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Tedious Grinding: The Video Game
>>
If you have to grind JP you are just retarded there is so much broken bullshit in this game it's not even funny
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>>722620425
You literally have to go back and do the same random battles over and over again just to keep up with the level the game expects you to be for the main story battles. I've never seen a more tedious game than this in my life.
>>
>>722620256
Game's full of novel random encounters to fight with whatever composite of weird job classes you want to turn your party into. It's only boring if you sit and farm big cats for twenty minutes, skip all the cutscenes, and follow the guides on how to beat every story battle.
>>
>>722620528
You seem to be too retarded for FFT, you should stick to Fortnite
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>>722620256
Skill issue
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>>722620538
>skip all the cutscenes
I wish I could skip the fucking cutscenes instead of having to keep paging through the same 50 dialogue screens I've seen already every time I die and have to retry a battle. Everything about this game is designed to waste as much of your time as possible. And I'm playing the original PSX version so every time I die I also have to wait for the entire fucking game to boot up again.
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>Grinding in FFT
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Mmm the smell if filtered anon in the evening
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>>722620732
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>>722620256
If you need to grind in this game, you don't know how to play the fucking game.
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>>722620732
if you're playing on an emulator just use a save state
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>>722620928
I'm playing it on real hardware.
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>>722620974
then now you know that quality of life features are a modern comfort
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>>722620528
>level 6 for fort zeakden, 8 if you're a shitter
>level 15 brutalizes your first zodiac battle
>level 30 is...a bit light for riovanes but doable
There. That's your target. Make a better thread next time.
>>
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Dang getting monsters through this fight was hard
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>>722621303
I'm currently on the Bariaus Hill battle in chapter 2 and the summoners basically one shot most of my characters. The game expects me to be at level 13 here but most of my party is level 7-9. Also the AI characters in your party are extremely fucking stupid and just get themselves killed most of the time.
>>
>>722621896
Based monster anon.
Always want to try a monster playthrough in these games but they're just so trash. I think I made it a couple hours into a Disgaea 5 monster playthrough and just couldn't stomach it, and that game has more stuff to do with monsters than Tactics.
I'm curious what your tier list for monsters would be by the end.
>>
>>722621981
Sounds like you should just uninstall. Maybe Silent Hill F is more your speed.
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>>722621896
Diagonal scanlines look cool as fuck. Too bad everything has smudged painting because of the upscale.
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>>722621981
How about deploying two squires to blitz their summoners? Or fighting fire with fire by arranging it so a BM gets to cast before them? Or ushing Archers which have buffed up Aim? Maybe cast barrier? Sheez I don't know anon, maybe just try to use the Tactics part of FF Tactics
>>
Removing all of the missions where you just have to kill the boss and making the objective into eliminating all enemies would make this game harder than whatever that hard mode tried to do.
So many stages where you can just nuke the boss with your whole team.
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>>722622827
Didn't you hear? This game isn't tactical, it's just grinding and stats vs stats. What? Girls on YT can beat it without grinding? Impossible.
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>>722622605
>Too bad everything has smudged painting
i think that was the aesthetic they were going for because the dithering/scanline filter looks like the dumpbs on a canvas
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Alright, let's hear it

post your favorite grinding location.
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>>722620528
No you don't. Stop being retarded.
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>first switch mods are out
Okay, chapter 4 is a good stop. Gonna wait for the Dark Knight mods now.
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>>722621896
This fight was driving me crazy. Because I only have 5 units and the archers would just do +2 aim on my summoner and dark mage and kill them. But then I tried again and one of the +2 aims missed, ended up winning easily
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>>722622827
You can't do any of those things because the summoners start blasting you with summons before you even have a chance to do anything.
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>>722623453
Skill issue
git gud
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>>722622853
You're supposed to kill all the enemies before completing the objective to level up, if you're plenty strong then it's a good thing that you can basically skip the level by bumrushing the boss.
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>>722620256
The remake has reinforced my beliefs: Triangle Strategy is better.
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Can we stop with the Zoomer group therapy sessions over this game already? Haven't you heard the Zoomer-friendly version just released? It has an easy mode and fast-forward button just for you! No more clunkiness (oh I can't stand the clunkiness)!
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>>722623663
it absolutely is better, nostalgiafags are always blind
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>>722623663
it sucks too, all games in this genre are so cookie cutter, boring
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>>722623663
A better visual novel, maybe!
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>>722623681
how does a fast foward button make the game easier, looking at the same animations over and over again isn't a skill
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>>722623853
boomers are deranged and want to think they grew as a person for watching each unit attack one at a time
>>
So is the permadeath in this game just supposed to just be another time wasting mechanic? Because as far as I can tell, you can only recruit lvl 1 characters. If you lose a high level character, is the punishment supposed to be that you now have to waste 5 hours grinding to level them back up to where the previous character was?
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>>722623663
TO LUCT OV>TS>FFT
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>>722623853
>an easy mode and fast-forward button
>and
It works for dialogue too, and you should probably use it because apparently you can't read anyway.
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>>722620256
They hated him because he spoke the truth
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>>722624039
you are equivocating easy mode and a fast forward button, you can use the fast forward button in tactician too dude.
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>>722621981
>battle opens
>two black mages instantly magic the guy i need to protect which has a 75% chance of insta-killing him
>decide to switch to white mage and cast shell on the guy
>shell misses
>53% accuracy to cast shell on an ally
The game is just trolling at this point.
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>>722624009
you have so many chances to save downed characters, at some point you need to be punished for being a fucking retard
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>>722623102
Mandalia Plains, because it's the first map. I had my squad of teleporting math monks before Dorter. I love it.
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>>722624116
No, you were doing that. I was saying they are both Zoomer-friendly features.
Maybe Fire Emblem is more your speed.
>>
>>722624009
Yeah, the developers put in a consequence to letting your units die for over 3 turns. It's there so you can't just bumrush all your units to get hits in with zero penalty for their deaths.

Basically they gave you an (as you mentioned) annoying penalty for letting your bros die. Just don't let them die :^)
>>
>>722620256
I don't know if the remake fixed it but I'm the previous versions of the game you never needed to grind because the game was much more likely to just completely break at some point and render itself trivial and brain-dead easy for rest of the run.
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>>722623663
I just can't get into team asano games. There's something soulless about them.
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>>722624394
there is no such thing as a hard trpg and literally all of them can be broken by just doing the bare minimum reading on what does what.
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>>722624345
Then why not just design the game so that if 2 of your party members die, you automatically lose the battle? Because if that happens it's impossible to ever recover and the permadeath mechanic is just a retarded waste of time that nobody's going to want to do anyway. It's like they never even playtested this game.
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>>722620256
Grinding JP ruins the game on like 400 different levels, is a legitimate design oversight, and probably the single greatest flaw in an otherwise very good rpg. It's actually fucking retarded.
>>
I remember that if you recruit boco the chocobo he'll reproduce in your inventory and make a bunch of level 60 offspring and then the game will scale random encounters to their level

so just make a mediator and recruit a couple of generics from those battles
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>>722624569
It isn't impossible to recover. 2 units can die and you can still finish the mission before they permadie. And if they do, you have 46 other units to work with. That's on you if you put all your eggs in one basket.

It sounds like you're mad the game gives you options to do well and to fail and you're upset it isn't streamlined.
>>
>>722624678
i dont get how this is a design flaw, you are trading your time to grind out and overpower the entire game over just playing it normally. you can also just not do that and not waste your fucking time. grinding in video games is never a design flaw.
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>>722624678
it would be fine if you didn't actually need to grind JP to explore skills organically and it was just an option for the most autistic, but you really can't learn about the game at all without tons of JP. It's not hard to play it without grinding by choosing really jp-efficient roles but you'd never know that stuff on your first playthrough
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>>722624537
FFT is particularly bad about it though, or was at least, again maybe they fixed it. When you compare it to the predecessors in TO games or to the successors in FFTA, it's actually a much more broken game than anything in its family. You have to make an effort to break those titles, FFT lets you stumble into absolutely broken shit that trivializes the game. It can happen as early as chapter 1 if you're totally blind and just happen to make Ramza a chemist and the latest you can go without the game breaking itself is the introduction of the Thunder God.
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>too retarded to beat the game at a normal pace and has to grind to make up for lack of strategy
>pretend that its the games fault for making you grind even though its generous enough to let you progress despite your retardation

>>722624009
you have 3 turn cycles to revive your character or end the battle, what the fuck are you doing?
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>>722624394
The remake is still breakable in all the old ways.
https://youtube.com/watch?v=9NcJVXUCeqo
The AI is just as limited as before, too. Even on tactician difficulty, it isn't any smarter.
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>>722620256
You can really tell who in this thread has spent the last 28 years mastering the game by how mad they get that you don’t know how to hyper optimize the game.
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you can beat fft without grinding but i do anyway because its comfy as a grindan game
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It's crazy how much fun this game is, like criminally addictive unlocking jobs. They should do all the other games in this psx style in the ivalice chronicles.
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I can't help JP grinding, just one more ability, just one more job unlocked. I am enjoying it but I've way over leveled the story battles. Honestly I think I enjoyed Tactics Ogre Reborn more. I know some people hated the level gating but I thought it kept things challenging.
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>>722620256
Yea, but it's fun unlike [Insert Atlus game]
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>>722624953
the issue is the unwarranted self importance when someone doesn't like their niche game
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>>722625082
>>722625104
>>722625137

shill posts
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>>722625240
I shilled a different game more than FFT tho.
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>>722620256
This boy has never played Runescape.
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>>722624953
>hyper optimize the game.
Lol
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>>722620256
if you watched any anime with more than 100 episodes you have no right to complain
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>>722625104
you dont actually have to master all the mechanics and breeze through the game to have fun because grinding is fun on its own in fft.
Taking your new skills for a spin, trying different ability combinations, working toward the next skill unlock. I think most people have fun grinding and only learn how to blitz the game on repeat playthroughs
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>>722620528
no you dont
in fact if you do this you overlevel and the fights become easy as fuck
retard
you never played the game
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>>722624953
I've played it a long time and I'm disappointed they didn't change more stuff. Like brave/faith grinding is so stupid it's unreal. They could just be perma-locked for non-generics and generics get to use potions to raise or lower them to a cap of 75/25, that would be trivially easy to do and much better.
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>>722620732
>PSX
opinion discarded
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>>722624009
perma death in a game where theres too much power in the characters feels bad. its why perma death makes more sense in original xcom where most of your power comes from your tech, gear, and base stats compared to nu-xcom where so much of the power comes from the unit class level ups. same goes for classic fire emblem vs nu-fire emblem. perma death when present in most modern srpgs is largely vestigial and poorly implemented
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Bought it last night on GMG so now I can't refund it. This is the third release of a 30 year old game coming out in the tail-end of 2025 and there isn't ultrawide support? $50 + denuvo for a fucking ps1 game that I have to basically play in windowed mode if I don't want 60% of my screen taken up by giant black bars.
>>
JP grind is just the entry drug.
Soon you will be catching rare weapons thrown by enemy ninja.
>>722625569
FFT is a 30 year-old game and such a sacred cow they didn’t dare to touch it too much.
They even removed the impure PSP extr content and added a classic mode to save us from heretical voice acting and QoL.
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>>722625569
how else would i get rid of monteblancs whiny ass
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Beat it the first time with a squad of Knights because I didn't know how the job system worked
>>722620528
Me when I lie
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>>722624569
You can always entice random advanced jobs to join your party.
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>>722620256
you only need autopotion + defense boost/magick defense boost or manashield + manafont to reach chapter 4

then poach a haste perfume
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So what's the minimum level I'm supposed to be at to be able to beat Bariaus Hill? Because I'm tired of trying this over and over again with different parties and dying every single time. I see no way to prevent the summoners from wiping your entire party in two shots and the map is designed specifically so your archers don't have enough range to target them in the first two turns.
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>>722626860
summon golem
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>>722625487
Not only did they not change a lot of things that they could have improved, they even REVERTED a lot of the changes the original North American release made to the Japanese version, mainly having to do with JP requirements for abilities and job level requirements for new jobs.
So if it felt like it was taking a lot longer to earn abilities and unlock jobs in Ivalice Chronicles, that's because that's how it was originally in Japan. They cut down on the grinding requirements in the 1998 NA release for gaijin like OP.
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>>722620256
Any vids of the new battle dialogue yet?
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>>722620256
You don't have to grind, though. There's only 1 encounter where you might actually need to prepare a decently built Ramza but you can easily get him strong skills just playing normally by that point.
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>>722624953
you do not need to hyper optimize the game to not grind, you just need to fucking read
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>>722627267
Draw your sword, Ramza
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How long until we get a mod that replaces all the sprites with their mobile/original versions?
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Did the remaster nerf TG Cid? Or is he still stupid as fuck broken?
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>>722624327
Fire Emblem is generally significantly more difficult than FFT so I don't know what you're trying to do here
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>>722620528
False, you don't need to grind at all
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>>722626860
Do you have a white mage? Shell does a lot of work early game for that kind of shit. I'd just let Agrias and Mustadio die to the summoners.
>>
You don’t have to grind much in hardly any RPG. It’s usually a tell that someone is getting filtered when they complain about grinding. They were simply too dumb to figure out what to do without brute force stats.
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>>722626860
>what's the minimum level I'm supposed to be at to be able to beat Bariaus Hill?
the Prima strategy guide recommends level 16, for whatever that's worth.
if you're having trouble with the summoners, try using silence or disable (don't act). neutralizing them is obviously the priority. if you're lucky, Mustadio will hit an Arm Aim on the one on the left. don't rush forward and don't group up.
if you don't already have magic users of your own, you need to do that.
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>>722627370
the game is probably going to seriously clash art style wise if you were to use those sprites.
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>>722620528
Not as tedious as you think. I watched a playthrough where the guy just grinded to get one calculator class and then used her to best the game by nuking absolutely everything with holy.
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>>722624009
It's 3 fucking turns in a game where you can revive them, fire emblem is arguably more bullshit with it because you can get random crit and either have to push on without Seth or you have to reset the fight. 3 turns to get a dude up when monks can just punch their souls back into their bodies is nothing
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>>722627515
I don't care the new sprites look fucking terrible
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>>722627634
they really dont
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>>722627408
idk man, you don't usually see threads about people complaining they needed to grind too much in Fire Emblem because they couldn't figure it out
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>>722620256
This remaster brings back a classic tactical RPG, but it falls short in ways that make it hard to recommend at full price. The core gameplay relies on grid-based battles where every move counts, yet frustrating elements like random enemy placements and frequent misses on basic support skills turn simple encounters into aggravating slogs. Friendly fire adds unnecessary chaos, often punishing careful planning with accidental damage to your own team during animations.
The job system offers deep customization, but it demands hours of grinding to unlock abilities, and items even require separate learning before use. New players face a steep curve without enough guidance, leading to repeated failures in early chapters. Battles can feel unbalanced, with enemies landing one-shot kills while your attacks whiff entirely.
Visually, the updated sprites and effects show minimal effort, portraits appear rough in close-ups, and the added CRT filter distracts more than it enhances. Voice acting shines in cutscenes, yet the original stilted dialogue muddles the intricate political plot, making key twists hard to follow without external notes.
At $50, the lack of meaningful additions, like expanded story content or quality-of-life tweaks, feels like a missed opportunity. Fans of the original may tolerate these flaws for nostalgia, but for anyone seeking a polished modern experience, this version exposes the game’s age without fixing its core pains. Skip unless deeply invested in the series.
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>>722627408
It's only difficult when you're forced to do a map on a flat area with no gimmicks where you're having to fight super powered enemies that have infinite reinforcements.
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>>722624953
>hyper optimize
My brother in Christ I had Ramza as a monk with equip armor almost the whole playthrough just because I thought it was cool, you don't need to optimize shit, hell i never even bothered with math units because I thought they were gay
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>>722627461
Shell doesn't do jack shit here because even if the summoners don't one shot you, you immediately get ganked by two archers in a row after that.

>>722627496
>the Prima strategy guide recommends level 16
So I was right in assuming I have to grind just to be able to progress through the fucking video game because I'm nowhere near that level.
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>>722627680
genuinely who the fuck would complain about random enemy placements
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>>722627795
People like the OP
>>
Reis is my wife!
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>>722627776
Just wait at the start buffing etc there's no reason to rush in let the archers and summoners walk into your range and murder
>>
ITT: shitters and video game journalists
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>>722620256
If there's ever a new FFT, they should implement battle rank for idiots like you
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>>722627370
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>>722630153
How did a mobile port get more effort than the big HD remaster?
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>>722630401
mobile always makes more money
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>>722628164
your wife fucks dragons
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>>722630401
it didnt
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>>722630780
He talks about the sprites
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>>722630916
the only problem with the sprites is that there is some weird filter over them (not the dithering overlay) https://github.com/cipherxof/FFTacticsFix?tab=readme-ov-file modders are already removing a lot of this shit the sprites themselves are fine.
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>>722627496
>level 16
Damn i just beat it at lvl 12 but everyone was getting nearly 1 shot from the summoners. Luckily my monk just ran around the map 1 shotting people
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>>722620528
Anon, strategy games might not be for you.
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>>722630981
Wait a minute, they FUCKING REDREW THE SPRITES AGAIN AND STILL PUT A FILTER OVER THEM???
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>>722630981
my goodness how much of a square enix cocksucker are you? delusional faggot
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>>722631387
lookin fresh
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>black wizard with Arithmetic
>set to autobattle -> target enemy
>???
>Profit!!
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>>722631409
i'm literally just providing you facts on the matter and i'm constantly looking at what modders are doing. stop getting your panties in a twist.
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>>722621981
You just use ninja and one shot everyone
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>>722631468
>black mage
>not white mage and spamming holy on everything
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>>722631408
it's square enix, they are a suicide maxxing company
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>>722631468
use the speed trick and you always hit every enemy and ally on the map without needing to automate anything. The best part of it is that it takes very few JP in calculator
You can do a "don't act" that hits everyone and just have all your team wearing common don't act immunity stuff
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>>722631564
arithmetic can use any arithmetic-OK spell you know in any class regardless of what class you are currently, otherwise it wouldn't work when you were in the calculator class
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>>722631797
I remember using White Mage for some reason. Maybe I just thought they were cuter than Black Mages.
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>>722631564
I'm on tactician and the best spells are death, toad, gravity, and mystic spells because of the damage/hp penalty
holy is great on knight difficulty though
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>>722631907
>Maybe I just thought they were cuter than Black Mages
Impeccable logic
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>OK, Sakura. Your new job, if you're not dishing out Items, is to Preach to yourself until you're better at using that magical Gun we just handed you.
God, I love this game.
>>
>check how streamers are playing this game
>everyone is grinding jp at mandalia plains
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>>722630981
>they're worse than the ios and psx sprites so they're fine
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>>722633212
This is why the FFTA games give AP on battle completion and tied abilities to weapons lol
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>>722633175
why not mana shield so you survive one hit then use ether after
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im playing tactician and im level 25 at wiegraf. and the only way to win is to... abuse a bug that they didnt fix? farm 50 speed? what kind of game design is this?
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>>722633342
the actual sprites themselves are not worse, whats worse is that they put a filter over them for whatever reason
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Okay so people have talked about new dialogue added, but what about changed dialogue? Had to double check something:
>OG Wiegraf/Belias bitches about getting punked by mere humans
>Remaster Wiegraf/Belias seems way more morose and namedrops Milleuda before exploding
Old version gave me the impression that the Lucavi totally erased your personality once you gave into their powers, I guess the remaster is running with the idea that you’re still in there somewhere?
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>>722633403
see
>>722630153
>>
>>722633384
>choose hard mode
>game is actually hard
>>
When do you guys suppose fans will manage to mod in the Dark Knight job for Ramza? Literally this one thing keeping me from committing to a new playthrough.
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>>722633439
This new dialogue is like 15 years old. Kinda missed the boat, Anon.
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>>722633450
youre literally showing me screenshots of the sprites with the filters over them when i can just look at them without the filters. i do not like the filters but i like the sprites without them, how hard is that to understand.
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>>722633379
I was just doing the battle with 6 chemists in the goland colliery and I wanted to see her use first strike with her gun. I'll probably change it back.
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>>722620256
>Tedious Grinding
Oh, yeah. I dropped this because of it expects me to grind.
I played it like chess, but my units are just too low level, they can't 1v1 enemy units.
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>>722633538
nta but I noticed this as well, at least in the original the Lucavi seemed like they replaced their host entirely. The first Lucavi guy though talks about how once he awakened to his powers he lost his faith, that's definitely new dialogue.
>>
>>722633439
>>722633538
https://youtu.be/DVhSEEmVoXg?si=sWSlHTH2orAgYS9z&t=1049
https://youtu.be/LKmFCXnQjBU?si=f5DpBO-xFZEQ1uOM&t=30574
Yeah this is definitely way different
>>
>>722633384
25 is a bit low...are you not using Auto Potion? can you not even survive more than 1 Lightning Stab? How is your Ramza set up?
I'm playing tactician as well. I was in the low 30s and I made Ramza a ninja with all the best PA gear I could get, plus the best ninja swords, and I was able to get Wiegraf into critical before he could kill me. His speed is really high, though. They definitely changed that for Hard mode.
>>
>>722633439
This is my first time playing through the game and Lucavi erasing your personality would be dumb.
The whole point is the characters who become Lucavi want to become Lucavi. It's temptation and we know all the characters that become Lucavi have no regrets besides being assblasted by Ramza.
It's the darkness already present in humanity cranked to 11 with magic stones. What's not to get?
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>>722620528
you dont. natural progression is very doable without a single extra fight. however it does gate you a few times. other than that, fft is hilariously easy. its the side shit that demands you actually learned the game.
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Why did they turn Gaff into a villain again? He knew exactly how things were going to turn out the second Delita opened his mouth.
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>>722633729
>>722633919
I stand corrected. Interesting alterations. I like it.
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>>722633674
I mean chess isn't really about the individual 1v1 fights, it's about board state.
The whole point of chess and this is having pieces work together.
>>
>>722633175
where do you get the ice gun again? i recall it being much earlier and easier than fire and thunder gun so theres theres never really a reason to go for them
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>>722634184
Yeah. But all my units are only 2/3 the level of the enemy units. They can massacre my units while taking very little damage.
>>
>>722634071
i think they wanted to say something about the nature of sellswords having no real allegiance other than to the coin but didnt really know how to do it fittingly other than just make him a dick since he was also the voice of cold reason of the group.
>>
>>722634316
It's more about skills than levels. My Black Mage was 10 levels under the final boss when I beat it but it didn't matter cause he could cast haste on Ramza and my White Mage could get him back up if he got targeted.
>>
>>722634071
>Gaff "Kill em all and let god sort em out" garion
I think he got what he deserved.
>>
>>722634604
I don't know, maybe I'll watch a speedrun to see what I'm missing. I think my internet is slow back then, so videos are not part of my resource. Kind of like Diablo 2, I dropped it because I played it like Diablo 1, then a speed run shows you need to use Runes to beat the game.
>>
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>>722624953
Bro, the game even spoonfeeds you the optimal grinding strategy that boomers spent 28 years figuring out.
>>
why are you posting ai slop
>>
>>722633175
Had my Female Samurai with speechcraft intimidate Elmdore until he gave up his Genji gear set. In normal fights when she's not using her sword spirits she either praises herself or bores people to sleep.
>>
>>722633384
If you have the right skills it becomes basic math. His 2nd form is pain in the ass with him and his demon practically instant casting cyclops, unholy darkness, and karma.

>>722634207
You can get one early during the Beowulf questline.
>>
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Why are jobs having different stat growths even a thing? All it does is punish you for leveling up on the shitty ones and make autistic 99-1 deleveling and releveling cycles the only way to get perfect stats.
>>
>>722631408
I'd say it's more of an upscale of the original sprites with some touch-ups.
>>
>>722635825
it gives autists more reasons to play
>>
>>722622403
monster playthrough in d5 sucks even if the monsters are strong, you never get the good monsters until post game basically
>>
>>722634184
Yeah but in chess if you lose your knight in round 5 you don't have to play round 6 with a new recruit pawn that has to level up into a knight.
>>
I can’t tell what accent Rapha and Marach have desu
>>
>>722637274
I don't get why you guys are all talking like losing units permanently is a serious threat in this game. You're obviously going to just reload your save and lose like 10 minutes of your time at most.
It's a mechanic that exists more for flavour than anything and at most adds some time pressure to beat the fight before having to reload.
>>
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>>722631387
Neat. Though it breaks FMVs and the sprites don't scale evenly compared to Classic mode, probably a mix of the higher resolution assets and the fact that this port wasn't meant to do this particular thing.
>>
>>722637514
It's the same thing I always wondered about why people talk about permadeath in Fire Emblem too. Who is actually going to go through all of that time and not reload a save?
>>
Guys. I beat this game when I was literally five years old. If you can't beat it without grinding then you might be seriously mentally deficient.
>>
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>>722637678
but you didn't beat Tactician™ difficulty
>>
Is Tactician mode worth it? Every fucking battle I spend 50% of my time just ressing fuckers that die because the incoming damage is way too high.
>>
>>722637771
I did beat Tactician™ difficulty last week, but I'm not five years old anymore.
>>
>>722635825
Why do you need perfect stats?
>>
>>722631473
ok im sorry..
>>
just roll monk and punch each and other and chakra when there's one enemy left
>>
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>>722637602
For comparison.
>>
>>722638192
das tsumaranaiーーー oniichan
>>
I actually find grinding very relaxing, i dont mind at all, in any game
>>
>>722637602
>>722638228
>I was saying one of the only benefits to the remaster was that it would have proper widescreen support
>it doesn't even have that
lol
lmao
>>
>>722637820
if you've already played FFT before and want something slightly different, then sure
>>
anon...
>>
>>722638434
Technically Classic probably is only running a stupid nostalgia filter on the sides of the screen and that can likely be removed, but it's a separate executable. But yeah, there is no ultrawide, and frankly this is a barebones port. The only graphical option you get on PC without modding anything is turning the focus blur on or off, or only off for battles if you prefer it being on for cutscenes.
>>
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>game is called final fantasy tactics
>doesn't use tactics
>>
>>722638469
I've played FFT many many times. I love the game.
However the Tactician mode seems less fun and more tedious.
>>
>>722638586
forget ultrawide it's not even properly widescreen, it's stretching that portrait
>>
>>722638606
because in tactician, you are encouraged to use status spells and defensive abilities
fft boomers only trained their units to do OHKOs
>>
>>722638692
The rest of the assets aren't stretched and comparing the 3D between the screenshots is 1:1, so it was a conscious decision for "high resolution's sake" to literally take the thin portraits, stretch them and then throw the animated eyes/mouth on. I have no idea why, but then I can say the same for a lot of things with this.
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>>722638905
i will still get my OHKOs
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>>722638592
>games that call themselves strategy games actually revolve around using tactics
>games that call themselves tactics games actually revolve around employing strategy
>>
>>722638905
I tried using shit like protect and shell. Doesn't help.
>you are encouraged to use status spells and defensive abilities
No you aren't. The only thing Tactician mode does is increase the damage the AI does, and decrease the damage you do. That's it.
>>
>>722637820
I’ve been having fun if only because I’ve been trying some jobs I otherwise would normally ignore. Monk with equip armor hasn’t been quite the walking god it was in ch1. Mages are a terror. Buffed aim is awesome, especially aim+20
>>
>>722638912
it wasn't conscious it was incompetence, same reason the other games are stretched out
>>
>>722638498
is it really tedious when people play disgaea to grind
>>
>>722639020
Just go back to Squire difficulty if the game is too hard for you. No one will know. It's a single player game.
>>
>>722639220
But Disgaea is literally a grinding game. The entire reason to play the game is to grind.
>>
>>722639250
Knight is the same as FFT PSX. Only literal babbies use Squire.
>>
>>722639261
thats what im saying, tedious implies that you are repeating an action you don't want to do, but disgaea fans want to grind
>>
Anything about this game makes it superior to wotl in anyway?
>>
>>722639324
It has JP voice acting so you don't have to listen to that shitty brittish accent or the shakespearian dialogue.
>>
>>722639324
Buffed summoner and archers are fun
>>
>>722638420
same, i just turn on a podcast or stream and just grind JP
>>
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>>722639362
the english voice actors are better.
>>
>>722639512
Literally and verifiably false.
The JP voices have really high end VAs.
>>
>>722639324
the game plays better at a baseline
>>
>>722620256
18 to post here
>>
>>722639512
you have insanely shit taste
>>
>>722639569
Mind giving me a bit more than that? WOTL was fine.
>>
>>722637820
Yeah, but the game will let you know if your are just trying to brute force or poorly set up your units for the fight. Defense boost and magic defense boost are really good. Debuffs are also really useful.
>>
>>722639512
you little rascal! stop ragebaiting so smugly
>>
>>722639324
>No PSP content, so no Onion Knights, no Dark Knights, no multiplayer battles, no Balthier or Luso, no additional fights/scenes added in WotL (which is okay for some folks since some added battles were kinda unnecessary)
>PSP cutscenes were reused, upscaled and redubbed for Enhanced mode, though only at the beginning and end; the rest are available through the Chronicle and unlock where they would normally; Classic mode uses PS1 cutscenes but with subtitles as necessary, with WotL script
>Speed up, seeing where your units will start on the map, an army cap of 50, fleeing from random encounters if you don't feel like doing them, Cloud starts with the Materia Blade, rebalanced elements, additional easy and hard modes built in, being able to leave sequential battles if you need to go grind some more and then try them again, and a number of other tweaks under the hood like the more explanatory UI so you can easily tell what's going on per action
>also plot-important characters that join your army get extra dialogues for battles they should reasonably react to instead of becoming static nobodies after joining, and the missing spell/tech cast dialogues in the PSP English release were restored, or localized in general if you're playing Classic mode
>and Classic mode is literally just the PS1 game but with autosaves, a bigger screen and WotL text
If you're a content obsessed person that needs character clones and pointless extra jobs tacked on, you might take umbrage, but generally if you prefer the PS1 original or want tons of QoL additions and improvements, it's a fine addition. It's literally only that PSP exclusive content that makes it a talking point otherwise. This isn't like the Pixel Remasters being kinda funky Unity remakes, it's a pretty legit deal. Even if it means they basically recreated FFT on the FF16 engine.
>>
Just fyi there's now a mod for a retranslation of the script to get rid of the Shakesperian bullshit and be more in line with the JP script.
>>
>>722639795
That's genuinely what's stopping me from buying it is the exclusion of the PSP content. But its starting to sound like it might be worth picking up. Especially for that second to last point. Appreciate it, anon.
>>
>>722639819
Where? Banana?
>>
>>722639717
it's literally just a bunch of small QoL stuff, better ui, fast forwarding, placing units on the field, balancing stuff. and if you care about modding the game seems like it's way easier to just mod than it's predecessors,
>>
>>722639965
Nexus mods.
https://www.nexusmods.com/finalfantasytacticstheivalicechronicles/mods/9
Doesn't look like its finished yet tho.
>>
>>722639795
>no multiplayer battles
I wish you could at least do them solo for some bragging rights, like I’m pretty sure one of them involves fighting all the Lucavi sans Ultima at once
>>
>>722639324
Overall QoL is a lot higher, I think the voice acting is fun especially the spell cut in quotes. Hearing Beowulf's VA actually say the Chicken quote is awesome.

The only things I miss from WotL is the Beowulf side quest at the end and the hyper end game multiplayer Rendezvous missions, but I think it's worth it to trade them for all the nice things they did for IC.
>>
>>722635825
It adds another interesting wrinkle in the progression system and it punishes gigaspergs that want to optimize the fun out of everything.
>>
I love geomancer so much bros. Geomancer Agrias.
Geomancer/Samurai
White mage/lancer

LOVE
>>
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>>722637820
>Is Tactician mode worth it?
Worth it for what? To prove to yourself that you're not too much of a scrub to beat the game with the damage numbers tweaked in the enemies' favor? What matters more is if you're enjoying it.
For me, Tactician isn't that much different from Vanilla. It's still basically the same game. Yes, it requires you to be a bit less reckless, especially in battles where you're outnumbered. Certain battles can fuck you, but that was always true, especially if you didn't know what you were doing (picrel).
The biggest improvement in difficulty are the Zodiac bosses, but you can still trivialize them with Speed Break Ninjas. I beat Velius first try and all I felt was disappointment. The major problems with FFT's difficulty still haven't been addressed. Enemies never have the skillsets to actually compete with a team that you've spent time putting together and equipping, even if they do more damage and you do less. Magic is still really strong in Chapters 1 and 2, and once you start getting gear that boosts your PA and MA, it's game over.
>>
>>722640995
The battle that was the stupidest was the "Protect Reis" mission.
Reis can literally die to rng before you can even do anything.
>>
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>>722640926
geomancer-chan....
>>
>>722641193
Need a granola girl like this fr
I'll settle for a monk too tho
>>
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>>722641253
never was much for the monk, it's thw two braids that gets me so I like the geomancer and white mage.
>>
I mean I think you should just use Auto-Potion and it solves a majority of your problems
>>
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What did they mean by this?
>>
>>722641396
Auto-potion is good but leveling chemists sucks before you get guns.
>>
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>>722641425
dancing for dad
>>
>>722620256
war of the lions is the best, i'm glad the remaster includes WotL content, can't wait to buy it and play with the onion knight
>>
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>>722641425
She know every dance except witch hunt on recruit.
>>
did they buff the final boss? it seems harder
>>
My party:

White Mage/Dragoon
Geo Agrias
knight/mystic
Thief/item
Black mage/orator

What do you think? No draw out feels wrong
>>
>>722641589
Is that just random? Or does Meliadoul always have dancer unlocked?
>>
>>722641614
Why no Mustadio? He's an absolute chad.
>>
>>722641425
>sword skill unit comes with most of the physical attack jobs already leveled up
BASED. No more grinding to get her to Geomancer for ATK Up.
also, did you notice that Beowulf joins with Bard already unlocked? He has Move+3 already learned when you get him. I'm pretty sure it's hardcoded.
>>
>>722641710
I love my genetics too much. My beloved friends…since the start!
Even Agrias may be replace with a generic with geo/draw out
>>
Are you able to steal Elmdor's genji equipment in the remaster?
>>
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>>722620256
I played and beat this game when I was 10 years old. Society really has grown dumber over the years....
>>
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I unironically enjoy the VA, and the "Shakespearean" dialogue.
>>
>>722641851
Yes. It’s even easier now that gender doesn’t affect zodiac compatibility. Make thief is now best.
>>
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>>722620256
if you're not yelling or throwing rocks at each other for 30 turns at the end of each battle or some such shit, you aren't playing right
>>
>>722641656
buff for this remake, cloud has samurai skills, reis has dragoon skills, beouwulf has bard skills
>>
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>>722641101
Those speed test battles can be rough.
>>
So tell me why they removed the ability to change the job of guest characters?
It sucks to have Delita and Argath stuck as Squires.
>>
>>722641820
I’ve always liked to headcanon the starting generics as being Ramza’s lifelong classmates that just followed him till the end, replacing them with bought generic recruits never felt right
>>
>>722642056
I can’t fathom why.
>>
>>722641656
Not sure it been a long time since i've played WotL. Beowulf(mana shield and magic defense), Cloud(level 8 sam shirahadori), and Meliadoul(level 6 dancer with lots of moves) seem to come pre-built with plenty of job levels in other jobs. Agrias and Cid come bare bones with not much. I think Agrias had some whm in WotL.
>>
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>>722641851
>>
>>722642107
I think Agrias will always have Lightning Stab learned in the remake. Mustadio had nothing special though.
>>
>>722642248
>Mustadio had nothing special though
Just his OP debuff gun skills.
>>
Just wished this game had a history UI during cutscenes
>>
>>722620528
>all these assblasted replies
Tacticsfags mad there shitty auto chess tier game is being outted
>>
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>>722642303
And his charming personality.
>>
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>>722642592
>>
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>>722642492
>he needs to grind fft
>>
>>722642492
>ESL claiming victory by deeming all replies as "you mad XD"

How many car warranties did you sell today, jeet.
>>
>>722642045
>The Heretic Ramza arrives with his goons
>Rapha runs out
>Marach and his ninjas immediately shoot her down
What the fuck was their problem?
>>
>>722623102
Zeklaus desert
>>
by the way, did they nerf teleport in the og version? or can I play that faithfully with it only being 600?
>>
>>722642992
It’s unnerfed
>>
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>>722623102
do people seriously grind in any map other than mandalia plains? what the fuck? I kill all but 1 enemy then just spam whatever bullshit I need for my other units to get their JP. The fact you can attack your own units and get JP makes it so you never need enemies, just keep 1 alive to draw out the fight
>>
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i need some oinkers
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>>722643248
Is there anywhere to invite the upper level monsters like dragons, hydras, pigs and junk without just going to Midnight Deep or whatever that end game dungeon is called?
>>
>>722643378
You can just breed them, can't you?
>>
>>722643508
You need to get one before you can breed it.
>>
>>722643378
You find them here and there. There's a ballbuster encounter at Barius Hill with a bunch of dragons and hydras that are trying to kill a behemoth.
>>
>>722643593
Yeah I can't remember the rare encounters in each region. The only one that ever comes to mind is the 15 monk encounter.
>>
>>722643529
Did they remove the chance to get a higher tier version of the same monster from breeding? I'm pretty sure there's no place to find swine or wild boars without breeding them from pigs.
>>
>>722643378
Dragons show up in Lenalia Plateau as early as Ch1 I think.
You can find a Tiamat in Balias Swale if you enter from the south (the Execution Site). Ch4 only.
Behemoths and a pig show up in the Goland Colliery battles (Beowulf side quest, Ch4)
>>722643643
No, they didn't. And Wild Boar is the only monster in the game that can never be encountered as an enemy, so it's breeding only. I think you can find Swine in Dorvauldar Marsh, as well as in Midlight's Deep.
>>
>>722631387
if you have a crt this is the way to play it
>>
>>722644116
Thanks bud. I'll remember that for when i get to forcing monsters to fuck.
>>
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>do the construct whatever battle
>find out right after there were missable super items there and you cant go back
>>
Been maxing out her bravery with 2 orators for the past hour. AT 92 bravery right now. Agrias is so fucking cool bros. (higher BRV = higher damage holy sword attacks)
>>
>>722644412
yoink
>>
>>722644926
Brave is not taken into account for sword spells.
>>
>>722644926
woop, forgot picture
>>722644979
since when? it was in the past games
>>
>>722644412
>>722644972
can you not force a fight on that tile now? also, I never knew this so I'll remember for later.
>>
>>722645009
Since always, I'm pretty sure brave only applies to unarmed attacks and reaction abilities
>>
>>722645009
It never was.
>Damage: Physical Attack x (4 + Weapon Strength)
For example, is the damage formula for Lightning Stab.
You're thinking of Knight Sword attack damage. Which is influenced by the brave stat.
>>
>>722645095
>and reaction abilities
oh well, will pair well with shirahadori then
>>
>>722645009
damage for sword skills = PA * (WP + K), where K depends on the skill (e.g. Stasis Sword is 2, Lightning Stab is 4). no Brave value in the calculation.
>>722645095
This is correct.
>>
>>722645009
>>722645114
To clarify the only weapons that utilize your brave stat is Knight Swords and Katanas.
>>
>>722644972
why the FUCK are you using that useless whore?
>>
>>722645413
Because she's the best person to bring when there are rare hidden items.
Have you even played this game before?
>>
>>722645413
she starts with low bravery and low bravery = better item find chance
>>
>>722620425
You have to grind JP to unlock that stuff retard.
>>
>>722645451
you can save scum though. any unit can do it now
>>
>>722645413
you better delete this post now bitch
>>
>>722645793
You could always save scum. The calculation has never changed.
However if you send in a 97 Brave unit to find hidden items you are going to save scum an awful lot.
>>
>>722645793
Yes you can, but it's still more effective to send a unit with low brave to do than a high one
>>
>>722620256
Get all your squire skills in the first few battles and you never have to grind for anything.
>>
>>722624746
An ingame solution. Who woulda thought.
>>
>>722626860
>archers
You already lost if you are relying on this shit job.
>>
>>722648216
Archers are better in the remaster as Aim skills have their speed increased.
>>
if you dont have 2 masamunes, you didnt beat the game
>>
>>722648617
What if I HAD two, then used the Draw Out skill and it broke?
>>
>>722648807
>he didn't have his samurai dual wielding them
ngmi
>>
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>>722648807
why do samurai skills have to break my nice swords
>>
>>722620256
Worst sRPG I've ever played
>>
i realized that the tranny time mage in deep dungeon is gone now
>>
>>722635825
It's some extra customization but I always end up removing them if modding tools develop.
>>
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>>722620256
I remember I dropped this game cause every 2 missions you had to babysit an escort NPC. Did they tone this part down in remake or is it the same?
>>
Do you think Ramza and Alma made any descendants?
>>
>>722652079
Ramza made it with Agrias.
Alma made it with... I dunno, Mustadio.
>>
>>722652194
did beowulf and reis break up?
>>
>>722620528
It's almost like it's a game about building your units up through experience in battle.
Have you never played an rpg before?
>>
>>722652552
Beowulf couldn't compete with dragons
>>
If grinding is a solid approach without any drawbacks, then it’s a valid way to play
Reminder to avoid all RPGs and boycott RPG games in any form. It's a garbage genre, only played by tryhard shitters who desperately want to "win" at video games (lmao) but need to rely on in game stats to beat challenges instead of solving problems through clever maneuvering using the tools the game already gives you
>>
>>722652872
grim.
>>722620256
are you talking about grinding the degenerator trap in zeklaus leveling up as mime/ninja and down as bard?
or are you just bad at the game?
>>
Autists can't help themselves but keep throwing stones ad infinitum in the second map for JP and complain grinding ruins their fun.
>>
>>722624678
I highly doubt it was a design oversight. It's just fun.
>>
Being able to skip random encounters is probably a bit damaging for people that play games like toddlers. You could always savescum getting one but now that people are told by the game they can skip them they have different expectations about what the game should be.
Anyway I played devil's advocate for a bit. Shitters are gonna be shitters.
>>
i made a mistake of going to midlights deep at lvl 70
at the final level the npc that joins you is lvl 90
so every battle after has lvl 90 enemies
i dont want to dismiss a unique unit
>>
>>722653539
Do levels even matter at that point? The damage formulas are all like “attack squared” game turns into rocket tag
>>
>>722627680
>Friendly fire adds unnecessary chaos, often punishing careful planning with accidental damage to your own team during animations.
>the lack of meaningful additions, like expanded story content or quality-of-life tweaks
A retard wrote this review.
>>
I finished deep dungeon with my party around level 39-42. The grinding argument makes no sense for this game since human characters get their power from equipment, and equipment unlocks from story progression rather than level grinding.
>>
>>722633384
I just had to maximize damage so I could one shot him. with dual wield 100 brave brawling ninja who had the move speed to reach him.
>>
>>722620732
WEAK! WEAK BASTARD!
EVERYONE! POINT AND LAUGH!
>>
>>722633384
Welcome to FFT. A mechanical mess people like because it's broken and it has some political intrigue on the side.
>>
>>722653637
People grind JP not exp. What ends up happening is people throw rocks at their guys on Mandalia plains for an hour and then double punch/holy their way through the game
>>
>>722653598
the enemies have 700+ hp and 10+ speed
>>
>>722653734
meanwhile in this very thread people are using lvl not skilled unlocked as a metric of power
>>722633384
too stupid to figure out they can beat the fight easily just by equipping a defensive reaction ability or debuffing him in some way which prevents him from attacking
>>
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>>722653539
>at the final level the npc that joins you is lvl 90
?
What version of the game are you playing?
>>
>>722653817
There are two major groups who play these games:
a) One who read mechanics and skills and win any way they can, even without grinding or minmaxxing;
b) Those who want to have 2 knights, 1 white mage, 1 black mage, 1 rogue and honorably fight against the enemy and find it unfair when the other side has more units or stronger ones. Then blame it on grinding.
>>
>>722653889
Sorry, I just realized that one of my monsters from an egg is level 85. I dont delete them immediately
I forgot they also affect levels
>>
>>722653889
I think it's tied to your highest level dude.
>>
>>722653892
nah i’m the type of player who unlocks all classes and then minmaxxes as soon as zeklaus desert is available in chapter 1 with 4 generic units, then steamroll through the game with math skill geomancers who have leveled up as a mime and down as a bard a million times.
>>
>>722625569
It's still excruciating to lose one of your long time units in original X-Com since there is still stat growth so they have way more time units, strength, health, and reaction speed than new recruits do. It's true that it's driven more by gear than modern XCOM but it's still a major blow when you lose one (also, if I remember right, their armor breaks when they die, so it can be extremely expensive to replace them if they're wearing flying armor or something.
>>
>>722653598
No formula is attack squared except unarmed damage.
>>
>>722653634
>Friendly fire often punishing careful planning
I laughed at this chatgpt line as well
>>
>>722654193
Based.
>>
>>722633384
Rend/Steal his weapon?
Mana shield? Auto-potion? Speed surge?
There are like at least 10 different ways to fight this but you just cannot strategize with the options you're given and just cry.
>>
>>722624953
I literally played the game for the first time with the remake, the only other "Tactics" game I've played is FF:Tactics Advance when I was 8. Both games are piss easy if your just able to read at a 2nd grade level and pay attention to how game mechanics resolve.
>>
in the wiegraf 1v1 fight he crit on me for 400 damage and i died
i was already 25 spd lol
>>
>>722627680
The only thing I wanted out of the Remake that isn't already there is the ALL of the PSP content and an online multiplayer battle mode. I would love to play vs randoms since the AI is honestly too stupid to actually have any fun doing advanced stuff against unless your doing gimmick runs through the game
>>
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>>722620256

>reach chapter 2
>immediately get gifted 3 new generic characters
>their stats absolutely mog the entire party I carefully leveled through chapter 1

So how am I supposed to play this game exactly?
Do I keep investing in a handful of characters, making them grow and learn the best skills they can get from every job?
Do I just grab the latest generic NPC with high stats and throw it in the meat grinder?
>>
>>722654383
I believe guns are WATK x WATK.
>>
>>722655410
>FFT
>pvp
Fucking lol that’d be so silly and broken
>everyone has infinite stats from abusing game mechanics and whoever goes first flares the entire enemy team and if they don’t all die they reraise from perfumes
>>
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>>722655572
Throw Stone only match.
>>
>>722655490
I usually raise one male and one female generic. Then occasionally switch uniques
BTW, from chapter 2 you can do tavern errands to earn free JP. You can only send generics here
>>
>>722655490
Game isn't so hard as to require to abandon your old fellows.
Not to mention I don't think unique recruits get many skills from other jobs you may have already got in your generics and grinding them from lv1 isn't a no brainer.
They're there more as a crutch for players to be able to keep progressing through the story and to give you unique jobs.
You can only field 5 units at once in FFT so eventually you will only field these uniques if you care about stats that much.
>>
>>722655490
>their stats absolutely mog the entire party
Huh? I got Agrias and the others and they're weak as shit. She only moves like 3 spaces and keeps casting this shitty blind spell while Ramza and friends are moving like 8 spaces to fuck the enemies directly in the ass. Maybe I overleveled.
>>
>>722633538
no, there's actual new dialogue written for this release. if you played the game, you would know this
>>
>>722655940
This. I never used Agrias and thought she was shit. Only after reading GameFAQS I realized she had a good class or whatever.
Also isn't she slow as hell?
>>
>>722655572
That is almost how my PSP matches vs my mates used to go lmao

They could sort of fix it by putting point values on spells/skills/items/gear so that your squad isn't allowed to go over certain limits and then just make all the really broken shit mega expensive (sort of how war games already work) or they could just go the easy route and let the "host" make black/white lists of what characters are allowed to do/wear and what levels are allowed.
>>
>>722656070
Square didn't spend an extra buck to add extra content and you think they'd spend man hours and resources balancing a single player game for autist pvp?
>>
>>722655539
Sure but that's completely static
>>
>>722654325
Its mostly psychological though. It's really not that big a deal to use entirely fresh rookies in the final mission in the original game. In "new" XCOM trying to do something like the lategame Exalt missions or similar with rookies is ludicrous; they have like 1/10th the damage output.
>>
Do we have the stat growths for IC yet or are they unchanged? I'd hate having to update my excel sheet so that's one area of the remake where I hope they didn't update anything kek.
>>
>>722656106
I mean, the PVP MP in the PSP version was really fun for what it was and since it was wireless they already had the code for it, as for balance, I don't think it would take more than maybe an hour to make a white/black list that is set by the host and then just make an open lobby list.

Your right though, if they didn't bother with the PSP content at all then they wouldn't really want to spend any extra money on actually adding something new to the game outside of sprites, UI and simple code changes.
>>
>>722655490

What the fuck are you talking about all the generics have the same fucking baseline. The new units just come with decent equipment.

Are you illiterate?
>>
>>722656021
Agrias is weak but people like to baby her into relevance since her sword skills are cool.
>>
>>722656021
Agrias and some of the named characters did get buffed for this remaster. I also think they made Cloud less shit
>>
>>722656021
Holy Knight is one of the best jobs in the game, most normal jobs have to make some sort of tradeoffs or require some setup but holy knight is press sword skill to win. The skills you unlock are way more important than stats or growth rates ever are.
>>
>>722656480
>Agrias is weak
>bitch comes with the strongest part of Cid's skillset
>>
>>722655490
The job system is basically a giant punishment for not knowing the game yet. The way people that have played it a couple of times already is that they make four generic recruits into one good JP efficient class like black mage, use them for the first few chapters, and replace them one at a time with the overpowered uniques as the game goes on. The generics you have bonded with through hard fought battles with thus get thrown in the trash.

I was anticipating some serious redesign like Tactics Ogre because the problems are really obvious but nope
>>
>>722656910
NTA but I didn't think she was worth the investment compared to my pre trained dudes when she joined.
Turns out she is.
On the other hand when they give you Cid he's already Chad Thundercock and wipes everything. You can even give his Excalibur to somebody else and have two OP units.
>>
>>722656021
iirc she become strong mid game with the ice sword, black robe, attack up combo. Her damage gets stronger
>>
>>722657007
This whole post is hilarious. Play how you want nigga.
>>
>>722656910
she does have a really nerfed version. Her attack multiplier as a divine knight is way below normal plus she's a woman with the woman AT penalty

The solution is to make her a normal knight with divine knight as her secondary, gives her a non-nerfed attack multiplier and the armor and shield make her very tough. But not very flexible.
>>
>>722657073
the alternative is grinding. Nobody that wants to play FFT a second time is gonna sit there spamming focus for an hour.
>>
>>722620256
just don't grind then
>>
>>722620425
>reads 30 year old guide
I hate guide fags.
>>
>>722657204
Anon delivers another hilarious post. The alternative is to play an easy game with multiple choices how you want. Nigga.
>>
>>722657073
Not him but it's all about optimization.
The price of playing how you want is time and tedium, so is that really how you "want"?
>>
the only retarded reason to grind in FFT was to unlock Black Knight and it's gone from this version
why bitch about it?
>>
is the best way to master all jobs is to crystal your own units
>>
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>Act
>Arithmetics
>Post No. last two digits
>Prime
>Toad
>Perform
>>
>>722657364
you are kidding yourself if you think there is some normal way to play a tactics game where you are trying to win every map quickly and efficiently AND see more than like 10% of the job content in the game. I know y'all niggas be spamming focus.
>>
>>722657316
It's really not. If playing the game is tedium to you then just watch the cutscenes in x2 speed on Youtube. If you refuse to make any optimization to your units and still expect them to perform optimally then you are being unreasonable. I always play this game with Ramza + 2 generics and even in that idiotic way the grinding is not even there beyond doing some random encounters or propositions here and there. You guys are blowing stuff way out of proportion. It's an easy game that you can play how you want.
>>
Does the agrias birthday sidequest not exist in this version? I'm at the start of ch4, have all the required party members present, 500k gil, and im hitting the correct city/towns on 1 Cancer and nothing's happening.
>>
>>722657453
The JP grind system is dumb because it probably gates stuff in a way you will never see if you don't engage in it, like you said.
But it's definitely not needed to finish the game or ruins it.
>>
>>722657528
nope that was wotl
>>
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>>722657407
fuck
>>
>>722657528
That was wotl so no
>>
>>722657554
He wants to both be optimal and efficient AND experience all the job "content" this game has. It's basically zoomerism on steroids.
>>
>>722657528
This is a PSP release content and there's not PSP content in this version, other than they used the WotL script in Classic mode.
There's no extra Reis & Beowulf events either, just the basic ones.
>>
>>722657626
They used other balance changes from the PSP too like the Seer ability hit formula updates. Anything that wasn't just slight tweaked they didn't bother with.
>>
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>>722620256
you dont need to grind, you decided to grind. speedrunners beat this underleveled what is your excuse?
>>
>>722657141
>the solution
No. The ancient meta if you didnt want to use Holy Knight was Geomancer with Attack Boost since it had good stats and access to a host of +PA gear.
>>722657040
Agrias only "pales in comparison" on join if you grinded to oblivion before she joins. On a normal file, she immediately pulls her weight.
>>
is the best way to delevel still using 4x mindflayer?
>>
>>722657804
Wasn't it failing teleports on a trap while having 50 speed and a million turns?
>>
>>722657554
The jobs are really the most charismatic part of FFT. Everyone loves and remembers the generics job sprites, they put them all in a big line on the rear cover of the CD to make kids want it. I can hardly complain if a newbie thinks unlocking them all and getting their moves is a core draw of the game, but the design is so fucking retarded that it's completely antithetical to tactics gameplay and has made a lot of autistic people spend hours of their lifespan spamming focus

they really should have done a design overhaul and they didn't and it sucks
>>
>>722657780
no knight swords = shit from a butt
>>
>>722657930
It's a job tree, you unlock almost all of them between different characters.
>>
>>722657780
I immediately dropped Agrias because she was overpowered.
PA x WP 100% accuracy no MP ranged AoE with status infliction seemed too good.
>>
>Pick Beowulf
>Win effortlessly
Tactician mode is a joke.
>>
>>722657007
I think the only way to balance it properly would be to make some jobs unavailable to the uniques because the only reason to pick them over your generics is because they are just the same thing but better. The game would probably be better off if they stuck with generics or uniques only to avoid this problem.
>>
>>722658193
>or uniques only
Gags
>>
>>722658193
Yeah I don't see a problem with making it so uniques besides Ramza are banned from all the jobs more advanced than knight/monk/thief/mage.
>>
>>722658402
You can enforce that restriction yourself then. Why impose it on people that like their uniques?
>>
>>722657930
I hoped they would rebalance that when they announced a classic and a ((modern)) mode.
>>
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For those wondering, these are the extra palletes for Ramza's final armor. The brown one is the pre-order color, and the other two are the Deluxe Edition colors.

No, none of them change the buttpants (or the thong thing.
>>
>>722658657
I sleep
>>
>>722658657
People paid extra and just got palette swaps? lmao
>>
>Get Orlandeau
>Excited to see all the hype around him
> Literally no skills and will have to spend hours mindlessly grinding to get him up to par
Why the fuck would I use him when I could just give Agrias who is already fully built the Excalibur instead?
>>
>>722657985
4 Movement, better class skill if you have a time where you arent mashing holy sword, better gear access and 108 beads + elemental weapons leads to higher damage potential later on. Knight is just inferior.
If you must use knight swords, run her base class.
>>
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>>722658726
They give you some exclusive equipment too including a ring that boosts your JP gain. So now you get to choose between giving up your support skill or your accessory slot if you were a good goy because fixing the borked JP gain is inauthentic to the Original Experience™ but a smeared dogshit filter with a fanfic retranslation apparently isn't.
>>
>>722620528
holy shit you're retarded
>>
>>722658984
They actually did increase JP gain.
>>
Should I start with classic or enhanced version? It hurts that classic can't make battles faster, but enhanced has worse graphics.
>>
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>>722658779
The thing is that Orlandeau has much higher stats than Agrias plus the Divine Knight and Dark Knight skills. Yeah, it'll take a while to bring him up to par with your current units, but once you do, he'll prove to be much stronger than... pretty much all the other unique characters.

>>722658779
Yeah, pretty much. The preorder bonus is the white pallete (white shirt for the first chapter, the upper plate is golden in the second, and the brown armor in the pic) plus a bunch of useless normal items. The Deluxe edition has the other two palletes plus some bonus unique items that help at the very beginning of the game, but otherwise are nothing special.
>>
>>722658779
Cid is OP when built but he joins so late in the game that only grindfags and players who had a poorly built team will see him as a massive immediate improvement.
>>
>>722659162
>It hurts that classic can't make battles faster
Wait, for real?
>>
>Trying to get a rare poach
>need to savescum with the mid-battle autosave 20+ times before it appears
How the fuck did people have the patience to do this normally in the older games?
>>
>>722620528
I fucking hate FFT and will likely never touch the series again, but you don't have to grind for levels as much as you have to grind for JP unlike you're following a walkthrough.
Of course, playing the game normally, grinding JP to explore the jobs will leave you at like 60 at the end of the game anyways.
>>
>>722659209
Only the Divine Knight skills really matter most of the time. Cid's strength in his class is the wide variety of gear access since he gets access to cloth gear.
>>
>>722658779
it takes no time to give him like parry and move +1. You're not an insane grindfag that gave your units 100 brave, move+3, and hamedo or something, right
>>
>>722659356
Use Focus or similarly spammable skills on dead turns while playing normally and you'll get everything you'll want by the end without heavy grinding.
>>
>>722659453
lies
>>
>Deploy Ramza in every battle with his unique job skill
>Use the same 4 generics the whole game
Getting 100 brave isn't only for grindfags if you play like this
>>
>>722659392
Yes, IIRC I used him mostly to spam Lightning Stab and that holy sword move that hits in a straight line, and occasionaly breaking the enemy weapon or accessory for these annoying enemies that focus on evasion.
>>
>>722659402
Anon, by Chapter 4 all of your dedicated characters will have gathered an ass ton of JP via spill over and natural use. Even if you dont grind out nonsense like Move +3 or whatever, Cid is going to be well behind your core 4.
>>
>>722659292
yea there is no option to make battles faster
>>
>>722659542
>Cid is going to be well behind
Cid is a literal sword skill spambot that works right out of the box. Lmao zoomers grind so much even Cid who was considered the win button as soon as you got him is now well behind. Love it.
>>
>>722620528
you went into a game called "tactics" what did you think was going to be about?
>>
>>722658779
shadowblade is strong on lucavi
>>
>>722659624
>>722659162
I think in that case, you should emulate the original and use speed-up cheats.
>>
>>722659625
Your mains are already going to have shit like Attack Boost, Magic Boost, Blade Grasp, etc. Yeah sure he can spam sword skills when he joins but you still have to build him up.
>>
>>722659329
because the Rubber Suit is the only worthwhile rare poach
the others are for completion's sake
>>
>>722659329
Poaching is guidefag shit nobody actually engaged with, modern discourse around the game has basically nothing to do with how kids played it. Even shit like Brave/Faith were just numbers everyone ignored
>>
>>722659854
He easily does 300-460 damage to things as soon as he joins. I don't know what your generics do but building him up is as optional as it gets.
>>
>>722659625
>grinding
That's for retards who dont understand the game.
>>
>>722659892
If armor doesn't give debuff immunity or bonuses to speed, attack, or magic attack it's worthless
>>
>>722620256
You’re right, and you’re getting crucified for it, but not for the reason you may believe.
The hardest pill to swallow about FFT is that the job system is actually one of the worst implementations in the entire franchise due to the sole fact that jobs influence your character’s raw stat growth.
For a game so excited about letting the player unlock and mix jobs, it’s extremely cruel to then punish the player with horrid stats from simply exploring that system.
The reason people grind in FFT is solely to limit the damage that a job change does on a character’s growth, hence why people abuse things like level down traps to purposefully correct the awful system.
People who don’t grind do one of the following
>use a guide
Or
>stick to like one job for their entire run, thereby invalidating the system
Never have I seen a game so actively anti-player than FFT, punishing people for simply engaging with its core system.
A better alternative would be to have each character have a unique and predetermined stat growth, with jobs being “equipment” that adjust stats accordingly but do not permanently affect growth.
This would allow for experimentation without fear that you’re falling down a bad growth path just for being curious about using a summoner, for example.
Baffling that they didn’t change this in the remaster.
>>
>>722659975
>punish the player with horrid stats
You are exaggerating. It just isn't optimal, which I agree sucks.
>>
>>722659975
Who is the retard spamming this garbage about stat growths? They legit don’t matter
>>
>>722659975
yeah it’s called leveling down as a chemist/bard/dancer in a degenerator trap and leveling up as mime and ninja.
you wasted all that time writing a wall of text for nothing (ironic isn’t it?)
>>
>>722660101
The retards in these threads are very easy to spot because they tend to repeat the same points using the same exact words or metaphors every time.
>>
>>722659931
>dual wield monks/brawler ninjas
>decently built black mages/summoners (or god forbid a calculator)
>agrias would have already gone through the shit needed to maximize her damage since joined two chapters ago
Never needed him
>>
>>722660191
>Never needed him
Cool, who cares?
>>
>>722660101
>>722660190
yes, they do matter. if you level up as a mime you get mondo stats.
he just doesn’t know leveling down as a job with poor stat growth preserves them of what a degenerator trap is.
>>
The reason why people think Orlandeau is good is because they played this game as a 5 year old and couldn't play for shit.
>>
>>722660267
Like this one for example
>>
>>722659975
As long as you keep your melees in phys jobs and mages in magic you'll be fine. Only Geomancers/Samurai have counterintuitive skillsets but Geomancer is a gear chassis and everyone goes down Samurai eventually for Blade Grasp.
If you want to autism over stats, its a meme for minmaxers because you'd already beat the game 5x over by the time an optimized whatever was made.
>>
>>722660309
>Orlandeau was...pretty horrible actually
>>
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>>722659975
These three black mages were all leveled up as different jobs. Can you tell which one was crippled due to staying as a knight for a long time?
>>
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>>722660389
>black mage
>knight for a long time
>>
>>722660267
Base stats in this game are single digit numbers until mid-late game, there is barely any difference between what you level as.
>>
>>722660310
i kind of wish they would patch melee/rendezvous in to the game with online queue so i can rape you in the ass with generic units.
i would actually buy the game you faggots got suckered in to buying.
>>
>>722660247
>>722660360
He's strong but superfluous because he joins late and you'd already have a team that broke the game.
>>
>>722660436
I didn't buy shit retarded anon. Your degenerator trap retard posting is just getting repetitive.
>>
>>722621896
>The virgin JP/stat growth optimizer
>The Chad monster rancher
>>
Now that we've accepted that Orlandeau is a pointless unit it's time you accepted that Beowulf is the best unit in the game and invalidates everything from the moment he joins.
>>
>>722660389
+2 is such a massive PA bump that it offsets like 25 levels worth of deficit. Its really common sense that a character raised in a melee job would be worse than a purely raised mage if they were both mages.
>>
>>722660560
Yeah Beowulf is retarded because he doesnt actually need anything outside of his base class.
>>
>>722660427
dude just have one to two units lvl up as ninjas, and the other three set to mimes and just spam accumulate with calculators exp. boost in chapter 1 as soon as you beat zeklaus desert.
this isn’t hard.
>>722660537
and your NOT posting about degenerator traps is getting repetitive.
>>
>>722660427
Single digits mean they matter even more
>>
>>722660630
wrong.
he needs arithmetick for lore purposes (his class is “templar”)
>>
>>722657007
the job system is literally
>base job you want to play
>sub job you pick to boost base job
like i do not fucking understand how you faggots are incapable of playing this game literally made for teenagers from the 2000s just fucking READ WHAT SHIT DOES.
>>
>>722660662
When one piece of gear gives you +3 PA, it is easy to offset deficits.
>>
why does this thread have a grindschizo now
>>
Now the retard is replying to everyone trying to get (you)s. Sad.
>>
>>722660560
Beowulf's unique job has zero AoE, he's shit.
>>
>>722660715
gear giving you PA and MA are nothing if you lvl up once as a mime and back down as a bard once.
>>722660746
that’s why you power lvl as a ninja more often than mime when lvling down as a bard.
ninjas actually grow mp and speed, so you can do his abilities more. add the auto haste from excalibur and you’re good to go. don’t be bad.
>>
>>722660719
He wants newfags to feel like the game is too autistic to play
>>
>>722660719
>telling the truth (that people realize but try very hard to ignore) and deglazing an overhyped game is schizophrenic now
What happened to this place? Did all the actual rpg enjoyers move to /vrpg/?
This was a perfect chance for squeenix to fix up a busted system, kind of like what they did with Tactics Ogre. That way, people would have the original if they preferred it, while also getting to sample a better balanced and realized version as an alternative.
>>
>>722660848
>Do this autistic level down shit
>Go from hitting for 999 damage to.... hitting for 999 damage
>>
>>722660719
>>722660853
because there are too many people who are bad at the game itt.
>>
>>722660848
Level up/down is an exploit and I know you’ve never actually done it because you obsess over the traps lol
>>
So almost nobody is playing classic mode it seems. I wonder if the mods will apply to both modes or only enchanted.
>>
>>722660910
NOPE. impossible for geomancy to hit for 999 without lvling up as a mime from 1 to 99 6 times.
>>722660947
definitely have done it. it’s a pain in the ass.
>>
>>722660910
You don’t understand bro, if I spend a couple hours doing this with my end game characters I can one shot with geomancy instead of a summon which is slightly faster (there is no post game)
>>
>>722660848
The time you spent farting around with growths, I beat the game twice over with no issues.
>>722660746
Beowulf trivializes a lot of content just by existing.
>>722660909
>Tactics Ogre
Reborn is still grindy since it uses PSP as a basis.
>>
>>722660909
the truth is that you do not need to grind at all if you aren't 70iq and just read what shit does.
>>
>>722660909
It's somewhat tedious but not as retarded as you're making it out to be.
>>
>>722660909
The game is fine and can be played more casually now. It even has a classic version for boomers to play.
>>
>>722660909
It's not a competitive multiplayer game, it's a single player RPG that allows you to grind endlessly if you so choose. The only place where this shit is consequential enough to ruin the game is before Wiegraf and that's 1) more dependent on what skills you unlocked 2) already fixed with auto-save and difficulty settings. You are making the game experience worse for yourself for no reason. You are locked up in a prison of your own making.
>>
>>722661038
>i beat it twice.
nope.
you did it wrong.
it’s time for your training gohan
>>
>>722661149
>Classic version
Yeah, but they removed the QoL features.
It's worse than an emulator.
>>
I thought it's released in the middle of October.
>>
>>722661267
How do they fuck up simple things at every step?
>>
this might be the most faithful remaster of all time the way this game still somehow makes random /v.ermin seethe. even with all the QoL and a straight port of the original people cannot comprehend it.
>>
>>722661267
I think there are still autosaves and speed up.
>>
>>722661413
There's no speed up, I know that for a fact.
>>
Not the grindschizo anon, but he makes some really good points. I used to just blindly praise this game because it’s a childhood pleasure, but now the rerelease has got me thinking more critically about it. His posts ring true, and I can’t believe I never realized it sooner.
>>
Grindschizo anon here, disregard my posts, I suck cock.
>>
>Beowolf joins
>Equip him with Excalibur and send him into a random encounter alone
>His only ability is to silence a single target
Wtf? /v/ told me he invalidates everything from the moment he joins
>>
>>722661551
you’re supposed to learn the petrify skill, dipshit.
>>722661526
seething statlet.
>>
>>722661584
>Single target only and only a potential to inflict Stone
Oh no no no no no he's worse than Agrias
>>
>>722661448
his doesn't make a single good post, his entire complaint is that if you want to minmax characters you have to grind. the game does not require you to ever minmax characters, the game doesn't even have a fucking post game. he's complaining about shit he himself has full control over.
>>
what are some esoteric fft tips like ghost monsters being able to ride chocobos
>>
>>722661649
they’re about the same.
when you lvl up as a mime and down as a chemist on agrias, her PA will be decent.
for beowulf you want to lvl up as a ninja and down as a bard and grow his speed, because there’s an MA cap where beyond a certain amount, it’s pointless.
but if you’re bad at the game and don’t maxx out your stats, beowulf is better because agrias has low PA.
>>
>>722661691
Grinding and/or guide usage is mandatory for late game
>>
>>722661551
>Drain, Petrify, Sleep, Chicken, Toad, etc
He's good. I know you're just a seething Orleandeaufag.
>>
>>722661691
I haven't played the remaster but enemies don't target confused units. It's how my drunk Oracle was able to solo maps otherwise impossible.
>>
>>722661791
>late game
it is ABSOLUTELY necessary immediately after you beat zeklaus desert in chapter 1.
>>
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>>722661827
Why in the world would I waste a knight sword on a character to serve as a worse oracle/mediator?
>>
>>722662024
you spawn in the midlight’s deep fight and hope a lvl 95 ninja with throw knight swords spawns and you have it throw excaliburs at a character with sticky fingers.
easy.
don’t be bad.
see >>722661909
>>
>>722661691
>Great Marlboros can PERMANENTLY turn a unit into a Marlboro with monster skill
>Vampire cats can use Elmdor’s Vampire attack with monster skill

I don’t know if these are esoteric but a lot of people are unaware I think
>>
>>722631408
look man theres a lot of really useless ideas in big companies that are mostly there to keep some people employed
>>
>>722662024
His ailments are more accurate and you dont know what you're doing.
>>
>>722662024
>no charge time
>more accurate
>has every ailment in one slot
Beowulf doesnt need knightswords but he has them anyway lol
>>
new thread moved to >>722661808
>>
>>722662190
So I can either go for a single target sleep with Beofag OR I can kill a dozen enemies in a line with Holy Explosion
>>
>>722636018
we can see what upscaled sprites actually look like, it looks like they just redid the sprites entirely at a higher resolution and then put a filter over it.
>>
>>722662282
>actually have to grind cid up
>beo just walks in and disables everything or deals high damage to bosses with less investment
Cope
>>
>>722662457
You want to talk about grinding? Beowulf joins with a single target silence that has a chance to miss. You have to grind to make his kit mediocre.
Cid joins with 5 broken abilities unlocked out the gate. Even Agrias joins with some of the same skills already unlocked as Cid.
>>
>>722662724
>slience
>Cid joins with 5 broken abilities unlocked out the gate
RETARD
JUST STONE THEM
>>
>>
>>722662797
Nah I'll have Cid kill 5 dudes a turn instead of getting cucked by stone resisting mobs
>>
>>722662724
Cid is worse, cope seethe, take the L.
>>
>>722624142
Fft Advance made so many good changes it's hard to go back to tactics.
>>
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>>722662947
nah
>>
>>722633212
The game fucking rapes you if you don't do that early.
>>
>>722663070
>tier list made by the incompetent
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>>722663070
beowulf is S tier; you are retarded. insta range petrify is op.
you act like you’re going to be lightning stabbing more than 2 units all of the time.
see >>722663295 and >>722662847
>>
>>722663323
Killing one enemy, sometimes killing 2 or more > Killing one enemy

simple as
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>>722663070
The only tier list that's respected is the one made by Jase and he has it like Cid/Beowulf > Ramza > Agrias.
>>
>>722663453
dude didn’t even put ramza and mustadio on the list either..
>>722663424
yeah but agrias has GARBAGE pa because she’s a WOMAN.
>>
>>722663543
oh wait mustadio is there nvm.
>>
>>722663453
He's probably sandbagging his tier list to dodge Agrias waifu allegations
>>
>>722663676
Agrias and the girls get cucked by them removing gender restriction on gear.
>>
>>722663772
very true. i thought they removed the awesome features from wotl in order to “preserve” the gameplay of the original.
>>
>>722663772
>Forcing your men to wear ribbons
Gay
And +speed items are better in those slots anyway
>>
>>722663868
Never believed that for a second
>>
>>722663870
>+speed items
Literal haste perfume
>>
>>722663870
well i’ll always equip a ribbon over thief hat, especially if my unit has 94 faith, it can get obliterated by magic.
>>722663923
yeah, those faggots were just lazy.
i’d rather play the psx version for the fifth time and make more creative builds with the male characters and the 1of end game equipment.
for example, i had a lot of fun running orlandu with jump, sunken state, poach, and move+3
excalibur, escutcheon, thief hat, black clothes, invisibility mantle.
>>722664001
haste doesn’t affect charge time.
>>
>>722664001
Haste =! Speed
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>>722664119
>haste doesn’t affect charge time
???
>>722664123
9/10 times it's better
>>
>>722664203
oh whoops, i meant abilities that scale with speed like mustadio’s gun skills, stealing, and archery damage.
>>
>>722664295
Sure. The argument was originally about how losing female only equipment sucks



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