a while
>>
>>721738497
My cousin used to say that Zero was X's mom.
>>
>>721743961
There's no point in trying to dictate what games people should or are allowed to talk about, on a video game board. Just skip the thread and move on, there's nothing wrong if someone wants to talk about an older classic they recently booted up.
>>
>>721738343
Udongein X is a capital C clone (except its buster only lol)
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>>721743597
>>
>>721743597
I have zero interest in corrupted after seeing what they've turned it into recently
>>
>>721744819
How so? Do you hate the metroidvania stuff? Because that was always there, or at least was there for the past decade or so
>>
>>721744819
>recently
Define recently. Is it the metroidvania aspect? That was known since 2009.
>>
>>721744819
What happened?
>>
>>721744659
Enjoy your dolphin porn
>>
>>721742007
Every Megaman X after X3 was a mistake
>>
>>721744418
>There's no point in trying to dictate what games people should or are allowed to talk about
Who said anything about that? Just make threads on games you are actually playing and have things to say about said games. It's obvious OP isn't actually playing the game and I feel bad about defending the thread from shitposters now. The whole board is full of shit like this and it's become the new insufferable meta.
>>
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>>721743597
I found a girl, got married, got divorced and this game is still not finished.
>>
>>721745119
X3 itself was a mistake, a rushed mess with some really forgettable stages. X4 was a better quality game than X3 even if I really, really dislike the way X plays and feels on PSX.
>>
>>721745232
I graduated high school, moved to another country, had 3 different jobs and saved enough to put a down payment on a house and the game still isn't finished.
>>
>>721709536
the x1 sigma incident is sometimes referred to as a rebellion against humanity
>>
>>721745134
I don't think you need to be playing a game to start a thread, because you could always be asking a question surrounding the game too. Discussion goes where it goes, don't be a victim to whatever meta you perceive, and only get involved in discussion you want to chime in on.
>>
>>721743597
>MMX was still an alive franchise back when this started development
>it's now a SUPER dead IP Capcom won't touch outside of rereleases
>>
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>>721745782
>I don't think you need to be playing a game to start a thread,
Yeah you pretty fucking obviously do which is why people keep formatting bait threads like this. Now there isn't a single genuine thread in the catalogue and it's all people trying to dishonestly farm engagement.
>because you could always be asking a question surrounding the game too
No, there's no value in shooting the shit like a crappy /vg/ general. I don't need to hear about how such and such mod hasn't released for the 100th time. These threads are just awful, and it's really starting to fuel my hatred for old games because they people who attach themselves to them are such enormous retards. After an awful display like this I think we don't need another mega man thread for at least the next 10 years. Maybe it's a good thing Capcom stopped making games for this IP, because you wouldn't play them anyways. It's sonic fanbase tier autism where people just want to discuss Archie comic lore or some shit.
>>
>>721746103
I think X8 was already like five to six years old by the time I saw first mentions of Corrupted. The main noteworthy things about MMX around then were Zero's inclusion in Tatsunoko VS Capcom and Marvel vs Capcom 3.
>>
>>721746214
So, skip the thread then?
>>
>>721746228
It started development in 2007. X8 came out in 2004 and Maverick Hunter X came out in 2005. It was still a living IP back then with no signs Capcom was abandoning it.
>>
>>721744906
>>721744919
>>721744998
not just one thing or another in specific, just the absurd level of bloat in general, systems, mountains of OC dialogue and lore and so on, it feels more like a generic modern game to me at this point rather than a mega man x fan game
I just lost interest I suppose
>>
>>721746461
Right, I remembered X8 being 2003 and my first sighting of corrupted being 2008 or 2009. Funnily enough, Capcom of America was asking Japan to develop X9 since X8 sold decently well in the west, but that didn't go anywhere.
>>
>>721746316
And go to what thread? The whole catalogue is this and I can't make a genuine thread about playing a game when there's 20+ threads with people saying they just pulled some SNES game out of their grandmother's attic for the first time as a front for another bland general.

I would like to take this post back >>721720075
And instead recommend that people avoid getting involved in mega man.
>>
>>721746696
So absolutely nothing, got it.
I will be playing it day 1.
>>
>>721746721
So, skip the thread then.
Mega Man is a fun series, always a hearty recommend from me to anyone into 2d platformers.
>>
>>721746824
>Mega Man is a fun series
Nope, it's clearly for retards who don't play anything
>>
>>721695143
I've replayed X at least a hundred times since it was the only MM game I had as a kid. It's truly kino. Are X2 and X3 as good? I might try to play (emulate) them someday.
>>
>>721746883
So what do you play?
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>>721746883
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>>721747009
Yesterday I beat star of providence and the day before that I beat the newly released mamorukun recurse. I am also working on daioujou black label and recently completed Silksong. I have 370 games on my steam wishlist and will be picking up a few games in the upcoming sale.
>>721746998
>someday
Nah don't bother
>>
>>721747234
Tranny
>>
>>721746998
X1, X2 and X4 are generally agreed to be the good ones, where X3, X5 and X8 get shaky recommends (play this if you want more). X6 and X7 are the ones people tell to avoid, and they definitely are very rough experiences for a first time player for a variety of reasons.
However, I'd argue that going from X1 up to X5 you can have a decently good time as a casual player. It's mostly when you start dissecting them apart where the faults become incredibly noticeable (or repeat playthroughs in X5's case).

>>721747234
Star of Providence is neat, I played the game when it was still called Monolith.
>Nah don't bother
Yes, anon at >>721746998, do bother. If a game catches your interest, give it a try.
>>
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Im running out of Megaman fangames to play dudes.
Im starting to become the waiter, waiting for the same 6 Megaman fangames everyone else is waiting.
Fuck.
>>
>>721747389
>Yes, anon at >>721746998 #, do bother
If he cared he would play it now. It takes 2 seconds to set up an emulator. What kind of retard even asks something like this?
>>
>>721747446
Is Chronos Exe done yet? That shit's been around since like 2012 I think. I was definitely in highschool.
>>
>>721747446
>pic
Really rattles your bones, doesn't it? Surely we'll get them before we get assigned a therapist.

>>721747526
Still in the making, yeah.
>>
>>721747514
It's the same as saying yourself that maybe you should check out a movie one day. With today's streaming services, you could be watching just about any movie within seconds, but I'd like to be back home and with a bottle of beer for a nicer watching experience.
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>>721747526
Of course not, I was in highschool when the last demo dropped, I finish college next year and the game is STILL not out, not even a demo.
Im thinking to 100% Shanghai.EXE, which is shaping to be a better game even after Chrono X comes out, and by the time Im done with that Chrono X will STILL be in development.
Like holy shit dude they still havent revealed the last form what could they POSSIBLY be doing.
>>
>>721747751
>It's the same as saying yourself that maybe you should check out a movie one day
Yeah that's what I tell my normalfag coworkers when I want them to stop telling me to watch Adam Sandler movies. There's no "well gosh I dunno should I maybe play a video game someday, I'll add to my backlog and maybe play it after another 5000 hours of shitposting on 4chan, surely"

At this point people are just doing it for (You)s. And you like X4 do no one should listen to you anyways, you're an actual retard.
>>
>>721747514
Retard
>>
>>721747978
>Like holy shit dude they still havent revealed the last form what could they POSSIBLY be doing.
From what I understood, in Chrono X's case it seemed to be a case of
>the main developer's home country getting flooded, so his living conditions were affected
>them redoing a bunch of stuff, just so to implement online play
>lack of contributors at a point or another?

>>721748082
>And you like X4 do no one should listen to you anyways, you're an actual retard
Funnily enough, I prefer X6 the best out of the PS1 Mega Man games. It's just so uniquely uneven it becomes charming, while X4 is functional but maybe a bit bland. But, it doesn't do anything incredibly bad, so it's easier to recommend than half the other X games.
What's your favorite mega man game, while you're still here?
>>
>>721748419
>What's your favorite mega man game
Probably 9, for the level design and weapons alone. I don't know how inti could make this and churn out nothing but shit otherwise. And if not classic then X2, just a huge improvement on X1 in every way. And the only remotely decent zero game is ZX and even thats a total mess.
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>>721745345
I prefer X3 over X4 even with its mistakes. I don’t like any Mega Man X outside of the SNES. IMO when they moved to the PS1 they made a bunch of decisions that hurt the game. Hell, even the OST of X3 is worse on PS1 cause it went from Metal to eletronic. But about X4 and later tittles: they increased the sprites to make use of the higher processing power, but the resolution didn’t go up at the same rate, which resulted in “less room to maneuver” compared to the earlier games. The sprites were just too big. I remember at one point I even measured the percentage of enemies versus Mega Man X to check if I wasn’t going crazy and the percentage the enemies and X/Zero occupies on screen is much bigger. Add that to the way the new powers worked and the ammo consumption and the music shifting from metal to electronic. I loved X4 when it first came out, but the more I played it over time, the less I enjoyed the game.
>>
>>721744579
>Udongein X
I'll check it out.
>>
>>721748664
Mega Man 9 is a good game, yeah. I know people get fixated on it being "MM2 2" due to lack of charge or slide, but really, if you can make a good game with just basic jump and shoot, that shows you've got the touch on what makes Mega Man good.
My only real gripe with X2 is that I wish the fortress stages and/or bosses were a bit better (like what was up with reusing Magna Centipede?), but that can probably be brushed up to them needing to use the extra chip for 3d, and that eating up dev time.
ZX is fun, but I preferred ZXA, if for no other reason than streamlining the quest system and map (doing sidequests in the first ZX sucked ass).
>>
>>721748746
>they increased the sprites to make use of the higher processing power, but the resolution didn’t go up at the same rate, which resulted in “less room to maneuver” compared to the earlier games. The sprites were just too big.
You're the only other person in the last decade to say this and I agree completely. X4 sprites always looked wonky to me. Even X5 feels smaller, which is maybe why I kinda prefer that game despite its flaws.
>>
I think I'm going to play X5 and X6. Just out of curiosity
>>
>>721748419
That games development is the proof of what lack of planning does to a MF.
The developer of the X8 demake finished that shit in just a fucking year, why? Because he had a plan, had a graspable scope and KNEW what he wanted to do.
>>
>>721749323
X5 didn't really shrink the sprites, or adjust the resolution, outside of some bosses and X5 specific enemies. It's probably safer to say the new assets they wound up producing were a bit less flashy/fancy, and that gave the player character a bit more room in some situations, but not dramatically so. if X5 and X6 had the same budget and time as X4, I imagine they would've aimed for the same fidelity.

>>721749431
Just don't let any civilians get killed in X6, since they might carry some nice upgrades. More than half of them carry nothing, but you won't know which ones are important ahead of time.
>>
>>721749431
X5 really isn't bad. It's only when you sit down and dissect each stage screen by screen that it seems a lot worse. Otherwise it just has some egregious design decisions like a first half that's RNG dependent and a second half where the story goes wtf.

X6 is genuinely a miserable experience at times though.
>>
>>721749809
To be fair, amateur game devs rarely understand project management or scope. They just start out because they want to make something, and aren't constrained by any time limits.
>>
>>721713509
>>721720383
>jank
What a weird forced meme
>>
>>721749918
X6 got fucked by capcom retarded ass deadlines and sudden request of new game. Staff wanted fix most gameplay issues for old collection but they got denied.
>>
>>721751082
I think it was the translation they wanted to fix, but for a reason or another were told no.
>>
>>721695143
The most fun game in existence is Touhou Wandering Souls, but MegaMan X and X2 are also awesome games for sure. The series drops off over time, I would stop after X4
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>>721699332
All of those games are good but none of them have the dash, which elevates mmx to god-tier. Chaining a dash into a jump makes me cum.
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>>721751082
>Staff wanted fix most gameplay issues for old collection but they got denied.
>we could've had an improved version of a game that still managed to be amazing despite everything
>shitcom said no
Every time I think I hate capcom enough I am proven wrong.
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>>721751709
Extra stupid since they had to patch classic collection since it uses PSX rereleases rather than nes emulation, but then bunch of austismo complained about that and everything after just emulate.
>>
>>721713738
>Oh right
>Wait what the fuck were they thinking then
You can get zero's gun as part of the plot or you can make a near pixel perfect jump to get an identical gun earlier. It's fine
>>
>>721695143
It's one of the small handful of games that pop up in my mind whenever people ask me what my favorite or the best video game is.
>>
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it's amazing how SUPERIOR Mega Man X is to the inferior flash dogshit that is Silksong.

Zoomtardniggers truly have no taste

But it's even more amazing the incredibe nosedive the IP had after X with X4 being somewhat okeysh.
>>
>>721752367
Classic Legacy Collection 1 has always used the NES roms under static recompilation,
I don't think I've heard any complaints about LC2 so asuming those are source ports
>>
>>721695143
Megaman X is close to the peak of 2d platformers. Controls are fucking tight and the Soundtrack is just *chefs kiss sound*. I replay it at least once a year. Im gonna do a Megaman binge this month. Megaman classic,. Megaman X (except 7,fuck 7). Megaman 9,10,11. And Command Mission which I never got to finish because my ps2 died at the time. It's gonna be good.
>>
>>721753492
Anniversary collection dumbo, they use gimped perfect works version.
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>>721753881
I mean complete works, geez.
https://bw.artemislena.eu/megaman/wiki/Rockman_Complete_Works
>>
>>721753881
>>721752367
Then again, Classic LC1 was handled by Digital Eclipse who tried to drum up their "better than emulation" emulation solution, and Capcom picked up on their offer, and since that collection sold well, they kind of continued the trend from there. That's different from the Anniversary collection, which was handled by Capcom themselves, I believe.
>>
>>721754327
Zero and SF collections are ports tho.
>>
>>721754453
Yeah. I presume they have the relevant source code preserved well enough to make that happen.
>>
>>721701036
I kneel. I'm 40 and I had to rent it.
>>
>>721705978
I didnt even get things.. But I feel you
>>
>>721720508
Play x8 Anon. It's good. 7 is THE worst Megaman game by far and one of the worst games ever made. Don't let 7 stop you. I made the same mistake. X8 isn't great, but it's a nice sendoff to the series. If it ended on 7 I would still be mad 22 years later.
>>
>>721720718
You must be 18-25. We grew up with battletoads and bullshit made so you wouldn't finish the game in one sitting. Konami even had the balls to let you choose an easy difficulty and tell you at the end game, lol noob play a real difficulty if you want to see the true ending nigger. Good times
>>
>>721695143
While you might be right, mega man x is better than modern crap, you are still crazy because generations 3 and 4 were absolutely filled with superior action platformers.
So don't stop at mega man for god's sake, keep playing more games.
>>
>>721756232
>So don't stop at mega man for god's sake, keep playing more games.
No, every console platformer from that gen is absolute shit compared to X and you are a casual dad gamer if you believe otherwise
>>
>>721726176
I Will start the Megaman classic series after my kinoblade chronicles 2 session today. Emulating the switch with multi-player is fun.
>>
>>721755889
As far as the worst mega man game goes, it's tough choosing between Battle Chip Challenge and X7. BCC you can easily ignore since it's a spin-off, just a very dreadfully dull one, while X7 is a pretty rough mess of a platformer.
>>
>>721756429
>kinoblade chronicles
This thread keeps getting worse
>>
>>721738497
FemZero Would have been pretty hot ngl
>>
>>721731386
>シグマの反乱を許すんじゃない!
Sort of. It's one of those sentences where a viable translation can sound silly. There is a nuance here that is missing from the TL.
Instead of "don't let Sigma rebel", it is more like "Sigma's (ongoing) rebellion cannot be allowed (to continue)".
>>
>>721722887
I just emulated, if you want the E-reader stuff in Zero 3 you can just get a romhack for that. I didn't bother personally though, because it was either cosmetic stuff or buffs to Zero neither of which I'm interested in
>>
>>721754327
>who tried to drum up their "better than emulation" emulation solution
I mean it should be, as vindicated by the recompilation efforts on N64 and Xbox 360
>>
>>721760298
Eh, recompilation, source ports, decompilation and emulation are different approaches to the same problem (running code on different platforms than the original target). Digital Eclipse tried to tout that their emulation "was not emulation", when it in fact was, just wrapped up in a more convoluted setup than the average emulator (it was reading some stuff right from the NES ROMs packaged up with the collection, while doing some other processing on the side, I forget the details).
It was all just some fancy tech talk to drum how the collection would be more authentic experience, but it wasn't quite that.
>>
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>>721742375



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