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Have you ever given up on a game because it was too hard?
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>>722552905
Yes
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>>722552905
I dropped sekiro on the runback to the final boss, not that the runback is hard. Game just puts you through the same area with different enemies like 5 times I just said fuck it this is lazy design doing nothing but wasting my time I don't even care to beat it cause they didn't care to make it good. Nice tech demo though
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>>722552905
If something is hard I beat it until I finish. It doesn't matter where. I have finished in porta potties and even airplane lavatories.
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>>722552905
Imagine a precision platformer, only it's also fast, there are enemies that introduce RNG to everything and some sections require consumable items that you don't recover if you reload the game.
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>>722552905
I quit Nioh 2 mid-playthrough, it was taking too many tries on bosses.
I can say that, imo, most games are a slog by the late game. So I totally understand those who quit or use cheat engine.
For example, I'm not playing silksong for some time yet, because I predict that it's too brutal for no good reason.
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Yes, Jump King. I don't have enough patience.
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>>722553130
the final boss of Sekiro literally doesn't have a runback
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>>722552905
Yes I've dropped Etrian Odyssey 1-2 a few times
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>>722553104
ganbatte anon
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>>722553130
You haven't even beaten Genichiro have you
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>>722552905
Adventure Time: Explore the dungeon because I don't know
The difficulty whiplash between level being piss easy and bosses being hard certainly didn't help
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>>722553104
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>>722553421
>>722553498
Actually you're right I was thinking of the optional one that's some big monster flying around a huge arena you can do before the final boss but yeah. Straight up insulting lack of design on that game
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>>722554113
Nah you're just a retard if you couldn't even distinguish the out of the way optional boss from the story one
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The true ending of Nine Sols adds an extra phase to the final boss and I just was never good enough to beat it after hours upon hours of countless nights of attempts. I got burnt out and moved on.
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>>722552905
Never.
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>>722554183
It's been a while since I played it and frankly the game is entirely forgettable
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>>722554258
Everyone point and laugh at this faggot! HAHAHAHA!
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I didnt drop it completely but I beat RE3R on Inferno and missed the best ranking by 1 second (if you've played it on Inferno you know the final boss is absolute bullshit) so I installed a trainer and redid it with god mode on. So I gave up on beating it legit.
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>>722552905
it wasnt really "too hard" i just didnt give remotely enough of a fuck to learn what Kojima's LSD taking ass wanted me to.
Death Stranding MULE enemy, and their wallhacking encampments can go fuck themselves along with Kojima. Uninstalled that shit so fast his head spun.
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>>722553130
I beat Sekiro on the bad end halfway through but did what you did for dark souls, I hated the boss runbacks the whole time but it finally made me give up on the final boss
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>>722553257
>some sections require consumable items

git gud
also if you actually play super cloudbuilt instead pf cloudbuilt, GOAT
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I got to undead core on my 3 hp cave story playthrough and gave up on it. I didn't even spend that much time on it, but grew tired of it and figured I'd get back to it later. Never did.
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>>722557867
christcucks try not to push their ideology onto others for 5 seconds challenge (impossible)
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>>722557867
would be more believable if god published the wicked, instead of letting them rape children and then get rewarded for it
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>>722552905
Never done that because of difficulty but dropped quite a few because I just wasn't feeling it, vibes base quitting.
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granted I was like 5 years old but I would get stuck and frustrated at LEGO STAR WARS platforming sections, puzzle sections, and the podrace.

I think I wasn't even developed enough to be good at video games
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>>722553878
Kaiji is a republicans wet dream. No shit someone who is forced to work 12 hours in a mine will not be thinking about saving money. I also like the implication that the people with money are the ones who work the hardest as if most of them were not just born into lives where they trip into money.
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>>722552905
Wings of vi, I played it on a shit laptop and couldn't get past some platforming section because the keyboard didn't register half the inputs
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>>722555465
Oddly enough I stuck with dark souls to the end, that area where it's pitch black with the big skeleton dogs nearly filtered me though. Souls just has so much more going for it aura and aesthetic wise. It's more upfront about being a gauntlet to overcome and that's weaved into the narrative, whereas sekiro just kinda made me say fuck off with its difficulty cause there's nothing else going for it
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>>722558669
I beat all of the Souls games and none of them took me less than 100 hours. I suck at those games and I spent 85% of my time frustrated as shit (at myself) but it was the satisfaction of finally beating a boss or the excitement of exploring a new area that kept me going.
I am never playing that trilogy ever again but it was absolutely worth it.
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>>722552905
Sure if the hard is not fun
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>>722558507
>commie cope
lmao
>No shit someone who is forced to work 12 hours in a mine will not be thinking about saving money.
That is literally the core of immigrant mentality. They came to build a future for their children so they work their asses off in order to save up.
Only people born in a country that doesn't even have real poverty think having a shit job is an excuse to give up on saving.
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>>722552905
depends on how rewarding the skill is
like if doing better made me hype and feel alive, I'd go for it
but I cbf if it's just relief for not fucking up again
t. hates rts games because they're hard
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>>722552905
When I was a kid I given up on lego chess because I couldn't accept that the game wants me to LOSE to progress in a match against the indian (feather) chieftain.
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>durr I feel sad better vanalize my town's property with some ugly ass writing
Zero sympathy for these people, this faggot deserves everything coming his way.
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>>722552905
If you exclude Jump King then no.
Fuck Jump King.
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Sekiro. I had fun with an ogre but that boss on a horse felt like bullshit, I died really fast, and runback was a chore so aI dropped the game. Ultimately I was just not having fun. Also to fight with a general miniboss I had to kill all his low level friends, another bs part
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>>722561608
Ok i'll make a deal with you:

You stop taking away half of what i earn in taxes without me asking you to in order to fund these half assed, overfunded and overpaid projects and i stop vandalising them.
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>>722553134
Extremely underrated post
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>>722554113
That doesn't exist either. You never played Sekiro you fucking fraud. There is no "big flying monster" in sekiro. Nothing in sekiro flys.
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>>722552905
Amiga version of:
Bart vs the Space Mutants

Stupidly hard. 1 hit kills. pixel perfect jumps needed.
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>>722552905
yeah it's why i dropped armored core V on the third mission
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>>722563858
Fuck that game so hard. It was bullshit.
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>>722553104
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>>722558507
You could fuck around, but it's almost guaranteed nothing good will happen and you'll be stuck in poverty.
Or you could work hard (hard doesn't only mean physical, it could be studying, networking, kissing ass, etc). It's unlikely but there's a chance a good opportunity may arise.
You only have one life. Are you really going to waste it?
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>>722552905
I gave up on developing my game. Spent 3-4 years on it. Learned a lot about gamedev but nothing ever close to a finished game. I would have needed like 15 more years. I know programming but nothing about art, animation, story, etc.
Realized I'm too old (30+) to enjoy playing games anymore anyways. So I dropped it. Felt bad but also such a relief.
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fuckin ninja gaiden. even with save states I couldn't beat the final boss. what the fuck were they thinking with that horse shit?
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>>722552905
A literally who game called Inferno climber thoroughly filtered me.

I can have my kicks at ARPGs and action games people consider hard like Nioh, Elden Ring, Ninja Gaiden, old God of War games, Monster Hunter, DMC, Dark Souls etc at the highest difficulties even, but inferno climber just fucking humbled me, it took all my pride and shoved it up my ass, I will never recover.
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>>722552905
Too hard? Not that I can think of, but maybe once or twice when I was younger.
The wrong type of difficulty? Many such cases. Fromslop, for example, is designed around misleading the player and forcing rote memorization that disregards any illusion of the games' earlier RPG aspects in favour of forcing specific, precise sequences of button presses. If I wanted that, I would've loaded up a rhythm game, and not an action "RPG".
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>>722564338
What was your game about anyway?
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>>722552905
yea i gave up on the original dwarf fortress because i couldnt get used to the ASCII look AND all the mechanics at the same time.
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>>722565483
Sekiro clone but cute middle/highschool girls (all ages, 0% lewd). Planned for a drama romance story.
I got the basics of a prototype combat down.
But art, animation, story writing, dialogue writing, etc were literally completely out of my reach. It would've looked like shit. I know programming well, but I can't do anything else.
More importantly, I realized I don't even like Sekiro. My previous "dream game" was Sekiro mixed with non-sexualized cute girls (think Nobeta without the official art). But I realized I don't like that anymore.
If you were to ask me what my "dream game" is now, I'd say a game where you just watch a drama romance, like an anime. That or a narrative game like Detroit Become Human except with no branching paths, decisions, or QTE... that'd just make it like an anime.
So basically what I'm trying to say is I can't really enjoy games anymore as I am too old now (30+).
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>>722553348
>I'm not playing silksong for some time yet, because I predict that it's too brutal for no good reason.
You're right. Silksong is BS in form of a game
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>>722552905
No but I have given up on a game because I was too hard.
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>>722552905
Fairly hard? No.
But i havr given up on games i deem unfair. If they require a stupid multi hour grind, have broken mechanics such as bugs, or a game that reads my inputs.
I quit Anthem due to the shitty qiest grind before the final mission.
I quit iwbtg because i did not feel it worth my time memorizing it.
I quit fortune summoners due to input reading.

More often than not if i drop a game its from boredum.
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>>722552905
>I wish I had tried
t. the photographer
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>>722552905
I gave up on Battle Brothers. I have an autism that forces me to play on the hardest difficulty and on ironman in these games. BB was just too punishing. Pick one wrong fight that you have no way of knowing without savescumming and you instantly lose everything.
I just couldnt progress in that game without savescumming.
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>>722552905
Halo 2 legendary is the only game (specifically playing on that difficulty) I refused to continue playing. I like a challenge and it's fun to overcome the highest difficulty in certain games. But there's a point where the entire game's mechanics just don't work anymore. For example melee is a satisfying part of Halo and is viable on Halo 1 and Halo 3's legendary difficulty for killing enemies. On Halo 2 however you can melee a shieldless elite like 5 times and nothing happens. That alone made me stop playing. You're not playing Halo 2 anymore at that point so why bother.
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Yes.
The very moment I stop enjoying a game I drop it immediately.
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Jurassic Park 3 Island Attack



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