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JUST
>>
>do nothing
>get downvoted
No wonder why every dev feels the compulsion to constantly fuck with their games, lest ADHD players get uppity.
>>
>>722600228
>do nothing but release paid DLC and introduce new bugs
>>
I decided to buy this, but the game looks very similar to WH2. I was planning on starting with a Blessed Dread exodus into Ulthuan campaign but I don't see what's new about the game.
>>
>>722600338
Most of the paid DLC did fine though.

The big issue is largely fundamental gameplay problems that can't be fixed without solving ballooning technical debt and fundamentally poor but player popular choices.
>>
>>722600338
ye as they've always done for decades. nothing new
>>
>>722600120
What's the latest crashout?
>>
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>>722600120
CA's incompetence and laziness just keeps on baffling me all these years, and they can't possibly use Join the ACK as an excuse at this point. SEGA really needs to whip these Bongs into shape. Fine your engine is a rickety piece of shit long past the point of overhaul, but at least don't accidentally turn off the fucking AI for half of the factions and then take forever to fix it.
>>
>>722600338
real problem is ca clearly has no one left who can wrangle the engine so they can't fix or even tangibly change anything
>>
>>722600554
>always done for decades
Since Empire, really, which not-coincidentally was also the start of the rot in this franchise.
>>
Which was the last version to roll back to before the Lizardman AI was ruined? 6.2.2?
>>
>>722600228
>>722600605
They tried to update Tomb Kings and Lizardmen. They completely broke the AI for both and neither race functions when played by the AI. I think the anger is finally boiling over because it's obvious CA doesn't really give a shit about this game anymore and have put every resource they have on whatever they will announce later this year.
>>
>>722600819
They were always like that though.

Medieval 2 is inexcusably lazy if you actually look at the code. They somehow took a game as flawed as Rome 1 and made it worse.
>>
>>722600871
Difference being Empire received about a year of active patch support. With time issues just accumulated and compounded.
>>
So what the big dlc broke the game again and people have to wait on fixes, is that the big upset?
>>
>>722600985
Considering the fact that they were a bunch of Australian sports game developers who had CAUK's spaghetti code dumped into their laps without so much as a "good luck", I think they did pretty well.
>>
>Over the last few weeks when responding to questions on this topic, we had originally planned to publish the fix as part of 7.0. Now that the investigations have been completed and we are almost there with a fix, it makes sense to decouple it from 7.0 to get it out as quickly as we can.

So what's the problem? Fucking whiny bitches. They're fixing it as fast as they can.
>>
>>722600120
JUST give me Total War 40K and we're good
>>
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>>722600228
>Break fundamental gameplay functionality
>"Wait for the next patch for us to fix it, you dumb consoomers"
>Get downvoted
>>
>>722601017
They just forked all the fixes into Napoleon in the end, which I still think was a mistake. Napoleon is a better, more functional game than Empire, but Empire has the better conceit for its campaign and that's like 95% of the appeal of a Total War game.
>>
>>722600964
Yeah and whenever they make a glaring mistake like this it takes them absolutely FOREVER to do anything about it, and sometimes literally forever because people just suck it up and don't raise enough hell to make them get off their asses.
>>
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>>722600120
>chinks: mixed
>rest of the world: very/mostly positive
why are they like that?
>>
>>722601058
>dlc
A patch. Made it so ligger and tkang AI do nothing.
>>722601186
Based. Wish more devs had balls like this.
Revert to older version or take a break. As much as I like to shit on devs, this one is easy. Revert or have a break from the game.
>>
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>>722601208
>mfw those unfixed issues in Shogun 2 like wrong unit stats and ammo capacity
>>
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>>722600228
>release DLC
>accidentally break the game
>"dont worry guys, we'll fix it when we drop the next DLC in around 8 months"
>>
>>722601105
They've been taking over a month by this point to fix an issue as simple as the AI of some factions being essentially turned off. And it still isn't fixed, they're just promising they will (because people finally got pissed enough to review bomb since nothing else worked).
>>
>>722601105
It makes me wonder if they're even testing these patches, though.
>>
>>722601196
The campaign of Empire is fundamentally broken on a design level though. From France being one province, to America and India being totally pointless.
>>
>>722601356
>doesn't even play the game
>>
>>722601414
No dev/studio tests games anymore, anon. Why would they? The playerbase does it for them. This is well known in 'big' games for years and years like Path of Exile. Even the normo/casual retards (that make up 99% of said playerbase) routinely express such and they just accept it. They are the testers.
>>
Warhammer 3 is filled with problems but unironically: The Old World mod Map is so fucking cool it's beyond believe.
>>
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>>722600605
Was supposed to be a small update to Lizardmen and Tomb Kings;
>Lizardmen factions that have mechanics to spawn in Blessed units now gain double the Spawning Sequence from performing actions compared to the 6.3 release.
>All Lizardmen factions have a method of increasing the capacity of Blessed Spawning units.
>Tomb King factions can now begin researching technologies from Turn 1, even on Legendary difficulty.

Instead they raped the AI into the ground and now neither race will do anything, simply sit in their one city while not even recruiting.
On top of that there's an even older bug that for some reason never got any real attention where some factions will at random during a campaign just turtle all of their armies around their capital and not do anything for the rest of the game. Don't know when that bug was introduced but I can swear it happened to me in my Arbaal campaign like 6 months ago.
>>
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>>722601356
They didn't even release a dlc. This was just the interim patch until they finish ToT
>>
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>add new confederation mechanics for Tomb Kings
>break their AI while at it so they all die before you can use it
>>
>>722601610
>Instead they raped the AI into the ground and now neither race will do anything, simply sit in their one city while not even recruiting.
Which is funny since half the factions are like this in general since the AI is super fucked.
But only now people are bitching about it.
>>
>>722601186
I mean as long as they're on top of it and fixing it that's all that matters. We can go to an older version or play something else in the meantime.

As long as it doesn't take half a year.
>>
>>722601414
Imagine replaying the same game like ten times every signle time a change is made to the game or a bug is discovered. It can't be done. Better to just let the stupid buyers playtest it while paying you for it.
>>
bros... maybe i should just buy the 1st game
surely that one's not broken...
>>
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>>722600228
I was in a thread like this yesterday. Multiple people reported issues of AI leaders/vassals just hanging around cities or refusing to commit to orders. I can understand the hate if you got braindead AI when this is like the 15th TOTAL WAR game at this point.
>>
>>722600120
>NOOOOO MY E CELEBBBB
>MYY EEECEELLLEBBBBBBB
>TWWEEEETERINOOOOO ON X-ERINO
>AAAAAAHHHH HES QUIITTTT9OJNMNMG THE GAMG
>>
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>>722601712
>>break their AI while at it so they all die before you can use it

But they're already dead?
>>
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>>722601712
Don't worry, just take 30 turns of raiding and stacking public order penalties to hopefully restore them through rebellion. Working as intended))))
>>
>>722601918
You alright, anon? Stroke finally got you.
>>
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So anyway, Elspeth is my favorite sub-faction. BOOM BANG, wheeee!
>>
>>722601798
Yeah the AI is always broken. Its never not been broken. Even when it works certain factions will just die. When is the last time you ever saw the Beastmen AI accomplish anything? The WoC AI doesn't know how to recruit anything except RoR and warhounds.
>>
>>722601814
They specifically said the next major patch (i.e. whatever the next DLC is), not a hotfix. I think they've changed their tune after getting backlash, but it was pretty on-brand for CA.
>>
>>722600120
Praise Volound.
Shogun 2 was the last good TW game.
CA is zombie company that cannot create a good game anymore.
>>
>>722601418
Of course the devs don't play the game.
>>
THIS ONE'S FOR LEGEND
>>
>>722600605
They fucked up with coding for the AI of Lizardmen and Tomb Kings. They're like the average CA employee now, brain dead.
>>
>>722602076
Beastmen AI is broken on purpose because it would be ass cancer worse than the ratniggers to play against.
>>
>>722601610
Remember in warhammer 2 when one faction would take over the entire fucking map? I just don't see that happening ever in 3.
>>
>>722600505
I had that mindset and didn't buy WH3 until long after release and a massive sale.
I now find it hard to go back to WH2.
>>
>>722602106
>Shogun 2
>Good
Lol.

>>722602296
God, imagine if they actually designed the factions as more than just power fantasies for the player.
>>
>Alarielle mod taken down until the DLC
Damn
>>
90% of factions just hug their capital with 5 armies.

Why are redditors pretending its only Liggers or TKs that are broken?
>>
>>722602373
Great. But what's actually different about the two games?
>>
>>722601356
Alright shitto let me explain this to you.
>they put out a regular update
>breaks AI
>say they wont fix it until after the next dlc (late october)
>game is basically unplayable for any faction that interacts with the broken ones in any way
>>
The poor intern, he's trying his best.
>>
>>722602378
>God, imagine if they actually designed the factions as more than just power fantasies for the player.
Gameplay? In my auto-resolve simulator? No thanks
>>
>>722602408
That's an entirely different bug anon. Those factions at least recruit shit. The latest fuck up prevents them from even killing their starting minor faction.
>>
Skaven are the best race and I am tired of pretending they're not
>>
>>722600120
now post active players you coward
>>
>>722602420
The map is WAY better. Not perfect, but compared to the fucking trashfire that is the mortal empires campaign it's superior.

They also added the last few factions, added two new ones, fixed Warriors of Chaos, and allowed you to play Orcs without shooting yourself.
>>
>>722602408
They literally do nothing. They don't move, they don't recruit, they just sit there to get gobbled up by the player or the nearest major faction that isn't braindead.
>>
>>722600228
>retard who doesn't follow the game
>dogshit opinion anyway
>>
>>722602452
Is there a technical reason to not release hotfixes for shit like this? Some games can release multiple patches per day. CA can't even seem to do one per month.
>>
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creative assembly haven't made a good game since shogun 2
>>
>>722602615
Enough about you, though, anon.
>>
>>722602527
Skaven, Warriors of Chaos, and Vampire counts are the best armies in both tabbletop and Total war and it's not even close.
>>
Wamhamfags ruined Total War. They just had to fork piles and piles of cash over when the community was finally raking CA over the coals with their Empire and later Rome II debacle. Fuck Warhammerfags in their fucking corpococksucking mouths.
>>
>>722601105
>majority of the factions no longer have functioning AI and just sit at there capitals
If your game is unplayable for a month with no fix in sight, yeah I think people can rightfully tell others
>the game is unplayable do not buy it.
>>
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>>722602597
The "review bombing" is primarily due to some eceleb shittery. Some have given up and "quit!". Ignorable as the eceleb faggots and their communities, as usual. Go back to an older patch pre-AI fuckery or leave for a while. It's a non-issue.
>>
>>722602625
Probably because the WH3 "team" is like 5 people out of their Bulgaria office.
>>
>>722602669
VCs are absolute ass in TWWH3 man what are you talking about? They haven't had any updates in forever and are so god damn boring to play.
>>
>>722602753
Delusional histoid cunt per usual. Hyenas fucked CA and by extension TW a lot. TW was always a janky fucked-up mess. "muh warhammer" has never held water. Typical pearl-clutching histoid cocksucker whom memory-holes Hyenas.
>>
>>722602753
Lol. Rome2 was a fucking disaster and was the end of historical tw.
We will never get a new better engine that runs great while looking decent.
>>
If I remember even the big community fix mod says they can't fix everything ai related
>>
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>>722602940
You'll get UE5 and you'll like it
>>
>>722600120
Sigh. What did those dumbass motherfuckers do this time?
>>
>>722602940
>>722602919
Wamham drones breathed life to CA when actual TWfans were telling them their shit is broken. You are the tourists of the franchise and because of your cocksucking, CA thought they can get away with it. Well look at what we have now, you fucking deserve every bad shit for every dollar you forked over for this company.
>>
>>722602845
VC is fine. Bit outdated but still strong enough mechanically to be fun.
>>
>>722601903
Unironically I miss Archaeon's big invasion in 1. I've seen him only once in 3 when I played Tamurkhan and helped him out a bit. Every other campaign he just gets mugged off by somebody and dies.
>>
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>>722601610
>some factions will at random during a campaign just turtle all of their armies around their capital and not do anything for the rest of the game
Deal breaker for me. This is where I just end the campaign because fuck this. You can unfuck it by baiting them into attacking and retreating but why the fuck would I?
>>
>>722603126
Funny how TW2's end-game crisis BTFOs all of those in TW3.
>>
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>>722602625
>Is there a technical reason to not release hotfixes for shit like this?
No, nothing is stopping them, CA just don't give a shit anymore. They're most likely focusing everything on their upcoming games while trying to simply keep TWW3 somewhat afloat. I do wonder what their endgame with this is? They've burnt every bridge with the historicalfags and now they're burning the fantasyfag bridges. Who exactly is going to be left to buy their next game?
>>
>>722603076
I bet you bought rome 2 and Shitilla you hypocrite.
>>
>>722603158
>2024
Jesus Christ anon.
>>
>>722603226
The 40kfags are the next in line to cough up cash because they get to see CAPTAIN BLUEBERRY that's collecting dust in their shelf in a Total War game.
>>
>>722602527
>>722602669
The rat-people? That's kind of dumb.
>>
>>722603176
>End Game Crisis in Wh1/2: Chaos spawns stacks on your borders and invades you
>End Game Crisis in Wh3: 6 Million Dwarfs respawn in the territories you already conquered
All they have to do is make it not feel so video gamey and spawn people outside your borders
>>
>>722603126
Archaeon in TW 1 works because the entire game is build around him. You see this very well in TW2 where even just changing one or two variables causes any threat he provides to just instantly evaporate.

The real problem is that Total War needs to stop pretending they are a sandbox. Players want the fucking thing to be a scripted shonen anime. Where they beat the strong dude only to fight against a new even stronger dude.
>>
>>722603226
There's just nothing to make big money from TW3 that wouldn't require massive effort on their end with dubious returns. Dogs of War aside factions are basically done unless you go into OC territory like Nippon or Araby.
>>
>>722600228
Happened for Risk of Rain 2 because Gearbox took over and released a shitty update that broke everything.
>>
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Rogue pirates disembark and try to attack your garrisoned Black Arks. This has never been fixed.
>>
>>722603246
I'd rather take Rome II than literally every "attempt" they have had for another historical game that isn't just "Warhammer but worse". The designs that Wamham fags shat money out for literally brainrotted CA into thinking that's the formula they should be doing things and laid off anybody else that didn't want to.
>>
>>722603076
Don't be mean to Warhammer Fantasy fans.
They've gone through a lot.
>>
>>722603363
>The real problem is that Total War needs to stop pretending they are a sandbox. Players want the fucking thing to be a scripted shonen anime. Where they beat the strong dude only to fight against a new even stronger dude.
This may be the simplest summary of why I no longer care for Total War. Introduction of legendary heroes and tying factions to them has been disastrous.
>>
>>722603474
They didn't have to go to my favourite game franchise and ruin it too. I fucking spit on them.
>>
>>722600228
>break the game
>do nothing
>people get upset
But please, continue to lick the asshole of the billion dollar corporation.
>>
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>>722602845
They're ridiculously strong as they can spam out essentially free armies in the shape of zombies and skeleton warriors. After that you just need a necromancer and a single mortis engine and now you can just wear any army down. But I agree that they suck to play as since that is the only thing you can do with them.
>>
>>722603560
Revert back to previous patch. Damn, all back to normal. You are genuinely fucked in the head.
>>
>>722603619
Which patch? 6.3.0?
>>
>>722603394
Jesus christ that's terrifying
>>
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Speaking of bugs that will never be fixed, I absolutely loathe this one, and yes, it is fixed by a single mod, and yet again, why the hell do we have to install bug fixes?
>>
>>722603507
Nah, it was always a problem. Every attempt at either making a genuine hard endgame has failed because players don't want internal politics or an AI that actually knows how to play the game.

Granted, Realm Divide was trash but the concept at least was solid and should just be a core part of how the game is played.
>>
legendbros....
>>
>>722603654
For me the most egregious, and am pretty it isn't fixed by mods, is the siege gate ones. The one where half your unit is trapped behind a door which closed on them or simply refuse to hit an opened one. The siege ((rework)) has been useless and I did not care for the ass ladders
>>
>>722602625
Small indie studio lost SEGA 6 quadrillion dollars by developing a game absolutely nobody wanted and cancelled before launch despite having a fully functional product already finished.
>>
Reminder that someone actually designed the realm of chaos campaign thinking it would be fun. Instead of giving armies deployables like in previous games we got moba towers instead.

Also every tower looks the exact same because they couldn't bother making variants based on race.
>>
>>722603654
Which one 'fixes' this? It better not be some shit like 'routing units take damage over time'
>>722603803
I use a cheat that disables sieges and then another that buffs garrisons. I've shilled such on /twg/ a bit and it's great seeing other anons join and agree it's a huge improvement. Much more enjoyable. The siege "rework" looks worthless.
>>
>>722600120
>>722600338
Been the same shit since Wood elves in WH1. Surprised it took this long for warhammer faggots to stop disliking the slop
>>
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>another review bomb event
>check inside
Every time.
>>
>>722603893
>Reminder that someone actually designed the realm of chaos campaign thinking it would be fun.
Khorne and Nurgle realm are fucking fantastic and actually do the thing that Vortex got wrong: They set up fun battles that you can't easily cheese. One stack, one enemy stack, a lot of cool magical spells, perfect.

The main problem is that Tzeentch and Slaanesh are fucking awful and the race doesn't give you enough options to recover.
>>
>>722603738
I think the solution is to stick to the short campaign because the early game is always the most fun.
Even in Shogun 2 by the time real divide triggers you are probably outside Kyoto with 2 armies already.
>>
>>722604028
So what triggered them this time?
>>
>>722602665
you got owned, faggot LMFAO
>>
>>722604072
>I think the solution is to stick to the short campaign because the early game is always the most fun.
Except it turns out people don't like short campaigns. They tried them in TWH1.
>>
>>722603917
>Which one 'fixes' this?
Run 'Em Down - Units Actually Damage Routing Units
It literally just fixes the bug where they stop attacking the routing blob inside their unit.
It's, by all intents and purposes, just a bug fix. It's fairly popular too. 1st page in the top rated in the workshop.
>>
>>722603917
I use the fort map one or simply disable forts too. The "sensical garrison" gets in the way of some auto resolves. I don't wanna fight EVERY siege
>>
>>722603363
>play VC in 1
>fight the empire really badly, we're about equal in size
>Archaeon shows up and starts fucking up both of us
>get Karl to sign a peace treaty
>then he wants to ally up
>destroy Archaeon's apocalypse army and even get a battle where Vlad and Karl fights together
I loved that shit. Too bad I had to kill them after to actually win the campaign.
>>
>>722604072
>I think the solution is to stick to the short campaign because the early game is always the most fun.
They sort of tried that with a lot of short campaigns and it turns out everybody hates that as well. CA is awful but Total War fans are fucking retarded if you look at what they actually want.

>We want short campaigns on large maps where the AI offers a fight but not in a way where they could actually win the game.
>>
>>722604175
That's their problem then.
If they want to paint maps so bad they should try Grand Strategy or 4X instead.
>>
>>722604259
It's cool. Though it is a shame Vampire count never seems to get off the ground when I play Empire and it's not uncommon for the Empire to just get but rushed by random hordes early on.

The weird thing about Total War Warhammer 1 is that it's insanely scripted. Dwarves and Orcs basically have no diplomacy, the map is largely set up in a way where only a few possible start positions are possible, the entire game largely resolves around a big mid game threat. You really have no freedom whatsoever and outside of the AI fucking up most campaigns are basically identical. Still fun though.
>>
>>722602650
>nigger who never played attila posting shitty opinions

smdh
>>
>>722604596
Such a shame most disliked Attila because it didn't let them paint maps. It had legitimate problems like keeping weakened Mongol stacks was better than actually killing them outright, for example.
>>
>>722604179
>Run 'Em Down
Fuck no and that author is a chronic shit-posting trannoid.
>rated 3 out of 5
>most popular
lmao you're the hole, aren't you. Legit' garbage mod.
>>
>>722604754
Attila was a great game if you get over it's horrible performance. It actually tried to be a simulator and failed horribly as a result.
>>
>>722600605
Cucks finally realized WH3 is spaghetti code and was just a plan to milk the playerbase without really paying atention to it.
Since Chaos Dwarves DLC (included) has been like that, only idiots took up the lies after Shadows of Change fiasco and that corpo talk with "we´re listening".

Talented people already left the company time ago.
>>
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>>722604754
They had a chance to create a great game using it as blueprint for Thrones of Britannia, only to fuck it up horribly.
>>
>>722604462
Oh yeah. Really good times getting into a war with Thorgrim, and all I can do with his settlements is sack or raze them, then march my beaten up army further into the mountains to try and do some more damage. Insane that Norsca was considered a great faction just because they could actually occupy everything.
Still, way before that, it was kind of fun to turn the entire empire + Sylvania into a smoking ruin because you knew there weren't anyone around that could resettle them.
>>
>>722605078
>Talented people
Never worked in the game industry.

The issue with Total War is technical debt.
>>
>Trusting CA
You are retarded for doing so and you deserce whatever happened.
>>
>>722605078
The most talented people at the company all work in the marketing department because they have never made a bad trailer.
>>
>>722605117
Thrones had a lot of good ideas though.
>>
isnt it just sofia working on warhammer 3 now while CA is off fucking around on the new games?
>>
>>722605145
Dwarves are uniquely horrible when playing as vampires because there is fuck and all you can really do about them and your mechanics actively discourage long campaigns in enemy territories. Also the badlands is just this huge fuck off block of provinces without even something like the Grey Mountains around to provide you some kind of base.
>>
>>722605237
All of Throne's best ideas were executed in that one mod where you manage the classes of medieval society. Shield Wall or whatever it was called.
>>
>>722605242
pretty much. they're supposed to start sharing news on the new game in december or some shit.
>>
Just came back to the game after a while, did they nerf the vampire counts? I swear that vlad had alot more that be could do in terms of empire-dynamics
>>
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>>722604835
>>rated 3 out of 5
In your shizo mind palace? Sort by most popular of all time. First page, 5 stars.
>chronic shit-posting trannoid.
I am not autistic enough to actually monitor Steam Workshop posts, so I wouldn't know or care. It works. I don't care who made it, nor do I care enough to even check if you are just sperging out at the author due to your own tism.
>>
>>722605357
I just paid the dwarves magic funny money and traded them a settlement to get them to fuck off forever. It's not even worth dealing with them until you can doomstack them into dust.
>>
When TW40k becomes a reality, all of these whiny faggots that have quit will come gushing back and forget everything prior.
>>
>>722605506
Wtf anon. You can't just NOT take part of cancel culture like that. Either you're with us or you're part of the problem. The guy that made that mod is problematic
>>
>>722605529
GW fans are fucking drones, what do you even expect from such sycophants.
>>
>>722605506
Based common sense enjoyer
>>
>literally just chinks reviewbombing
>/v/ finds a way to say it because the game is shit
What is wrong with you people?
>>
I’m just playing Divide et Impera while I wait for Warhammer to get unfucked.
>>
>>722605529
Don't be so sure.
The 40K community has been going through drama of their own for years now.
A lot of largest 40K channels are either gone or have rebranded too because GW has gotten progressively more litigious over time.
All the dedicated 40K channels that remain are on GW's leash and will simp for female space marines and shit.
>>
>>722605365
I don't know that one, frankly. Sounds cool though.
>>
>>722604028
Look at recent reviews not overall
>>722600120 and post results
>>
>>722605745
He's not being a common sense enjoyer, he's gameplay agnostic. These are usually the type of people who bury their head in the sand for whatever state the industry or even the game itself is in because they will always just talk about 'just the gameplay' as if video games are not sum of its many parts.
>>
>>722605967
Why did GW work so hard to get rid of their free advertising?
>>
>>722605952
You might as well wait for Empire to get unfucked OH WAIT
>>
>>722606069
How do you do that and see languages? I didn't see how you can see recent + languages.
>>722605890
It's primarily due to eceleb. Read the reviews and the general discussion.
>you made x content parasite leave, I'm uninstalling!
Pathetic of them.
>>
>>722606173
Fuck off, Legend is not a content parasite.
>>
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>>722605967
>A lot of largest 40K channels are either gone or have rebranded too because GW has gotten progressively more litigious over time.
>tfw we lost TTS because GW is run by cunts
And now it's been years since I have bought anything from them.
>>
>>722606073
Dude it's a mod. Take your cancel culture and shove it up your ass.
>>
>Alien Isolation 2 doomed
CA should be liquidated
>>
>legendoftotalwar quits TW
>parasite community rage reviews hit
never not funny seeing retards review bomb shit for their eceleb
>>
>>722606348
No need for a sequel
>>
>>722606092
No idea. Probably trying to clean up their image to be like Disney or something.
The fact that Blackrock owns like a fifth of the company might have something to do with it.
Nevertheless, it doesn't seem smart to shrink your outreach as 3D printers become more accessible.
Than again, I'm just a pleb so what do I know?
>>722606249
Hunter the Parenting is better anyways.
Now if only there were good WoD games...
>>
>>722601903
1 is the best of the trilogy, no map bloat, no retarded mechanics, no meme factions like pirates and china, just fantasy strategy kino
>>
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>>
ahem
ahem
tink
tink
as has been known, the team they have on warhammer 3 for like the past 2 years is their backyard shed team that hadnt even made dlc before
>>
>>722606570
> no meme factions
The game would be objectively better if you removed Beastmen.

Also Orks are nigh unplayable and Norsca exists.
>>
>>722606436
No need for like half of the first game either.
That game was 10 hours too long.
>>
I bought my current GPU to play WH3 and for over a year I'm barely even interested in booting it up.
>>
>>722602085
Honestly both sound get blame here.

CA for making a crappy inter-patch that breaks stuff
And people that go too hard when it happens.

Devil's Advocate: I don't think it's ever any dev's intention for a patch to break the game on purpose, and they'll know and hear right away if problems arise, and yes thanks to a vocal player base.

But some people go way too hard on the negative when it happens, or straight up lashing out. I get the frustration, but I don't think screaming or review bombs are going to make it go any faster. Or at least, not fast AND working as intended.

But that's just a nuanced opinion.
>>
>>722606559
Do their minis still make the bulk of their income? That seems bizarre to me unless I'm vastly underestimating how popular they are. I figured all the various media would be worth more.
>>
>>722600120
>>722600964
>>722601610
Huh, I got this shit for 15 bux from a key reseller the day before it went on sale for 15 bux, I use creamapi to access all the dlc and I'm getting bodied as kislev in the chaos campaign. I had no idea it was this broken. I'm using an AI mod because TW AI has been ass since I played Rome as a kid. I played all of them except NAPOOPAN because my PC couldn't run it at the time, then Shogun came out and was dicks, then I played Shogun 2 and it was broken in the usual ways. I've not touched the warhammer ones because I knew they would be broken but the most people complained about with 3 was the 500$ worth of dlc to get the complete game, so I thought it'd be fine to try now
>>
>>722606249
Let's not kid ourselves. TTS was getting too fanficy and the author saw an easy way out
>>
>>722606570
>warhammer 1 chaos
I'm good at least warhammer 3 chaos is fun and not a shitty bolt on DLC faction.
>>
im slightly upset that the highelf dlc is being shoved off to the interns over at sofia.
>>
>>722606350
the review bomb is due to AI being broken last patch and no sign that it will be fixed until DLC comes out in 4 weeks
>>
>>722606715
If you keep pushing broken code CONSISTENTLY, it's malicious at that point rather than from ignorance or anything from a a place of good faith..
>>
>>722606715
It worked for helldivers2. The devs were actively ruining the game because they were balancing shit based off of bugged mechanics and glitches making weapons one shot the hardest enemy. Combined with the sony fiasco banning most the world from playing and enough was enough.
>>
>>722606570
>no retarded mechanics

what about not being able to colonize half of the settlements?
>>
>>722606751
Use the kislevite warriors as your army backbone. Discard the snow leopard. Ice magic like heart of winter is op af.
>>
>>722606725
Tabletop stuff is still most of their income.
Licensed media is a growing business for them but it's basically an ad for their core business.
They shit on their biggest fans and make more money as a result.
My hope is that there is a breaking point.
>>
I don't want fancy animations or magical bullshit, I just want morale to fucking work like a TOTAL WAR GAME IN A TOTAL WAR GAME
>>
legendoftotalwar (not) here
brining you another disaster steam page
>>
>>722606840
If that was true, how come it didn't start until a week after the update?
Coincidently the exact same day some youtuber stopped doing youtube.
>>
>>722607114
This might not be salvageable, Legend. Can't cheese our way out of this one.
>>
>GW game
>aggressively monetized more than usual
>pump out endless DLC
>everyone already used to fundamentally broken, underpowered or OP additions
>new DLC breaks the game itself
In their greed they dug too deep
>>
>>722607114
What did this guy even do that people liked? The few videos I have seen of him has always just been him using the cheesiest doomstacks possible, and nothing else.
>>
>>722607214
>another clueless faggot who says "DLC breaks the game"
How many of you retards are there ganna be? It isn't DLC, it's a patch. It's obvious half of the retards here don't play the game. You're just attracted to potential anger and ragebait.
>>
>>722607214
People should've stopped them well before it got to this state. This is on Warhammer fags.
>>
>>722606895
have you played helldivers recently? balance is still off, we still have bugs, PSN lock was only removed a few months ago.

the only thing that really came out of that is now the devs only release new content every few months instead of every month.
>>
>>722601323
>faction supposed to have the second best ninja agents amongst all clans
>their stats are fucked and instead they are the worst ninja agents in the whole game
>this was never fixed
>>
>>722607060
The breaking point will hit when they realize how many people are willing to into 3d printing and how many places hosting their tabletop allow said printed models because GW has burned their customers and distributors hard enough very few places expect you to actually buy GW's official models.

Give it time for games to catch up, outside of fringe groups you're a faggot enabling faggotry if you're buying officially licensed minis.
>>
>>722607286
He's the largest voice in the TW community that consistently gets into flame wars in Reddit. He likes figuring out exploits but he also has a masterclass grip in the game, both of which he uses to help people's 'doomed' saves.
>>
>>722607060
>They shit on their biggest fans and make more money as a result.
They won't because the tabbletop side of things is honestly doing fine.

>Old world is somehow actually being supported.
>rules issues aside both 40K and AoS have very dedicated fanbases with a ton of popular model releases.
>Games like bloodbowl, Necromunda, Legion Imperialis, and Warhammer Underworld are all properly supported.

They mostly shit on secondaries and people who come from more historical wargaming side of things.
>>
>>722607286
He plays TW on legendary which most people can't do and want to see how to do, high level play (relatively speaking) is the most basic vidya content there is and should sell itself.
>>
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this is my face when i just play warhamer 2
>>
>>722605117
those portraits looks retarded as fuck.
>>
>>722600120
so should I just play warhammer 2 instead?
>>
>>722607454
If that was actually going to happen, people would have jumped ship to Historical or "Other" Warhammer editions long ago.

3D printing is a issue but right now it's being kept in check by the fact that wargaming groups are rare outside of big cities.
>>
>>722607526
It's based on the Bayeux Tapestry
>>
>>722607305
Tomb Kings is my favorite to play for absurdly huge shock trooper squads late game and now I can't even play their campaign without going out of my way to avoid literal lobotomized AI I've ALWAYS immediately fought in my runs. The king is now looking at fighting Scarbrand and the vampires or accepting a busted growth rate by taking over neighboring tomb kings.
>>
>>722606350
>legendoftotalwar quits TW
lol, total Volound victory
He's a retarded commie, but he knows TW like no other.
>>
>>722600538
>fundamentally poor but player popular choices.
Such as?
>>
>>722607193
threads on reddit basically said to review bomb like 5 days ago, when did the youtuber quit? or maybe he quit because of the shitty patch. It wasn't clear that CA would leave the game like this until early last week
>>
>>722607585
It's already happening. Not a single place in my city that "requires" official and legal models enforce it anymore. CreamAPI is an answer to the frustration the gaming side has felt.
>>
>>722607647
Volound and Legend have already squashed their beef. If anything CA is rejoicing their biggest critic abandoned the game.
>>
>>722607615
I don't care. They look goofy as fuck. They didn't use pottery or coins to rapresent emperors in rome 1.
>>
>>722607835
It's because CA actually got their local historians and some independent sources to work in the game. I think even Lindybeige got invited in to see the game despite not playing video games and not knowing exactly what he was doing.
>>
>>722607734
The focus on big """""""""Sandbox"""""""""" maps mostly. As well as the lack of internal politics, or anything that can actually cost you territory after the mid game, and factions and gameplay mechanics being designed entirely with the question of "Is this fun for the player to play" and not "Can the AI play this".
>>
>>722607763
Most cities barely have a wargaming club that isn't just "My local game workshop".
>>
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>>722607760
First little thing is reddit.
The big one is youtuber fanboys.
>>
>>722600120
The right to discuss the game is a privilege, not an entitlement you earn by playing it
>>
Med2 is still the best Total War game with the best mods. How and why they don't just replicate that with some added bells and whistles for other games is beyond me.
>>
>>722601221
how does your post make any sense?
where is the mostly negative coming from then?
>>
>>722608151
Nigga I've got freedom of speech.
>>
>>722608002
Always felt out of touch with never really loving the giant sandbox map all that much.

Most fun campaign I have had in 3 was with a lewd mod that added lots of small quests and goals with some story along the way.
>>
>>722608258
The anon you're replying to thinks it's just chinks review bombing the game.
>>
>>722608258
It is written
>recent reviews: mostly negative
>english reviews: mostly positive
>>
>niggers that don't play are running defense for a gamebreaking update
At least I can join lobbies where the desert gets left alone and emerge from the sands to rape sooner.

>>722608076
>game store
>no not vidya
>tabletop room

>community College
>implying no tabletop nerds organizing once a week

>'cool' hobby store
>usually has airsoft nerds
>tabletop area
>entire battlemaps with terrains and structures
Maybe I'm lucky. The shops used to enforce the official only rule to push sales and probably 10 years back stopped.
>>
>>722608326
>with a lewd mod
Go play a Paradox game, what you want is more suited for that kind of thing.
>>
>>722608258
much like CA with coding their games, frogniggers don't think before they post
>>
>>722600985
But those are still two of their best games. Only Shogun 2 and (never finished) Three Kingdoms could be argued to be better.
>>
>>722608412
Fuck no. Watching paint dry sounds like more fun than playing their games.
>>
>>722601221
Only time they get to speak out against authority.
>>
>>722600819
Reminder that ca unironically HATES the fans and often leaves bugs in out of spite.
>>
>>722600120
wait, what the fuck happened this time around?
>>
>>722608404
The biggest downside here in Canada, I won't say what province is that virtually all the people who play in hobby shops and university clubs are fucking spergs and/or elitefags that won't shut the fuck up on why their army is better. I'm not for fagging these groups up with 'inclusiveness' but come the fuck on.
>>
>>722600120
>check negative reviews
>most of them are ziggers butthurt that they aren't allowed to play the game
kek why are they like this?
>>
>>722608290
It's a reference to ca Bartholomew or something during the shadow of changes fiasco
>>
>>722608542
Youtuber stops doing boring videos
Fanboys riot.
>>
>>722608523
The fuck are you doing with a lewd mod then?
>>
>>722608542
devs broke game again
big content creator quit
shills run damage control
>>
>>722608612
Call him a nigga then
>>
>>722608652
Ah, I forgot how they only work for this one companies games and nothing else. My bad.
>>
>>722607368
It's funny that r/helldivers is sucking the devs off while r/helldivers2 is trying to bite their dick
>>
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>>722608184
>that screenshot
urges to remove kebab rising...
>>
>>722608802
Don't get fucking sarcastic with me
>>
>>722608326
I kind of like the Old World Map for being so stupidly massive that everything at least feels like a huge task. Like unifying the Empire in vanilla Warhammer is this tiny struggle. In the Old world even just unifying the Reikland involves dealing with Skaven and greenskin tribes that all own multiple cities.

99% of the map is just filler though that doesn't do much other than take up turn times.
>>
>>722608835
basedbs literally aided turks against christians
https://en.wikipedia.org/wiki/Fall_of_Constantinople
>>
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>>722601610
>Don't know when that bug was introduced but I can swear it happened to me in my Arbaal campaign like 6 months ago.

The passive AI was introduced in the Shadows of Change patch (4.0) more than two years ago. I know because I have a couple screenshots from around that time that I took to show my friends and ask them what the hell was happening.
>>
>>722608506
I find them nigh unplayable due to the godawful AI and the very, VERY poor decision of switching to an 3d map. Rome 2, Atilia, and even Napoleon are all way more playable despite having their own huge list of flaws.

Medieval 1 and Shogun 1 with better battles would frankly be a superior game just because the AI actually knows how to play and the game is set up in such a way that fun battles happen.
>>
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>>722600120
>>
Stop giving CA money you fucking retards.
>>
>>722608568
It's mostly the same here. I play Orks with heavy emphasis on mechanized armies and World Eaters though so I know what I'm about and if someone ranting about how bad Orks are ever pisses me off the nails bite. There will ALWAYS be that one Death Korp or Smurf guy that can't shut the fuck up.
>>
What are some alternative to Total War games anyways? I can't find any that blends grand strategy and RTS mechanics together as well as Total War does.
>>
>>722609160
someone needs to make a TW rts that's good. wargame is dead because the french are stupid lazy niggers. broken arrow is infested with slav and gook cheaters.

RTS is suffering
>>
>>722603126
>Can you feel it...? From the north, it co-- [Esc spam]
>>
>>722609089
It's a good day to join a lobby and play a faction as lizards' or mummies' neighbors It's a bad time to join a lobby as anything else.
>>
>>722608404
>Maybe I'm lucky.
I found a pretty good group as well, even gave me a free 3d printer, but in general it seems fairly difficult.

Really, the biggest issue overall is how much of a stranglehold GW has over the hobby. I've often joked everybody should be forced to play historical wargaming for a year before they are legally allowed to play Warhammer 40K because doing it the other way around teaches you a lot of really, REALLY bad habits.
>>
>>722609414
If you want something more streamlined/casual, Age of Wonders. I thought it was okay, but I couldn't stick with it. Far too basic and 4X for my liking. I'd like something like TW but even more complicated and harder.
>>
I wish CA didn't absolutely FUCK their engine with spaghetti code - every time try to fix one thing they break another.
I'm not sure if they truly care at this point but at some point someone must've wanted to tear their hair out at how much they fucked themselves with this goddamn engine.
>>
>>722609210
Orks are pretty decent a lot of the time. Just very unbalanced.

Ork shooting is also one minor buff away from being stupidly overpowered.
>>
>>722601414
THEY DID
THEY HAD A BETA
HUNDREDS OF PEOPLE POINTED OUT THAT THE LIZARD AI WAS BROKEN
THEY RELEASE THE PATCH
IT WAS STILL BROKEN
THEY RELEASE HOTFIX

AND IT BROKE THE TOMB KINGS WITHOUT FIXING THE LIZARDS
>>
>>722609564
I should've specified something that's more akin to history. I've been eyeballing Wargame: Red Dragon but something feels off about it.
>>
>>722608326
Try the VCO mod if you haven't. It gives (almost) every LL 3 main routes to complete the campaign, and they're often about dealing with thematic enemies or whoever's in your larger general area., with some narrative built in. For example Grimgor's routes are (doable in any order)
>1. Beat Greasus to prove himself the toughest git in the Mountains of Mourn
>2. Destroy the main Chaos Dwarf factions and free all da boyz
>3. Conquer all of Cathay
And of course a lot of these give some busted rewards

Other lords like Nakai can have one of his routes be some crazy shit like destroy all Chaos daemon factions.
>>
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to be fair, you have to have a very low iq to enjoy either of the soihammer universes
>>
>>722609797
Honestly, I think some thing like that but the AI is scripted for certain factions to actually just become a decent threat for the player would be the best way to go.
>>
>>722609414
Yes, Shogun 2 Total W-...fuck
>>
>>722609719
I waited months for them to fix their shit so I can finally do a comfy game and they do THIS. lmao
>>
>>722609797
That seems pretty cool. Will give it a go.
>>
They finally implemented the "ladder fix"?
>>
>>722610039
I'm still waiting for graphics issues on Blackwell cards to get fixed, lol
I guess this one's more on Nvidia though
>>
>>722610275
Nope. That's part of the siege rework.
>>
>>722610275
>he waiting for things to get fixed
lmao
>>
>>722610361
Oh...then i guess they should expect even lowers reviews.
>>
I haven't touched this game since the Hyena game announcement and then shortly after CA calling their playerbase the problem. Guess they just suck as a studio now.
>>
>>722610438
Warhammerfags ruined them. They thought GW drones buying all their shit meant all their sins were forgiven,
>>
>>722610286
>Rushedwell
I have severed ties with liesvidia after 20 years. My 7900xtx eats WH3 for breakfast.
>>
>>722610523
How does that even make sense? How do you even attempt to connect Hyenas to Warhammer? Delusional.
>>
>>722610438
Fuck off with your shitty bait. We are talking about actual issues not your retarded bullshit.
>>
>>722608184
Because it's not necessary.
People still buying and playing their garbage games.
It's has been already like this.
People complain all day but still buying games.
The industry has no reason to put in effort anymore as long as shit is still selling.
>>
>>722607368
Lol. Now more than two weapons can kill the flying automotons
AT works as AT and the SPEAR actually works.
>>
>>722601814
>as they're on top of it
If CA was on top of anything they wouldn't currently be eating 2000 something negative reviews.
>>
>>722610286
Seeing as this is an issue in countless games. Yeah This one is on the ai making their drivers.
>>
>>722608568
BC?
>>
Is there a mod that fixes it at least
>>
>>722600120
this game was always shit and never peaked tww2 which is the overall better experience
>>
>>722611089
Gotta play on the old patch for now.
>>
>>722600120
What happened though?
>>
>>722608184
Based
>>
I do not understand why they even bother to try and get the AI to use the asinine insane recruitment methods each faction uses.
The fucking game has over 100 factions spread across like fucking 20 races or something. That is a fucking ridiculous amount of shit for the AI to juggle, and if that IS what is leading to this retarded fucking lobotomization just throw this shit as the last straw into the heap of stupidity if causes which includes shit like the Empire recruiting nothing but fucking speamen for ages up until 5.0 and and the WoC STILL being incapable of actually using the fucking warband system and resulting in insane armies made up for nothing but RoRs
Just fucking create an AI only system that simplifies everything for the AI down to braindead levels. Players don't give a fuck if the AI uses the mechanics in fact, in some cases, they'd rather they fucking don't which even THEY know that because there's specific faction mechanics that are outright turned the fuck off for the AI so they don't break the game (Like Eshin's faction deletion)
I don't want the AI to use the fucking mechanics. I just want the AI to, more or less, having a similar unit comp to mine tier wise as the game progresses, and have a generally adequate army number per settlement based on difficulty (so higher difficulties = more armies per each settlement). That's all I fucking need. That's all anyone really fucking needs.
>>
>>722602408
>90% of factions just hug their capital with 5 armies.
This has been a problem since Rome 2 in fucking 2013 how does this still happen
>>
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>>722600228
>do nothing
Yeah you're right.
They aren't fixing game breaking bugs they introduce with new patches.
>>
>>722611554
ah the classic deflection tactic of explaining the (months old) problem instead of fixing it
>>
>>722611390
>ally THE CHANGELIIIIING
>can now watch him sit and jerk off outside the same empire town for the rest of the game
Honest to god I don't think I have ever seen any of the under-empire factions infiltrate one of my settlements.
>>
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>>722610656
>Issues
Yeah the issue is the game is trash lol!
>>
>>722600228
>do nothing
that's the point retard, the AI has been broken for more than hafl a year, but that hasn't stop them from releasing paid DLC in the meantime
>>
>>722602408
must be mods, I have only seen lizardmen and TK do this
>>
>>722602625
its always been like that. there is no technical reason for it, they are just retarded
>>
>>722604310
Only some care about the map painting, the end game in TW is trash because after a certain threshold every problem you have can be steamrolled. The early game is so interesting because even smaller battles can make a difference and the limited resource make each unit more important.
>>
>>722611840
This, and Beastmen, are what happens if you design a faction only with the player in mind.
>>
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>>722611793
B-but anon, we're working so hard for you! P-please buy our DLC for these sloppa factions you don't give a shit about!
>>
>>722611931
>half a year
It's very recent, anon, not even close to half a year. Good job outing yourself for not playing.
>>
>>722611276
There has a been a game breaking bug with the AI for several months now, and instead of fixing it they announced more DLC. The Lizardmen and Tomb Kings factions are literally broken right now, their AI doesnt function, and a load of the minor factions are broken. The problem with this in the grander scheme is that because these factions are broken their regions are up for grabs for anyone, so the AI just steamrolls these factions every campaign and by mid game have end game buildings and units and continue to steamroll.

It is bordering on unplayable, and they decided what the game needed was more DLC.
>>
>>722611390
Even complaint this is weak, because in other 4x or WarGame titles, the AI has the same mechanics as the player (Endless Series, Age of Wonder, Age of Empires, etc) and can still be challenging. CA is just garbage at campaign mechanics
>>
>>722605230
Aren't the trailers outsourced? Isn't that the reason NONE of the actually good trailer music is in the game? God there is just so much wrong with CA I can hardly wrap my head around it.
>>
>>722611840
You say that, but if the Changeling was working as intended in the hands of the AI you'd want to fucking delete the faction from the game.
Same for Skaven actually using undercities to their full potential, or god fucking forbid if the WoC were using warband to the fullest when you consider how fast the AI can passively get unit ranks. You'd end up fighting chosen by turn 20. Entire armies of them.
>>
>>722611976
This is completely solved by playing MP campaign by the way
>>
>>722603654
what bug am I looking at? I don't play the game
>>
>>722612187
>It's very recent
its absolutely not you retarded CA shill, kill yourself
https://youtu.be/KgNtk5EHTDI?t=296
>>
>>722612259
>wargame titles
>challenging AI

no way you're talking about the Eugen Systems wargames right? the one with the most blatantly retarded AI it makes TW look Einstein tier?
>>
>>722612354
>Imagine if the factions were actually a threat
Wow, how horrible...
>>
>>722612275
>It was so heretic that I...
Saar...
>>
>>722612409
Never tried MP and I also don't expect CA to make a functioning netcode.
>>
>>722612187
Dumb fucker. That's just the latest AI bug.
>>
>>722612259
I do not know a single other game that combines 4x map with real time battles on top of having 100+ factions and 20+ races.
Fact is the community post they put out is right.
>As it stands today, there are around 200 different pooled resources in the game and they are used in a large variety of ways.
This is fucking asinine. It's pure unadulterated asinine to keep trying to force the AI to use the systems the players use when the AI should be focused on far more important things, such as actual strategic movement (capturing settlements, buildings, etc) and battles.
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>>722600120
>still no slaneesh DLC
Thanks for reminding me to give them a negative review.
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>>722612206
Sounds awful. I've only played Warhammer I and II. So basically, wait until late 2026 until the game is fixed?
It doesn't sound like there's a point to buying it if it's a buggy mess.
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>>722612538
Newfag
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>>722612463
Not a bug. Just that killing routing units even if swarmed is pretty bad. You need units that specialise in such, such as dogs/hounds etc. Not infantry or cavalry. Ranged does a good job of killing routers too.
>>722612640
That's ESL, anon. Why are you posting unrelated images that are ESL anyway.
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>>722612516
Fuck me for including any of those desu, most wargames are trash.
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>>722612523
If you think the Changeling is just a "threat" you haven't played Changeling. Changeling in the hands of the AI would be literally unbeatable.
And if you think it'd be fun to be playing a faction that borders the WoC and trying to fight chosen stacks while you've still just barely hit tier 3 and don't have any AP worth a damn (unless you're delves) you also don't get what you're asking for.
The difficulty needs to come from management of the map and correct allocation of miltary force in dire situations (aka, the AI should always have more armies than you), not the AI using insane mechanics that quite frankly shouldn't even be in the game at all beyond having a laff one time or another, or forcing you to fight units that outpace you tech wise far too early.
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>>722612354
I get what you mean. Suddenly your city fucking explodes or a full demon stack pops up and attacks your shitty garrison. AI playing these optimally would be a nightmare, but a middle ground would be nice. In the case of undercities/cults, you'd likely get clued in that something is going on when your territory suddenly starts sprouting eyes. iirc Changeling has a mechanic where if your cult gets discovered and demolished, all of his armies are visible, and if you beat all of his armies then all of his cults become visible and you can do something about them.
you know what, fuck it, he'd just recruit 20 armies and vanish again because you can't whack-a-mole all of that. It would just be nice if any of these unorthodox factions were actually fun to engage with.
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>>722600228
>>722600338
I commend TotalWars for making an stink on every update.
Creative Assembly is not outlier, many developers do this shit of releasing or breaking a game, all while have fans licking their asshole and lashing at other buyers for demanding some quality control.
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>>722602379
Alarielle the Everfeet...
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>>722613216
I mean with Skaven you already get pretty obvious clues the undercity is there and they do use it, they just don't actively spam it like they should.
Changeling, the issue is he does not, to my knowledge, ever recruit a new army. He gets his original stack to 20 and then that's that. Faction simply does not recruit. It isn't that he's passive, it's that once you kill that starting army all that's left is to remove the cults. I imagine because since the AI is set to recruit based on settlements owned and Changeling owns no settlements he just never thinks he can recruit more armies.
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>>722612818
>And if you think it'd be fun to be playing a faction that borders the WoC and trying to fight chosen stacks while you've still just barely hit tier 3 and don't have any AP worth a damn (unless you're delves) you also don't get what you're asking for.
Either 1: Don't design factions to have incredibly broken mechanics that the AI could use to utterly destroy the player. 2: Accept that and balance the map accordingly.

The issue here is poor design and a lack of a clear vision of what the AI actually is. Is the game a simulator? A series of increasingly harder challenges? A race for power between similar factions? To a certain extent "Don't fuck with Chaos factions early" is actually a very sensible idea. But then you get shit like the Nurgle Champion being located in the middle of the Empire. The changeling stirring up trouble in the Empire being a huge early game problem is, frankly, something that SHOULD be a huge part of your Empire campaign. Chaos as a subversive force is borderline nonexistent at the moment despite it, frankly, being something that should be very important when playing non chaos factions.
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>>722608542
This is all from my recent experience with the game
>AI for multiple factions like the lizardmen and Khemri are broken so the factions won't move or recruit more units
>factions at war with me have straight up forced marched into me without regard to their lives
>The AI will keep recruiting the lowest ranked units even if we're at the endgame
>Diplomacy is broken and you can force the AI to break defensive alliances with their allies if they hate you
>CA has done nothing about this because they want to release the fix patch during the game awards after they announce their 40K Total War game to "generate hype"
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Leaks confirmed their next project is Medieval 3, they're probably hoping that by making a sequel to their most famous game they can get a bunch of oldfags to come back and rescue their evil ass company from bankruptcy.

Maybe we'll get a decent Americas campaign this time. I played medieval 2 for the first time recently as a big mesoamerica fan and the people who say it still holds up are full of shit. The ui is weird, the controls are terrible, and its full of COMICALLY historically inaccurate shit, beyond the acceptable twisting of timetables to fit more factions and content. They repeatedly mention a unified mayan empire for gods sake, plus the map is too small and missing a ton of major locations, and they did a fucking HORRIBLE job of balancing things so pretty much all units are basically considered unarmored and theres almost zero reason not to just spam missile units...Maybe CA was always bad and we just had lower standards in the past
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>>722605230
Disagree. SoC and ToD trailers were boring as fuck and the ToT teaser was even worse. They definitely changed trailer director, or maybe even the entire team, after the Immortal Empires release trailer (which I consider one of the best of all time and have watched roughly once a week for the past two and a half years).
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>>722612463
when you assign units to chase down fleeing enemies, especially if they're low model count units like commanders or elites, they'll just blob around them barely hitting them at all. They have that issue with live, fighting commanders too sometimes, makes battles against tough commander units a miserable fucking nightmare
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>>722613408
The issue is that the game isn't strictly a sim. It has those aspects but it's more important for the factions to function as your enemy. Designing something around each campaign having a good sandbox experience is not the same as designing something to simulate a game with the mechanics as intended and the first case is what you want to happen.
Again, I could give a fuck if the AI uses the mechanics and sometimes it's bad if they do. I just want them to provide an adequate foe for me to fight and overcome (while using the mechanics). And if one mechanic or another in my hands is too busted, I just willingly not use it. Or sometimes I do for shits and giggles. That's up to me as the player.
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>>722613459
How were cavalry in Three Kingdoms? Because they're kind of shit aside from a couple of outliers in TWWH.
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>>722613713
Fantastic, but very fast and punchy. Like S2 on crack, so less like M2
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>>722613459
>its full of COMICALLY historically inaccurate shit
I mean Rome 1 was like that too, and everyone still loved it. War Dogs and Burning Pigs were fun to meme with.
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>>722613712
>The issue is that the game isn't strictly a sim
The issue is that it's not a sim, players want to pretend it is a sim, without it actually being a sim.

>Designing something around each campaign having a good sandbox experience is not the same as designing something to simulate a game with the mechanics as intended and the first case is what you want to happen.
I disagree. Players don't want a sandbox campaign. What they want is to fight the big cool battles against the big cool enemies. If Archaeon gets wiped out in your Empire campaign, nobody is going to sit here and think how much of a cool sandbox moment that is. One of the absolute best things they could do for the game would be to change the map pretty dramatically depending on what faction you play.
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>>722606915
Thats a good thing because it keeps the game more streamlined.
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>New DLC is the Slaanesh update
>It's called ToT
Can't make this up
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>>722614148
>Players don't want a sandbox campaign. What they want is to fight the big cool battles against the big cool enemies
Those are the same thing. If you're not fighting Archaon you'll fight some other chaos guy. It's actually very hard as the present things stand for anything else to happen. Your side of things always gets massive debuffs from being in good relations to you, and your enemies get buffs for being your enemies.
The issue is that those buffs and debuffs only help relative to other AI factions since all AI battles are resolved in auto resolve. Meaning that once Grimgor shows up against my mid-late game dorf stack with 10 stacks of shitty orcs. Yeah sure that helped against the AI but I'm just going to easily filter him into a killing field and watch the gunpowder fly. What needs to happen is that the game needs to have adequate armies for adequate times of the campaign. Aka if I'm at mid-late game I expect Grimgor to be rolling up with black orks and other such shit.
>>
It's funny how they just dropped Sofia skeleton crew to just do 1 or 2 DLC knowing full well TWW3 is a fucking mess of a spaghetti code on a god awful engine with elephants from Atilla still in the files.
What's funny, I know for a fact they're lazy to make new Engine for next game and it will be even worse.
Sony need to just completely drop off CA so they can join the ACK
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>>722613419
>factions at war with me have straight up forced marched into me without regard to their lives
This happened all the time when I was playing Khazrak. Empire, Bretonnia and Wood Elves all send 6 full stacks of utter garbage + 1 stack of only RoRs on their LL, wipe them all out in 1 turn and then they're back like 3-4 turns after because literally no one else would fuck with them. Of course they could get away with it because despite 100 chaos corruption the attrition would bump off like 1 spearman.
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>>722600819
The fact that they're still going after the Rome 2 debacle is a testament to how captured and living in pens total war players are.
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>>722613686
WE MUST NOT BE BLINDED BY OUR OWN NEED FOR POWER
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>>722614495
I mean, the game should have switched to template armies the AI is just given for free long ago. It was kind of funny in medieval 2 when the enemy would show up with 10 catapults and 9 spear militia, at least the first time. But now it's just sad.
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>>722613972
Yeah but usually its fun inaccurate. Medieval 2 americas just felt like a bunch of weird racist stereotypes, it depicted the natives as way less advanced and sophisticated than they really were. The Aztec Empire controlled 4 to 5 HUNDRED cities, and the alliance that defeated the aztecs had well over 100,000 soldiers in it, but medieval 2 depicted them as a bunch of uncivilized savages and uses the word "primitive" every 15 minutes.
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>>722613686
The Immortal Empires trailer was kind of short though.
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>>722613459
Medieval 2 is fucking lazy as shit.

The game literally has massive diplomacy bugs caused by leftover come from Rome 1. They also somehow made most units WORSE to use than in Rome 1.
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>>722614867
>filtered by the input delay
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>>722614927
The issue isn't input delay, it's shit like a two handed weapon bug being added to what is basically a reskin of Rome 1.

I actually kind of like Cav charges. I mean, I hate how they basically just straight up don't work in sieges but sieges in Rome 1 and Medieval 2 are fucking horrendous anyway.
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>>722615072
>two handed weapon bug
Fair enough, that shit was embarassing.
>Medieval 2 sieges are bad
Not in multiplayer, they were kino, the best in the series.
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>>722615157
>Not in multiplayer
Never tried multiplayer sieges so can't judge. At least in Single player I hate them for the godawful unit pathfinding.

Though they still aren't as bad as the sieges in Third Age Total war. Every single special map there is matched in ambition only by the psychotic level of jank. Shit like Moria and Rivendell generally feels nigh unplayable.
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>>722614843
SHORT?
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>>722601221
how do they even access steam
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>>722615315
>Moria
Yeah I remember that as the Khazad-dum Expedition. Just a complete meatgrinder.
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>>722603158
Many such cases.
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>>722615315
TW never had good AI, old engine games were especially bad.
Warscape ironically helped the AI a little imo, the "stats vs state" 1v1 system and target seeking missiles being much easier to handle for the AI, but it wasnt enough to make up for the shortcomings and loss of simulation.
TW always peaked in multiplayer but CA has been dropping the ball there too since Rome 1. Its the only game where you can have an eight player ffa.
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>>722615710
Imagine the smell
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Should I boot up Total War Warhammer 3(SFO with the Old World Map)
Or should I watch True Detective season 1 episode 2
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>>722616162
Should KYS immediately honestly.
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>>722616162
>he hasn't watched TD1
Go get on that Anon
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>>722616203
For playing Total War Warhammer 3 or for watching True Detective?
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>>722616248
No I've watched it, but like, years ago. This is me rewatching it.
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>>722604835
You're actually full of shit. The other guy did a good job but I wish more people would call out blatant lies on /v/
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>>722615959
>eight player ffa
sucks they basically dropped that concept. it's a nice funny game mode. I remember doing stupid shit boxes with the greeks in FFA and getting raped but laughing watching the insane carnage.
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>>722617186
>but I wish more people would call out blatant lies on /v/
I'm too lazy to give a fuck what some fat autist made up in their head to hate on something.
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I want shogun 3 where it's just three kingdoms but japanese
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>>722617360
three kingdoms would have been good if they either stuck to historical or fantasy. splitting it down the middle was dumb as hell. great alliance system. Had a bitching time creating my alliance of warlords to take over china and fight the other big alliance.
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>>722608542
Two factions ai lobotomized by accident and still aren't fixed for over a week.
Popular e celeb for game quits.
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>>722617360
Nah. Heroes are gay.
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>>722606751
It's mostly just annoying to the kind of player who has done 50 campaigns and hates to see normally working shit broken for no good reason. You'll feel the same way after ~300 hours I'm sure
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>>722601712
I did a Nagash campaign a week ago, what new mechanic are you talking about? I know you can confederate with the diplomacy menu, or is there somethin else?
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>>722615551
Absolutely. You'd push in thinking it was gonna be a chill ruin crawl, and then the AI would just dump 6 stacks of goblins on you from every direction like it’s Helm’s Deep in reverse. Half your army routed before even reaching the objective. Those little green bastards knew the terrain better than your pathfinding did.
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>>722617360
>>722617543
the 3k campaign mechanics... we'll never see something like that ever again
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>>722615959
Unironically: TW never had good AI but Shogun 1 and Medieval 1 actually kind of made it work just by not having that fuck awful 3d map.
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>>722603226
I think their endgame was originally Hyenas, but that shat the bed and was canclled, so now they're scambling because they spent a shit ton of money for no return.
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>>722617698
>over a week
It’s been months but that’s just the tip of the iceberg. People are(once again) sick of CA’s shit.
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>>722600985
>Rome 1
my brother loved that game and never finished it because it woul softlock..... so when it came on Steam I gifted it to him, assuming that it was patched and maybe had some extra fixes....same problem.
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>>722619759
We must retvrn
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>>722619039
The mortuary cult, I don't remember if nighash has it
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>>722620590
Yes.

Nobody will accept it even if the game would be objectively better off with it.
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>>722620736
I actually agree. Dancing around the map with AI armies that can precisely calculate how far away they need to be to avoid being attacked by your armies is cancer. I realize TWW3 adjusted the AI to stop doing that as egregiously but the campaign grid movement system doesn't do anything to enhance the experience. I guess you can raid sometimes as greenskins but you'd only ever do that because you couldn't reach a settlement to sack that turn
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>>722621074
Unironically: Medieval 1 Vikiing campaign has a better and more impactful raid system than anything in Warhammer 3.
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>>722607835
Swine.
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So are you guys just OK with turns in IM taking over a minute? I get that there are a lot of factions, but c'mon.
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>>722600120
What happened?
>>
When is this shit getting cracked?
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>>722624618
>A patch breaks the AI of a significant number of factions, making them braindead and easy pickings for nearby major factions or the player
>CA says that they'll fix it whenever the new DLC comes out (which is 1-2 months from now)
>This is the latest in a string of egregious QA failures throughout the game's life
>Players review bomb the game because it's the only language that CA understands
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>>722624618
What happened? You going in a thread and asking a dumb fucking question that has been answered many times in this thread already.
>>722624907
>significant (2)
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>>722625274
All the Lizardmen and Tomb Kangz = 11 factions
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>>722607552
It's certainly not a bad game. Some factions are kinda shit compared to 3 though.



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