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https://thegamepost.com/leak-reveals-new-details-on-halo-combat-evolved-remake/
>a developer who helped co-developed MCC is helping Halo Studios with the remake, particularly with programming and design. It’s not Certain Affinity.
>sprint is included in the current build of the game
>level redesigns are coming, specifically a rework of The Library to make it less repetitive
>hybrid engine using a mix of UE5/Blam! similar to Oblivion remastered. UE5 will handle graphics and rendering while Blam! will handle underlying gameplay logic and world systems
>a separate Halo multiplayer project is still in the works. It will potentially be a long-term live service title.
>>
>>721832859
Halo has been dead for like 15 years though?
>>
Why, who would even want this?
>>
>>721832859
You're late, dipshit, a guy on Twitter, named techincalHalo, also known as big baby beluga, said it was going to be like this a year or two ago. Why are you Halo fans so retarded and have bad memory? Also, what is bad about this in a singleplayer-only game, you faggot?
>>
>>721832859
>sprint mechanic
Why would you guys be surprised by this inclusion? I'm sure the remake would also revamp the campaign levels. I wish they would just offer maps and gameplay options for both sprint and without sprint. This would literally fix a ton of issues with modern Halo.

Campaign can have sprint. Multiplayer has maps made for both styles of gameplay. Maybe you get less overall maps but its for the best and would please both worlds. They can always also port their greatest hits maps like Lockout and Midship yet again. Which should not have sprint since these maps were not designed with it in mind. BTB though should be revamped to support sprint and maybe multiple objectives at once. Similar to Battlefront or Killzone.

I'm one that thinks sprint in Halo is fine. Its more the other padded shit and forced cringe inclusions 343 did like those ugly ass forerunner and their nig nog insert with Locke among tons of other shit.
>>
>"The Halo company" needs help making a Halo game
???
>>
>>721833580
>Why would you guys be surprised by this inclusion?
Halo fans are incredibly stupid, when Halo 5 was said to have it, they should have gave up on it. This is Halo's own fault for wanting to be a hybrid between a boomer and tactical shooter, now it must evolve like one. Only thing left to full fix it is bring back non-regenerative health permanently.
>>
>>721832859
why, on earth, is CE getting a remake in the first place
>>
>>721832859
>hybrid unreal engine 5 and blam engine
Sounds like a Frankenstein Nightmare come to life
>>
30+ childless millenials will keep this pos alive for another decade.
>>
>>721833729
>Halofag retardation strikes again
343 Industries is dead, Halo Studios only leads projects while third parties make them. I swear, I'm starting to think a lot of you Halofags got dropped on your heads when you were young. Every insiders were saying this was happening and even Microsoft said this was happening.
>>
>hybrid engines
You could do this in the past where you might have to grab someone's sound engine or graphical engine to put into your engine, but everything has everything these days.
>>
>>721833770
Millenial nostalgia
>>
>>721833939
there is practically no need when the MCC exists
>>
>>721833770
It's dated, lore between Halo CE-3 is a mess because Bungie kept retconning themselves each game, too much cut content between the trilogy, serves as a steppingstone for new Halo games going forward.
>>
>>721832859
Why would I want to play CE reimagined by jeets when I can just play Bungie's classic on MCC?
>>
>>721834067
>It's dated
no its not
you just suck at it
>>
>>721833986
MCC is dead, only delusional idiots like you say otherwise.

>>721833879
I'm only doing it for the Master Chief singleplayers, I've been done with this series and the Xbox for years, honestly.
>>
>>721833986
Yeah but that was a remaster, not a remake
>>
>>721834106
Yes it is, it was dated when it released. I'm the developers actually realized that.
>>
>>721834173
>MCC is dead
and?
just because its "dead" doesnt mean you cant play CE
>>721834241
exactly
doesnt need a remake
>>
>>721834282
You want to go play Halo CE, go play it
>>
>>721834265
*glad
>>
>>721833939
I think it's more of Microsoft gave up on Xbots and now want Steam players, PlayStation players, and possibly Switch players to experience Halo. I think they really hate the Halo fanbase they created, I mean I don't blame them despite me not liking Microsoft.
>>
>>721833770
this

when halo ce vr with graphical mods exists
https://www.youtube.com/watch?v=8GUl9wMNgUc
>>
>>721833739
I'd have no issues if Halo went on to have sprint and the items mechanic like Halo 3. It shouldn't have ads either. Only zoom. They overthink this franchise too much.
>>
>>721833879
Mos Halo fans were normalfags actually that went on to have wives and children. I would know since many of my friends did just this.
>>
>>721833739
>halo5
Actual halo fans stopped after 3
>>
>>721834945
Halo Infinite did a lot of good things for Halo's gameplay, wish it brought back the non-regenerative health like it was originally going to.
>>
>>721835182
True, I don't know what "those things" bitching about sprint are post-Halo 3. The real fans left when the trilogy was finished and completed and never really looked back.
>>
Halo CE's indoor levels were almost universally trash. We don't need a remake, we need a complete series reboot more focused on outdoor combat with vehicles and a few actually good indoor sections. But 343 is incompetent even after they booted Bonnie out the door.
>>
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>>721832859
>spends millions and half a decade on the Slipspace Engine
>throw it away after one game and use UE5
I still wonder what kind of dirt they must have on Phil to get trough with that.
>>
>>721832859
>dev who helped with the disaster that was MCC
>unreal engine
>another remake
Why is microsoft so committed to flopmaxxing?
>>
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>>721833890
>people you don't listen to nor care about said something
>>
>>721834173
This remake will also be dead, there's no point, Halo's time in the limelight is done, it's a dead series just like Gears of War, Syphon Filter, Spyro, Crackdown, Tomb Raider, etc. etc.
>>
>>721832859
Why does every game need a remake/remaster?
>>
>>721834356
tell that to people wanting a remake
>>
>>721835572
They only hire jeets and only for like half a year to avoid having to give them proper contracts. UE5 is probably the one thing every jeet can use and doesn't need time to learn it.
>>
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>>721832859
>sprint is included in the current build of the game
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>>721836548
They already have a remake to play.
>>
>>721836714
thats exactly my point
>>
>>721833770
cash grab
>>
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>>721832859
>hybrid unreal 5 and blam
So it's just CE: Anniversary again? But with shoe-horned Halo 4 mechanics? Why can't these motherfuckers make a new game?
>>
>>721832859
>unreal 5
So its going to run like absolute garbage?
>>
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>>721832859
>waste millions once again to make a shittier version of Halo: Combat Evolved
Insanity. How is this possible?
>>
>>721836741
Yeah I'm retarded and didn't read the earlier replies.
>>
>>721836826
Every time they try that it doesn't make enough money.
>>
>>721837014
>Every time they try that it doesn't make enough money
CE is the worst selling Halo game behind 343i's games. If they want to nostalgia bait, they should probably try Halo 3.

But nobody's even nostalgic about Halo anymore since these dog people ran it to the ground.
>>
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>>721832981
>Halo has been dead for like 15 years though?
BELIEVE.
>>
>>721836934
Hey it worked out for gears, they made bank off the 259k it sold on ps5.
>>
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>>721836934
With jews and poos, you lose and giga lose!
>>
>>721836826
343i are at the point where they need to do a soft-reboot each new release to get everyone back on board. This time around they're just doing a hard-reboot instead
>>
>>721837209
They spent 50 grand on porting those games. 343i is actually paying people to make these assets and try to code all the new shit into the Halo CE engine.
>>
Its gonna be funny when the second remake doesn't have splitscreen unlike the original and first remake.
>>
>>721834836
>shilling your gay channel on /v/
grim
>>
>>721832859
>>721832981
>Halo has been dead for like 15 years though?

Halo fans have been coping hard since Halo 4
>>
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>>721837262
>343i are at the point where they need to do a soft-reboot each new release
Are you retarded or something? It's been that way since Halo 5. Every single project has been so mismanaged that the follow-up always has to try and reboot what the previous installment did.

>>721837468
Anyone who played 343i's shitty games and enjoyed them isn't a Halo fan. It's a Mass Effect fan in denial.
>>
>>721835439
This might as well be a reboot because there will be retcons.
>>
>Halo was originally going to be a Mac exclusive. Steve Jobs introduced the game at MacWorld 1999
>Bungie sold themselves and Halo in 2000
>Bungie release Halo 1 and Halo 2 for OG Xbox
>Max Hoberman established Xbox Live, SBMM, 1-50 ranking system, online multiplayer on consoles, online Halo state tracking on Bungie.net
>After Halo 2, Bungie now want to leave Microsoft, works up a deal where they fill 3 obligations
>Bucket 1: Halo 3
>Bucket 2: Halo Chronicles
>Bucket 3: Halo 4
>Halo Movie is scrapped, ODST is compensated (8 month development)
>Halo 4 is scrapped, Lee Wilson wants to make Reach
>Bungie leaves in 2010/2011
>MS creates 343 to create Halo content in 2008/2009/2010
>MS/343 outsource Halo Anniversary to Saber, Saber got the contract to develop Halo Anniversary because its CEO 'offered to do it for free' lol
>343 gave Halo PC's Gearbox code base, and not Halo XBox's code base, to Saber
>343 doesn't know how to use Bungie's Halo engine, only the original Bungie devs knew, Marty told 343 that nobody at Bungie would help them lol
>Frank O'Connor retcons Joe Staten's lore and mythos (Humans = Forerunners)
>Halo 4 despised by fans
>Xbox no longer has Halo carrying the console
>Xbox One announcement is a complete flop and permanently damaged the brand
>Halo MCC was marketed as a love letter for the fans, having H1/H2/H3 on one console, 1080p 60fps with all maps, but completely busted on release
>H1 MCC and H2 MCC based on Gearbox PC port codebase and not the original Xbox codebase
>Halo 5 releases, and if Halo 4 didn't kill the franchise, Halo 5 buried it
>Tom French managed to salvage Halo 5's multiplayer, H5 never got a W11 port
>Halo MCC ported to Windows 10, 343 hires Halo MODDER Sean Cooper (kornman00) to fix the broken port from Jan 2018 - Dec 2023
>Infinite and Series X marketed as a return to Xbox's origins
>Infinite is delayed, released, promised a 10 year plan and is a complete flop
>343 renamed to Halo Studios and is remaking CE in UE5

You are here
>>
>>721832859
Halo CE doesn't need another remake/remaster.
Modders already did it anyway, like Ruby's rebalanced mod.
>>
>>721835829
Dude, Matt Booty literally came out and said this.
>>
>>721836040
>This remake will also be dead
They're no longer targeting Xbots.
>>
>sprint
Holy fuck
>>
>>721837540
>This might as well be a reboot because there will be retcons.

Halo was already a finished series.

>Fall of Reach
>Halo CE
>First Strike
>Ghosts of Onyx
>Halo 2
>Halo 3

Reach was literally their swan song before they gave the keys to Frank O'Connor and Bonnie Ross.

Halo: Cryptum was Frank O'Connor contracting Greg Bear to retcon the Halo lore established by Eric Nylund and Joseph Staten, to set up the Halo Sequel Trilogy.
>>
>>721836548
I don't want to play Combat Evolved though; I want to play Halo Combat REvolved
>>
>>721837762
And it'll still be dead.
No one cares about Halo anymore, they fucked that up last gen.
>>
>>721836714
>>721836741
>>721836961
You're both retarded, I wanted this in 2011. I knew 343 were going to be a shitshow when all they could do was a crappy remaster. Halo's gameplay was dated, they should have changed it. Going from Reach to CE is a mess.
>>
>>721837349
>code all the new shit into the Halo CE engine
I doubt programming a button that makes you move slightly faster is going to be a monumental task.
>>721837696
Halo doesn't have fans anymore so nobody knows who that is.
>>
>>721837838
>No one cares about Halo anymore, they fucked that up last gen.

CoD4 destroyed Halo 3 (Halo 2 fixed edition)

Black Ops destroyed Reach (Destiny Beta test)

Black Ops 2 destroyed Halo 4 (CoD clone lol)

Black Ops 3 destroyed Halo 5 (CoD clone lol)
>>
>>721837968
>I knew 343 were going to be a shitshow when all they could do was a crappy remaster. Halo's gameplay was dated, they should have changed it. Going from Reach to CE is a mess.

343 didn't work on CEA. They outsourced it.

343 outsourced CEA and H2A to Saber Interactive for FREE using the inferior PC ports as the base and Sean Cooper spent 5 years fixing the broken ports

343 outsourced terminals in Halo: Combat Evolved Anniversary to Sequence

343 outsourced Reach DLC maps (Defiant Map Pack/Anniversary Map Pack) and Halo 4 DLC maps to Max Hoberman and Certain Affinity (multiplayer, online, and UX design lead for Halo 2 and Halo 3)

Halo 4 campaign just feels half-baked. It has sections that feel empty, lacking content. Removed point scoring. As a result, the timer was also removed(used for speed runs). You can't view the campaign terminals ingame; you must go to waypoint. Forge Island gives us ten times less budget than Forge World. Removed Race, Territories, Stockpile, Headhunter, and Juggernaut. “Infinity” gametypes include instant respawn, perk packages and customized loadouts (COD). "Legendary" gametypes fixed this.

Halo 4 and part of Halo 5 are the only game 343i actually put together themselves with their in house studio, MCC and especially infinite has been nothing but wrangling contractors and contract studios. Infinite has something like 5 confirmed studios that worked on it. That is why their dev cycle takes so long and fucks shit up constantly(besides the technical debt). 343 is just an umbrella studio that directors other contract studios into making broken messes of games. Its why everything except Halo 4 is a broken retarded mess because Halo 4 was the only 343i title actually done in house and not through 20 corporate suit games of telephone and Zoom meetings

343 has an OG Xbox emulator for Series X and CE and H2 still aren't on it

MCC was outsourced
https://docs.google.com/spreadsheets/d/1gpklokblI006QYtGlxUeds747lPZD_JSph56qLJqzhw
>>
>>721837439
that's not my gay channel
i don't upload VR shit on youtube with shitty FOV and with the aspect ratio fucked that looks like was recorded with OBS
>>
>>721837968
It's crazy how shit Reach is
>>
>>721837798
That Halo was a finished series, current Halo never connected to, and the old 343 leadership thinking it did were retarded. When you have to jump through hoops just to explain your crappy retcons, then maybe it's just best to redo the series that way people can stop asking questions.
>>
>>721837968
>I wanted a remake with muddy graphics and frame stutters in 2011
Thats cool.
>>
>>721837838
No one ever cared about Halo, it was a trend until something better came out.
>>
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Halo was never good.
>>
>>721837987
>Halo doesn't have fans anymore so nobody knows who that is.
It never had fans
>>
Halo CE:
>We were already working with (Fall of Reach author) Eric Nylund, who came up with name John. But you weren’t going to run around getting called John in the game—that wasn’t going to fly. So, in thinking about other ways we could name him, Rob said, “Well, we could give him a rank.” I was like, okay, Sergeant then. But Rob said, “Well, he’s a marine, right? So it has to be a naval rank.”
Halo 4:
>I think we were driven a lot early on by where we wanted to take John’s (Master Chief’s) story. And we wanted to be able to tell a story over the next ten years. We wanted to map out what his hero’s journey looked like. We knew that’d take more than one game, and maybe more than just games to tell it. But if this is the start of the next big part of John’s arc, where does he need to go and where, more importantly, do we want him to end up?

>Frankie wanted to retcon the Forerunner art style in CEA to match the new Forerunner novels
>>
>>721832859
>gaylo is now in unstraight troongine hell
lol
>>
>>721838338
>people who got halo tattoos weren't fans of halo it was a fashion statement
I never knew.
>>
>>721832859
Is there any hope that MCC gets updated with at least a modded customs browser? I heard their was some sort of fallout between 343 and the Digsite Team?
>>
>>721834796
its more like xbots gave up on microkike, probably because they died while doing some retard dudebro nigger tier shit
>>
>>721836934
gaylo always sucked
>>
>>721838691
>probably because they died while doing some retard dudebro nigger tier shit
They definitely would've stuck around to play 343s shitty halo games and the women focused gears of war games if they didn't die.
>>
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Reminder to thank Max Hoberman.

Bungie was going to drop 4v4 and BTB multiplayer as it existed in CE and Max Hoberman stepped in to advocate for those and had to save them, and since the rest of Bungie was so focused on fixing the iffy development of the campaign, they just let Max and like one other guy handle the multiplayer entirely and then rest of the studio never got around to making Warfare lmao

Jason wanted a big 32-player mode, but after a year it was still just an idea on paper, because he was distracted deving everything but H2, (the more things change)

Max Hoberman begged for resources and built “the party game” we now know as H2/H3/Reach multiplayer.

>deltatemple (Cut version of Regret they had to cut a lot of geometry for performance)
https://www.youtube.com/watch?v=rLWEynZX3q0

>Halo 2 Cut Levels
https://www.halopedia.org/Cut_Halo_2_levels
>>
>>721836934
>removing the repetitiveness
>shittier
>>
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>>721832859
>quadrupling down on fucking sprint
lmao
>>
>>721837632
>>Halo was originally going to be a Mac exclusive. Steve Jobs introduced the game at MacWorld 1999
so it was always doomed to be gay shit from the very start, explains a lot
>>
>>721833770
they can't create
>>
>>721833770
To produce a prime starting point for PlayStation players when the remake launches on PS5. As blasphemous as that might sound to anyone who grew up during the 2000s who never thought the industry would move in such a way, that's the honest truth.
>>
>>721833770
What else are they supposed to do? They've proven multiple times they can't make a new Halo, so all they can do is rehash what was good before.
>>
>>721839307
They could've ported mcc and it would've sold a lot more than this ever will.
>>
>>721838106
>recording anything with anything other than obs
nonwhite detected
>>
>>721839046
thank odin they did die though, so we can watch 343 die on the vine and microkike withdraw from larping as a videogame entity
>>
>>721839081
I'm so sad that it seems that Hoberman's MH clone that was rumored to be in development with Microsoft didn't pan out. It's nice that he's been able to keep the lights on at his studio working as a AAA support auxiliary studio, but I keep hoping that his studio would finally get to have it's big break and make something original on their own. Now his studio is just owned by Swedish private equity instead.
>>
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>Sprint
How could they look at how successful Doom2016 and Eternal were without sprint and how unsuccessful Halo Infinite was then go
>Yeah but we still need COD mechanics :3
You are a super soldier in power armor.
Why would a super soldier in power armor need to lower their weapon to move slightly faster and why would they run out of breath after a few seconds of moving at max speed?
>>
I would have no problem if sprint and mantle were already included in the older games. Soldiers in a firefight need to book it sometimes.
>>
>>721840108
>Why would a super soldier in power armor need to lower their weapon to move slightly faster and why would they run out of breath after a few seconds of moving at max speed?
probably the same reason dinosaurs are bringing energy swords to a gunfight
>>
>>721835570
Phil is the one with dirt. He's been running Xbox into the ground for a decade yet they keep him around through multiple CEOs.
>>
>>721840108
Halo 1-3 are glacial as fuck, it's hard to compare them to nudoom just by virtue of lacking sprint
>>
>>721840108
Why would a super soldier in power armour be moving like the air is molasses?
>>
>>721840328
Nudoom isn't much faster than Halo, and never needed sprinting to have a fast pace.
>>
>>721840471
Nudoom is way faster than Halo 1-3.
>>
>>721840509
Not by much. Halo has always seemed so slow because the games had a 70 degree fov for a long time.
>>
>>721840509
Regardless, I think his point is that if M$ had any vision or could read the room at all whatsoever they would be trying to emulate what DOOM has done instead of every other CoD slop design philosophy, so that the series might actually get some new life and fill a niche that needs filling
>>
>>721840686
The movement speed is very apparent hopping from one to another alone, but the entire flow of nuDoom's combat is extremely frantic compared to Halo atop it. it's really no comparison.
>>
>>721840747
They don't have a vision at all. I think you should have learned that from Infinite, whose only realized vision was "an expansive cash shop with shit that was free in older games."
>>
>>721838110
fucking this. The book wasn't exactly a master class in writing but it was much better than the shitass plot of the game.
The gameplay itself was dogshit and the covenant felt way different from the rest of the series.
It's beloved by eternal summerfags that got online in 2009.
>>
>>721840108
My problem isn't sprint as a mechanic its how its implemented. Sprint is fine in Half Life 2 because it never stops you from shooting. Sprinting feels really pointless in Halo Infinite.
>>
>>721840897
Yeah I implied that in my post
>>
>>721840914
Sprinting should stop you from shooting that. That's literally the point of breaking into a sprint. You're not a stable firing platform anymore.
>>
>sprint
I don’t know why 343 want to die on this hill
>>
>>721839440
MCC couldn't even sell well on PC, people would play these games, see that Halo fans are retarded and the shitposting on the franchise would skyrocket. It's better to restart here over giving new players dated games.
>>
>>721835182
Reach was the best one though.
>>
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>>721832859
Halo (and Xbox) has been dead for like 15 years.
>>
>>721841519
Well, I wouldn't know. I'm an actual Halo fan.
>>
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>>721832859
>Halo:CE remake
>sprint mechanic
I hope someone firebombs 343 Studios.
>>
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>>721841519
Reach is proof Bungie was a hack and the only reason Halo 1-3 was any good was because FASA had them on a short leash. Game mechanics that take you out of the 3 count punch-nade-melee combat flow are bad design.
>>
>>721833739
>hybrid between a boomer

Halo was never boomer and "boomer shooter" isn't even a real genre you retarded faygo.
>>
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>>721832859
>Halo: CE
>sprinting
these hacks never learn.
>>
>>721842443
genres are a matter of public consensus and not real entities. enough people calling early (especially pre-polygon) FPS boomer shooters makes it a real genre. cope.
>>
>>721835570
It was never going to work out with M$ retarde contractors policy
>>
>>721842443
It was a hybrid, non-regenerative health, slower Quake-like gameplay, not as tanky as boomer shooters thus requiring you to not always go out and get shot too much. Two weapon limit.
>>
>halo is dead
yeah no shit



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