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File: Starfuuuuxs(and frens).png (1.03 MB, 950x845)
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>we will (probably) never get another StarFox game as good as Assault
>or at all for that matter
God I fucking hate Nintendo so much it's unreal.
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assault was trash anyways
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>furshit series is forgotten and left to rot
and nothing of value was lost
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>>722550138
Nigger take. Explain yourself, African man!
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>>722550234
Sonic and Klonoa threads infest the board all the time. I'm not even a furry, let me have this anonsan!
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>>722550138
fpbp
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Assault had the best OST thoughbeit
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>>722550138
Assault was a pretty decent game, although nowhere near as good as 64.
I'm probably one of the few people who actually enjoyed the on foot sections however; over the shoulder run-and-gun combat just makes sense for Starfox (sounds more logical than worse Zelda combat anyway). It's a pretty natural evolutionary step from 64s on foot multi-player mode. Of course now the mechanics around combat feel like a complete package rather than what was essentially a prototype for what could be.
This all being said though, I feel like the on-foot segments were fairly underrated for what they were. Gunning down enemies flying above you is an incredibly tedious and clunky task that it barely feels worth the hassel, that mowing down enemies on your level hardly feels like a worthy challenge. I wish future SF entries continued to build upon what Assault set forth, but what can ya do?
The on rails R-Wing gameplay was painfully mediocre though. I mean, it's perfectly serviceable if nothing else, but I'd expect something much better from the Ace Combat devs.
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The might not be a big budget Star Fox game for some time, but it's not like Nintendo has forgotten the series. There 4 different Star Fox characters in Smash for one thing. Hopefully they'll make a smaller game at some point to build up more of a modern fanbase and if that's successful maybe they'd do something bigger after that.
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>a franchise with only two good games
Holy fuck and I thought sonic fags were pathetic
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>>722552242
Agreed on all counts, except "nowhere near as good as 64." 64 is an incredibly polished experience and a remarkable little gem of a game, but it is small in scope. The series couldn't continue just doing more of the same. Assault is rougher to be sure, but it's also a bigger game. In the places where they overlap like the on rail shooting you can say 64 did it better sure, but since Assault does more different things I don't think you can say 64 is directly better.

Building on Assault would be a good direction to take the series, things like Ratchet & Clank have shown that style of on foot combat can successfully support a series and Star Fox has the space combat to set it apart from those kind of series as well.
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Katina Outpost... home...
https://youtu.be/Wfi0dWAsXdE?si=DFvhposP7rSQ_pzE
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>>722552593
You're probably right. I only say 64 is a better game because (like you pointed out) it's overall a much more consistent experince from beginning to end. I greatly respect Assaults attempts to push the franchise into new directions, and I believe said steps were good, predictable and expected, but they simply didn't have enough time truly flesh out the many avenues the game was going for. In isolation (ignoring the games ambitions) I still feel Assault ends up being an above average game all around. Not exactly succeeding at anything in particular, but doing it all confidently all the same. I can absolutely understand why someone would claim Assault is their favorite entry in the series.
I do seriously believe that they should have made an online multi-player mode for the on-foot combat sections though. Coming from a guy who avoids online multi-player experiences, it makes so much sense to tweak the engine with online combat in mind. It obviously wouldn't have been on the level of popularity that Halo 2 was at (which is most likely why they didn't even bother) but introducing a global aspect to Assault could have greatly elevated the title. If things played out right, the Starfox franchise could have been in a much different state than it's currently at now (perhaps a better one).
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>>722553386
Agreed! Halo is an interesting comparison because of its on foot mutliplayer combat with vehicles. Star Fox Assault's multiplayer is very similar, with more of a focus on aerial vehicles. Combining that with the space combat could have could have let Star Fox carve out more of a niche for itself.
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>>722550420
whose getting the best head?
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>>722553660
Now that I'm thinking about this, Command should have been the prime opportune moment to integrate online on-ground combat. They wouldn't even had to integrate such gameplay within the main campaign; they could have specifically developed it for my hypothetical multi-player mode. If anything, designating on-ground combat to multiplayer only could have given the devs room to improve the flaws Assaults mechanics brought. Of course, this would mean they'd need to work with the DSs feeble limitations, but if the system was capable of running a first-person Metroid game, I feel as if a Haloesc multi-player component could have worked wonders.
And the DS was so successful too. Imagine how many potential fans Nintendo could have attracted. Think about how big Pokémon and Mario Kart was with kids. Even the local 2 player minigames Mario 64 DS and NewSMB had were really popular when I was a kid.
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>Oh you rike those games? Well fuck you
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>>722554354
Clealry Peppy. Fox is a close second. Falco and Slippy look like they're getting their dicks ripped off.
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>>722554527
i mean its justified since hes talking to like 50 people instead of a few hundred thousands
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>>722554354
Not Slippy
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Kid Icarus Uprisings online is what I image Starfoxs online would look like desu.
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>>722554527
Is Miyamoto even sentient anymore?
Everytime Nintendo pulls him out of his Bing Bing wahoo jail, he looks more and more senile. Age has not treated this man kindly.
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Do the Finnish really?
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Krystal Ball
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>>722557526
I would kneel, but i know some fag here is trying their damndest to change it as i type so i wont
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>>722557715
So what IS the sexual appeal of turning someone into a ball?
(I'm serious, why do people have this fetish).
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>>722550068
>got this game as a kid and loved it
>spellbound by the campaign
>hundreds of hours of splitscreen multiplayer with my sister
>Nintendo Power says the game is "like pouring gasoline on your pancakes" and shits on it relentlessly
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>>722557526
There was a second Krystal there last time I checked
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They should've given this series to a western developer. What did the Japanese accomplish with this series after 64 besides turning Fox into a cuck?
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>>722558439
I never saw that one. Did anyone save it?
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>>722558463
>besides turning Fox into a cuck?
....wha?
When did that happen?
>They should've given this series to a western developer.
Starfox has kind of always been a collaboration between Western and Eastern devs. I wouldn't outright give the IP to a western subscidery because it's important to keep a franchises original cultural influences, but it's clear that Nintendo isn't able to produce anything of worth with this series on their own. I mean, they didn't even bother developing Assault in house. They instead opted to throw the project on Namco's lap. And Zero was co-developed by Platinum (of all devs). I personally don't mind a western StarFox entry, but that of course comes with it's own host of issues specific to western games. Best case scenario, we get a Metroid Prime moment.
Ideally though, it would be a collaboration between both American and/or Europeans and Japanese developers to create something true to the franchises roots.
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>>722558410
It's odd how many people disliked Assault. I don't think it's a masterpiece or anything, but it was fuck ton better than Adventures was.
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>>722557526
>>722558439
>>722560371
Old photo, here's the current image
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>>722552242
>but I'd expect something much better from the Ace Combat devs.
>The initial press release gave the game a tentative release date of April 2003, while also claiming that it was being developed by the same employees who worked on Ace Combat 2 at Namco;[4][8] neither of these came to pass, with the game receiving multiple delays until 2005 and also being produced and directed by other Namco staff members outside of the Ace Combat development team, particularly those that worked on the Klonoa series, such as Tsuyoshi Kobayashi and Toshiyuki Nakanishi.[7]
Did not know this but also I see it's not true. We really deserve more influence from that series, however.
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>>722561201
>would
Literally me.
>>
To be fair, most SF fans just want 64 ad nauseum until the end of time and Shiggy Motorola is more than happy to provide since any attempt to change the formula was met with revulsion
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>>722561201
>could draw something neat or leave it to someone with talent
>instead paint tranny/gay flags everywhere to simply take up space
why
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https://www.youtube.com/watch?v=BhDB9XlO2Zg
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>>722561985
>and Shiggy Motorola is more than happy to provide
not only Shaggy Motorboat hasn't provided anything in over a decade, of the last three times he provided, two were the 64 formula, with gimmicks (3D, WiiU gyro aim)
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>>722562238
Fuck, this games soundtrack was god-tier.
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>>722562216
Worst part is that if a poor soul were to rightfully draw over the tranny/fag flags, Reddit would get incredibly uppity about it.
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>>722561458
Wow. I was always told the AC guys worked on Assault. Which made how milk toast the on rail segments were incredibly irritating. Definitely changes some thing knowing who actually worked on the game. Love Klonoa and all, but this definitely seemed like the wrong move.
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>series known for its space dogfighting
>"Let's add a bunch of shitty on-foot missions!"
WHY
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https://www.youtube.com/watch?v=902orxfARkg
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>>722550068
>>or at all for that matter
I disagree. Star Fox is one of Miyamoto's babies. It never stays down forever.
After Zero, Miyamoto said in an interview that he always wished Star Fox and Pikmin were more popular and that he'd put more energy into them both in the future.
Since then, Pikmin has seen a complete revival. P3 Deluxe became the best selling Pikmin game, then 1+2 Remastered, then P4 became the best selling Pikmin game, plus a mobile game and a statement from Nintendo that fans won't have to wait long for P5.
I genuinely believe Star Fox will get its next big chance in the next few years. I know Miyamoto has taken a back seat from games to be more involved in the movies and parks Nintendo has going on, but he is still somewhat involved in games. He'll get a new Star Fox game going.
I just pray he's learned his lessons from past entries and makes an actual Star Fox game instead of a Star Fox branded tech demo again. I think the JoyCon mouse controls would be great, they just need to keep it OPTIONAL and not mandated, like what Metroid Prime 4 is doing.
>>we will (probably) never get another StarFox game as good as Assault
Don't lose hope. When Donkey Kong 64 released it was pretty mixed, and DK never went back to the 3D Adventure style again. Until Bananza.
Bananza revisited a gameplay formula from DK's past and breathed new life into it. And it's been a pretty big success.
So the idea of Star Fox revisiting Assault's gameplay formula and breathing new life into it is certainly not impossible. Especially considering one of Zero's biggest criticisms was it just sticking to SF64's formula too closely.
And if they can bring back King K. Rool, they can bring back Krystal, too.
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>>722566187
>I genuinely believe Star Fox will get its next big chance in the next few years.
Nintendo Switch Sports had Starfox-related stuff found in the files, so it might be as early as next year.
https://tcrf.net/Nintendo_Switch_Sports#Unused_Logic_AI_Nodes
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>>722564172
Cause they can be fun. It's important to have both, of course.
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>>722550068
Yeah, sucks the Star Fox series is mostly just going to be Smash Bros characters, stages, and music for the rest of their days at this point. I get why it's gotten to this point (low sales and all), but I'm still sad to see the series end like this when I think there's a good bit that could be done to save it.
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>>722561201
These are amazing but why the FUCK is there so little good krystal art
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>>722566391
>Star Fox is always used to test new hardware
>Star Fox code found in Switch Sports
>Star Fox software trademarked alongside the Princess Peach game
>Star Fox trademark filed in Brazil for clothing items
Something is happening with Star Fox, that's for sure.
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Star Fox bros...
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>>722558289
It's hot as fuck
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>>722568860
Seek help
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Here is my Star Fox game concept.
>Plot
Star Fox is returning to the Lylat System
While they were away, Andross returned and has taken over most of Lylat
Star Fox now has to go from region to region of the Lylat System and liberate it from Andross's control
>Gameplay
Work off of a map similar to Star Fox 2 and Hyrule Warriors Age of Calamity
Map is divided into regions, each with their own main missions and side-missions
Completing missions in the region gradually frees it from Andross's control
Each region has a companion character associated with it (Like Bill in the region with Katina)
>Missions
All main missions are Arwing-focused, with on-rails and all-range segments
Side missions have more variety, like the Landmaster, on-foot like Sin and Punishment, wing riding, etc.
Completing missions earns you currency you can use for upgrading ships and pilots
>Pilots
Every mission you can select which character you want to play as
Fox, Falco, Peppy, and Slippy all unlocked from the start
Characters have their own skill trees and special abilities, like Starlink: Battle for Atlas
Complete all missions and side-missions in a region to unlock that region's companion character
Unlock enemies like the Star Wolf crew in the post-game missions
Freely replay missions with upgrades and characters that you wouldn't normally have
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>>722570831
>Somehow, Andross has returned
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>>722570231
Oh yeah? Well I'd like to help you get the hell out of here. Heeheehee!
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>>722550068
While I'm sad that you're probably right, I'm also happy, considering how awful zero was.
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>>722558289
Don't judge anon. Just let them have their thing and leave them alone. We can jack off to something even worse
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>>722571068
So story-wise, the game would take place after Star Fox Zero.
In Star Fox Zero, when you fight Andross, you fight a mechanical robot. So it makes sense that he may still be alive somewhere.
Starlink: Battle for Atlas takes place "a few weeks" after Zero. This is when the Star Fox team leaves Lylat to hunt down Wolf.
But Wolf leaving Lylat was actually a diversion to remove Star Fox so Andross could spring a surprise attack on Lylat.
When Star Fox returns, they find Lylat mostly conquered already and are ambushed upon their arrival.

I would leave the exact events of Starlink ambiguous so fans can freely consider the game canon or non-canon.
All that would be true was Star Fox leaving Lylat to hunt down Wolf. What they did outside of Lylat wouldn't be directly addressed.
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>>722550068
I fucking love the audio compression in this game



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