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I don't really "get" the old LoZ games. I played Ocarina and fell off of it, I finished and liked Wind Waker, fell off of Twilight Princess.

wind waker was the only one that really hit the feeling of exploration for me in a big way and everything else about these games feels unremarkable. what's the secret sauce that makes people like them so much to the point of seething eternally about BOTW?
>>
they have double or triple the exploration content as botw

botw is a fine game for what it is, it has a lot of freedom even if its not actually a good dungeon crawler, or combat game. it has puzzles sure, but a lot of the time the solutions are hyper obvious because its all localized in the same 3 rooms

ocarina has way more dungeons, way more enemies, way more items that offer way more solutions to puzzles and combat, way more quests that take you to way more locations, because the game isnt 99% empty open world, you can actually have a quest to run from lake hyrule to death mountain peak on foot with a timer.



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