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>In a 2024 survey conducted by Nintendo of America following the release of Metroid Prime Remastered, the company found that a startling 92 out of 100 US players who had beaten the game admitted to using online resources such as unofficial walkthroughs and video guides at least once on their way to completing the story.[3] Youtube was the most frequently cited resource for players who found themselves aimlessly wandering in the alien world of Tallon.
>Notably, the survey found no significant difference between newcomers and series veterans when it came to their willingness to seek outside help. The market data obtained by the American subsidiary came as a surprise to the company’s executive headquarters, as in Japan the prevailing sentiment continues to be that the use of non-officially licensed guides is a form of cheating, tantamount to third party hardware modifications like the Game Genie cartridges of old.
>Though Nintendo did not go as far as to outright state that Youtube walkthroughs violated their reserved intellectual property right to supply struggling gamers with officially licensed guides, it should be noted that these videos are typically hit with monetization claims by the company. More concretely, Retro newcomer Jon Marcella who joined the studio as senior level designer(having previously worked at Santa Monica of God of War fame)[4][7] noted that Metroid Prime 4: Beyond would adopt a modern sensibility to its level design and provide struggling players with additional tools to keep the action moving, hopefully eliminating the need for struggling players to hop over to GameFAQs to figure out where to find Samus’ next power armor upgrade.
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>>722069816
it was impossible to beat blind, like most retro Nintendo games
>>
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>>722069961
>Gamecube
>retro
>>
If I'm at a point in a game where figuring out what to do is no longer fun I look it up. I play games as a pastime I'm not going to have a shitty time doing it
>>
>Talk about Nintendo game on the internet
>Get sued
>>
mutts are so unbelievably stupid compared to Brazilians. we don't have this guide culture. we just play the game. fuck mutts.
>>
>as in Japan the prevailing sentiment continues to be that the use of non-officially licensed guides is a form of cheating
Bullshit, Japan has always had guide websites akin to GameFAQs though perhaps often not as centralized, what in absolute Nintendo jewery is this
>>
>>722069816
>Retro newcomer Jon Marcella who joined the studio as senior level designer(having previously worked at Santa Monica of God of War fame)[4][7] noted that Metroid Prime 4: Beyond would adopt a modern sensibility to its level design and provide struggling players with additional tools to keep the action moving
Prime already had the objective being added to the map if you were taking too long since the original Gamecube release, if it's not just that in Beyond then I guess it may straight-up be an assist mode like Odyssey and Bananza where a line appears to tell you where to go from any room.
>>
>>722070073
Posting a fully featured guide with a walkthrough + the location to all collectibles etc is a little more than just "talking about the game"
The IP holder has the exclusive rights to produce and sell official strategy guides, this isn't a new development. Usually they'll license it to a third party company like Prima and get paid royalties from those sales. If you want to make a guide for a Nintendo game, you should make a licensing deal with them and pay them their fair share of the traffic generated.
>>
>>722069816
>Retro newcomer Jon Marcella who joined the studio as senior level designer(having previously worked at Santa Monica of God of War fame)
>>
I'm an old fossil who dislikes video walthroughs, I still rely on gamefaqs whenever possible.
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>>722070164
>mutts
You're fucking Brazilian
>>
Prime 1 is poorly designed
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>>722070005
You're 30+
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>>722070518
>GODS! WHERE IS MY ADOPTED METROID BABY?
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>>722070587
A second generation 3D console isn't retro by definition. Pretty soon you retards are going to be calling the PS3 and Xbox 360 retro
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>>722070672
Meant to quote >>722070513
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>>722070458
The operative word there is “official”. If I’m not claiming professional association or approval from Nintendo I can do whatever I want and they can go pound sand.
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>>722070458
>complete game
>tell your friends how you beat the final boss and found some secrets
>next day get hit with Nintendo lawsuit
Anyone who buys Nintendo games deserves it
>>
>Not one (1) source to back up OP's claim
Then it's simply not true.
>>
Only thing I look up is missable collectables, hate that shit but can't just ignore it because of 100% autism.
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>>722070714
That's how it works.
One day PS5 and Switch 2 will be retro.
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>>722069816
>Metroid Prime 4: Beyond would adopt a modern sensibility to its level design and provide struggling players with additional tools to keep the action moving
I'm tired, bros
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>>722070871
Wrong
Retro refers to a time period, broadly defined as games released before the 21st century. In due course someone will come up with a name to define the era were living in now, but it won't be retro
>>
>>722070714
checks date, 2005
20 years ago
yup, they're retro
>>
>>722070747
By that logic you could release an "unofficial" fan game and as long as you don't claim association with Nintendo they would have no recourse, when we have seen time and time again that's not the case
>>
> dude just blindly backtrack in one direction through 10 rooms of invisible teleporting enemies everytime you get lost, and find out you can't even progress there so go back again

No, I think not
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>>722070714
You're a retard, but definition
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>>722071194
>but definition
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>>722069816
This is why Metroid games will never be truly great Metroidvanias. The corporate mandate that everyone needs to be handheld through the whole thing runs counter to the genre's core design. Compare and contrast this to Hollow Knight and Silksong, where Team Cherry trusted the player to find their own way, and had the smarts to recognise that it's okay to make hard games that leave you alone and lost. Exploration and discovery, then getting lost and figurng out where to go, are part of the magic. The suits don't care that they're sucking it all out so the game can "reach a wider audience" and sell more copies.

It's shit like this that makes me think that Nintendo is losing it, not the fucking lawsuits. Super Metroid really was lightning in a bottle, wasn't it?
>>
>>722070458
Thank you for clearing that up, Nintendo lawyer, now please move that van out of my property
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>>722070817
this
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>>722071341
those games suck because they're tedious and boorish by design
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>>722071341
Of all the games to praise you jump on shallow knight's cock
you really have not played anything else
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Genuine question, why are GameCube snoys so afraid of Switch sequels and remakes being better than the originals? Is it because they grew up with flop-era Nintendo and don't like to admit it?
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>>722071341
> Hollowfag not talk about their obsession for 5 minute challenge: Level impossible
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>>722071745
>Remakes better than the original
You mean the Prime Remake?
Lol no.
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>>722071745
>gamecube snoy
what the fuck
do you have any idea what words you're even trying to use?
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>>722071808
Snoys like to worship the GameCube and flop-era Nintendo for the sake being contrarian toward the Switch.
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>>722069816
So this is why Prime 4 has the bike slop
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>>722071793
>snoy losing its shit over it not having a crack which somehow invalidates the entire remake
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>>722071998
The impact crater is the entire point of the Trilogy.
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>>722071745
Splatroon
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>>722071808

He's a sonyfaggot, he's trying to dilute the word snoy because it causes him physical pain to see it in text. You can ignore him.
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>>722072037
Now explain to me how that affects the gameplay. Not that a snoy like you would know much about gameplay.

>>722072056
Oh fuck off, Eric.
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>>722071926
Leave it to a switchsnoy to carry water for Nintendo’s leniency.
>only charge $40 for a lazy remaster
I bet you switchsnoys don’t even have a $80 game
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>>722072112
>Now explain to me how that affects the gameplay.
Where did I say it affected the gameplay? I never made that claim, retard.
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>>722070164
I wish you dumb Brazilian monkeys would look shit up, I'm tired of having to play with dogshit Brazilians in video games.
>>
>Based on available information, there is no evidence that Nintendo of America conducted a 2024 survey regarding walkthrough usage for Metroid Prime Remastered, and the figure of "92 out of 100 US players" is unsubstantiated. This claim appears to be fabricated.

Care to explain yourself, OP?
>>
>>722072129
>>722072110
"Switchsnoy" doesn't make sense because unlike Gamecube fanboys, Switch fans are actual Nintendo fans rather than contrarian snoys. If you're going to make a comeback term, at least make it make sense.
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>>722072275

I didn't use "switchsnoy" you samefagging retard. You did.
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>>722071793
*Demake
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>>722072275
>switchsnoy crying over the fact that Nintendo made no money because they only charged $60 for their indie-tier games
That’s rich.
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>>722072348
I don't know what level of mental gymnastics, but your attempt at painting Switch fans as snoys when Gamecubefags have been outed as them multiple times will never work.
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>>722072264
@Grok wtf? Did you actually say this?
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>>722072491
And then cubies proceed to wonder why they get called snoys when their only comeback is "no u".
>>
>>722072505
>switchsnoy’s squirming when the light is on them
Always funny to see.
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>>722069816
I had to look up what to do exactly once in the game, right after getting Spider Ball where it wants you to go back to that one tiny furnace room in the far end of Chozo Ruins. I'm pretty sure I backtracked to literally every other available spot where I could use the Spider Ball before doing this because all of them stuck out in my mind more than that unmemorable room.
>>
>game literally has an in-game hint system
How can you get lost?
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>>722072056
kek
>>
>Prime 4 is being developed by God of War devs
Sonychads keep winning
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>>722071714
>>722071782
>Using well-known examples so people know what you're talking about is BAD!
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>>722070714
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>>722069816
>hopefully eliminating the need for struggling players to hop over to GameFAQs to figure out where to find Samus’ next power armor upgrade.
most people were not looking up guides for how to get powerups, they were looking up how to get all the gate keys so they could fight the final boss without the momentum of the game coming to a complete halt. MP2 was way worse with that shit.

But no Nintendo will get the wrong idea as usual and just make MP4 braindead with constant handholding so that even a coma patient can beat the game.
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>>722070996
it’s guaranteed to be shit. it’s over
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>>722073382
>sisqo
holy shit that's an amazing reference
>>
>>722071341
> Compare and contrast this to Hollow Knight and Silksong, where Team Cherry trusted the player to find their own way, and had the smarts to recognise that it's okay to make hard games that leave you alone and lost. Exploration and discovery, then getting lost and figurng out where to go, are part of the magic.

i mean, a shit ton of people use guides even for HK fanbase (they will never admit it).
>>
>>722071341
Every room in Hollow Knight looks exactly the same so in a sense you're never lost
>>
>>722073263
> EVERYBODY HAS PLAYED HOLLOWKNIGHT
> EVERYONE LOVES IT

See, obsessed
>>
https://desuarchive.org/vr/thread/12064046/#12064234

even /vr/ is less nostalgia-brainrotted than /v/
>>
>>722072837
The hint system is way too heavy handed and will ruin your experience if you leave it on, but once you've turned it off it's easy to completely forget it even exists.
>>
>Nintendo thinks IGN walkthroughs are copyright violations
Bahahahaha
>>
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>>722073263
>>722073263
HollowSnoys once again proving that they're among the worst fanbases in video games. Thanks for proving the image.
>>
desu, I had a friend who had this game as a kid, and he never got as far as unlocking missiles or morph ball, because he just panicked the second the game expected him to use his initiative and explore. People are like that.
>>
>>722073667
>linking to your own post in a dead thread in a different board
We get it you're mad that there was a dead end
>>
>>722069816
I'm playing it right now. Whenever I wander around a bit, within 10 minutes it goes "BEEEP BEEEP BEEEP X DETECTED" and then it literally gives you an objective marker on the map.
>>
>>722073697
You can turn it off?
>>
>>722073847
I'm old enough that all my school friends were at the age when we were really into video games when the N64 came out. The vast majority of them hated Mario 64 in relation to Super Mario World because the game was confusing and they couldn't figure out where to go
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>>722069816
what does that even mean?
Nintendo were the ones selling and publishing guides and walkthroughs for their games so how's that surprising?
>>
>>722074007
well 64 does have some bullshit moments like the 5 secrets missions
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>>722069961
Game literally tells you where to go with an objective marker though.
t. beat the player's choice edition when I was 9.
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>>722074115
>secrets are... le hidden??
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If you use a guide, you didn't beat the game
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>>722069816
All they need is some way to mark missile tanks and upgrades on the map like in prime 3. Make players work for it and make it make sense in the context of the game.
>>
>>722069961
>>722074304
100% hardmode at either 13 or 14yo, however old I was when it came out.
At the end I did ask online about the location of one (1) missile expansion and I regret even that.

>>722071341
And look at the amount of seething Silksong has produced, even in threads dedicated to playing it.
Most people simply hate video games and refuse to figure things out by themselves.

>>722075067
I mean, I'd argue that if you use a guide you didn't even play the game. What's the point of just following a list of instructions?
>>
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>>722070714
Tick Tock.
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>>722075345
100% is one thing, but needing online to roll credits is pathetic.
>>
>>722069816
>the company found that a startling 92 out of 100 survey-taking US players

they always forget this very important qualifier
>>
>>722074407
It's not clear what the random number that just popped up on your screen when you pushed that block means. They needed to make it more clear that “this is one of the secrets the star name is referring to and you need to find four more”. Simply making it show 1/5 instead of just 1 would have gone a long way.
>>
>>722069816
CASUALtendo
>>
>>722075437
n64 games were called retro when they were a mere 10 years old. now a game isn't retro ever because there's next to no progress being made and we still play games from 15 years ago that get new updates and MTX
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>>722075661
bro, it's for children. figure it out.
>>
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>>722069816
The chozo artifact hunt at the end of MP1 is a slog and the invisible keys in MP2 are even worse.
>the survey found no significant difference between newcomers and series veterans when it came to their willingness to seek outside help
I am a boomer and the older I get, the less patience I have for my time being wasted and the less hang ups I have about pulling up a guide on my phone. I'll exhaust every option I can possibly think of but I'm not beating my head against a wall like I did when I was a kid.
>>
>>722069816
Hm, how do we turn this into blaming snoys?
>>
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>>722070005
go take a nap, grandpa
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>>722075767
The artifact hunt is the best part of the game. The gloves finally come off at that point, and they let you do some exploring
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Sex with balls
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>>722075784
most Gamecube faggots are snoys so it checks out.
>>
I admit that I will sometimes check for permanently missable collectibles. It can be hard to know how much like you'll like a game early on, and if I end up loving it I might want to 100% it. It sucks when I've already done something or missed something prior to that decision which makes it unable to be fully completed.
Otherwise I try to avoid any spoilers about a game until I've completed it to my satisfaction once
>>
>>722070871
>That's how it works.
It's retarded. When everything is retro, nothing is.
Pac-Man and Mario1 don't share anything in common with Death Stranding 2 and Battlefield 6. But in 20 years all of them will be "retro".

You can claim that's "how it works". But that just means the entire label is fucking useless and without worth.
If you use the term to be synonymous with simply saying "old", then why aren't you just saying "old"? Or perhaps "classic".

Retro is a more useful term when it's in reference to the primitive dawn of the medium.
>>
>>722070747
enjoy your prison cell
>>
>>722073703
Snoytendo must really hate how westerners don’t blindly suck their sick outside the tendie cult base.
>>
>>722069816
This happened to me in star wars outlaws, the game constantly gatekeeps content until you "find" the quest. Like I was already there doing it but the game didn't allow me, what am I supposed to do? Find every NPC and "listen" to their dumbass dialogue? Just let me steal shit in peace
>>
>>722069816
This sounds like made up bullshit
>>
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I can't wait to drive in an empty desert and get pestered by annoying enemies that I take out with my stupid bike attack
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>>722078678
Looks more interesting than the snoyshit originals.
>>
>>722070005
anything before half live 2 is retro
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>>722076981
>Pac-Man and Mario1 don't share anything in common with Death Stranding 2 and Battlefield 6.
Not from where you're standing. 100 years in the future, it will take an expert historian to be able to tell offhand that Pac Man is an older game using less advanced technology than Death Stranding
>>
>>722070714
no shit lol
>>
>>722070458
back in 2002 (poland) i would buy a game magazine for 4$ witch included cd with at least 1 Full game and bunch of demos
all this came witch detailed ilustrated walktrus of game on cd and of course reviews and articles of new games
entire nation was rised on pc games from magazines
>>
>>722079648
>Eastern Europeans are thieves who produce bootlegs and steal intellectual property
Color me surprised
>>
>>722076589
>admit that I will sometimes check for permanently missable collectibles. It can be hard to know how much like you'll like a game early on, and if I end up loving it I might want to 100% it.
Deranged behavior
You like a game enough that you want to 100% it, but not enough that you have to do it in a single playthrough?
>>
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Gamers have devolved over years into needing instant gratification. You can’t ever be stuck on a game. You can’t ever have to stop and think. There must always be an instant solution or the game must be dropped. I remember as a kid being stuck for hours on sections of The Legend of Zelda: Ocarina of Time without any kind of guide. Challenge yourself, gamers.
>>
>>722073516
It’s obvious half the playerbase is guidefagging just from the achievements alone. People just don’t want to use their brain or be challenged .
>>
>>722079829
If I'm already putting in 80+ hours into an rpg, or 30 or so in a collectathon I don't generally have a desire to start over, no.
>>
>>722069816
>The market data obtained by the American subsidiary came as a surprise to the company’s executive headquarters, as in Japan the prevailing sentiment continues to be that the use of non-officially licensed guides is a form of cheating, tantamount to third party hardware modifications like the Game Genie cartridges of old.
Neither of those two things are bad or illegal (outside of Japan), Nintendo heads are retarded.
>>
>>722069816
>Metroid Prime 4: Beyond would adopt a modern sensibility to its level design and provide struggling players with additional tools to keep the action moving
It's gonna be slop, isn't it?
Why is Nintendo so out of touch? Who gives a shit if people don't finish the game, you're not making a game for everyone, you're making the game that someone will like.
>>
>>722070714
If the PS2 is retro then so is the Cube.
>>
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>>722069816
There is nothing wrong with using guides.
There is nothing wrong with designing games that make you want to use a guide.
There is noting wrong with being stuck in a videogame and not using guides.
There is nothing wrong with designing a game that makes you write down notes and draw your own maps in a notebook.
Give games friction again.
>>
>>722080904
>There is nothing wrong with designing games that make you want to use a guide
There is obviously something wrong with this. Designing a game around the expectation that the player is going to look up the solution to the puzzle you present is like designing a game around the expectation the player will use a noclip hack to beeline toward the objective
>>
>>722069816
My cousin is a 4.0 GPA chemical engineer turned med student and even he admitted to me that he used a guide to get through it.
>>
Is everyone really just believing OP? Where the fuck is the source? This shit sounds made up. Fuck you.
>>
>>722081103
You design the game around the presumption that players can think and problem solve, and then accept that morons are going to use guides.
There's nothing wrong with this. In fact, it's inclusive game design. Everyone gets what they want.
>>
>>722081816
This is an eric thread.
>>
>>722081927
exactly
glad to see some /v/ bros still get it



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