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>game has unskippable cutscenes
>>
Same
Never finished DX Mankind Divided because Jean-François decided I really HAVE to watch them walking after very first mission. Apparently, letting the player to walk is too much freedom and would take away from their vision
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>>722555375
Same, I hate larian games for this.
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>>722555556
there's no cutscenes in larian games
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>>722555527
it's worse when it's Japanese games, because jap storytelling is incredibly juvenile and basic.
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>>722555375
As one of those autist/madmen that watch videos and listen to podcasts at 2-4x speed (built up over time) I thought a nice middle ground for this might be that if the developer was using the playing cutscene to hide loading assets for the next section, holding the skip cutscene button for a second would play out the rest of the cutscene at double speed

I feel like the user would still get the same feeling of "skipping" past the cutscene, while still loading in the background.
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>Game uses Unreal Engine
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>>722555375
I like that musou games have the option to disable all cutscene so it just loads the stages/whatever.
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>>722555375
Motherfucker Mike is that you?
>>
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>>722555375



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