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>metroidvania
>exploration doesn't reward you at all
>bosses don't drop anything either
>gauntlet enemies don't drop anything either
so the fuck is the point of even making it a metroidvania rather than a linear sidescroller?
>>
>>721743119
i can lie too, what's so impressive about lying?
>>
Whoa careful anon you're almost forming a thought there.
We can't have you going against the brainlet indie troons who will support anything because muh small team? Careful game design? Genre considerations?

What's that?
>>
>>721743119
If you don’t like it, don’t play it.
>>
>>721743119
>he removed earlier criticism
I accept your concession
>>
File: 1757473800984271.jpg (1.66 MB, 2797x3236)
1.66 MB
1.66 MB JPG
>>721743119
Game has a lot of problems, but
>exploration doesn't reward you at all
Yes it does.
>bosses don't drop anything either
Yes they do. There's almost always something in the next few rooms.
>gauntlet enemies don't drop anything either
I'll give you this one. Sometimes they're just for progression.
>>
>>721743119
>exploration doesn't reward you at all
Yes it does. There's rooms packed with goodies. Extra beads, a character who will help you with a boss, or objectives for a quest that will reward you when completed.
You apparently have to misrepresent the game to be mad.
>>
>>721743119
Exploration rewards you all the time
>But it doesn't fit my completely arbitrary and narrow definition of what a "reward" is so...
That sounds like a (You) being a massive retard problem, pal.
>>
>>721743836
you get 32 beads from one easily farmable enemy in the citadel while secrets with beads give you a dozen it's a shit reward
>>
>>721744726
Goalposts adjusted. Now explain why the other things I listed don't qualify.
>>
>>721743119
I'm glad I wasn't the only one who thought the game would actually be more fun as a sidescroller because the platforming is satisfying but the rewards for exploring so meager.
>>
>>721744829
it's just a shit game
>>
>>721744884
Does that spare your ego for sucking so bad?
>>
>>721743119
it's not really a metroidvania honestly

it's more like if adventure of link had become the standard for the zelda formula and the transition to 3D never happend, this is what a new zelda would be like
>>
>>721745165
>obtain abilities
>the world map is further opened by them
How is it not a Metroidvania?
>>
>hidden wall 1: platforming section leads to a reward of 15 shards
>hidden wall 2: platforming section leads to a flea
>hidden wall 3: platforming section leads to a 15 rosary reward
>hidden wall 4: leads to entire subsection of map
>>
>>721745404
it's just gay and shit
>>
>>721745462
mad because bad
>>
>>721743119
they never set out to make specifically a Metroidvania in the first place, Hollow Knight just happened to become one by accident
>>
>>721745520
shit, gay, lame, bad, shit, poorly mad, shit game
>>
>>721745768
Incensed because insufficient



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