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Can we hangout and gush about how good Mario Odyssey was
>>
I don't tend to gush about 3/5's, OP
still better than the Galaxmemes
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I don't know how to talk about videogames without listing the things I don't like about it
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>>722498220
Would you consider bananza odyssey 2
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>>722498714
I guess, but they play so differently I feel. I played them back to back, and I think Odyssey is afforded tighter gameplay.
>>
It was enjoyable but the overabundance of moons really detracted from the game, finale with you controlling Bowser was great, Dark Side and Darker Side not actually forcing you to utilize your full moveset was a letdown (the only interesting platforming came from user made balloon challenges because the hat throwing diving jumps just let you trivialize everything else)
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>>722498220
It's no masterpiece
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it was charming but forgettable
forced sovl
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>>722500176
It's very memorable
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>>722498220
I may not like the abundance of moons and how repetitive some of them were, but damn this game had the best movement out of any Mario game. It was the first game I genuinely speedran
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>>722498220
I'll give you a moon.
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>>722498714
No. They play too differently from each other to be considered related. The only way they are related are:
>having distinct worlds/levels with their own sets of collectibles in addition to the main collectible
>being a collectathon platformer
outside of that, they are very different
>>
>>722498220
Odyssey was basically the start of nutendo bullshit. Forced opening soul to remind you of being a kid then immediately dropped and forgotten after a few hours of play but just long enough to guarantee 9/10s and 10/10s from reviewers. Bananza basically perfected this formula, completely dead and forgotten weeks after launch despite glowing reviews.
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>722501281
>people stopped spamming threads on /v/ about it so it must be a bad shitty game
Every time
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>>722498220
>render a star
>call it a moon
>>
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>>722501360
I've been a nintendo fan since the SNES came out and even I have to admit that Bananza had less of a cultural impact than stalker 2. Let that sink in. It's pathetic.
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>>722501875
Why does a game need to make a "culteral impact", whatever that means?
Why can't a game just be fun to play?
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>>722501875
>le cultural impact
Literally who fucking cares
The game was fun, nothing else matters
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I really wish it got some dlc or a proper sequel
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>>722498714
Odyssey is Sunshine 2.
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>>722498220
I'm not really hankering to replay it right now but I love watching all the videos Smallant and his friends make on it like randomizers, hide-and-seek, taskmaster etc, makes me wish the game had multiplayer like that off the shelf.
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Idk where the switch emulator threads are but anyone know why galaxy, and possibly 2 but I haven't checked, isn't working on ryujinx? Before I updated my keys and firmware to 20.3.0, it would make it a little ways in before it crashes but now that I've updated it won't boot in at all and closes the app
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>>722502390
nigger just use dolphin
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>>722498220
The movement was stellar yeah but I wish it had a few more capless stages
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>>722501960
>>722501968
A game with no cultural impact might as well be a fidget spinner. A complete waste of time, and something that will be completely forgotten to time and never talked about again. I feel bad for the people that worked on Bananza.
>"A delayed game is eventually good, a rushed game is forever bad, but a forgotten game might as well not exist" - David Nintendo
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>>722502560
I don't wanna map the controls and shit for all the gyro crap unless it's not tedious. With this version they already have shit programed for the pro controller
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>>722502703

>A game with no "cultural impact" is a complete waste of time
You think playing a fun game is a waste of time? Why wouldn't it be, if it was "le culturaly impactful"?
Be specific.
>>
I tried playing Odyssey for the first time when I didn't know about the new Nintendo, that corporation obsessed with Minecraft to the point of crying about how they wanted to have made the game, or how they had created it before but when no one was looking, blah blah blah.
I hated the game because I plaued it as a traditional 3D Mario game. I quit after about 3 hours.
I came back years later and tried playing it again, now knowing about the new Nintendo obsessed with open world and Minecradt and shit, and I saw the game as a sandbox, just doing what I wanted without worrying too much about leaving things behind, and I found the game much more enjoyable that way.
It's a good game, but it's meant to be played in a very casual way. I can't imagine the kind of autist who plays the game with a more completionist view and still likes it.
>>
Anyone else think bowser’s fury was made from scrapped ideas for delfino dlc for odyssey
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>>722502956
>crying about how they wanted to have made the game, or how they had created it before but when no one was looking, blah blah blah.
Where did you hear this lie?
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>>722502703
>A complete waste of time
all vidya are a waste of time
retard
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What are your hopes, fears, and expectations for the next 3d mario?
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I basedgaped
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>>722503224
hopes: back to SM64/Sunshine style
fears: Odyssey 2
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>>722503079
There's an interview out there, ask chatGPT. Shigeru Miyamoto, if I'm not mistaken, says they experimented with the same concept on the N64 or something like that. And he, or another guy from Nintendo, comments that they regret that the idea for Minecraft wasn't theirs first (maybe then they would have patented everything and sued everyone later, like the Terraria devs, LOL).
>>
>>722503224
Hopes: Something novel, interesting, worth talking about
Fears (and reality): sanitized and play tested to death nutendo slop that is forgotten about 2 weeks after release like every nutendo title made the last decade.
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>>722503350
>No source
Then I don't belive your lies. Simple as.
>A-a-ask chatGPT.
I did, it said there is no such interview or statement from Nintendo.
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>>722498220
One of the worst games I had the misfortune of playing.
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>>722503224
Hopes: the art is of good quality and all stylized, something like a version of the original Yoshi's Island, but all in 3D
Fear 1: the art will be semi-realistic like Odyssey, full of different styles clashing
Fear 2: open world
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>Can we hangout and gush about how good Bing Bing Wahoo was
>>
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>>722503416
>>
>>722503350
>ask chatGPT
I really don't see what the point of you making up this lie is. When you post shit like this on reddit, journalists will literally believe it and pick it up.
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>>722503816
Link to the interview or I don't believe your lies.
Should be easy for you now.
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>>722501960
It's the zoomer mentality, they see videogames (and all other media) as a social ticket to hang out with fellow zoomies to talk about zoomer things like waifus.
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>>722502390
the game is brand new, the emulators aren't going to cut it
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>>722503894
>>722503818
Lol, what are you doing, anon?
Shigeru Miyamoto just said that he thinks they (Nintendo) should have made Minecraft. Why are you so upset about it?

https://www.nintendolife.com/news/2016/12/shigeru_miyamoto_thinks_nintendo_should_have_made_minecraft
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>>722503224
I hope it's open world
I fear it's not open world
I expect an open world
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722503578
>snoygger does not understand the concept of discussing fun videogames
Sad! Many such cases.
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>>722504019
nope nope nope, you said nintendo was crying about how they came up with minecraft first but regrets not actually making it.
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722504110
A sensible adult doesn't discuss how fun it is to still play with toys made for toddlers.
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>>722504662
so true, bestie
mature adults only play mature adult games for mature adult gamers, like The Last Of Us 2 Remastered™ !
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722504662
You're not an adult if you concern yourself with what adults can or can not do.
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>>722503224
Just no Unreal Engine, please
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>>722505014
Nintendo doesn't use slop like that.
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722504868
So like all politicians, then? Got it.
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>>722498714
it feels more like a yoshi's island situation, except bananaza isn't even a quarter as engaging
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>>722505542
yes, most politicians are fucking faggot manchildren.
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Oddysey would be a 10/10 if it had the level design of galaxy, I can see it with the capless stages but the overall thing feels relatively aimless with so many moons
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>>722505014
Has nintendo ever used unreal
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>>722506252
Galaxy had shit level design
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>>722498945
>the hat throwing diving jumps just let you trivialize everything else
Someone gets it. Everyone praises the hat throw diving jumps, but I think it was a huge mistake.
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>>722506561
nah
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did Galaxy even have level design
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Bananza is so much fucking fun it's unreal
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>>722507573
No
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>>722506862
yah
it was way too linear
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>>722509146
Somehow even more linear than most 3d world levels and the amount of them that are just spherical planets makes them boring
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>>722508391
>Bananza is so much fucking fun it's unreal
Just because you keep saying it doesn't make it true Dunkey. No one cares about Bananza. Already forgotten.
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>>722509289
Honestly galaxy feels like the beta version of 3D Land / World in terms of level design. 3D World just did linear 3d levels so much better.
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>>722508391
I can’t wait to get my switch 2 so I can play it
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Balloon world is really fun up until you keep getting fed balloons from assholes that clip through walls to place balloons. Then it's lame.
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>>722511549
Honestly wish bananza had balloon world as a mode
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>>722501504
Kek
>>
Galaxy 3 with bowser’s fury’s gameplay, yes or no
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>>722498714
Yes and No.
It clearly shares the same design philosophy and structure, but the main gimmicks really do so much to distinguish these games since they aren't just superficial add-ons to the gameplay but deeply interwoven into the game
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>>722506462
Pikmin 4 runs on UE4
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>>722502956
Mario Odyssey is a game that is very much designed with a mindset where you set your own benchmark for when you had your fill. I enjoyed going for completion a lot (outside of coin grinding which is MUCH more fun with balloon hunt though) but there is no reason whatsoever to go for completion before you even finished the game with how most worlds are left in an "unfinished" state beforehand and you even get the extra objectives in post game.
On top of that, you don't even need close to all moons to reach the point where the game considers your journey "complete" so if you just randomly go back to each world and hunt a few moons, odds are you'll have no struggle getting enough of them for the final level.
Ultimately after that its up to you if you enjoy the game enough to seek them all out or not.
>>
Great game, had loads of fun, 10/10 for me
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>>722503224
I basically want a more compact and condensed Odyssey. My favorite worlds are Wooded Kingdom and Lost Kingdom because both have nice vertical level design with dense platforming and no huge plain empty spaces.
Halve the count of main objectives and throw in some other collectibles for the minor challenges and hidden nooks and crannies. Allow stuff to be skippable but don't make it as braindead as "Just dig through the ground lmao" like in Bananza. Skipping the challenge in and of itself should be a fun challenge
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>>722498220
I remember buying it around the Xmas it came out. Hadn't played Nintendo since the Wii and had a smile on my face the whole time, brought me back to childhood and happy times.
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>>722498220
my favorite 3d mario game after sunshine
for some reason i could never get into the galaxy series
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>>722513289
No more galaxy shit. I'd rather they do a full on 3D World with bowser's fury's seamlessness.
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>>722514984
Hot take, i think Bowsers Furys open world was really boring.
Bowsers Fury was fun enough, but all the open world elements just made it less fun and nothing it did made me want a full open world game more vs big open areas a-la Odyssey
>just a big ocean with random level islands
>the levels were really designed for one objective and just have you retread the course with some extra condition for most successive moons
>have to sit on your ass and wait for bowser to break blocks to get a good portion of the moons
>the ocean background makes environments samey

It was still quite fun overall, but i'm fine with it being this smaller side game and don't care about seeing a full game in that style
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>>722503262
>back to SM64/Sunshine style
That's unironically what Nintendo thought Odyssey was lol
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>>722515793
i always disliked this graphic because it implies a strict divide between the two styles instead of it being a continuous transition whehre Sunshine already was halfway to Galaxy with most objectives being mission specific and Galaxy still had some open ended level structure with multiple missions per world vs Galaxy 2 mostly being a gauntlet of levels
>>
>>722515793
The more I think about it, the harder it is to group 3d marios outside of explicit sequels like 3d land/3d world or galaxy 1/galaxy 2
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Bring back specific Stars that make you exit the level when you collect them. Makes the levels feel more meaningful.
>>
Bump
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>>722514142
Oh cool
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>>722509972
True
>>
No odyssey dlc was a missed opportunity
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>>722498220
Odyssey was hugely disappointing. Moons just aren't satisfying to collect. The game was like an FU to long time Mario fans.
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>>722520603
Nice bait
>>
Odyssey should’ve have more rep in the spinoffs
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>>722504357
>nope nope nope, you said nintendo was crying about how they came up with minecraft first but regrets not actually making it.
He said both actually.
>>crying about how they wanted to have made the game, or how they had created it before but when no one was looking, blah blah blah.
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>>722521143
>bait
I'm dead serious. Worst 3D Mario of all time. Worst collectathon of all time. I'd rather play fucking Bubsy 3D.
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>>722503256
Pauline is hot
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Galaxy or odyssey?
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>>722523767
Odyssey without question. Galaxy is boring. The movement is terrible, and a huge chunk of the game is just watching Mario fly in completely scripted sequences.
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This is why no-one is able to make a normal thread about anything Nintendo, it turns to shit almost instantly.
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What’s your favorite kingdom
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>>722524959
Metro for sure, Wooded Seaside and Mushroom are also really good
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>>722525207
Honestly, metro feels almost out of place in odyssey with how unique it is and how much it’s marketed compared to the rest of odyssey
>>
Did anyone else expect peach to be an unlockable character when seeing her different outfits and the fact that she had tiara
>>
>>
>>722505969
Why?
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>>722504019
I wonder how many indie games they think about that way
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>>722501875
>cultural impact
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>super mario odyssey
>donkey kong bananza
Will epd ever make a pauline game to complete the trinity?
>>
h-hello?
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>>722530936
Hi
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>>722529056
I really hope so but I’m not sure what it would even be like
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>gush
Ok. Odyssey is one of the best games I've ever played. Reminded me of being a kid playing Super Mario 64 for the first time and just being blown away. I had thought vidya was dead until this game recaptured the lost magic.
>>
Seaside kingdom is underrated, really reminds me of jolly roger bay
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>>722522158
>He said both actually.
So that means anon is still correct to call out his bullshit.
>>
Bump
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>>722533051
exact same
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>>722498220
>>
It's funny how all Bananza had to do was not make the main collectible necessary for progression and suddenly everyone stopped repeating the Joseph Anderson complaint of moons being Korok Seeds and being devalued because they're too abundant. And yet by making bananas not matter for progression, they technically hold even LESS value than Moons. You can do a 0 banana run of Bananza, but you need 124 moons to finish Odyssey's story. So the problem was never with the main collectible being devalued.
>>
>>722535759
Kek
>>
>>722535510
I was entranced from the very beginning. So many games these days have that same shiny plastic-y look, but it makes a big difference in immersion to have materials actually look like the thing they're supposed to be. Having Bonneton look like it's actually black felt draped in fog makes it feel like something out of a fairytale. Great way to start the game.
>>
>>722533539
No, it's just a deflection. Like getting hung up on a spelling mistake
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>>722536581
Yeah, I don’t know how I feel about the way bananas work in bananza
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>>722498220
>2017
>Mario Odyssey, which just came out the other week, was 8 years ago
>>
>>722538806
Based on what I've seen from speedruns, Bananza's progression is based on physically reaching certain points and defeating bosses to advance to the next layer. You can still collect bananas in the same way you collect moons, they're just not tied to progression. Instead, they're tied to adding and upgrading skills, none of which are technically required.

The most boring parts of Bananza speedruns are the falling sections between worlds since they're almost like unskippable cutscenes that you can barely optimize.
>>
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>>722522850
Wrong Pauline.
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>>722539360
Not sure what made them think those falling sections were a good idea
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>>722498220
Why does SM64 Mario look like he has PBR-looking plastic on him?
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>>722508391
It is, I played through Bananza back to back with my first (original) RE4 replay in years and even having no difficulty finding games I like from recent years it was still the most I'd enjoyed myself in a long time
I've been thinking a lot lately with the proliferation of internet access/social media etc. about how people would do well to realise how much more enjoyable it is to play even subpar games than to just talk/think about them (which a worryingly high proportion of them prioritise instead) but the feeling's obviously amplified when the games are as good as those
>>
>>722536581
>everyone stopped repeating the Joseph Anderson complaint of moons being Korok Seeds and being devalued
I was under the impression (considering he made an entire separate video about it) that the complaint was principally about how much time is spent in the animation when you collect them, which surely them being optional would resolve
>>
>>722541827
Moons are worse than korok seeds. There's no worse collectible in any video game. Fucking blue coins in Mario Sunshine are more impactful to collect.



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